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Message File Very Important Roblox Script

The document is a farewell message from a Roblox exploiter who has decided to quit exploiting due to the prevalence of Filtering Enabled (FE) games. The author expresses gratitude to friends and contributors in the community and shares a script as a parting gift. The document also includes a detailed list of GUI elements and properties for a script interface.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
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0% found this document useful (0 votes)
105 views203 pages

Message File Very Important Roblox Script

The document is a farewell message from a Roblox exploiter who has decided to quit exploiting due to the prevalence of Filtering Enabled (FE) games. The author expresses gratitude to friends and contributors in the community and shares a script as a parting gift. The document also includes a detailed list of GUI elements and properties for a script interface.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

--[[

I know this is the wrong section. but jump over to the part where I release a
very very rare script!.

Hi. You may know me and you may not. I have quit roblox exploiting due to all games
are basicly FE. I do not like exploiting games anymore because they're 99.9% FE and
they probably barley even have atleast 3 people. I will now enter the illigal
world. I will stick around on the market place now and then but extremely rarely
here. This is the people I would like to thank

- Sigma. My best friend that has started me off on v3rmillion and even taught me
some scripting. We've been friends for 1 and a half years! He is very helpful to me
when making scripts.
- ICanLevitate 1 and a half years to. good friend with sigma and me. Has access to
the rc7 panel and gives us free rc7 accounts Heart also created serverside lua
model maker that worked on any game but we was stupid to sell it and someone leaked
it and got pathed. this was 1 year ago
- TypicalModders He has inspired me to make youtube videos and also made me want to
make scripts. I have given him some private scripts 2.
- iCookieBG New friend (I guess?) We do trades for fe scripts. Before I tried to be
a leech and steal the fe gui (by hark). But after we got along and yeah.
- Big L aka OneBullet360 We have both have many things in common. Same religion and
both like the same pizza company and live in the same region. He is a very kind
person and let me use Seraph via Teamviewer (don't worry Autumn said its fine!)
- Lau Kinda one of my skiddie friends but still we use to exploit in a game called
Vehicle Simulator.
- Choose Goose We both like to raid discord servers!
- Google Don't know you much but still a good synapse mod.
- Kewt Good youtuber friend and made a video with him you should subscribe to him
XD
- eiginger. You will probably not know him at all because he has nothing to do with
roblox. He is from Hack Forums and normally cryptes my stubs!
- Christian Male good sex game creator xd

I would give a farewell to the community with the exploiting. Please do not forget
about me. Might stick around some time rarley but here is my gift for all of you.
thanks.
--]]

-- Objects

local UVG12 = Instance.new("ScreenGui")


local Opener = Instance.new("Frame")
local Open = Instance.new("TextButton")
local hoi = Instance.new("Frame")
local Closeframe = Instance.new("Frame")
local Close = Instance.new("TextButton")
local Username = Instance.new("TextBox")
local VanDaPlayer = Instance.new("TextButton")
local MG2 = Instance.new("TextButton")
local Page2 = Instance.new("TextButton")
local Credits = Instance.new("TextButton")
local MG1 = Instance.new("TextButton")
local PG2Frame = Instance.new("Frame")
local Close2 = Instance.new("TextButton")
local Mossberg = Instance.new("TextButton")
local M9B = Instance.new("TextButton")
local TextBox = Instance.new("TextBox")
local PG3 = Instance.new("TextButton")
local WoodChip = Instance.new("TextButton")
local CreditsF = Instance.new("Frame")
local DMCredits = Instance.new("TextLabel")
local MEcredits = Instance.new("TextLabel")
local PS = Instance.new("TextLabel")
local Close3 = Instance.new("TextButton")
local PG3Frame = Instance.new("Frame")
local Close3_2 = Instance.new("TextButton")
local Usr3 = Instance.new("TextBox")
local Mossberg_2 = Instance.new("TextButton")
local Guilotine = Instance.new("TextButton")
local Whip = Instance.new("TextButton")
local KKKMap = Instance.new("TextButton")
local PG4Frame = Instance.new("Frame")
local Close3_3 = Instance.new("TextButton")
local Usr4 = Instance.new("TextBox")
local Hook = Instance.new("TextButton")
local SuicideGrenade = Instance.new("TextButton")
local astafiruAllah = Instance.new("TextButton")
local ScrollingFrame = Instance.new("ScrollingFrame")
local QA = Instance.new("Frame")
local QAT = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local QAPG1 = Instance.new("TextButton")
local QAPG2 = Instance.new("TextButton")
local QAPG3 = Instance.new("TextButton")
local QAPG4 = Instance.new("TextButton")
local QAPGC = Instance.new("TextButton")

-- Properties

UVG12.Name = "UVG12"
UVG12.Parent = CMouse:GetPlayer().PlayerGui

Opener.Name = "Opener"
Opener.Parent = UVG12
Opener.BackgroundColor3 = Color3.new(0, 0, 0)
Opener.BackgroundTransparency = 0.5
Opener.Position = UDim2.new(0, 19, 0, 564)
Opener.Size = UDim2.new(0, 224, 0, 40)

Open.Name = "Open"
Open.Parent = Opener
Open.BackgroundColor3 = Color3.new(0, 0, 0)
Open.BackgroundTransparency = 0.5
Open.Size = UDim2.new(0, 224, 0, 40)
Open.Font = Enum.Font.SciFi
Open.FontSize = Enum.FontSize.Size42
Open.Text = "Open"
Open.TextColor3 = Color3.new(0, 1, 1)
Open.TextSize = 42

hoi.Name = "hoi"
hoi.Parent = UVG12
hoi.BackgroundColor3 = Color3.new(0, 0, 0)
hoi.BackgroundTransparency = 0.5
hoi.Draggable = true
hoi.Position = UDim2.new(0, 107, 0, 309)
hoi.Size = UDim2.new(0, 345, 0, 197)
hoi.Visible = false

Closeframe.Name = "Closeframe"
Closeframe.Parent = hoi
Closeframe.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
Closeframe.Position = UDim2.new(0, 313, 0, 0)
Closeframe.Size = UDim2.new(0, 30, 0, 26)

Close.Name = "Close"
Close.Parent = Closeframe
Close.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
Close.Size = UDim2.new(0, 30, 0, 26)
Close.Font = Enum.Font.SciFi
Close.FontSize = Enum.FontSize.Size14
Close.Text = "X"
Close.TextColor3 = Color3.new(1, 1, 1)
Close.TextSize = 14
Close.TextStrokeTransparency = 5

Username.Name = "Username"
Username.Parent = hoi
Username.BackgroundColor3 = Color3.new(0, 0, 0)
Username.BackgroundTransparency = 0.5
Username.Size = UDim2.new(0, 200, 0.0999999866, 24)
Username.Font = Enum.Font.SciFi
Username.FontSize = Enum.FontSize.Size18
Username.Text = "Username"
Username.TextColor3 = Color3.new(0, 1, 1)
Username.TextSize = 18

VanDaPlayer.Name = "VanDaPlayer"
VanDaPlayer.Parent = hoi
VanDaPlayer.BackgroundColor3 = Color3.new(0, 0, 0)
VanDaPlayer.BackgroundTransparency = 0.5
VanDaPlayer.Position = UDim2.new(0.0199999996, 15, 0.00999999978, 71)
VanDaPlayer.Size = UDim2.new(0, 150, 0, 26)
VanDaPlayer.Font = Enum.Font.SciFi
VanDaPlayer.FontSize = Enum.FontSize.Size14
VanDaPlayer.Text = "Van Player"
VanDaPlayer.TextColor3 = Color3.new(0, 1, 1)
VanDaPlayer.TextSize = 14

MG2.Name = "MG2"
MG2.Parent = hoi
MG2.BackgroundColor3 = Color3.new(0, 0, 0)
MG2.BackgroundTransparency = 0.5
MG2.Position = UDim2.new(0.0199999996, 29, 0.00999999978, 149)
MG2.Size = UDim2.new(0, 271, 0, 26)
MG2.Font = Enum.Font.SciFi
MG2.FontSize = Enum.FontSize.Size14
MG2.Text = "Mustard Gas (Mask Off) No name needed"
MG2.TextColor3 = Color3.new(0, 1, 1)
MG2.TextSize = 14

Page2.Name = "Page2"
Page2.Parent = hoi
Page2.BackgroundColor3 = Color3.new(0, 0, 0)
Page2.BackgroundTransparency = 0.5
Page2.Position = UDim2.new(0.0199999996, 180, 0.00999999978, 71)
Page2.Size = UDim2.new(0, 48, 0, 26)
Page2.Font = Enum.Font.SciFi
Page2.FontSize = Enum.FontSize.Size14
Page2.Text = "Page 2"
Page2.TextColor3 = Color3.new(0, 1, 1)
Page2.TextSize = 14

Credits.Name = "Credits"
Credits.Parent = hoi
Credits.BackgroundColor3 = Color3.new(0, 0, 0)
Credits.BackgroundTransparency = 0.5
Credits.Position = UDim2.new(0.0199999996, 246, 0.00999999978, 71)
Credits.Size = UDim2.new(0, 66, 0, 26)
Credits.Font = Enum.Font.SciFi
Credits.FontSize = Enum.FontSize.Size14
Credits.Text = "Credits"
Credits.TextColor3 = Color3.new(0, 1, 1)
Credits.TextSize = 14

MG1.Name = "MG1"
MG1.Parent = hoi
MG1.BackgroundColor3 = Color3.new(0, 0, 0)
MG1.BackgroundTransparency = 0.5
MG1.Position = UDim2.new(0.0199999996, 29, 0.00999999978, 113)
MG1.Size = UDim2.new(0, 271, 0, 26)
MG1.Font = Enum.Font.SciFi
MG1.FontSize = Enum.FontSize.Size14
MG1.Text = "Mustard Gas (Mask On) No name needed"
MG1.TextColor3 = Color3.new(0, 1, 1)
MG1.TextSize = 14

PG2Frame.Name = "PG2Frame"
PG2Frame.Parent = UVG12
PG2Frame.Active = true
PG2Frame.BackgroundColor3 = Color3.new(0, 0, 0)
PG2Frame.BackgroundTransparency = 0.5
PG2Frame.Position = UDim2.new(0, 108, 0, 309)
PG2Frame.Size = UDim2.new(0, 340, 0, 162)
PG2Frame.Visible = false

Close2.Name = "Close2"
Close2.Parent = PG2Frame
Close2.BackgroundColor3 = Color3.new(1, 0, 0)
Close2.Position = UDim2.new(0, 310, 0, 0)
Close2.Size = UDim2.new(0, 30, 0, 20)
Close2.Font = Enum.Font.SciFi
Close2.FontSize = Enum.FontSize.Size24
Close2.Text = "X"
Close2.TextColor3 = Color3.new(1, 1, 1)
Close2.TextSize = 24

Mossberg.Name = "Mossberg"
Mossberg.Parent = PG2Frame
Mossberg.BackgroundColor3 = Color3.new(0, 0, 0)
Mossberg.BackgroundTransparency = 0.5
Mossberg.Position = UDim2.new(0, 27, 0, 70)
Mossberg.Size = UDim2.new(0, 143, 0, 26)
Mossberg.Font = Enum.Font.SciFi
Mossberg.FontSize = Enum.FontSize.Size18
Mossberg.Text = "Mossberg 500 BROKEN ATM"
Mossberg.TextColor3 = Color3.new(0, 1, 1)
Mossberg.TextSize = 15

M9B.Name = "M9B"
M9B.Parent = PG2Frame
M9B.BackgroundColor3 = Color3.new(0, 0, 0)
M9B.BackgroundTransparency = 0.5
M9B.Position = UDim2.new(0.0299999993, 170, 0, 70)
M9B.Size = UDim2.new(0, 143, 0, 26)
M9B.Font = Enum.Font.SciFi
M9B.FontSize = Enum.FontSize.Size18
M9B.Text = "M9 Bayonet No Name"
M9B.TextColor3 = Color3.new(0, 1, 1)
M9B.TextSize = 15

TextBox.Parent = PG2Frame
TextBox.BackgroundColor3 = Color3.new(0, 0, 0)
TextBox.BackgroundTransparency = 0.5
TextBox.Size = UDim2.new(0, 200, 0, 50)
TextBox.Font = Enum.Font.SciFi
TextBox.FontSize = Enum.FontSize.Size24
TextBox.Text = "Username"
TextBox.TextColor3 = Color3.new(0, 1, 1)
TextBox.TextSize = 24

PG3.Name = "PG3"
PG3.Parent = PG2Frame
PG3.BackgroundColor3 = Color3.new(0, 0, 0)
PG3.BackgroundTransparency = 0.5
PG3.Position = UDim2.new(-0.0299999993, 269, 0.00999999978, 115)
PG3.Size = UDim2.new(-0.00999999978, 71, 0, 26)
PG3.Font = Enum.Font.SciFi
PG3.FontSize = Enum.FontSize.Size18
PG3.Text = "Page 3"
PG3.TextColor3 = Color3.new(0, 1, 1)
PG3.TextSize = 15

WoodChip.Name = "WoodChip"
WoodChip.Parent = PG2Frame
WoodChip.BackgroundColor3 = Color3.new(0, 0, 0)
WoodChip.BackgroundTransparency = 0.5
WoodChip.Position = UDim2.new(0, 19, 0, 117)
WoodChip.Size = UDim2.new(0, 227, 0, 26)
WoodChip.Font = Enum.Font.SciFi
WoodChip.FontSize = Enum.FontSize.Size24
WoodChip.Text = "Wood chip. Needs name"
WoodChip.TextColor3 = Color3.new(0, 1, 1)
WoodChip.TextSize = 24

CreditsF.Name = "CreditsF"
CreditsF.Parent = UVG12
CreditsF.BackgroundColor3 = Color3.new(0, 0, 0)
CreditsF.BackgroundTransparency = 0.5
CreditsF.Position = UDim2.new(0, 106, 0, 312)
CreditsF.Size = UDim2.new(0, 339, 0, 191)
CreditsF.Visible = false
DMCredits.Name = "DMCredits"
DMCredits.Parent = CreditsF
DMCredits.BackgroundColor3 = Color3.new(0, 0, 0)
DMCredits.BackgroundTransparency = 0.5
DMCredits.Position = UDim2.new(0, 32, 0, 28)
DMCredits.Size = UDim2.new(0, 275, 0, 24)
DMCredits.Font = Enum.Font.SciFi
DMCredits.FontSize = Enum.FontSize.Size18
DMCredits.Text = "Converterd by Bee#7291 or BeeVEVO"
DMCredits.TextColor3 = Color3.new(0, 1, 1)
DMCredits.TextSize = 18

MEcredits.Name = "MEcredits"
MEcredits.Parent = CreditsF
MEcredits.BackgroundColor3 = Color3.new(0, 0, 0)
MEcredits.BackgroundTransparency = 0.5
MEcredits.Position = UDim2.new(0, 18, 0, 70)
MEcredits.Size = UDim2.new(0, 303, 0, 50)
MEcredits.Font = Enum.Font.SciFi
MEcredits.FontSize = Enum.FontSize.Size14
MEcredits.Text = "Credits to me (345678) Talha for making the gui"
MEcredits.TextColor3 = Color3.new(0, 1, 1)
MEcredits.TextSize = 14

PS.Name = "PS"
PS.Parent = CreditsF
PS.BackgroundColor3 = Color3.new(0, 0, 0)
PS.BackgroundTransparency = 0.5
PS.Position = UDim2.new(0, 0, 0, 141)
PS.Size = UDim2.new(0, 339, 0, 50)
PS.Font = Enum.Font.SciFi
PS.FontSize = Enum.FontSize.Size10
PS.Text = "P.S. If your doing a vid. Let me be on your vid. My discord is
Talha#6078"
PS.TextColor3 = Color3.new(0, 1, 1)
PS.TextSize = 10
PS.TextWrapped = true

Close3.Name = "Close3"
Close3.Parent = CreditsF
Close3.BackgroundColor3 = Color3.new(1, 0, 0)
Close3.Position = UDim2.new(0, 314, 0, 0)
Close3.Size = UDim2.new(0, 25, 0, 18)
Close3.Font = Enum.Font.SciFi
Close3.FontSize = Enum.FontSize.Size14
Close3.Text = "X"
Close3.TextColor3 = Color3.new(1, 1, 1)
Close3.TextSize = 14

PG3Frame.Name = "PG3Frame"
PG3Frame.Parent = UVG12
PG3Frame.BackgroundColor3 = Color3.new(0, 0, 0)
PG3Frame.BackgroundTransparency = 0.5
PG3Frame.Position = UDim2.new(0, 108, 0, 310)
PG3Frame.Size = UDim2.new(0, 340, 0, 162)
PG3Frame.Visible = false

Close3_2.Name = "Close3"
Close3_2.Parent = PG3Frame
Close3_2.BackgroundColor3 = Color3.new(1, 0, 0)
Close3_2.Position = UDim2.new(0, 310, 0, 0)
Close3_2.Size = UDim2.new(0, 30, 0, 20)
Close3_2.Font = Enum.Font.SciFi
Close3_2.FontSize = Enum.FontSize.Size24
Close3_2.Text = "X"
Close3_2.TextColor3 = Color3.new(1, 1, 1)
Close3_2.TextSize = 24

Usr3.Name = "Usr3"
Usr3.Parent = PG3Frame
Usr3.BackgroundColor3 = Color3.new(0, 0, 0)
Usr3.BackgroundTransparency = 0.5
Usr3.Size = UDim2.new(0, 200, 0, 50)
Usr3.Font = Enum.Font.SciFi
Usr3.FontSize = Enum.FontSize.Size24
Usr3.Text = "Username"
Usr3.TextColor3 = Color3.new(0, 1, 1)
Usr3.TextSize = 24

Mossberg_2.Name = "Mossberg"
Mossberg_2.Parent = PG3Frame
Mossberg_2.BackgroundColor3 = Color3.new(0, 0, 0)
Mossberg_2.BackgroundTransparency = 0.5
Mossberg_2.Position = UDim2.new(0, 27, 0, 68)
Mossberg_2.Size = UDim2.new(0, 143, 0, 26)
Mossberg_2.Font = Enum.Font.SciFi
Mossberg_2.FontSize = Enum.FontSize.Size18
Mossberg_2.Text = "Hang"
Mossberg_2.TextColor3 = Color3.new(0, 1, 1)
Mossberg_2.TextSize = 15

