Akpan 2024 - Evolutionary Trends in Decision Sciences Education Research
Akpan 2024 - Evolutionary Trends in Decision Sciences Education Research
doi: 10.20944/preprints202407.1294.v1
Keywords: decision sciences; complex dynamic systems; simulation; GenAI; engineering process
innovations; learning analytics; technological transformation; generative artificial intelligence; ChatGPT
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Review
1 Professor, Department of Information Systems and Business Analytics, Kent State University, OH, USA
2 Research and Development Department, Ibom International Center for Research and Scholarship,
Windsor, ON, Canada
* Correspondence: iakpan@[Link]; Tel.: +1‐330‐308‐7572; Fax: +1‐330 339‐3321
Abstract: Decision sciences (DSC) involve studying complex dynamic systems and processes to aid informed
choices subject to constraints in uncertain conditions. It integrates multidisciplinary methods, techniques, and
strategies to evaluate decision engineering processes, identifying alternatives and providing insights towards
enhancing prudent decision‐making. This study analyzes the evolutionary trends and innovation in DSC
education and research to uncover the transformations over the years. We employ the science mapping
method, text analytics, and metadata from bibliographic databases to evaluate thematic and social structures.
The results highlight data science methods, including data mining and business/learning analytics as essential
components. The evolutionary trends in DSC education and research mirror the development in practice,
including technological transformation, computer science advances, and engineering processes. Sustainable
education through virtual/online learning also constitutes a significant component of scientific production. The
evolutionary trends in DSC education and research highlight innovative pedagogical approaches and
strategies, including computer simulation and games (‘play and learn’). The current era witnessed generative
artificial intelligence (GenAI) adoption (e.g., ChatGPT) in teaching, learning, and scholarly activities amidst
challenges (academic integrity, plagiarism, intellectual property violations, and other ethical and legal issues).
Future research will implement and integrate AI automatic detection systems to address some GenAI adoption
challenges.
Keywords: decision sciences; complex dynamic systems; simulation; GenAI; engineering process
innovations; learning analytics; technological transformation; generative artificial intelligence;
ChatGPT
1. Introduction
Decision sciences (DSC) focus on studying complex dynamic systems and processes to aid
informed choices subject to constraints in uncertain conditions. The DSC field integrates problem‐
solving methods, techniques, and strategies from several disciplines, including engineering, business
and economics, psychology, and mathematics/statistics, to evaluate operations, production, and
processes, assess alternatives, and provide understanding and insights into complex systems to
enhance prudent decision‐making [1–3]. The DSC field straddles many traditional departmental
boundaries, cutting across business, engineering, psychology, and mathematical sciences [1,4,5].
Other pioneering and allied disciplines that contribute significantly to the advancement of the DSC
field include operational/operations research (OR), management sciences (MS), and computational
and statistical sciences [1,5,6]. The OR/MS also offers potent decision support systems and methods,
such as computer simulation, decision theory, and combinatorial and optimization techniques. These
constitute effective and practical additions to the DSC methods and further expand the application
areas [5,6].
As DSC education and practice continued to evolve, simulation and games became some of the
most long‐standing and transformational pedagogical strategies and effective learning techniques
[7], starting with the Monopoly board games in the early 20th century [8]. The advent and continuous
advancement of computer technology from the mid‐20th century led to the development of computer
simulation applications for role‐playing, which were introduced into DSC academic programs as a
teaching strategy and for industry training and practice [7,8]. This development later culminated in
creating and adopting visual interactive simulation and the first sets of commercial simulation
software, e.g., “SEE‐WHY, FORESIGHT, WITNESS” [9]. The subsequent transformation led to visual
interactive modeling and simulation as a decision support system [10]. Over the years, computer
simulation has progressed significantly, evolving into advanced 3D visualizations [10,11]. The
Decision Sciences Institute (DSI) was also formed in 1969 to enhance the continuous expansion and
concretization of the DSC field as many Universities soon began offering DSC curricula [5,6]. Also,
as part of DSI’s contributions to promoting the discipline through education, research, and practice,
the organization floated two specialized journals to disseminate knowledge in the field, the first
source which published the first issue in 1970 focusing on the DSC research and practice [8]. In 2003,
DSI launched another journal dedicated to publishing and advancing DSC education towards
advancing the discipline [12]. This development demonstrated the commitment of DSI to providing
avenues for researchers and teachers to share innovative teaching approaches and pedagogical
strategies to train learners in creative techniques to meet industry requirements in the field, including
supply chain management, operations management, and the management sciences [5,6,12].
