Message
Message
[Link] = {
-- WEAPONS
-- Melee
weapon_unarmed = { name = 'weapon_unarmed', label = 'Fists',
weight = 1000, type = 'weapon', ammotype = nil, image = '[Link]', unique =
true, useable = false, description = 'Fisticuffs' },
weapon_dagger = { name = 'weapon_dagger', label = 'Dagger',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_dagger.png', unique
= true, useable = false, description = 'A short knife with a pointed and edged
blade, used as a weapon' },
weapon_bat = { name = 'weapon_bat', label = 'Bat', weight =
1000, type = 'weapon', ammotype = nil, image = 'weapon_bat.png', unique = true,
useable = false, description = 'Used for hitting a ball in sports (or other
things)' },
weapon_bottle = { name = 'weapon_bottle', label = 'Broken
Bottle', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_bottle.png', unique = true, useable = false, description = 'A broken
bottle' },
weapon_crowbar = { name = 'weapon_crowbar', label = 'Crowbar',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_crowbar.png',
unique = true, useable = false, description = 'An iron bar with a flattened end,
used as a lever' },
weapon_flashlight = { name = 'weapon_flashlight', label =
'Flashlight', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_flashlight.png', unique = true, useable = false, description = 'A battery-
operated portable light' },
weapon_golfclub = { name = 'weapon_golfclub', label = 'Golfclub',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_golfclub.png',
unique = true, useable = false, description = 'A club used to hit the ball in golf'
},
weapon_hammer = { name = 'weapon_hammer', label = 'Hammer',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_hammer.png', unique
= true, useable = false, description = 'Used for jobs such as breaking things
(legs) and driving in nails' },
weapon_hatchet = { name = 'weapon_hatchet', label = 'Hatchet',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_hatchet.png',
unique = true, useable = false, description = 'A small axe with a short handle for
use in one hand' },
weapon_knuckle = { name = 'weapon_knuckle', label = 'Knuckle',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_knuckle.png',
unique = true, useable = false, description = 'A metal guard worn over the knuckles
in fighting, especially to increase the effect of the blows' },
weapon_knife = { name = 'weapon_knife', label = 'Knife', weight
= 1000, type = 'weapon', ammotype = nil, image = 'weapon_knife.png', unique = true,
useable = false, description = 'An instrument composed of a blade fixed into a
handle, used for cutting or as a weapon' },
weapon_machete = { name = 'weapon_machete', label = 'Machete',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_machete.png',
unique = true, useable = false, description = 'A broad, heavy knife used as a
weapon' },
weapon_switchblade = { name = 'weapon_switchblade', label =
'Switchblade', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_switchblade.png', unique = true, useable = false, description = 'A knife
with a blade that springs out from the handle when a button is pressed' },
weapon_nightstick = { name = 'weapon_nightstick', label =
'Nightstick', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_nightstick.png', unique = true, useable = false, description = 'A police
officer\'s club or billy' },
weapon_wrench = { name = 'weapon_wrench', label = 'Wrench',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_wrench.png', unique
= true, useable = false, description = 'A tool used for gripping and turning nuts,
bolts, pipes, etc' },
weapon_battleaxe = { name = 'weapon_battleaxe', label = 'Battle
Axe', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_battleaxe.png', unique = true, useable = false, description = 'A large
broad-bladed axe used in ancient warfare' },
weapon_poolcue = { name = 'weapon_poolcue', label = 'Poolcue',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_poolcue.png',
unique = true, useable = false, description = 'A stick used to strike a ball,
usually the cue ball (or other things)' },
weapon_briefcase = { name = 'weapon_briefcase', label =
'Briefcase', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_briefcase.png', unique = true, useable = false, description = 'A briefcase
for storing important documents' },
weapon_briefcase_02 = { name = 'weapon_briefcase_02', label =
'Suitcase', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_briefcase2.png', unique = true, useable = false, description = 'Wonderfull
for nice vacation to Liberty City' },
weapon_garbagebag = { name = 'weapon_garbagebag', label = 'Garbage
Bag', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_garbagebag.png', unique = true, useable = false, description = 'A garbage
bag' },
weapon_handcuffs = { name = 'weapon_handcuffs', label =
'Handcuffs', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_handcuffs.png', unique = true, useable = false, description = 'A pair of
lockable linked metal rings for securing a prisoner\'s wrists' },
weapon_bread = { name = 'weapon_bread', label = 'Baquette',
weight = 1000, type = 'weapon', ammotype = nil, image = '[Link]', unique =
true, useable = false, description = 'Bread...?' },
weapon_stone_hatchet = { name = 'weapon_stone_hatchet', label = 'Stone
Hatchet', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_stone_hatchet.png', unique = true, useable = true, description = 'Stone
Hatchet' },
weapon_candycane = { name = 'weapon_candycane', label = 'Candy
Cane', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_candycane',
unique = true, useable = true, description = 'Candy Cane' },
-- Handguns
weapon_pistol = { name = 'weapon_pistol', label = 'Walther P99',
weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_pistol.png', unique = true, useable = false, description = 'A small firearm
designed to be held in one hand' },
weapon_pistol_mk2 = { name = 'weapon_pistol_mk2', label = 'Pistol Mk
II', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_pistol_mk2.png', unique = true, useable = false, description = 'An upgraded
small firearm designed to be held in one hand' },
weapon_combatpistol = { name = 'weapon_combatpistol', label = 'Combat
Pistol', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_combatpistol.png', unique = true, useable = false, description = 'A combat
version small firearm designed to be held in one hand' },
weapon_appistol = { name = 'weapon_appistol', label = 'AP Pistol',
weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_appistol.png', unique = true, useable = false, description = 'A small
firearm designed to be held in one hand that is automatic' },
weapon_stungun = { name = 'weapon_stungun', label = 'Taser',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_stungun.png',
unique = true, useable = false, description = 'A weapon firing barbs attached by
wires to batteries, causing temporary paralysis' },
weapon_pistol50 = { name = 'weapon_pistol50', label =
'Pistol .50', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_pistol50.png', unique = true, useable = false, description = 'A .50 caliber
firearm designed to be held with both hands' },
weapon_snspistol = { name = 'weapon_snspistol', label = 'SNS
Pistol', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_snspistol.png', unique = true, useable = false, description = 'A very small
firearm designed to be easily concealed' },
weapon_heavypistol = { name = 'weapon_heavypistol', label = 'Heavy
Pistol', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_heavypistol.png', unique = true, useable = false, description = 'A hefty
firearm designed to be held in one hand (or attempted)' },
weapon_vintagepistol = { name = 'weapon_vintagepistol', label =
'Vintage Pistol', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_vintagepistol.png', unique = true, useable = false, description = 'An
antique firearm designed to be held in one hand' },
weapon_flaregun = { name = 'weapon_flaregun', label = 'Flare Gun',
weight = 1000, type = 'weapon', ammotype = 'AMMO_FLARE', image =
'weapon_flaregun.png', unique = true, useable = false, description = 'A handgun for
firing signal rockets' },
weapon_marksmanpistol = { name = 'weapon_marksmanpistol', label =
'Marksman Pistol', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image
= 'weapon_marksmanpistol.png', unique = true, useable = false, description = 'A
very accurate small firearm designed to be held in one hand' },
weapon_revolver = { name = 'weapon_revolver', label = 'Revolver',
weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_revolver.png', unique = true, useable = false, description = 'A pistol with
revolving chambers enabling several shots to be fired without reloading' },
weapon_revolver_mk2 = { name = 'weapon_revolver_mk2', label =
'Violence', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_revolver_mk2.png', unique = true, useable = true, description = 'da
Violence' },
weapon_doubleaction = { name = 'weapon_doubleaction', label = 'Double
Action Revolver', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_doubleaction.png', unique = true, useable = true, description = 'Double
Action Revolver' },
weapon_snspistol_mk2 = { name = 'weapon_snspistol_mk2', label = 'SNS
Pistol Mk II', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_snspistol_mk2.png', unique = true, useable = true, description = 'SNS
Pistol MK2' },
weapon_raypistol = { name = 'weapon_raypistol', label = 'Up-n-
Atomizer', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_raypistol.png', unique = true, useable = true, description = 'Weapon
Raypistol' },
weapon_ceramicpistol = { name = 'weapon_ceramicpistol', label =
