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The document defines properties for various melee weapons and handguns that can be used in a game. It includes the weapon name, label/name, weight, type, ammunition type if applicable, image file path, whether it is unique, if it can be used, and a description. Over 30 melee weapons like knives, bats and axes are listed along with over 20 types of pistols, revolvers, tasers and flare guns.

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carlosbqx5
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0% found this document useful (0 votes)
60 views25 pages

Message

The document defines properties for various melee weapons and handguns that can be used in a game. It includes the weapon name, label/name, weight, type, ammunition type if applicable, image file path, whether it is unique, if it can be used, and a description. Over 30 melee weapons like knives, bats and axes are listed along with over 20 types of pistols, revolvers, tasers and flare guns.

Uploaded by

carlosbqx5
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

QBShared = QBShared or {}

[Link] = {
-- WEAPONS
-- Melee
weapon_unarmed = { name = 'weapon_unarmed', label = 'Fists',
weight = 1000, type = 'weapon', ammotype = nil, image = '[Link]', unique =
true, useable = false, description = 'Fisticuffs' },
weapon_dagger = { name = 'weapon_dagger', label = 'Dagger',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_dagger.png', unique
= true, useable = false, description = 'A short knife with a pointed and edged
blade, used as a weapon' },
weapon_bat = { name = 'weapon_bat', label = 'Bat', weight =
1000, type = 'weapon', ammotype = nil, image = 'weapon_bat.png', unique = true,
useable = false, description = 'Used for hitting a ball in sports (or other
things)' },
weapon_bottle = { name = 'weapon_bottle', label = 'Broken
Bottle', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_bottle.png', unique = true, useable = false, description = 'A broken
bottle' },
weapon_crowbar = { name = 'weapon_crowbar', label = 'Crowbar',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_crowbar.png',
unique = true, useable = false, description = 'An iron bar with a flattened end,
used as a lever' },
weapon_flashlight = { name = 'weapon_flashlight', label =
'Flashlight', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_flashlight.png', unique = true, useable = false, description = 'A battery-
operated portable light' },
weapon_golfclub = { name = 'weapon_golfclub', label = 'Golfclub',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_golfclub.png',
unique = true, useable = false, description = 'A club used to hit the ball in golf'
},
weapon_hammer = { name = 'weapon_hammer', label = 'Hammer',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_hammer.png', unique
= true, useable = false, description = 'Used for jobs such as breaking things
(legs) and driving in nails' },
weapon_hatchet = { name = 'weapon_hatchet', label = 'Hatchet',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_hatchet.png',
unique = true, useable = false, description = 'A small axe with a short handle for
use in one hand' },
weapon_knuckle = { name = 'weapon_knuckle', label = 'Knuckle',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_knuckle.png',
unique = true, useable = false, description = 'A metal guard worn over the knuckles
in fighting, especially to increase the effect of the blows' },
weapon_knife = { name = 'weapon_knife', label = 'Knife', weight
= 1000, type = 'weapon', ammotype = nil, image = 'weapon_knife.png', unique = true,
useable = false, description = 'An instrument composed of a blade fixed into a
handle, used for cutting or as a weapon' },
weapon_machete = { name = 'weapon_machete', label = 'Machete',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_machete.png',
unique = true, useable = false, description = 'A broad, heavy knife used as a
weapon' },
weapon_switchblade = { name = 'weapon_switchblade', label =
'Switchblade', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_switchblade.png', unique = true, useable = false, description = 'A knife
with a blade that springs out from the handle when a button is pressed' },
weapon_nightstick = { name = 'weapon_nightstick', label =
'Nightstick', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_nightstick.png', unique = true, useable = false, description = 'A police
officer\'s club or billy' },
weapon_wrench = { name = 'weapon_wrench', label = 'Wrench',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_wrench.png', unique
= true, useable = false, description = 'A tool used for gripping and turning nuts,
bolts, pipes, etc' },
weapon_battleaxe = { name = 'weapon_battleaxe', label = 'Battle
Axe', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_battleaxe.png', unique = true, useable = false, description = 'A large
broad-bladed axe used in ancient warfare' },
weapon_poolcue = { name = 'weapon_poolcue', label = 'Poolcue',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_poolcue.png',
unique = true, useable = false, description = 'A stick used to strike a ball,
usually the cue ball (or other things)' },
weapon_briefcase = { name = 'weapon_briefcase', label =
'Briefcase', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_briefcase.png', unique = true, useable = false, description = 'A briefcase
for storing important documents' },
weapon_briefcase_02 = { name = 'weapon_briefcase_02', label =
'Suitcase', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_briefcase2.png', unique = true, useable = false, description = 'Wonderfull
for nice vacation to Liberty City' },
weapon_garbagebag = { name = 'weapon_garbagebag', label = 'Garbage
Bag', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_garbagebag.png', unique = true, useable = false, description = 'A garbage
bag' },
weapon_handcuffs = { name = 'weapon_handcuffs', label =
'Handcuffs', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_handcuffs.png', unique = true, useable = false, description = 'A pair of
lockable linked metal rings for securing a prisoner\'s wrists' },
weapon_bread = { name = 'weapon_bread', label = 'Baquette',
weight = 1000, type = 'weapon', ammotype = nil, image = '[Link]', unique =
true, useable = false, description = 'Bread...?' },
weapon_stone_hatchet = { name = 'weapon_stone_hatchet', label = 'Stone
Hatchet', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_stone_hatchet.png', unique = true, useable = true, description = 'Stone
Hatchet' },
weapon_candycane = { name = 'weapon_candycane', label = 'Candy
Cane', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_candycane',
unique = true, useable = true, description = 'Candy Cane' },

-- Handguns
weapon_pistol = { name = 'weapon_pistol', label = 'Walther P99',
weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_pistol.png', unique = true, useable = false, description = 'A small firearm
designed to be held in one hand' },
weapon_pistol_mk2 = { name = 'weapon_pistol_mk2', label = 'Pistol Mk
II', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_pistol_mk2.png', unique = true, useable = false, description = 'An upgraded
small firearm designed to be held in one hand' },
weapon_combatpistol = { name = 'weapon_combatpistol', label = 'Combat
Pistol', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_combatpistol.png', unique = true, useable = false, description = 'A combat
version small firearm designed to be held in one hand' },
weapon_appistol = { name = 'weapon_appistol', label = 'AP Pistol',
weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_appistol.png', unique = true, useable = false, description = 'A small
firearm designed to be held in one hand that is automatic' },
weapon_stungun = { name = 'weapon_stungun', label = 'Taser',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_stungun.png',
unique = true, useable = false, description = 'A weapon firing barbs attached by
wires to batteries, causing temporary paralysis' },
weapon_pistol50 = { name = 'weapon_pistol50', label =
'Pistol .50', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_pistol50.png', unique = true, useable = false, description = 'A .50 caliber
firearm designed to be held with both hands' },
weapon_snspistol = { name = 'weapon_snspistol', label = 'SNS
Pistol', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_snspistol.png', unique = true, useable = false, description = 'A very small
firearm designed to be easily concealed' },
weapon_heavypistol = { name = 'weapon_heavypistol', label = 'Heavy
Pistol', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_heavypistol.png', unique = true, useable = false, description = 'A hefty
firearm designed to be held in one hand (or attempted)' },
weapon_vintagepistol = { name = 'weapon_vintagepistol', label =
'Vintage Pistol', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_vintagepistol.png', unique = true, useable = false, description = 'An
antique firearm designed to be held in one hand' },
weapon_flaregun = { name = 'weapon_flaregun', label = 'Flare Gun',
weight = 1000, type = 'weapon', ammotype = 'AMMO_FLARE', image =
'weapon_flaregun.png', unique = true, useable = false, description = 'A handgun for
firing signal rockets' },
weapon_marksmanpistol = { name = 'weapon_marksmanpistol', label =
'Marksman Pistol', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image
= 'weapon_marksmanpistol.png', unique = true, useable = false, description = 'A
very accurate small firearm designed to be held in one hand' },
weapon_revolver = { name = 'weapon_revolver', label = 'Revolver',
weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_revolver.png', unique = true, useable = false, description = 'A pistol with
revolving chambers enabling several shots to be fired without reloading' },
weapon_revolver_mk2 = { name = 'weapon_revolver_mk2', label =
'Violence', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_revolver_mk2.png', unique = true, useable = true, description = 'da
Violence' },
weapon_doubleaction = { name = 'weapon_doubleaction', label = 'Double
Action Revolver', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_doubleaction.png', unique = true, useable = true, description = 'Double
Action Revolver' },
weapon_snspistol_mk2 = { name = 'weapon_snspistol_mk2', label = 'SNS
Pistol Mk II', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_snspistol_mk2.png', unique = true, useable = true, description = 'SNS
Pistol MK2' },
weapon_raypistol = { name = 'weapon_raypistol', label = 'Up-n-
Atomizer', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_raypistol.png', unique = true, useable = true, description = 'Weapon
Raypistol' },
weapon_ceramicpistol = { name = 'weapon_ceramicpistol', label =
'Ceramic Pistol', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_ceramicpistol.png', unique = true, useable = true, description = 'Weapon
Ceramicpistol' },
weapon_navyrevolver = { name = 'weapon_navyrevolver', label = 'Navy
Revolver', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_navyrevolver.png', unique = true, useable = true, description = 'Weapon
Navyrevolver' },
weapon_gadgetpistol = { name = 'weapon_gadgetpistol', label = 'Perico
Pistol', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_gadgetpistol.png', unique = true, useable = true, description = 'Weapon
Gadgetpistol' },
weapon_pistolxm3 = { name = 'weapon_pistolxm3', label = 'Pistol
XM3', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_pistolxm3.png', unique = true, useable = true, description = 'Pistol
XM3' },

