ArgOS Operating System 2.0
ArgOS Operating System 2.0
Scientific Games
1437680
TecDoc13B - Beta1
Table of Contents
Chapter 1: Introduction
Purpose ............................................................................................................. 1-1
Overview ........................................................................................................... 1-1
Reference Documentation ............................................................................ 1-1
Table of Contents ............................................................................................. 1-1
CPU and OS Compatibility .............................................................................. 1-1
CPU.................................................................................................................... 1-2
Administration Menu Access .......................................................................... 1-3
Menus and Standard Screen Features ........................................................... 1-4
EGM Mode Menus........................................................................................ 1-4
Multilink Bank Progressive (MBP) Menu ...................................................... 1-5
Keyboards and Keypads............................................................................... 1-5
Drop-Down Menus........................................................................................ 1-6
Scrollbars...................................................................................................... 1-6
ON/OFF Switch ............................................................................................ 1-7
Chapter 4: Troubleshooting
Purpose .............................................................................................................4-1
Table of Contents..............................................................................................4-1
Overview............................................................................................................4-1
Installer Errors and Solutions .........................................................................4-2
Operating System Errors and Solutions ........................................................4-4
CPU-4X LEDs ....................................................................................................4-9
Tower Light Information .................................................................................4-10
Two-Stage Tower Lights ..............................................................................4-10
Two-Stage Tower Light Operations .............................................................4-11
Revision History
Part Number Revision Number Date Changes Initials
002 June 3, 2014 Updated per corrections provided by GLI and verified with SMEs. JPC
Updated screens to remove red X marks. New History screens.
003 March 13, 2015 Updated to reflect latest software version, ArgOS 1.1. JPC
Game Strict legal regulations protect the gaming device. Unauthorized modifications may be illegal
Copyright, under international law. This principle applies to Scientific Games logos, designs, publications,
Trademark, and and assemblies. Facsimiles of Scientific Games equipment (or any feature of it) may be illegal.
Patent Laws This principle applies to facsimiles manufactured with or without Scientific Games
components.
Check Local Operation of gaming devices may be subject to state and local laws and regulations. This
Laws manual does not solicit sale of gaming devices where they may not lawfully operate.
CE Mark The CE Marking appears on gaming devices that meet the requirements of the EU directives.
On these products, a Declaration of Conformity states that they satisfy all applicable EMC and
safety requirements.
Customer Scientific Games is ready to help around the clock. Contact Customer Suppor t at
Service 866-967-4457.
Conventions For clarity, this Service Manual uses the following conventions:
Text Conventions Items that appear on a Screen Display (video screen) are identified in bold text.
Button names are shown in ALL CAPS text.
Screen Field names are capitalized and bolded.
Options are capitalized and bolded.
Menu names are italicized.
Cabinet Images Images of the cabinet and related components may be shown in specific colors for illustration
purposes. Components, peripherals, or cabinet parts displayed as a particular color in this
manual may not be the same color in the actual cabinet.
NOTE
Notice indicates a situation that requires special attention.
CAUTION
Caution alerts you to potential damage to a program, system, or device.
WARNING
Warning indicates a situation that may cause personal injury or death.
ESD
ESD alerts you to take proper grounding precautions against electrostatic discharge
(ESD) before handling a product.
Preventing This section provides guidelines for preventing electrical injury and protecting components
Injury and from electrostatic discharge (ESD) damage.
Damage
Properly Secure and Before performing any service tasks, the cabinet, top/accessory box, and kiosks must be
Vent All Equipment properly secured and installed, with adequate ventilation, as described in the corresponding
service manual and user guide. Failure to properly install, secure, and vent cabinets and kiosks
may cause injury and equipment damage.
Overview ArgOS is a stable and powerful operating system (OS) with exceptional performance, speed,
and graphics-handling capabilities. Key improvements make game configuration and accessing
historical data faster, easier, and more intuitive:
An initial setup wizard guides the initial installation to set the language, time, and base
denomination.
Peripheral devices are auto-detected and do not require manual configuration.
Paytable configuration is simplified.
Historical data is provided in a summary screen that allows for the selection of more detailed
information.
Event logs include data in an intuitive order, showing most recent events first.
Reference ArgOS 2.0 is compatible with CPU-4x and the TwinStar cabinet. Reference the CPU and
Documentation cabinet service manuals for additional information, Table 1-1.
Table 1-1 Reference documentation.
Manual/Bulletin Description
Service Manual and User Guide*****: TwinStar Includes installation, setup, maintenance, and troubleshooting
Gaming Device IN DEVELOPMENT information for the TwinStar cabinet.
Service Manual and User Guide******: CPU-4X Includes installation, setup, maintenance, and troubleshooting
IN DEVELOPMENT information for CPU-4X.
CPU and OS This manual is based on ArgOS version 2.0. Reference Table 1-2 for information on OS version
Compatibility compatibility:
Table 1-2 CPU, RAM Clear, and BIOS compatibility.
Installer Part
OS CPU BIOS RAM Clear RAM Dump OS Part Number Number
ArgOS 2.0 4.2.2X ABIP04X0200A No separate software needed. Included AOS00002A AIN0000200A
as part of the installer.
ArgOS 1.1 CPU-NXT3.2, NBOT-00003-2000 NNRC-000-1000 NNDP-000-1000 NNOS-000-11xx Not used.
CPU-3.2X
ArgOS 0.5 CPU-NXT3.2 NBOT-00003-2000 NNRC-000-1000 NNDP-000-1000 NNOS-000-10xx
The TwinStar attendant key is located below the bill acceptor door, Figure 1-3 (A).
Figure 1-3 TwinStar attendant key.
Menus and The ArgOS menu structure and navigation features allow for access to configuration options,
Standard meters, event history, and diagnostic tools for individual electronic gaming machines (EGMs)
Screen Features or for a bank of linked progressive EGMs. Standard screen features include keyboard and
keypads that display for data entry, drop-down menus, scrollbars, and ON/OFF switches.
EGM Mode Menus There are two distinct EGM Mode Menus that are based on access level. The Operator Menu,
Figure 1-4, includes access to all EGM administrative options, and is accessed by pressing the
test switch inside the EGM. The Attendant Menu, Figure 1-5, is accessed by turning the
attendant key. The Attendant Menu includes access to all EGM administrative options except
for Setup. Current error conditions display in the Pending Tilts area, Figure 1-5 (A).
Figure 1-4 EGM Mode Operator Menu.