'Ceramic Pistol', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_ceramicpistol.png', unique = true, useable = true, description = 'Weapon
Ceramicpistol' },
weapon_navyrevolver = { name = 'weapon_navyrevolver', label = 'Navy
Revolver', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_navyrevolver.png', unique = true, useable = true, description = 'Weapon
Navyrevolver' },
weapon_gadgetpistol = { name = 'weapon_gadgetpistol', label = 'Perico
Pistol', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_gadgetpistol.png', unique = true, useable = true, description = 'Weapon
Gadgetpistol' },
weapon_pistolxm3 = { name = 'weapon_pistolxm3', label = 'Pistol
XM3', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_pistolxm3.png', unique = true, useable = true, description = 'Pistol
XM3' },
-- Submachine Guns
weapon_microsmg = { name = 'weapon_microsmg', label = 'Micro SMG',
weight = 1000, type = 'weapon', ammotype = 'AMMO_SMG', image =
'weapon_microsmg.png', unique = true, useable = false, description = 'A handheld
light
weight machine gun' },
weapon_smg = { name = 'weapon_smg', label = 'SMG', weight =
1000, type = 'weapon', ammotype = 'AMMO_SMG', image = 'weapon_smg.png', unique =
true, useable = false, description = 'A handheld light
weight machine gun' },
weapon_smg_mk2 = { name = 'weapon_smg_mk2', label = 'SMG Mk II',
weight = 1000, type = 'weapon', ammotype = 'AMMO_SMG', image =
'weapon_smg_mk2.png', unique = true, useable = true, description = 'SMG MK2' },
weapon_assaultsmg = { name = 'weapon_assaultsmg', label = 'Assault
SMG', weight = 1000, type = 'weapon', ammotype = 'AMMO_SMG', image =
'weapon_assaultsmg.png', unique = true, useable = false, description = 'An assault
version of a handheld light
weight machine gun' },
weapon_combatpdw = { name = 'weapon_combatpdw', label = 'Combat
PDW', weight = 1000, type = 'weapon', ammotype = 'AMMO_SMG', image =
'weapon_combatpdw.png', unique = true, useable = false, description = 'A combat
version of a handheld light
weight machine gun' },
weapon_machinepistol = { name = 'weapon_machinepistol', label = 'Tec-
9', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_machinepistol.png', unique = true, useable = false, description = 'A self-
loading pistol capable of burst or fully automatic fire' },
weapon_minismg = { name = 'weapon_minismg', label = 'Mini SMG',
weight = 1000, type = 'weapon', ammotype = 'AMMO_SMG', image =
'weapon_minismg.png', unique = true, useable = false, description = 'A mini
handheld light
weight machine gun' },
weapon_raycarbine = { name = 'weapon_raycarbine', label = 'Unholy
Hellbringer', weight = 1000, type = 'weapon', ammotype = 'AMMO_SMG', image =
'weapon_raycarbine.png', unique = true, useable = true, description = 'Weapon
Raycarbine' },
-- Shotguns
weapon_pumpshotgun = { name = 'weapon_pumpshotgun', label = 'Pump
Shotgun', weight = 1000, type = 'weapon', ammotype = 'AMMO_SHOTGUN', image =
'weapon_pumpshotgun.png', unique = true, useable = false, description = 'A pump-
action smoothbore gun for firing small shot at short range' },
weapon_sawnoffshotgun = { name = 'weapon_sawnoffshotgun', label = 'Sawn-
off Shotgun', weight = 1000, type = 'weapon', ammotype = 'AMMO_SHOTGUN', image =
'weapon_sawnoffshotgun.png', unique = true, useable = false, description = 'A sawn-
off smoothbore gun for firing small shot at short range' },
weapon_assaultshotgun = { name = 'weapon_assaultshotgun', label =
'Assault Shotgun', weight = 1000, type = 'weapon', ammotype = 'AMMO_SHOTGUN', image
= 'weapon_assaultshotgun.png', unique = true, useable = false, description = 'An
assault version of asmoothbore gun for firing small shot at short range' },
weapon_bullpupshotgun = { name = 'weapon_bullpupshotgun', label =
'Bullpup Shotgun', weight = 1000, type = 'weapon', ammotype = 'AMMO_SHOTGUN', image
= 'weapon_bullpupshotgun.png', unique = true, useable = false, description = 'A
compact smoothbore gun for firing small shot at short range' },
weapon_musket = { name = 'weapon_musket', label = 'Musket',
weight = 1000, type = 'weapon', ammotype = 'AMMO_SHOTGUN', image =
'weapon_musket.png', unique = true, useable = false, description = 'An
infantryman\'s light gun with a long barrel, typically smooth-bored, muzzleloading,
and fired from the shoulder' },
weapon_heavyshotgun = { name = 'weapon_heavyshotgun', label = 'Heavy
Shotgun', weight = 1000, type = 'weapon', ammotype = 'AMMO_SHOTGUN', image =
'weapon_heavyshotgun.png', unique = true, useable = false, description = 'A large
smoothbore gun for firing small shot at short range' },
weapon_dbshotgun = { name = 'weapon_dbshotgun', label = 'Double-
barrel Shotgun', weight = 1000, type = 'weapon', ammotype = 'AMMO_SHOTGUN', image =
'weapon_dbshotgun.png', unique = true, useable = false, description = 'A shotgun
with two parallel barrels, allowing two single shots to be fired in quick
succession' },
weapon_autoshotgun = { name = 'weapon_autoshotgun', label = 'Auto
Shotgun', weight = 1000, type = 'weapon', ammotype = 'AMMO_SHOTGUN', image =
'weapon_autoshotgun.png', unique = true, useable = false, description = 'A shotgun
capable of rapid continous fire' },
weapon_pumpshotgun_mk2 = { name = 'weapon_pumpshotgun_mk2', label =
'Pumpshotgun Mk II', weight = 1000, type = 'weapon', ammotype = 'AMMO_SHOTGUN',
image = 'weapon_pumpshotgun_mk2.png', unique = true, useable = true, description =
'Pumpshotgun MK2' },
weapon_combatshotgun = { name = 'weapon_combatshotgun', label = 'Combat
Shotgun', weight = 1000, type = 'weapon', ammotype = 'AMMO_SHOTGUN', image =
'weapon_combatshotgun.png', unique = true, useable = true, description = 'Weapon
Combatshotgun' },
-- Assault Rifles
weapon_assaultrifle = { name = 'weapon_assaultrifle', label = 'Assault
Rifle', weight = 1000, type = 'weapon', ammotype = 'AMMO_RIFLE', image =
'weapon_assaultrifle.png', unique = true, useable = false, description = 'A rapid-
fire, magazine-fed automatic rifle designed for infantry use' },
weapon_assaultrifle_mk2 = { name = 'weapon_assaultrifle_mk2', label =
'Assault Rifle Mk II', weight = 1000, type = 'weapon', ammotype = 'AMMO_RIFLE',
image = 'weapon_assaultrifle_mk2.png', unique = true, useable = true, description =
'Assault Rifle MK2' },
weapon_carbinerifle = { name = 'weapon_carbinerifle', label = 'Carbine
Rifle', weight = 1000, type = 'weapon', ammotype = 'AMMO_RIFLE', image =
'weapon_carbinerifle.png', unique = true, useable = false, description = 'A light
weight automatic rifle' },
weapon_carbinerifle_mk2 = { name = 'weapon_carbinerifle_mk2', label =
'Carbine Rifle Mk II', weight = 1000, type = 'weapon', ammotype = 'AMMO_RIFLE',
image = 'weapon_carbinerifle_mk2.png', unique = true, useable = true, description =
'Carbine Rifle MK2' },
weapon_advancedrifle = { name = 'weapon_advancedrifle', label =
'Advanced Rifle', weight = 1000, type = 'weapon', ammotype = 'AMMO_RIFLE', image =
'weapon_advancedrifle.png', unique = true, useable = false, description = 'An
assault version of a rapid-fire, magazine-fed automatic rifle designed for infantry
use' },
weapon_specialcarbine = { name = 'weapon_specialcarbine', label =
'Special Carbine', weight = 1000, type = 'weapon', ammotype = 'AMMO_RIFLE', image =
'weapon_specialcarbine.png', unique = true, useable = false, description = 'An
extremely versatile assault rifle for any combat situation' },
weapon_bullpuprifle = { name = 'weapon_bullpuprifle', label = 'Bullpup
Rifle', weight = 1000, type = 'weapon', ammotype = 'AMMO_RIFLE', image =
'weapon_bullpuprifle.png', unique = true, useable = false, description = 'A compact
automatic assault rifle' },
weapon_compactrifle = { name = 'weapon_compactrifle', label = 'Compact
Rifle', weight = 1000, type = 'weapon', ammotype = 'AMMO_RIFLE', image =
'weapon_compactrifle.png', unique = true, useable = false, description = 'A compact
version of an assault rifle' },
weapon_specialcarbine_mk2 = { name = 'weapon_specialcarbine_mk2', label =
'Special Carbine Mk II', weight = 1000, type = 'weapon', ammotype = 'AMMO_RIFLE',
image = 'weapon_specialcarbine_mk2.png', unique = true, useable = true, description
= 'Weapon Wpecialcarbine MK2' },
weapon_bullpuprifle_mk2 = { name = 'weapon_bullpuprifle_mk2', label =
'Bullpup Rifle Mk II', weight = 1000, type = 'weapon', ammotype = 'AMMO_RIFLE',
image = 'weapon_bullpuprifle_mk2.png', unique = true, useable = true, description =
'Bull Puprifle MK2' },
weapon_militaryrifle = { name = 'weapon_militaryrifle', label =
'Military Rifle', weight = 1000, type = 'weapon', ammotype = 'AMMO_RIFLE', image =
'weapon_militaryrifle.png', unique = true, useable = true, description = 'Weapon
Militaryrifle' },
-- Sniper Rifles
weapon_sniperrifle = { name = 'weapon_sniperrifle', label = 'Sniper
Rifle', weight = 1000, type = 'weapon', ammotype = 'AMMO_SNIPER', image =
'weapon_sniperrifle.png', unique = true, useable = false, description = 'A high-
precision, long-range rifle' },
weapon_heavysniper = { name = 'weapon_heavysniper', label = 'Heavy
Sniper', weight = 1000, type = 'weapon', ammotype = 'AMMO_SNIPER', image =
'weapon_heavysniper.png', unique = true, useable = false, description = 'An
upgraded high-precision, long-range rifle' },
weapon_marksmanrifle = { name = 'weapon_marksmanrifle', label =
'Marksman Rifle', weight = 1000, type = 'weapon', ammotype = 'AMMO_SNIPER', image =
'weapon_marksmanrifle.png', unique = true, useable = false, description = 'A very
accurate single-fire rifle' },
weapon_remotesniper = { name = 'weapon_remotesniper', label = 'Remote
Sniper', weight = 1000, type = 'weapon', ammotype = 'AMMO_SNIPER_REMOTE', image =
'weapon_remotesniper.png', unique = true, useable = false, description = 'A
portable high-precision, long-range rifle' },