-- Submachine Guns
weapon_microsmg = { name = 'weapon_microsmg', label = 'Micro SMG',
weight = 1000, type = 'weapon', ammotype = 'AMMO_SMG', image =
'weapon_microsmg.png', unique = true, useable = false, description = 'A handheld
light
weight machine gun' },
weapon_smg = { name = 'weapon_smg', label = 'SMG', weight =
1000, type = 'weapon', ammotype = 'AMMO_SMG', image = 'weapon_smg.png', unique =
true, useable = false, description = 'A handheld light
weight machine gun' },
weapon_smg_mk2 = { name = 'weapon_smg_mk2', label = 'SMG Mk II',
weight = 1000, type = 'weapon', ammotype = 'AMMO_SMG', image =
'weapon_smg_mk2.png', unique = true, useable = true, description = 'SMG MK2' },
weapon_assaultsmg = { name = 'weapon_assaultsmg', label = 'Assault
SMG', weight = 1000, type = 'weapon', ammotype = 'AMMO_SMG', image =
'weapon_assaultsmg.png', unique = true, useable = false, description = 'An assault
version of a handheld light
weight machine gun' },
weapon_combatpdw = { name = 'weapon_combatpdw', label = 'Combat
PDW', weight = 1000, type = 'weapon', ammotype = 'AMMO_SMG', image =
'weapon_combatpdw.png', unique = true, useable = false, description = 'A combat
version of a handheld light
weight machine gun' },
weapon_machinepistol = { name = 'weapon_machinepistol', label = 'Tec-
9', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_machinepistol.png', unique = true, useable = false, description = 'A self-
loading pistol capable of burst or fully automatic fire' },
weapon_minismg = { name = 'weapon_minismg', label = 'Mini SMG',
weight = 1000, type = 'weapon', ammotype = 'AMMO_SMG', image =
'weapon_minismg.png', unique = true, useable = false, description = 'A mini
handheld light
weight machine gun' },
weapon_raycarbine = { name = 'weapon_raycarbine', label = 'Unholy
Hellbringer', weight = 1000, type = 'weapon', ammotype = 'AMMO_SMG', image =
'weapon_raycarbine.png', unique = true, useable = true, description = 'Weapon
Raycarbine' },

-- Shotguns
weapon_pumpshotgun = { name = 'weapon_pumpshotgun', label = 'Pump
Shotgun', weight = 1000, type = 'weapon', ammotype = 'AMMO_SHOTGUN', image =
'weapon_pumpshotgun.png', unique = true, useable = false, description = 'A pump-
action smoothbore gun for firing small shot at short range' },
weapon_sawnoffshotgun = { name = 'weapon_sawnoffshotgun', label = 'Sawn-
off Shotgun', weight = 1000, type = 'weapon', ammotype = 'AMMO_SHOTGUN', image =
'weapon_sawnoffshotgun.png', unique = true, useable = false, description = 'A sawn-
off smoothbore gun for firing small shot at short range' },
weapon_assaultshotgun = { name = 'weapon_assaultshotgun', label =
'Assault Shotgun', weight = 1000, type = 'weapon', ammotype = 'AMMO_SHOTGUN', image
= 'weapon_assaultshotgun.png', unique = true, useable = false, description = 'An
assault version of asmoothbore gun for firing small shot at short range' },
weapon_bullpupshotgun = { name = 'weapon_bullpupshotgun', label =
'Bullpup Shotgun', weight = 1000, type = 'weapon', ammotype = 'AMMO_SHOTGUN', image
= 'weapon_bullpupshotgun.png', unique = true, useable = false, description = 'A
compact smoothbore gun for firing small shot at short range' },
weapon_musket = { name = 'weapon_musket', label = 'Musket',
weight = 1000, type = 'weapon', ammotype = 'AMMO_SHOTGUN', image =
'weapon_musket.png', unique = true, useable = false, description = 'An
infantryman\'s light gun with a long barrel, typically smooth-bored, muzzleloading,
and fired from the shoulder' },
weapon_heavyshotgun = { name = 'weapon_heavyshotgun', label = 'Heavy
Shotgun', weight = 1000, type = 'weapon', ammotype = 'AMMO_SHOTGUN', image =
'weapon_heavyshotgun.png', unique = true, useable = false, description = 'A large
smoothbore gun for firing small shot at short range' },
weapon_dbshotgun = { name = 'weapon_dbshotgun', label = 'Double-
barrel Shotgun', weight = 1000, type = 'weapon', ammotype = 'AMMO_SHOTGUN', image =
'weapon_dbshotgun.png', unique = true, useable = false, description = 'A shotgun
with two parallel barrels, allowing two single shots to be fired in quick
succession' },
weapon_autoshotgun = { name = 'weapon_autoshotgun', label = 'Auto
Shotgun', weight = 1000, type = 'weapon', ammotype = 'AMMO_SHOTGUN', image =
'weapon_autoshotgun.png', unique = true, useable = false, description = 'A shotgun
capable of rapid continous fire' },
weapon_pumpshotgun_mk2 = { name = 'weapon_pumpshotgun_mk2', label =
'Pumpshotgun Mk II', weight = 1000, type = 'weapon', ammotype = 'AMMO_SHOTGUN',
image = 'weapon_pumpshotgun_mk2.png', unique = true, useable = true, description =
'Pumpshotgun MK2' },
weapon_combatshotgun = { name = 'weapon_combatshotgun', label = 'Combat
Shotgun', weight = 1000, type = 'weapon', ammotype = 'AMMO_SHOTGUN', image =
'weapon_combatshotgun.png', unique = true, useable = true, description = 'Weapon
Combatshotgun' },

-- Assault Rifles
weapon_assaultrifle = { name = 'weapon_assaultrifle', label = 'Assault
Rifle', weight = 1000, type = 'weapon', ammotype = 'AMMO_RIFLE', image =
'weapon_assaultrifle.png', unique = true, useable = false, description = 'A rapid-
fire, magazine-fed automatic rifle designed for infantry use' },
weapon_assaultrifle_mk2 = { name = 'weapon_assaultrifle_mk2', label =
'Assault Rifle Mk II', weight = 1000, type = 'weapon', ammotype = 'AMMO_RIFLE',
image = 'weapon_assaultrifle_mk2.png', unique = true, useable = true, description =
'Assault Rifle MK2' },
weapon_carbinerifle = { name = 'weapon_carbinerifle', label = 'Carbine
Rifle', weight = 1000, type = 'weapon', ammotype = 'AMMO_RIFLE', image =
'weapon_carbinerifle.png', unique = true, useable = false, description = 'A light
weight automatic rifle' },
weapon_carbinerifle_mk2 = { name = 'weapon_carbinerifle_mk2', label =
'Carbine Rifle Mk II', weight = 1000, type = 'weapon', ammotype = 'AMMO_RIFLE',
image = 'weapon_carbinerifle_mk2.png', unique = true, useable = true, description =
'Carbine Rifle MK2' },
weapon_advancedrifle = { name = 'weapon_advancedrifle', label =
'Advanced Rifle', weight = 1000, type = 'weapon', ammotype = 'AMMO_RIFLE', image =
'weapon_advancedrifle.png', unique = true, useable = false, description = 'An
assault version of a rapid-fire, magazine-fed automatic rifle designed for infantry
use' },
weapon_specialcarbine = { name = 'weapon_specialcarbine', label =
'Special Carbine', weight = 1000, type = 'weapon', ammotype = 'AMMO_RIFLE', image =
'weapon_specialcarbine.png', unique = true, useable = false, description = 'An
extremely versatile assault rifle for any combat situation' },
weapon_bullpuprifle = { name = 'weapon_bullpuprifle', label = 'Bullpup
Rifle', weight = 1000, type = 'weapon', ammotype = 'AMMO_RIFLE', image =
'weapon_bullpuprifle.png', unique = true, useable = false, description = 'A compact
automatic assault rifle' },
weapon_compactrifle = { name = 'weapon_compactrifle', label = 'Compact
Rifle', weight = 1000, type = 'weapon', ammotype = 'AMMO_RIFLE', image =
'weapon_compactrifle.png', unique = true, useable = false, description = 'A compact
version of an assault rifle' },
weapon_specialcarbine_mk2 = { name = 'weapon_specialcarbine_mk2', label =
'Special Carbine Mk II', weight = 1000, type = 'weapon', ammotype = 'AMMO_RIFLE',
image = 'weapon_specialcarbine_mk2.png', unique = true, useable = true, description
= 'Weapon Wpecialcarbine MK2' },
weapon_bullpuprifle_mk2 = { name = 'weapon_bullpuprifle_mk2', label =
'Bullpup Rifle Mk II', weight = 1000, type = 'weapon', ammotype = 'AMMO_RIFLE',
image = 'weapon_bullpuprifle_mk2.png', unique = true, useable = true, description =
'Bull Puprifle MK2' },
weapon_militaryrifle = { name = 'weapon_militaryrifle', label =
'Military Rifle', weight = 1000, type = 'weapon', ammotype = 'AMMO_RIFLE', image =
'weapon_militaryrifle.png', unique = true, useable = true, description = 'Weapon
Militaryrifle' },

-- Light Machine Guns


weapon_mg = { name = 'weapon_mg', label = 'Machinegun',
weight = 1000, type = 'weapon', ammotype = 'AMMO_MG', image = 'weapon_mg.png',
unique = true, useable = false, description = 'An automatic gun that fires bullets
in rapid succession for as long as the trigger is pressed' },
weapon_combatmg = { name = 'weapon_combatmg', label = 'Combat MG',
weight = 1000, type = 'weapon', ammotype = 'AMMO_MG', image =
'weapon_combatmg.png', unique = true, useable = false, description = 'A combat
version of an automatic gun that fires bullets in rapid succession for as long as
the trigger is pressed' },
weapon_gusenberg = { name = 'weapon_gusenberg', label = 'Thompson
SMG', weight = 1000, type = 'weapon', ammotype = 'AMMO_MG', image =
'weapon_gusenberg.png', unique = true, useable = false, description = 'An automatic
rifle commonly referred to as a tommy gun' },
weapon_combatmg_mk2 = { name = 'weapon_combatmg_mk2', label = 'Combat
MG Mk II', weight = 1000, type = 'weapon', ammotype = 'AMMO_MG', image =
'weapon_combatmg_mk2.png', unique = true, useable = true, description = 'Weapon
Combatmg MK2' },