As DSC education continues evolving with technological advances and accelerated
development in computing capabilities and the Internet of Things (IoT), DSC has adopted
sophisticated analytic methods emphasizing data‐driven decision‐making, including business
intelligence, big data, business analytics, and artificial intelligence (AI) supported learning [13–15].
This study analyzes the evolutionary trends and innovation in DSC education and research to
uncover the transformations over the period 2000‐2024. Specifically, this study seeks to achieve the
following five objectives:
a. RO1: evaluates the growth trends in DSC education research and citation impacts from 2000 to
present.
b. RO2: examine the thematic structure, themes dynamics, and text analytics of DSC education
research and identify the transformation over the period.
c. RO3: identify potential future research directions.
Table 1. Database survey and data collection processes: search and retrieval, filtering, screening, and
selection criteria of publications.
Activities/Focus Criteria
Data Source(s) SCOPUS Bibliographic Database search.
Search Criteria TOPIC: (((“decision science” OR “decision engineering” OR “management
science” OR “managerial science” OR “operation* research”) AND (“education”
OR “learning”))) OR SOURCETITLE: (((“decision science”) AND (“education” OR
“learning”))); Years covered: 2001‐2024; Language = English or formerly
translated into English; Total =5,570
Documents Filtering, Screening, and Selection
Filtering Removed 250 documents: [5513‐250 = 5,263]; Book (240); Report (4); Undefined (6).
Screening Screened out 8 irrelevant documents and reviews 5,263‐3,907‐=1,413 (documents
not addressing decision sciences in education genre).
Final A total of 1413 publications from SCOPUS between 2001 and May 27, 2024 (when
Documents the final literature survey was conducted). Documents retrieved in text formats
Selection (.txt and .csv files) for the analysis.
The SCOPUS bibliographic database interface allows users to search and retrieve the data in
different formats (e.g., Excel, Text, and more). This study collected the data as a text file and exported
it to the BIBLIOMETRIX and VOSVIEWER applications (explained in Section 2.1 above) for
processing and analysis. Table 1 shows the search terms used for the database survey and the
document selection criteria. The documents retrieved from SCOPUS were subjected to screening and
selection processes, during which over 3,907 publications that did not address the topic on DSC
education and AI supported learning were discarded. Table 1 presents the search terms/keywords
for data collection and the filtering and screening criteria.
Table 2. Summary metadata on decision sciences education and artificial intelligence supported
learning research.
Figure 1. Scientific publications on decision sciences education and artificial intelligence supported
learning (2001‐2024*) *Publication count for 2024 as of May.
The second aspect of the first research objective (RO1) analyzes the SCP’s citation impacts on
DSC education research, including simulation, games, and AI in teaching and learning. The results
show that 953 of the publications earned a total of 17,125 citations, with an average of 12.12 per
document. Also, 460, or 33%, of publications did not earn any citations, while 67% earned at least one
(Table 3).
The citation structure of the publications showed that 665 documents (47.1%) earned between 1
and 10 citations, 223 (16%) earned 11 to 50, and 40 (3%) earned 51 to 100 citations. The two other strata
included twenty‐two articles that earned 101 to 500 citations and two documents earning 1001+
citations.
The results imply that only a few publications (65 or 5%) earned the most citations (9719 or 57%).
As expected, recent publications with fewer citable years earned few citations and vice versa. The
SCPs published in 2023 and 2024 earned fewer citations because of the fewer citable years. For
example, 63.6% and 79.5% of the SCPs produced in 2023 and 2024 did not earn any citations. Table 3
shows the citation trend from 2000 to 2024, highlighting the yearly count and average per document
and annual earned citations discounted by the citable years (CY). Further, the highest single year
earned citation occurred in 2010 (1640 or 9.6%), followed by 1270 or 7.4% in 2012 and 1120 or 6.5% in
2002.
