HERO
SOLDIER OF FORTUNE
You are a soldier who answers to no one but yourself. You have all the training and trappings of a member of the
armed forces, but ply your trade by keeping criminals off the streets. Examples from popular comics include the
Punisher® (Marvel), and Deadshot™ and the Comedian™ (DC).
Target Acquisition PERSONALITY TRAITS
How do you choose which villains to pursue? Choose two of the following personality
Bloodthirst (you pick the enemies that you think will be fun to confront) traits that best describe your hero.
Clean Up the Streets (you target those villains who are the biggest threat) Angry Morose
Gun for Hire (you hire yourself out to those who you know need your help) Charming Oblivious
Cynical Stoic
Vengeance (you exact revenge upon those who wronged you)
Innocent Surly
Other (fill in your answer in the Truths box)
Kind _________
Loyal _________
Vulnerability
What weakness or obligation can your enemies exploit? TRUTHS
Dependents (you have family or loved ones depending on you)
Out of Control (you risk losing control when
using your powers)
Uncontrollable Rage (you lose your self-control
when in a fight)
Other (fill in your answer in the Truths box)
Resistance
What does resistance mean for this character?
Danger Sense (sixth sense warns of incoming attacks)
Deflection (you deflect incoming attacks using your powers)
Training (you possess combat training that
helps dodge attacks)
Other (fill in your answer in the Truths box)
Getting around
How does this character quickly move from one place to another?
Brachiation (you swing from tall objects high overhead)
Powers (one of your powers allows you to travel long distances)
Running (you run really, really fast)
Vehicle (you have a custom vehicle designed to match your
heroic motif/theme)
Other (fill in your answer in the Truths box)
All character names are property of their respective owners, and their use does
not imply an endorsement of or a relationship with Scratchpad Publishing LLC.
Hero Name: Team:
Real Name: First Appearance:
All I Need is Hate
You can check off one of the boxes
next to the name of this benefit
SUPERP
to remove 1 time token ( ) from
IDENTITY one of your powers that has one.
SKILLS
At the end of the issue, erase all
those check marks.
OWER 8
0%
LESSER
TEAM RO
Hero Points per Conflict POWER
LE
0
70%
Resistance
/ 100
On Your Turn Taking the Spotlight
MINOR P
When it is your turn, you do the following:
When you roll 4 boons ( ) on a
Remove 1 time token ( ) from each of your power single roll during a conflict scene, you can take
cards that has one. (You cannot make attacks or the spotlight to gain the following benefits until
checks with a power that has any time tokens on it.) the end of the scene:
Move and take one action, in any order.
OWER 6
Teamwork maneuvers add 4 advantage dice
( ) to your roll.
Spending hero points Add +20 to the damage of your attacks.
You can spend hero points ( ) in the following ways: You can take two different actions each turn.
0%
Heroic Effort: After you roll dice, you can spend Distances
any number of hero points; increase your chance of
success on that roll by 10 and add 1 challenge die There are three distances between things in a scene:
( ) to the roll for each point spent. Up Close: You can make melee and ranged
Teamwork Maneuver: You can spend 1 hero point attacks against enemies you are up close to. Add
( ) to perform a teamwork maneuver you describe 1 advantage die ( ) to all melee attack rolls.
with another hero, adding 2 advantage dice Near: You can make ranged attacks against
( ) to their roll. enemies that you are near to.
Team Role: Use your team role's benefit. Far Away: You can make ranged attacks against
enemies you are far away from, adding 1 challenge
die ( ) to the roll.
Hero Name
Superpower Lesser Power
Minor Power Identity
Origin Story
Aspiration
Turmoil
Story Reward! Story Reward!
Story Reward! Story Reward!
Story Reward! (REtirement)
Story Rewards
Bonus Reward
Lasting Repercussions (Maximum 4 at a time)
Notes