weapon_heavysniper_mk2 = { name = 'weapon_heavysniper_mk2', label =
'Heavy Sniper Mk II', weight = 1000, type = 'weapon', ammotype = 'AMMO_SNIPER',
image = 'weapon_heavysniper_mk2.png', unique = true, useable = true, description =
'Weapon Heavysniper MK2' },
weapon_marksmanrifle_mk2 = { name = 'weapon_marksmanrifle_mk2', label =
'Marksman Rifle Mk II', weight = 1000, type = 'weapon', ammotype = 'AMMO_SNIPER',
image = 'weapon_marksmanrifle_mk2.png', unique = true, useable = true, description
= 'Weapon Marksmanrifle MK2' },
-- Heavy Weapons
weapon_rpg = { name = 'weapon_rpg', label = 'RPG', weight =
1000, type = 'weapon', ammotype = 'AMMO_RPG', image = 'weapon_rpg.png', unique =
true, useable = false, description = 'A rocket-propelled grenade launcher' },
weapon_grenadelauncher = { name = 'weapon_grenadelauncher', label =
'Grenade Launcher', weight = 1000, type = 'weapon', ammotype =
'AMMO_GRENADELAUNCHER', image = 'weapon_grenadelauncher.png', unique = true,
useable = false, description = 'A weapon that fires a specially-designed large-
caliber projectile, often with an explosive, smoke or gas warhead' },
weapon_grenadelauncher_smoke = { name = 'weapon_grenadelauncher_smoke', label =
'Smoke Grenade Launcher', weight = 1000, type = 'weapon', ammotype =
'AMMO_GRENADELAUNCHER', image = 'weapon_smokegrenade.png', unique = true, useable =
false, description = 'A bomb that produces a lot of smoke when it explodes' },
weapon_minigun = { name = 'weapon_minigun', label = 'Minigun',
weight = 1000, type = 'weapon', ammotype = 'AMMO_MINIGUN', image =
'weapon_minigun.png', unique = true, useable = false, description = 'A portable
machine gun consisting of a rotating cluster of six barrels and capable of variable
rates of fire of up to 6,000 rounds per minute' },
weapon_firework = { name = 'weapon_firework', label = 'Firework
Launcher', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_firework.png', unique = true, useable = false, description = 'A device
containing gunpowder and other combustible chemicals that causes a spectacular
explosion when ignited' },
weapon_railgun = { name = 'weapon_railgun', label = 'Railgun',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_railgun.png',
unique = true, useable = false, description = 'A weapon that uses electromagnetic
force to launch high velocity projectiles' },
weapon_railgunxm3 = { name = 'weapon_railgunxm3', label = 'Railgun
XM3', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_railgunxm3.png', unique = true, useable = false, description = 'A weapon
that uses electromagnetic force to launch high velocity projectiles' },
weapon_hominglauncher = { name = 'weapon_hominglauncher', label =
'Homing Launcher', weight = 1000, type = 'weapon', ammotype = 'AMMO_STINGER', image
= 'weapon_hominglauncher.png', unique = true, useable = false, description = 'A
weapon fitted with an electronic device that enables it to find and hit a
target' },
weapon_compactlauncher = { name = 'weapon_compactlauncher', label =
'Compact Launcher', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_compactlauncher.png', unique = true, useable = false, description = 'A
compact grenade launcher' },
weapon_rayminigun = { name = 'weapon_rayminigun', label =
'Widowmaker', weight = 1000, type = 'weapon', ammotype = 'AMMO_MINIGUN', image =
'weapon_rayminigun.png', unique = true, useable = true, description = 'Weapon
Rayminigun' },
-- Throwables
weapon_grenade = { name = 'weapon_grenade', label = 'Grenade',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_grenade.png',
unique = true, useable = false, description = 'A handheld throwable bomb' },
weapon_bzgas = { name = 'weapon_bzgas', label = 'BZ Gas',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_bzgas.png', unique
= true, useable = false, description = 'A cannister of gas that causes extreme
pain' },
weapon_molotov = { name = 'weapon_molotov', label = 'Molotov',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_molotov.png',
unique = true, useable = false, description = 'A crude bomb made of a bottle filled
with a flammable liquid and fitted with a wick for lighting' },
weapon_stickybomb = { name = 'weapon_stickybomb', label = 'C4',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_stickybomb.png',
unique = true, useable = false, description = 'An explosive charge covered with an
adhesive that when thrown against an object sticks until it explodes' },
weapon_proxmine = { name = 'weapon_proxmine', label = 'Proxmine
Grenade', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_proximitymine.png', unique = true, useable = false, description = 'A bomb
placed on the ground that detonates when going within its proximity' },
weapon_snowball = { name = 'weapon_snowball', label = 'Snowball',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_snowball.png',
unique = true, useable = false, description = 'A ball of packed snow, especially
one made for throwing at other people for fun' },
weapon_pipebomb = { name = 'weapon_pipebomb', label = 'Pipe Bomb',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_pipebomb.png',
unique = true, useable = false, description = 'A homemade bomb, the components of
which are contained in a pipe' },
weapon_ball = { name = 'weapon_ball', label = 'Ball', weight =
1000, type = 'weapon', ammotype = 'AMMO_BALL', image = 'weapon_ball.png', unique =
true, useable = false, description = 'A solid or hollow spherical or egg-shaped
object that is kicked, thrown, or hit in a game' },
weapon_smokegrenade = { name = 'weapon_smokegrenade', label = 'Smoke
Grenade', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_c4.png',
unique = true, useable = false, description = 'An explosive charge that can be
remotely detonated' },
weapon_flare = { name = 'weapon_flare', label = 'Flare pistol',
weight = 1000, type = 'weapon', ammotype = 'AMMO_FLARE', image =
'weapon_flare.png', unique = true, useable = false, description = 'A small
pyrotechnic devices used for illumination and signalling' },
-- Miscellaneous
weapon_petrolcan = { name = 'weapon_petrolcan', label = 'Petrol
Can', weight = 1000, type = 'weapon', ammotype = 'AMMO_PETROLCAN', image =
'weapon_petrolcan.png', unique = true, useable = false, description = 'A robust
liquid container made from pressed steel' },
weapon_fireextinguisher = { name = 'weapon_fireextinguisher', label =
'Fire Extinguisher', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_fireextinguisher.png', unique = true, useable = false, description = 'A
portable device that discharges a jet of water, foam, gas, or other material to
extinguish a fire' },
weapon_hazardcan = { name = 'weapon_hazardcan', label = 'Hazardous
Jerry Can', weight = 1000, type = 'weapon', ammotype = 'AMMO_PETROLCAN', image =
'weapon_hazardcan.png', unique = true, useable = true, description = 'Weapon
Hazardcan' },
-- Weapon Attachments
clip_attachment = { name = 'clip_attachment', label = 'Clip',
weight = 1000, type = 'item', image = 'clip_attachment.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'A clip for a
weapon' },
drum_attachment = { name = 'drum_attachment', label = 'Drum',
weight = 1000, type = 'item', image = 'drum_attachment.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'A drum for a
weapon' },
flashlight_attachment = { name = 'flashlight_attachment', label =
'Flashlight', weight = 1000, type = 'item', image = 'flashlight_attachment.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'A flashlight for a weapon' },
suppressor_attachment = { name = 'suppressor_attachment', label =
'Suppressor', weight = 1000, type = 'item', image = 'suppressor_attachment.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'A suppressor for a weapon' },
smallscope_attachment = { name = 'smallscope_attachment', label = 'Small
Scope', weight = 1000, type = 'item', image = 'smallscope_attachment.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'A small
scope for a weapon' },
medscope_attachment = { name = 'medscope_attachment', label = 'Medium
Scope', weight = 1000, type = 'item', image = 'medscope_attachment.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'A
medium scope for a weapon' },
largescope_attachment = { name = 'largescope_attachment', label = 'Large
Scope', weight = 1000, type = 'item', image = 'largescope_attachment.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'A large
scope for a weapon' },
holoscope_attachment = { name = 'holoscope_attachment', label = 'Holo
Scope', weight = 1000, type = 'item', image = 'holoscope_attachment.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'A holo
scope for a weapon' },
advscope_attachment = { name = 'advscope_attachment', label =
'Advanced Scope', weight = 1000, type = 'item', image = 'advscope_attachment.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'An advanced scope for a weapon' },
nvscope_attachment = { name = 'nvscope_attachment', label = 'Night
Vision Scope', weight = 1000, type = 'item', image = 'nvscope_attachment.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'A night vision scope for a weapon' },
thermalscope_attachment = { name = 'thermalscope_attachment', label =
'Thermal Scope', weight = 1000, type = 'item', image =
'thermalscope_attachment.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'A thermal scope for a weapon' },
flat_muzzle_brake = { name = 'flat_muzzle_brake', label = 'Flat
Muzzle Brake', weight = 1000, type = 'item', image = 'flat_muzzle_brake.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'A muzzle brake for a weapon' },
tactical_muzzle_brake = { name = 'tactical_muzzle_brake', label =
'Tactical Muzzle Brake', weight = 1000, type = 'item', image =
'tactical_muzzle_brake.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'A muzzle brakee for a weapon' },