To quickly distinguish between Operator and Attendant Menus, view the top menu bar color. It
is blue for the Operator Menu and gray for the Attendant Menu.
Figure 1-5 EGM Mode Attendant Menu.
Keyboards and Fields that require alphanumeric entry automatically display a keyboard, Figure 1-7, when the
Keypads field is touched. For fields that require only numbers, a numeric keypad displays, Figure 1-8.
Figure 1-7 Keyboard example.
Scrollbars A scrollbar, Figure 1-10 (A), displays on the right side for screens with additional data or
information.
Figure 1-10 Scrollbar example.
A
A
Installation and The recommended sequence for installing and configuring the software for play is:
Configuration
1 Prepare the electronic gaming machine (EGM) by powering OFF and verifying that all
Sequence peripheral devices, player tracking components, and bulkhead board connections are
secure.
2 Prepare the CPU by seating the installer USB or CompactFlash drive, software USB drive,
and the hardware key. If necessary, remove the battery tabs.
3 Perform a RAM clear.
4 Install game and OS software.
5 Complete the initial setup wizard to set the language, time, base denomination, and
serial/asset numbers.
6 Set paytables and max bet.
7 Set credit limits.
8 Set the host comm settings.
9 Check the volume.
10 Set all other site-specific options.
NOTE
This chapter defines only the basic options required to configure a game for play. If other custom
options or setting are needed, reference Chapter 3: Software Administration on page 3-1.
Prepare EGM Complete the following steps to prepare the EGM to run ArgOS:
ESD
Before performing the following procedure, Preventing Injury and Damage on page B-4 for all
appropriate safety and ESD precautions.
3 Check all internal EGM connections and verify all cables are fully seated.
NOTE
ArgOS automatically detects USB peripherals, so no manual configuration of the button panel, printer, or
bill acceptor is required.
4 Unlock and remove the CPU from the EGM, Figure 2-1 (B), and move to a safe working
area.
ESD
Before performing the following procedure, Preventing Injury and Damage on page B-4 for all
appropriate safety and ESD precautions.
C C
B D
C
A
NOTE
Hardware keys are theme-specific. Be sure to use the key that corresponds to the game
theme.
3 If necessary, remove the plastic battery tabs from all battery locations, Figure 2-2 (C).
4 Verify that EGM power is set to OFF.
5 Close the CPU enclosure and slide it back into the EGM.
Perform a RAM Complete the following steps to perform a RAM clear and install software using the Installer
Clear and Install application:
Software
ESD
Before performing the following procedure, Preventing Injury and Damage on page B-4 for all
appropriate safety and ESD precautions.
7 Select to install all four modules: Windows, OS, jurisdiction, and game, Figure 2-4 (A).
8 Select Install, Figure 2-4 (B).
9 The software installs and a progress bar displays to indicate installation status. Once
installation completes, power the EGM OFF.
10 Remove the Installer CF card or USB drive and the software USB drive.
11 Close and lock the CPU.
12 Power the EGM ON.
Complete Initial Upon booting up after installing software, use the setup wizard to begin configuration.
Setup Use caution when setting configuration options to avoid having to RAM clear and restart the
configuration. Once set, the following options require a RAM clear to reset:
Table 2-1 RAM clear required to reset.
Setting/Option
Machine Setup options. If previously set and require a change.
Money Handling Setup options. If previously set to Enabled or Disabled and require a change.
Protocol Setup options, if previously Enabled or configured and require a change.
Protocol Setup options if previously Enabled or configured and require a change.
Progressive Funds Transfer option cannot be used once credits are added to the EGM. This option may
only be used immediately following a RAM clear.
Game Setup - paytable and denomination options.
ESD
Before performing the following procedure, Preventing Injury and Damage on page B-4 for all
appropriate safety and ESD precautions.
2 The default values (based on the SPI) automatically populate and set all applicable
settings. If necessary, make changes or additions to the Clock Format, Currency Format,
Currency, Default Player Language, and enable all applicable languages.
3 Select Save & Continue.
4 Use the auto-detected time information, or change the current date, time, and timezone
using the Modify button.
The Clock Setup - Modify screen displays, Figure 2-7.
Figure 2-7 Clock Setup - Modify screen.
5 If necessary, set the Date, Time, and Timezone and select Save.
6 Select Continue.
7 Set the Serial ID, Asset ID, Token Denom, and Accounting Denom using the numeric
keypad, Figure 2-9, or drop-down menus.
Figure 2-9 Machine Setup.
15 Select Next.
The Paytables Setup - Max Bet screen displays, Figure 2-15.
Figure 2-15 Paytable Setup - Max Bet screen.
NOTE
To change or add Paytables and Denoms, a RAM clear is required. However, Max Bet, Minimum
Bet, and Must Bet All Lines settings may be modified without a RAM clear.
17 If necessary, touch inside the Min Bet Per Unit field to change the minimum bet per play.
18 If applicable, touch the ON/OFF switch to turn ON the Must Bet All Lines option.
19 Verify that all settings are set correctly, Figure 2-17, and select Done.
Figure 2-17 Paytable Setup screen.
20 Use the ON/OFF switches to set all theme-specific settings. Reference Table 2-2 for more
information on each setting.
Table 2-2 Theme Options Setup settings.
Field Definition
Skill Stop Enable this option to allow the player to stop all reels using the button panel, or to
stop individual reels by touching them.
Wager Saver If enabled, the Wager Saver feature presents the player with an option to Play
Wager Saver if the credit balance falls below the amount of the last wager. For
instance, if the player's last spin was at $2.00, and the credit balance falls to
$1.00, the Play Wager Saver option is presented. The feature awards a chance at
one spin of the reels at the bet configuration of the last wagered spin for the cost
of the remaining credits ($1.00 in the example). If the Pointer stops on the green
WIN Zone of the wheel, one spin of the reels at the last wagered amount is
immediately awarded. If the Pointer stops on the white LOSE Zone of the wheel,
the game ends and the remaining credit balance is lost.
The Wager Saver feature does not affect the overall game payout percentage.
Touch Card to Applies to poker themes only. All cards are held by default after the deal; player
Discard selects cards to discard.
Auto Hold Applies to poker themes only. If enabled, automatically holds cards according to
optimal play strategy.
Max Bet Initiates If enabled, a game starts when the Max Bet button is pressed.
Play
Player Play Through Reserved for a future release.
If enabled, allows the player to set the game to play automatically.
Player Assistance Applies to poker themes only. If enabled, allows the player to hold cards of a
Allowed winning combination with a single button press.
