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Computer Hardware 1

Computer hardware refers to the physical components of a computer system. This includes components inside the system unit like the central processing unit and memory, as well as peripheral devices that connect to the system unit like keyboards, mice, monitors and printers. The system unit, also called the computer case, contains the main components and connections for other parts. Hardware is divided into categories based on its function like input, processing, storage and output. Common input devices are keyboards and mice, while output devices include monitors and printers.

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0% found this document useful (0 votes)
2K views38 pages

Computer Hardware 1

Computer hardware refers to the physical components of a computer system. This includes components inside the system unit like the central processing unit and memory, as well as peripheral devices that connect to the system unit like keyboards, mice, monitors and printers. The system unit, also called the computer case, contains the main components and connections for other parts. Hardware is divided into categories based on its function like input, processing, storage and output. Common input devices are keyboards and mice, while output devices include monitors and printers.

Uploaded by

Erupe
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

COMPUTER HARDWARE

Hardware refers to the physical, tangible computer equipment and devices, which provide support
for major functions such as input, processing (computation and control), output, secondary
storage (for data and programs), and communication.

Basic Computer
Parts

System Unit

The system unit is the core of a computer system. Usually it's a rectangular box placed on or
underneath your desk. Inside this box are many electronic components that process data. The
most important of these components is the central processing unit (CPU), or microprocessor,
which acts as the "brain" of your computer. Another component is random access memory (RAM),
which temporarily stores information that the CPU uses while the computer is on. The information
stored in RAM is erased when the computer is turned off.

Almost every other part of your computer connects to the system unit using cables. The cables
plug into specific ports (openings), typically on the back of the system unit. Hardware that is
not part of the system
unit is sometimes called a peripheral device. Peripheral devices can be external such as a
mouse, keyboard, printer, monitor, external Zip drive or scanner or internal, such as a CD-ROM
drive, CD-R drive or internal modem. Internal peripheral devices are often referred to as
integrated peripherals. There are two types according to shape: tower and desktop.

A motherboard (mainboard, system board, planar board or logic board) is the main
printed circuit board found in computers and other expandable systems. It holds many of the
crucial electronic components of the system, such as the central processing unit (CPU) and
memory, and provides connectors for other
peripherals.

1
The Accelerated Graphics Port (AGP) is a high speed connection to the motherboard for video
cards. The
AGP port is faster than a PCI card and doesn’t use the system memory.

The Power
Supply

Power supplies, often referred to as "switching power supplies", use switcher technology to
convert the AC
input to lower DC voltages, a form that is usable by the Personal computer. The typical voltages
supplied are:

 3.3 volts
 5 volts
 12 volts

The 3.3- and 5-volts are typically used by digital circuits, while the 12-volt is used to run
motors in disk drives and fans. The main specification of a power supply is in watts.

Uninterruptible Power
Supply

An uninterruptible power supply, also uninterruptible power source, UPS or


battery/flywheel backup is an electrical apparatus that provides emergency power to a load
when the input power source, typically mains power, fails. The device allows the computer to keep
running for at least a short time when the primary power source is lost. It also provides protection
from power surges. A UPS contains a battery that "kicks in" when the device senses a loss of
power from the primary source.

HARDWARE CATEGORIES (Functional


Parts)
2
A computer system is a set of integrated devices that input, output, process, and store data and
information.
Computer systems are currently built around at least one digital processing device. There are five
main hardware components in a computer system: Input, Processing, Storage, Output
and Communication devices.

1. INPUT DEVICES
Most computers cannot accept data in forms customary to human communication such as speech
or hand- written documents. It is necessary, therefore, to present data to the computer in a way
that provides easy conversion into its own electronic pulse-based forms. This is commonly
achieved by typing data using the keyboard or using an electronic mouse or any other input
device.
a) THE
KEYBOARD
Keyboard (similar to a typewriter) is the main input device of a computer (refer to figure 2.2).
It contains three types of keys-- alphanumeric keys, special keys and function keys.
Alphanumeric keys are used to type all alphabets, numbers and special symbols like $, %, @,
A etc. Special keys such as <Shift>, <Ctrl>,
<Alt>, <Home>, <Scroll Lock> etc. are used for special functions. Function keys such as <Fl>,
<F2>, <F3> etc. are used to give special commands depending upon the software used e.g.F5
reloads a page of an internet browser. The function of each and every key can be well understood
only after working on a PC. When any key is pressed, an electronic signal is produced. This signal
is detected by a keyboard encoder that sends a binary code corresponding to the key pressed to
the CPU. There are many types of keyboards but 101 keys keyboard is the most popular one.

How the keys are


organized

The keys on your keyboard can be divided into several groups based on
function:

 Typing (alphanumeric) keys. These keys include the same letter, number,
punctuation, and symbol keys found on a traditional typewriter.
 Special (Control) keys. These keys are used alone or in combination with other keys
to perform certain actions. The most frequently used control keys are CTRL, ALT, the
Windows key , and
ESC.
 Function keys. The function keys are used to perform specific tasks. They are labelled as
F1, F2, F3,
and so on, up to F12. The functionality of these keys differs from program to program.
 Cursor Movement (Navigation) keys. These keys are used for moving around in
documents or
WebPages and editing text. They include the arrow keys, HOME, END, PAGE UP, PAGE
DOWN,
DELETE, and INSERT and ARROW KEYS.
 Numeric keypad. The numeric keypad is handy for entering numbers quickly. The keys
are grouped together in a block like a conventional calculator or adding machine.
3
Key
names
A – Function
keys
B – Alphanumeric
keys
C – Control
keys
D – Navigation keys/cursor movement
keys
E – Numeric
keypad

The above illustration shows how these keys are arranged on a typical keyboard. Your keyboard
layout may differ.

b) THE MOUSE
A mouse is a small device used to point to and select items on your computer screen. Although
mice come in
many shapes, the typical mouse does look a bit like an actual mouse. It's small, oblong, and
connected to the system unit by a long wire that resembles a tail and the connector which can
either be PS/2 or USB. Some newer mice are wireless.

A mouse usually has two buttons: a primary button (usually the left button) and a secondary
button. Many mice also have a wheel between the two buttons, which allows you to scroll
smoothly through screens of information.
When you move the mouse with your hand, a pointer on your screen moves in the same
direction. (The pointer's appearance might change depending on where it's positioned on your
screen.) When you want to select an item, you point to the item and then click (press and
release) the primary button. Pointing and clicking with your mouse is the main way to interact
with your computer. There are several types of mice: Mechanical mouse, optical mouse,
optical-mechanical mouse and laser mouse.

4
Basic parts

A mouse typically has two buttons: a primary button (usually the left button) and a secondary
button (usually the right button). The primary button is the one you will use most often. Most
mice also include a scroll
wheel between the buttons to help you scroll through documents and WebPages more easily. On
some mice, the scroll wheel can be pressed to act as a third button. Advanced mice might have
additional buttons that can perform other functions.