fat_end_muzzle_brake = { name = 'fat_end_muzzle_brake', label = 'Fat
End Muzzle Brake', weight = 1000, type = 'item', image =
'fat_end_muzzle_brake.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'A muzzle brake for a weapon' },
precision_muzzle_brake = { name = 'precision_muzzle_brake', label =
'Precision Muzzle Brake', weight = 1000, type = 'item', image =
'precision_muzzle_brake.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'A muzzle brake for a weapon' },
heavy_duty_muzzle_brake = { name = 'heavy_duty_muzzle_brake', label = 'HD
Muzzle Brake', weight = 1000, type = 'item', image = 'heavy_duty_muzzle_brake.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'A muzzle brake for a weapon' },
slanted_muzzle_brake = { name = 'slanted_muzzle_brake', label =
'Slanted Muzzle Brake', weight = 1000, type = 'item', image =
'slanted_muzzle_brake.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'A muzzle brake for a weapon' },
split_end_muzzle_brake = { name = 'split_end_muzzle_brake', label =
'Split End Muzzle Brake', weight = 1000, type = 'item', image =
'split_end_muzzle_brake.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'A muzzle brake for a weapon' },
squared_muzzle_brake = { name = 'squared_muzzle_brake', label =
'Squared Muzzle Brake', weight = 1000, type = 'item', image =
'squared_muzzle_brake.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'A muzzle brake for a weapon' },
bellend_muzzle_brake = { name = 'bellend_muzzle_brake', label =
'Bellend Muzzle Brake', weight = 1000, type = 'item', image =
'bellend_muzzle_brake.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'A muzzle brake for a weapon' },
barrel_attachment = { name = 'barrel_attachment', label = 'Barrel',
weight = 1000, type = 'item', image = 'barrel_attachment.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'A barrel for a
weapon' },
grip_attachment = { name = 'grip_attachment', label = 'Grip',
weight = 1000, type = 'item', image = 'grip_attachment.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'A grip for a
weapon' },
comp_attachment = { name = 'comp_attachment', label =
'Compensator', weight = 1000, type = 'item', image = 'comp_attachment.png', unique
= false, useable = true, shouldClose = true, combinable = nil, description = 'A
compensator for a weapon' },
luxuryfinish_attachment = { name = 'luxuryfinish_attachment', label =
'Luxury Finish', weight = 1000, type = 'item', image =
'luxuryfinish_attachment.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'A luxury finish for a weapon' },
digicamo_attachment = { name = 'digicamo_attachment', label = 'Digital
Camo', weight = 1000, type = 'item', image = 'digicamo_attachment.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'A
digital camo for a weapon' },
brushcamo_attachment = { name = 'brushcamo_attachment', label =
'Brushstroke Camo', weight = 1000, type = 'item', image =
'brushcamo_attachment.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'A brushstroke camo for a weapon' },
woodcamo_attachment = { name = 'woodcamo_attachment', label =
'Woodland Camo', weight = 1000, type = 'item', image = 'woodcamo_attachment.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'A woodland camo for a weapon' },
skullcamo_attachment = { name = 'skullcamo_attachment', label = 'Skull
Camo', weight = 1000, type = 'item', image = 'skullcamo_attachment.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'A skull
camo for a weapon' },
sessantacamo_attachment = { name = 'sessantacamo_attachment', label =
'Sessanta Nove Camo', weight = 1000, type = 'item', image =
'sessantacamo_attachment.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'A sessanta nove camo for a weapon' },
perseuscamo_attachment = { name = 'perseuscamo_attachment', label =
'Perseus Camo', weight = 1000, type = 'item', image = 'perseuscamo_attachment.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'A perseus camo for a weapon' },
leopardcamo_attachment = { name = 'leopardcamo_attachment', label =
'Leopard Camo', weight = 1000, type = 'item', image = 'leopardcamo_attachment.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'A leopard camo for a weapon' },
zebracamo_attachment = { name = 'zebracamo_attachment', label = 'Zebra
Camo', weight = 1000, type = 'item', image = 'zebracamo_attachment.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'A zebra
camo for a weapon' },
geocamo_attachment = { name = 'geocamo_attachment', label =
'Geometric Camo', weight = 1000, type = 'item', image = 'geocamo_attachment.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'A geometric camo for a weapon' },
boomcamo_attachment = { name = 'boomcamo_attachment', label = 'Boom
Camo', weight = 1000, type = 'item', image = 'boomcamo_attachment.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'A boom
camo for a weapon' },
patriotcamo_attachment = { name = 'patriotcamo_attachment', label =
'Patriot Camo', weight = 1000, type = 'item', image = 'patriotcamo_attachment.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'A patriot camo for a weapon' },
-- Weapon Tints
weapontint_0 = { name = 'weapontint_0', label = 'Default Tint',
weight = 1000, type = 'item', image = 'weapontint_black.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Default/Black
Weapon Tint' },
weapontint_1 = { name = 'weapontint_1', label = 'Green Tint',
weight = 1000, type = 'item', image = 'weapontint_green.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Green Weapon
Tint' },
weapontint_2 = { name = 'weapontint_2', label = 'Gold Tint',
weight = 1000, type = 'item', image = 'weapontint_gold.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Gold Weapon
Tint' },
weapontint_3 = { name = 'weapontint_3', label = 'Pink Tint',
weight = 1000, type = 'item', image = 'weapontint_pink.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Pink Weapon
Tint' },
weapontint_4 = { name = 'weapontint_4', label = 'Army Tint',
weight = 1000, type = 'item', image = 'weapontint_army.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Army Weapon
Tint' },
weapontint_5 = { name = 'weapontint_5', label = 'LSPD Tint',
weight = 1000, type = 'item', image = 'weapontint_lspd.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'LSPD Weapon
Tint' },
weapontint_6 = { name = 'weapontint_6', label = 'Orange Tint',
weight = 1000, type = 'item', image = 'weapontint_orange.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Orange Weapon
Tint' },
weapontint_7 = { name = 'weapontint_7', label = 'Platinum
Tint', weight = 1000, type = 'item', image = 'weapontint_plat.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Platinum
Weapon Tint' },
weapontint_mk2_0 = { name = 'weapontint_mk2_0', label = 'Classic
Black Tint', weight = 1000, type = 'item', image = 'weapontint_black.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'Classic
Black Weapon Tint for MK2 Weapons' },
weapontint_mk2_1 = { name = 'weapontint_mk2_1', label = 'Classic
Gray Tint', weight = 1000, type = 'item', image = 'weapontint_black.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'Classic
Gray Weapon Tint for MK2 Weapons' },
weapontint_mk2_2 = { name = 'weapontint_mk2_2', label = 'Classic
Two-Tone Tint', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Classic Two-Tone Weapon Tint for MK2 Weapons' },
weapontint_mk2_3 = { name = 'weapontint_mk2_3', label = 'Classic
White Tint', weight = 1000, type = 'item', image = 'weapontint_black.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'Classic
White Weapon Tint for MK2 Weapons' },
weapontint_mk2_4 = { name = 'weapontint_mk2_4', label = 'Classic
Beige Tint', weight = 1000, type = 'item', image = 'weapontint_black.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'Classic
Beige Weapon Tint for MK2 Weapons' },
weapontint_mk2_5 = { name = 'weapontint_mk2_5', label = 'Classic
Green Tint', weight = 1000, type = 'item', image = 'weapontint_black.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'Classic
Green Weapon Tint for MK2 Weapons' },
weapontint_mk2_6 = { name = 'weapontint_mk2_6', label = 'Classic
Blue Tint', weight = 1000, type = 'item', image = 'weapontint_black.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'Classic
Blue Weapon Tint for MK2 Weapons' },
weapontint_mk2_7 = { name = 'weapontint_mk2_7', label = 'Classic
Earth Tint', weight = 1000, type = 'item', image = 'weapontint_black.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'Classic
Earth Weapon Tint for MK2 Weapons' },
weapontint_mk2_8 = { name = 'weapontint_mk2_8', label = 'Classic
Brown & Black Tint', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Classic Brown & Black Weapon Tint for MK2 Weapons' },
weapontint_mk2_9 = { name = 'weapontint_mk2_9', label = 'Red
Contrast Tint', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Red Contrast Weapon Tint for MK2 Weapons' },
weapontint_mk2_10 = { name = 'weapontint_mk2_10', label = 'Blue
Contrast Tint', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Blue Contrast Weapon Tint for MK2 Weapons' },
weapontint_mk2_11 = { name = 'weapontint_mk2_11', label = 'Yellow
Contrast Tint', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Yellow Contrast Weapon Tint for MK2 Weapons' },
weapontint_mk2_12 = { name = 'weapontint_mk2_12', label = 'Orange
Contrast Tint', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Orange Contrast Weapon Tint for MK2 Weapons' },
weapontint_mk2_13 = { name = 'weapontint_mk2_13', label = 'Bold Pink
Tint', weight = 1000, type = 'item', image = 'weapontint_black.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'Bold
Pink Weapon Tint for MK2 Weapons' },
weapontint_mk2_14 = { name = 'weapontint_mk2_14', label = 'Bold