The citation count reported above is as recorded on the SCOPUS bibliographic database. The
data on Google Scholar ([Link]) can be higher. The citation count on SCOPUS is from
sources indexed by it, while Google Scholar records from several other sources. For example, a study
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entitled “Data envelopment analysis and its application to the measurement of efficiency in higher
education” earned 398 citations on SCOPUS as of June 2024 [25]. In contrast, the citation count on
Google Scholar (996) was much higher during the same period.
The sources listed in Table 4 highlight the interests of top‐ranking journals in DSC and OR/MS.
These journals also produce SCPs that address the methods, techniques, and strategies that enhance
the analysis of complex systems and producing outputs to aid decision‐making. Although conference
proceedings formed 42% of the total SCP in this study, only one paper is listed among the most
impactful publishing sources.
One of the most popular uses of bibliometric mapping is identifying the research areas, topics,
and themes [18–20,27,28]. The evaluation uses author keywords as the unit of analysis. Previous
science mapping studies show that authors’ keywords point to a research focus and can help to map
the research streams for any scientific study [28,29]. The analysis involves identifying the most
prominent, emerging, and least popular research themes and evaluating themes’ dynamics to
uncover any potential transition or transformation in research over the period covered in this study.
The dataset in this study contains 3,739 unique authors’ keywords extracted from the 1413
published documents (Table 2), with a total unstemmed cumulative word frequency (f) of 5,734. Some
of the terms appeared more than once in the dataset. The sample is stratified into categories based on
keyword popularity for in‐depth analysis as follows:
• The prominent author keywords; word frequency (f >= 10): 42
• Emerging research themes; word frequency (10 > f >= 5): 78
• The least used keywords; word frequency (f < 5): 3619
As explained earlier, there are 3,739 unique authors’ keywords, which is the sum of the
prominent, emerging, and least frequently used themes (42, 78, 3,619). Figure 2 shows that there are
3,129 unstemmed keywords appearing once. This means that 3,129 unique terms had word frequency
of one, while keywords appearing twice occurred 338 times. In total, the 3,739 unique words had total
frequency (f) of 5,734 in the sample. Classifying author keywords into the three (3) categories
(prominent, emerging, and least frequent ones) intends to provide an in‐depth and exhaustive
analysis of the thematic structure of the SCP on DSC education research, including simulation and
games, and AI.
7000
6000
Word Frequency (f)
5000
4000
3000
2000
1000
0
1 2 3 4 5 6 7 8 9 10 >10
Occurrences 3129 338 101 51 22 23 18 8 7 6 36
Cummulative Freq 3129 3805 4108 4312 4422 4560 4686 4750 4813 4873 5734
Word Occurrences
Figure 2. Text analytics results of unstemmed word occurrences and cumulative frequency.
support system” was combined with “decision support systems” or “decision‐support systems” as
these terms point to the same theme “decision support system” (f1 = 84) as the most frequently
researched theme. The next popular theme is “pedagogical approaches” (f2 = 64), the next most used
term. Figure 3 presents the results of all the prominent terms (stemmed).
Figure 3. The trend analysis of prominent themes on DSC education research (2000‐2024).
Also, the dynamics of the themes are presented from 2000 to 2024, highlighting the most
frequently top‐researched themes, and mapping the trends. For example, the third popular theme is
“Analytics” (f3 = 57), while “experiential learning” came as the 6th (f6 = 42), while “simulation and
games” also made the list as the 7th (f7 = 36). The trend shows that “knowledge management” (f10=
33) was one of the popular themes in the early 2000s but now receiving less attention in recent years
(Figure 3). On the other hand, themes such as “machine learning” (f16 = 22) and “artificial
intelligence” (f17= 20) emerged more recently and remain relevant.