Guilotine.Name = "Guilotine"
Guilotine.Parent = PG3Frame
Guilotine.BackgroundColor3 = Color3.new(0, 0, 0)
Guilotine.BackgroundTransparency = 0.5
Guilotine.Position = UDim2.new(0, 209, 0, 68)
Guilotine.Size = UDim2.new(0, 98, 0, 26)
Guilotine.Font = Enum.Font.SciFi
Guilotine.FontSize = Enum.FontSize.Size18
Guilotine.Text = "Guilotine no plr"
Guilotine.TextColor3 = Color3.new(0, 1, 1)
Guilotine.TextSize = 15

Whip.Name = "Whip"
Whip.Parent = PG3Frame
Whip.BackgroundColor3 = Color3.new(0, 0, 0)
Whip.BackgroundTransparency = 0.5
Whip.Position = UDim2.new(0.00999999978, 23, 0, 112)
Whip.Size = UDim2.new(0, 130, 0, 26)
Whip.Font = Enum.Font.SciFi
Whip.FontSize = Enum.FontSize.Size18
Whip.Text = "Whip no plr"
Whip.TextColor3 = Color3.new(0, 1, 1)
Whip.TextSize = 15

KKKMap.Name = "KKKMap"
KKKMap.Parent = PG3Frame
KKKMap.BackgroundColor3 = Color3.new(0, 0, 0)
KKKMap.BackgroundTransparency = 0.5
KKKMap.Position = UDim2.new(0.00999999978, 184, 0, 111)
KKKMap.Size = UDim2.new(0, 130, 0, 26)
KKKMap.Font = Enum.Font.SciFi
KKKMap.FontSize = Enum.FontSize.Size18
KKKMap.Text = "KKK map no plr ofc"
KKKMap.TextColor3 = Color3.new(0, 1, 1)
KKKMap.TextSize = 15

PG4Frame.Name = "PG4Frame"
PG4Frame.Parent = UVG12
PG4Frame.BackgroundColor3 = Color3.new(0, 0, 0)
PG4Frame.BackgroundTransparency = 0.5
PG4Frame.Position = UDim2.new(0, 108, 0, 310)
PG4Frame.Size = UDim2.new(0, 340, 0, 162)
PG4Frame.Visible = false

Close3_3.Name = "Close3"
Close3_3.Parent = PG4Frame
Close3_3.BackgroundColor3 = Color3.new(1, 0, 0)
Close3_3.Position = UDim2.new(0, 310, 0, 0)
Close3_3.Size = UDim2.new(0, 30, 0, 20)
Close3_3.Font = Enum.Font.SciFi
Close3_3.FontSize = Enum.FontSize.Size24
Close3_3.Text = "X"
Close3_3.TextColor3 = Color3.new(1, 1, 1)
Close3_3.TextSize = 24

Usr4.Name = "Usr4"
Usr4.Parent = PG4Frame
Usr4.BackgroundColor3 = Color3.new(0, 0, 0)
Usr4.BackgroundTransparency = 0.5
Usr4.Size = UDim2.new(0, 200, 0, 50)
Usr4.Font = Enum.Font.SciFi
Usr4.FontSize = Enum.FontSize.Size24
Usr4.Text = "Username"
Usr4.TextColor3 = Color3.new(0, 1, 1)
Usr4.TextSize = 24

Hook.Name = "Hook"
Hook.Parent = PG4Frame
Hook.BackgroundColor3 = Color3.new(0, 0, 0)
Hook.BackgroundTransparency = 0.5
Hook.Position = UDim2.new(0, 27, 0, 68)
Hook.Size = UDim2.new(0, 143, 0, 26)
Hook.Font = Enum.Font.SciFi
Hook.FontSize = Enum.FontSize.Size18
Hook.Text = "Hook Plr"
Hook.TextColor3 = Color3.new(0, 1, 1)
Hook.TextSize = 15

SuicideGrenade.Name = "Suicide Grenade"


SuicideGrenade.Parent = PG4Frame
SuicideGrenade.BackgroundColor3 = Color3.new(0, 0, 0)
SuicideGrenade.BackgroundTransparency = 0.5
SuicideGrenade.Position = UDim2.new(0, 209, 0, 68)
SuicideGrenade.Size = UDim2.new(0, 98, 0, 26)
SuicideGrenade.Visible = true
SuicideGrenade.Font = Enum.Font.SciFi
SuicideGrenade.FontSize = Enum.FontSize.Size18
SuicideGrenade.Text = "Suicide Grenade No plr"
SuicideGrenade.TextColor3 = Color3.new(0, 1, 1)
SuicideGrenade.TextScaled = true
SuicideGrenade.TextSize = 15
SuicideGrenade.TextWrapped = true

astafiruAllah.Name = "astafiruAllah"
astafiruAllah.Parent = PG4Frame
astafiruAllah.BackgroundColor3 = Color3.new(0, 0, 0)
astafiruAllah.BackgroundTransparency = 0.5
astafiruAllah.Position = UDim2.new(0.00999999978, 23, 0, 112)
astafiruAllah.Size = UDim2.new(0, 130, 0, 26)
astafiruAllah.Font = Enum.Font.SciFi
astafiruAllah.FontSize = Enum.FontSize.Size18
astafiruAllah.Text = "astarfirulah. no plr. just find out im muslim so ye. you find
this out if u dont know arabic xd no plr btw"
astafiruAllah.TextColor3 = Color3.new(0, 1, 1)
astafiruAllah.TextScaled = true
astafiruAllah.TextSize = 15
astafiruAllah.TextWrapped = true

ScrollingFrame.Parent = UVG12
ScrollingFrame.BackgroundColor3 = Color3.new(0, 0, 0)
ScrollingFrame.BackgroundTransparency = 0.5
ScrollingFrame.Position = UDim2.new(0, 0, 0, 308)
ScrollingFrame.Size = UDim2.new(0, 100, 0, 200)
ScrollingFrame.Visible = false
ScrollingFrame.CanvasSize = UDim2.new(0, 0, 0.400000006, 0)

QA.Name = "QA"
QA.Parent = ScrollingFrame
QA.BackgroundColor3 = Color3.new(0, 0, 0)
QA.BackgroundTransparency = 1
QA.Draggable = true
QA.Position = UDim2.new(0, -4, 0, 3)
QA.Size = UDim2.new(0, 104, 0, 197)

QAT.Name = "QAT"
QAT.Parent = QA
QAT.BackgroundColor3 = Color3.new(0, 0, 0)
QAT.BackgroundTransparency = 0.5
QAT.Size = UDim2.new(0, 104, 0, 37)

TextLabel.Parent = QAT
TextLabel.BackgroundColor3 = Color3.new(0, 0, 0)
TextLabel.BackgroundTransparency = 1
TextLabel.Size = UDim2.new(0, 104, 0, 37)
TextLabel.Font = Enum.Font.SciFi
TextLabel.FontSize = Enum.FontSize.Size18
TextLabel.Text = "Quick Access"
TextLabel.TextColor3 = Color3.new(0.333333, 1, 1)
TextLabel.TextSize = 18

QAPG1.Name = "QAPG1"
QAPG1.Parent = QA
QAPG1.BackgroundColor3 = Color3.new(0, 0, 0)
QAPG1.BackgroundTransparency = 0.5
QAPG1.Position = UDim2.new(0, 0, 0, 48)
QAPG1.Size = UDim2.new(0, 87, 0, 34)
QAPG1.Font = Enum.Font.SciFi
QAPG1.FontSize = Enum.FontSize.Size24
QAPG1.Text = "Page 1"
QAPG1.TextColor3 = Color3.new(0.333333, 1, 1)
QAPG1.TextSize = 24

QAPG2.Name = "QAPG2"
QAPG2.Parent = QA
QAPG2.BackgroundColor3 = Color3.new(0, 0, 0)
QAPG2.BackgroundTransparency = 0.5
QAPG2.Position = UDim2.new(0, 0, 0, 98)
QAPG2.Size = UDim2.new(0, 86, 0, 34)
QAPG2.Font = Enum.Font.SciFi
QAPG2.FontSize = Enum.FontSize.Size24
QAPG2.Text = "Page 2"
QAPG2.TextColor3 = Color3.new(0.333333, 1, 1)
QAPG2.TextSize = 24

QAPG3.Name = "QAPG3"
QAPG3.Parent = QA
QAPG3.BackgroundColor3 = Color3.new(0, 0, 0)
QAPG3.BackgroundTransparency = 0.5
QAPG3.Position = UDim2.new(0, 0, 0, 143)
QAPG3.Size = UDim2.new(0, 85, 0, 34)
QAPG3.Font = Enum.Font.SciFi
QAPG3.FontSize = Enum.FontSize.Size24
QAPG3.Text = "Page 3"
QAPG3.TextColor3 = Color3.new(0.333333, 1, 1)
QAPG3.TextSize = 24

QAPG4.Name = "QAPG4"
QAPG4.Parent = QA
QAPG4.BackgroundColor3 = Color3.new(0, 0, 0)
QAPG4.BackgroundTransparency = 0.5
QAPG4.Position = UDim2.new(0, 0, 0.0299999993, 180)
QAPG4.Size = UDim2.new(0, 85, 0, 34)
QAPG4.Font = Enum.Font.SciFi
QAPG4.FontSize = Enum.FontSize.Size24
QAPG4.Text = "Page 4"
QAPG4.TextColor3 = Color3.new(0.333333, 1, 1)
QAPG4.TextSize = 24

QAPGC.Name = "QAPGC"
QAPGC.Parent = QA
QAPGC.BackgroundColor3 = Color3.new(0, 0, 0)
QAPGC.BackgroundTransparency = 0.5
QAPGC.Position = UDim2.new(0, 0, 0.0299999993, 226)
QAPGC.Size = UDim2.new(0, 85, 0, 34)
QAPGC.Font = Enum.Font.SciFi
QAPGC.FontSize = Enum.FontSize.Size24
QAPGC.Text = "Credits"
QAPGC.TextColor3 = Color3.new(0.333333, 1, 1)
QAPGC.TextSize = 24

Open.MouseButton1Down:connect(function()
CMouse:GetPlayer().PlayerGui.UVG12.hoi.Visible = true
CMouse:GetPlayer().PlayerGui.UVG12.ScrollingFrame.Visible = true
CMouse:GetPlayer().PlayerGui.UVG12.Opener.Visible = false
end)

Close.MouseButton1Down:connect(function()
CMouse:GetPlayer().PlayerGui.UVG12.hoi.Visible = false
CMouse:GetPlayer().PlayerGui.UVG12.Opener.Visible = true
CMouse:GetPlayer().PlayerGui.UVG12.ScrollingFrame.Visible = false
end)

Close2.MouseButton1Down:connect(function()
CMouse:GetPlayer().PlayerGui.UVG12.hoi.Visible = true
CMouse:GetPlayer().PlayerGui.UVG12.PG2Frame.Visible = false
end)

Close3.MouseButton1Down:connect(function()
CMouse:GetPlayer().PlayerGui.UVG12.hoi.Visible = true
CMouse:GetPlayer().PlayerGui.UVG12.CreditsF.Visible = false
end)

Credits.MouseButton1Down:connect(function()
CMouse:GetPlayer().PlayerGui.UVG12.hoi.Visible = false
CMouse:GetPlayer().PlayerGui.UVG12.CreditsF.Visible = true
end)

Page2.MouseButton1Down:connect(function()
CMouse:GetPlayer().PlayerGui.UVG12.hoi.Visible = false
CMouse:GetPlayer().PlayerGui.UVG12.PG2Frame.Visible = true
end)

Close3_2.MouseButton1Down:connect(function()
CMouse:GetPlayer().PlayerGui.UVG12.PG3Frame.Visible = false
CMouse:GetPlayer().PlayerGui.UVG12.PG2Frame.Visible = true
end)

PG3.MouseButton1Down:connect(function()
CMouse:GetPlayer().PlayerGui.UVG12.PG3Frame.Visible = true
CMouse:GetPlayer().PlayerGui.UVG12.PG2Frame.Visible = false
end)

MG1.MouseButton1Down:connect(function()
--MUSTARD GAS BY DMS
GasMask = true
xd = Instance.new("Tool")
xdd = Instance.new("Part")
xddd = Instance.new("Part")
xdddd = Instance.new("Part")
xddddd = Instance.new("Smoke")
xdddddd = Instance.new("Smoke")
xddddddd = Instance.new("Smoke")
xdddddddd = Instance.new("Part")
xddddddddd = Instance.new("Part")
xd0 = Instance.new("Part")
xd.Name = "Mustard Gas Grenade"
xd.Parent = CMouse:GetPlayer().Backpack
xdd.Parent = xd
xdd.Material = Enum.Material.SmoothPlastic
xdd.BrickColor = BrickColor.new("Deep orange")
xdd.Position = Vector3.new(-9.08949184, 0.563135147, 33.200779)
xdd.Rotation = Vector3.new(-0, 0, -90)
xdd.CanCollide = false
xdd.Shape = Enum.PartType.Cylinder
xdd.Size = Vector3.new(0.26000011, 0.819999993, 1)
xdd.CFrame = CFrame.new(-9.08949184, 0.563135147, 33.200779, 0, 1, 0, -1, 0, 0, 0,
0, 1)
xdd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
xdd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
xdd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
xdd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
xdd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
xdd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
xdd.Color = Color3.new(1, 0.686275, 0)
xddd.Parent = xd
xddd.Material = Enum.Material.SmoothPlastic
xddd.BrickColor = BrickColor.new("Really black")
xddd.Position = Vector3.new(-9.09000397, 0.615009904, 33.2000046)
xddd.Rotation = Vector3.new(-0, 0, 90)
xddd.CanCollide = false
xddd.Shape = Enum.PartType.Cylinder
xddd.Size = Vector3.new(1.21000016, 0.799999952, 1)
xddd.CFrame = CFrame.new(-9.09000397, 0.615009904, 33.2000046, 0, -1, 0, 1, 0, 0,
0, 0, 1)
xddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
xddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
xddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
xddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
xddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
xddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
xddd.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
xdddd.Parent = xd
xdddd.Material = Enum.Material.SmoothPlastic
xdddd.BrickColor = BrickColor.new("Dark stone grey")
xdddd.Position = Vector3.new(-9.09270954, 1.33200657, 33.2021408)
xdddd.CanCollide = false
xdddd.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
xdddd.CFrame = CFrame.new(-9.09270954, 1.33200657, 33.2021408, 1, 0, 0, 0, 1, 0, 0,
0, 1)
xdddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
xdddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
xdddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
xdddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
xdddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
xdddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
xdddd.Color = Color3.new(0.388235, 0.372549, 0.384314)
xddddd.Parent = xdddd
xddddd.Color = Color3.new(0.756863, 0.584314, 0.0588235)
xddddd.Opacity = 1
xddddd.RiseVelocity = 4
xdddddd.Parent = xdddd
xdddddd.Color = Color3.new(0.756863, 0.584314, 0.0588235)
xdddddd.Opacity = 1
xdddddd.RiseVelocity = 4
xddddddd.Parent = xdddd
xddddddd.Color = Color3.new(0.756863, 0.584314, 0.0588235)
xddddddd.Opacity = 1
xddddddd.RiseVelocity = 4
xdddddddd.Parent = xd
xdddddddd.Material = Enum.Material.SmoothPlastic
xdddddddd.BrickColor = BrickColor.new("Deep orange")
xdddddddd.Position = Vector3.new(-9.08949184, 0.899091303, 33.200779)
xdddddddd.Rotation = Vector3.new(-0, 0, 90)
xdddddddd.CanCollide = false
xdddddddd.Shape = Enum.PartType.Cylinder
xdddddddd.Size = Vector3.new(0.200000003, 0.819999993, 1)
xdddddddd.CFrame = CFrame.new(-9.08949184, 0.899091303, 33.200779, 0, -1, 0, 1, 0,
0, 0, 0, 1)
xdddddddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
xdddddddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
xdddddddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
xdddddddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
xdddddddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
xdddddddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
xdddddddd.Color = Color3.new(1, 0.686275, 0)
xddddddddd.Parent = xd
xddddddddd.Material = Enum.Material.SmoothPlastic
xddddddddd.BrickColor = BrickColor.new("Black")
xddddddddd.Position = Vector3.new(-9.09270954, 1.26311076, 33.2003593)
xddddddddd.Rotation = Vector3.new(-0, 0, 90)
xddddddddd.CanCollide = false
xddddddddd.Shape = Enum.PartType.Cylinder
xddddddddd.Size = Vector3.new(0.200000003, 0.799999952, 0.540000021)
xddddddddd.CFrame = CFrame.new(-9.09270954, 1.26311076, 33.2003593, 0, -1, 0, 1, 0,
0, 0, 0, 1)
xddddddddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
xddddddddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
xddddddddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
xddddddddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
xddddddddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
xddddddddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
xddddddddd.Color = Color3.new(0.105882, 0.164706, 0.207843)
xd0.Name = "Handle"
xd0.Parent = xd
xd0.BrickColor = BrickColor.new("Earth green")
xd0.Transparency = 1
xd0.Position = Vector3.new(-9.11234188, 0.5, 33.1982155)
xd0.Rotation = Vector3.new(0, 90, 0)
xd0.CanCollide = false
xd0.FormFactor = Enum.FormFactor.Custom
xd0.Size = Vector3.new(0.800000131, 0.920000255, 0.799998164)
xd0.CFrame = CFrame.new(-9.11234188, 0.5, 33.1982155, -0, 0, 1, 0, 1, 0, -1, 0, 0)
xd0.BottomSurface = Enum.SurfaceType.Smooth
xd0.TopSurface = Enum.SurfaceType.Smooth
xd0.Color = Color3.new(0.152941, 0.27451, 0.176471)
KILLPART = Instance.new("Part")
KILLPART.Size = Vector3.new(16,16,16)
KILLPART.Name = "TOUCHPART"
KILLPART.Anchored = true
KILLPART.BrickColor = BrickColor.new("Black")
KILLPART.Transparency = 1
KILLPART.CanCollide = false
KILLPART.CFrame = xd0.CFrame
KILLPART.Parent = workspace
KILLPART.Color = Color3.new(0.105882, 0.164706, 0.207843)
Gas = Instance.new("Sound")
Gas.Parent = xd0
Gas.Volume = 0.8
Gas.Looped = true
Gas.SoundId = "http://www.roblox.com/asset/?id=137065982"
Gas.Pitch = 1
Gas.Name = "Sound"
ison = false
function Weld(x,y)
local W = Instance.new("Weld")
W.Part0 = x
W.Part1 = y
local CJ = CFrame.new(x.Position)
local C0 = x.CFrame:inverse()*CJ
local C1 = y.CFrame:inverse()*CJ
W.C0 = C0
W.C1 = C1
W.Parent = x
end