Purple & Yellow Tint', weight = 1000, type = 'item', image =
'weapontint_black.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Bold Purple & Yellow Weapon Tint for MK2
Weapons' },
weapontint_mk2_15 = { name = 'weapontint_mk2_15', label = 'Bold
Orange Tint', weight = 1000, type = 'item', image = 'weapontint_black.png', unique
= false, useable = true, shouldClose = true, combinable = nil, description = 'Bold
Orange Weapon Tint for MK2 Weapons' },
weapontint_mk2_16 = { name = 'weapontint_mk2_16', label = 'Bold
Green & Purple Tint', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Bold Green & Purple Weapon Tint for MK2 Weapons' },
weapontint_mk2_17 = { name = 'weapontint_mk2_17', label = 'Bold Red
Features Tint', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Bold Red Features Weapon Tint for MK2 Weapons' },
weapontint_mk2_18 = { name = 'weapontint_mk2_18', label = 'Bold
Green Features Tint', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Bold Green Features Weapon Tint for MK2 Weapons' },
weapontint_mk2_19 = { name = 'weapontint_mk2_19', label = 'Bold Cyan
Features Tint', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Bold Cyan Features Weapon Tint for MK2 Weapons' },
weapontint_mk2_20 = { name = 'weapontint_mk2_20', label = 'Bold
Yellow Features Tint', weight = 1000, type = 'item', image =
'weapontint_black.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Bold Yellow Features Weapon Tint for MK2
Weapons' },
weapontint_mk2_21 = { name = 'weapontint_mk2_21', label = 'Bold Red
& White Tint', weight = 1000, type = 'item', image = 'weapontint_black.png', unique
= false, useable = true, shouldClose = true, combinable = nil, description = 'Bold
Red & White Weapon Tint for MK2 Weapons' },
weapontint_mk2_22 = { name = 'weapontint_mk2_22', label = 'Bold Blue
& White Tint', weight = 1000, type = 'item', image = 'weapontint_black.png', unique
= false, useable = true, shouldClose = true, combinable = nil, description = 'Bold
Blue & White Weapon Tint for MK2 Weapons' },
weapontint_mk2_23 = { name = 'weapontint_mk2_23', label = 'Metallic
Gold Tint', weight = 1000, type = 'item', image = 'weapontint_black.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description =
'Metallic Gold Weapon Tint for MK2 Weapons' },
weapontint_mk2_24 = { name = 'weapontint_mk2_24', label = 'Metallic
Platinum Tint', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Metallic Platinum Weapon Tint for MK2 Weapons' },
weapontint_mk2_25 = { name = 'weapontint_mk2_25', label = 'Metallic
Gray & Lilac Tint', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Metallic Gray & Lilac Weapon Tint for MK2 Weapons' },
weapontint_mk2_26 = { name = 'weapontint_mk2_26', label = 'Metallic
Purple & Lime Tint', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Metallic Purple & Lime Weapon Tint for MK2 Weapons' },
weapontint_mk2_27 = { name = 'weapontint_mk2_27', label = 'Metallic
Red Tint', weight = 1000, type = 'item', image = 'weapontint_black.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description =
'Metallic Red Weapon Tint for MK2 Weapons' },
weapontint_mk2_28 = { name = 'weapontint_mk2_28', label = 'Metallic
Green Tint', weight = 1000, type = 'item', image = 'weapontint_black.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description =
'Metallic Green Weapon Tint for MK2 Weapons' },
weapontint_mk2_29 = { name = 'weapontint_mk2_29', label = 'Metallic
Blue Tint', weight = 1000, type = 'item', image = 'weapontint_black.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description =
'Metallic Blue Weapon Tint for MK2 Weapons' },
weapontint_mk2_30 = { name = 'weapontint_mk2_30', label = 'Metallic
White & Aqua Tint', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Metallic White & Aqua Weapon Tint for MK2 Weapons' },
weapontint_mk2_31 = { name = 'weapontint_mk2_31', label = 'Metallic
Orange & Yellow Tint', weight = 1000, type = 'item', image =
'weapontint_black.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Metallic Orange & Yellow Weapon Tint for MK2
Weapons' },
weapontint_mk2_32 = { name = 'weapontint_mk2_32', label = 'Metallic
Red and Yellow Tint', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Metallic Red and Yellow Weapon Tint for MK2 Weapons' },
-- ITEMS
-- Ammo ITEMS
pistol_ammo = { name = 'pistol_ammo', label = 'Pistol ammo',
weight = 200, type = 'item', image = 'pistol_ammo.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Ammo for Pistols' },
rifle_ammo = { name = 'rifle_ammo', label = 'Rifle ammo',
weight = 1000, type = 'item', image = 'rifle_ammo.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Ammo for Rifles' },
smg_ammo = { name = 'smg_ammo', label = 'SMG ammo', weight
= 500, type = 'item', image = 'smg_ammo.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Ammo for Sub Machine Guns' },
shotgun_ammo = { name = 'shotgun_ammo', label = 'Shotgun ammo',
weight = 500, type = 'item', image = 'shotgun_ammo.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Ammo for Shotguns' },
mg_ammo = { name = 'mg_ammo', label = 'MG ammo', weight =
1000, type = 'item', image = 'mg_ammo.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Ammo for Machine Guns' },
snp_ammo = { name = 'snp_ammo', label = 'Sniper ammo',
weight = 1000, type = 'item', image = 'rifle_ammo.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Ammo for Sniper
Rifles' },
emp_ammo = { name = 'emp_ammo', label = 'EMP Ammo', weight
= 200, type = 'item', image = 'emp_ammo.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Ammo for EMP Launcher' },
-- Card ITEMS
id_card = { name = 'id_card', label = 'ID Card', weight =
0, type = 'item', image = 'id_card.png', unique = true, useable = true, shouldClose
= false, combinable = nil, description = 'A card containing all your information to
identify yourself' },
driver_license = { name = 'driver_license', label = 'Drivers
License', weight = 0, type = 'item', image = 'driver_license.png', unique = true,
useable = true, shouldClose = false, combinable = nil, description = 'Permit to
show you can drive a vehicle' },
lawyerpass = { name = 'lawyerpass', label = 'Lawyer Pass',
weight = 0, type = 'item', image = '[Link]', unique = true, useable = true,
shouldClose = false, combinable = nil, description = 'Pass exclusive to lawyers to
show they can represent a suspect' },
weaponlicense = { name = 'weaponlicense', label = 'Weapon
License', weight = 0, type = 'item', image = 'weapon_license.png', unique = true,
useable = true, shouldClose = true, combinable = nil, description = 'Weapon
License' },
bank_card = { name = 'bank_card', label = 'Bank Card',
weight = 0, type = 'item', image = 'bank_card.png', unique = true, useable = true,
shouldClose = true, combinable = nil, description = 'Used to access ATM' },
security_card_01 = { name = 'security_card_01', label = 'Security
Card A', weight = 0, type = 'item', image = 'security_card_01.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'A security
card... I wonder what it goes to' },
security_card_02 = { name = 'security_card_02', label = 'Security
Card B', weight = 0, type = 'item', image = 'security_card_02.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'A security
card... I wonder what it goes to' },
-- Eat ITEMS
tosti = { name = 'tosti', label = 'Grilled Cheese
Sandwich', weight = 200, type = 'item', image = '[Link]', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Nice to
eat' },
twerks_candy = { name = 'twerks_candy', label = 'Twerks',
weight = 100, type = 'item', image = 'twerks_candy.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Some delicious candy :O'
},
snikkel_candy = { name = 'snikkel_candy', label = 'Snikkel',
weight = 100, type = 'item', image = 'snikkel_candy.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Some delicious candy :O'
},
sandwich = { name = 'sandwich', label = 'Sandwich', weight
= 200, type = 'item', image = '[Link]', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Nice bread for your
stomach' },
-- Drink ITEMS
water_bottle = { name = 'water_bottle', label = 'Bottle of
Water', weight = 500, type = 'item', image = 'water_bottle.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'For all the
thirsty out there' },
coffee = { name = 'coffee', label = 'Coffee', weight =
200, type = 'item', image = '[Link]', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Pump 4 Caffeine' },
kurkakola = { name = 'kurkakola', label = 'Cola', weight =
500, type = 'item', image = '[Link]', unique = false, useable = true, shouldClose
= true, combinable = nil, description = 'For all the thirsty out there' },
-- Alcohol
beer = { name = 'beer', label = 'Beer', weight = 500,
type = 'item', image = '[Link]', unique = false, useable = true, shouldClose =
true, combinable = nil, description = 'Nothing like a good cold beer!' },
whiskey = { name = 'whiskey', label = 'Whiskey', weight =
500, type = 'item', image = '[Link]', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'For all the thirsty out there'
},
vodka = { name = 'vodka', label = 'Vodka', weight = 500,
type = 'item', image = '[Link]', unique = false, useable = true, shouldClose =
true, combinable = nil, description = 'For all the thirsty out there' },
grape = { name = 'grape', label = 'Grape', weight = 100,
type = 'item', image = '[Link]', unique = false, useable = true, shouldClose =
false, combinable = nil, description = 'Mmmmh yummie, grapes' },
wine = { name = 'wine', label = 'Wine', weight = 300,
type = 'item', image = '[Link]', unique = false, useable = true, shouldClose =
false, combinable = nil, description = 'Some good wine to drink on a fine
evening' },
grapejuice = { name = 'grapejuice', label = 'Grape Juice',
