MWJCA Scoring Guide for Beginners
MWJCA Scoring Guide for Beginners
This manual has been written to help introduce new scorers to basic methods of scoring and to
answer some of the questions most new scorers have. We hope that anyone who reads this manual
will then feel confident to score for a day’s cricket and will know the answers to some of the
situations they might come across. It is written in simple language without too much reference to
the Laws of Cricket but we have quoted the Law numbers on occasions so that any scorer wishing to
learn more about scoring and the Laws of Cricket can then refer to them. In scoring it is important
to learn to do the simple thing’s first and this manual will hopefully help you do that.
A scorer has four duties which are laid down in Law FOUR of the Laws of Cricket. These are:
1 . A c c e p t
The Scorer may on occasion believe a signal to be incorrect but you must always accept and record
the Umpire signals as given. Remember you as Scorers are part of a team of four and you must work
together with the Umpires.
2 . A c k n o w l e d g e
Clearly and promptly acknowledge all Umpires’ signals – if necessary wave a white card or paper if
the Umpires find it hard to see you. Confer with Umpires about doubtful points at intervals.
3 . R e c o r d
You should familiarise yourself with any local rules which apply to matches played in your
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competition.
EQUIPMENT:
Copy of local rules and the Laws of Cricket – 2000 Code.
Scorebook.
Pens (non-run in case your book gets wet).
Clock, Pencils, Ruler, Rubber, Calculator.
Clips (useful on windy days). Spare notepad for calculations.
Umbrella (on some grounds you will not be under cover), Chair.
HEADINGS:
Always write the details and the date of the game you are scoring for. Sounds simple but a lot of
people omit this information and it can lead to endless problems later in a season if the scorebook
falls apart!!
PLAYERS:
Write down a list of players of both sides before you start. Even better, get the batting order if
possible. Don’t write the full batting order in your scorebook even if the Captain gives it to you –
[Link]
Captains are notorious for changing their minds but at least if you have the list you are familiar with
their names.
BATSMAN FACING:
Find out which batsman is facing the first ball and write his name down as Number 1 Bat. The next
batsman is obviously Number 2 and you can also write his name down in the space provided.
Sometimes you will not get a positive answer from the batsmen about who is going to face –
comments like “We’ll decide when we get out there” etc are common. If so just work out
which is which, and watch where they take guard.
BOWLER:
Ask for the name of the opening bowler and write his name in the space for the first bowler and so
on.
TIME:
When the game is about to commence the Umpire will wave to the scorers and you should
acknowledge by returning this wave and note the time as the start of innings.
Good scorers will check the time with the Umpires before the game starts and then everyone has
the same time – if you don’t have official Umpires, use your own watch.
Write the time for the start of the innings next to the first two batsmen as being the time they both
started to bat and the innings commenced. As each new batsman goes in you should write their
time in the space provided and when they are out write the time out in that space as provided also.
ACKNOWLEDGING SIGNALS:
It is your responsibility to ALWAYS acknowledge all the Umpire’s signals throughout the match. Keep
the signal(s) simple – just a wave by one arm above your head - complicated movements might
cause the Umpire to think there is a problem off the field.
There could be more than one signal. eg. A boundary four off a no ball. In such cases you must
N o t e :
Get into a regular routine. In basic scorebooks always record in THREE PLACES from the top of the
page down. It is very important to ALWAYS record what happens in the same sequence and we would
recommend from the top of the page to the bottom: ie: Runs to the batsman or sundries, runs off
the score and runs to the bowler. Remember there are several ways to add to the batting team’s
total score: i.e. runs made by the batsmen, byes, leg-byes, no balls, wides, penalties, and of course,
it is possible to have no score at all off a ball. We will show you as imple scoring method for each of
these in the course of the manual.
NO RUNS:
Just a dot in the bowler’s box (analysis.)
RUNS:
The striker hits the ball and the batsmen run and change ends.
Each of these actions is worth one run to the striker – if they run three you record three runs.
Record One (1) (or two or three) to the batsman being the strikerwho has hit the ball.
Mark or cross One off the score (Cross through one of the squares provided).
One (1) in the bowler’s analysis – if it is his first over it will be in the top square of over number
one for bowler number one.
[Link]
FOUR BOUNDARY RUNS:
(refer diagram of Umpires’ signals)
This occurs when a ball hit by the batsman touches or crosses the boundary line or fence. The
Umpire will signal four runs. You must acknowledge this signal and then record four against the
batsman, cross four off the score and four in the bowler’s analysis.
It is possible for the batsmen to RUN four runs on occasions in which case the umpire will NOT
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signal as the ball has NOT crossed the boundary. You still record four runs as above. Some scorers
like to record four and sixes in a different colour but that is up to you.
You must always record according to the Umpires signal – even if you think a
S p e c i a l N o t e :
boundary has been scored and the Umpire has not signalled four you must only record the actual
runs completed by the batsmen. This also applies for a six which may have been signalled as a four.
(Refer Law 19 – Laws of Cricket). You may check with the Umpires at a suitable time (intervals and
breaks in play) to clarify a situation.
SIX BOUNDARY RUNS:
(refer diagram of Umpires’ signals)
This is for a ball which lands OVER the boundary line on the full. Score as for fours but obviously add
SIX in all three scoring areas.
SHORT RUN:
(refer diagram of Umpires’ signals)
If the umpire gives this signal, the batsmen remain at the end where they finished the runs and you
must reduce the scores by one run.
Record (1) less run to the batsman or sundries.
Record (1) less run to the cumulative score.
Record (1) less run to the bowler.
SUNDRIES:
BYES:
(refer diagram of Umpires’ signals)
This signal from the Umpire means that although the batsmen have crossed for a run(s) the striker
did not hit the ball – the score is therefore recorded as byes.