Another essential aspect of DSC education research and trends is that the frequent themes also
include the core DSC and OR/MS subject areas, including “operations management” (f9 = 34),
“supply chain management” (f11 = 32), and business management education” (f13= 26). Figure 3
shows the complete thematic trends.
higher education [24]. The DSS study analyzed the use of a “decision support tool to identify AACSB
peer schools” [33]. However, evidence shows that these themes existed in the broader OR/MS
research landscape before the year 2000, e.g., the following studies occurred in the 1990s before the
period covered in this study, including ‘knowledge management perspectives’ [34], “survey of
knowledge‐based systems research in decision sciences” [4]; ‘dynamic DEA’ [35]; ‘improving
decision making using marketing DSS’ [36], a survey of DSS and roles [31,37]. These studies appeared
in high‐ranking OR/MS and DSC sources.
Table 5. Evolution of dominant research themes on decision sciences education research including
simulation games and artificial intelligence.
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scientists and designing a big data analytics course’ [50], identifying the “knowledge, skills, and
abilities for entry‐level business analytics positions” in the industry [53], and “turning data into better
decision‐making” [54].
The Third Segment (2020‐2024)
The third segment coincides with the waves of digitization and digitalization, such as an
accelerated use of technological equipment, devices, and digital platforms for daily operations,
including remote services and educational activities [57,58]. Some of the reasons that influence rapid
digitization include the fourth industrial revolution (i4.0), which ushered in well‐developed
interconnected technologies through the Internet of Things (IoT) [23,59,60], and the fallouts from the
SARS‐CoV‐2 outbreak, which mandated the use of digital technologies and platforms [58,61,62].
With the above hindsight, the research landscape in DSC education and industry applications
has also evolved to match the practice in the broader society. Studies on “data mining” [49,55,56] and
related themes, including “business/data analytics” [50–53,63], continued to evolve into prominence
and remained a sustained research topic. In this period (2020‐2024), data analytics has become a
significant bidirectional pedagogical approach. On the one hand, capstones as learning strategies
have been developed to enable learners to gain practical and suitable business/data analytics skills
for the industry. On the other hand, data science methods such as learning analytics and deep
learning are also becoming pedagogical strategies in DSC education and ‘management learning’
[51,52,64,65].
In addition to DSS and ‘experiential learning’ being the top two themes in this segment, AI and
machine learning have been prominent topics in DSC education and practice research in recent years
(Table 5). However, its use to generate insight and aid managerial decisions started in the 1990s (e.g.,
Pomerol [66] investigated AI and human decision‐making as an OR technique in 1997). Similarly,
Robinson et al. [32] investigated using ‘simulation and artificial intelligence to identify and improve
human decision‐making’ in 2004, a period that falls within the first segment of this analysis (2000‐
2009). Generally, some researchers consider AI just as another educational technology that enhances
teaching and learning [67]. However, generative AI (GenAI), such as a “chat generative pre‐trained
transformer” (ChatGPT), plays a more significant role in DSC education and practice by helping
teachers to generate curriculum and learning materials quickly [68,69]. Students also use ChatGPT to
study, create essays, and complete assignments and homework [70,71]. Academic researchers have
also used the GenAI platforms to research and produce scholarly papers [71]. However, these new
dimensions created by GPT tend to generate significant controversies due to ethical, legal, and social
implications, such that some scientists and researchers have suggested a ban on GenAI [69–71]. At
the same time, policymakers race to control and check any misuse [72,73].
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allows the analyst to remove nugatory terms or words that do not convey contextual meanings [18].
The bibliometric algorithm in VOSviewer stratifies the keywords into color‐coded clusters. Also, the
themes in the same Cluster are mapped to the colored trend line to correspond with the cluster colors
marked by the year of publication. The VOSviewer application does not automatically stem the
keywords but considers terms with different spellings as unique despite being similar in meanings
(e.g., “decision support system” and “decision support systems” are considered unique terms).
Figure 4 presents the network visualization of the prominent and emerging themes in DSC education
research and practice.