Player Selectable Applies to poker themes only. If enabled, allows the player to select the game
Game Speed speed: Slow, Medium, or Fast.
Play Sound If enabled, plays theme-specific sound calls.
Show Win Text If enabled, displays player win messages.
Service Button If enabled, a message displays to the player when the service button is pressed.
Confirmation
Collect Button If enabled, a message displays to the player when the service collect is pressed.
Confirmation
21 Select Save.
22 Use the ON/OFF switches to set all Device Ownership and Host settings, Figure 2-21.
Reference Table 2-3 for SAS Host Setting field definitions:
Table 2-3 SAS Host Settings.
SAS
Slot Accounting System (SAS) is IGT’s proprietary communication protocol. SAS allows for three
different types of validation in support of ticketing.
Field/Term Definition
Address on Bank EGM identifier. If using point-to-point communication, this setting is
usually 1. If using multi-drop (multi-point) communication, this setting
must be assigned by the casino or system administrator.
Validation None: SAS validation is not enabled.
Standard: Ticket out capabilities supported, with the Ticket Validation
number created by the machine. The Ticket cannot be inserted into
another game, as the system is unable to validate the ticket.
System: Ticket in/ticket out capabilities supported, with the validation
number generated by the host.
Enhanced (Secured): Ticket in/ticket out capabilities supported with the
validation numbers generated by the machine and sent to the host.
Remote Handpay Reset Controls whether the EGM supports remote handpay reset by the host.
Jackpot Reset to Credit Enable credits over the jackpot limit to be reset to the credit meter.
Resend Handpay Pending Controls whether the EGM reports handpay pending exceptions every
fifteen seconds until handpay information is recorded by the host.
25 Select Save.
26 Select SAS Secondary from the left navigation pane.
The SAS Secondary screen displays, Figure 2-23.
Figure 2-23 SAS Secondary screen.
27 Use the ON/OFF switches to set all Device Ownership and Host settings.
28 Use a numeric keypad to set the Address on Bank.
29 Use the drop-down menu to select the Validation method.
30 Select Save.
31 Select Device Settings from the left navigation pane.
32 Select Voucher to set property Location, Address, and Expiration (in days).
33 Select Save.
35 Use the ON/OFF switches to set all Funds Transfer settings. Reference Table 2-4 for more
information on each setting.
Table 2-4 Funds Transfer options.
Field Definition
In-House Transfer EGM accepts funds from wager accounts. The wager accounts may be local
(casino-specific), or remote (multi-casino). In-house transfers include all non-debit and
non-bonus win transactions.
Debit Transfer EGM accepts funds from the player’s external bank account.
Partial Transfer EGM accepts funds from wager accounts in increments less than a full transfer amount.
Bonus Coin Out EGM accepts bonus transfers, which are win amounts awarded to a player by an external
Win Transfer bonusing system (such as Legacy/AFT Bonusing).
Bonus Jackpot EGM accepts bonus transfers, which are jackpots awarded to a player by an external
Win Transfer bonusing system (such as Legacy/AFT Bonusing). These bonuses will result in a Jackpot
Handpay lockup even if the transfer amount is less than the configured Jackpot Limit.
Promo Transfer EGM accepts promotional credits. Promotional credits are awarded to players as incentive or
reward.
Transfer to GM EGM accepts fund transfers from the Host System.
Transfer from GM The EGM will accept requests to transfer funds from the EGM.
Card Eject from Activates Cashout button when there are no credits on the EGM to allow for the ejection of a
GM player tracking card. Reserved for a future release.
GM Cash In This option is ON by default. If not selected, the Bill Acceptor is DISABLED by default, and
Control enable/disable state is controlled by a host.
Cash Out to Host Controlled: Host controls the Cashout Mode. By default, Cashout to Host is
Host-Control DISABLED. The Host may specify a desired Cashout Mode, and the EGM will follow Host
requested Cashout Mode.
Soft Enabled - No Host Attempt: Cashout to Host will never be attempted. Cashout is
handled via the EGM payout devices; if not available, a hand payment is required. Host
may not change the Cashout Mode.
Soft Enabled - Host Attempt: By default, Cashout to Host is a primary payout mode. If
Cashout to Host fails, payment is made through other EGM payout devices. If other
payout devices are not available, a hand payment is required and a tilt is triggered. Host
may not change the Cashout Mode.
Enabled Hard: Cashout to Host is a primary (default) payout mode. If Cashout to Host
fails, the machine displays a tilt that requires attendant intervention to clear. Once the tilt
is cleared, payment is made through other EGM payout devices. Host may not change the
Cashout Mode.
36 Use the drop-down menu to select the Cashout To Host - Control setting.
37 Select Register with Host to start the registration.
38 Select Save.
39 If applicable, select Progressive | Configure from the left menu bar to set Progressive
options.
The Progressive Configuration screen displays, Figure 2-27.
Figure 2-27 Progressive Configuration screen.
43 Depending on the progressive type (SAP, WAP, LAP, WALAP, WASAP), assign the correct
Controller to the level by touching the field and selecting the correct type.
44 Select Done.
45 At the Progressive Configuration screen, Figure 2-27, select Configure Controllers.
49 Verify that all levels are set correctly and select Done.
50 If you have standalone progressive (SAP) increment or awards from another EGM or retired
progressive bank to transfer to the game or bank, select Progressive Funds Transfer from
the Progressive Configuration screen, Figure 2-27.
NOTES
Only use this option to transfer SAP funds. Do NOT use this option to transfer LAP or WAP
increment amounts.
This option may only be used immediately following a RAM clear, before any credits are
added to the EGM.
51 Select the level to which to add the funds by touching the level row in the table, Figure 2-34.
The selected level highlights in blue, and the Add Funds field below activates.
Figure 2-34 Progressive Funds Transfer screen.
52 Enter the amount to add to the level and select Add Funds.
The funds are added and display in the Transferred Amount (A), and are included in the
Current Amount, Figure 2-35 (B).
Figure 2-35 Progressive Funds Transfer screen.
A B
Touch the Room Host IP field and use the numeric keypad to enter the host IP address,
Figure 2-39.
Figure 2-39 BNG Setup: Manual Host Discovery screen.
57 Select Save.
58 Select Previous to return to the BNG Setup: Edit Group Settings screen.
59 If necessary, select Refresh to view available hosts.
60 Once the host is defined and available, select it and choose Save.
62 Select Sound Settings, Figure 2-38 (A), to adjust the EGM volume, Figure 2-39.
Figure 2-41 Volume setting.