weight = 200, type = 'item', image = '[Link]', unique = false, useable =
true, shouldClose = false, combinable = nil, description = 'Grape juice is said to
be healthy' },
-- Drugs
joint = { name = 'joint', label = 'Joint', weight = 0,
type = 'item', image = '[Link]', unique = false, useable = true, shouldClose =
true, combinable = nil, description = 'Sidney would be very proud at you' },
cokebaggy = { name = 'cokebaggy', label = 'Bag of Coke',
weight = 0, type = 'item', image = 'cocaine_baggy.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'To get happy real quick'
},
crack_baggy = { name = 'crack_baggy', label = 'Bag of Crack',
weight = 0, type = 'item', image = 'crack_baggy.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'To get happy faster' },
xtcbaggy = { name = 'xtcbaggy', label = 'Bag of XTC',
weight = 0, type = 'item', image = 'xtc_baggy.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Pop those pills baby' },
coke_brick = { name = 'coke_brick', label = 'Coke Brick',
weight = 1000, type = 'item', image = 'coke_brick.png', unique = true, useable =
false, shouldClose = true, combinable = nil, description = 'Heavy package of
cocaine, mostly used for deals and takes a lot of space' },
weed_brick = { name = 'weed_brick', label = 'Weed Brick',
weight = 1000, type = 'item', image = 'weed_brick.png', unique = false, useable =
false, shouldClose = true, combinable = nil, description = '1KG Weed Brick to sell
to large customers.' },
coke_small_brick = { name = 'coke_small_brick', label = 'Coke
Package', weight = 350, type = 'item', image = 'coke_small_brick.png', unique =
true, useable = false, shouldClose = true, combinable = nil, description = 'Small
package of cocaine, mostly used for deals and takes a lot of space' },
oxy = { name = 'oxy', label = 'Prescription Oxy',
weight = 0, type = 'item', image = '[Link]', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'The Label Has Been Ripped Off'
},
meth = { name = 'meth', label = 'Meth', weight = 100,
type = 'item', image = 'meth_baggy.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'A baggie of Meth' },
rolling_paper = { name = 'rolling_paper', label = 'Rolling
Paper', weight = 0, type = 'item', image = 'rolling_paper.png', unique = false,
useable = false, shouldClose = true, combinable = { accept = { 'weed_whitewidow',
'weed_skunk', 'weed_purplehaze', 'weed_ogkush', 'weed_amnesia', 'weed_ak47' },
reward = 'joint', anim = { dict =
'anim@amb@business@weed@weed_inspecting_high_dry@', lib =
'weed_inspecting_high_base_inspector', text = 'Rolling joint', timeOut = 5000, } },
description = 'Paper made specifically for encasing and smoking tobacco or
cannabis.' },
-- Material
plastic = { name = 'plastic', label = 'Plastic', weight =
100, type = 'item', image = '[Link]', unique = false, useable = false,
shouldClose = false, combinable = nil, description = 'RECYCLE! - Greta Thunberg
2019' },
metalscrap = { name = 'metalscrap', label = 'Metal Scrap',
weight = 100, type = 'item', image = '[Link]', unique = false, useable =
false, shouldClose = false, combinable = nil, description = 'You can probably make
something nice out of this' },
copper = { name = 'copper', label = 'Copper', weight =
100, type = 'item', image = '[Link]', unique = false, useable = false,
shouldClose = false, combinable = nil, description = 'Nice piece of metal that you
can probably use for something' },
aluminum = { name = 'aluminum', label = 'Aluminium', weight
= 100, type = 'item', image = '[Link]', unique = false, useable = false,
shouldClose = false, combinable = nil, description = 'Nice piece of metal that you
can probably use for something' },
aluminumoxide = { name = 'aluminumoxide', label = 'Aluminium
Powder', weight = 100, type = 'item', image = '[Link]', unique = false,
useable = false, shouldClose = false, combinable = nil, description = 'Some powder
to mix with' },
iron = { name = 'iron', label = 'Iron', weight = 100,
type = 'item', image = '[Link]', unique = false, useable = false, shouldClose =
false, combinable = nil, description = 'Handy piece of metal that you can probably
use for something' },
ironoxide = { name = 'ironoxide', label = 'Iron Powder',
weight = 100, type = 'item', image = '[Link]', unique = false, useable =
false, shouldClose = false, combinable = { accept = { 'aluminumoxide' }, reward =
'thermite', anim = { dict = 'anim@amb@business@weed@weed_inspecting_high_dry@', lib
= 'weed_inspecting_high_base_inspector', text = 'Mixing powder..', timeOut =
10000 } }, description = 'Some powder to mix with.' },
steel = { name = 'steel', label = 'Steel', weight = 100,
type = 'item', image = '[Link]', unique = false, useable = false, shouldClose =
false, combinable = nil, description = 'Nice piece of metal that you can probably
use for something' },
rubber = { name = 'rubber', label = 'Rubber', weight =
100, type = 'item', image = '[Link]', unique = false, useable = false,
shouldClose = false, combinable = nil, description = 'Rubber, I believe you can
make your own rubber ducky with it :D' },
glass = { name = 'glass', label = 'Glass', weight = 100,
type = 'item', image = '[Link]', unique = false, useable = false, shouldClose =
false, combinable = nil, description = 'It is very fragile, watch out' },
-- Tools
lockpick = { name = 'lockpick', label = 'Lockpick', weight
= 300, type = 'item', image = '[Link]', unique = false, useable = true,
shouldClose = true, combinable = { accept = { 'screwdriverset' }, reward =
'advancedlockpick', anim = { dict =
'anim@amb@business@weed@weed_inspecting_high_dry@', lib =
'weed_inspecting_high_base_inspector', text = 'Crafting lockpick', timeOut =
7500, } }, description = 'Very useful if you lose your keys a lot.. or if you want
to use it for something else...' },
advancedlockpick = { name = 'advancedlockpick', label = 'Advanced
Lockpick', weight = 500, type = 'item', image = '[Link]', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'If you
lose your keys a lot this is very useful... Also useful to open your beers' },
electronickit = { name = 'electronickit', label = 'Electronic
Kit', weight = 100, type = 'item', image = '[Link]', unique = false,
useable = true, shouldClose = true, combinable = { accept = { 'gatecrack' }, reward
= 'trojan_usb', anim = nil }, description = 'If you\'ve always wanted to build a
robot you can maybe start here. Maybe you\'ll be the new Elon Musk?' },
gatecrack = { name = 'gatecrack', label = 'Gatecrack',
weight = 0, type = 'item', image = 'usb_device.png', unique = false, useable =
false, shouldClose = true, combinable = nil, description = 'Handy software to tear
down some fences' },
thermite = { name = 'thermite', label = 'Thermite', weight
= 1000, type = 'item', image = '[Link]', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Sometimes you\'d wish for
everything to burn' },
trojan_usb = { name = 'trojan_usb', label = 'Trojan USB',
weight = 0, type = 'item', image = 'usb_device.png', unique = false, useable =
false, shouldClose = true, combinable = nil, description = 'Handy software to shut
down some systems' },
screwdriverset = { name = 'screwdriverset', label = 'Toolkit',
weight = 1000, type = 'item', image = '[Link]', unique = false, useable
= false, shouldClose = false, combinable = nil, description = 'Very useful to
screw... screws...' },
drill = { name = 'drill', label = 'Drill', weight =
20000, type = 'item', image = '[Link]', unique = false, useable = false,
shouldClose = false, combinable = nil, description = 'The real deal...' },
-- Vehicle Tools
nitrous = { name = 'nitrous', label = 'Nitrous', weight =
1000, type = 'item', image = '[Link]', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Speed up, gas pedal! :D' },
repairkit = { name = 'repairkit', label = 'Repairkit',
weight = 2500, type = 'item', image = '[Link]', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'A nice toolbox with
stuff to repair your vehicle' },
advancedrepairkit = { name = 'advancedrepairkit', label = 'Advanced
Repairkit', weight = 4000, type = 'item', image = '[Link]', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'A nice
toolbox with stuff to repair your vehicle' },
cleaningkit = { name = 'cleaningkit', label = 'Cleaning Kit',
weight = 250, type = 'item', image = '[Link]', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'A microfiber cloth with
some soap will let your car sparkle again!' },
tunerlaptop = { name = 'tunerlaptop', label = 'Tunerchip',
weight = 2000, type = 'item', image = '[Link]', unique = true, useable =
true, shouldClose = true, combinable = nil, description = 'With this tunerchip you
can get your car on steroids... If you know what you\'re doing' },
harness = { name = 'harness', label = 'Race Harness',
weight = 1000, type = 'item', image = '[Link]', unique = true, useable = true,
shouldClose = true, combinable = nil, description = 'Racing Harness so no matter
what you stay in the car' },
jerry_can = { name = 'jerry_can', label = 'Jerrycan 20L',
weight = 20000, type = 'item', image = 'jerry_can.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'A can full of Fuel' },
tirerepairkit = { name = 'tirerepairkit', label = 'Tire Repair
Kit', weight = 1000, type = 'item', image = '[Link]', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'A kit to
repair your tires' },
-- Mechanic Parts
veh_toolbox = { name = 'veh_toolbox', label = 'Toolbox',
weight = 1000, type = 'item', image = 'veh_toolbox.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Check vehicle status' },
veh_armor = { name = 'veh_armor', label = 'Armor', weight =
1000, type = 'item', image = 'veh_armor.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Upgrade vehicle armor' },