Holding and moving the mouse

Place your mouse beside your keyboard on a clean, smooth surface, such as a mouse pad. Hold
the mouse gently with your index finger resting on the primary button and you thumb resting on
the side. To move the mouse, slide it slowly in any direction. Don't twist it—keep the front of the
mouse aimed away from you. As you move the mouse, a pointer (see picture) on your screen
moves in the same direction. If you run out of room to move your mouse on your desk or mouse
pad, just pick up the mouse and bring it back closer to you.

Hold the mouse lightly, keeping your wrist straight.

Pointing, clicking, and dragging


Pointing to an item on the screen means moving your mouse so the pointer appears to be touching
the item.
When you point to something, a small box often appears that describes the item. For example,
when you point to the Recycle Bin on the desktop, a box appears with this information: "Contains
the files and folders that you have deleted."

5
Pointing to an object often reveals a descriptive message about it

The pointer can change depending on what you're pointing at. For example, when you point to a
link in your web browser, the pointer changes from an arrow to a hand with a pointing finger .

Most mouse actions combine pointing with pressing one of the mouse buttons. There are four
basic ways to use your mouse buttons: clicking, double-clicking, right-clicking, and dragging.

Clicking (single-clicking)

To click an item, point to the item on the screen, and then press and release the primary button
(usually the left button).

Clicking is most often used to select (mark) an item or open a menu. This is sometimes called
single-clicking or left-clicking.

Double-clicking

To double-click an item, point to the item on the screen, and then click twice quickly. If the two
clicks are spaced too far apart, they might be interpreted as two individual clicks rather than as
one double-click.

Double-clicking is most often used to open items on your desktop. For example, you can start a
program or open a folder by double-clicking its icon on the desktop.

Right-clicking

To right-click an item, point to the item on the screen, and then press and release the secondary
button
(usually the right button).

6
Right-clicking an item usually displays a list of things you can do with the item. For example,
when you right-click the Recycle Bin on your desktop, Windows displays a menu allowing you
to open it, empty it, delete it, or see its properties. If you are unsure of what to do with
something, right-click it.

Right-clicking the Recycle Bin opens a menu of related commands

Dragging

You can move items around your screen by dragging them. To drag an object, point to the
object on the screen, press and hold the primary button, move the object to a new location,
and then release the primary button.

Dragging (sometimes called dragging and dropping) is most often used to move files and
folders to a different location and to move windows and icons around on your screen.

Using the scroll wheel

If your mouse has a scroll wheel, you can use it to scroll through documents and WebPages. To
scroll down, roll the wheel backward (toward you). To scroll up, roll the wheel forward (away
from you).

The mouse as an input device- every movement or click you make with the mouse sends a
specific input signal to the computer. These commands allow you to open programs, drag objects,
and perform many other functions on your computer.

Mouse Types
i. Opto-Mechanical Type
This type of mouse contains a round ball that makes contact with two rollers—one for the x-axis
(the
horizontal) and one for the y-axis (the vertical). Moving the mouse causes the ball to roll, and
because the ball is in contact with the two rollers, it causes them to turn. These rollers are
connected to wheels with small holes in them. Each wheel rotates between the arms of a U-
shaped optical sensor. The holes allow a light to shine through the wheel onto the optical sensor
in flashes as the wheel turns. By the speed and patterns of the light pulses, the mouse senses the
speed and direction it is moving and sends its interpretation of those movements to the computer
and the mouse control software. 7
ii. Optical
Mouse
An optical mouse looks the same as any other computer mouse, except there is no mouse
“ball.” Instead, the
optical mouse uses a special mouse pad and a beam of laser light. The beam of light shines
onto the mouse pad and reflects back to a sensor in the mouse. The mouse pad has small
lines crossing it that can reflect the light into the sensor in different ways. It is in this fashion
that the optical mouse detects direction and speed of movements.

c) TRACKBALLS
A trackball is basically an opto-mechanical mouse turned upside down. Instead of moving the
mouse on a
table, you move the mouse ball (or, properly, the trackball), which otherwise remains
stationary.

c) COMPUTER TERMINAL. A terminal is a form of input and output device. A


terminal can be connected to a mainframe or other type of computers called a host
computer or server. There are four types of terminals namely dumb, intelligent, network and
Internet.

 Dumb Terminal
8
- Used to display, send, and receive text.
- It cannot process data independently.
E.g. a terminal used by an airline reservation clerk to access a mainframe
computer for flight information is an example of a dumb terminal

 Intelligent/Smart Terminal
- Includes a processing unit, memory, and secondary storage. It has a
processor and does its
own processing. It can also submit jobs to be processed by a server or mainframe,
but it can stand alone as a non-connected machine
- It uses communications software and a telephone hookup or other
communications link.
E.g. a microcomputer connected to a larger computer by a modem or
network link is an example of an intelligent terminal.
 Network Terminal
- Also known as a thin client or network computer.
- It is a low cost alternative to an intelligent terminal.
- Most network terminals do not have a hard drive.
- This type of terminal relies on a host computer or server for application
or system software.
 Internet Terminal
- It is also known as a web terminal.
- It provides access to the Internet and displays web pages on a standard
television set.
- It is used almost exclusively in the home.
 Point-of-sale ([Link]) terminals (electronic cash registers) use both keyboard
and direct entry.
POS software records each sale when it happens, so that inventory records are always up-to-
date.
 Keyboard Entry can be used to type in information.
 Direct Entry can be used to read special characters on price tags.

Point-of-sale terminals can use wand readers or platform scanners as direct entry devices.
 Wand readers or scanners reflect light on the characters.
 Reflection is changed by photoelectric cells to machine-readable code.
 Encoded information on the product’s barcode e.g. price appear on terminal’s digital
display.

Bar code readers`

9
d) Direct data entry devices
Direct entry creates machine-readable data that can go directly to the CPU. It reduces
human error that
may occur during keyboard entry. Direct entry devices include pointing, scanning, voice-
input devices and gaming devices.
(i) The mouse as an input device - every movement or click you make with the mouse
sends a specific
input signal to the CPU. These commands allow you to open programs, drag objects,
and perform many other functions on your computer.
(ii) Pen input devices e.g. Light pen, stylus pen etc
Pen input devices are used to select or input items by touching the screen with the
pen. Light pens
accomplish this by using a white cell at the tip of the pen. When the light pen is
placed against the monitor, it closes a photoelectric circuit. The photoelectric circuit
identifies the spot for entering or modifying data. It allows the user to point to
displayed objects or draw on the screen in a similar way to a touch screen but with
greater positional accuracy. Engineers who design microprocessor chips or airplane
parts use light pens.
A stylus (or stylus pen) is a small pen-shaped instrument that is used to input commands to a
computer screen, mobile device or graphics tablet. With touch screen devices, a user places
a stylus on the surface of the screen to draw or make select-ions by tapping the stylus on
the screen

Stylus pen

(iii) Touch sensitive


screen
Touch sensitive screens, or touch screens, allow the user to execute programs or select
menu items by touching a portion of a special screen. Behind the plastic layer of
the touch screen are crisscrossed invisible beams of infrared light. Touching the
screen with a finger can activate actions or commands. Touch screens are often
used in ATMs, information centers, restaurants, and convenience stores. They are
popularly used at gas stations for customers to select the grade of gas or request a
receipt at the pump (in developed countries), as well as in fast-food restaurants to allow
clerks to easily enter orders.