63 Slide the volume setting up or down to adjust the volume. Each time the slider moves, a
sample sound emits to demonstrate the selected volume level.
64 Select Save.
Complete Other Depending on site-specific requirements, additional options may need to be set. Reference
Custom Chapter 3: Software Administration on page 3-1 for all other OS options and settings.
Configuration
Options
Perform a Bill Follow site-specific protocol to test and verify that the EGM is properly configured. Reference
Test, Ticket the sections in Table 2-5 for detailed steps on performing tests to validate the EGM:
Test, and Table 2-5 Test procedures.
Paytable Test Procedure Reference
Bill Test Bill Validator Diagnostics on page 3-43
Printer Test Printer Diagnostics on page 3-44
Overview The Home screen, Figure 3-1, includes access to all OS options. This chapter is divided into
four main sections; Meters, Events, Setup, and Diagnostics; to detail each available option for
the primary OS functions.
Figure 3-1 Home screen.
A
For more information on all errors and Pending Tilts, see Troubleshooting on page 4-1.
Machine Accounting The Machine Accounting screen displays machine accounting meter information for both the
entire life of a game theme, as well as for the period since the last clearing of the meters (Clear
Period Accounting option). Complete the following steps to view the meters:
1 From the Home screen, select Meters.
The Machine Accounting screen displays, Figure 3-2.
2 Select Next to view additional data.
3 Select Print to print the log.
4 Select Home to return to the Home screen.
Denom Accounting The Denom Accounting option displays denomination-specific accounting information.
1 From the Home screen, select Meters | Denom Accounting.
2 If necessary, select the denomination/paytable from the drop-down menu, Figure 3-3 (A).
The meters for the selected denomination/paytable display.
3 Select Print to print the log.
4 Select Home to return to the Home screen.
Game Accounting The Game Accounting option displays paytable-specific accounting information.
1 From the Home screen, select Meters | Game Accounting.
The Game Accounting screen displays, Figure 3-4.
Figure 3-4 Game Accounting screen.
2 If multiple paytables are configured, select a paytable from the drop-down menu,
Figure 3-4 (A).
3 Select Print to print the log.
Game Statistics The Game Statistics option displays paytable-specific spin and bonus results.
1 From the Home screen, select Meters | Game Statistics.
The Game Statistics screen displays, Figure 3-5.
Figure 3-5 Game Statistics screen.
2 If multiple paytables are configured, select a paytable from the drop-down menu,
Figure 3-5 (A).
3 Scroll down to view additional reel combinations.
4 Select Home to return to the Home screen.
Bill Accounting The Bill Accounting option displays a total number for each accepted bill.
1 From the Home screen, select Meters | Bill Accounting.
Security Accounting The Security Accounting option displays security-related event information, including door
access and power cycle details.
1 From the Home screen, select Meters | Security Accounting.
The Security Accounting screen displays, Figure 3-7.
Figure 3-7 Security Accounting screen.
Award Type Identifies the award as monetary or non-monetary (free spins, for example).
Times Hit The number of times the award was won for the life of the game (Master), or since
the last RAM clear (Period).
Total Payouts Total amount paid for the life of the game (Master), or since the last RAM clear
(Period).
Total Coin In Total coin-in value for the life of the game (Master), or since the last RAM clear
(Period).
Total TSP Coin In Total TSP coin-in value for the life of the game (Master), or since the last RAM
clear (Period).
Total Coin In Since Total amount of funds added since the last jackpot was awarded.
Last Jackpot
Total TSP Coin In Total amount of TSP funds added since the last jackpot was awarded.
Since Last Jackpot
Progressive Current The Current Amounts option displays current progressive jackpot values.
Amounts 1 From the Home screen, select Meters | Progressive Current Amounts.
The Current Amounts screen displays, Figure 3-10.
Figure 3-10 Progressive Accounting screen.
Events The Events Menu provides historical logs and Game Play History for reference and validation
purposes. Selecting Events from the Home screen displays the Event History screen, Figure
3-13.
Figure 3-13 Event History screen.
Event History The Event History option displays game play, security, and error events. The most recent 500
events are included in the log. Complete the following steps to view the Event History:
1 From the Home screen, select Events.
The Event History screen displays, Figure 3-13.
2 If necessary, scroll down to view additional data.
3 Select Print to print the log.
4 Select Home to return to the Home screen.
Game Play History Use the Game Play History option to view the previous 20 game results to verify play outcome
and to resolve disputes. Other statistics shown include denomination, paytable ID, date, and
type of payout. Complete the following steps to view the Game Play History:
1 From the Home screen, select Events | Game Play History.
The Game Play History screen displays, Figure 3-14.
Figure 3-14 Game Play History screen.
4 View the top of the screen, Figure 3-15 (A), for the Starting credit, Total bet, and Total
won values. See Table 3-2 for more information on the screen fields and options.
Voucher In History The Voucher In History option displays a log of voucher acceptance events. The most recent
35 events are included in the log. Complete the following steps to view the Voucher In History:
1 From the Home screen, select Events | Cash In History | Voucher In.
The Voucher In History screen displays, Figure 3-18.
Figure 3-18 Voucher In History screen.
Cash Out History The Cash Out History option displays a log of all cash out events. The most recent 35 events
are included in the log. Complete the following steps to view the Cash Out History:
1 From the Home screen, select Events | Cash Out History | Cash Out.
The Cash Out History screen displays, Figure 3-19.
Figure 3-19 Cash Out History screen.
Hand Pay History The Hand Pay History option displays a log of hand pay events. Hand pays are awarded by a
casino attendant instead of being dispensed by the game. This may result from jurisdictional
limits, casino policy, or mechanical trouble. The most recent 35 events are included in the log.
Complete the following steps to view the Hand Pay History:
1 From the Home screen, select Events | Cash Out History | Hand Pay.
Voucher Out History The Voucher Out History option displays a log of voucher out events. The most recent 35
voucher out events are included in the log. Complete the following steps to view the Voucher
History:
1 From the Home screen, select Events | Cash Out History | Voucher Out.
The Voucher Out History screen displays, Figure 3-21.
Figure 3-21 Voucher Out History screen.
Cashless In History The Cashless In History option displays a log of inbound cashless transfer events. The most
recent 35 events are included. Complete the following steps to view the Cashless In History:
1 From the Home screen, select Events | Cashless History | Cashless In.
The Cashless In History screen displays, Figure 3-22.
Figure 3-22 Cashless In History screen.