-- Sniper Rifles
weapon_sniperrifle = { name = 'weapon_sniperrifle', label = 'Sniper
Rifle', weight = 1000, type = 'weapon', ammotype = 'AMMO_SNIPER', image =
'weapon_sniperrifle.png', unique = true, useable = false, description = 'A high-
precision, long-range rifle' },
weapon_heavysniper = { name = 'weapon_heavysniper', label = 'Heavy
Sniper', weight = 1000, type = 'weapon', ammotype = 'AMMO_SNIPER', image =
'weapon_heavysniper.png', unique = true, useable = false, description = 'An
upgraded high-precision, long-range rifle' },
weapon_marksmanrifle = { name = 'weapon_marksmanrifle', label =
'Marksman Rifle', weight = 1000, type = 'weapon', ammotype = 'AMMO_SNIPER', image =
'weapon_marksmanrifle.png', unique = true, useable = false, description = 'A very
accurate single-fire rifle' },
weapon_remotesniper = { name = 'weapon_remotesniper', label = 'Remote
Sniper', weight = 1000, type = 'weapon', ammotype = 'AMMO_SNIPER_REMOTE', image =
'weapon_remotesniper.png', unique = true, useable = false, description = 'A
portable high-precision, long-range rifle' },
weapon_heavysniper_mk2 = { name = 'weapon_heavysniper_mk2', label =
'Heavy Sniper Mk II', weight = 1000, type = 'weapon', ammotype = 'AMMO_SNIPER',
image = 'weapon_heavysniper_mk2.png', unique = true, useable = true, description =
'Weapon Heavysniper MK2' },
weapon_marksmanrifle_mk2 = { name = 'weapon_marksmanrifle_mk2', label =
'Marksman Rifle Mk II', weight = 1000, type = 'weapon', ammotype = 'AMMO_SNIPER',
image = 'weapon_marksmanrifle_mk2.png', unique = true, useable = true, description
= 'Weapon Marksmanrifle MK2' },

-- Heavy Weapons
weapon_rpg = { name = 'weapon_rpg', label = 'RPG', weight =
1000, type = 'weapon', ammotype = 'AMMO_RPG', image = 'weapon_rpg.png', unique =
true, useable = false, description = 'A rocket-propelled grenade launcher' },
weapon_grenadelauncher = { name = 'weapon_grenadelauncher', label =
'Grenade Launcher', weight = 1000, type = 'weapon', ammotype =
'AMMO_GRENADELAUNCHER', image = 'weapon_grenadelauncher.png', unique = true,
useable = false, description = 'A weapon that fires a specially-designed large-
caliber projectile, often with an explosive, smoke or gas warhead' },
weapon_grenadelauncher_smoke = { name = 'weapon_grenadelauncher_smoke', label =
'Smoke Grenade Launcher', weight = 1000, type = 'weapon', ammotype =
'AMMO_GRENADELAUNCHER', image = 'weapon_smokegrenade.png', unique = true, useable =
false, description = 'A bomb that produces a lot of smoke when it explodes' },
weapon_minigun = { name = 'weapon_minigun', label = 'Minigun',
weight = 1000, type = 'weapon', ammotype = 'AMMO_MINIGUN', image =
'weapon_minigun.png', unique = true, useable = false, description = 'A portable
machine gun consisting of a rotating cluster of six barrels and capable of variable
rates of fire of up to 6,000 rounds per minute' },
weapon_firework = { name = 'weapon_firework', label = 'Firework
Launcher', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_firework.png', unique = true, useable = false, description = 'A device
containing gunpowder and other combustible chemicals that causes a spectacular
explosion when ignited' },
weapon_railgun = { name = 'weapon_railgun', label = 'Railgun',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_railgun.png',
unique = true, useable = false, description = 'A weapon that uses electromagnetic
force to launch high velocity projectiles' },
weapon_railgunxm3 = { name = 'weapon_railgunxm3', label = 'Railgun
XM3', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_railgunxm3.png', unique = true, useable = false, description = 'A weapon
that uses electromagnetic force to launch high velocity projectiles' },
weapon_hominglauncher = { name = 'weapon_hominglauncher', label =
'Homing Launcher', weight = 1000, type = 'weapon', ammotype = 'AMMO_STINGER', image
= 'weapon_hominglauncher.png', unique = true, useable = false, description = 'A
weapon fitted with an electronic device that enables it to find and hit a
target' },
weapon_compactlauncher = { name = 'weapon_compactlauncher', label =
'Compact Launcher', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_compactlauncher.png', unique = true, useable = false, description = 'A
compact grenade launcher' },
weapon_rayminigun = { name = 'weapon_rayminigun', label =
'Widowmaker', weight = 1000, type = 'weapon', ammotype = 'AMMO_MINIGUN', image =
'weapon_rayminigun.png', unique = true, useable = true, description = 'Weapon
Rayminigun' },

-- Throwables
weapon_grenade = { name = 'weapon_grenade', label = 'Grenade',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_grenade.png',
unique = true, useable = false, description = 'A handheld throwable bomb' },
weapon_bzgas = { name = 'weapon_bzgas', label = 'BZ Gas',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_bzgas.png', unique
= true, useable = false, description = 'A cannister of gas that causes extreme
pain' },
weapon_molotov = { name = 'weapon_molotov', label = 'Molotov',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_molotov.png',
unique = true, useable = false, description = 'A crude bomb made of a bottle filled
with a flammable liquid and fitted with a wick for lighting' },
weapon_stickybomb = { name = 'weapon_stickybomb', label = 'C4',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_stickybomb.png',
unique = true, useable = false, description = 'An explosive charge covered with an
adhesive that when thrown against an object sticks until it explodes' },
weapon_proxmine = { name = 'weapon_proxmine', label = 'Proxmine
Grenade', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_proximitymine.png', unique = true, useable = false, description = 'A bomb
placed on the ground that detonates when going within its proximity' },
weapon_snowball = { name = 'weapon_snowball', label = 'Snowball',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_snowball.png',
unique = true, useable = false, description = 'A ball of packed snow, especially
one made for throwing at other people for fun' },
weapon_pipebomb = { name = 'weapon_pipebomb', label = 'Pipe Bomb',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_pipebomb.png',
unique = true, useable = false, description = 'A homemade bomb, the components of
which are contained in a pipe' },
weapon_ball = { name = 'weapon_ball', label = 'Ball', weight =
1000, type = 'weapon', ammotype = 'AMMO_BALL', image = 'weapon_ball.png', unique =
true, useable = false, description = 'A solid or hollow spherical or egg-shaped
object that is kicked, thrown, or hit in a game' },
weapon_smokegrenade = { name = 'weapon_smokegrenade', label = 'Smoke
Grenade', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_c4.png',
unique = true, useable = false, description = 'An explosive charge that can be
remotely detonated' },
weapon_flare = { name = 'weapon_flare', label = 'Flare pistol',
weight = 1000, type = 'weapon', ammotype = 'AMMO_FLARE', image =
'weapon_flare.png', unique = true, useable = false, description = 'A small
pyrotechnic devices used for illumination and signalling' },

-- Miscellaneous
weapon_petrolcan = { name = 'weapon_petrolcan', label = 'Petrol
Can', weight = 1000, type = 'weapon', ammotype = 'AMMO_PETROLCAN', image =
'weapon_petrolcan.png', unique = true, useable = false, description = 'A robust
liquid container made from pressed steel' },
weapon_fireextinguisher = { name = 'weapon_fireextinguisher', label =
'Fire Extinguisher', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_fireextinguisher.png', unique = true, useable = false, description = 'A
portable device that discharges a jet of water, foam, gas, or other material to
extinguish a fire' },
weapon_hazardcan = { name = 'weapon_hazardcan', label = 'Hazardous
Jerry Can', weight = 1000, type = 'weapon', ammotype = 'AMMO_PETROLCAN', image =
'weapon_hazardcan.png', unique = true, useable = true, description = 'Weapon
Hazardcan' },