veh_brakes = { name = 'veh_brakes', label = 'Brakes', weight
= 1000, type = 'item', image = 'veh_brakes.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Upgrade vehicle brakes' },
veh_engine = { name = 'veh_engine', label = 'Engine', weight
= 1000, type = 'item', image = 'veh_engine.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Upgrade vehicle engine' },
veh_suspension = { name = 'veh_suspension', label = 'Suspension',
weight = 1000, type = 'item', image = 'veh_suspension.png', unique = false, useable
= true, shouldClose = true, combinable = nil, description = 'Upgrade vehicle
suspension' },
veh_transmission = { name = 'veh_transmission', label =
'Transmission', weight = 1000, type = 'item', image = 'veh_transmission.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Upgrade vehicle transmission' },
veh_turbo = { name = 'veh_turbo', label = 'Turbo', weight =
1000, type = 'item', image = 'veh_turbo.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Install vehicle turbo' },
veh_interior = { name = 'veh_interior', label = 'Interior',
weight = 1000, type = 'item', image = 'veh_interior.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Upgrade vehicle
interior' },
veh_exterior = { name = 'veh_exterior', label = 'Exterior',
weight = 1000, type = 'item', image = 'veh_exterior.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Upgrade vehicle
exterior' },
veh_wheels = { name = 'veh_wheels', label = 'Wheels', weight
= 1000, type = 'item', image = 'veh_wheels.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Upgrade vehicle wheels' },
veh_neons = { name = 'veh_neons', label = 'Neons', weight =
1000, type = 'item', image = 'veh_neons.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Upgrade vehicle neons' },
veh_xenons = { name = 'veh_xenons', label = 'Xenons', weight
= 1000, type = 'item', image = 'veh_xenons.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Upgrade vehicle xenons' },
veh_tint = { name = 'veh_tint', label = 'Tints', weight =
1000, type = 'item', image = 'veh_tint.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Install vehicle tint' },
veh_plates = { name = 'veh_plates', label = 'Plates', weight
= 1000, type = 'item', image = 'veh_plates.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Install vehicle plates' },
-- Medication
firstaid = { name = 'firstaid', label = 'First Aid', weight
= 2500, type = 'item', image = '[Link]', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'You can use this First Aid kit
to get people back on their feet' },
bandage = { name = 'bandage', label = 'Bandage', weight =
0, type = 'item', image = '[Link]', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'A bandage works every time' },
ifaks = { name = 'ifaks', label = 'ifaks', weight = 200,
type = 'item', image = '[Link]', unique = false, useable = true, shouldClose =
true, combinable = nil, description = 'ifaks for healing and a complete stress
remover.' },
painkillers = { name = 'painkillers', label = 'Painkillers',
weight = 0, type = 'item', image = '[Link]', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'For pain you can\'t
stand anymore, take this pill that\'d make you feel great again' },
walkstick = { name = 'walkstick', label = 'Walking Stick',
weight = 1000, type = 'item', image = '[Link]', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Walking stick for ya\'ll
grannies out there.. HAHA' },
-- Communication
phone = { name = 'phone', label = 'Phone', weight = 700,
type = 'item', image = '[Link]', unique = true, useable = false, shouldClose =
false, combinable = nil, description = 'Neat phone ya got there' },
radio = { name = 'radio', label = 'Radio', weight =
2000, type = 'item', image = '[Link]', unique = true, useable = true,
shouldClose = true, combinable = nil, description = 'You can communicate with this
through a signal' },
iphone = { name = 'iphone', label = 'iPhone', weight =
1000, type = 'item', image = '[Link]', unique = false, useable = false,
shouldClose = true, combinable = nil, description = 'Very expensive phone' },
samsungphone = { name = 'samsungphone', label = 'Samsung S10',
weight = 1000, type = 'item', image = '[Link]', unique = false, useable =
false, shouldClose = true, combinable = nil, description = 'Very expensive
phone' },
laptop = { name = 'laptop', label = 'Laptop', weight =
4000, type = 'item', image = '[Link]', unique = false, useable = false,
shouldClose = true, combinable = nil, description = 'Expensive laptop' },
tablet = { name = 'tablet', label = 'Tablet', weight =
2000, type = 'item', image = '[Link]', unique = false, useable = false,
shouldClose = true, combinable = nil, description = 'Expensive tablet' },
fitbit = { name = 'fitbit', label = 'Fitbit', weight =
500, type = 'item', image = '[Link]', unique = true, useable = true,
shouldClose = true, combinable = nil, description = 'I like fitbit' },
radioscanner = { name = 'radioscanner', label = 'Radio
Scanner', weight = 1000, type = 'item', image = '[Link]', unique = false,
useable = false, shouldClose = true, combinable = nil, description = 'With this you
can get some police alerts. Not 100% effective however' },
pinger = { name = 'pinger', label = 'Pinger', weight =
1000, type = 'item', image = '[Link]', unique = false, useable = false,
shouldClose = true, combinable = nil, description = 'With a pinger and your phone
you can send out your location' },
cryptostick = { name = 'cryptostick', label = 'Crypto Stick',
weight = 200, type = 'item', image = '[Link]', unique = true, useable =
true, shouldClose = true, combinable = nil, description = 'Why would someone ever
buy money that doesn\'t exist.. How many would it contain..?' },
-- Cops Tools
armor = { name = 'armor', label = 'Armor', weight =
5000, type = 'item', image = '[Link]', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Some protection won\'t hurt...
right?' },
heavyarmor = { name = 'heavyarmor', label = 'Heavy Armor',
weight = 5000, type = 'item', image = '[Link]', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Some protection won\'t hurt...
right?' },
handcuffs = { name = 'handcuffs', label = 'Handcuffs',
weight = 100, type = 'item', image = '[Link]', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Comes in handy when
people misbehave. Maybe it can be used for something else?' },
police_stormram = { name = 'police_stormram', label = 'Stormram',
weight = 18000, type = 'item', image = 'police_stormram.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'A nice tool to
break into doors' },
empty_evidence_bag = { name = 'empty_evidence_bag', label = 'Empty
Evidence Bag', weight = 0, type = 'item', image = '[Link]', unique = false,
useable = false, shouldClose = false, combinable = nil, description = 'Used a lot
to keep DNA from blood, bullet shells and more' },
filled_evidence_bag = { name = 'filled_evidence_bag', label =
'Evidence Bag', weight = 200, type = 'item', image = '[Link]', unique = true,
useable = false, shouldClose = false, combinable = nil, description = 'A filled
evidence bag to see who committed the crime >:(' },
-- Firework Tools
firework1 = { name = 'firework1', label = '2Brothers',
weight = 1000, type = 'item', image = '[Link]', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Fireworks' },
firework2 = { name = 'firework2', label = 'Poppelers',
weight = 1000, type = 'item', image = '[Link]', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Fireworks' },
firework3 = { name = 'firework3', label = 'WipeOut', weight
= 1000, type = 'item', image = '[Link]', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Fireworks' },
firework4 = { name = 'firework4', label = 'Weeping Willow',
weight = 1000, type = 'item', image = '[Link]', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Fireworks' },
-- Sea Tools
dendrogyra_coral = { name = 'dendrogyra_coral', label =
'Dendrogyra', weight = 1000, type = 'item', image = 'dendrogyra_coral.png', unique
= false, useable = false, shouldClose = true, combinable = nil, description = 'Its
also known as pillar coral' },
antipatharia_coral = { name = 'antipatharia_coral', label =
'Antipatharia', weight = 1000, type = 'item', image = 'antipatharia_coral.png',
unique = false, useable = false, shouldClose = true, combinable = nil, description
= 'Its also known as black corals or thorn corals' },
diving_gear = { name = 'diving_gear', label = 'Diving Gear',
weight = 30000, type = 'item', image = 'diving_gear.png', unique = true, useable =
true, shouldClose = true, combinable = nil, description = 'An oxygen tank and a
rebreather' },
diving_fill = { name = 'diving_fill', label = 'Diving Tube',
weight = 3000, type = 'item', image = 'diving_tube.png', unique = true, useable =
true, shouldClose = true, combinable = nil, discription = 'An oxygen tube and a
rebreather' },
-- Other Tools
casinochips = { name = 'casinochips', label = 'Casino Chips',
weight = 0, type = 'item', image = '[Link]', unique = false, useable =
false, shouldClose = false, combinable = nil, description = 'Chips For Casino
Gambling' },
stickynote = { name = 'stickynote', label = 'Sticky note',
weight = 0, type = 'item', image = '[Link]', unique = true, useable =
false, shouldClose = false, combinable = nil, description = 'Sometimes handy to
remember something :)' },
moneybag = { name = 'moneybag', label = 'Money Bag', weight
= 0, type = 'item', image = '[Link]', unique = true, useable = true,
shouldClose = true, combinable = nil, description = 'A bag with cash' },
parachute = { name = 'parachute', label = 'Parachute',
weight = 30000, type = 'item', image = '[Link]', unique = true, useable =
true, shouldClose = true, combinable = nil, description = 'The sky is the limit!