Cashless Out The Cashless Out History option displays a log of outbound cashless transfer events. The
History most recent 35 events are included. Complete the following steps to view the Cashless Out
History:
1 From the Home screen, select Events | Cashless History | Cashless Out.
The Cashless Out History screen displays, Figure 3-23.
Figure 3-23 Cashless Out History screen.
Cashless Bonus The Cashless Bonus History option displays a log of inbound and outbound cashless bonus
History events. The most recent 35 events are included. Complete the following steps to view the
Cashless Bonus History:
1 From the Home screen, select Events | Cashless History | Cashless Bonus.
The Cashless Bonus History screen displays, Figure 3-24.
Figure 3-24 Cashless Bonus History screen.
Voucher Rejection The Voucher Rejection History option displays a log of rejected voucher events. The most
History recent 35 events are included in the log. Complete the following steps to view the Voucher
Rejection History:
1 From the Home screen, select Events | Voucher Rejection.
The Voucher Rejection History screen displays, Figure 3-25.
Figure 3-25 Voucher Rejection History screen.
Progressive History The Progressive History option displays a log of progressive events. The most recent 100
events are included in the log. Complete the following steps to view the Progressive History:
1 From the Home screen, select Events | Progressive History.
The Progressive History screen displays, Figure 3-26.
Figure 3-26 Progressive History screen.
Locale Setup The Locale Setup option presents settings that are location-specific. Complete the following
steps to access the Locale Setup:
1 From the Home screen, select Setup | General Setup | Locale Setup.
The Locale Setup screen displays, Figure 3-28.
Figure 3-28 Locale Setup screen.
2 Modify the options as needed to set the Clock Format, Currency, Currency Format,
Default Player Language, and Enabled Player Languages.
3 Select Save.
4 Select Home to return to the Home screen.
Machine Setup If the Machine ID was not set during the initial configuration wizard, it may be set using the
Machine Setup option. If the Machine ID needs to be reset, a RAM clear is required.
Complete the following steps to access the Machine Setup:
1 From the Home screen, select Setup | General Setup | Machine Setup.
The Machine Setup screen displays, Figure 3-30.
Figure 3-30 Machine Setup screen.
2 If not yet set, enter the Serial ID, Asset ID, Token Denom, and Accounting Denom using
the numeric keypad.
3 Select Save.
4 Select Home to return to the Home screen.
Bill Acceptance The Bill Acceptance Setup option automatically displays denominations accepted by the bill
Setup acceptor. Complete the following steps to access the Device Setup:
1 From the Home screen, select Setup | General Setup | Bill Acceptance Setup.
The Bill Acceptance Setup screen displays, Figure 3-32.
Figure 3-32 Bill Acceptance Setup screen.
Limit Setup The Limit Setup option allows for the viewing or setting of Credit Limits. Complete the following
steps to access the Limits:
1 From the Home screen, select Setup | General Setup | Limit Setup.
2 Adjust the settings as needed. Reference Table 3-4 for more information on each setting.
Table 3-4 Money Handling Setup options.
Field Definition
Promo Credits Enable this option to allow the EGM to accept promotional credits. Non-restricted
promotional credits are awarded to players and may be either wagered or cashed
out.
Restricted Promo Enable this option to accept restricted promotional credits. Restricted credits are
Credits credits awarded to the player that must be wagered and may not be cashed out.
Print Restricted Enable this option to allow for the printing of restricted promotional credit
Promotional Credits vouchers. This voucher remains a restricted promotional credit which must be
wagered. However, the credit may be transferred between multiple games for
wagering.
Credits Remain On This is a SAS feature that works in configurations that use the SAS Shutdown
Machine During (0x01) Long poll. When the feature is enabled, the SAS HOST disables the EGM
Disable from SAS and does not allow the player to initiate a cash out. The “Machine Disabled” Tilts
message will not have a Cashout button.
Jackpot Celebration Enable this option to allow the game to report when a Jackpot is hit between the
Mode lower Jackpot limit and the Upper Jackpot limit. This option is intended to be used
only with host systems that require custom SAS messaging to indicate Jackpot
Celebration Mode state. Do not enable this setting when operating with standard
SAS host, or when custom handling of jackpots is not needed.
Paytable Setup Complete the following steps to modify or view denomination and paytable configurations:
NOTE
A RAM clear is required to reset paytables.
1 From the Home screen, select Setup | Game Setup | Paytable Setup.
7 Select Next.
The Paytables Setup - Max Bet screen displays, Figure 3-39.
Figure 3-39 Paytable Setup - Max Bet screen.
NOTE
To change or add Paytables and Denoms, a RAM clear is required. However, Max Bet, Minimum
Bet, and Must Bet All Lines settings may be modified without a RAM clear.
9 If necessary, touch inside the Min Bet Per Unit field to change the minimum bet per play.
10 If applicable, touch the ON/OFF switch to turn ON the Must Bet All Lines option.
11 Verify that all settings are set correctly, Figure 3-41, and select Done.
Figure 3-41 Paytable Setup screen.
Theme Options The Theme Options Setup option allows for the setting of theme-specific settings. Complete
Setup the following steps to set the Theme Options:
1 From the Home screen, select Setup | Game Setup | Theme Options Setup.
2 Use the ON/OFF switches to set all theme-specific settings. Reference Table 3-5 for more
information on each setting.
Table 3-5 Theme Options Setup settings.
Field Definition
Skill Stop Enable this option to allow the player to stop all reels using the button panel, or to
stop individual reels by touching them.
Wager Saver If enabled, the Wager Saver feature presents the player with an option to Play
Wager Saver if the credit balance falls below the amount of the last wager. For
instance, if the player's last spin was at $2.00, and the credit balance falls to
$1.00, the Play Wager Saver option is presented. The feature awards a chance at
one spin of the reels at the bet configuration of the last wagered spin for the cost
of the remaining credits ($1.00 in the example). If the Pointer stops on the green
WIN Zone of the wheel, one spin of the reels at the last wagered amount is
immediately awarded. If the Pointer stops on the white LOSE Zone of the wheel,
the game ends and the remaining credit balance is lost.
The Wager Saver feature does not affect the overall game payout percentage.
Touch Card to Applies to poker themes only. All cards are held by default after the deal; player
Discard selects cards to discard.
Auto Hold Applies to poker themes only. If enabled, automatically holds cards according to
optimal play strategy.
Max Bet Initiates If enabled, a game starts when the Max Bet button is pressed.
Play
Player Play Through Reserved for a future release.