-- Weapon Attachments
clip_attachment = { name = 'clip_attachment', label = 'Clip',
weight = 1000, type = 'item', image = 'clip_attachment.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'A clip for a
weapon' },
drum_attachment = { name = 'drum_attachment', label = 'Drum',
weight = 1000, type = 'item', image = 'drum_attachment.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'A drum for a
weapon' },
flashlight_attachment = { name = 'flashlight_attachment', label =
'Flashlight', weight = 1000, type = 'item', image = 'flashlight_attachment.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'A flashlight for a weapon' },
suppressor_attachment = { name = 'suppressor_attachment', label =
'Suppressor', weight = 1000, type = 'item', image = 'suppressor_attachment.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'A suppressor for a weapon' },
smallscope_attachment = { name = 'smallscope_attachment', label = 'Small
Scope', weight = 1000, type = 'item', image = 'smallscope_attachment.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'A small
scope for a weapon' },
medscope_attachment = { name = 'medscope_attachment', label = 'Medium
Scope', weight = 1000, type = 'item', image = 'medscope_attachment.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'A
medium scope for a weapon' },
largescope_attachment = { name = 'largescope_attachment', label = 'Large
Scope', weight = 1000, type = 'item', image = 'largescope_attachment.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'A large
scope for a weapon' },
holoscope_attachment = { name = 'holoscope_attachment', label = 'Holo
Scope', weight = 1000, type = 'item', image = 'holoscope_attachment.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'A holo
scope for a weapon' },
advscope_attachment = { name = 'advscope_attachment', label =
'Advanced Scope', weight = 1000, type = 'item', image = 'advscope_attachment.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'An advanced scope for a weapon' },
nvscope_attachment = { name = 'nvscope_attachment', label = 'Night
Vision Scope', weight = 1000, type = 'item', image = 'nvscope_attachment.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'A night vision scope for a weapon' },
thermalscope_attachment = { name = 'thermalscope_attachment', label =
'Thermal Scope', weight = 1000, type = 'item', image =
'thermalscope_attachment.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'A thermal scope for a weapon' },
flat_muzzle_brake = { name = 'flat_muzzle_brake', label = 'Flat
Muzzle Brake', weight = 1000, type = 'item', image = 'flat_muzzle_brake.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'A muzzle brake for a weapon' },
tactical_muzzle_brake = { name = 'tactical_muzzle_brake', label =
'Tactical Muzzle Brake', weight = 1000, type = 'item', image =
'tactical_muzzle_brake.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'A muzzle brakee for a weapon' },
fat_end_muzzle_brake = { name = 'fat_end_muzzle_brake', label = 'Fat
End Muzzle Brake', weight = 1000, type = 'item', image =
'fat_end_muzzle_brake.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'A muzzle brake for a weapon' },
precision_muzzle_brake = { name = 'precision_muzzle_brake', label =
'Precision Muzzle Brake', weight = 1000, type = 'item', image =
'precision_muzzle_brake.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'A muzzle brake for a weapon' },
heavy_duty_muzzle_brake = { name = 'heavy_duty_muzzle_brake', label = 'HD
Muzzle Brake', weight = 1000, type = 'item', image = 'heavy_duty_muzzle_brake.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'A muzzle brake for a weapon' },
slanted_muzzle_brake = { name = 'slanted_muzzle_brake', label =
'Slanted Muzzle Brake', weight = 1000, type = 'item', image =
'slanted_muzzle_brake.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'A muzzle brake for a weapon' },
split_end_muzzle_brake = { name = 'split_end_muzzle_brake', label =
'Split End Muzzle Brake', weight = 1000, type = 'item', image =
'split_end_muzzle_brake.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'A muzzle brake for a weapon' },
squared_muzzle_brake = { name = 'squared_muzzle_brake', label =
'Squared Muzzle Brake', weight = 1000, type = 'item', image =
'squared_muzzle_brake.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'A muzzle brake for a weapon' },
bellend_muzzle_brake = { name = 'bellend_muzzle_brake', label =
'Bellend Muzzle Brake', weight = 1000, type = 'item', image =
'bellend_muzzle_brake.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'A muzzle brake for a weapon' },
barrel_attachment = { name = 'barrel_attachment', label = 'Barrel',
weight = 1000, type = 'item', image = 'barrel_attachment.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'A barrel for a
weapon' },
grip_attachment = { name = 'grip_attachment', label = 'Grip',
weight = 1000, type = 'item', image = 'grip_attachment.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'A grip for a
weapon' },
comp_attachment = { name = 'comp_attachment', label =
'Compensator', weight = 1000, type = 'item', image = 'comp_attachment.png', unique
= false, useable = true, shouldClose = true, combinable = nil, description = 'A
compensator for a weapon' },
luxuryfinish_attachment = { name = 'luxuryfinish_attachment', label =
'Luxury Finish', weight = 1000, type = 'item', image =
'luxuryfinish_attachment.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'A luxury finish for a weapon' },
digicamo_attachment = { name = 'digicamo_attachment', label = 'Digital
Camo', weight = 1000, type = 'item', image = 'digicamo_attachment.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'A
digital camo for a weapon' },
brushcamo_attachment = { name = 'brushcamo_attachment', label =
'Brushstroke Camo', weight = 1000, type = 'item', image =
'brushcamo_attachment.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'A brushstroke camo for a weapon' },
woodcamo_attachment = { name = 'woodcamo_attachment', label =
'Woodland Camo', weight = 1000, type = 'item', image = 'woodcamo_attachment.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'A woodland camo for a weapon' },
skullcamo_attachment = { name = 'skullcamo_attachment', label = 'Skull
Camo', weight = 1000, type = 'item', image = 'skullcamo_attachment.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'A skull
camo for a weapon' },
sessantacamo_attachment = { name = 'sessantacamo_attachment', label =
'Sessanta Nove Camo', weight = 1000, type = 'item', image =
'sessantacamo_attachment.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'A sessanta nove camo for a weapon' },
perseuscamo_attachment = { name = 'perseuscamo_attachment', label =
'Perseus Camo', weight = 1000, type = 'item', image = 'perseuscamo_attachment.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'A perseus camo for a weapon' },
leopardcamo_attachment = { name = 'leopardcamo_attachment', label =
'Leopard Camo', weight = 1000, type = 'item', image = 'leopardcamo_attachment.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'A leopard camo for a weapon' },
zebracamo_attachment = { name = 'zebracamo_attachment', label = 'Zebra
Camo', weight = 1000, type = 'item', image = 'zebracamo_attachment.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'A zebra
camo for a weapon' },
geocamo_attachment = { name = 'geocamo_attachment', label =
'Geometric Camo', weight = 1000, type = 'item', image = 'geocamo_attachment.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'A geometric camo for a weapon' },
boomcamo_attachment = { name = 'boomcamo_attachment', label = 'Boom
Camo', weight = 1000, type = 'item', image = 'boomcamo_attachment.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'A boom
camo for a weapon' },
patriotcamo_attachment = { name = 'patriotcamo_attachment', label =
'Patriot Camo', weight = 1000, type = 'item', image = 'patriotcamo_attachment.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'A patriot camo for a weapon' },

-- Weapon Tints
weapontint_0 = { name = 'weapontint_0', label = 'Default Tint',
weight = 1000, type = 'item', image = 'weapontint_black.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Default/Black
Weapon Tint' },
weapontint_1 = { name = 'weapontint_1', label = 'Green Tint',
weight = 1000, type = 'item', image = 'weapontint_green.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Green Weapon
Tint' },
weapontint_2 = { name = 'weapontint_2', label = 'Gold Tint',
weight = 1000, type = 'item', image = 'weapontint_gold.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Gold Weapon
Tint' },
weapontint_3 = { name = 'weapontint_3', label = 'Pink Tint',
weight = 1000, type = 'item', image = 'weapontint_pink.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Pink Weapon
Tint' },
weapontint_4 = { name = 'weapontint_4', label = 'Army Tint',
weight = 1000, type = 'item', image = 'weapontint_army.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Army Weapon
Tint' },
weapontint_5 = { name = 'weapontint_5', label = 'LSPD Tint',
weight = 1000, type = 'item', image = 'weapontint_lspd.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'LSPD Weapon
Tint' },
weapontint_6 = { name = 'weapontint_6', label = 'Orange Tint',
weight = 1000, type = 'item', image = 'weapontint_orange.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Orange Weapon
Tint' },
weapontint_7 = { name = 'weapontint_7', label = 'Platinum
Tint', weight = 1000, type = 'item', image = 'weapontint_plat.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Platinum
Weapon Tint' },
weapontint_mk2_0 = { name = 'weapontint_mk2_0', label = 'Classic
Black Tint', weight = 1000, type = 'item', image = 'weapontint_black.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'Classic
Black Weapon Tint for MK2 Weapons' },
weapontint_mk2_1 = { name = 'weapontint_mk2_1', label = 'Classic
Gray Tint', weight = 1000, type = 'item', image = 'weapontint_black.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'Classic
Gray Weapon Tint for MK2 Weapons' },
weapontint_mk2_2 = { name = 'weapontint_mk2_2', label = 'Classic
Two-Tone Tint', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Classic Two-Tone Weapon Tint for MK2 Weapons' },
weapontint_mk2_3 = { name = 'weapontint_mk2_3', label = 'Classic
White Tint', weight = 1000, type = 'item', image = 'weapontint_black.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'Classic
White Weapon Tint for MK2 Weapons' },
weapontint_mk2_4 = { name = 'weapontint_mk2_4', label = 'Classic
Beige Tint', weight = 1000, type = 'item', image = 'weapontint_black.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'Classic
Beige Weapon Tint for MK2 Weapons' },
weapontint_mk2_5 = { name = 'weapontint_mk2_5', label = 'Classic
Green Tint', weight = 1000, type = 'item', image = 'weapontint_black.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'Classic
Green Weapon Tint for MK2 Weapons' },
weapontint_mk2_6 = { name = 'weapontint_mk2_6', label = 'Classic
Blue Tint', weight = 1000, type = 'item', image = 'weapontint_black.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'Classic
Blue Weapon Tint for MK2 Weapons' },
weapontint_mk2_7 = { name = 'weapontint_mk2_7', label = 'Classic
Earth Tint', weight = 1000, type = 'item', image = 'weapontint_black.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'Classic
Earth Weapon Tint for MK2 Weapons' },
weapontint_mk2_8 = { name = 'weapontint_mk2_8', label = 'Classic
Brown & Black Tint', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Classic Brown & Black Weapon Tint for MK2 Weapons' },
weapontint_mk2_9 = { name = 'weapontint_mk2_9', label = 'Red
Contrast Tint', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Red Contrast Weapon Tint for MK2 Weapons' },
weapontint_mk2_10 = { name = 'weapontint_mk2_10', label = 'Blue
Contrast Tint', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Blue Contrast Weapon Tint for MK2 Weapons' },
weapontint_mk2_11 = { name = 'weapontint_mk2_11', label = 'Yellow
Contrast Tint', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Yellow Contrast Weapon Tint for MK2 Weapons' },
weapontint_mk2_12 = { name = 'weapontint_mk2_12', label = 'Orange
Contrast Tint', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Orange Contrast Weapon Tint for MK2 Weapons' },
weapontint_mk2_13 = { name = 'weapontint_mk2_13', label = 'Bold Pink
Tint', weight = 1000, type = 'item', image = 'weapontint_black.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'Bold
Pink Weapon Tint for MK2 Weapons' },
weapontint_mk2_14 = { name = 'weapontint_mk2_14', label = 'Bold
Purple & Yellow Tint', weight = 1000, type = 'item', image =
'weapontint_black.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Bold Purple & Yellow Weapon Tint for MK2
Weapons' },
weapontint_mk2_15 = { name = 'weapontint_mk2_15', label = 'Bold
Orange Tint', weight = 1000, type = 'item', image = 'weapontint_black.png', unique
= false, useable = true, shouldClose = true, combinable = nil, description = 'Bold
Orange Weapon Tint for MK2 Weapons' },
weapontint_mk2_16 = { name = 'weapontint_mk2_16', label = 'Bold
Green & Purple Tint', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Bold Green & Purple Weapon Tint for MK2 Weapons' },
weapontint_mk2_17 = { name = 'weapontint_mk2_17', label = 'Bold Red
Features Tint', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Bold Red Features Weapon Tint for MK2 Weapons' },
weapontint_mk2_18 = { name = 'weapontint_mk2_18', label = 'Bold
Green Features Tint', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Bold Green Features Weapon Tint for MK2 Weapons' },
weapontint_mk2_19 = { name = 'weapontint_mk2_19', label = 'Bold Cyan
Features Tint', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Bold Cyan Features Weapon Tint for MK2 Weapons' },
weapontint_mk2_20 = { name = 'weapontint_mk2_20', label = 'Bold
Yellow Features Tint', weight = 1000, type = 'item', image =
'weapontint_black.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Bold Yellow Features Weapon Tint for MK2
Weapons' },
weapontint_mk2_21 = { name = 'weapontint_mk2_21', label = 'Bold Red
& White Tint', weight = 1000, type = 'item', image = 'weapontint_black.png', unique
= false, useable = true, shouldClose = true, combinable = nil, description = 'Bold
Red & White Weapon Tint for MK2 Weapons' },
weapontint_mk2_22 = { name = 'weapontint_mk2_22', label = 'Bold Blue
& White Tint', weight = 1000, type = 'item', image = 'weapontint_black.png', unique
= false, useable = true, shouldClose = true, combinable = nil, description = 'Bold
Blue & White Weapon Tint for MK2 Weapons' },
weapontint_mk2_23 = { name = 'weapontint_mk2_23', label = 'Metallic
Gold Tint', weight = 1000, type = 'item', image = 'weapontint_black.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description =
'Metallic Gold Weapon Tint for MK2 Weapons' },
weapontint_mk2_24 = { name = 'weapontint_mk2_24', label = 'Metallic
Platinum Tint', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Metallic Platinum Weapon Tint for MK2 Weapons' },
weapontint_mk2_25 = { name = 'weapontint_mk2_25', label = 'Metallic
Gray & Lilac Tint', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Metallic Gray & Lilac Weapon Tint for MK2 Weapons' },
weapontint_mk2_26 = { name = 'weapontint_mk2_26', label = 'Metallic
Purple & Lime Tint', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Metallic Purple & Lime Weapon Tint for MK2 Weapons' },
weapontint_mk2_27 = { name = 'weapontint_mk2_27', label = 'Metallic
Red Tint', weight = 1000, type = 'item', image = 'weapontint_black.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description =
'Metallic Red Weapon Tint for MK2 Weapons' },
weapontint_mk2_28 = { name = 'weapontint_mk2_28', label = 'Metallic
Green Tint', weight = 1000, type = 'item', image = 'weapontint_black.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description =
'Metallic Green Weapon Tint for MK2 Weapons' },
weapontint_mk2_29 = { name = 'weapontint_mk2_29', label = 'Metallic
Blue Tint', weight = 1000, type = 'item', image = 'weapontint_black.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description =
'Metallic Blue Weapon Tint for MK2 Weapons' },
weapontint_mk2_30 = { name = 'weapontint_mk2_30', label = 'Metallic
White & Aqua Tint', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Metallic White & Aqua Weapon Tint for MK2 Weapons' },
weapontint_mk2_31 = { name = 'weapontint_mk2_31', label = 'Metallic
Orange & Yellow Tint', weight = 1000, type = 'item', image =
'weapontint_black.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Metallic Orange & Yellow Weapon Tint for MK2
Weapons' },
weapontint_mk2_32 = { name = 'weapontint_mk2_32', label = 'Metallic
Red and Yellow Tint', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Metallic Red and Yellow Weapon Tint for MK2 Weapons' },
-- ITEMS

