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AutoCAD Tum Ceviri

The document provides a comprehensive list of AutoCAD shortcuts categorized into various functions such as toggling general features, managing the screen, managing drawings, and workflow management. It includes keyboard shortcuts for commands, drawing modes, and object manipulation, making it a useful reference for users to enhance their efficiency in AutoCAD. Each command is accompanied by its corresponding shortcut for quick access.

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0% found this document useful (0 votes)
45 views17 pages

AutoCAD Tum Ceviri

The document provides a comprehensive list of AutoCAD shortcuts categorized into various functions such as toggling general features, managing the screen, managing drawings, and workflow management. It includes keyboard shortcuts for commands, drawing modes, and object manipulation, making it a useful reference for users to enhance their efficiency in AutoCAD. Each command is accompanied by its corresponding shortcut for quick access.

Uploaded by

metesey
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

AUTOCAD SHORTCUTS

Toggle General Features


Ctrl+E Toggle coordinate display

Ctrl+G Toggle Grid

Ctrl+E Cycle isometric planes

Ctrl+F Toggle running object snaps

Ctrl+H Toggle Pick Style

Ctrl+Shift+H Toggle Hide pallets

Ctrl+I Toggle Coords

Ctrl+Shift+I Toggle Infer Constraints

Manage Screen
Ctrl+0 Clean Screen

Ctrl+1 Property Palette

Ctrl+2 Design Center Palette

Ctrl+3 Tool Palette

Ctrl+4 Sheet Set Palette

Ctrl+6 DBConnect Manager

Ctrl+7 Markup Set Manager Palette

Ctrl+8 Quick Calc

Ctrl+9 Command Line


Manage Drawings
Ctrl+N New Drawing

Ctrl+S Save drawing

Ctrl+O Open drawing

Ctrl+P Plot dialog box

Ctrl+Tab Switch to next

Ctrl+Shift+Tab Switch to previous drawing

Ctrl+Page Up Switch to previous tab in current drawing

Ctrl+Page Down Switch to next tab in current drawing

Ctrl+Q Down

Ctrl+A Select all objects

Toggle Drawing Modes


F1 Display Help

F2 Toggle text screen

F3 Toggle object snap mode

F4 Toggle 3DOsnap

F5 Toggle Isoplane

F6 Toggle Dynamic UCS

F7 Toggle grid mode

F8 Toggle ortho mode

F9 Toggle snap mode


F10 Toggle polar mode

F11 Toggle object snap tracking

F12 Toggle dynamic input mode

Manage Workflow
Ctrl+C Copy object

Ctrl+X Cut object

Ctrl+V Paste object

Ctrl+Shift+C Copy to clipboard with base point

Manage Workflow
Ctrl+Shift+V Paste data as block

Ctrl+Z Undo last action

Ctrl+Y Redo last action

Ctrl+[ Cancel current command (or ctrl+\)

ESC Cancel current command

Command Shortcuts

A ARC / Creates an arc

ADC ADCENTER / Manages and inserts content such as blocks,


xrefs, and hatch patterns

AA AREA / Calculates the area and perimeter of objects or of


defined areas

AL ALIGN / Aligns objects with other objects in 2D and 3D


AP APPLOAD / Load Application

AR ARRAY / Creates multiple copies of objects in a pattern

ARR ACTRECORD / Starts the Action Recorder

ARM ACTUSERMESSAGE / Inserts a user message into an


action macro

ARU ACTUSERINPUT / Pauses for user input in an action macro

ARS ACTSTOP / Stops the Action Recorder and provides the


option of saving the recorded actions to an action macro file

ATI ATTIPEDIT / Changes the textual content of an attribute


within a block

ATT ATTDEF / Redefines a block and updates associated


attributes

ATE ATTEDIT / Changes attribute information in a block

B BLOCK / Creates a block definition from selected objects

BC BCLOSE / Closes the Block Editor

BE BEDIT / Opens the block definition in the Block Editor

BH HATCH / Fills an enclosed area or selected objects with a


hatch pattern, solid fill, or gradient fill

BO BOUNDARY / Creates a region or a polyline from an


enclosed area

BR BREAK / Breaks the selected object between two points

BS BSAVE / Saves the current block definition

BVS BVSTATE / Creates, sets, or deletes a visibility state in a


dynamic block

C CIRCLE / Creates a circle


CAM CAMERA / Sets a camera and target location to create
and save a 3D perspective view of objects