If enabled, allows the player to set the game to play automatically.
Player Assistance Applies to poker themes only. If enabled, allows the player to hold cards of a
Allowed winning combination with a single button press.
Player Selectable Applies to poker themes only. If enabled, allows the player to select the game
Game Speed speed: Slow, Medium, or Fast.
Play Sound If enabled, plays theme-specific sound calls.
Show Win Text If enabled, displays player win messages.
Service Button If enabled, a message displays to the player when the service button is pressed.
Confirmation
Collect Button If enabled, a message displays to the player when the service collect is pressed.
Confirmation
3 Select Save.
4 Select Home to return to the Home screen.
Custom Options If applicable, a theme may have Custom Options to configure. Complete the following steps to
Setup set Custom Options:
1 From the Home screen, select Setup | Game Setup | Custom Options Setup.
2 Select the theme from the drop-down menu, Figure 3-44 (A).
3 Select Theme, Paytable, and Denom to view all custom options.
4 Set the options as needed.
5 Select Save.
6 Select Home to return to the Home screen.
SAS Primary The SAS Primary option allows for the setup of SAS options and settings. Complete the
following steps to set the SAS Primary options:
1 From the Home screen, select Setup | Protocol Setup | SAS Primary.
The SAS Primary screen displays, Figure 3-45.
Figure 3-45 SAS Primary Setup screen.
5 Select Save.
6 Select Home to return to the Home screen.
SAS Secondary The SAS Secondary option allows for the setup of SAS Secondary options and settings.
Complete the following steps to set the SAS Primary options:
1 From the Home screen, select Setup | Protocol Setup | SAS Secondary.
2 Use the ON/OFF switches to set all Device Ownership and Host settings.
3 Use a numeric keypad to set the Address on Bank.
4 Use the drop-down menu to select the Validation method.
5 Select Save.
Device Settings - Complete the following steps to manually enter the data that prints on each voucher.
Voucher
NOTE
If connected to a SAS host, the host may provide voucher data to override the manually
entered information.
1 From the Home screen, select Setup | Protocol Setup | Device Settings | Voucher.
The Device Settings - Voucher screen displays, Figure 3-48.
Figure 3-48 Device Settings - Voucher screen.
2 Select Voucher to set property Location, Address, and Expiration (in days).
3 Select Save.
4 Select Home to return to the Home screen.
1 From the Home screen, select Setup | Protocol Setup | Device Settings | Funds
Transfer.
The Device Settings - Funds Transfer screen displays, Figure 3-49.
Figure 3-49 Device Settings - Funds Transfer screen.
2 Use the ON/OFF switches to set all Funds Transfer settings. Reference Table 3-7 for more
information on each setting.
Table 3-7 Funds Transfer options.
Field Definition
In-House Transfer EGM accepts funds from wager accounts. The wager accounts may be local
(casino-specific), or remote (multi-casino). In-house transfers include all non-debit and
non-bonus win transactions.
Debit Transfer EGM accepts funds from the player’s external bank account.
Partial Transfer EGM accepts funds from wager accounts in increments less than a full transfer amount.
Bonus Coin Out EGM accepts bonus transfers, which are win amounts awarded to a player by an external
Win Transfer bonusing system (such as Legacy/AFT Bonusing).
Bonus Jackpot EGM accepts bonus transfers, which are jackpots awarded to a player by an external
Win Transfer bonusing system (such as Legacy/AFT Bonusing). These bonuses will result in a Jackpot
Handpay lockup even if the transfer amount is less than the configured Jackpot Limit.
Promo Transfer EGM accepts promotional credits. Promotional credits are awarded to players as incentive or
reward.
Transfer to GM EGM accepts fund transfers from the Host System.
Transfer from GM The EGM will accept requests to transfer funds from the EGM.
Card Eject from Activates Cashout button when there are no credits on the EGM to allow for the ejection of a
GM player tracking card. Reserved for a future release.
GM Cash In This option is ON by default. If not selected, the Bill Acceptor is DISABLED by default, and
Control enable/disable state is controlled by a host.
3 Use the drop-down menu to select the Cashout To Host - Control setting.
4 Select Register with Host to start the registration.
5 Select Save.
The Settings saved successfully message displays on the lower left, Figure 3-50.
Figure 3-50 Device Settings screen - Settings saved successfully message.
5 Depending on the progressive type (SAP, WAP, LAP, WALAP, WASAP), assign the correct
Controller to the level by touching the field and selecting the correct type.
6 Select Done.
7 At the Progressive Configuration screen, Figure 3-51, select Configure Controllers.
11 Verify that all levels are set correctly and select Done.
12 If you have standalone progressive (SAP) increment or awards from another EGM or retired
progressive bank to transfer to the game or bank, select Progressive Funds Transfer from
the Progressive Configuration screen, Figure 3-51.
NOTES
Only use this option to transfer SAP funds. Do NOT use this option to transfer LAP or WAP
increment amounts.
This option may only be used immediately following a RAM clear, before any credits are
added to the EGM.
14 Enter the amount to add to the level and select Add Funds.
The funds are added and display in the Transferred Amount (A), and are included in the
Current Amount, Figure 3-59 (B).
Figure 3-59 Progressive Funds Transfer screen.
A B
Touch the Room Host IP field and use the numeric keypad to enter the host IP address,
Figure 3-63.
Figure 3-63 BNG Setup: Manual Host Discovery screen.
4 Select Save.
5 Select Previous to return to the BNG Setup: Edit Group Settings screen.
6 If necessary, select Refresh to view available hosts.
7 Once the host is defined and available, select it and choose Save.
8 Select Home to return to the Home screen.
Diagnostics The Diagnostics Menu includes a variety of tools for testing game elements, and
troubleshooting devices and communications. Selecting Diagnostics from the Home screen
displays the System Information screen, Figure 3-65.
Figure 3-65 System Information screen.
System Information The System Information option displays network, software and hardware information, including
the following:
Software: OS part number, jurisdictional SPI chip, and game part number
Hardware: Manufacturer, Machine ID, and Processor ID
Network: MAC Address, IP Address, and Subnet Mask
Complete the following steps to view the System Information screen:
1 From the Home screen, select Diagnostics | Machine Diagnostics | System
Information.
The System Information screen displays, Figure 3-65.
2 Select Home to return to the Home screen.
Jurisdiction Limits The Jurisdiction Limits option allows for viewing of jurisdiction-specific limits and settings.