-- Ammo ITEMS
pistol_ammo = { name = 'pistol_ammo', label = 'Pistol ammo',
weight = 200, type = 'item', image = 'pistol_ammo.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Ammo for Pistols' },
rifle_ammo = { name = 'rifle_ammo', label = 'Rifle ammo',
weight = 1000, type = 'item', image = 'rifle_ammo.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Ammo for Rifles' },
smg_ammo = { name = 'smg_ammo', label = 'SMG ammo', weight
= 500, type = 'item', image = 'smg_ammo.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Ammo for Sub Machine Guns' },
shotgun_ammo = { name = 'shotgun_ammo', label = 'Shotgun ammo',
weight = 500, type = 'item', image = 'shotgun_ammo.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Ammo for Shotguns' },
mg_ammo = { name = 'mg_ammo', label = 'MG ammo', weight =
1000, type = 'item', image = 'mg_ammo.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Ammo for Machine Guns' },
snp_ammo = { name = 'snp_ammo', label = 'Sniper ammo',
weight = 1000, type = 'item', image = 'rifle_ammo.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Ammo for Sniper
Rifles' },
emp_ammo = { name = 'emp_ammo', label = 'EMP Ammo', weight
= 200, type = 'item', image = 'emp_ammo.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Ammo for EMP Launcher' },

-- Card ITEMS
id_card = { name = 'id_card', label = 'ID Card', weight =
0, type = 'item', image = 'id_card.png', unique = true, useable = true, shouldClose
= false, combinable = nil, description = 'A card containing all your information to
identify yourself' },
driver_license = { name = 'driver_license', label = 'Drivers
License', weight = 0, type = 'item', image = 'driver_license.png', unique = true,
useable = true, shouldClose = false, combinable = nil, description = 'Permit to
show you can drive a vehicle' },
lawyerpass = { name = 'lawyerpass', label = 'Lawyer Pass',
weight = 0, type = 'item', image = '[Link]', unique = true, useable = true,
shouldClose = false, combinable = nil, description = 'Pass exclusive to lawyers to
show they can represent a suspect' },
weaponlicense = { name = 'weaponlicense', label = 'Weapon
License', weight = 0, type = 'item', image = 'weapon_license.png', unique = true,
useable = true, shouldClose = true, combinable = nil, description = 'Weapon
License' },
bank_card = { name = 'bank_card', label = 'Bank Card',
weight = 0, type = 'item', image = 'bank_card.png', unique = true, useable = true,
shouldClose = true, combinable = nil, description = 'Used to access ATM' },
security_card_01 = { name = 'security_card_01', label = 'Security
Card A', weight = 0, type = 'item', image = 'security_card_01.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'A security
card... I wonder what it goes to' },
security_card_02 = { name = 'security_card_02', label = 'Security
Card B', weight = 0, type = 'item', image = 'security_card_02.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'A security
card... I wonder what it goes to' },

-- Eat ITEMS
tosti = { name = 'tosti', label = 'Grilled Cheese
Sandwich', weight = 200, type = 'item', image = '[Link]', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Nice to
eat' },
twerks_candy = { name = 'twerks_candy', label = 'Twerks',
weight = 100, type = 'item', image = 'twerks_candy.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Some delicious candy :O'
},
snikkel_candy = { name = 'snikkel_candy', label = 'Snikkel',
weight = 100, type = 'item', image = 'snikkel_candy.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Some delicious candy :O'
},
sandwich = { name = 'sandwich', label = 'Sandwich', weight
= 200, type = 'item', image = '[Link]', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Nice bread for your
stomach' },

-- Drink ITEMS
water_bottle = { name = 'water_bottle', label = 'Bottle of
Water', weight = 500, type = 'item', image = 'water_bottle.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'For all the
thirsty out there' },
coffee = { name = 'coffee', label = 'Coffee', weight =
200, type = 'item', image = '[Link]', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Pump 4 Caffeine' },
kurkakola = { name = 'kurkakola', label = 'Cola', weight =
500, type = 'item', image = '[Link]', unique = false, useable = true, shouldClose
= true, combinable = nil, description = 'For all the thirsty out there' },

-- Alcohol
beer = { name = 'beer', label = 'Beer', weight = 500,
type = 'item', image = '[Link]', unique = false, useable = true, shouldClose =
true, combinable = nil, description = 'Nothing like a good cold beer!' },
whiskey = { name = 'whiskey', label = 'Whiskey', weight =
500, type = 'item', image = '[Link]', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'For all the thirsty out there'
},
vodka = { name = 'vodka', label = 'Vodka', weight = 500,
type = 'item', image = '[Link]', unique = false, useable = true, shouldClose =
true, combinable = nil, description = 'For all the thirsty out there' },
grape = { name = 'grape', label = 'Grape', weight = 100,
type = 'item', image = '[Link]', unique = false, useable = true, shouldClose =
false, combinable = nil, description = 'Mmmmh yummie, grapes' },
wine = { name = 'wine', label = 'Wine', weight = 300,
type = 'item', image = '[Link]', unique = false, useable = true, shouldClose =
false, combinable = nil, description = 'Some good wine to drink on a fine
evening' },
grapejuice = { name = 'grapejuice', label = 'Grape Juice',
weight = 200, type = 'item', image = '[Link]', unique = false, useable =
true, shouldClose = false, combinable = nil, description = 'Grape juice is said to
be healthy' },

-- Drugs
joint = { name = 'joint', label = 'Joint', weight = 0,
type = 'item', image = '[Link]', unique = false, useable = true, shouldClose =
true, combinable = nil, description = 'Sidney would be very proud at you' },
cokebaggy = { name = 'cokebaggy', label = 'Bag of Coke',
weight = 0, type = 'item', image = 'cocaine_baggy.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'To get happy real quick'
},
crack_baggy = { name = 'crack_baggy', label = 'Bag of Crack',
weight = 0, type = 'item', image = 'crack_baggy.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'To get happy faster' },
xtcbaggy = { name = 'xtcbaggy', label = 'Bag of XTC',
weight = 0, type = 'item', image = 'xtc_baggy.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Pop those pills baby' },
coke_brick = { name = 'coke_brick', label = 'Coke Brick',
weight = 1000, type = 'item', image = 'coke_brick.png', unique = true, useable =
false, shouldClose = true, combinable = nil, description = 'Heavy package of
cocaine, mostly used for deals and takes a lot of space' },
weed_brick = { name = 'weed_brick', label = 'Weed Brick',
weight = 1000, type = 'item', image = 'weed_brick.png', unique = false, useable =
false, shouldClose = true, combinable = nil, description = '1KG Weed Brick to sell
to large customers.' },
coke_small_brick = { name = 'coke_small_brick', label = 'Coke
Package', weight = 350, type = 'item', image = 'coke_small_brick.png', unique =
true, useable = false, shouldClose = true, combinable = nil, description = 'Small
package of cocaine, mostly used for deals and takes a lot of space' },
oxy = { name = 'oxy', label = 'Prescription Oxy',
weight = 0, type = 'item', image = '[Link]', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'The Label Has Been Ripped Off'
},
meth = { name = 'meth', label = 'Meth', weight = 100,
type = 'item', image = 'meth_baggy.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'A baggie of Meth' },
rolling_paper = { name = 'rolling_paper', label = 'Rolling
Paper', weight = 0, type = 'item', image = 'rolling_paper.png', unique = false,
useable = false, shouldClose = true, combinable = { accept = { 'weed_whitewidow',
'weed_skunk', 'weed_purplehaze', 'weed_ogkush', 'weed_amnesia', 'weed_ak47' },
reward = 'joint', anim = { dict =
'anim@amb@business@weed@weed_inspecting_high_dry@', lib =
'weed_inspecting_high_base_inspector', text = 'Rolling joint', timeOut = 5000, } },
description = 'Paper made specifically for encasing and smoking tobacco or
cannabis.' },