Woohoo!' },
binoculars = { name = 'binoculars', label = 'Binoculars',
weight = 600, type = 'item', image = '[Link]', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Sneaky Breaky...' },
lighter = { name = 'lighter', label = 'Lighter', weight =
0, type = 'item', image = '[Link]', unique = false, useable = false,
shouldClose = true, combinable = nil, description = 'On new years eve a nice fire
to stand next to' },
certificate = { name = 'certificate', label = 'Certificate',
weight = 0, type = 'item', image = '[Link]', unique = false, useable =
false, shouldClose = true, combinable = nil, description = 'Certificate that proves
you own certain stuff' },
markedbills = { name = 'markedbills', label = 'Marked Money',
weight = 1000, type = 'item', image = '[Link]', unique = true, useable =
false, shouldClose = true, combinable = nil, description = 'Money?' },
labkey = { name = 'labkey', label = 'Key', weight = 500,
type = 'item', image = '[Link]', unique = true, useable = true, shouldClose =
true, combinable = nil, description = 'Key for a lock...?' },
printerdocument = { name = 'printerdocument', label = 'Document',
weight = 500, type = 'item', image = '[Link]', unique = true, useable
= true, shouldClose = true, combinable = nil, description = 'A nice document' },
newscam = { name = 'newscam', label = 'News Camera',
weight = 100, type = 'item', image = '[Link]', unique = true, useable = true,
shouldClose = true, combinable = nil, description = 'A camera for the news' },
newsmic = { name = 'newsmic', label = 'News Microphone',
weight = 100, type = 'item', image = '[Link]', unique = true, useable = true,
shouldClose = true, combinable = nil, description = 'A microphone for the news' },
newsbmic = { name = 'newsbmic', label = 'Boom Microphone',
weight = 100, type = 'item', image = '[Link]', unique = true, useable = true,
shouldClose = true, combinable = nil, description = 'A Useable BoomMic' },
-- Ilegal items Origen
['packaged_weed'] = {["name"] = "packaged_weed",
["label"] = "Gram of weed", ["weight"] = 0, ["type"] =
"item", ["image"] = "packaged_weed.png", ["unique"] = false,
["useable"] = true, ["shouldClose"] = false, ["combinable"] = nil,
["description"] = "Un gramo de marihuana procesada, lista para liar"},
["meth_bag"] = {["name"] = "meth_bag",
["label"] = "Bag of meth", ["weight"] = 100,
["type"] = "item", ["image"] = "[Link]",
["unique"] = false, ["useable"] = true, ["shouldClose"] = true,
["combinable"] = nil, ["description"] = "Una bolsa con varias pastillas de
metanfetamina"},
["cocaine_bag"] = {["name"] = "cocaine_bag", ["label"] =
"Decoration figure", ["weight"] = 100, ["type"] = "item",
["image"] = "[Link]", ["unique"] = false,
["useable"] = true, ["shouldClose"] = true, ["combinable"] = nil,
["description"] = "Una simple figura de decoración"},
["graffiti"] = {["name"] = "graffiti",
["label"] = "Graffiti", ["weight"] = 100,
["type"] = "item", ["image"] = "[Link]",
["unique"] = false, ["useable"] = true, ["shouldClose"] = true,
["combinable"] = nil, ["description"] = "Un bote de pintura en aerosol"},
["graffiti_cleaner"] = {["name"] = "graffiti_cleaner", ["label"] =
"Graffiti", ["weight"] = 100, ["type"] = "item",
["image"] = "graffiti_cleaner.png", ["unique"] = false,
["useable"] = true, ["shouldClose"] = true, ["combinable"] = nil,
["description"] = "Disolvente para limpiar graffitis"},
["mapterritories"] = {["name"] = "mapterritories", ["label"] =
"Territory Map", ["weight"] = 100, ["type"] = "item",
["image"] = "[Link]", ["unique"] = false,
["useable"] = true, ["shouldClose"] = true, ["combinable"] = nil,
["description"] = "Mapa de tus territorios"},
['instant_camera'] = {['name'] = 'instant_camera', ['label'] =
'Instant camera', ['weight'] = 0, ['type'] = 'item',
['image'] = '[Link]', ['unique'] = true, ['useable'] =
true, ['shouldClose'] = false, ['combinable'] = nil, ['description'] = 'A
simple camera designed to take photos at a crime scene'},
['photo'] = {['name'] = 'photo', ['label'] =
'Photo', ['weight'] = 0, ['type'] = 'item',
['image'] = '[Link]', ['unique'] = true, ['useable'] =
true, ['shouldClose'] = false, ['combinable'] = nil, ['description'] = 'A
simple camera designed to take photos at a crime scene'},
-- Police items Origen
['evidence_a'] = {["name"] = "evidence_a", ["label"] = "Evidence of
bullet", ["weight"] = 0, ["type"] = "item", ["image"] =
"evidence_a.png", ["unique"] = true, ["useable"] = false, ["shouldClose"]
= false, ["combinable"] = nil, ["description"] = "Evidence obtained from a
crime scene"},
['evidence_az'] = {["name"] = "evidence_az", ["label"] = "Evidence",
["weight"] = 0, ["type"] = "item", ["image"] = "evidence_az.png",
["unique"] = true, ["useable"] = false, ["shouldClose"] = false,
["combinable"] = nil, ["description"] = "Evidence obtained from a crime scene"},
['evidence_b'] = {["name"] = "evidence_b", ["label"] = "Vehicle evidence",
["weight"] = 0, ["type"] = "item", ["image"] = "evidence_b.png",
["unique"] = true, ["useable"] = false, ["shouldClose"] = false,
["combinable"] = nil, ["description"] = "Evidence obtained from a crime scene"},
['evidence_n'] = {["name"] = "evidence_n", ["label"] = "Impact evidence",
["weight"] = 0, ["type"] = "item", ["image"] = "evidence_n.png",
["unique"] = true, ["useable"] = false, ["shouldClose"] = false,
["combinable"] = nil, ["description"] = "Evidence obtained from a crime scene"},
['evidence_ne'] = {["name"] = "evidence_ne", ["label"] = "Footprint
evidence", ["weight"] = 0, ["type"] = "item", ["image"] =
"evidence_ne.png", ["unique"] = true, ["useable"] = false, ["shouldClose"]
= false, ["combinable"] = nil, ["description"] = "Evidence obtained from a
crime scene"},
['evidence_r'] = {["name"] = "evidence_r", ["label"] = "Blood evidence",
["weight"] = 0, ["type"] = "item", ["image"] = "evidence_r.png",
["unique"] = true, ["useable"] = false, ["shouldClose"] = false,
["combinable"] = nil, ["description"] = "Evidence obtained from a crime scene"},
['evidence_ro'] = {["name"] = "evidence_ro", ["label"] = "Evidence",
["weight"] = 0, ["type"] = "item", ["image"] = "evidence_ro.png",
["unique"] = true, ["useable"] = false, ["shouldClose"] = false,
["combinable"] = nil, ["description"] = "Evidence obtained from a crime scene"},
['evidence_v'] = {["name"] = "evidence_v", ["label"] = "Drug evidence",
["weight"] = 0, ["type"] = "item", ["image"] = "evidence_v.png",
["unique"] = true, ["useable"] = false, ["shouldClose"] = false,
["combinable"] = nil, ["description"] = "Evidence obtained from a crime scene"},
['report_evidence'] = {["name"] = "report_evidence", ["label"] =
"Evidence report", ["weight"] = 0, ["type"] = "item", ["image"] =
"report_evidence.png", ["unique"] = true, ["useable"] = true,
["shouldClose"] = false, ["combinable"] = nil, ["description"] = "Here there
can be collected up to 4 pieces of evidence"},
['k9'] = {["name"] = "k9", ["label"] = "K9 whistle", ["weight"] =
0, ["type"] = "item", ["image"] = "[Link]", ["unique"] = true,
["useable"] = true, ["shouldClose"] = false, ["combinable"] = nil,
["description"] = "Use the whistle to call the K9 unit"},
['lspd_badge'] = {["name"] = "lspd_badge", ["label"] = "Police badge",
["weight"] = 0, ["type"] = "item", ["image"] = "lspd_badge.png",
["unique"] = true, ["useable"] = true, ["shouldClose"] = false,
["combinable"] = nil, ["description"] = "Your identification as a police officer,
includes your rank and badge number"},
['bcsd_badge'] = {["name"] = "bcsd_badge", ["label"] = "Sheriff badge",
["weight"] = 0, ["type"] = "item", ["image"] = "bcsd_badge.png",
["unique"] = true, ["useable"] = true, ["shouldClose"] = false,
["combinable"] = nil, ["description"] = "Your identification as a sheriff's
agent, including your rank and badge number"},
['police_cad'] = {["name"] = "police_cad", ["label"] = "Police tablet",
["weight"] = 0, ["type"] = "item", ["image"] = "[Link]", ["unique"] =
true, ["useable"] = true, ["shouldClose"] = false, ["combinable"] = nil,
["description"] = "Your personal tablet with all the information of the San Andreas
police"},
['megaphone'] = {["name"] = "megaphone", ["label"] = "Megaphone",
["weight"] = 0, ["type"] = "item", ["image"] = "[Link]",
["unique"] = true, ["useable"] = true, ["shouldClose"] = false,
["combinable"] = nil, ["description"] = "A megaphone to make your voice heard"},