(iv) Scanning Devices


Scanning devices, or scanners, can be used to input images and character data
directly into a
computer. The scanner digitises the data into machine-readable form. The scanning
devices used in direct-entry include the following:
 Image Scanner – converts images on a page to
electronic signals.
10
 Fax Machine – converts light and dark areas of an image into format that can
be sent over
telephone lines (analog
signals).
 Bar-Code Readers – photoelectric scanner that reads vertical striped marks
printed on items.
 Character and Mark Recognition Devices – scanning devices used to read
characters and
marks on
documents.
There are three kinds of character and mark recognition devices:
 Magnetic Ink Character Recognition
(MICR)
Magnetic ink character recognition, or MICR, readers are used to read the numbers
printed at
the bottom of cheques in special magnetic ink. These numbers are an example of
data that is both machine readable and human readable. The technology allows
MICR readers to scan and read the information directly into a data-collection device.
The use of MICR readers increases the speed and accuracy of processing checks.

11
 Optical-Character Recognition (OCR)
It is the electronic conversion of scanned images of handwritten, typewritten or
printed text into
machine-encoded text. It is widely used as a form of data entry from original paper data
source such as documents, sales receipts, mail, or any number of printed records. It is a
common method of digitizing printed texts so that they can be electronically searched,
stored more compactly, displayed on-line, and used in machine processes.

 Optical-Mark Recognition (OMR)


This is the process of capturing human-marked data from document forms such as
surveys and tests.
Optical mark recognition readers are often used for test scoring since they can read the
location of marks on what is sometimes called a mark sense document. This is how, for
instance, standardized tests, such as the KCPE, SAT or GMAT are scored.

NB/ Scanners are generally classified into two: flatbed scanners and handheld scanners. Flatbed
scanners are named after the flat bed of glass that the item to be scanned would lie upon,
they resemble the top half of a photocopier

(v) Voice–input
devices
Voice-Input Devices can also be used for direct input into a computer. Speech recognition
can be used
for data input when it is necessary to keep your hands free. For example, a doctor may use
voice recognition software to dictate medical notes while examining a patient. Voice
recognition can also be used for security purposes to allow only authorized people into
certain areas or to use certain devices.

 Voice-input devices convert speech into a digital


code.
 The most widely used voice-input device is the
microphone.
 A microphone, sound card, and software form a voice
recognition system.

(vi) Gaming Equipment


Games players have a wide range of hardware available to them to help them drive, fly, score, and
shoot
more realistically than by using a mouse. The most common are joysticks but they can also
choose steering wheels, gamepads, and headsets.

Joystick Gamepad

2. PROCESSING DEVICES

FUNCTIONAL/LOGICAL PARTS OF A DIGITAL COMPUTER


The system unit houses the processing components of the computer system. All other
computer system devices are called peripherals, and are connected directly or indirectly into the
system unit.

Computer System

System Unit

Arithmetic & Logic Unit

Control Unit

Input Main Output


Devices Memory Devices
(Primary
storage)

Secondary Communicatio
Storage n
Devices Devices
Key
Flow of Information

Flow of Instructions

25
(i) Input devices – Enters program and data into computer system.
(ii) The CPU (Central Processing Unit): The CPU (Central Processing Unit) controls and
executes the processing of instructions. The CPU produces electronic pulses at a predetermined
and constant rate.
(iii)Main Memory – Temporary storage to hold programs and data during execution/ processing.
Output devices – Displays information processed by the computer system.
(iv)Storage devices – Permanent storage of data and programs before and after it is
processed by the computer system.
(v) Communication devices – Enable communication with other computers.

(i) Central Processing Unit (CPU)


This is the part of the computer that processes data. Consists of the control unit and the
arithmetic
and logic unit and the buses.
 Control Unit
o Controls execution of programs.
o It fetches instructions from memory, interprets and send the instructions to other
components. Instructions to the CPU are stored in memory, and the CPU functions by
following a cycle of fetching an instruction, decoding it and executing it. This
process is known as the fetch-decode-execute cycle.
o Maintains order and controls activity in CPU
o Directs sequence of operations
o Communicates with Input-Output devices for transfer of data/results into/from storage
o Does not process or store data.
 Arithmetic Logic Unit (ALU) – Performs actual processing of data using program
instructions i.e. arithmetic and logical operations. The arithmetic/logic unit can
perform four kinds of arithmetic operations, or mathematical calculations: addition,
subtraction, multiplication, and
division. As its name implies, the arithmetic/logic unit also performs logical operations. A
logical operation is usually a comparison. It also does branching on prefixed conditions.

 Registers: Temporary Storage Areas

Registers are temporary (volatile) storage areas for instructions or data inside the CPU
and that can keep up with the processor. Registers work under the direction of the
control unit to accept, hold, and transfer instructions or data and perform arithmetic or
logical comparisons at high speed.

Computers usually assign special roles to certain registers, including these registers:
o An accumulator, which collects the result of computations.
o An address register, which keeps track of where a given instruction or piece of data
is
stored in memory. The memory address of an instruction is incremented with every
fetch-
execute cycle so that no instruction is fetched twice. Each storage location in
memory is identified by an address, just as each house on a street has an address.
o A storage register, which temporarily holds data taken from or about to be
sent to memory.
o A general-purpose register, which is used for several functions
15
 CPU Buses: these components are the information highway for the CPU. Buses are bundles
of tiny wires that carry data and instructions between components. The three most important
buses are the address, the data, and the control buses.
An address bus is a computer bus (a series of lines connecting two or more devices)
that is used to specify a physical address. When a processor or DMA-enabled device
needs to read or write to a memory location, it specifies that memory location on the
address bus (the value to be read or written is sent on the data bus).

A control bus is (part of) a computer bus, used by CPUs for communicating with other
devices within the computer. While the address bus carries the information on which
device the CPU is communicating with and the data bus carries the actual data being
processed, the control bus carries commands from the CPU and returns status signals
from the devices.

64-bit Athlon Microprocessor


by AMD

(ii) Main
Memory
Primary storage, also called main memory, although not a part of the CPU, is closely related to
the CPU.
Main memory holds portions of the operating system, program instructions and data before
and after execution by the CPU. All instructions and data pass through main memory locations.
Memory is located physically close to the CPU to reduce access time, that is, the time it takes the
CPU to retrieve data from memory. Although the overall trend has been increased memory
access time, memory has not advanced as quickly as processors. Memory access time is often
measured in milliseconds, or one thousandths of a second.