function Get(A)
if A.className == "Part" then
Weld(xd.Handle, A)
A.Anchored = false
A.CanCollide = false
else
local C = A:GetChildren()
for i=1, #C do
Get(C[i])
end
end
end

function Finale()
Get(xd)
end
function XDdd ()
ison = true
end
function Xddd ()
ison = false
end function lol () xdg = true Gas.Playing = true KILLPART.Parent = workspace while
xdg == true do wait() KILLPART.CFrame = xd0.CFrame end end
function Posijew ()
KILLPART.CFrame = xd0.CFrame
end function loln () KILLPART.Parent = game Gas.Playing = false xdg = false end
xdg = false
xd.Equipped:connect(XDdd)
xd.Unequipped:connect(Xddd)
xd.Equipped:connect(Finale)
xd.Equipped:connect(lol)
xd.Unequipped:connect(loln)
xd.Unequipped:connect(Finale)
Finale()
function Kill (Part)
for i,v in pairs(Part.Parent:GetChildren()) do
if v:IsA("Humanoid") and v.Parent.Name ~= CMouse:GetPlayer().Name then
v:Destroy()
end end
end
KILLPART.Touched:connect(Kill)
if GasMask == true then
o1 = Instance.new("Model")
o2 = Instance.new("Part")
o3 = Instance.new("SpecialMesh")
o4 = Instance.new("Part")
o5 = Instance.new("Part")
o6 = Instance.new("Part")
o7 = Instance.new("SpecialMesh")
o8 = Instance.new("Part")
o9 = Instance.new("Part")
o10 = Instance.new("SpecialMesh")
o11 = Instance.new("Part")
o12 = Instance.new("Part")
o13 = Instance.new("SpecialMesh")
o14 = Instance.new("Part")
o15 = Instance.new("Part")
o16 = Instance.new("Part")
o17 = Instance.new("Part")
o1.Name = "MODEL"
o2.Name = "Middle"
o2.Parent = o1
o2.BrickColor = BrickColor.new("Pastel brown")
o2.Transparency = 1
o2.Position = Vector3.new(-13.5356159, 3.71991396, 50.2649117)
o2.Rotation = Vector3.new(-5.66336393, -89.7626114, -5.66246414)
o2.Anchored = true
o2.FormFactor = Enum.FormFactor.Custom
o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o2.CFrame = CFrame.new(-13.5356159, 3.71991396, 50.2649117, 1.75646369e-006,
1.74156298e-007, -0.999991417, -1.04150445e-007, 1, 1.60883403e-007, 0.999999762,
9.62157287e-008, 1.6223396e-006)
o2.BottomSurface = Enum.SurfaceType.Smooth
o2.TopSurface = Enum.SurfaceType.Smooth
o2.Color = Color3.new(1, 0.8, 0.6)
o3.Parent = o2
o3.Scale = Vector3.new(6.25, 6.25, 6.25)
o3.MeshType = Enum.MeshType.FileMesh
o4.Name = "Lense 1"
o4.Parent = o1
o4.Material = Enum.Material.Metal
o4.Transparency = 0.050000011920929
o4.Position = Vector3.new(-12.900528, 3.77991295, 50.5080605)
o4.Rotation = Vector3.new(-180, 20.6807137, -179.999985)
o4.Anchored = true
o4.CanCollide = false
o4.FormFactor = Enum.FormFactor.Custom
o4.Shape = Enum.PartType.Cylinder
o4.Size = Vector3.new(0.200000003, 0.320000023, 0.939999998)
o4.CFrame = CFrame.new(-12.900528, 3.77991295, 50.5080605, -0.935553849,
3.06141374e-007, 0.353159934, 3.19927466e-007, 1, 2.01617603e-008, -0.353163034,
1.1997561e-007, -0.935561478)
o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o5.Name = "Lense2"
o5.Parent = o1
o5.Material = Enum.Material.Metal
o5.Transparency = 0.050000011920929
o5.Position = Vector3.new(-12.8961124, 3.77492094, 50.0302277)
o5.Rotation = Vector3.new(-180, -23.8323021, -179.999985)
o5.Anchored = true
o5.CanCollide = false
o5.FormFactor = Enum.FormFactor.Custom
o5.Shape = Enum.PartType.Cylinder
o5.Size = Vector3.new(0.200000003, 0.330000043, 0.99000001)
o5.CFrame = CFrame.new(-12.8961124, 3.77492094, 50.0302277, -0.914722979,
2.85652249e-007, -0.404061079, 2.36339361e-007, 1, 1.37493373e-007, 0.404064298,
2.15865228e-008, -0.914730668)
o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o6.Name = "Handle"
o6.Parent = o1
o6.Material = Enum.Material.Metal
o6.BrickColor = BrickColor.new("Really black")
o6.Position = Vector3.new(-12.8799381, 3.69992495, 50.2599869)
o6.Rotation = Vector3.new(-90, 9.97842108e-006, -89.9999008)
o6.Anchored = true
o6.CanCollide = false
o6.FormFactor = Enum.FormFactor.Plate
o6.Size = Vector3.new(1, 0.400000006, 1)
o6.CFrame = CFrame.new(-12.8799381, 3.69992495, 50.2599869, 1.75646369e-006,
0.999991417, 1.74156298e-007, -1.04150445e-007, -1.60883403e-007, 1, 0.999999762, -
1.6223396e-006, 9.62157287e-008)
o6.BottomSurface = Enum.SurfaceType.Weld
o6.TopSurface = Enum.SurfaceType.Smooth
o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o7.Parent = o6
o7.MeshId = "http://www.roblox.com/asset/?id=5158270"
o7.Scale = Vector3.new(0.140000001, 0.170000002, 0.100000001)
o7.MeshType = Enum.MeshType.FileMesh
o8.Name = "Straps"
o8.Parent = o1
o8.Material = Enum.Material.Fabric
o8.BrickColor = BrickColor.new("Really black")
o8.Position = Vector3.new(-13.5199518, 3.48991394, 50.2599869)
o8.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, 89.9999924)
o8.Anchored = true
o8.CanCollide = false
o8.FormFactor = Enum.FormFactor.Custom
o8.Shape = Enum.PartType.Cylinder
o8.Size = Vector3.new(0.200000003, 1.49000013, 1.25999999)
o8.CFrame = CFrame.new(-13.5199518, 3.48991394, 50.2599869, 1.44325043e-007, -
0.999991238, 1.75646369e-006, 0.999999881, 1.31081052e-007, -1.04150445e-007,
9.48765404e-008, 1.6242019e-006, 0.999999762)
o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o9.Name = "Ring2"
o9.Parent = o1
o9.BrickColor = BrickColor.new("Dark stone grey")
o9.Position = Vector3.new(-12.8061161, 3.77991295, 49.9993477)
o9.Rotation = Vector3.new(-1.48261315e-005, -66.1664276, -2.4695395e-005)
o9.Anchored = true
o9.CanCollide = false
o9.FormFactor = Enum.FormFactor.Custom
o9.Size = Vector3.new(0.600000024, 0.200000003, 1)
o9.CFrame = CFrame.new(-12.8061161, 3.77991295, 49.9993477, 0.404059976,
1.74156298e-007, -0.914723039, -1.6136562e-007, 1, 1.0455733e-007, 0.914730787,
9.62157287e-008, 0.404063195)
o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o9.Color = Color3.new(0.388235, 0.372549, 0.384314)
o10.Parent = o9
o10.MeshId = "http://www.roblox.com/asset/?id=3270017"
o10.Scale = Vector3.new(0.340000004, 0.300000012, 0.300000012)
o10.MeshType = Enum.MeshType.FileMesh
o11.Name = "Straps"
o11.Parent = o1
o11.Material = Enum.Material.Fabric
o11.BrickColor = BrickColor.new("Really black")
o11.Position = Vector3.new(-13.5199518, 4.00991392, 50.2599869)
o11.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, 89.9999924)
o11.Anchored = true
o11.CanCollide = false
o11.FormFactor = Enum.FormFactor.Custom
o11.Shape = Enum.PartType.Cylinder
o11.Size = Vector3.new(0.200000003, 1.49000013, 1.25999999)
o11.CFrame = CFrame.new(-13.5199518, 4.00991392, 50.2599869, 1.44325043e-007, -
0.999991238, 1.75646369e-006, 0.999999881, 1.31081052e-007, -1.04150445e-007,
9.48765404e-008, 1.6242019e-006, 0.999999762)
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o12.Name = "Ring1"
o12.Parent = o1
o12.BrickColor = BrickColor.new("Dark stone grey")
o12.Position = Vector3.new(-12.7999144, 3.76992106, 50.5299988)
o12.Rotation = Vector3.new(-179.999969, -69.3177338, -179.999985)
o12.Anchored = true
o12.CanCollide = false
o12.FormFactor = Enum.FormFactor.Custom
o12.Size = Vector3.new(0.600000024, 0.200000003, 1)
o12.CFrame = CFrame.new(-12.7999144, 3.76992106, 50.5299988, -0.353160918,
1.74156298e-007, -0.935553372, -4.22077129e-008, 1, 1.87534141e-007, 0.935561061,
9.62157287e-008, -0.353164017)
o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o12.Color = Color3.new(0.388235, 0.372549, 0.384314)
o13.Parent = o12
o13.MeshId = "http://www.roblox.com/asset/?id=3270017"
o13.Scale = Vector3.new(0.340000004, 0.300000012, 0.300000012)
o13.MeshType = Enum.MeshType.FileMesh
o14.Name = "Breather"
o14.Parent = o1
o14.Material = Enum.Material.Metal
o14.BrickColor = BrickColor.new("Really black")
o14.Position = Vector3.new(-12.7419596, 3.69627094, 50.2550011)
o14.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, -39.5510521)
o14.Anchored = true
o14.CanCollide = false
o14.FormFactor = Enum.FormFactor.Custom
o14.Shape = Enum.PartType.Cylinder
o14.Size = Vector3.new(0.600000024, 0.340000093, 0.25000003)
o14.CFrame = CFrame.new(-12.7419596, 3.69627094, 50.2550011, 0.771050453,
0.636759639, 1.75646369e-006, -0.636765182, 0.771057129, -1.04150445e-007, -
1.31184265e-006, -9.5997575e-007, 0.999999762)
o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o15.Name = "Breather"
o15.Parent = o1
o15.Material = Enum.Material.Metal
o15.BrickColor = BrickColor.new("Really black")
o15.Position = Vector3.new(-12.5337915, 3.51434994, 50.2550011)
o15.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, -39.5510521)
o15.Anchored = true
o15.CanCollide = false
o15.FormFactor = Enum.FormFactor.Custom
o15.Shape = Enum.PartType.Cylinder
o15.Size = Vector3.new(0.200000003, 0.340000093, 0.350000024)
o15.CFrame = CFrame.new(-12.5337915, 3.51434994, 50.2550011, 0.771050453,
0.636759639, 1.75646369e-006, -0.636765182, 0.771057129, -1.04150445e-007, -
1.31184265e-006, -9.5997575e-007, 0.999999762)
o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o16.Name = "Breather"
o16.Parent = o1
o16.Material = Enum.Material.Metal
o16.BrickColor = BrickColor.new("Really black")
o16.Position = Vector3.new(-12.7920103, 3.39220095, 49.784256)
o16.Rotation = Vector3.new(10.8745985, 48.2677155, -21.6106548)
o16.Anchored = true
o16.CanCollide = false
o16.FormFactor = Enum.FormFactor.Custom
o16.Shape = Enum.PartType.Cylinder
o16.Size = Vector3.new(0.230000019, 0.540000081, 0.75)
o16.CFrame = CFrame.new(-12.7920103, 3.39220095, 49.784256, 0.618847609,
0.24515225, 0.746263206, -0.230788618, 0.96486491, -0.125580132, -0.75083673, -
0.0945150182, 0.653688967)
o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o17.Name = "Breather"
o17.Parent = o1
o17.Material = Enum.Material.Metal
o17.BrickColor = BrickColor.new("Really black")
o17.Position = Vector3.new(-12.8723783, 3.42192006, 49.8816109)
o17.Rotation = Vector3.new(10.8745985, 48.2677155, -21.6106548)
o17.Anchored = true
o17.CanCollide = false
o17.FormFactor = Enum.FormFactor.Custom
o17.Shape = Enum.PartType.Cylinder
o17.Size = Vector3.new(0.370000005, 0.540000081, 0.310000002)
o17.CFrame = CFrame.new(-12.8723783, 3.42192006, 49.8816109, 0.618847609,
0.24515225, 0.746263206, -0.230788618, 0.96486491, -0.125580132, -0.75083673, -
0.0945150182, 0.653688967)
o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
function onTouched(hit)
local d = hit.Parent:GetChildren()
for i=1, #d do
if (d[i].className == "Hat") then
d[i]:remove()
end
end
if hit.Parent:findFirstChild("Humanoid") ~= nil and
hit.Parent:findFirstChild("Face") == nil then
local g = o1:clone()
g.Parent = hit.Parent
local C = g:GetChildren()
for i=1, #C do
if C[i].className == "Part" then
local W = Instance.new("Weld")
W.Part0 = g.Middle
W.Part1 = C[i]
local CJ = CFrame.new(g.Middle.Position)
local C0 = g.Middle.CFrame:inverse()*CJ
local C1 = C[i].CFrame:inverse()*CJ
W.C0 = C0
W.C1 = C1
W.Parent = g.Middle
g.Middle.Transparency = 1
end
local Y = Instance.new("Weld")
Y.Part0 = hit.Parent.Head
Y.Part1 = g.Middle
Y.C0 = CFrame.new(0, 0, 0)
Y.Parent = Y.Part0
end

local h = g:GetChildren()
for i = 1, # h do
h[i].Anchored = false
h[i].CanCollide = false
end

end
end

onTouched(CMouse:GetPlayer().Character.Head)
end
end)

MG2.MouseButton1Down:connect(function()
--MUSTARD GAS BY DMS
GasMask = false
xd = Instance.new("Tool")
xdd = Instance.new("Part")
xddd = Instance.new("Part")
xdddd = Instance.new("Part")
xddddd = Instance.new("Smoke")
xdddddd = Instance.new("Smoke")
xddddddd = Instance.new("Smoke")
xdddddddd = Instance.new("Part")
xddddddddd = Instance.new("Part")
xd0 = Instance.new("Part")
xd.Name = "Mustard Gas Grenade"
xd.Parent = CMouse:GetPlayer().Backpack
xdd.Parent = xd
xdd.Material = Enum.Material.SmoothPlastic
xdd.BrickColor = BrickColor.new("Deep orange")
xdd.Position = Vector3.new(-9.08949184, 0.563135147, 33.200779)
xdd.Rotation = Vector3.new(-0, 0, -90)
xdd.CanCollide = false
xdd.Shape = Enum.PartType.Cylinder
xdd.Size = Vector3.new(0.26000011, 0.819999993, 1)
xdd.CFrame = CFrame.new(-9.08949184, 0.563135147, 33.200779, 0, 1, 0, -1, 0, 0, 0,
0, 1)
xdd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
xdd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
xdd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
xdd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
xdd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
xdd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
xdd.Color = Color3.new(1, 0.686275, 0)
xddd.Parent = xd
xddd.Material = Enum.Material.SmoothPlastic
xddd.BrickColor = BrickColor.new("Really black")
xddd.Position = Vector3.new(-9.09000397, 0.615009904, 33.2000046)
xddd.Rotation = Vector3.new(-0, 0, 90)
xddd.CanCollide = false
xddd.Shape = Enum.PartType.Cylinder
xddd.Size = Vector3.new(1.21000016, 0.799999952, 1)
xddd.CFrame = CFrame.new(-9.09000397, 0.615009904, 33.2000046, 0, -1, 0, 1, 0, 0,
0, 0, 1)
xddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
xddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
xddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
xddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
xddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
xddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
xddd.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
xdddd.Parent = xd
xdddd.Material = Enum.Material.SmoothPlastic
xdddd.BrickColor = BrickColor.new("Dark stone grey")
xdddd.Position = Vector3.new(-9.09270954, 1.33200657, 33.2021408)
xdddd.CanCollide = false
xdddd.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
xdddd.CFrame = CFrame.new(-9.09270954, 1.33200657, 33.2021408, 1, 0, 0, 0, 1, 0, 0,
0, 1)
xdddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
xdddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
xdddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
xdddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
xdddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
xdddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
xdddd.Color = Color3.new(0.388235, 0.372549, 0.384314)
xddddd.Parent = xdddd
xddddd.Color = Color3.new(0.756863, 0.584314, 0.0588235)
xddddd.Opacity = 1
xddddd.RiseVelocity = 4
xdddddd.Parent = xdddd
xdddddd.Color = Color3.new(0.756863, 0.584314, 0.0588235)
xdddddd.Opacity = 1
xdddddd.RiseVelocity = 4
xddddddd.Parent = xdddd
xddddddd.Color = Color3.new(0.756863, 0.584314, 0.0588235)
xddddddd.Opacity = 1
xddddddd.RiseVelocity = 4
xdddddddd.Parent = xd
xdddddddd.Material = Enum.Material.SmoothPlastic
xdddddddd.BrickColor = BrickColor.new("Deep orange")
xdddddddd.Position = Vector3.new(-9.08949184, 0.899091303, 33.200779)
xdddddddd.Rotation = Vector3.new(-0, 0, 90)
xdddddddd.CanCollide = false
xdddddddd.Shape = Enum.PartType.Cylinder
xdddddddd.Size = Vector3.new(0.200000003, 0.819999993, 1)
xdddddddd.CFrame = CFrame.new(-9.08949184, 0.899091303, 33.200779, 0, -1, 0, 1, 0,
0, 0, 0, 1)
xdddddddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
xdddddddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
xdddddddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
xdddddddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
xdddddddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
xdddddddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
xdddddddd.Color = Color3.new(1, 0.686275, 0)
xddddddddd.Parent = xd
xddddddddd.Material = Enum.Material.SmoothPlastic
xddddddddd.BrickColor = BrickColor.new("Black")
xddddddddd.Position = Vector3.new(-9.09270954, 1.26311076, 33.2003593)
xddddddddd.Rotation = Vector3.new(-0, 0, 90)
xddddddddd.CanCollide = false
xddddddddd.Shape = Enum.PartType.Cylinder
xddddddddd.Size = Vector3.new(0.200000003, 0.799999952, 0.540000021)
xddddddddd.CFrame = CFrame.new(-9.09270954, 1.26311076, 33.2003593, 0, -1, 0, 1, 0,
0, 0, 0, 1)
xddddddddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
xddddddddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
xddddddddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
xddddddddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
xddddddddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
xddddddddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
xddddddddd.Color = Color3.new(0.105882, 0.164706, 0.207843)
xd0.Name = "Handle"
xd0.Parent = xd
xd0.BrickColor = BrickColor.new("Earth green")
xd0.Transparency = 1
xd0.Position = Vector3.new(-9.11234188, 0.5, 33.1982155)
xd0.Rotation = Vector3.new(0, 90, 0)
xd0.CanCollide = false
xd0.FormFactor = Enum.FormFactor.Custom
xd0.Size = Vector3.new(0.800000131, 0.920000255, 0.799998164)
xd0.CFrame = CFrame.new(-9.11234188, 0.5, 33.1982155, -0, 0, 1, 0, 1, 0, -1, 0, 0)
xd0.BottomSurface = Enum.SurfaceType.Smooth
xd0.TopSurface = Enum.SurfaceType.Smooth
xd0.Color = Color3.new(0.152941, 0.27451, 0.176471)
KILLPART = Instance.new("Part")
KILLPART.Size = Vector3.new(16,16,16)
KILLPART.Name = "TOUCHPART"
KILLPART.Anchored = true
KILLPART.BrickColor = BrickColor.new("Black")
KILLPART.Transparency = 1
KILLPART.CanCollide = false
KILLPART.CFrame = xd0.CFrame
KILLPART.Parent = workspace
KILLPART.Color = Color3.new(0.105882, 0.164706, 0.207843)
Gas = Instance.new("Sound")
Gas.Parent = xd0
Gas.Volume = 0.8
Gas.Looped = true
Gas.SoundId = "http://www.roblox.com/asset/?id=137065982"
Gas.Pitch = 1
Gas.Name = "Sound"
ison = false
function Weld(x,y)
local W = Instance.new("Weld")
W.Part0 = x
W.Part1 = y
local CJ = CFrame.new(x.Position)
local C0 = x.CFrame:inverse()*CJ
local C1 = y.CFrame:inverse()*CJ
W.C0 = C0
W.C1 = C1
W.Parent = x
end