CBAR CONSTRAINTBAR / A toolbar-like UI element that


displays the available geometric constraints on an object

CH PROPERTIES / Controls properties of existing objects

CHA CHAMFER / Bevels the edges of objects

CHK CHECKSTANDARDS / Checks the current drawing for


standards violations

CLI COMMANDLINE / Displays the Command Line window

COL COLOR / Sets the color for new objects

CO COPY / Copies objects a specified distance in a specified


direction

CT CTABLESTYLE / Sets the name of the current table style

CUBE NAVVCUBE / Controls the visibility and display properties


of the ViewCube tool

CYL CYLINDER / Creates a 3D solid cylinder

D DIMSTYLE / Creates and modifies dimension styles

DAN DIMANGULAR / Creates an angular dimension

DAR DIMARC / Creates an arc length dimension

DBA DIMBASELINE / Creates a linear, angular, or ordinate


dimension from the baseline of the previous or selected
dimension

DBC DBCONNECT / Provides an interface to external database


tables

DCE DIMCENTER / Creates the center mark or the centerlines


of circles and arcs
DCO DIMCONTINUE / Creates a dimension that starts from an
extension line of a previously created dimension

DCON DIMCONSTRAINT / Applies dimensional constraints to


selected objects or points on objects

DDA DIMDISASSOCIATE / Removes associativity from selected


dimensions

DDI DIMDIAMETER / Creates a diameter dimension for a circle


or an arc

DED DIMEDIT / Edits dimension text and extension lines

DI DIST / Measures the distance and angle between two points

DIV DIVIDE / Creates evenly spaced point objects or blocks


along the length or perimeter of an object

DJL DIMJOGLINE / Adds or removes a jog line on a linear or


aligned dimension

DJO DIMJOGGED / Creates jogged dimensions for circles and


arcs

DL DATALINK / The Data Link dialog box is displayed

DLU DATALINKUPDATE / Updates data to or from an


established external data link

DO DONUT / Creates a filled circle or a wide ring

DOR DIMORDINATE / Creates ordinate dimensions

DOV DIMOVERRIDE / Controls overrides of system variables


used in selected dimensions

DR DRAWORDER / Changes the draw order of images and


other objects

DRA DIMRADIUS / Creates a radius dimension for a circle or an


arc
DRE DIMREASSOCIATE / Associates or re-associates selected
dimensions to objects or points on objects

DRM DRAWINGRECOVERY / Displays a list of drawing files that


can be recovered after a program or system failure

DS DSETTINGS / Sets grid and snap, polar and object snap


tracking, object snap modes, Dynamic Input, and Quick
Properties

DT TEXT / Creates a single-line text object

DV DVIEW / Defines parallel projection or perspective views by


using a camera and target

DX DATAEXTRACTION / Extracts drawing data and merges data


from an external source to a data extraction table or external
file

E ERASE / Removes objects from a drawing

ED DDEDIT / Edits single-line text, dimension text, attribute


definitions, and feature control frames

EL ELLIPSE / Creates an ellipse or an elliptical arc

EPDF EXPORTPDF / Exports drawing to PDF

ER EXTERNALREFERENCES / Opens the External References


palette

EX EXTEND / Extends objects to meet the edges of other


objects

EXIT QUIT / Exits the program

EXP EXPORT / Saves the objects in a drawing to a different file


format

EXT EXTRUDE / Extends the dimensions of a 2D object or 3D


face into 3D space
F FILLET / Rounds and fillets the edges of objects

FI FILTER / Creates a list of requirements that an object must


meet to be included in a selection set

FS FSMODE / Creates a selection set of all objects that touch


the selected object

FSHOT FLATSHOT / Creates a 2D representation of all 3D


objects based on the current view

G GROUP / Creates and manages saved sets of objects called


groups

GCON GEOCONSTRAINT / Applies or persists geometric


relationships between objects or points on objects

GD GRADIENT / Fills an enclosed area or selected objects with


a gradient fill

GEO GEOGRAPHICLOCATION / Specifies the geographic


location information for a drawing file

H HATCH / Fills an enclosed area or selected objects with a


hatch pattern, solid fill, or gradient fill

HE HATCHEDIT / Modifies an existing hatch or fill

HI HIDE / Regenerates a 3D wireframe model with hidden lines


suppressed

I INSERT / Inserts a block or drawing into the current drawing

IAD IMAGEADJUST / Controls the image display of the


brightness, contrast, and fade values of images

IAT IMAGEATTACH / Inserts a reference to an image file

ICL IMAGECLIP / Crops the display of a selected image to a


specified boundary
ID ID / Displays the UCS coordinate values of a specified
location