16
iii) CACHE MEMORY
A CPU cache is a type of memory used by the central processing unit of a computer to reduce the
average time to access memory. The cache is a smaller, faster memory which stores
copies of the data from frequently used main memory locations. Most CPUs have an
internal cache memory (in-built in the processor) which is referred to as Level 1 (L1) cache.
This can be supplemented by external cache memory fitted on the motherboard and referred to as
Level-2 cache memory or secondary cache.
Cache memory uses SRAM
chips.

NB/ Some computers come equipped with COPROCESSORS. A coprocessor is a special-purpose


processing unit that assists the CPU in performing certain types of operations. For
example, a math coprocessor performs mathematical computations, particularly floating-point
operations. Math coprocessors are also called numeric and floating-point coprocessors.

Most computers come with a floating-point coprocessors built in. Note, however, that the program
itself must be written to take advantage of the coprocessor. If the program contains no
coprocessor instructions, the coprocessor will never be utilized.

In addition to math coprocessors, there are also graphics coprocessors for manipulating
graphic images. These are often called accelerator boards.

(ii) Graphics Processing Unit


(GPU)
A graphics processing unit (GPU), also occasionally called visual processing unit (VPU), is a
specialized electronic circuit designed to rapidly manipulate and alter memory to accelerate the
creation of images for output to a display. The GPU is the part of the Video Adaptor Card that
makes it work.

Used primarily for 3-D applications, a graphics processing unit is a single-chip processor that
creates lighting effects and transforms objects every time a 3D scene is redrawn. These are
mathematically-intensive tasks, which otherwise, would put quite a strain on the CPU. Lifting this
burden from the CPU frees up cycles that can be used for other jobs.
17
3. OUTPUT DEVICES
Results are taken from main storage and fed to an output device. This may be a printer, in which
case the information is automatically converted to a printed form called hard copy or to a
monitor screen for a soft copy information.
Output is human-readable information. Input (data) is processed inside the computer’s CPU
into meaningful output (information). Output devices translate the machine-readable information
into human- readable information.

a) PUNCHED CARDS: A punched card is a piece of stiff paper that contained either
commands for controlling a computer or data for data processing applications. Both commands
and data were represented by the presence or absence of holes in predefined positions.
Characters are coded onto an 80-column card in columns by combining punches in different
locations; a special card reader reads the cards and translates them into transactions for the
computer. These are now used only for older applications. Early digital computers also used
punched cards, often prepared using keypunch machines, as the primary medium for input of
both computer programs and data.

b)PRINTERS
– Outputs printouts on paper often referred to as hard-copy
output.
Categorized according

to: (I) Printing Capacity 18


- Character printers – Print one character at a time.
- Line printers – Print one line at a time.
- Page printers – Print a whole page at a time.

(iii) Mode of Printing


- Impact Printers
- Non-Impact Printers

Impact
Printers

Impact printers create an image by using some mechanism to physically press an inked ribbon
against the page, causing the ink to be deposited on the page in the shape desired. These printers
are typically loud, but remain in use today because of their unique ability to function with
multipart forms. Multipart forms are sheets of paper with embedded carbon paper so that
printing on the top sheet provides several copies simultaneously when the multiple parts are split.

a) Dot matrix printers

Dot matrix printers which use a print head that runs back and forth, or in an up and down
motion, on the page and prints by impact, striking an ink-soaked cloth ribbon against the paper,
much like the print mechanism on a typewriter. The print head typically has 9 or 24 pins. Each
character is made from a matrix of dots. The images are relatively of poor quality since dots are
visible upon close inspection. They are inexpensive to buy compared to other types and have
one of the lowest printing costs per page. They are, however, noisy and low-end models are
slow (speed varies with price).

b) Daisy-Wheel Printer

The daisy wheel is a disk made of plastic or metal on which characters stand out in relief along
the outer edge. To print a character, the printer rotates the disk until the desired letter is facing

19
the paper. Then a hammer strikes the disk, forcing the character to hit an ink ribbon, leaving an
impression of the character on the paper. You can change the daisy wheel to print different fonts.

Daisy-wheel printers cannot print graphics, and in general they are noisy and slow, printing from
10 to about
75 characters per second. As the price of laser and ink-jet printers has declined, and the quality of
dot-matrix printers has improved, daisy-wheel printers have become obsolete.

A daisy wheel

Non-Impact
Printers

This type of printers print by “shooting” or burn tiny droplets of ink or toner

onto paper. a) Ink jet printers

These form images by “shooting” tiny droplets of ink on paper. They offer relatively good
image quality with so many small dots that they are not noticeable, even upon close inspection.
They are relatively quiet compared to dot matrix and most can print colour images. They are the
most commonly used.

b) Laser jet printers

They form images using copier technology. When a document is sent to the printer, a laser
beam "draws" the document on a selenium-coated drum using electrical charges. After the
drum is charged, it is rolled in toner, a dry powder type of ink. The toner adheres to the
charged image on the drum. The toner is transferred onto a piece of paper and fused to
the paper with heat and pressure. After the document is printed, the electrical charge is
removed from the drum and the excess toner is collected. These printers have excellent image
quality – so many small dots that they are not noticeable, even upon close inspection. They are
quieter than ink jet printers.

20
c) Thermal Printers

Thermal printing produces a printed image by selectively heating coated thermo-chromic paper
(paper that is coated with a chemical that changes color when exposed to heat), or thermal paper
as it is commonly known, when the paper passes over the thermal print head. The coating turns
black in the areas where it is heated, producing an image. It is very quiet and not widely used by
home PC users. Some very expensive colour models are available. “Ink” in these computers is
wax crayons.

C) PLOTTERS
Printers make images one line at a time and move from top to bottom during the printing process.
Plotters, on the other hand, draw the image as humans would, with a pen; one shape at a
time. Plotters are most often used with CAD software to produce blueprints or technical diagrams.
It would be quite expensive to make a printer that can print on paper as wide as these drawings
require. Because a plotter uses a pen (or several pens in a holder) on a cable carrier, it is easy
(and relatively inexpensive) to make a very wide plotter.

Plotters are typically used for design output. They are special-purpose output devices used
to produce charts, maps, architectural drawings and three-dimensional
representations. They can produce high- quality multi-colour documents or large size
documents. Plotters produce documents such as blueprints or schematics.

In the past, plotters were used in applications such as computer-aided design, though they have
generally been replaced with wide-format conventional printers.

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D) MONITORS/VDU (Visual Display Unit)

Output device for soft-copy output (temporal screen display of output which lasts as long as
the monitor’s power is on). They are the most frequently used output devices. Some are used on
the desktop; others are portable. Two important characteristics of the monitor are size and clarity.

A monitor displays information in visual form, using text and graphics. The portion of the
monitor that displays the information is called the screen. Like a television screen, a computer
screen can show still or moving pictures.