function Get(A)
if A.className == "Part" then
Weld(xd.Handle, A)
A.Anchored = false
A.CanCollide = false
else
local C = A:GetChildren()
for i=1, #C do
Get(C[i])
end
end
end

function Finale()
Get(xd)
end
function XDdd ()
ison = true
end
function Xddd ()
ison = false
end function lol () xdg = true Gas.Playing = true KILLPART.Parent = workspace while
xdg == true do wait() KILLPART.CFrame = xd0.CFrame end end
function Posijew ()
KILLPART.CFrame = xd0.CFrame
end function loln () KILLPART.Parent = game Gas.Playing = false xdg = false end
xdg = false
xd.Equipped:connect(XDdd)
xd.Unequipped:connect(Xddd)
xd.Equipped:connect(Finale)
xd.Equipped:connect(lol)
xd.Unequipped:connect(loln)
xd.Unequipped:connect(Finale)
Finale()
function Kill (Part)
for i,v in pairs(Part.Parent:GetChildren()) do
if v:IsA("Humanoid") and v.Parent.Name ~= CMouse:GetPlayer().Name then
v:Destroy()
end end
end
KILLPART.Touched:connect(Kill)
if GasMask == true then
o1 = Instance.new("Model")
o2 = Instance.new("Part")
o3 = Instance.new("SpecialMesh")
o4 = Instance.new("Part")
o5 = Instance.new("Part")
o6 = Instance.new("Part")
o7 = Instance.new("SpecialMesh")
o8 = Instance.new("Part")
o9 = Instance.new("Part")
o10 = Instance.new("SpecialMesh")
o11 = Instance.new("Part")
o12 = Instance.new("Part")
o13 = Instance.new("SpecialMesh")
o14 = Instance.new("Part")
o15 = Instance.new("Part")
o16 = Instance.new("Part")
o17 = Instance.new("Part")
o1.Name = "MODEL"
o2.Name = "Middle"
o2.Parent = o1
o2.BrickColor = BrickColor.new("Pastel brown")
o2.Transparency = 1
o2.Position = Vector3.new(-13.5356159, 3.71991396, 50.2649117)
o2.Rotation = Vector3.new(-5.66336393, -89.7626114, -5.66246414)
o2.Anchored = true
o2.FormFactor = Enum.FormFactor.Custom
o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o2.CFrame = CFrame.new(-13.5356159, 3.71991396, 50.2649117, 1.75646369e-006,
1.74156298e-007, -0.999991417, -1.04150445e-007, 1, 1.60883403e-007, 0.999999762,
9.62157287e-008, 1.6223396e-006)
o2.BottomSurface = Enum.SurfaceType.Smooth
o2.TopSurface = Enum.SurfaceType.Smooth
o2.Color = Color3.new(1, 0.8, 0.6)
o3.Parent = o2
o3.Scale = Vector3.new(6.25, 6.25, 6.25)
o3.MeshType = Enum.MeshType.FileMesh
o4.Name = "Lense 1"
o4.Parent = o1
o4.Material = Enum.Material.Metal
o4.Transparency = 0.050000011920929
o4.Position = Vector3.new(-12.900528, 3.77991295, 50.5080605)
o4.Rotation = Vector3.new(-180, 20.6807137, -179.999985)
o4.Anchored = true
o4.CanCollide = false
o4.FormFactor = Enum.FormFactor.Custom
o4.Shape = Enum.PartType.Cylinder
o4.Size = Vector3.new(0.200000003, 0.320000023, 0.939999998)
o4.CFrame = CFrame.new(-12.900528, 3.77991295, 50.5080605, -0.935553849,
3.06141374e-007, 0.353159934, 3.19927466e-007, 1, 2.01617603e-008, -0.353163034,
1.1997561e-007, -0.935561478)
o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o5.Name = "Lense2"
o5.Parent = o1
o5.Material = Enum.Material.Metal
o5.Transparency = 0.050000011920929
o5.Position = Vector3.new(-12.8961124, 3.77492094, 50.0302277)
o5.Rotation = Vector3.new(-180, -23.8323021, -179.999985)
o5.Anchored = true
o5.CanCollide = false
o5.FormFactor = Enum.FormFactor.Custom
o5.Shape = Enum.PartType.Cylinder
o5.Size = Vector3.new(0.200000003, 0.330000043, 0.99000001)
o5.CFrame = CFrame.new(-12.8961124, 3.77492094, 50.0302277, -0.914722979,
2.85652249e-007, -0.404061079, 2.36339361e-007, 1, 1.37493373e-007, 0.404064298,
2.15865228e-008, -0.914730668)
o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o6.Name = "Handle"
o6.Parent = o1
o6.Material = Enum.Material.Metal
o6.BrickColor = BrickColor.new("Really black")
o6.Position = Vector3.new(-12.8799381, 3.69992495, 50.2599869)
o6.Rotation = Vector3.new(-90, 9.97842108e-006, -89.9999008)
o6.Anchored = true
o6.CanCollide = false
o6.FormFactor = Enum.FormFactor.Plate
o6.Size = Vector3.new(1, 0.400000006, 1)
o6.CFrame = CFrame.new(-12.8799381, 3.69992495, 50.2599869, 1.75646369e-006,
0.999991417, 1.74156298e-007, -1.04150445e-007, -1.60883403e-007, 1, 0.999999762, -
1.6223396e-006, 9.62157287e-008)
o6.BottomSurface = Enum.SurfaceType.Weld
o6.TopSurface = Enum.SurfaceType.Smooth
o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o7.Parent = o6
o7.MeshId = "http://www.roblox.com/asset/?id=5158270"
o7.Scale = Vector3.new(0.140000001, 0.170000002, 0.100000001)
o7.MeshType = Enum.MeshType.FileMesh
o8.Name = "Straps"
o8.Parent = o1
o8.Material = Enum.Material.Fabric
o8.BrickColor = BrickColor.new("Really black")
o8.Position = Vector3.new(-13.5199518, 3.48991394, 50.2599869)
o8.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, 89.9999924)
o8.Anchored = true
o8.CanCollide = false
o8.FormFactor = Enum.FormFactor.Custom
o8.Shape = Enum.PartType.Cylinder
o8.Size = Vector3.new(0.200000003, 1.49000013, 1.25999999)
o8.CFrame = CFrame.new(-13.5199518, 3.48991394, 50.2599869, 1.44325043e-007, -
0.999991238, 1.75646369e-006, 0.999999881, 1.31081052e-007, -1.04150445e-007,
9.48765404e-008, 1.6242019e-006, 0.999999762)
o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o9.Name = "Ring2"
o9.Parent = o1
o9.BrickColor = BrickColor.new("Dark stone grey")
o9.Position = Vector3.new(-12.8061161, 3.77991295, 49.9993477)
o9.Rotation = Vector3.new(-1.48261315e-005, -66.1664276, -2.4695395e-005)
o9.Anchored = true
o9.CanCollide = false
o9.FormFactor = Enum.FormFactor.Custom
o9.Size = Vector3.new(0.600000024, 0.200000003, 1)
o9.CFrame = CFrame.new(-12.8061161, 3.77991295, 49.9993477, 0.404059976,
1.74156298e-007, -0.914723039, -1.6136562e-007, 1, 1.0455733e-007, 0.914730787,
9.62157287e-008, 0.404063195)
o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o9.Color = Color3.new(0.388235, 0.372549, 0.384314)
o10.Parent = o9
o10.MeshId = "http://www.roblox.com/asset/?id=3270017"
o10.Scale = Vector3.new(0.340000004, 0.300000012, 0.300000012)
o10.MeshType = Enum.MeshType.FileMesh
o11.Name = "Straps"
o11.Parent = o1
o11.Material = Enum.Material.Fabric
o11.BrickColor = BrickColor.new("Really black")
o11.Position = Vector3.new(-13.5199518, 4.00991392, 50.2599869)
o11.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, 89.9999924)
o11.Anchored = true
o11.CanCollide = false
o11.FormFactor = Enum.FormFactor.Custom
o11.Shape = Enum.PartType.Cylinder
o11.Size = Vector3.new(0.200000003, 1.49000013, 1.25999999)
o11.CFrame = CFrame.new(-13.5199518, 4.00991392, 50.2599869, 1.44325043e-007, -
0.999991238, 1.75646369e-006, 0.999999881, 1.31081052e-007, -1.04150445e-007,
9.48765404e-008, 1.6242019e-006, 0.999999762)
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o12.Name = "Ring1"
o12.Parent = o1
o12.BrickColor = BrickColor.new("Dark stone grey")
o12.Position = Vector3.new(-12.7999144, 3.76992106, 50.5299988)
o12.Rotation = Vector3.new(-179.999969, -69.3177338, -179.999985)
o12.Anchored = true
o12.CanCollide = false
o12.FormFactor = Enum.FormFactor.Custom
o12.Size = Vector3.new(0.600000024, 0.200000003, 1)
o12.CFrame = CFrame.new(-12.7999144, 3.76992106, 50.5299988, -0.353160918,
1.74156298e-007, -0.935553372, -4.22077129e-008, 1, 1.87534141e-007, 0.935561061,
9.62157287e-008, -0.353164017)
o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o12.Color = Color3.new(0.388235, 0.372549, 0.384314)
o13.Parent = o12
o13.MeshId = "http://www.roblox.com/asset/?id=3270017"
o13.Scale = Vector3.new(0.340000004, 0.300000012, 0.300000012)
o13.MeshType = Enum.MeshType.FileMesh
o14.Name = "Breather"
o14.Parent = o1
o14.Material = Enum.Material.Metal
o14.BrickColor = BrickColor.new("Really black")
o14.Position = Vector3.new(-12.7419596, 3.69627094, 50.2550011)
o14.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, -39.5510521)
o14.Anchored = true
o14.CanCollide = false
o14.FormFactor = Enum.FormFactor.Custom
o14.Shape = Enum.PartType.Cylinder
o14.Size = Vector3.new(0.600000024, 0.340000093, 0.25000003)
o14.CFrame = CFrame.new(-12.7419596, 3.69627094, 50.2550011, 0.771050453,
0.636759639, 1.75646369e-006, -0.636765182, 0.771057129, -1.04150445e-007, -
1.31184265e-006, -9.5997575e-007, 0.999999762)
o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o15.Name = "Breather"
o15.Parent = o1
o15.Material = Enum.Material.Metal
o15.BrickColor = BrickColor.new("Really black")
o15.Position = Vector3.new(-12.5337915, 3.51434994, 50.2550011)
o15.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, -39.5510521)
o15.Anchored = true
o15.CanCollide = false
o15.FormFactor = Enum.FormFactor.Custom
o15.Shape = Enum.PartType.Cylinder
o15.Size = Vector3.new(0.200000003, 0.340000093, 0.350000024)
o15.CFrame = CFrame.new(-12.5337915, 3.51434994, 50.2550011, 0.771050453,
0.636759639, 1.75646369e-006, -0.636765182, 0.771057129, -1.04150445e-007, -
1.31184265e-006, -9.5997575e-007, 0.999999762)
o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o16.Name = "Breather"
o16.Parent = o1
o16.Material = Enum.Material.Metal
o16.BrickColor = BrickColor.new("Really black")
o16.Position = Vector3.new(-12.7920103, 3.39220095, 49.784256)
o16.Rotation = Vector3.new(10.8745985, 48.2677155, -21.6106548)
o16.Anchored = true
o16.CanCollide = false
o16.FormFactor = Enum.FormFactor.Custom
o16.Shape = Enum.PartType.Cylinder
o16.Size = Vector3.new(0.230000019, 0.540000081, 0.75)
o16.CFrame = CFrame.new(-12.7920103, 3.39220095, 49.784256, 0.618847609,
0.24515225, 0.746263206, -0.230788618, 0.96486491, -0.125580132, -0.75083673, -
0.0945150182, 0.653688967)
o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o17.Name = "Breather"
o17.Parent = o1
o17.Material = Enum.Material.Metal
o17.BrickColor = BrickColor.new("Really black")
o17.Position = Vector3.new(-12.8723783, 3.42192006, 49.8816109)
o17.Rotation = Vector3.new(10.8745985, 48.2677155, -21.6106548)
o17.Anchored = true
o17.CanCollide = false
o17.FormFactor = Enum.FormFactor.Custom
o17.Shape = Enum.PartType.Cylinder
o17.Size = Vector3.new(0.370000005, 0.540000081, 0.310000002)
o17.CFrame = CFrame.new(-12.8723783, 3.42192006, 49.8816109, 0.618847609,
0.24515225, 0.746263206, -0.230788618, 0.96486491, -0.125580132, -0.75083673, -
0.0945150182, 0.653688967)
o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
function onTouched(hit)
local d = hit.Parent:GetChildren()
for i=1, #d do
if (d[i].className == "Hat") then
d[i]:remove()
end
end
if hit.Parent:findFirstChild("Humanoid") ~= nil and
hit.Parent:findFirstChild("Face") == nil then
local g = o1:clone()
g.Parent = hit.Parent
local C = g:GetChildren()
for i=1, #C do
if C[i].className == "Part" then
local W = Instance.new("Weld")
W.Part0 = g.Middle
W.Part1 = C[i]
local CJ = CFrame.new(g.Middle.Position)
local C0 = g.Middle.CFrame:inverse()*CJ
local C1 = C[i].CFrame:inverse()*CJ
W.C0 = C0
W.C1 = C1
W.Parent = g.Middle
g.Middle.Transparency = 1
end
local Y = Instance.new("Weld")
Y.Part0 = hit.Parent.Head
Y.Part1 = g.Middle
Y.C0 = CFrame.new(0, 0, 0)
Y.Parent = Y.Part0
end

local h = g:GetChildren()
for i = 1, # h do
h[i].Anchored = false
h[i].CanCollide = false
end

end
end

onTouched(CMouse:GetPlayer().Character.Head)
end
end)

VanDaPlayer.MouseButton1Down:connect(function()
--CLOWN VAN BY DMS
--its bad
--first the victim gets kidnapped in a van
--then they get r3ped
--then the get killed
--then the body is dumped on the street

