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0% found this document useful (0 votes)
43 views1 page

Log

nb

Uploaded by

ajtheflavagod123
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

[02:30:56] ------- Init Cemu 1.26.

1 -------
[02:30:56] Init Wii U memory space (base: 0x0000022fda8c0000)
[02:30:56] mlc01 path: C:/Users/ajthe/Downloads/cemu-wii-u-emulator-1-26-1
[02:30:56] CPU: AMD Ryzen 5 7535HS with Radeon Graphics
[02:30:56] RAM: 7381MB
[02:30:56] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
[02:30:56] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
[02:30:56] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
[02:31:01] COS: System fonts found. Generated shareddata (26609KB)
[02:31:01] ------- Loaded title -------
[02:31:01] TitleId: 00050000-10101d00
[02:31:01] TitleVersion: v0
[02:31:01] Update path:
C:/Users/ajthe/Downloads/cemu-wii-u-emulator-1-26-1/usr/title/0005000e/10101d00/
(not present)
[02:31:01] DLC path:
C:/Users/ajthe/Downloads/cemu-wii-u-emulator-1-26-1/usr/title/0005000c/10101d00/
(not present)
[02:31:01] Save path:
C:/Users/ajthe/Downloads/cemu-wii-u-emulator-1-26-1/usr/save/00050000/10101D00/
user/
[02:31:01] Shader cache file: shaderCache/transferable/0005000010101d00.bin
[02:31:01] gameprofile path: gameProfiles/default/0005000010101d00.ini
[02:31:01] RPX hash (updated): 80c3dfdc
[02:31:01] RPX hash (base): 80c3dfdc
[02:31:01] Creating OpenGL canvas
[02:31:01] Loaded module 'red-pro2' with checksum 0xa7a5ecf1
[02:31:01] RPL link time: 47ms
[02:31:01] HLE scan time: 47ms
[02:31:01] ------- Active settings -------
[02:31:01] CPU-Mode: Multi-core recompiler
[02:31:01] Load shared libraries: true
[02:31:01] Use precompiled shaders: auto
[02:31:01] Full sync at GX2DrawDone: true
[02:31:01] Console language: English
[02:31:01] ------- Init OpenGL graphics backend -------
[02:31:01] GL_VENDOR: NVIDIA Corporation
[02:31:01] GL_RENDERER: NVIDIA GeForce RTX 2050/PCIe/SSE2
[02:31:01] GL_VERSION: 4.6.0 NVIDIA 556.13
[02:31:01] OpenGL extensions:
[02:31:01] ARB_clip_control: available
[02:31:01] ARB_get_program_binary: available
[02:31:01] ARB_clear_texture: available
[02:31:01] ARB_copy_image: available
[02:31:01] NV_depth_buffer_float: available
[02:31:01] ------- Activate graphic packs -------
[02:31:01] Activate graphic pack: New Super Mario Bros. U/Graphics [Presets:
1280x720,854x480,Medium,Medium]
[02:31:01] Applying patch group 'NSMBU_CrashFix_V0USV0EU'
[02:31:01] Activate graphic pack: New Super Mario Bros. U/Workarounds/Title Screen
Crash Fix
[02:31:01] ------- Init Audio backend -------
[02:31:01] DirectSound: available
[02:31:01] XAudio 2.8: available
[02:31:01] ------- Run title -------
[02:31:01] Using precompiled shaders: false
[02:31:02] Shader cache loaded with 394 shaders. Commited mem 208MB. Took 1019ms
[02:31:03] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
[02:31:03] IOSU_ACT: using account Aj in first slot

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