The monitor forms images from tiny dots, called pixels. Pixels are arranged in a
rectangular form. The sharpness of image (screen resolution) depends upon the
number of pixels. There are several types of monitors:
CRT MONITORS
The cathode ray tube (CRT) technology uses a vacuum tube containing one or more electron
guns (a source of electrons or electron emitter) and a fluorescent screen used to view images. It
has a means to accelerate
and deflect the electron beam(s) onto the screen to create the images.
Disadvantages of CRT monitors
1. Sharpness
CRT monitors produce images with softer edges that are not as sharp as an LCD at its native
resolution.
Imperfect focus and color registration also reduce sharpness.

2. Interference from magnetic fields


They are affected by magnetic fields from other equipment including other CRTs.

3. Brightness
Relatively bright but not as bright as LCDs. Not suitable for very brightly lit environments.

4. Screen Shape
Some CRTs have a rounded, spherical or cylindrical shape screen which distorts images when
viewed from
acute angles. Newer CRTs are flat.

5. Emissions
CRTs give off electric, magnetic radiations. There is considerable controversy as to whether any of
these
pose a health hazard, particularly magnetic fields. The most authoritative scientific studies
conclude that they are not harmful but some people remain unconvinced.

6. Physical
They are large, heavy, and bulky.

7. Electricity Consumption
They consume a lot of electricity and produce a lot of heat.

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TFT MONITORS

Short for thin film transistor, a type of LCD flat-panel display screen, in which each pixel is
controlled by from one to four transistors. The TFT technology provides the best resolution of all
the flat-panel techniques, but it is also the most expensive.

LCD MONITORS

Short for liquid crystal display, a type of display used in digital watches and many portable
computers. LCD displays utilize two sheets of polarizing material with a liquid crystal solution
between them. An electric current passed through the liquid causes the crystals to align so that
light cannot pass through them. Each crystal, therefore, is like a shutter, either allowing light to
pass through or blocking the light.

LED DISPLAY

An LED display is a flat panel display, which uses light-emitting diodes as a video display.

PLASMA DISPLAY

A type of flat-panel display that works by sandwiching a neon/xenon gas mixture between two
sealed glass plates with parallel electrodes deposited on their surfaces. The plates are sealed so
that the electrodes form right angles, creating pixels. When a voltage pulse passes between two
electrodes, the gas breaks down and produces weakly ionized plasma, which emits UV radiation.
The UV radiation activates colour phosphors and visible light is emitted from each pixel.

F) VOICE-OUTPUT DEVICES
Voice-output devices make sounds that resemble human speech. Voice-output devices use pre-
recorded vocalized sounds to produce output. The computer “speaks” synthesized words. Voice
output is not as difficult to create as voice input. Most widely used voice-output devices are
stereo speakers and headphones. Devices are connected to a sound card in the system unit.
Sound card is used to capture sound as well as play it back.

Examples of voice output uses:

 Soft-drink machines, the telephone, and in cars.


 Voice output can be used as a tool for learning: can help students study a foreign language.
 Used in supermarkets at the checkout counter to confirm purchases.
 Most powerful capability is to assist the physically challenged.

4. STORAGE DEVICES AND MEDIA


Memory refers to the physical devices used to store programs (sequences of instructions)
or data on a
temporary or permanent basis for use in a computer or other digital
electronic device.

23
Types of
Memory
1) Primary storage, also known as main storage or memory, is the main working area in a computer
in which data is stored for quick access by the computer's processor.

2) Secondary storage, sometimes called auxiliary storage, is all data storage that is not currently in a
computer's primary storage or memory. The computer usually uses its input/output channels to
access secondary storage and transfers the desired data using intermediate area in primary
storage. Secondary storage does not lose the data when the device is powered down—it is non-
volatile.

DIFFERENCE BETWEEN PRIMARY AND SECONDARY MEMORY


(a) Unlike primary memory, secondary memory is not directly accessed by
the CPU.
(b) Primary memory is volatile in nature, while secondary memory is non volatile. The
information that is stored in the primary memory cannot be retained when the power is
turned off.
(c) The primary memory is much faster in terms of data access time than the
secondary memory. (d) Primary memory is more expensive than the secondary
memory devices.
(e) The primary memory contains program and data that is currently being used by the CPU
(temporary)
while secondary memory is used for bulk storage of data
permanently. (f) Primary memory is much smaller than
secondary memory.

1. PRIMARY
STORAGE
a) RAM (Random Access Memory) /RWM (Read Write Memory) – Also referred to
as main memory or primary storage. Its contents can be read and can be changed and is
the working area for the user. It is used to hold portions of the operating system, programs
and data during processing. RAM chips are volatile, that is, they lose their contents during a
power cycle. A power cycle is when a device is purposely or accidently powered off and then
powered back on.
Typical sizes of RAM include 32MB, 64MB, 128MB, 256MB, 512MB, 1GB, 2GB, 4GB, 8GB
etc. There are several types of RAM:

 DRAM – Dynamic RAM


With Dynamic RAM the memory must be constantly refreshed (reenergized) or it will lose its
contents.
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 EDO RAM –Extended Data Out Random Access
Memory
Unlike conventional DRAM which can only access one block of data at a time, EDO RAM
can start
fetching the next block of memory at the same time that it sends the previous
block to the CPU.

 SRAM – Static RAM


Static RAM is faster and less volatile than dynamic RAM, but it requires more power
and is more
expensi
ve
 SDRAM – Synchronous
DRAM
This is a type of DRAM that can run at much higher clock speeds than conventional memory.
SDRAM actually
synchronizes itself with the CPU's bus and is capable of running at 133 MHz about twice as fast EDO
RAM. DDR (Double Data Rate), DDR2 and DDR3 are examples of SDRAM.

b) Cache Memory - Cache memory is high-speed memory that a processor can access more
quickly than RAM and more expensive than RAM. Frequently used instructions are stored in cache since
they can be retrieved more quickly, improving the overall performance of the computer. Most CPUs have
an internal cache memory (in-built in the processor) which is referred to as Level 1 (L1) cache. This can
be supplemented by external cache memory fitted on the motherboard and referred to as Level-2 cache
memory or secondary cache.

c) ROM (Read Only Memory) – Its contents can only be read and cannot be changed. ROM chips
are non- volatile, so the contents aren’t lost if the power is disrupted. ROM provides permanent
storage for unchanging data & instructions, such as data from the computer maker. It is used
to hold instructions for starting the computer called the bootstrap program.
ROM chips, the contents, or combination of electrical circuit states, are set by the manufacturer
and cannot be changed. States are permanently manufactured into the chip.

Programmable ROM (PROM): This is a type of ROM that can be programmed using special
equipment; it can be written to, but only once. Used mostly in electronic devices such as alarm
systems.
Erasable Programmable ROM (EPROM): An EPROM is a ROM that can be erased and
reprogrammed. A little glass window is installed on top of the ROM package, through which you
can actually see the chip that holds the memory. Ultraviolet light of a specific frequency can be
shined through this window for a specified period of time, which will erase the EPROM and allow it
to be reprogrammed again. These chips are usually easily identified by their small, circular
windows.