The result (Figure 4) shows the themes classified into five color‐coded clusters produced using
the VOSViewer application as follows:
a. purple: covers themes published between 2000 and 2012, some of the themes in this Cluster
(“education,” “data envelopment analysis,” “organizational learning,” “knowledge
management,” “teaching using games,” and more).
b. ocean‐blue: The themes in this Cluster were published between 2012 and 2014. (Some of the
items are: “business intelligence,” “innovation,” “e‐learning,” “operations management,”
“OR/MS education,” and more).
c. green: published between 2014 and 2016 (“decision support systems,” “data mining,” “ethics,”
“pedagogy,” and more).
d. lemon‐green: occurred between 2016 and 2018 (“pedagogical approaches,” experiential
learning,” and more).
e. yellow: This Cluster contains themes published between 2018 and 2024 (“artificial intelligence,”
“business analytics,” “big data,” “machine learning,” “games and simulations,” and more).
The themes dynamics (a‐e) identify the trends and evolution in DSC education research, games
and simulation, and artificial intelligence and correlate with the analysis of the periodic evolution
presented in Sections 3.3.1 and 3.3.2.
The above results show that DSC pedagogical approaches in education and research closely
mirror industry practice development. While the early years of research focused on core DSC and
OR/MS methods techniques (e.g., purple Cluster), the recent ones also highlighted the technological
trends such as data science and AI.
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In recent periods (2018‐2020: the lemon‐green coded Cluster), and (2021‐2024: the bright‐yellow‐
colored nodes). Some of the least researched topics include “competitive intelligence,” “educational
data mining,” “learning analytics,” “industry 4.0,” and more) as shown in Figure 5. Again, these are
currently trending topics. The results indicate the transformative nature of DSC education, which
closely mimics trends in industry practice and research.
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3.4. Simulation and Games, Data Analytics, and GenAI in DSC Education
The adoption of simulation and games, data analytics, and GenAI were introduced in DSC
education at different times. However, the three pedagogical strategies have recently become
complementary as integrated learning techniques and in industry practice. Adopting these
approaches enhances learners’ academic experience and industry training. Games such as Monopoly
Board have a long history of application in DSC for teaching decision‐making since the mid‐20th
century [7,8,42,43]. Similarly, simulation games offer an experiential and applied learning
opportunity by transforming abstract concepts into tangible ones by replicating real‐world
environments and scenarios in the classroom. The practical scenarios allow students to apply
theoretical knowledge in practical situations, thus offering more profound insight into complex real‐
world scenarios and improving decision‐making [46,47]. Simulation and games also provide an
immersive learning experience and a virtual environment for active involvement, making the
learning process more engaging and enjoyable [11,23,74,75]. The virtual environment created by
simulation helps students develop critical thinking skills and decision‐making in a risk‐free but
realistic setting [11,74,75].
Furthermore, the millennium witnessed significant advances in computer technology that came
with increased personal computer storage capacity and processing speed. The introduction of
Internet‐based cloud computing and user‐generated content brought about the data analytics era
[13,50,51]. This evolution ushered in the introduction of data science methods, including learning
analytics, brought more opportunities for learners, and enabled real‐time data generation and
processing to generate insights for informed decision‐making. By adopting these technologies,
educators can provide students with the skills and knowledge to solve complex DSC problems
[53,54].
The DSC discipline and OR/MS are prominent areas adopting artificial intelligence [6,32]. More
recently, the introduction of GenAI in education has been considered a disruptive technology that
can revolutionize traditional education as we know it. The introduction of GenAI in DSC education
offers significant benefits. For example, enhancing decision‐making, which is the goal of DSC,
involves modeling and simulating complex systems that can help generate insight for decision‐
making. GenAI can be helpful in problem‐solving as students can create a scenario and feed a
description onto GenAI (e.g., ChatGPT) to develop the model of complex systems [67–69,71,73]. Also,
ChapGPT can be trained to generate extensive synthetic data for analysis. However, the limitations
associated with such synthetic data do not always mimic real‐world scenarios [76,77].
An integration of simulation and games, data analytics, and GenAI offers the opportunity to
create interactive, immersive, and engaging learning experiences and improve students’ learning
outcomes.
Table 5. Eminent Countries in decision sciences education research productivity and impact.