Enter (1) in the byes section of your page.
Cross (1) off the cumulative score.
Enter a very small letter B in the bowler’s analysis. This does not count as a run against the
bowler.
LEG BYES:
(refer diagram of Umpires’ signals)
This signal means that the ball hit the player’s body or pads – not his bat or the hand holding the
bat.
Enter (1) in the Leg Byes section of your page.
Cross (1) off the cumulative score.
Enter a very small letter L in the bowler’s analysis. This again does not count as a run against the
bowler.
PENALTY EXTRAS:
(refer diagram of Umpires’ signals)
Under the new Laws of Cricket 2000 code, 5 penalty extras can be awarded to either the batting or
bowling sides for various breaches of the Laws. if this should happen in a game, you will need
[Link]
guidance from the Umpires themselves but the thing to remember is that the five runs are
additional penalties – you add five to the score and five to the penalty extras box (you may not have
one as this is a fairly new Law). If you do not have a special place to put these penalties, write 5 in
pencil in your margin and ask the Umpires how they want to record it. Always add five to the score
of whatever innings you are altering.
Please also remember that penalty extras can only be ADDED to an innings – if they are awarded
AGAINST the batting side, they are ADDED to the previous or next innings of the fielding side; if they
are awarded AGAINST the fielding side, they are added to the current batting side’s innings. Please
ask your local association for help on this Law as it can be very confusing for new scorers.
Law 24.12 Laws of Cricket 2000 Code :
NO BALL:
(refer diagram of Umpires’ signals)
( a ) N a a s a O N E R U N a s a s
o b l l r e c o r d e d p e n l t y i f n o t h i n g e l e h p p e n
a ( L a )
o f f t h e b l l . w 2 4 . 1 2
If the umpire calls and signals No Ball, the batsmen do not run, and there are no byes or leg byes
etc:
Enter (1) in the NO BALL section of your sheet.
Cross (1) off the score.
Enter a dot with a circle around it (like a target) in the bowler’s analysis. THIS COUNTS AS ONE AGAINST
THE BOWLERS FIGURES
There are several different ways of recording the No Ball in the bowler’s analysis – the most
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common being a dot with a circle round it. The most important thing for beginner scorers is to
always score the same way and to make your entries VERY clear.
If the Umpire also signals byes or leg – byes as well as the No Ball signal he is merely telling
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you that the batsmen did not hit the ball and you record the delivery as described above.
a
e x c t l y
(Law 24.13)
( ) N a a s a a
b o B l l r e c o r d e d o n e r u n p e n l t y w h e n t h e
a s m s s s :
b t e n c o r e r u n
If the Umpire signals No Ball but the striker hits the ball and runs are scored you record as follows:
Enter (1, 2, 3 etc) in the BATSMEN’S analysis but circle the figure to show the runs were off a No
Ball. (This can be useful when you are balancing the book.
Cross off the runs scored from the cumulative score, plus one run extra for the no ball penalty, ie
if the batsman scores one, you record one to the batsman but TWO to the total score.
Place a one (1) in the no ball section in extras.
Enter the runs scored with a circle round the figures in the bowler’s analysis. The number of runs
scored plus one for the no ball is added to the bowler’s cumulative score.
The most difficult problem for scorers with the No Ball rule is when byes or leg-byes or
S p e c i a l N o t e :
penalties happen off the ball. Unfortunately for the bowler if there are (say) three leg-byes off a No
Ball they are all recorded against the bowler’s analysis – so he would have FOUR ADDED to his
figures.
New scorers need to discuss this Law in great detail with fellow scorers and Umpires – you will have
bowlers telling you that you have recorded runs wrongly against them and you therefore need to be
sure of your facts. In every case where a No Ball is bowled no matter what the
o t h e r S p e c i a l N o t e :
A n
penalty the bowler always has to bowl an extra ball in the same over.
i d e r e c o r d e d o n e r u n p e n l t y i f n o t h i n g e l e h p p e n
o f f t h e b l l
If the Umpire calls and signals wide and the batsmen do not run.
Enter (1) in the WIDE section of your sheet
Cross (1) off the score.
Enter a w in the bowler’s analysis.
THIS COUNTS AS ONE AGAINST THE BOWLER’S FIGURES
Again there are several different ways of recording the wide in the bowler’s analysis. The
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most important thing for beginner scorers is to always score the same way and to make your entries
very clear.
( ) W a s m m ( s ) :
b i d e r e c o r d e d w h e n t h e b t e n c o p l e t e r u n
This counts as two wides. If the batsmen complete runs and the Umpire has signalled wide your
entries should read:
Cross off the runs completed plus ONE EXTRA from the cumulative score, ie if the batsmen
complete two runs you record THREE to the cumulative score.
Enter the same number of runs in the Wides section of your sheet (ie 1,2,3,4 – including the
penalty run).
Enter the runs scored as wides with a W² (or whatever Wides symbol you have chosen) in the
bowler’s analysis – remember the symbol itself counts for one run. Therefore you write your symbol
with a tiny number above it for whatever the batsmen have run. The completed number of runs
PLUS ONE is added to the bowlers’ cumulative score.
In every case where a wide is bowled no matter what the runs the bowler always has to bowl
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[Link]
You will often find out your mistake this way. However – if you have constantly balanced during the
day you know your mistake is only in the last few overs so start there.
We must emphasise again the importance of frequent checking with your fellow scorer and
N o t e :
This manual is only the start of your scoring career. There is only one sure way to learn to score and
that is to PRACTICE. Firstly attend a match where there are two scorers and sit with them and watch.
Ask lots of questions. Most competent scorers will be more than happy to teach you and even move
over and let you have a try for a while. We have only covered the very basics of scoring and the
more you learn the more you will want to learn.