Victim = Username.Text
o1 = Instance.new("Model")
o2 = Instance.new("Part")
o3 = Instance.new("CylinderMesh")
o4 = Instance.new("Part")
o5 = Instance.new("SpecialMesh")
o6 = Instance.new("Part")
o7 = Instance.new("SpecialMesh")
o8 = Instance.new("Part")
o9 = Instance.new("BlockMesh")
o10 = Instance.new("Part")
o11 = Instance.new("BlockMesh")
o12 = Instance.new("Part")
o13 = Instance.new("Part")
o14 = Instance.new("BlockMesh")
o15 = Instance.new("Part")
o16 = Instance.new("SpecialMesh")
o17 = Instance.new("Part")
o18 = Instance.new("SpecialMesh")
o19 = Instance.new("Part")
o20 = Instance.new("SpecialMesh")
o21 = Instance.new("Sound")
o22 = Instance.new("Part")
o23 = Instance.new("BlockMesh")
o24 = Instance.new("Part")
o25 = Instance.new("SpecialMesh")
o26 = Instance.new("Part")
o27 = Instance.new("BlockMesh")
o28 = Instance.new("Part")
o29 = Instance.new("SpecialMesh")
o30 = Instance.new("Part")
o31 = Instance.new("BlockMesh")
o32 = Instance.new("Part")
o33 = Instance.new("BlockMesh")
o34 = Instance.new("Part")
o35 = Instance.new("BlockMesh")
o36 = Instance.new("Part")
o37 = Instance.new("BlockMesh")
o38 = Instance.new("Part")
o39 = Instance.new("Part")
o40 = Instance.new("BlockMesh")
o41 = Instance.new("Part")
o42 = Instance.new("BlockMesh")
o43 = Instance.new("Part")
o44 = Instance.new("BlockMesh")
o45 = Instance.new("Part")
o46 = Instance.new("SpecialMesh")
o47 = Instance.new("Part")
o48 = Instance.new("BlockMesh")
o49 = Instance.new("Part")
o50 = Instance.new("BlockMesh")
o51 = Instance.new("Part")
o52 = Instance.new("BlockMesh")
o53 = Instance.new("Part")
o54 = Instance.new("SpecialMesh")
o55 = Instance.new("Part")
o56 = Instance.new("SpecialMesh")
o57 = Instance.new("Part")
o58 = Instance.new("BlockMesh")
o59 = Instance.new("Part")
o60 = Instance.new("BlockMesh")
o61 = Instance.new("Part")
o62 = Instance.new("BlockMesh")
o63 = Instance.new("Part")
o64 = Instance.new("Part")
o65 = Instance.new("Part")
o66 = Instance.new("BlockMesh")
o67 = Instance.new("Part")
o68 = Instance.new("BlockMesh")
o69 = Instance.new("Part")
o70 = Instance.new("BlockMesh")
o71 = Instance.new("Part")
o72 = Instance.new("BlockMesh")
o73 = Instance.new("Part")
o74 = Instance.new("SpecialMesh")
o75 = Instance.new("Decal")
o76 = Instance.new("Part")
o77 = Instance.new("Part")
o78 = Instance.new("BlockMesh")
o79 = Instance.new("Part")
o80 = Instance.new("SpecialMesh")
o81 = Instance.new("Decal")
o82 = Instance.new("Part")
o83 = Instance.new("SpecialMesh")
o84 = Instance.new("Humanoid")
o85 = Instance.new("Part")
o86 = Instance.new("Part")
o87 = Instance.new("Part")
o88 = Instance.new("Decal")
o89 = Instance.new("Motor6D")
o90 = Instance.new("Motor6D")
o91 = Instance.new("Motor6D")
o92 = Instance.new("Motor6D")
o93 = Instance.new("Motor6D")
o94 = Instance.new("Part")
o95 = Instance.new("Part")
o96 = Instance.new("Part")
o97 = Instance.new("Part")
o98 = Instance.new("Part")
o99 = Instance.new("Decal")
o100 = Instance.new("Motor6D")
o101 = Instance.new("Motor6D")
o102 = Instance.new("Motor6D")
o103 = Instance.new("Part")
o104 = Instance.new("Part")
o105 = Instance.new("Part")
o106 = Instance.new("Part")
o107 = Instance.new("Part")
o108 = Instance.new("CylinderMesh")
o109 = Instance.new("Part")
o110 = Instance.new("CylinderMesh")
o111 = Instance.new("Part")
o112 = Instance.new("CylinderMesh")
o113 = Instance.new("Part")
o114 = Instance.new("CylinderMesh")
o115 = Instance.new("Part")
o116 = Instance.new("CylinderMesh")
o117 = Instance.new("Part")
o118 = Instance.new("CylinderMesh")
o119 = Instance.new("Part")
o120 = Instance.new("CylinderMesh")
o121 = Instance.new("Part")
o122 = Instance.new("SpecialMesh")
o123 = Instance.new("Part")
o124 = Instance.new("Decal")
o1.Name = " "
o1.Parent = workspace
o2.Parent = o1
o2.Position = Vector3.new(95.3486252, 1.50001001, 18.4564877)
o2.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
o2.Anchored = true
o2.FormFactor = Enum.FormFactor.Symmetric
o2.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
o2.CFrame = CFrame.new(95.3486252, 1.50001001, 18.4564877, -1, 2.98044895e-008,
2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -
7.54615499e-008)
o3.Parent = o2
o4.Parent = o1
o4.BrickColor = BrickColor.new("Institutional white")
o4.Position = Vector3.new(96.3181839, 7.00000668, 9.31151104)
o4.Rotation = Vector3.new(90, 89.9314728, -90)
o4.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o4.Velocity = Vector3.new(-0.000346515269, 0.00201798417, -0.00195027643)
o4.Anchored = true
o4.FormFactor = Enum.FormFactor.Plate
o4.Size = Vector3.new(1, 2.4000001, 2)
o4.CFrame = CFrame.new(96.3181839, 7.00000668, 9.31151104, 0, 3.96052044e-008,
0.999999285, 0, 1, -3.97634246e-008, -1, 0, 0)
o4.BackSurface = Enum.SurfaceType.Weld
o4.BottomSurface = Enum.SurfaceType.Weld
o4.LeftSurface = Enum.SurfaceType.Weld
o4.TopSurface = Enum.SurfaceType.Weld
o4.Color = Color3.new(0.972549, 0.972549, 0.972549)
o5.Parent = o4
o5.MeshType = Enum.MeshType.Wedge
o6.Parent = o1
o6.Material = Enum.Material.SmoothPlastic
o6.BrickColor = BrickColor.new("Really black")
o6.Transparency = 0.5
o6.Position = Vector3.new(96.3181839, 7.00000668, 13.8115101)
o6.Rotation = Vector3.new(90, 89.9440536, -90)
o6.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o6.Velocity = Vector3.new(0.000965324172, 0.00135755131, -0.00195027643)
o6.Anchored = true
o6.FormFactor = Enum.FormFactor.Plate
o6.Size = Vector3.new(8, 2.4000001, 1.99999976)
o6.CFrame = CFrame.new(96.3181839, 7.00000668, 13.8115101, 0, 3.96315798e-008,
0.999999523, 0, 1, -3.97370599e-008, -1, 0, 0)
o6.BackSurface = Enum.SurfaceType.Weld
o6.BottomSurface = Enum.SurfaceType.Weld
o6.LeftSurface = Enum.SurfaceType.Weld
o6.RightSurface = Enum.SurfaceType.Weld
o6.TopSurface = Enum.SurfaceType.Weld
o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o7.Parent = o6
o7.MeshType = Enum.MeshType.Wedge
o8.Parent = o1
o8.BrickColor = BrickColor.new("Br. yellowish orange")
o8.Position = Vector3.new(92.2182083, 4.00000715, 9.61151409)
o8.Rotation = Vector3.new(-0, 0, -2.26619136e-006)
o8.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o8.Velocity = Vector3.new(-0.000475873821, 0.00227026758, -0.00119533995)
o8.Anchored = true
o8.FormFactor = Enum.FormFactor.Custom
o8.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714)
o8.CFrame = CFrame.new(92.2182083, 4.00000715, 9.61151409, 0.999998808,
3.95524538e-008, 0, -3.98161575e-008, 1, 0, 0, 0, 1)
o8.BackSurface = Enum.SurfaceType.Weld
o8.BottomSurface = Enum.SurfaceType.Weld
o8.FrontSurface = Enum.SurfaceType.Weld
o8.LeftSurface = Enum.SurfaceType.Weld
o8.RightSurface = Enum.SurfaceType.Weld
o8.TopSurface = Enum.SurfaceType.Weld
o8.Color = Color3.new(0.886275, 0.607843, 0.25098)
o9.Parent = o8
o10.Parent = o1
o10.BrickColor = BrickColor.new("Institutional white")
o10.Position = Vector3.new(105.317894, 8.40004158, 9.31151295)
o10.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
o10.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o10.Velocity = Vector3.new(-0.000245332019, 0.00136755884, -0.00436839834)
o10.Anchored = true
o10.CanCollide = false
game.Players[Victim].Character.Humanoid.WalkSpeed = 0
game.Players[Victim].Character.Humanoid.JumpPower = 0
o10.FormFactor = Enum.FormFactor.Plate
o10.Size = Vector3.new(14, 0.400000006, 1)
o10.CFrame = CFrame.new(105.317894, 8.40004158, 9.31151295, 0.999999762,
3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
o10.BackSurface = Enum.SurfaceType.Weld
o10.BottomSurface = Enum.SurfaceType.Weld
o10.FrontSurface = Enum.SurfaceType.Weld
o10.LeftSurface = Enum.SurfaceType.Weld
o10.RightSurface = Enum.SurfaceType.Weld
o10.TopSurface = Enum.SurfaceType.Weld
o10.Color = Color3.new(0.972549, 0.972549, 0.972549)
o11.Parent = o10
o12.Name = "DOOR"
o12.Parent = o1
o12.BrickColor = BrickColor.new("Institutional white")
o12.Position = Vector3.new(103.708466, 5.81500626, 9.31151104)
o12.Rotation = Vector3.new(-0, 0, -4.43210411e-006)
o12.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o12.Velocity = Vector3.new(-0.000432157307, 0.00148387556, -0.00427860441)
o12.Anchored = true
o12.CanCollide = false
o12.FormFactor = Enum.FormFactor.Plate
o12.Size = Vector3.new(5.22000027, 4.82999992, 1)
o12.CFrame = CFrame.new(103.708466, 5.81500626, 9.31151104, 1, 7.73548052e-008, 0,
-7.73548052e-008, 1, 0, 0, 0, 1)
o12.BottomSurface = Enum.SurfaceType.Weld
o12.LeftSurface = Enum.SurfaceType.Weld
o12.RightSurface = Enum.SurfaceType.Weld
o12.TopSurface = Enum.SurfaceType.Weld
o12.Color = Color3.new(0.972549, 0.972549, 0.972549)
o13.Parent = o1
o13.BrickColor = BrickColor.new("White")
o13.Position = Vector3.new(109.818169, 5.80000877, 9.31151104)
o13.Rotation = Vector3.new(-0, 0, -2.25410599e-006)
o13.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o13.Velocity = Vector3.new(-0.00043324125, 0.00104231632, -0.006061906)
o13.Anchored = true
o13.FormFactor = Enum.FormFactor.Plate
o13.Size = Vector3.new(7, 4.80000019, 1)
o13.CFrame = CFrame.new(109.818169, 5.80000877, 9.31151104, 0.999996901,
3.9341451e-008, 0, -4.00270856e-008, 1, 0, 0, 0, 1)
o13.BackSurface = Enum.SurfaceType.Weld
o13.BottomSurface = Enum.SurfaceType.Weld
o13.FrontSurface = Enum.SurfaceType.Weld
o13.LeftSurface = Enum.SurfaceType.Weld
o13.RightSurface = Enum.SurfaceType.Weld
o13.TopSurface = Enum.SurfaceType.Weld
o13.Color = Color3.new(0.94902, 0.952941, 0.952941)
o14.Parent = o13
o15.Parent = o1
o15.BrickColor = BrickColor.new("Institutional white")
o15.Position = Vector3.new(97.817894, 8.40000725, 13.8115139)
o15.Rotation = Vector3.new(90, 89.960434, -90)
o15.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o15.Velocity = Vector3.new(0.00106650498, 0.00124916411, -0.00218200427)
o15.Anchored = true
o15.CanCollide = false
o15.FormFactor = Enum.FormFactor.Plate
o15.Size = Vector3.new(10, 0.400000006, 1)
o15.CFrame = CFrame.new(97.817894, 8.40000725, 13.8115139, 0, 3.86294303e-008,
0.999999762, 0, 1, -3.86821704e-008, -1, 0, 0)
o15.BackSurface = Enum.SurfaceType.Weld
o15.BottomSurface = Enum.SurfaceType.Weld
o15.TopSurface = Enum.SurfaceType.Weld
o15.Color = Color3.new(0.972549, 0.972549, 0.972549)
o16.Parent = o15
o16.MeshType = Enum.MeshType.Wedge
o17.Parent = o1
o17.BrickColor = BrickColor.new("Institutional white")
o17.Position = Vector3.new(96.3181839, 7.00000668, 18.3115101)
o17.Rotation = Vector3.new(90, 89.9314728, -90)
o17.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o17.Velocity = Vector3.new(0.00227716356, 0.000697118347, -0.00195027643)
o17.Anchored = true
o17.FormFactor = Enum.FormFactor.Plate
o17.Size = Vector3.new(1, 2.4000001, 2)
o17.CFrame = CFrame.new(96.3181839, 7.00000668, 18.3115101, 0, 3.96052044e-008,
0.999999285, 0, 1, -3.97634246e-008, -1, 0, 0)
o17.BackSurface = Enum.SurfaceType.Weld
o17.BottomSurface = Enum.SurfaceType.Weld
o17.RightSurface = Enum.SurfaceType.Weld
o17.TopSurface = Enum.SurfaceType.Weld
o17.Color = Color3.new(0.972549, 0.972549, 0.972549)
o18.Parent = o17
o18.MeshType = Enum.MeshType.Wedge
o19.Parent = o1
o19.BrickColor = BrickColor.new("Institutional white")
o19.Position = Vector3.new(93.8181839, 5.20000744, 13.8115101)
o19.Rotation = Vector3.new(90, 89.8573456, -90)
o19.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o19.Velocity = Vector3.new(0.000835234998, 0.00153823046, -0.00148565089)
o19.Anchored = true
o19.FormFactor = Enum.FormFactor.Plate
o19.Size = Vector3.new(10, 1.20000005, 3)
o19.CFrame = CFrame.new(93.8181839, 5.20000744, 13.8115101, 0, 3.77325726e-008,
0.999996901, 0, 1, -3.84182002e-008, -1, 0, 0)
o19.BackSurface = Enum.SurfaceType.Weld
o19.BottomSurface = Enum.SurfaceType.Weld
o19.TopSurface = Enum.SurfaceType.Weld
o19.Color = Color3.new(0.972549, 0.972549, 0.972549)
o20.Parent = o19
o20.MeshType = Enum.MeshType.Wedge
o21.Parent = o19
o21.SoundId = "rbxassetid://532147820"
o21.Looped = true
o22.Parent = o1
o22.BrickColor = BrickColor.new("Institutional white")
o22.Position = Vector3.new(96.3182907, 4.60000753, 9.31151104)
o22.Rotation = Vector3.new(-0, 0, -2.23446773e-006)
o22.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o22.Velocity = Vector3.new(-0.000519967522, 0.00201797695, -0.00230253674)
o22.Anchored = true
o22.FormFactor = Enum.FormFactor.Plate
o22.Size = Vector3.new(2, 2.4000001, 1)
o22.CFrame = CFrame.new(96.3182907, 4.60000753, 9.31151104, 0.999993801,
3.8998575e-008, 0, -4.03698408e-008, 1, 0, 0, 0, 1)
o22.BackSurface = Enum.SurfaceType.Weld
o22.BottomSurface = Enum.SurfaceType.Weld
o22.FrontSurface = Enum.SurfaceType.Weld
o22.LeftSurface = Enum.SurfaceType.Weld
o22.RightSurface = Enum.SurfaceType.Weld
o22.TopSurface = Enum.SurfaceType.Weld
o22.Color = Color3.new(0.972549, 0.972549, 0.972549)
o23.Parent = o22
o24.Parent = o1
o24.BrickColor = BrickColor.new("Institutional white")
o24.Position = Vector3.new(113.817245, 6.80000734, 18.3115101)
o24.Rotation = Vector3.new(-0, -90, 0)
o24.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o24.Velocity = Vector3.new(0.00226270943, -0.000567569688, -0.00708095264)
o24.Anchored = true
o24.FormFactor = Enum.FormFactor.Plate
o24.Size = Vector3.new(1, 2.79999995, 1)
o24.CFrame = CFrame.new(113.817245, 6.80000734, 18.3115101, 0, 5.54578605e-008, -1,
0, 1, 5.54578605e-008, 1, 0, 0)
o24.BackSurface = Enum.SurfaceType.Weld
o24.BottomSurface = Enum.SurfaceType.Weld
o24.TopSurface = Enum.SurfaceType.Weld
o24.Color = Color3.new(0.972549, 0.972549, 0.972549)
o25.Parent = o24
o25.MeshType = Enum.MeshType.Wedge
o26.Parent = o1
o26.BrickColor = BrickColor.new("Institutional white")
o26.Position = Vector3.new(93.0181885, 2.60000825, 13.8115101)
o26.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
o26.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o26.Velocity = Vector3.new(0.000647328445, 0.00159604801, -0.00163401756)
o26.Anchored = true
o26.FormFactor = Enum.FormFactor.Plate
o26.Size = Vector3.new(1.39999998, 1.60000002, 10)
o26.CFrame = CFrame.new(93.0181885, 2.60000825, 13.8115101, 0.999999762,
3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
o26.BackSurface = Enum.SurfaceType.Weld
o26.BottomSurface = Enum.SurfaceType.Weld
o26.FrontSurface = Enum.SurfaceType.Weld
o26.LeftSurface = Enum.SurfaceType.Weld
o26.RightSurface = Enum.SurfaceType.Weld
o26.TopSurface = Enum.SurfaceType.Weld
o26.Color = Color3.new(0.972549, 0.972549, 0.972549)
o27.Parent = o26
o28.Parent = o1
o28.BrickColor = BrickColor.new("Institutional white")
o28.Position = Vector3.new(113.818176, 6.80000877, 9.31151104)
o28.Rotation = Vector3.new(-90, -89.7982635, -90)
o28.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o28.Velocity = Vector3.new(-0.000360969483, 0.000753228669, -0.00708122458)
o28.Anchored = true
o28.FormFactor = Enum.FormFactor.Plate
o28.Size = Vector3.new(1, 2.79999995, 1)
o28.CFrame = CFrame.new(113.818176, 6.80000877, 9.31151104, 0, 3.89985715e-008, -
0.999993801, 0, 1, 4.03698408e-008, 1, 0, 0)
o28.BackSurface = Enum.SurfaceType.Weld
o28.BottomSurface = Enum.SurfaceType.Weld
o28.TopSurface = Enum.SurfaceType.Weld
o28.Color = Color3.new(0.972549, 0.972549, 0.972549)
o29.Parent = o28
o29.MeshType = Enum.MeshType.Wedge
o30.Parent = o1
o30.BrickColor = BrickColor.new("Institutional white")
o30.Position = Vector3.new(96.3181992, 4.60000753, 18.3115101)
o30.Rotation = Vector3.new(-0, 0, -2.26770203e-006)
o30.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o30.Velocity = Vector3.new(0.00210371148, 0.000697117415, -0.0023025109)
o30.Anchored = true
o30.FormFactor = Enum.FormFactor.Plate
o30.Size = Vector3.new(2, 2.4000001, 1)
o30.CFrame = CFrame.new(96.3181992, 4.60000753, 18.3115101, 0.999999046,
3.95788291e-008, 0, -3.97897928e-008, 1, 0, 0, 0, 1)
o30.BackSurface = Enum.SurfaceType.Weld
o30.BottomSurface = Enum.SurfaceType.Weld
o30.FrontSurface = Enum.SurfaceType.Weld
o30.LeftSurface = Enum.SurfaceType.Weld
o30.RightSurface = Enum.SurfaceType.Weld
o30.TopSurface = Enum.SurfaceType.Weld
o30.Color = Color3.new(0.972549, 0.972549, 0.972549)
o31.Parent = o30
o32.Parent = o1
o32.BrickColor = BrickColor.new("Dark stone grey")
o32.Position = Vector3.new(95.8181839, 4.60000753, 13.8115101)
o32.Rotation = Vector3.new(90, 89.960434, -90)
o32.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o32.Velocity = Vector3.new(0.000791871978, 0.00139368721, -0.00215674727)
o32.Anchored = true
o32.FormFactor = Enum.FormFactor.Plate
o32.Size = Vector3.new(8, 2.4000001, 1)
o32.CFrame = CFrame.new(95.8181839, 4.60000753, 13.8115101, 0, 3.96579551e-008,
0.999999762, 0, 1, -3.97106952e-008, -1, 0, 0)
o32.BottomSurface = Enum.SurfaceType.Weld
o32.TopSurface = Enum.SurfaceType.Weld
o32.Color = Color3.new(0.388235, 0.372549, 0.384314)
o33.Parent = o32
o33.Offset = Vector3.new(0, 0, 0.5)
o33.Scale = Vector3.new(1, 1, 2)
o34.Parent = o1
o34.BrickColor = BrickColor.new("Institutional white")
o34.Position = Vector3.new(93.8181992, 4.00000715, 13.8115101)
o34.Rotation = Vector3.new(-0, 0, -2.26770203e-006)
o34.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o34.Velocity = Vector3.new(0.000748508843, 0.00153822941, -0.00166177051)
o34.Anchored = true
o34.FormFactor = Enum.FormFactor.Plate
o34.Size = Vector3.new(3, 1.20000005, 10)
o34.CFrame = CFrame.new(93.8181992, 4.00000715, 13.8115101, 0.999999046,
3.95788291e-008, 0, -3.97897928e-008, 1, 0, 0, 0, 1)
o34.BackSurface = Enum.SurfaceType.Weld
o34.BottomSurface = Enum.SurfaceType.Weld
o34.FrontSurface = Enum.SurfaceType.Weld
o34.LeftSurface = Enum.SurfaceType.Weld
o34.RightSurface = Enum.SurfaceType.Weld
o34.TopSurface = Enum.SurfaceType.Weld
o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
o35.Parent = o34
o36.Parent = o1
o36.BrickColor = BrickColor.new("Br. yellowish orange")
o36.Position = Vector3.new(92.2181854, 4.00000715, 18.211504)
o36.Rotation = Vector3.new(-0, 0, -2.2601489e-006)
o36.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o36.Velocity = Vector3.new(0.00203119451, 0.00100810977, -0.00119533355)
o36.Anchored = true
o36.FormFactor = Enum.FormFactor.Custom
o36.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714)
o36.CFrame = CFrame.new(92.2181854, 4.00000715, 18.211504, 0.999997854,
3.94469524e-008, 0, -3.99216233e-008, 1, 0, 0, 0, 1)
o36.BackSurface = Enum.SurfaceType.Weld
o36.BottomSurface = Enum.SurfaceType.Weld
o36.FrontSurface = Enum.SurfaceType.Weld
o36.LeftSurface = Enum.SurfaceType.Weld
o36.RightSurface = Enum.SurfaceType.Weld
o36.TopSurface = Enum.SurfaceType.Weld
o36.Color = Color3.new(0.886275, 0.607843, 0.25098)
o37.Parent = o36
o38.Parent = o1
o38.BrickColor = BrickColor.new("Institutional white")
o38.Position = Vector3.new(99.0602112, 4.60000706, 18.3115101)
o38.Rotation = Vector3.new(-0, 0, -4.84935117e-006)
o38.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o38.Velocity = Vector3.new(0.00210371148, 0.000498947338, -0.0031018618)
o38.Anchored = true
o38.CanCollide = false
o38.FormFactor = Enum.FormFactor.Plate
o38.Size = Vector3.new(3.48000026, 2.4000001, 1)
o38.CFrame = CFrame.new(99.0602112, 4.60000706, 18.3115101, 1, 8.46371435e-008, 0,
-8.46371435e-008, 1, 0, 0, 0, 1)
o38.BottomSurface = Enum.SurfaceType.Weld
o38.LeftSurface = Enum.SurfaceType.Weld
o38.RightSurface = Enum.SurfaceType.Weld
o38.TopSurface = Enum.SurfaceType.Weld
o38.Color = Color3.new(0.972549, 0.972549, 0.972549)
o39.Parent = o1
o39.BrickColor = BrickColor.new("Really red")
o39.Position = Vector3.new(113.818176, 4.80000877, 9.31151104)
o39.Rotation = Vector3.new(-0, 0, -2.2344675e-006)
o39.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o39.Velocity = Vector3.new(-0.000505513046, 0.000753228669, -0.00737475045)
o39.Anchored = true
o39.FormFactor = Enum.FormFactor.Plate
o39.Size = Vector3.new(1, 1.20000005, 1)
o39.CFrame = CFrame.new(113.818176, 4.80000877, 9.31151104, 0.999993801,
3.89985715e-008, 0, -4.03698408e-008, 1, 0, 0, 0, 1)
o39.BackSurface = Enum.SurfaceType.Weld
o39.BottomSurface = Enum.SurfaceType.Weld
o39.FrontSurface = Enum.SurfaceType.Weld
o39.LeftSurface = Enum.SurfaceType.Weld
o39.RightSurface = Enum.SurfaceType.Weld
o39.TopSurface = Enum.SurfaceType.Weld
o39.Color = Color3.new(1, 0, 0)
o40.Parent = o39
o41.Parent = o1
o41.BrickColor = BrickColor.new("Institutional white")
o41.Position = Vector3.new(113.818054, 3.80000734, 9.31151104)
o41.Rotation = Vector3.new(-0, 0, -2.23295706e-006)
o41.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o41.Velocity = Vector3.new(-0.000577784958, 0.000753237749, -0.00752147706)
o41.Anchored = true
o41.FormFactor = Enum.FormFactor.Plate
o41.Size = Vector3.new(1, 0.800000012, 1)
o41.CFrame = CFrame.new(113.818054, 3.80000734, 9.31151104, 0.999993563,
3.89721997e-008, 0, -4.03962055e-008, 1, 0, 0, 0, 1)
o41.BackSurface = Enum.SurfaceType.Weld
o41.BottomSurface = Enum.SurfaceType.Weld
o41.FrontSurface = Enum.SurfaceType.Weld
o41.LeftSurface = Enum.SurfaceType.Weld
o41.RightSurface = Enum.SurfaceType.Weld
o41.TopSurface = Enum.SurfaceType.Weld
o41.Color = Color3.new(0.972549, 0.972549, 0.972549)
o42.Parent = o41
o43.Parent = o1
o43.BrickColor = BrickColor.new("Institutional white")
o43.Position = Vector3.new(105.317894, 8.40000725, 13.8115139)
o43.Rotation = Vector3.new(-0, 0, -2.21481446e-006)
o43.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o43.Velocity = Vector3.new(0.00106650498, 0.000707125873, -0.00436840346)
o43.Anchored = true
o43.CanCollide = false
o43.FormFactor = Enum.FormFactor.Plate
o43.Size = Vector3.new(14, 0.400000006, 8)
o43.CFrame = CFrame.new(105.317894, 8.40000725, 13.8115139, 1, 3.86558057e-008, 0,
-3.86558057e-008, 1, 0, 0, 0, 1)
o43.BackSurface = Enum.SurfaceType.Weld
o43.BottomSurface = Enum.SurfaceType.Weld
o43.FrontSurface = Enum.SurfaceType.Weld
o43.LeftSurface = Enum.SurfaceType.Weld
o43.RightSurface = Enum.SurfaceType.Weld
o43.TopSurface = Enum.SurfaceType.Weld
o43.Color = Color3.new(0.972549, 0.972549, 0.972549)
o44.Parent = o43
o45.Parent = o1
o45.BrickColor = BrickColor.new("Really black")
o45.Position = Vector3.new(113.818176, 6.80000782, 11.311511)
o45.Rotation = Vector3.new(-90, -89.9314728, -90)
o45.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o45.Velocity = Vector3.new(0.000222070201, 0.000459702482, -0.00708122645)
o45.Anchored = true
o45.CanCollide = false
o45.FormFactor = Enum.FormFactor.Plate
o45.Size = Vector3.new(3, 2.79999995, 1)
o45.CFrame = CFrame.new(113.818176, 6.80000782, 11.311511, 0, 3.96052044e-008, -
0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
o45.BackSurface = Enum.SurfaceType.Weld
o45.BottomSurface = Enum.SurfaceType.Weld
o45.TopSurface = Enum.SurfaceType.Weld
o45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o46.Parent = o45
o46.MeshType = Enum.MeshType.Wedge
o47.Parent = o1
o47.BrickColor = BrickColor.new("Institutional white")
o47.Position = Vector3.new(103.118179, 2.40000772, 13.8115101)
o47.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
o47.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o47.Velocity = Vector3.new(0.000632874086, 0.000866103393, -0.0046077203)
o47.Anchored = true
o47.FormFactor = Enum.FormFactor.Plate
o47.Size = Vector3.new(12.3999996, 1.20000005, 10)
o47.CFrame = CFrame.new(103.118179, 2.40000772, 13.8115101, 0.999999762,
3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
o47.BackSurface = Enum.SurfaceType.Weld
o47.BottomSurface = Enum.SurfaceType.Weld
o47.FrontSurface = Enum.SurfaceType.Weld
o47.LeftSurface = Enum.SurfaceType.Weld
o47.RightSurface = Enum.SurfaceType.Weld
o47.TopSurface = Enum.SurfaceType.Weld
o47.Color = Color3.new(0.972549, 0.972549, 0.972549)
o48.Parent = o47
o49.Parent = o1
o49.BrickColor = BrickColor.new("White")
o49.Position = Vector3.new(104.018181, 3.20000815, 13.8115101)
o49.Rotation = Vector3.new(-0, 0, -2.27374471e-006)
o49.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o49.Velocity = Vector3.new(0.000690691522, 0.000801058719, -0.00475267787)
o49.Anchored = true
o49.FormFactor = Enum.FormFactor.Plate
o49.Size = Vector3.new(20.6000004, 0.400000006, 10)
o49.CFrame = CFrame.new(104.018181, 3.20000815, 13.8115101, 1, 3.96843305e-008, 0,
-3.96843305e-008, 1, 0, 0, 0, 1)
o49.BackSurface = Enum.SurfaceType.Weld
o49.BottomSurface = Enum.SurfaceType.Weld
o49.FrontSurface = Enum.SurfaceType.Weld
o49.LeftSurface = Enum.SurfaceType.Weld
o49.RightSurface = Enum.SurfaceType.Weld
o49.TopSurface = Enum.SurfaceType.Weld
o49.Color = Color3.new(0.94902, 0.952941, 0.952941)
o50.Parent = o49
o51.Parent = o1
o51.BrickColor = BrickColor.new("Institutional white")
o51.Position = Vector3.new(107.167747, 5.80000782, 18.3115101)
o51.Rotation = Vector3.new(-0, 0, -3.14727777e-006)
o51.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o51.Velocity = Vector3.new(0.00219043763, -8.69987416e-005, -0.00528925471)
o51.Anchored = true
o51.FormFactor = Enum.FormFactor.Plate
o51.Size = Vector3.new(12.3000002, 4.80000019, 1)
o51.CFrame = CFrame.new(107.167747, 5.80000782, 18.3115101, 1, 5.49303607e-008, 0,
-5.49303607e-008, 1, 0, 0, 0, 1)
o51.BackSurface = Enum.SurfaceType.Weld
o51.BottomSurface = Enum.SurfaceType.Weld
o51.FrontSurface = Enum.SurfaceType.Weld
o51.LeftSurface = Enum.SurfaceType.Weld
o51.RightSurface = Enum.SurfaceType.Weld
o51.TopSurface = Enum.SurfaceType.Weld
o51.Color = Color3.new(0.972549, 0.972549, 0.972549)
o52.Parent = o51
o53.Parent = o1
o53.BrickColor = BrickColor.new("Institutional white")
o53.Position = Vector3.new(113.818176, 6.80000782, 13.8115101)
o53.Rotation = Vector3.new(-90, -89.9314728, -90)
o53.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o53.Velocity = Vector3.new(0.000950869871, 9.27953006e-005, -0.00708122645)
o53.Anchored = true
o53.CanCollide = false
o53.FormFactor = Enum.FormFactor.Plate
o53.Size = Vector3.new(2, 2.79999995, 1)
o53.CFrame = CFrame.new(113.818176, 6.80000782, 13.8115101, 0, 3.96052044e-008, -
0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
o53.BackSurface = Enum.SurfaceType.Weld
o53.BottomSurface = Enum.SurfaceType.Weld
o53.TopSurface = Enum.SurfaceType.Weld
o53.Color = Color3.new(0.972549, 0.972549, 0.972549)
o54.Parent = o53
o54.MeshType = Enum.MeshType.Wedge
o55.Parent = o1
o55.BrickColor = BrickColor.new("Really black")
o55.Position = Vector3.new(113.818176, 6.80000782, 16.3115101)
o55.Rotation = Vector3.new(-90, -89.9314728, -90)
o55.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o55.Velocity = Vector3.new(0.0016796696, -0.000274111895, -0.00708122645)
o55.Anchored = true
o55.CanCollide = false
o55.FormFactor = Enum.FormFactor.Plate
o55.Size = Vector3.new(3, 2.79999995, 1)
o55.CFrame = CFrame.new(113.818176, 6.80000782, 16.3115101, 0, 3.96052044e-008, -
0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
o55.BackSurface = Enum.SurfaceType.Weld
o55.BottomSurface = Enum.SurfaceType.Weld
o55.TopSurface = Enum.SurfaceType.Weld
o55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o56.Parent = o55
o56.MeshType = Enum.MeshType.Wedge
o57.Parent = o1
o57.BrickColor = BrickColor.new("Institutional white")
o57.Position = Vector3.new(113.818176, 4.40000582, 13.8115101)
o57.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