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Electrically Erasable Programmable ROM (EEPROM): The next level of erasability is the
EEPROM, which can be erased under software control. This is the most flexible type of ROM,
and is now commonly used for holding BIOS programs. When you hear reference to a "flash
BIOS" or doing a BIOS upgrade by "flashing", this refers to reprogramming the BIOS EEPROM
with a special software program. This is not a contradiction of what "read-only" really means, but
the rewriting is done maybe once a year or so, compared to real read-write memory (RAM) where
rewriting is done often many times per second. Flash memory was derived from EEPROM.

It is very inconvenient to remove an IC every time it needs to have the software it contains
upgraded. EEPROM chips can be erased by sending a special sequence of electric signals to the
chip while it is still in the circuit. These signals then erase all or part of the chip.

NB/For the most part, PCs today use memory chips arranged on a small circuit board. These
circuit boards are called Single Inline Memory Modules (SIMMs) or Dual Inline Memory Modules
(DIMMs), depending on if there are chips on one side of the circuit board or on both sides,
respectively.

d) Non-Volatile CMOS (CMOS RAM) It was traditionally called CMOS RAM because it used a
small, low-power Complementary Metal-Oxide-Semiconductor (CMOS) battery when system power
is off. The battery also keeps the Real-Time Clock (RTC) going. The CMOS RAM and the real-time
clock have been integrated as a part of the Southbridge chipset and it may not be a standalone
chip on modern motherboards. The CMOS is used to store basic information about the PC’s
configuration: number of hard drives, how much memory etc. Boot order settings, date
and CMOS password are also stored in the CMOS memory.

e) Non-Volatile BIOS
Memory
This is a block of Read Only Memory (ROM) which is separate from the main system memory
used for
loading and running software. The Rom contains the PC’s Basic Input/Output
system (BIOS)

The BIOS performs the following routines and


functions:

1. When the machine is powered on, it inspects the computer to determine what hardware
is fitted and then conducts some simple tasks to see if everything is functioning normally -
process known as the Power-On Self Test (POST).
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2. If any of the peripherals are plug-and-play devices, the BIOS recognizes them and
assigns them resources.

3. Allows the PC’s set-up configuration to be viewed and edited.

If all the tests are passed, the ROM boots the machine. This, it does by looking at the boot sector
of either a hard disk or any other drive to find the boot loader program of the operating system.
When it does find the file, it loads the file into RAM, and then the operating system takes charge
of the computer.

1. SECONDARY STORAGE
CLASSIFICATION OF SECONDARY
STORAGE

a) Internal Storage
Media
Internal storage allows the data and applications to be loaded very rapidly into memory, ready
for use. The data can be accessed much faster than data which is stored on an external storage
device. This is because internal storage devices are connected directly to the
motherboard and its data bus whereas external devices are connected through a
hardware interface such as USB, which means they are considerably slower to access.
Internal storage also means that if the computer is moved around, it will still retain its most
frequently used data. The main disadvantage of internal storage is that when the hard disk fails,
all the data and applications may be lost.
This can be avoided to some extent by using more than one hard disk within the machine. Each
hard disk has a copy of all the data, so if one fails the other can carry on. This is called a RAID
array. An alternative is to use external media for backup. An example of internal storage media is
an internal/fixed hard disk.

b) External Storage
Media
These media are normally used for data back-ups and are not permanently fixed inside a
computer. To fulfill the large storage requirements of computers, magnetic disks such as diskettes
and external hard disks, optical disks such as CDs and DVDs and flash drives are generally used.
Advantages of external storage include:
 Data can be transported easily from one place to another- portable.
 It is useful to store software and data that is not needed frequently.
 External storage also acts as data back-up.
 External storage provides additional storage other than available in the computer.

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Magnetic Storage
Media
How Magnetic Storage
Works

•A magnetic disk's medium contains iron oxide particles, which can be polarized—given a
magnetic charge—in one of two directions.
•Each particle's direction represents a 1 (on) or 0 (off), representing each bit of data that
the CPU can recognize.
•A disk drive uses read/write heads containing electromagnets to create magnetic charges on the
medium. An
electromagnet is a type of magnet in which the magnetic field is produced by
electric current.

The primary types of magnetic storage


Media are:
•Diskettes (floppy
disks)
•Hard
disks
•High-capacity floppy
disks
•Disk
cartridges
•Magnetic
tape

1. Diskettes/Floppy
disks
•Diskette drives, also known as floppy disk drives, read and write to diskettes (called
floppy disks or
floppies)
.
•Diskettes are used to transfer files between computers, as a means for distributing software, and
as a backup medium.
•Diskettes come in two sizes: 5.25-inch and
3.5-inch.

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2. Hard Disks
•Hard disks use multiple platters, stacked on a spindle. Each platter has two read/write heads,
one for each side.
•Hard disks use higher-quality media and a faster rotational speed than diskettes.
•Removable hard disks combine high capacity with the convenience of diskettes.

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2. Disk cartridges are like small removable hard disks, and can store up to 2 GB.

Disk cartridge
3. Magnetic tapes offer very slow data access, but provide large capacities and at low
cost. They are
vulnerable to dust and interference from magnetic fields.

Magnetic Tape
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Advantages of Magnetic Devices
 They are very cheap for example floppy disks.
 They offer very fast data access speeds, about 1000kb/s
 Data can be read directly from any part of the hard disk
 Most of the devices store very large amounts of data e.g. hard disks.
Disadvantages of Magnetic Devices
 Data can be altered or erased by magnetic fields, dust or mechanical problems
 They gradually lose their charge over time and therefore lose data
 Hard disks eventually fail (can no longer be magnetized) which stops the computer from
working
 Regular clashes can damage the surface of the disk, leading to loss of data.

b) Optical Storage Devices


•An optical disk is a high-capacity storage medium. An optical drive uses reflected light to read
data.
•To store data, the disk's metal surface is covered with tiny dents (pits) and flat spots (lands),
which cause
light to be reflected differently.
•When an optical drive shines light into a pit, the light cannot be reflected back. This
represents a bit value of 0 (off). A land reflects light back to its source, representing a bit
value of 1 (on). Laser technology is used to record and read information from a CD’s or a
DVD’s surface.

Types of Optical Storage Devices


1. CD-ROM
•In PCs, the most commonly used optical storage technology is called Compact Disk Read-Only
Memory
(CD-ROM). CDs use microscopic indentations (Pits) and flat surfaces (Lands) to store
information.
•A standard CD-ROM disk can store up to 650 – 700 MB of data, or about 70 minutes of audio.
•Once data is written to a standard CD-ROM disk, the data cannot be altered or overwritten.

CD-R (Compact Disk - Recordable)


A CD-R disk is blank when it is supplied. The user can write data to it just once. After data has been
written

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to the disk it cannot be changed. CD-Rs are often used for making permanent backups
of data and distributing software when only a small number of copies are required.