Complete the following steps to view the Jurisdiction Limits screen:
1 From the Home screen, select Diagnostics | Machine Diagnostics | Jurisdiction Limits.
The Jurisdiction Limits screen displays, Figure 3-66.
Figure 3-66 Jurisdiction Limits screen.
GAT Use the GAT option to verify software components with or without Game Authentication
Terminal (GAT) devices. Complete the following steps to use GAT:
ESD
Before performing the following procedure, see Preventing Injury and Damage on page 3 for all
appropriate safety and ESD precautions.
C
A
5 If not using a GAT device, set On Screen GAT to ON, Figure 3-67 (A).
6 If using a GAT device, complete the validation from the GAT device.
7 Select Calculate, Figure 3-67 (B).
8 View the Seed/Key value, Figure 3-67 (C), and verify it matches the software PAR sheet.
9 Once the validation completes, select Home to return to the Home screen.
10 If applicable, disconnect the serial cable from the CPU.
RNG Capture Use the RNG Capture option to capture Random Number Generator (RNG) output. Complete
the following steps to capture RNG output:
1 From the Home screen, select Diagnostics | Machine Diagnostics | RNG Capture.
2 Depending on the software type, select Keno Range, Poker Range, Bingo Range, Max
32-bit Range, or Max 64-bit range, Figure 3-68 (A).
Table 4 RNG screen fields.
Field Definition
Min Value The minimum RNG value returned. This value will most likely be 0.
Max Value 0 - 99,999
The maximum RNG value returned. This will be the maximum RNG value used in the game
type under test.
Examples:
For a 5-reel video slot game with 32 stops/reel, the minimum value would be set to 0
and the maximum value set to 31.
For poker, the minimum value will be set to 0 and the maximum number will be set to 51.
Numbers Per Draw The total number of numbers output in each set.
Example: This field would be set to 5 for a 5-reel video slot game.
Exclusive This field may be set to YES or NO.
If set to NO, the numbers output for the draw may repeat. If set to YES the numbers output
for in a given draw will not duplicate. If Exclusive is set to NO, Max Range - Min Range
cannot be greater than 2048.
Total Draws A non-zero value must be entered into this field. RNG draw sets will be output until the
amount of draws entered into this field has been output.
Bill Validator The Bill Validator Diagnostics option allows for the testing of the bill acceptor.
Diagnostics 1 From the Home screen, select Diagnostics | Peripheral Diagnostics | Bill Validator
Diagnostics.
Printer Diagnostics The Printer Diagnostics option allows for the testing of the printer. Complete the following steps
to perform a printer test:
1 From the Home screen, select Diagnostics | Peripheral Diagnostics | Printer
Diagnostics.
The Printer Diagnostics screen displays, Figure 3-70.
Figure 3-70 Printer Diagnostics screen.
Speaker Diagnostics The Speaker Diagnostics option allows you to test the cabinet speakers. Complete the following
steps to run the test:
1 From the Home screen, select Diagnostics | Sound Diagnostics | Speaker Diagnostics.
The Speaker Diagnostics screen displays, Figure 3-72.
Figure 3-72 Speaker Diagnostics screen.
2 Touch each speaker to emit a descriptive sound (for instance, pressing the Front Left
speaker initiates a "Front Left" sound).
3 Touch the speaker to stop the sound.
4 Select Home to return to the Home screen.
Sound Call The Sound Call Diagnostics option allows for the testing of available sound calls. Complete the
Diagnostics following steps to play sound calls:
1 From the Home screen, select Diagnostics | Sound Diagnostics | Sound Call
Diagnostics.
2 Select a sound from the list and select Play, Figure 3-73 (A), to hear the sound.
3 Select Home to return to the Home screen.
Play List The Play List option identifies recently played sounds calls. Complete the following steps to view
the Play List screen:
1 From the Home screen, select Diagnostics | Sound Diagnostics | Sound Call
Diagnostics.
The Play List screen displays, Figure 3-74.
Figure 3-74 Play List screen.
DRM Information The DRM Information option presents detailed information on the theme-specific digital rights
management (DRM) key. Complete the following steps to view the DRM Information screen:
1 From the Home screen, select Diagnostics | DRM Information.
NOTE
Touch the top half of the reel to spin the reel up, or touch the bottom half to spin the reel
down.
As the reel position changes, the number at the top of the reel, Figure 3-77 (A), increments
to identify the symbol position.
6 Select Exit when done testing.
7 Select Home to return to the Home screen.
Complete the following steps to set the EGM to Out of Service Mode:
1 Select Out Of Service from the Home screen.
The Out Of Service confirmation message displays, Figure 3-79.
Figure 3-79 Set Out of Service Mode.
Overview An EGM displays error messages or event information as needed. Depending on the nature of
the error or event, the EGM may enter a locked condition that suspends game play and disables
the printer and bill acceptor, and attendant intervention may be needed.
NOTE
If the information in this chapter cannot resolve the issue, contact Customer Support at
866.967.4457 or [email protected].
To view all pending errors or EGM status information, insert and turn the attendant key.
The active errors are listed under Pending Tilts, Figure 4-1 (A).
Installer Errors Refer to Table 4-2 for potential Installer error messages:
and Solutions
Table 4-1 Installer error messages.
Display Cause Possible Solution(s)
Authentication failed for the The data partition of the image Replace the corrupted image in
file file to be installed is corrupted. USB with a valid image.
Corrupted image [image An image installed on the EGM Install flash will automatically
name] found on SSD. is not mountable or corrupted. remove the corrupted image
Clearing it. from the EGM after posting this
message.
Then, reinstall the valid image.
Disk Signature Collision for Two images installed on the Perform a Factory Reset.
[image 1] and [image 2] on EGM have same disk
SSD signature.
USB device not found for No USB drive other than Insert a USB drive into the EGM
Forensic Capture! installable media is present in which is not installable media
the EGM. (USB drive without installable
images present).
USB device was removed USB drive was unseated Reseat the USB drive and restart
during installation. installation.
Operating Refer to Table 4-2 for the error messages included in the OS.
System Errors
and Solutions Table 4-2 OS error messages.
Display Cause Possible Solution(s)
Accounting The accounting denomination Use the Initial Setup Wizard to define the
Denomination Not needs to be set. denomination after a RAM clear.
Set
Assert Fail Message displays: When doing a RAM clear, be sure to wait for RAM
clear to complete.
Machine Fault
Assert: <various messages>. Check RAM clear card.
Check the CPU.
Check memory card on CPU
Check software.
Attendant Menu Attendant key was turned to Select Return to Game to exit the Attendant Menu.