o57.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o57.Velocity = Vector3.new(0.000777417503, 9.27956426e-005, -0.00743345637)
o57.Anchored = true
o57.CanCollide = false
o57.FormFactor = Enum.FormFactor.Plate
o57.Size = Vector3.new(1, 2, 8)
o57.CFrame = CFrame.new(113.818176, 4.40000582, 13.8115101, 0.999999762,
3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
o57.BackSurface = Enum.SurfaceType.Weld
o57.BottomSurface = Enum.SurfaceType.Weld
o57.FrontSurface = Enum.SurfaceType.Weld
o57.LeftSurface = Enum.SurfaceType.Weld
o57.RightSurface = Enum.SurfaceType.Weld
o57.TopSurface = Enum.SurfaceType.Weld
o57.Color = Color3.new(0.972549, 0.972549, 0.972549)
o58.Parent = o57
o59.Parent = o1
o59.BrickColor = BrickColor.new("Institutional white")
o59.Position = Vector3.new(113.818176, 3.80000734, 18.3115101)
o59.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
o59.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o59.Velocity = Vector3.new(0.00204589404, -0.000567637384, -0.00752151385)
o59.Anchored = true
o59.FormFactor = Enum.FormFactor.Plate
o59.Size = Vector3.new(1, 0.800000012, 1)
o59.CFrame = CFrame.new(113.818176, 3.80000734, 18.3115101, 0.999999762,
3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
o59.BackSurface = Enum.SurfaceType.Weld
o59.BottomSurface = Enum.SurfaceType.Weld
o59.FrontSurface = Enum.SurfaceType.Weld
o59.LeftSurface = Enum.SurfaceType.Weld
o59.RightSurface = Enum.SurfaceType.Weld
o59.TopSurface = Enum.SurfaceType.Weld
o59.Color = Color3.new(0.972549, 0.972549, 0.972549)
o60.Parent = o59
o61.Parent = o1
o61.BrickColor = BrickColor.new("Institutional white")
o61.Position = Vector3.new(105.317894, 8.40000725, 18.3115101)
o61.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
o61.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o61.Velocity = Vector3.new(0.00237834454, 4.6692905e-005, -0.00436840346)
o61.Anchored = true
o61.CanCollide = false
o61.FormFactor = Enum.FormFactor.Plate
o61.Size = Vector3.new(14, 0.400000006, 1)
o61.CFrame = CFrame.new(105.317894, 8.40000725, 18.3115101, 0.999999762,
3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
o61.BackSurface = Enum.SurfaceType.Weld
o61.BottomSurface = Enum.SurfaceType.Weld
o61.FrontSurface = Enum.SurfaceType.Weld
o61.LeftSurface = Enum.SurfaceType.Weld
o61.RightSurface = Enum.SurfaceType.Weld
o61.TopSurface = Enum.SurfaceType.Weld
o61.Color = Color3.new(0.972549, 0.972549, 0.972549)
o62.Parent = o61
o63.Parent = o1
o63.BrickColor = BrickColor.new("Institutional white")
o63.Position = Vector3.new(97.8181839, 5.79500866, 9.31151104)
o63.Rotation = Vector3.new(-0, 0, -2.36894834e-006)
o63.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o63.Velocity = Vector3.new(-0.000433602603, 0.00190957636, -0.00256440602)
o63.Anchored = true
o63.CanCollide = false
o63.FormFactor = Enum.FormFactor.Plate
o63.Size = Vector3.new(1, 4.80999994, 1)
o63.CFrame = CFrame.new(97.8181839, 5.79500866, 9.31151104, 1, 4.13459489e-008, 0,
-4.13459489e-008, 1, 0, 0, 0, 1)
o63.BottomSurface = Enum.SurfaceType.Weld
o63.LeftSurface = Enum.SurfaceType.Weld
o63.RightSurface = Enum.SurfaceType.Weld
o63.TopSurface = Enum.SurfaceType.Weld
o63.Color = Color3.new(0.972549, 0.972549, 0.972549)
o64.Parent = o1
o64.BrickColor = BrickColor.new("Institutional white")
o64.Position = Vector3.new(97.8178101, 7.00000858, 18.3115101)
o64.Rotation = Vector3.new(-0, 0, -2.14529973e-006)
o64.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o64.Velocity = Vector3.new(0.00227716402, 0.00058873737, -0.00238744705)
o64.Anchored = true
o64.CanCollide = false
o64.FormFactor = Enum.FormFactor.Plate
o64.Size = Vector3.new(1, 2.4000001, 1)
o64.CFrame = CFrame.new(97.8178101, 7.00000858, 18.3115101, 0.999999762,
3.74425326e-008, 0, -3.74952727e-008, 1, 0, 0, 0, 1)
o64.BottomSurface = Enum.SurfaceType.Weld
o64.LeftSurface = Enum.SurfaceType.Weld
o64.RightSurface = Enum.SurfaceType.Weld
o64.TopSurface = Enum.SurfaceType.Weld
o64.Color = Color3.new(0.972549, 0.972549, 0.972549)
o65.Parent = o1
o65.BrickColor = BrickColor.new("Institutional white")
o65.Position = Vector3.new(113.418167, 2.40000749, 13.8115101)
o65.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
o65.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o65.Velocity = Vector3.new(0.000632874086, 0.000121704477, -0.0076103732)
o65.Anchored = true
o65.FormFactor = Enum.FormFactor.Plate
o65.Size = Vector3.new(1.80000007, 1.20000005, 10)
o65.CFrame = CFrame.new(113.418167, 2.40000749, 13.8115101, 0.999999762,
3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
o65.BackSurface = Enum.SurfaceType.Weld
o65.BottomSurface = Enum.SurfaceType.Weld
o65.FrontSurface = Enum.SurfaceType.Weld
o65.LeftSurface = Enum.SurfaceType.Weld
o65.RightSurface = Enum.SurfaceType.Weld
o65.TopSurface = Enum.SurfaceType.Weld
o65.Color = Color3.new(0.972549, 0.972549, 0.972549)
o66.Parent = o65
o67.Parent = o1
o67.BrickColor = BrickColor.new("Really red")
o67.Position = Vector3.new(113.817245, 4.80000687, 18.3115101)
o67.Rotation = Vector3.new(-0, 0, -3.17145691e-006)
o67.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o67.Velocity = Vector3.new(0.00211816584, -0.000567570096, -0.0073744799)
o67.Anchored = true
o67.FormFactor = Enum.FormFactor.Plate
o67.Size = Vector3.new(1, 1.20000005, 1)
o67.CFrame = CFrame.new(113.817245, 4.80000687, 18.3115101, 1, 5.53523627e-008, 0,
-5.53523627e-008, 1, 0, 0, 0, 1)
o67.BackSurface = Enum.SurfaceType.Weld
o67.BottomSurface = Enum.SurfaceType.Weld
o67.FrontSurface = Enum.SurfaceType.Weld
o67.LeftSurface = Enum.SurfaceType.Weld
o67.RightSurface = Enum.SurfaceType.Weld
o67.TopSurface = Enum.SurfaceType.Weld
o67.Color = Color3.new(1, 0, 0)
o68.Parent = o67
o69.Parent = o1
o69.BrickColor = BrickColor.new("Institutional white")
o69.Position = Vector3.new(112.817894, 8.40000725, 13.8115139)
o69.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
o69.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o69.Velocity = Vector3.new(0.00106650498, 0.000165087578, -0.00655480288)
o69.Anchored = true
o69.CanCollide = false
o69.FormFactor = Enum.FormFactor.Plate
o69.Size = Vector3.new(1, 0.400000006, 10)
o69.CFrame = CFrame.new(112.817894, 8.40000725, 13.8115139, 0.999999762,
3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
o69.BackSurface = Enum.SurfaceType.Weld
o69.BottomSurface = Enum.SurfaceType.Weld
o69.FrontSurface = Enum.SurfaceType.Weld
o69.LeftSurface = Enum.SurfaceType.Weld
o69.RightSurface = Enum.SurfaceType.Weld
o69.TopSurface = Enum.SurfaceType.Weld
o69.Color = Color3.new(0.972549, 0.972549, 0.972549)
o70.Parent = o69
o71.Parent = o1
o71.BrickColor = BrickColor.new("Really black")
o71.Position = Vector3.new(92.2181854, 3.8000083, 13.8115101)
o71.Rotation = Vector3.new(-0, 0, -2.2601489e-006)
o71.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o71.Velocity = Vector3.new(0.0007340546, 0.00165386556, -0.00122468593)
o71.Anchored = true
o71.FormFactor = Enum.FormFactor.Custom
o71.Size = Vector3.new(0.200000003, 0.800000012, 6)
o71.CFrame = CFrame.new(92.2181854, 3.8000083, 13.8115101, 0.999997854,
3.94469524e-008, 0, -3.99216233e-008, 1, 0, 0, 0, 1)
o71.BackSurface = Enum.SurfaceType.Weld
o71.BottomSurface = Enum.SurfaceType.Weld
o71.FrontSurface = Enum.SurfaceType.Weld
o71.LeftSurface = Enum.SurfaceType.Weld
o71.RightSurface = Enum.SurfaceType.Weld
o71.TopSurface = Enum.SurfaceType.Weld
o71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o72.Parent = o71
o73.Name = "Head"
o73.Parent = o1
o73.Material = Enum.Material.SmoothPlastic
o73.BrickColor = BrickColor.new("Institutional white")
o73.Position = Vector3.new(99.207077, 7.026577, 15.2047167)
o73.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
o73.Anchored = true
o73.FormFactor = Enum.FormFactor.Symmetric
o73.Size = Vector3.new(2, 1, 1)
o73.CFrame = CFrame.new(99.207077, 7.026577, 15.2047167, 0.0166787934, 1.60160507e-
008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -
2.66988043e-010, 0.0166787915)
o73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o73.Color = Color3.new(0.972549, 0.972549, 0.972549)
o74.Parent = o73
o74.Scale = Vector3.new(1.25, 1.25, 1.25)
o75.Name = "face"
o75.Parent = o73
o75.Texture = "rbxasset://textures/face.png"
o76.Parent = o1
o76.BrickColor = BrickColor.new("Institutional white")
o76.Position = Vector3.new(99.6954269, 5.81500673, 9.31151104)
o76.Rotation = Vector3.new(-0, 0, -8.82515178e-006)
o76.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o76.Velocity = Vector3.new(-0.000432157307, 0.00177390513, -0.00310872309)
o76.Anchored = true
o76.CanCollide = false
o76.FormFactor = Enum.FormFactor.Plate
o76.Size = Vector3.new(2.76000023, 4.82999992, 1)
o76.CFrame = CFrame.new(99.6954269, 5.81500673, 9.31151104, 1, 1.54027958e-007, 0,
-1.54027958e-007, 1, 0, 0, 0, 1)
o76.BottomSurface = Enum.SurfaceType.Weld
o76.LeftSurface = Enum.SurfaceType.Weld
o76.RightSurface = Enum.SurfaceType.Weld
o76.TopSurface = Enum.SurfaceType.Weld
o76.Color = Color3.new(0.972549, 0.972549, 0.972549)
o77.Parent = o1
o77.BrickColor = BrickColor.new("Institutional white")
o77.Position = Vector3.new(100.909996, 5.80000877, 14.2915134)
o77.Rotation = Vector3.new(-0, 0, -7.89941078e-006)
o77.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
o77.Velocity = Vector3.new(0.0010185279, 0.000955246738, -0.00346499542)
o77.Anchored = true
o77.FormFactor = Enum.FormFactor.Plate
o77.Size = Vector3.new(0.200000003, 4.80000019, 9.0199995)
o77.CFrame = CFrame.new(100.909996, 5.80000877, 14.2915134, 1, 1.37870728e-007, 0,
-1.37870728e-007, 1, 0, 0, 0, 1)
o77.BackSurface = Enum.SurfaceType.Weld
o77.BottomSurface = Enum.SurfaceType.Weld
o77.FrontSurface = Enum.SurfaceType.Weld
o77.LeftSurface = Enum.SurfaceType.Weld
o77.RightSurface = Enum.SurfaceType.Weld
o77.TopSurface = Enum.SurfaceType.Weld
o77.Color = Color3.new(0.972549, 0.972549, 0.972549)
o78.Parent = o77
o79.Name = "Head"
o79.Parent = o1
o79.Material = Enum.Material.SmoothPlastic
o79.BrickColor = BrickColor.new("Institutional white")
o79.Position = Vector3.new(103.10894, 7.49666739, 15.2047167)
o79.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
o79.Anchored = true
o79.FormFactor = Enum.FormFactor.Symmetric
o79.Size = Vector3.new(2, 1, 1)
o79.CFrame = CFrame.new(103.10894, 7.49666739, 15.2047167, 0.999860883,
3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055,
2.67026595e-010, 0.999860942)
o79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o79.Color = Color3.new(0.972549, 0.972549, 0.972549)
o80.Parent = o79
o80.Scale = Vector3.new(1.25, 1.25, 1.25)
o81.Name = "face"
o81.Parent = o79
o81.Texture = "rbxasset://textures/face.png"
o82.Name = "Handle"
o82.Parent = o1
o82.Material = Enum.Material.SmoothPlastic
o82.Position = Vector3.new(103.10894, 7.34666729, 15.2047167)
o82.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
o82.Anchored = true
o82.CanCollide = false
o82.FormFactor = Enum.FormFactor.Symmetric
o82.Size = Vector3.new(2, 2, 2)
o82.CFrame = CFrame.new(103.10894, 7.34666729, 15.2047167, 0.999860883,
3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055,
2.67026595e-010, 0.999860942)
o82.BottomSurface = Enum.SurfaceType.Smooth
o82.TopSurface = Enum.SurfaceType.Smooth
o83.Parent = o82
o83.MeshId = "http://www.roblox.com/asset/?id=15393031"
o83.TextureId = "http://www.roblox.com/asset/?id=15393013"
o83.MeshType = Enum.MeshType.FileMesh
o84.Parent = o1
o84.NameOcclusion = Enum.NameOcclusion.NoOcclusion
o84.RightLeg = o94
o84.LeftLeg = o96
o84.Torso = o87
o84.Health = 0
o84.MaxHealth = 0
o85.Name = "TPPART"
o85.Parent = o1
o85.Transparency = 1
o85.Position = Vector3.new(104.155182, 4.24109221, 12.6003485)
o85.Rotation = Vector3.new(-0, 0, -3.5910773e-006)
o85.Anchored = true
o85.CanCollide = false
o85.Size = Vector3.new(4, 1, 2)
o85.CFrame = CFrame.new(104.155182, 4.24109221, 12.6003485, 1, 6.26761221e-008, 0,
-6.26761221e-008, 1, 0, 0, 0, 1)
o86.Name = "TPPART2"
o86.Parent = o1
o86.Transparency = 1
o86.Position = Vector3.new(104.155182, 5.40188599, 6.32408237)
o86.Rotation = Vector3.new(-0, 0, -3.5910773e-006)
o86.Anchored = true
o86.CanCollide = false
o86.Size = Vector3.new(4, 1, 2)
o86.CFrame = CFrame.new(104.155182, 5.40188599, 6.32408237, 1, 6.26761221e-008, 0,
-6.26761221e-008, 1, 0, 0, 0, 1)
o87.Name = "Torso"
o87.Parent = o1
o87.Material = Enum.Material.SmoothPlastic
o87.BrickColor = BrickColor.new("Navy blue")
o87.Position = Vector3.new(99.207077, 5.526577, 15.2047167)
o87.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
o87.Anchored = true
o87.FormFactor = Enum.FormFactor.Symmetric
o87.Size = Vector3.new(2, 2, 1)
o87.CFrame = CFrame.new(99.207077, 5.526577, 15.2047167, 0.0166787934, 1.60160507e-
008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -
2.66988043e-010, 0.0166787915)
o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o87.Color = Color3.new(0, 0.12549, 0.376471)
o88.Name = "roblox"
o88.Parent = o87
o89.Name = "Right Shoulder"
o89.Parent = o87
o89.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
o89.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
o89.Part0 = o87
o89.Part1 = o95
o89.DesiredAngle = -0.062025275081396
o89.MaxVelocity = 0.15000000596046
o90.Name = "Left Shoulder"
o90.Parent = o87
o90.C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
o90.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
o90.Part0 = o87
o90.Part1 = o97
o90.DesiredAngle = -0.062025275081396
o90.MaxVelocity = 0.15000000596046
o91.Name = "Right Hip"
o91.Parent = o87
o91.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
o91.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
o91.Part0 = o87
o91.Part1 = o94
o91.DesiredAngle = 0.062025275081396
o91.MaxVelocity = 0.10000000149012
o92.Name = "Left Hip"
o92.Parent = o87
o92.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
o92.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
o92.Part0 = o87
o92.Part1 = o96
o92.DesiredAngle = 0.062025275081396
o92.MaxVelocity = 0.10000000149012
o93.Name = "Neck"
o93.Parent = o87
o93.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
o93.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
o93.Part0 = o87
o93.Part1 = o73
o93.MaxVelocity = 0.10000000149012
o94.Name = "Right Leg"
o94.Parent = o1
o94.Material = Enum.Material.SmoothPlastic
o94.BrickColor = BrickColor.new("Navy blue")
o94.Position = Vector3.new(99.215416, 3.526577, 14.7047863)
o94.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
o94.Anchored = true
o94.CanCollide = false
o94.FormFactor = Enum.FormFactor.Symmetric
o94.Size = Vector3.new(1, 2, 1)
o94.CFrame = CFrame.new(99.215416, 3.526577, 14.7047863, 0.0166787934, 1.60160507e-
008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -
2.66988043e-010, 0.0166787915)
o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o94.Color = Color3.new(0, 0.12549, 0.376471)
o95.Name = "Right Arm"
o95.Parent = o1
o95.Material = Enum.Material.SmoothPlastic
o95.BrickColor = BrickColor.new("Maroon")
o95.Position = Vector3.new(99.2321014, 5.526577, 13.7049236)
o95.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
o95.Anchored = true
o95.CanCollide = false
o95.FormFactor = Enum.FormFactor.Symmetric
o95.Size = Vector3.new(1, 2, 1)
o95.CFrame = CFrame.new(99.2321014, 5.526577, 13.7049236, 0.0166787934,
1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002,
-2.66988043e-010, 0.0166787915)
o95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o95.Color = Color3.new(0.458824, 0, 0)
o96.Name = "Left Leg"
o96.Parent = o1
o96.Material = Enum.Material.SmoothPlastic
o96.BrickColor = BrickColor.new("Navy blue")
o96.Position = Vector3.new(99.1987381, 3.526577, 15.7046452)
o96.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
o96.Anchored = true
o96.CanCollide = false
o96.FormFactor = Enum.FormFactor.Symmetric
o96.Size = Vector3.new(1, 2, 1)
o96.CFrame = CFrame.new(99.1987381, 3.526577, 15.7046452, 0.0166787934,
1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002,
-2.66988043e-010, 0.0166787915)
o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o96.Color = Color3.new(0, 0.12549, 0.376471)
o97.Name = "Left Arm"
o97.Parent = o1
o97.Material = Enum.Material.SmoothPlastic
o97.BrickColor = BrickColor.new("Maroon")
o97.Position = Vector3.new(99.1820602, 5.526577, 16.7045078)
o97.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
o97.Anchored = true
o97.CanCollide = false
o97.FormFactor = Enum.FormFactor.Symmetric
o97.Size = Vector3.new(1, 2, 1)
o97.CFrame = CFrame.new(99.1820602, 5.526577, 16.7045078, 0.0166787934,
1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002,
-2.66988043e-010, 0.0166787915)
o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o97.Color = Color3.new(0.458824, 0, 0)
o98.Name = "Torso"
o98.Parent = o1
o98.Material = Enum.Material.SmoothPlastic
o98.BrickColor = BrickColor.new("Navy blue")
o98.Position = Vector3.new(103.10894, 5.99666739, 15.2047167)
o98.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
o98.Anchored = true
o98.FormFactor = Enum.FormFactor.Symmetric
o98.Size = Vector3.new(2, 2, 1)
o98.CFrame = CFrame.new(103.10894, 5.99666739, 15.2047167, 0.999860883,
3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055,
2.67026595e-010, 0.999860942)
o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o98.Color = Color3.new(0, 0.12549, 0.376471)
o99.Name = "roblox"
o99.Parent = o98
o100.Name = "Right Hip"
o100.Parent = o98
o100.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
o100.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
o100.Part0 = o98
o100.Part1 = o103
o100.DesiredAngle = 0.062025275081396
o100.MaxVelocity = 0.10000000149012
o101.Name = "Left Hip"
o101.Parent = o98
o101.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
o101.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
o101.Part0 = o98
o101.Part1 = o105
o101.DesiredAngle = 0.062025275081396
o101.MaxVelocity = 0.10000000149012
o102.Name = "Neck"
o102.Parent = o98
o102.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
o102.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
o102.Part0 = o98
o102.Part1 = o79
o102.MaxVelocity = 0.10000000149012
o103.Name = "Right Leg"
o103.Parent = o1
o103.Material = Enum.Material.SmoothPlastic
o103.BrickColor = BrickColor.new("Really black")
o103.Position = Vector3.new(103.608864, 3.99666739, 15.2130556)
o103.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
o103.Anchored = true
o103.CanCollide = false
o103.FormFactor = Enum.FormFactor.Symmetric
o103.Size = Vector3.new(1, 2, 1)
o103.CFrame = CFrame.new(103.608864, 3.99666739, 15.2130556, 0.999860883,
3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055,
2.67026595e-010, 0.999860942)
o103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o103.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o104.Name = "Right Arm"
o104.Parent = o1
o104.Material = Enum.Material.SmoothPlastic
o104.BrickColor = BrickColor.new("Maroon")
o104.Position = Vector3.new(104.615349, 5.89646101, 14.8330393)
o104.Rotation = Vector3.new(45.0039597, -0.675833881, 0.675880313)
o104.Anchored = true
o104.CanCollide = false
o104.FormFactor = Enum.FormFactor.Symmetric
o104.Size = Vector3.new(1, 2, 1)
o104.CFrame = CFrame.new(104.615349, 5.89646101, 14.8330393, 0.999860883, -
0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987,
0.707008064, 0.707008719)
o104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o104.Color = Color3.new(0.458824, 0, 0)
o105.Name = "Left Leg"
o105.Parent = o1
o105.Material = Enum.Material.SmoothPlastic
o105.BrickColor = BrickColor.new("Really black")
o105.Position = Vector3.new(102.609009, 3.99666739, 15.1963739)
o105.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
o105.Anchored = true
o105.CanCollide = false
o105.FormFactor = Enum.FormFactor.Symmetric
o105.Size = Vector3.new(1, 2, 1)
o105.CFrame = CFrame.new(102.609009, 3.99666739, 15.1963739, 0.999860883,
3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055,
2.67026595e-010, 0.999860942)
o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o106.Name = "Left Arm"
o106.Parent = o1
o106.Material = Enum.Material.SmoothPlastic
o106.BrickColor = BrickColor.new("Maroon")
o106.Position = Vector3.new(101.617271, 5.96075201, 14.6924496)
o106.Rotation = Vector3.new(45.0039597, -0.675833881, 0.675880313)
o106.Anchored = true
o106.CanCollide = false
o106.FormFactor = Enum.FormFactor.Symmetric
o106.Size = Vector3.new(1, 2, 1)
o106.CFrame = CFrame.new(101.617271, 5.96075201, 14.6924496, 0.999860883, -
0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987,
0.707008064, 0.707008719)
o106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o106.Color = Color3.new(0.458824, 0, 0)
o107.Parent = o1
o107.Position = Vector3.new(110.917458, 1.50000954, 18.4564953)
o107.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
o107.Anchored = true
o107.FormFactor = Enum.FormFactor.Symmetric
o107.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
o107.CFrame = CFrame.new(110.917458, 1.50000954, 18.4564953, -1, 2.98044895e-008,
2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -
7.54615499e-008)
o108.Parent = o107
o109.Parent = o1
o109.BrickColor = BrickColor.new("Really black")
o109.Position = Vector3.new(110.917442, 1.50002527, 9.1665411)
o109.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
o109.Anchored = true
o109.FormFactor = Enum.FormFactor.Symmetric
o109.Size = Vector3.new(3, 1.20000005, 3)
o109.CFrame = CFrame.new(110.917442, 1.50002527, 9.1665411, 1, -4.47067308e-008,
1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -
5.51334933e-009)
o109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o110.Parent = o109
o111.Parent = o1
o111.BrickColor = BrickColor.new("Really black")
o111.Position = Vector3.new(110.917458, 1.50000954, 18.4564953)
o111.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
o111.Anchored = true
o111.FormFactor = Enum.FormFactor.Symmetric
o111.Size = Vector3.new(3, 1.20000005, 3)
o111.CFrame = CFrame.new(110.917458, 1.50000954, 18.4564953, -1, 2.98044895e-008,
2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -
7.54615499e-008)
o111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o112.Parent = o111
o113.Parent = o1
o113.Position = Vector3.new(95.3486252, 1.50002623, 9.1665411)
o113.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
o113.Anchored = true
o113.FormFactor = Enum.FormFactor.Symmetric
o113.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
o113.CFrame = CFrame.new(95.3486252, 1.50002623, 9.1665411, 1, -4.47067308e-008,
1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -
5.51334933e-009)
o114.Parent = o113
o115.Parent = o1
o115.BrickColor = BrickColor.new("Really black")
o115.Position = Vector3.new(95.3486252, 1.50002623, 9.1665411)
o115.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
o115.Anchored = true
o115.FormFactor = Enum.FormFactor.Symmetric
o115.Size = Vector3.new(3, 1.20000005, 3)
o115.CFrame = CFrame.new(95.3486252, 1.50002623, 9.1665411, 1, -4.47067308e-008,
1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -
5.51334933e-009)
o115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o116.Parent = o115
o117.Parent = o1
o117.BrickColor = BrickColor.new("Really black")
o117.Position = Vector3.new(95.3486252, 1.50001001, 18.4564877)
o117.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
o117.Anchored = true
o117.FormFactor = Enum.FormFactor.Symmetric
o117.Size = Vector3.new(3, 1.20000005, 3)
o117.CFrame = CFrame.new(95.3486252, 1.50001001, 18.4564877, -1, 2.98044895e-008,
2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -
7.54615499e-008)
o117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o118.Parent = o117
o119.Parent = o1
o119.Position = Vector3.new(110.917442, 1.50002527, 9.1665411)
o119.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
o119.Anchored = true
o119.FormFactor = Enum.FormFactor.Symmetric
o119.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
o119.CFrame = CFrame.new(110.917442, 1.50002527, 9.1665411, 1, -4.47067308e-008,
1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -
5.51334933e-009)
o120.Parent = o119
o121.Name = "Handle"
o121.Parent = o1
o121.Material = Enum.Material.SmoothPlastic
o121.Position = Vector3.new(99.207077, 6.8765769, 15.2047167)
o121.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
o121.Anchored = true
o121.CanCollide = false
o121.FormFactor = Enum.FormFactor.Symmetric
o121.Size = Vector3.new(2, 2, 2)
o121.CFrame = CFrame.new(99.207077, 6.8765769, 15.2047167, 0.0166787934,
1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002,
-2.66988043e-010, 0.0166787915)
o121.BottomSurface = Enum.SurfaceType.Smooth
o121.TopSurface = Enum.SurfaceType.Smooth
o122.Parent = o121
o122.MeshId = "http://www.roblox.com/asset/?id=15393031"
o122.TextureId = "http://www.roblox.com/asset/?id=15393013"
o122.MeshType = Enum.MeshType.FileMesh
o123.Name = "RPPART"
o123.Parent = o1
o123.Transparency = 1
o123.Position = Vector3.new(103.454132, 5.33460093, 13.0707426)
o123.Rotation = Vector3.new(-90, 0, -0)
o123.Anchored = true
o123.CanCollide = false
o123.Size = Vector3.new(4, 1, 2)
o123.CFrame = CFrame.new(103.454132, 5.33460093, 13.0707426, 1, 0, 0, 0, 0, 1, 0, -
1, 0)
o124.Parent = o12
o124.Texture = "http://roblox.com/asset/?id=112031763"
function MoveY(model, Position)
for _,part in pairs (model:GetChildren()) do
if part.ClassName == "Part" then
part.CFrame = part.CFrame + Vector3.new(0,Position,0)
end
end
end
function MoveX(model, Position)
for _,part in pairs (model:GetChildren()) do
if part.ClassName == "Part" then
part.CFrame = part.CFrame + Vector3.new(Position,0,0)
end
end
end
function MoveSpawn(model, PLAYERPOS)
for _,part in pairs (model:GetChildren()) do
if part.ClassName == "Part" then
part.CFrame = part.CFrame + PLAYERPOS + Vector3.new(50,-2.7,-5)
end
end
end
function MoveZ(model, Position)
for _,part in pairs (model:GetChildren()) do
if part.ClassName == "Part" then
part.CFrame = part.CFrame + Vector3.new(0,0,Position)
end
end
end
function MoveZPart(Part, Position)
Part.CFrame = Part.CFrame + Vector3.new(0,0,Position)
end
function MoveXPart(Part, Position)
Part.CFrame = Part.CFrame + Vector3.new(Position,0,0)
end
game.Players[Victim].Character.HumanoidRootPart.Anchored = true
OMGCREEPY = Instance.new("Sound")
OMGCREEPY.Parent = o1
OMGCREEPY.Volume = .5
OMGCREEPY.SoundId = "rbxassetid://177775134"
for i,v in pairs (o1:GetChildren()) do
if v:IsA("Part") then
v.Material = "SmoothPlastic"
v.BackSurface = "SmoothNoOutlines"
v.FrontSurface = "SmoothNoOutlines"
v.BottomSurface = "SmoothNoOutlines"
v.LeftSurface = "SmoothNoOutlines"
v.RightSurface = "SmoothNoOutlines"
v.TopSurface = "SmoothNoOutlines"
end
end
OMGCREEPY:Play()
o21:Play()
MoveSpawn(o1,game.Players[Victim].Character.HumanoidRootPart.Position)
for i=1,51 do
MoveX(o1,-3)
wait(.05)
end
wait(.5)
MoveZPart(o12,-1)
wait(.2)
for i=1,6 do
MoveXPart(o12,1)
wait(.1)
end
wait(.5)
game.Players[Victim].Character.HumanoidRootPart.CFrame = o86.CFrame
wait(.5)
game.Players[Victim].Character.HumanoidRootPart.CFrame = o85.CFrame
wait(.5)
MoveZPart(o12,1)
wait(.2)