IM IMAGE / Displays the External References palette

IMP IMPORT / Imports files of different formats into the current


drawing

IN INTERSECT / Creates a 3D solid, surface, or 2D region from


overlapping solids, surfaces, or regions

INF INTERFERE / Creates a temporary 3D solid from the


interferences between two sets of selected 3D solids

IO INSERTOBJ / Inserts a linked or embedded object

J JOIN / Joins similar objects to form a single, unbroken object

JOG DIMJOGGED / Creates jogged dimensions for circles and


arcs

L LINE / Creates straight line segments

LA LAYER / Manages layers and layer properties

LAS LAYERSTATE / Saves, restores, and manages named layer


states

LE QLEADER / Creates a leader and leader annotation

LEN LENGTHEN / Changes the length of objects and the


included angle of arcs

LESS MESHSMOOTHLESS / Decreases the level of smoothness


for mesh objects by one level

LI LIST / Displays property data for selected objects

LO LAYOUT / Creates and modifies drawing layout tabs

LT LINETYPE / Loads, sets, and modifies linetypes


LTS LTSCALE / Changes the scale factor of linetypes for all
objects in a drawing

LW LWEIGHT / Sets the current lineweight, lineweight display


options, and lineweight units

M MOVE / Moves objects a specified distance in a specified


direction

MA MATCHPROP / Applies the properties of a selected object to


other objects

ME MEASURE / Joins similar objects to form a single, unbroken


object

MEA MEASUREGEOM / Measures the distance, radius, angle,


area, and volume of selected objects or sequence of points

MI MIRROR / Creates a mirrored copy of selected objects

ML MLINE / Creates multiple parallel lines

MLA MLEADERALIGN / Aligns and spaces selected multileader


objects

MLC MLEADERCOLLECT / Organizes selected multileaders that


contain blocks into rows or columns, and displays the result
with a single leader

MLD MLEADER / Creates a multileader object

MLE MLEADEREDIT / Adds leader lines to, or removes leader


lines from, a multileader object

MLS MLEADERSTYLE / Creates and modifies multileader styles

MO PROPERTIES / Controls properties of existing objects

MORE MESHSMOOTHMORE / Increases the level of smoothness


for mesh objects by one level
MS MSPACE / Switches from paper space to a model space
viewport

MSM MARKUP / Opens the Markup Set Manager

MT MTEXT / Creates a multiline text object

MV MVIEW / Creates and controls layout viewports

NORTH GEOGRAPHICLOCATION / Specifies the geographic


location information for a drawing file

NSHOT NEWSHOT / Creates a named view with motion that is


played back when viewed with ShowMotion

NVIEW NEWVIEW / Creates a named view with no motion

O OFFSET / Creates concentric circles, parallel lines, and


parallel curves

OBJECTSELECTION LIMIT OPTIONS / Customizes the program


settings

OFFSETSRF SURFOFFSET/ Creates a parallel surface or solid


by setting an offset distance from a surface

OP OPTIONS / Customizes the program settings

OPENPROJECT SURFOFFSET / Creates a parallel surface or


solid by setting an offset distance from a surface

ORBIT 3DORBIT / Rotates the view in 3D space, but


constrained to horizontal and vertical orbit only

OS OSNAP / Sets running object snap modes

P PAN / Adds a parameter with grips to a dynamic block


definition

PA PASTESPEC / Pastes objects from the Clipboard into the


current drawing and controls the format of the data
PAR PARAMETERS / Controls the associative parameters used
in the drawing

PARAM BPARAMETER / Adds a parameter with grips to a


dynamic block definition

PATCH SURFPATCH / Creates a new surface by fitting a cap


over a surface edge that forms a closed loop

PCATTACH POINTCLOUDATTACH / Inserts an indexed point


cloud file into the current drawing

PE PEDIT / Edits polylines and 3D polygon meshes

PL PLINE / Creates a 2D polyline

PO POINT / Creates a point object

POFF HIDEPALETTES / Hides currently displayed palettes


(including the command line)

POL POLYGON / Creates an equilateral closed polyline

PON SHOWPALETTES / Restores the display of hidden palettes

PR PROPERTIES / Displays Properties palette

PRE PREVIEW / Displays the drawing as it will be plotted

PRINT PLOT / Plots a drawing to a plotter, printer, or file

PS PSPACE / Switches from a model space viewport to paper


space

PSOLID POLYSOLID / Creates a 3D wall-like polysolid

PU PURGE / Removes unused items, such as block definitions


and layers, from the drawing

PYR PYRAMID / Creates a 3D solid pyramid

QC QUICKCALC / Opens the QuickCalc calculator


QCUI QUICKCUI / Displays the Customize User Interface Editor
in a collapsed state

QP QUICKPROPERTIES / Displays open drawings and layouts in


a drawing in preview images

QSAVE QSAVE / Saves the current drawing

QVD QVDRAWING / Displays open drawings and layouts in a


drawing using preview images

QVDC QVDRAWINGCLOSE / Closes preview images of open


drawings and layouts in a drawing

QVL QVLAYOUT / Displays preview images of model space and


layouts in a drawing

QVLC QVLAYOUTCLOSE / Closes preview images of model


space and layouts in the current drawing

R REDRAW / Refreshes the display in the current viewport

RA REDRAWALL / Refreshes the display in all viewports

RC RENDERCROP / Renders a specified rectangular area, called


a crop window, within a viewport

RE REGEN / Regenerates the entire drawing from the current


viewport

REA REGENALL / Regenerates the drawing and refreshes all


viewports

REC RECTANG / Creates a rectangular polyline

REG REGION / Converts an object that encloses an area into a


region object

REN RENAME / Changes the names assigned to items such as


layers and dimension styles
REV REVOLVE / Creates a 3D solid or surface by sweeping a 2D
object around an axis