Entered display the Attendant Menu.
NOTE: Turning the attendant key while in the
Attendant Menu launches the touch screen
calibration procedure.
Belly Door Open Belly door is open. Check the belly door.
NOTE: If a door is open, the Check connections on cherry switch.
game enters a tilt condition.
The game is unplayable until Replace switch.
all doors are securely closed. Replace the CPU board.
Replace bulkhead.
Bill Validator The bill acceptor reported that Check the bill acceptor for jammed bills or tickets.
Acceptor Jam an inserted bill or ticket is
jamming the acceptor.
Bill Validator Generally, a bill validator If the communication error does not resolve
Bill/Ticket In communication error is a automatically, the EGM will require service. While the
Communication minor tilt. However, when EGM is recovering, the communication line or the
Failure there is a communication error communication may take up to 15 seconds for the bill
reported during bill/ticket in, validator device to send the Vend Valid command to
the most common way to complete the bill/ticket in cycle.
resolve this error is to cancel
the current bill/ticket in If the communication error does not resolve, the
transaction. transaction will be canceled and a reject command is
sent to bill acceptor.
However, this action could
cause bill/ticket not to be
credited properly.
Bill Validator The bill acceptor connector is Check the bill acceptor connection to the
Communication disconnected or the bill bulkhead board.
Failure acceptor head is removed.
Check device settings.
Bill Validator Currency type accepted by the If displays immediately upon powering up, allow
Currency Change bill acceptor has changed. the communication between the bill acceptor and
EGM to be restored.
Replace the bill acceptor head with original
firmware.
RAM clear.
Bill Validator The bill acceptor reported that Replace the bill acceptor head.
Device Error one of the following
components has failed: Replace the bill acceptor assembly.
Bill Acceptor
Stack motor
Feed motor
RAM
ROM
OLED Button Wrong OLED button firmware. Update the OLED button firmware.
Firmware
Verification Error
OLED Communication error Check the connections of the 24V power cable,
Communication and USB cable to the button panel PCB.
Error Cause:
No power or no USB Check the connection of the USB cable to the
connection. CPU.
Check the entire length of the USB cable for
damage.
Check the connection of the 24V power cable to
the DC distribution cable in the main door.
Check the entire length of the 24V power cable for
damage.
Replace the USB cable.
Replace the 24V power cable.
Replace the button panel, as the button panel
PCB may be damaged.
OLED Control Wrong OLED controller Update the OLED button controller firmware.
Firmware firmware.
Verification Error
Operator Menu test switch was pressed to Select Return to Game to exit the Operator Menu.
Entered display the Operator Menu.
Out of Service Game is in Out of Service Turn the attendant key.
mode (selected from the Main
Menu).
Pay Win Handpay Handpay is required. Turn the attendant key.
Please Wait Displays when transferring Wait for the transaction to complete.
Transaction In funds to/from the game.
Progress
Power Cycle Power cycle is required. Power cycle the game.
Power Fault while The printer lost power while Check power connection to printer.
Printing printing.
Power Reset The game powered up. No action required. Error clears after one game is
played.
Printer Time-out For the Ithaca/Transact only, Verify that the printer communication cable is
the printer reported that a print properly secured.
process started with no errors,
but the ticket complete flag Verify that the paper stack is properly feeding into
was not reported. the print mechanism.
Replace the printer.
Program Error Critical error: A program Turn the attendant key to display the fault
detected an unrecoverable information.
error and all processes were
suspended. Turn the attendant key a second time to force a
restart.
A RAM clear may be required.
Progressive A progressive paytable was To configure progressives, use the Setup |
Configuration selected and requires Progressive | Configure option from the EGM
Required configuration. Operator Menu and/or the Setup | Configure
option from the Multilink Bank Progressive Menu.
Protocol Com A com port error has occurred. Check host communication configuration (SAS
Error Primary or SAS Secondary).
Verify that the game has been entered into the
casino host system.
Protocol Config The protocol has not been Check host communication configuration i(SAS
Error configured or the host has not Primary or SAS Secondary).
sent the required validation
information. Verify that the game has been entered into the
casino host system.
RAM Error Critical error: An Turn the attendant key to display error information.
unrecoverable error was
detected in the Random Turn the key a second time to initiate a game
Access Memory (RAM) and all restart.
processes were suspended. If the problem continues, replace the RAM module
and the CPU.
SAS Address is SAS Address is required Set the SAS Address and all other SAS settings and
Empty during setup. select Save.
Validation method The SAS Validation type has Set the SAS Validation type.
must be set not been set.
Validation Type Enabling Handpay Set the SAS Validation setting to Enhanced.
should be Receipt/Validation requires
Enhanced For Enhanced SAS Validation.
Handpay
Voucher Out must Enabling Handpay requires Enable Voucher Out to enable Handpay.
be enabled to that Voucher Out be enabled.
enable Handpay
Voucher Out Voucher Out must be enabled. Enable Voucher Out for either SAS Primary or SAS
owner must be set Secondary.
Zero is not a valid Asset ID field is set to 0 Enter a valid Asset ID.
Asset ID (zero).
Zero is not a valid Serial ID field is set to 0 Enter a valid Serial ID.
Serial ID (zero).
MAC ADDRESSES
PWR STATUS
POWER CPU STATUS
PWR GOOD
BUTTON
VSB PWR
CPU-4.2.2X
IO LOCK
SATA 0
SATA 1
SATA 4
SATA 5
Assy: 1453868
3.3V
12V
CPU: i3 (Gen4) 2.4GHz
5V
DRAM: 8GB
DISK 1: 64GB SSD
A B DISK 2:
ACTIVITY ACTIVITY GIO STATUS 1454701
Tower Light The tower light on top of the game conveys EGM operational status using five different states,
Information Table 4-4:
Table 4-4 Tower light states and descriptions.
Tower Light State Description
Off The light is off.
On The light is on continually.
Slow Flash Slow flashes on/off once per second (1/2 second on/off intervals).
Medium Flash Medium flashes on/off twice per second (1/4 second on/off intervals).
Fast Flash Fast flashes on/off four times per second (1/8 second on/off intervals).
Two-Stage Tower The two-stage tower light contains the following two sections:
Lights The attendant indicator (top section), Figure 4-3 (A), displays the game operational status.
The service indicator (bottom section), Figure 4-3 (B), displays the game denomination and
operational status.
NOTE
For door open conditions, the bottom tower light will continue to flash until the door is closed and a game is
played.