for i=1,6 do
MoveXPart(o12,-1)
wait(.1)
end
for i=1,50 do
MoveX(o1,-3)
game.Players[Victim].Character.HumanoidRootPart.CFrame = o85.CFrame
wait(.05)
end
game.Players[Victim].Character.Head.face.Texture = "rbxassetid://629925029"
game.Players[Victim].Character.HumanoidRootPart.CFrame = o123.CFrame
SCREAM = Instance.new("Sound")
SCREAM.Parent = game.Players[Victim].Character.Head
SCREAM.SoundId = "rbxassetid://138167455"
SCREAM:Play()
wait(2.5)
game.Players[Victim].Character.Head.BrickColor = BrickColor.new("Maroon")
MoveZPart(o12,-1)
wait(.2)
for i=1,6 do
MoveXPart(o12,1)
wait(.1)
end
wait(.5)
game.Players[Victim].Character.HumanoidRootPart.CFrame = o86.CFrame
wait(.5)
MoveZPart(o12,1)
wait(.2)
for i=1,6 do
MoveXPart(o12,-1)
wait(.1)
end
game.Players[Victim].Character.Humanoid.Health = 0
player = game.Players[Victim]
char = player.Character
char.Archivable = true
local rg = char:Clone()
rg.HumanoidRootPart:Destroy()
rg.Name = ""
rg.Humanoid.MaxHealth = 0
for i, v in pairs(rg.Torso:GetChildren()) do
if v:IsA("Motor6D") then
v:Destroy()
end
end