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Table 5 also highlights the impacts of the publications from the 16 countries that contributed at
least one percent of the publications. The citation impact follows a similar trend to the literature
publication, with the USA being the most cited country with a majority (41%) and an average of 20
citations per document. The other countries were the UK (7%) and China (4.9%). However, the UK
recorded a higher average citation per published document (29.4), compared to 4.1 for China. Table
5 presents the complete results. Table 5 presents the complete results.
4. Conclusion
This study analyzed DSC education research advances and evolutionary trends in the past two
and a half decades (2000‐2024). The authors designed several research objectives to examine the topic
exhaustively. We analyzed the growth and citation impacts, evaluated the thematic structure, themes
dynamics, and text analytics, and identified the transformation over the period.
In the text analytics using the R‐Bibliometrix application employed word frequency (f) or co‐
occurrence of themes and categorized the research keywords into three groups, namely, the most
prominent topics (f >= 10), emerging research themes (10 > f >= 5), and the least researched topics (f <
5). About 97% of the keywords fell in the least frequent co‐occurrence of words, indicating the
research themes that attracted the lowest research interest as pointers to areas for future studies
(Figure 5). The emerging research themes made up 2.1%. Among these research fields include “online
education,” “business analytics,” and “online learning resources). Figure 4 shows a full list. The most
prominent category made up 1.1% (Figure 2) and includes “decision support systems,” “pedagogical
approaches,” “e‐learning,” and “artificial intelligence.” Others include teaching methods and
practices involving decision sciences subjects (operations management and supply chain
management). The themes dynamics show the consistency of publications involving these research
fields across the years covered in this study (2000 to 2024).
The study highlights the symbiotic relationship among DSC education, ‘simulation and games,’
data analytics, and AI and identifies potential future research directions. Computer simulation plays
an essential role in DSC and OR/MS as a decision support system, while simulation games can be a
potent pedagogical technique in several disciplines. This study has demonstrated the effectiveness of
simulation, serious games, experiential learning techniques, and AI as strategies in aiding teaching
and learning, industry training for solving complex problems and developing decision‐making skills,
and practical applications in making informed decisions [11,47,75]. Also, simulation and games help
to bridge the gap between DSC theory and practice [76].
The latest trend witnesses the integration of GenAI. Also, the fusion of simulation and games,
big data analytics, and GenAI in DSC education indicate the potential to positively transform
teaching, learning, and research and improve decision‐making [10]. However, to ensure the
successful application of GenAI as a disruptive technology in DSC education, research, and practice,
educators must develop appropriate policy guidelines on ethical issues, data privacy, and security to
check against any potential abuse. Future research will implement and integrate AI automatic
detection systems to address some GenAI adoption challenges.
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Despite the strong and valid evidence that GenAI offers DSC education, serious concerns about
its potential negative impacts on academic integrity violation, unethical use, and data privacy and
security, amongst others [67,68,71]. There are urgent calls for educational institutions to develop
policy guidelines on using GenAI for academic teaching, learning, research, and creative activities.
However, policy enactment might only be a necessary but not sufficient solution to checkmate the
potential abuse. We propose implementing and integrating AI automatic detection systems to
address some GenAI adoption challenges.
Author Contributions: For research articles with several authors, a short paragraph specifying their individual
contributions must be provided. The following statements should be used “Conceptualization, Akpan, I.J.
software, Akpan, I.J.; validation, Akpan, I.J. and Akpan, A.A.; formal analysis, Akpan, I.J.; investigation, Akpan,
I.J.; resources, Akpan, I.J. and Akpan, A. A; data curation, Akpan, I.J.; writing—original draft preparation,
Akpan, I.J. and Akpan, A. A.; writing—review and editing, Akpan, I.J. and Akpan, A.A; visualization, Akpan,
I.J.; supervision, Akpan, I.J.; project administration, Akpan, I.J.; funding acquisition, Akpan, I.J. All authors have
read and agreed to the published version of the manuscript.”
Data Availability Statement: Authors are not permitted to share proprietary data.
Acknowledgments: Our thoughts go out to Abasiofon Blossom Akpan and Favour Akpan. Your academic
exploits are well noted and celebrated.
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