-- Seed And Weed


weed_whitewidow = { name = 'weed_whitewidow', label = 'White Widow
2g', weight = 200, type = 'item', image = 'weed_baggy.png', unique = false, useable
= true, shouldClose = false, combinable = nil, description = 'A weed bag with 2g
White Widow' },
weed_skunk = { name = 'weed_skunk', label = 'Skunk 2g',
weight = 200, type = 'item', image = 'weed_baggy.png', unique = false, useable =
true, shouldClose = false, combinable = nil, description = 'A weed bag with 2g
Skunk' },
weed_purplehaze = { name = 'weed_purplehaze', label = 'Purple Haze
2g', weight = 200, type = 'item', image = 'weed_baggy.png', unique = false, useable
= true, shouldClose = false, combinable = nil, description = 'A weed bag with 2g
Purple Haze' },
weed_ogkush = { name = 'weed_ogkush', label = 'OGKush 2g',
weight = 200, type = 'item', image = 'weed_baggy.png', unique = false, useable =
true, shouldClose = false, combinable = nil, description = 'A weed bag with 2g OG
Kush' },
weed_amnesia = { name = 'weed_amnesia', label = 'Amnesia 2g',
weight = 200, type = 'item', image = 'weed_baggy.png', unique = false, useable =
true, shouldClose = false, combinable = nil, description = 'A weed bag with 2g
Amnesia' },
weed_ak47 = { name = 'weed_ak47', label = 'AK47 2g', weight
= 200, type = 'item', image = 'weed_baggy.png', unique = false, useable = true,
shouldClose = false, combinable = nil, description = 'A weed bag with 2g AK47' },
weed_whitewidow_seed = { name = 'weed_whitewidow_seed', label = 'White
Widow Seed', weight = 0, type = 'item', image = 'weed_seed.png', unique = false,
useable = true, shouldClose = false, combinable = nil, description = 'A weed seed
of White Widow' },
weed_skunk_seed = { name = 'weed_skunk_seed', label = 'Skunk
Seed', weight = 0, type = 'item', image = 'weed_seed.png', unique = false, useable
= true, shouldClose = true, combinable = nil, description = 'A weed seed of
Skunk' },
weed_purplehaze_seed = { name = 'weed_purplehaze_seed', label = 'Purple
Haze Seed', weight = 0, type = 'item', image = 'weed_seed.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'A weed seed of
Purple Haze' },
weed_ogkush_seed = { name = 'weed_ogkush_seed', label = 'OGKush
Seed', weight = 0, type = 'item', image = 'weed_seed.png', unique = false, useable
= true, shouldClose = true, combinable = nil, description = 'A weed seed of OG
Kush' },
weed_amnesia_seed = { name = 'weed_amnesia_seed', label = 'Amnesia
Seed', weight = 0, type = 'item', image = 'weed_seed.png', unique = false, useable
= true, shouldClose = true, combinable = nil, description = 'A weed seed of
Amnesia' },
weed_ak47_seed = { name = 'weed_ak47_seed', label = 'AK47 Seed',
weight = 0, type = 'item', image = 'weed_seed.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'A weed seed of AK47' },
empty_weed_bag = { name = 'empty_weed_bag', label = 'Empty Weed
Bag', weight = 0, type = 'item', image = 'weed_baggy_empty.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'A small empty
bag' },
weed_nutrition = { name = 'weed_nutrition', label = 'Plant
Fertilizer', weight = 2000, type = 'item', image = 'weed_nutrition.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'Plant
nutrition' },

-- Material
plastic = { name = 'plastic', label = 'Plastic', weight =
100, type = 'item', image = '[Link]', unique = false, useable = false,
shouldClose = false, combinable = nil, description = 'RECYCLE! - Greta Thunberg
2019' },
metalscrap = { name = 'metalscrap', label = 'Metal Scrap',
weight = 100, type = 'item', image = '[Link]', unique = false, useable =
false, shouldClose = false, combinable = nil, description = 'You can probably make
something nice out of this' },
copper = { name = 'copper', label = 'Copper', weight =
100, type = 'item', image = '[Link]', unique = false, useable = false,
shouldClose = false, combinable = nil, description = 'Nice piece of metal that you
can probably use for something' },
aluminum = { name = 'aluminum', label = 'Aluminium', weight
= 100, type = 'item', image = '[Link]', unique = false, useable = false,
shouldClose = false, combinable = nil, description = 'Nice piece of metal that you
can probably use for something' },
aluminumoxide = { name = 'aluminumoxide', label = 'Aluminium
Powder', weight = 100, type = 'item', image = '[Link]', unique = false,
useable = false, shouldClose = false, combinable = nil, description = 'Some powder
to mix with' },
iron = { name = 'iron', label = 'Iron', weight = 100,
type = 'item', image = '[Link]', unique = false, useable = false, shouldClose =
false, combinable = nil, description = 'Handy piece of metal that you can probably
use for something' },
ironoxide = { name = 'ironoxide', label = 'Iron Powder',
weight = 100, type = 'item', image = '[Link]', unique = false, useable =
false, shouldClose = false, combinable = { accept = { 'aluminumoxide' }, reward =
'thermite', anim = { dict = 'anim@amb@business@weed@weed_inspecting_high_dry@', lib
= 'weed_inspecting_high_base_inspector', text = 'Mixing powder..', timeOut =
10000 } }, description = 'Some powder to mix with.' },
steel = { name = 'steel', label = 'Steel', weight = 100,
type = 'item', image = '[Link]', unique = false, useable = false, shouldClose =
false, combinable = nil, description = 'Nice piece of metal that you can probably
use for something' },
rubber = { name = 'rubber', label = 'Rubber', weight =
100, type = 'item', image = '[Link]', unique = false, useable = false,
shouldClose = false, combinable = nil, description = 'Rubber, I believe you can
make your own rubber ducky with it :D' },
glass = { name = 'glass', label = 'Glass', weight = 100,
type = 'item', image = '[Link]', unique = false, useable = false, shouldClose =
false, combinable = nil, description = 'It is very fragile, watch out' },

-- Tools
lockpick = { name = 'lockpick', label = 'Lockpick', weight
= 300, type = 'item', image = '[Link]', unique = false, useable = true,
shouldClose = true, combinable = { accept = { 'screwdriverset' }, reward =
'advancedlockpick', anim = { dict =
'anim@amb@business@weed@weed_inspecting_high_dry@', lib =
'weed_inspecting_high_base_inspector', text = 'Crafting lockpick', timeOut =
7500, } }, description = 'Very useful if you lose your keys a lot.. or if you want
to use it for something else...' },
advancedlockpick = { name = 'advancedlockpick', label = 'Advanced
Lockpick', weight = 500, type = 'item', image = '[Link]', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'If you
lose your keys a lot this is very useful... Also useful to open your beers' },
electronickit = { name = 'electronickit', label = 'Electronic
Kit', weight = 100, type = 'item', image = '[Link]', unique = false,
useable = true, shouldClose = true, combinable = { accept = { 'gatecrack' }, reward
= 'trojan_usb', anim = nil }, description = 'If you\'ve always wanted to build a
robot you can maybe start here. Maybe you\'ll be the new Elon Musk?' },
gatecrack = { name = 'gatecrack', label = 'Gatecrack',
weight = 0, type = 'item', image = 'usb_device.png', unique = false, useable =
false, shouldClose = true, combinable = nil, description = 'Handy software to tear
down some fences' },
thermite = { name = 'thermite', label = 'Thermite', weight
= 1000, type = 'item', image = '[Link]', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Sometimes you\'d wish for
everything to burn' },
trojan_usb = { name = 'trojan_usb', label = 'Trojan USB',
weight = 0, type = 'item', image = 'usb_device.png', unique = false, useable =
false, shouldClose = true, combinable = nil, description = 'Handy software to shut
down some systems' },
screwdriverset = { name = 'screwdriverset', label = 'Toolkit',
weight = 1000, type = 'item', image = '[Link]', unique = false, useable
= false, shouldClose = false, combinable = nil, description = 'Very useful to
screw... screws...' },
drill = { name = 'drill', label = 'Drill', weight =
20000, type = 'item', image = '[Link]', unique = false, useable = false,
shouldClose = false, combinable = nil, description = 'The real deal...' },

-- Vehicle Tools
nitrous = { name = 'nitrous', label = 'Nitrous', weight =
1000, type = 'item', image = '[Link]', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Speed up, gas pedal! :D' },
repairkit = { name = 'repairkit', label = 'Repairkit',
weight = 2500, type = 'item', image = '[Link]', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'A nice toolbox with
stuff to repair your vehicle' },
advancedrepairkit = { name = 'advancedrepairkit', label = 'Advanced
Repairkit', weight = 4000, type = 'item', image = '[Link]', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'A nice
toolbox with stuff to repair your vehicle' },
cleaningkit = { name = 'cleaningkit', label = 'Cleaning Kit',
weight = 250, type = 'item', image = '[Link]', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'A microfiber cloth with
some soap will let your car sparkle again!' },
tunerlaptop = { name = 'tunerlaptop', label = 'Tunerchip',
weight = 2000, type = 'item', image = '[Link]', unique = true, useable =
true, shouldClose = true, combinable = nil, description = 'With this tunerchip you
can get your car on steroids... If you know what you\'re doing' },
harness = { name = 'harness', label = 'Race Harness',
weight = 1000, type = 'item', image = '[Link]', unique = true, useable = true,
shouldClose = true, combinable = nil, description = 'Racing Harness so no matter
what you stay in the car' },
jerry_can = { name = 'jerry_can', label = 'Jerrycan 20L',
weight = 20000, type = 'item', image = 'jerry_can.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'A can full of Fuel' },
tirerepairkit = { name = 'tirerepairkit', label = 'Tire Repair
Kit', weight = 1000, type = 'item', image = '[Link]', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'A kit to
repair your tires' },