RO ROTATE / Rotates objects around a base point

RP RENDERPRESETS / Specifies render presets, reusable


rendering parameters, for rendering an image

RPR RPREF / Displays or hides the Advanced Render Settings


palette for access to advanced rendering settings

RR RENDER / Creates a photorealistic or realistically shaded


image of a 3D solid or surface model

RW RENDERWIN / Displays the Render window without starting


a rendering operation

S STRETCH / Stretches objects crossed by a selection window


or polygon

SC SCALE / Enlarges or reduces selected objects, keeping the


proportions of the object the same after scaling

SCR SCALESCRIPT / Executes a sequence of commands from a


script file

SEC SECTION / Uses the intersection of a plane and solids,


surfaces, or mesh to create a region

SET SETVAR / Lists or changes the values of system variables

SHA SHADEMODE / Starts the VSCURRENT command

SL SLICE / Creates new 3D solids and surfaces by slicing, or


dividing, existing objects

SN SNAP / Restricts cursor movement to specified intervals

SO SOLID / Creates solid-filled triangles and quadrilaterals

SP SPELL / Checks spelling in a drawing

SPE SPLINEDIT / Edits a spline or spline-fit polyline


SPL SPLINE / Creates a smooth curve that passes through or
near specified points

SPLANE SECTIONPLANE / Creates a section object that acts as


a cutting plane through 3D objects

SPLAY SEQUENCEPLAY / Plays named views in one category

SPLIT MESHSPLIT / Splits a mesh face into two faces

SPE SPLINEDIT / Edits a spline or spline-fit polyline

SSM SHEETSET / Opens the Sheet Set Manager

ST STYLE / Creates, modifies, or specifies text styles

STA STANDARDS / Manages the association of standards files


with drawings

SU SUBTRACT / Combines selected 3D solids, surfaces, or 2D


regions by subtraction

T MTEXT / Creates a multiline text object

TA TEXTALIGN / Aligns multiple text objects vertically,


horizontally, or obliquely

TB TABLE / Creates an empty table object

TEDIT TEXTEDIT / Edits a dimensional constraint, dimension, or


text object

TH THICKNESS / Sets the default 3D thickness property when


creating 2D geometric objects

TI TILEMODE / Controls whether paper space can be accessed

TO TOOLBAR / Displays, hides, and customizes toolbars

TOL TOLERANCE / Creates geometric tolerances contained in a


feature control frame

TOR TORUS / Creates a donut-shaped 3D solid


TP TOOLPALETTES / Opens the Tool Palettes window

TR TRIM / Trims objects to meet the edges of other objects

TS TABLESTYLE / Creates, modifies, or specifies table styles

UC UCSMAN / Manages defined user coordinate systems.

UN UNITS / Controls coordinate and angle display formats and


precision.

UNHIDE / UNISOLATE UNISOLATEOBJECTS / Displays objects


previously hidden with the ISOLATEOBJECTS or HIDEOBJECTS
command.

UNI UNION / Unions two solid or two region objects.

V VIEW / Saves and restores named views, camera views,


layout views, and preset views.

VGO VIEWGO / Restores a named view.

VP DDVPOINT / Sets the 3D viewing direction.

VPLAY VIEWPLAY / Plays the animation associated to a named


view.

VS VSCURRENT / Sets the visual style in the current viewport.

VSM VISUALSTYLES / Creates and modifies visual styles and


applies a visual style to a viewport.

W WBLOCK / Writes objects or a block to a new drawing file.

WE WEDGE / Creates a 3D solid wedge.

WHEEL NAVSWHEEL / Displays a wheel that contains a


collection of view navigation tools.

X EXPLODE / Breaks a compound object into its component


objects.
XA XATTACH / Inserts a DWG file as an external reference
(xref).

Door CAD

XB XBIND / Binds one or more definitions of named objects in


an xref to the current drawing.

XC XCLIP / Crops the display of a selected external reference


or block reference to a specified boundary.

XL XLINE / Creates a line of infinite length.

XR XREF / Starts the EXTERNALREFERENCES command.

Z ZOOM / Increases or decreases the magnification of the view


in the current viewport.

ZEBRA ANALYSISZEBRA / Projects stripes onto a 3D model to


analyze surface continuity.

ZIP ETRANSMIT / Creates a Self-Extracting or Zipped


Transmittal Package.

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