CD-RW (Compact Disk - Rewriteable)


CD-RW disks can be read from and written to many times

CD-ROM Speeds and


Uses
•Early CD-ROM drives were called single speed, and read data at a rate of 150 KBps. (Hard disks
transfer data at rates of 5 – 15 MBps).
•CD-ROM drives now can transfer data at speeds of up to 7800 KBps. Data transfer speeds are
getting faster.
•CD-ROM is typically used to store software programs. CDs can store audio and video data, as
well as text and program instructions.

2. DVD-ROM
•A variation of CD-ROM is called Digital Video Disk Read-Only Memory (DVD-ROM), and is
being used in place of CD-ROM in many newer PCs. Its speed is much faster than CD and has a
much higher storage capacity. This is made possible by the reduction of the distance between
the pits.
•Standard DVD disks storage capacity is 4.7GB of data—enough to store an entire movie. Dual-
layer DVD
disks can store up to 17 GB.
•Dual-layer DVD disks can store so much data because both sides of the disk are used,
along with sophisticated data compression technologies.

DVD-RW
These disks can be read from and written onto many times.

Difference between DVD and CD

3. Blu-Ray Disc
Blu-ray Disc (BD) is a digital optical disc data storage format designed to supersede the DVD
format. The plastic disc is 120 mm in diameter and 1.2 mm thick, the same size as DVDs and
CDs. Conventional (pre-
32
BD-XL) Blu-ray Discs contain 25 GB per layer, with dual layer discs (50 GB) being the industry
standard for feature-length video discs. Triple layer discs (100 GB) and quadruple layers (128 GB)
are available for BD- XL re-writer drives. The name Blu-ray Disc refers to the blue laser used to
read the disc, which allows information to be stored at a greater density than is possible with the
longer-wavelength red laser used for DVDs. The major application of Blu-ray Discs is as a medium
for video material such as feature films.

The Blu-ray disc overcomes DVD-reading issues by placing the data on top of a 1.1-mm-thick
polycarbonate layer. Having the data on top prevents birefringence and therefore prevents
readability problems. And, with the recording layer sitting closer to the objective lens of the
reading mechanism, the problem of disc tilt is virtually eliminated. Because the data is closer to
the surface, a hard coating is placed on the outside of the disc to protect it from scratches and
fingerprints.

33
Advantages of Using Optical Devices over Magnetic Disks
 In magnetic devices, data can be altered or erased by magnetic fields, dust or mechanical
problems unlike in optical devices where data cannot be affected by dust, magnetic fields or
fingerprints.
 Magnetic devices gradually lose their charge over time and therefore lose data whereas data
written on
optical devices is usually permanent.
 Hard disks, which are magnetic, eventually fail which stops the computer from working.
 Regular clashes of magnetic devices can damage the surface of the disk, leading to loss of
data.
 Optical disks are more durable and last a long time. There is a greater distance between the
media and the
Read/Write element in a CD as compared to magnetic storage and therefore optical devices can
be used
repeatedly without wear or data damage.
 Optical devices are more portable in that they are small and lightweight.
 They are inexpensive i.e. they are cheaper to manufacture than magnetic devices.

Flash/Electronic Memory
Flash memory and pen drives are very common today. Flash memory is also known as a solid
state storage
device because there are no moving parts and therefore less susceptible to mechanical
damage. They are also small in physical size and light in weight therefore portable. Flash
memory also transfers data at a faster rate than optical and magnetic media. They are useful in
devices where frequent updating of data is required. Flash memory is usually found in
digital cameras, digital camcorders and mobile phones.

Examples of flash memory include:


 Memory sticks/flash disks
 Secure digital (SD Cards)
34
 MultiMedia card (MMC)
 Smart cards

Other Backup Options


 Zip drive/disk – It is a special diskettes that hold 100 MB, 250 MB
or 750 MB

 SyQuest drive – Uses special cartridges that hold 200 MB

SyQuest drive
 RAID - RAID stands for Redundant Array of Independent or Inexpensive Disks. RAID
technology is fault tolerant; that is, it allows data to be stored so that no data or
transactions are lost in the event of disk failure. RAID involves using multiple hard disks in
a special controller unit and storing data
across all the disks in conjunction with extra reconstruction information that allows
data to be recovered if a hard disk fails.
 Storage Area Network (SAN) – A storage area network connects servers and storage
devices in a network to store large volumes of data. Data stored in a storage area
network can be quickly retrieved and backed up. The use of storage area networks is
likely to increase in the near future.
The storage devices are accessible to servers so that the devices appear like they are
locally attached to the operating system.

 Cloud Storage
This refers to saving data to an off-site storage system maintained by a third party i.e.
the hosting

35
company. People and organizations buy or lease storage capacity from the providers to
store user, organizational or application data.

 Computer Output Microfilm/Microfiche (COM) – A microfilm is a film on


which printed materials are photographed and stored at greatly reduced size for ease of
storage. Companies that must store significant numbers of paper documents often use
computer output microfilm. These devices transfer data directly from the computer
onto the microfilm, thus eliminating the intermediate step of printing the document on
paper. Newspapers and journals typically archive old issues in this manner, although some
are now using optical storage devices. Data written on a microfilm is read using a
microfilm reader.

Storage Capacity Abbreviations


 KB - kilobyte - 1000 (thousand bytes)
 MB - megabyte - 1,000,000 (million bytes)
 GB - gigabyte - 1,000,000,000 (billion)
 TB - terabyte - 1,000,000,000,000 (trillion)

Difference between storage media and storage devices


A storage medium (media is the plural) is the physical material on which data items are kept. A
storage device is the computer hardware that records and retrieves items to and from a storage
medium. Storage devices can function as sources of input and output. When storage devices
transfer items from a storage medium into memory – a process called reading – they function as
sources of input. When storage devices transfer items from memory to a storage medium – a
process called writing – they function as sources of output. Sometimes the storage medium is
removable from the device, e.g. a CD-ROM can be taken out of a CD drive. Types of storage
media include floppy disks, hard disks, compact discs, tape, PC Cards, microfilm, and microfiche.

The Memory Hierarchy

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5. COMMUNICATION DEVICES

A communication device is a piece of equipment or hardware designed to help computers or


electronic devices communicate with each other.
 Network Interface Card/Controller (Network Interface Card/Network Adapter/
LAN adapter/
Ethernet
card)
In computer networking, a NIC provides the hardware interface between a computer and
a network.
Network cards act as the physical connection between the computer and the network
media. Every NIC has a unique Media Access Control (MAC) address and because an
NIC's MAC address is permanent, it's often referred to as the "real," or physical, address
of a computer. NICs are built into the motherboard of most new computers integrated into
the motherboard chipset or implemented via a low-cost dedicated Ethernet chip.