-- Mechanic Parts
veh_toolbox = { name = 'veh_toolbox', label = 'Toolbox',
weight = 1000, type = 'item', image = 'veh_toolbox.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Check vehicle status' },
veh_armor = { name = 'veh_armor', label = 'Armor', weight =
1000, type = 'item', image = 'veh_armor.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Upgrade vehicle armor' },
veh_brakes = { name = 'veh_brakes', label = 'Brakes', weight
= 1000, type = 'item', image = 'veh_brakes.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Upgrade vehicle brakes' },
veh_engine = { name = 'veh_engine', label = 'Engine', weight
= 1000, type = 'item', image = 'veh_engine.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Upgrade vehicle engine' },
veh_suspension = { name = 'veh_suspension', label = 'Suspension',
weight = 1000, type = 'item', image = 'veh_suspension.png', unique = false, useable
= true, shouldClose = true, combinable = nil, description = 'Upgrade vehicle
suspension' },
veh_transmission = { name = 'veh_transmission', label =
'Transmission', weight = 1000, type = 'item', image = 'veh_transmission.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Upgrade vehicle transmission' },
veh_turbo = { name = 'veh_turbo', label = 'Turbo', weight =
1000, type = 'item', image = 'veh_turbo.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Install vehicle turbo' },
veh_interior = { name = 'veh_interior', label = 'Interior',
weight = 1000, type = 'item', image = 'veh_interior.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Upgrade vehicle
interior' },
veh_exterior = { name = 'veh_exterior', label = 'Exterior',
weight = 1000, type = 'item', image = 'veh_exterior.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Upgrade vehicle
exterior' },
veh_wheels = { name = 'veh_wheels', label = 'Wheels', weight
= 1000, type = 'item', image = 'veh_wheels.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Upgrade vehicle wheels' },
veh_neons = { name = 'veh_neons', label = 'Neons', weight =
1000, type = 'item', image = 'veh_neons.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Upgrade vehicle neons' },
veh_xenons = { name = 'veh_xenons', label = 'Xenons', weight
= 1000, type = 'item', image = 'veh_xenons.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Upgrade vehicle xenons' },
veh_tint = { name = 'veh_tint', label = 'Tints', weight =
1000, type = 'item', image = 'veh_tint.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Install vehicle tint' },
veh_plates = { name = 'veh_plates', label = 'Plates', weight
= 1000, type = 'item', image = 'veh_plates.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Install vehicle plates' },

-- Medication
firstaid = { name = 'firstaid', label = 'First Aid', weight
= 2500, type = 'item', image = '[Link]', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'You can use this First Aid kit
to get people back on their feet' },
bandage = { name = 'bandage', label = 'Bandage', weight =
0, type = 'item', image = '[Link]', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'A bandage works every time' },
ifaks = { name = 'ifaks', label = 'ifaks', weight = 200,
type = 'item', image = '[Link]', unique = false, useable = true, shouldClose =
true, combinable = nil, description = 'ifaks for healing and a complete stress
remover.' },
painkillers = { name = 'painkillers', label = 'Painkillers',
weight = 0, type = 'item', image = '[Link]', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'For pain you can\'t
stand anymore, take this pill that\'d make you feel great again' },
walkstick = { name = 'walkstick', label = 'Walking Stick',
weight = 1000, type = 'item', image = '[Link]', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Walking stick for ya\'ll
grannies out there.. HAHA' },

-- Communication
phone = { name = 'phone', label = 'Phone', weight = 700,
type = 'item', image = '[Link]', unique = true, useable = false, shouldClose =
false, combinable = nil, description = 'Neat phone ya got there' },
radio = { name = 'radio', label = 'Radio', weight =
2000, type = 'item', image = '[Link]', unique = true, useable = true,
shouldClose = true, combinable = nil, description = 'You can communicate with this
through a signal' },
iphone = { name = 'iphone', label = 'iPhone', weight =
1000, type = 'item', image = '[Link]', unique = false, useable = false,
shouldClose = true, combinable = nil, description = 'Very expensive phone' },
samsungphone = { name = 'samsungphone', label = 'Samsung S10',
weight = 1000, type = 'item', image = '[Link]', unique = false, useable =
false, shouldClose = true, combinable = nil, description = 'Very expensive
phone' },
laptop = { name = 'laptop', label = 'Laptop', weight =
4000, type = 'item', image = '[Link]', unique = false, useable = false,
shouldClose = true, combinable = nil, description = 'Expensive laptop' },
tablet = { name = 'tablet', label = 'Tablet', weight =
2000, type = 'item', image = '[Link]', unique = false, useable = false,
shouldClose = true, combinable = nil, description = 'Expensive tablet' },
fitbit = { name = 'fitbit', label = 'Fitbit', weight =
500, type = 'item', image = '[Link]', unique = true, useable = true,
shouldClose = true, combinable = nil, description = 'I like fitbit' },
radioscanner = { name = 'radioscanner', label = 'Radio
Scanner', weight = 1000, type = 'item', image = '[Link]', unique = false,
useable = false, shouldClose = true, combinable = nil, description = 'With this you
can get some police alerts. Not 100% effective however' },
pinger = { name = 'pinger', label = 'Pinger', weight =
1000, type = 'item', image = '[Link]', unique = false, useable = false,
shouldClose = true, combinable = nil, description = 'With a pinger and your phone
you can send out your location' },
cryptostick = { name = 'cryptostick', label = 'Crypto Stick',
weight = 200, type = 'item', image = '[Link]', unique = true, useable =
true, shouldClose = true, combinable = nil, description = 'Why would someone ever
buy money that doesn\'t exist.. How many would it contain..?' },

-- Theft and Jewelry


rolex = { name = 'rolex', label = 'Golden Watch', weight
= 1500, type = 'item', image = '[Link]', unique = false, useable = false,
shouldClose = true, combinable = nil, description = 'A golden watch seems like the
jackpot to me!' },
diamond_ring = { name = 'diamond_ring', label = 'Diamond Ring',
weight = 1500, type = 'item', image = 'diamond_ring.png', unique = false, useable =
false, shouldClose = true, combinable = nil, description = 'A diamond ring seems
like the jackpot to me!' },
diamond = { name = 'diamond', label = 'Diamond', weight =
1000, type = 'item', image = '[Link]', unique = false, useable = false,
shouldClose = true, combinable = nil, description = 'A diamond seems like the
jackpot to me!' },
goldchain = { name = 'goldchain', label = 'Golden Chain',
weight = 1500, type = 'item', image = '[Link]', unique = false, useable =
false, shouldClose = true, combinable = nil, description = 'A golden chain seems
like the jackpot to me!' },
tenkgoldchain = { name = 'tenkgoldchain', label = '10k Gold
Chain', weight = 2000, type = 'item', image = '[Link]', unique = false,
useable = false, shouldClose = true, combinable = nil, description = '10 carat
golden chain' },
goldbar = { name = 'goldbar', label = 'Gold Bar', weight =
7000, type = 'item', image = '[Link]', unique = false, useable = false,
shouldClose = true, combinable = nil, description = 'Looks pretty expensive to
me' },

-- Cops Tools
armor = { name = 'armor', label = 'Armor', weight =
5000, type = 'item', image = '[Link]', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Some protection won\'t hurt...
right?' },
heavyarmor = { name = 'heavyarmor', label = 'Heavy Armor',
weight = 5000, type = 'item', image = '[Link]', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Some protection won\'t hurt...
right?' },
handcuffs = { name = 'handcuffs', label = 'Handcuffs',
weight = 100, type = 'item', image = '[Link]', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Comes in handy when
people misbehave. Maybe it can be used for something else?' },
police_stormram = { name = 'police_stormram', label = 'Stormram',
weight = 18000, type = 'item', image = 'police_stormram.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'A nice tool to
break into doors' },
empty_evidence_bag = { name = 'empty_evidence_bag', label = 'Empty
Evidence Bag', weight = 0, type = 'item', image = '[Link]', unique = false,
useable = false, shouldClose = false, combinable = nil, description = 'Used a lot
to keep DNA from blood, bullet shells and more' },
filled_evidence_bag = { name = 'filled_evidence_bag', label =
'Evidence Bag', weight = 200, type = 'item', image = '[Link]', unique = true,
useable = false, shouldClose = false, combinable = nil, description = 'A filled
evidence bag to see who committed the crime >:(' },

-- Firework Tools
firework1 = { name = 'firework1', label = '2Brothers',
weight = 1000, type = 'item', image = '[Link]', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Fireworks' },
firework2 = { name = 'firework2', label = 'Poppelers',
weight = 1000, type = 'item', image = '[Link]', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Fireworks' },
firework3 = { name = 'firework3', label = 'WipeOut', weight
= 1000, type = 'item', image = '[Link]', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Fireworks' },
firework4 = { name = 'firework4', label = 'Weeping Willow',
weight = 1000, type = 'item', image = '[Link]', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Fireworks' },

-- Sea Tools
dendrogyra_coral = { name = 'dendrogyra_coral', label =
'Dendrogyra', weight = 1000, type = 'item', image = 'dendrogyra_coral.png', unique
= false, useable = false, shouldClose = true, combinable = nil, description = 'Its
also known as pillar coral' },
antipatharia_coral = { name = 'antipatharia_coral', label =
'Antipatharia', weight = 1000, type = 'item', image = 'antipatharia_coral.png',
unique = false, useable = false, shouldClose = true, combinable = nil, description
= 'Its also known as black corals or thorn corals' },
diving_gear = { name = 'diving_gear', label = 'Diving Gear',
weight = 30000, type = 'item', image = 'diving_gear.png', unique = true, useable =
true, shouldClose = true, combinable = nil, description = 'An oxygen tank and a
rebreather' },
diving_fill = { name = 'diving_fill', label = 'Diving Tube',
weight = 3000, type = 'item', image = 'diving_tube.png', unique = true, useable =
true, shouldClose = true, combinable = nil, discription = 'An oxygen tube and a
rebreather' },

-- Other Tools
casinochips = { name = 'casinochips', label = 'Casino Chips',
weight = 0, type = 'item', image = '[Link]', unique = false, useable =
false, shouldClose = false, combinable = nil, description = 'Chips For Casino
Gambling' },
stickynote = { name = 'stickynote', label = 'Sticky note',
weight = 0, type = 'item', image = '[Link]', unique = true, useable =
false, shouldClose = false, combinable = nil, description = 'Sometimes handy to
remember something :)' },
moneybag = { name = 'moneybag', label = 'Money Bag', weight
= 0, type = 'item', image = '[Link]', unique = true, useable = true,
shouldClose = true, combinable = nil, description = 'A bag with cash' },
parachute = { name = 'parachute', label = 'Parachute',
weight = 30000, type = 'item', image = '[Link]', unique = true, useable =
true, shouldClose = true, combinable = nil, description = 'The sky is the limit!
Woohoo!' },
binoculars = { name = 'binoculars', label = 'Binoculars',
weight = 600, type = 'item', image = '[Link]', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Sneaky Breaky...' },
lighter = { name = 'lighter', label = 'Lighter', weight =
0, type = 'item', image = '[Link]', unique = false, useable = false,
shouldClose = true, combinable = nil, description = 'On new years eve a nice fire
to stand next to' },
certificate = { name = 'certificate', label = 'Certificate',
weight = 0, type = 'item', image = '[Link]', unique = false, useable =
false, shouldClose = true, combinable = nil, description = 'Certificate that proves
you own certain stuff' },
markedbills = { name = 'markedbills', label = 'Marked Money',
weight = 1000, type = 'item', image = '[Link]', unique = true, useable =
false, shouldClose = true, combinable = nil, description = 'Money?' },
labkey = { name = 'labkey', label = 'Key', weight = 500,
type = 'item', image = '[Link]', unique = true, useable = true, shouldClose =
true, combinable = nil, description = 'Key for a lock...?' },
printerdocument = { name = 'printerdocument', label = 'Document',
weight = 500, type = 'item', image = '[Link]', unique = true, useable
= true, shouldClose = true, combinable = nil, description = 'A nice document' },
newscam = { name = 'newscam', label = 'News Camera',
weight = 100, type = 'item', image = '[Link]', unique = true, useable = true,
shouldClose = true, combinable = nil, description = 'A camera for the news' },
newsmic = { name = 'newsmic', label = 'News Microphone',
weight = 100, type = 'item', image = '[Link]', unique = true, useable = true,
shouldClose = true, combinable = nil, description = 'A microphone for the news' },
newsbmic = { name = 'newsbmic', label = 'Boom Microphone',
weight = 100, type = 'item', image = '[Link]', unique = true, useable = true,
shouldClose = true, combinable = nil, description = 'A Useable BoomMic' },
-- Ilegal items Origen
['packaged_weed'] = {["name"] = "packaged_weed",
["label"] = "Gram of weed", ["weight"] = 0, ["type"] =
"item", ["image"] = "packaged_weed.png", ["unique"] = false,
["useable"] = true, ["shouldClose"] = false, ["combinable"] = nil,
["description"] = "Un gramo de marihuana procesada, lista para liar"},
["meth_bag"] = {["name"] = "meth_bag",
["label"] = "Bag of meth", ["weight"] = 100,
["type"] = "item", ["image"] = "[Link]",
["unique"] = false, ["useable"] = true, ["shouldClose"] = true,
["combinable"] = nil, ["description"] = "Una bolsa con varias pastillas de
metanfetamina"},
["cocaine_bag"] = {["name"] = "cocaine_bag", ["label"] =
"Decoration figure", ["weight"] = 100, ["type"] = "item",
["image"] = "[Link]", ["unique"] = false,
["useable"] = true, ["shouldClose"] = true, ["combinable"] = nil,
["description"] = "Una simple figura de decoración"},
["graffiti"] = {["name"] = "graffiti",
["label"] = "Graffiti", ["weight"] = 100,
["type"] = "item", ["image"] = "[Link]",
["unique"] = false, ["useable"] = true, ["shouldClose"] = true,
["combinable"] = nil, ["description"] = "Un bote de pintura en aerosol"},
["graffiti_cleaner"] = {["name"] = "graffiti_cleaner", ["label"] =
"Graffiti", ["weight"] = 100, ["type"] = "item",
["image"] = "graffiti_cleaner.png", ["unique"] = false,
["useable"] = true, ["shouldClose"] = true, ["combinable"] = nil,
["description"] = "Disolvente para limpiar graffitis"},
["mapterritories"] = {["name"] = "mapterritories", ["label"] =
"Territory Map", ["weight"] = 100, ["type"] = "item",
["image"] = "[Link]", ["unique"] = false,
["useable"] = true, ["shouldClose"] = true, ["combinable"] = nil,
["description"] = "Mapa de tus territorios"},
['instant_camera'] = {['name'] = 'instant_camera', ['label'] =
'Instant camera', ['weight'] = 0, ['type'] = 'item',
['image'] = '[Link]', ['unique'] = true, ['useable'] =
true, ['shouldClose'] = false, ['combinable'] = nil, ['description'] = 'A
simple camera designed to take photos at a crime scene'},
['photo'] = {['name'] = 'photo', ['label'] =
'Photo', ['weight'] = 0, ['type'] = 'item',
['image'] = '[Link]', ['unique'] = true, ['useable'] =
true, ['shouldClose'] = false, ['combinable'] = nil, ['description'] = 'A
simple camera designed to take photos at a crime scene'},
-- Police items Origen
['evidence_a'] = {["name"] = "evidence_a", ["label"] = "Evidence of
bullet", ["weight"] = 0, ["type"] = "item", ["image"] =
"evidence_a.png", ["unique"] = true, ["useable"] = false, ["shouldClose"]
= false, ["combinable"] = nil, ["description"] = "Evidence obtained from a
crime scene"},
['evidence_az'] = {["name"] = "evidence_az", ["label"] = "Evidence",
["weight"] = 0, ["type"] = "item", ["image"] = "evidence_az.png",
["unique"] = true, ["useable"] = false, ["shouldClose"] = false,
["combinable"] = nil, ["description"] = "Evidence obtained from a crime scene"},
['evidence_b'] = {["name"] = "evidence_b", ["label"] = "Vehicle evidence",
["weight"] = 0, ["type"] = "item", ["image"] = "evidence_b.png",
["unique"] = true, ["useable"] = false, ["shouldClose"] = false,
["combinable"] = nil, ["description"] = "Evidence obtained from a crime scene"},
['evidence_n'] = {["name"] = "evidence_n", ["label"] = "Impact evidence",
["weight"] = 0, ["type"] = "item", ["image"] = "evidence_n.png",
["unique"] = true, ["useable"] = false, ["shouldClose"] = false,
["combinable"] = nil, ["description"] = "Evidence obtained from a crime scene"},
['evidence_ne'] = {["name"] = "evidence_ne", ["label"] = "Footprint
evidence", ["weight"] = 0, ["type"] = "item", ["image"] =
"evidence_ne.png", ["unique"] = true, ["useable"] = false, ["shouldClose"]
= false, ["combinable"] = nil, ["description"] = "Evidence obtained from a
crime scene"},
['evidence_r'] = {["name"] = "evidence_r", ["label"] = "Blood evidence",
["weight"] = 0, ["type"] = "item", ["image"] = "evidence_r.png",
["unique"] = true, ["useable"] = false, ["shouldClose"] = false,
["combinable"] = nil, ["description"] = "Evidence obtained from a crime scene"},
['evidence_ro'] = {["name"] = "evidence_ro", ["label"] = "Evidence",
["weight"] = 0, ["type"] = "item", ["image"] = "evidence_ro.png",
["unique"] = true, ["useable"] = false, ["shouldClose"] = false,
["combinable"] = nil, ["description"] = "Evidence obtained from a crime scene"},
['evidence_v'] = {["name"] = "evidence_v", ["label"] = "Drug evidence",
["weight"] = 0, ["type"] = "item", ["image"] = "evidence_v.png",
["unique"] = true, ["useable"] = false, ["shouldClose"] = false,
["combinable"] = nil, ["description"] = "Evidence obtained from a crime scene"},
['report_evidence'] = {["name"] = "report_evidence", ["label"] =
"Evidence report", ["weight"] = 0, ["type"] = "item", ["image"] =
"report_evidence.png", ["unique"] = true, ["useable"] = true,
["shouldClose"] = false, ["combinable"] = nil, ["description"] = "Here there
can be collected up to 4 pieces of evidence"},
['k9'] = {["name"] = "k9", ["label"] = "K9 whistle", ["weight"] =
0, ["type"] = "item", ["image"] = "[Link]", ["unique"] = true,
["useable"] = true, ["shouldClose"] = false, ["combinable"] = nil,
["description"] = "Use the whistle to call the K9 unit"},
['lspd_badge'] = {["name"] = "lspd_badge", ["label"] = "Police badge",
["weight"] = 0, ["type"] = "item", ["image"] = "lspd_badge.png",
["unique"] = true, ["useable"] = true, ["shouldClose"] = false,
["combinable"] = nil, ["description"] = "Your identification as a police officer,
includes your rank and badge number"},
['bcsd_badge'] = {["name"] = "bcsd_badge", ["label"] = "Sheriff badge",
["weight"] = 0, ["type"] = "item", ["image"] = "bcsd_badge.png",
["unique"] = true, ["useable"] = true, ["shouldClose"] = false,
["combinable"] = nil, ["description"] = "Your identification as a sheriff's
agent, including your rank and badge number"},
['police_cad'] = {["name"] = "police_cad", ["label"] = "Police tablet",
["weight"] = 0, ["type"] = "item", ["image"] = "[Link]", ["unique"] =
true, ["useable"] = true, ["shouldClose"] = false, ["combinable"] = nil,
["description"] = "Your personal tablet with all the information of the San Andreas
police"},
['megaphone'] = {["name"] = "megaphone", ["label"] = "Megaphone",
["weight"] = 0, ["type"] = "item", ["image"] = "[Link]",
["unique"] = true, ["useable"] = true, ["shouldClose"] = false,
["combinable"] = nil, ["description"] = "A megaphone to make your voice heard"},

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