 Modem
Modems allow computers (digital devices) to communicate via the phone system
(based on analog
technology). It turns the computers digital data into analog, sends it over the phone line,
and then another modem at the other end of the line turns the analog signal back into
digital data.

 Fax modem
A fax modem enables a computer to transmit and receive documents as faxes. Basic
digital/analog
modem enhanced with fax transmission hardware that enables faxing of information from
computer to another fax/modem or a fax machine.

COMPUTER HARDWARE SELECTION CRITERIA

The following factors are considered when selecting hardware for use:
i) Compatibility and Industry Standards:
 Is the hardware compatible and futuristic in regard to other pieces of hardware in your
technology
plan;
 Are there industry standards for similar hardware components;
ii) Ease of Operation:
 Can hardware be installed, operated and maintained by local personnel;
37
 Are adult and student users able to access/use hardware with minimal additional
technology
competencies
;
iii) Support:
 Is technical support provided by vendor at minimal cost and available in a variety of
mediums;
 Are printed and electronic manuals written and understandable;
 Does the vendor have a strong Research and Development Department;
 Does the vendor have a strong commitment to the Educational Community?
iv) Cost: initial and maintenance
 Is the cost competitive within the market place for like specifications;
 Are the required/requested components included in the purchase price;
 Are detailed and renewal warranties available?
v) Reputation of the manufacturer.
 Financial stability
 Record of keeping promises
vi) Technological Considerations:
 Is the equipment networkable?
 Does the hardware include sound utilities, video input/output, etc;
 Is the built in memory sufficient and expandable;
 Is the hard drive storage adequate and expandable;
 Are computers and printers compatible;
 Are there adequate electronic devices available for backup and storage of data;
 Are printers adequate to handle current and future job loads;
 Are monitors and projection devices adequate for small and large groups;
 Do presentation systems have quality sound in and out capabilities

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Common questions

Powered by AI

The primary types of mice include the mechanical mouse, optical mouse, optical-mechanical mouse, and laser mouse . A mechanical mouse uses a rubber or metal ball that rolls when the mouse moves. The motion is translated into signals via rollers and sensors within the device . An optical mouse, in contrast, uses a laser to detect movement by reflecting off surfaces, eliminating the need for a ball . An optical-mechanical mouse blends both technologies, employing a ball that interacts with optical sensors for enhanced precision. Lastly, the laser mouse functions similarly to the optical mouse but utilizes a laser instead of LED, offering higher precision and functionality on more surface types .

Optical storage devices have several advantages over magnetic storage devices. They are more durable, as they are not affected by magnetic fields, dust, or mechanical wear, and offer long-term data stability . Optical media are cheaper to manufacture and more portable due to their compact size . However, disadvantages include generally lower data access speeds compared to magnetic storage, such as hard disks, which also allow for easier updating of stored content . Magnetic devices offer fast data access but are vulnerable to data loss from physical damage or magnetic field exposure .

Optical storage devices such as CDs and DVDs have several advantages over magnetic storage devices like hard disks and floppy disks. Firstly, they are not affected by magnetic fields, dust, or mechanical issues, as data is read using a laser rather than by electromagnetic means . Optical devices are more durable due to less wear from moving parts, as there is a greater distance between the media and the read/write element compared to magnetic storage . Additionally, data stored on optical media is more permanent and less likely to degrade over time. They are also smaller, lighter, and more portable, making them easier to handle and transport . Furthermore, they are inexpensive to manufacture .

Mice types include mechanical, optical, optical-mechanical, and laser mice. Mechanical mice use a ball that contacts internal rollers, suitable for precise tasks but prone to dirt accumulation. Optical mice use laser beams and require a special mouse pad, offering better precision and less maintenance due to the lack of moving parts . Optical-mechanical mice combine these technologies, while laser mice provide high precision without a special pad. These differences impact usability by affecting accuracy, maintenance needs, and compatibility with different surfaces .

Wireless mice provide the advantage of convenience and flexibility, removing the constraints of wire length and allowing greater freedom of movement around the computer setup . They reduce cable clutter and can enhance aesthetics in minimalistic setups. However, wireless mice rely on batteries, meaning they require regular charges or replacements, and they can experience delays or connectivity issues due to wireless interference . Additionally, they may be slightly heavier due to the added components needed for wireless communication .

Virtual terminals, unlike physical ones, exist as software applications or environments that simulate the function of hardware terminals. In terms of processing capabilities, a physical terminal, such as a dumb terminal, relies on a connection to a mainframe for processing, lacking independent data processing capabilities . Intelligent terminals, although physical, have some onboard processing power and storage. In contrast, virtual terminals can leverage the host machine's processing power, enabling more complex and resource-intensive applications. Usage scenarios also differ: virtual terminals are used in environments where remote access to systems is needed without additional hardware, favoring flexible and scalable setups. Physical terminals are more suited to dedicated tasks requiring stable connections to larger systems, although they are less flexible and require more physical infrastructure .

The Power-On Self-Test (POST) process is critical as it checks hardware components for functionality before the operating system loads, helping ensure system stability and hardware reliability . If skipped or failed, it could lead to undetected hardware issues, causing system malfunctions or failure to boot, potentially compromising data integrity and functionality . POST's role in detecting and reporting errors ensures preventive maintenance, allowing users to address issues early before they result in more severe operational problems .

An opto-mechanical mouse detects motion using a rubber or metal ball that rotates upon movement. This movement is transferred to two internal rollers—one for the x-axis and another for the y-axis . The motion of the ball turns these rollers, which are interfaced with wheels featuring small holes. As the wheels rotate, they pass through the arms of a U-shaped optical sensor that emits light through these holes. The light pulses, separated by the wheel's motion, are detected by the optical sensor, allowing the mouse to determine the speed and direction of its movement. This information is then translated into input signals sent to the computer's mouse control software to move the pointer and perform functions .

An optical mouse is generally considered superior to a mechanical mouse due to its accuracy and maintenance requirements. Optical mice utilize a laser or LED to detect motion relative to the surface beneath, eliminating the need for a rolling ball and optical sensors, which can wear out or accumulate debris . This design provides smoother cursor movement and better precision, especially on various surfaces where a mechanical mouse might falter due to dirt or surface texture . The lack of moving parts also reduces the need for regular cleaning and leads to a more durable device. Overall, these factors contribute to an enhanced user experience with consistent performance and less required upkeep .

Flash memory offers significant advantages over traditional optical and magnetic storage devices. It is highly portable due to its small size and lightweight nature . Flash memory has no moving parts, making it less susceptible to mechanical damage compared to magnetic devices, which can fail due to wear and tear . It provides faster data transfer rates than both optical and magnetic storage, making it suitable for devices requiring frequent data updates, such as digital cameras and mobile phones . However, flash memory is generally more expensive per gigabyte compared to traditional storage devices like hard disks or CDs/DVDs. Additionally, flash memory has a limited number of write/erase cycles, which can affect longevity especially in high usage scenarios, whereas optical and magnetic devices can offer more stable data archiving over long periods .

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