local n = Instance.new("Glue", rg.Torso)


n.Name = "Neck"
n.Part0 = rg.Torso
n.Part1 = rg.Head
n.C0 = CFrame.new(0, 1, 0)
n.C1 = CFrame.new(0, -0.5, 0)

local rs = Instance.new("Glue", rg.Torso)


rs.Name = "Right Shoulder"
rs.Part0 = rg.Torso
rs.Part1 = rg["Right Arm"]
rs.C0 = CFrame.new(1.5, 0.5, 0)
rs.C1 = CFrame.new(0, 0.5, 0)
local ls = Instance.new("Glue", rg.Torso)
ls.Name = "Left Shoulder"
ls.Part0 = rg.Torso
ls.Part1 = rg["Left Arm"]
ls.C0 = CFrame.new(-1.5, 0.5, 0)
ls.C1 = CFrame.new(0, 0.5, 0)

local rh = Instance.new("Glue", rg.Torso)


rh.Name = "Right Hip"
rh.Part0 = rg.Torso
rh.Part1 = rg["Right Leg"]
rh.C0 = CFrame.new(0.5, -1, 0)
rh.C1 = CFrame.new(0, 1, 0)
local lh = Instance.new("Glue", rg.Torso)
lh.Name = "Left Hip"
lh.Part0 = rg.Torso
lh.Part1 = rg["Left Leg"]
lh.C0 = CFrame.new(-0.5, -1, 0)
lh.C1 = CFrame.new(0, 1, 0)
char.Torso:Destroy()
char.Head:Destroy()
char["Left Leg"]:Destroy()
char["Left Arm"]:Destroy()
char["Right Leg"]:Destroy()
char["Right Arm"]:Destroy()
rg.Parent = game.Workspace
rg.Head.BrickColor = BrickColor.new("Maroon")
function DEATH ()
OHHNELLY = Instance.new("Part")
OHHNELLY.Parent = workspace
OHHNELLY.Anchored = false
OHHNELLY.Material = Enum.Material.SmoothPlastic
OHHNELLY.BrickColor = BrickColor.new("Maroon")
OHHNELLY.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
OHHNELLY.Position = rg.Head.Position
OHHNELLY.Color = Color3.new(0.458824, 0, 0)
OHHNELLY.BackSurface = Enum.SurfaceType.SmoothNoOutlines
OHHNELLY.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
OHHNELLY.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
OHHNELLY.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
OHHNELLY.RightSurface = Enum.SurfaceType.SmoothNoOutlines
OHHNELLY.TopSurface = Enum.SurfaceType.SmoothNoOutlines
end
for i=1,20 do
DEATH()
MoveX(o1,-3)
wait(.05)
end
o1:Destroy()
end)

WoodChip.MouseButton1Down:connect(function()
--WOODCHIPPER by DMS
--self explanitory
Victim = User2.text
local gorayyv3 = function(f,scri)
local oldenv = getfenv(f)
local newenv = setmetatable({}, {
__index = function(_, k)
if k:lower() == 'script' then
return scri
else
return oldenv[k]
end
end
})
setfenv(f, newenv)
ypcall(function() f() end)
end
cors = {}
o1 = Instance.new("Model")
o2 = Instance.new("WedgePart")
o3 = Instance.new("WedgePart")
o4 = Instance.new("WedgePart")
o5 = Instance.new("Part")
o6 = Instance.new("BlockMesh")
o7 = Instance.new("Part")
o8 = Instance.new("BlockMesh")
o9 = Instance.new("Part")
o10 = Instance.new("BlockMesh")
o11 = Instance.new("Part")
o12 = Instance.new("BlockMesh")
o13 = Instance.new("Part")
o14 = Instance.new("BlockMesh")
o15 = Instance.new("WedgePart")
o16 = Instance.new("WedgePart")
o17 = Instance.new("Part")
o18 = Instance.new("BlockMesh")
o19 = Instance.new("Part")
o20 = Instance.new("BlockMesh")
o21 = Instance.new("WedgePart")
o22 = Instance.new("WedgePart")
o23 = Instance.new("Part")
o24 = Instance.new("BlockMesh")
o25 = Instance.new("WedgePart")
o26 = Instance.new("Model")
o27 = Instance.new("Part")
o28 = Instance.new("Script")
o29 = Instance.new("Part")
o30 = Instance.new("Part")
o31 = Instance.new("BlockMesh")
o32 = Instance.new("WedgePart")
o33 = Instance.new("Part")
o34 = Instance.new("BlockMesh")
o35 = Instance.new("WedgePart")
o36 = Instance.new("WedgePart")
o37 = Instance.new("Part")
o38 = Instance.new("WedgePart")
o39 = Instance.new("Part")
o40 = Instance.new("BlockMesh")
o41 = Instance.new("WedgePart")
o42 = Instance.new("Part")
o43 = Instance.new("BlockMesh")
o44 = Instance.new("WedgePart")
o45 = Instance.new("Part")
o46 = Instance.new("WedgePart")
o47 = Instance.new("Part")
o48 = Instance.new("BlockMesh")
o49 = Instance.new("WedgePart")
o50 = Instance.new("Part")
o1.Parent = mas
o2.Parent = o1
o2.Material = Enum.Material.Metal
o2.BrickColor = BrickColor.new("Bright yellow")
o2.Position = Vector3.new(-18.1899929, 4.10999489, 17.9549961)
o2.Rotation = Vector3.new(-0, 0, -90)
o2.Anchored = true
o2.Size = Vector3.new(1, 1.20000005, 3.11000013)
o2.CFrame = CFrame.new(-18.1899929, 4.10999489, 17.9549961, 0, 1, 0, -1, 0, 0, 0,
0, 1)
o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o2.Color = Color3.new(0.960784, 0.803922, 0.188235)
o3.Parent = o1
o3.Material = Enum.Material.Metal
o3.BrickColor = BrickColor.new("Bright yellow")
o3.Position = Vector3.new(-14.3899822, 4.10999489, 18.1799965)
o3.Rotation = Vector3.new(-0, 0, 90)
o3.Anchored = true
o3.Size = Vector3.new(1, 1.20000005, 2.66000009)
o3.CFrame = CFrame.new(-14.3899822, 4.10999489, 18.1799965, 0, -1, 0, 1, 0, 0, 0,
0, 1)
o3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o3.Color = Color3.new(0.960784, 0.803922, 0.188235)
o4.Parent = o1
o4.Material = Enum.Material.Metal
o4.BrickColor = BrickColor.new("Bright yellow")
o4.Position = Vector3.new(-19.2899933, 6.00991678, 17.9799957)
o4.Anchored = true
o4.Size = Vector3.new(1, 4.80000019, 3.06000018)
o4.CFrame = CFrame.new(-19.2899933, 6.00991678, 17.9799957, 1, 0, 0, 0, 1, 0, 0, 0,
1)
o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o4.Color = Color3.new(0.960784, 0.803922, 0.188235)
o5.Parent = o1
o5.Material = Enum.Material.Metal
o5.BrickColor = BrickColor.new("Bright yellow")
o5.Position = Vector3.new(-14.7899857, 11.0092764, 36.4000015)
o5.Rotation = Vector3.new(-0, 0, -90)
o5.Anchored = true
o5.FormFactor = Enum.FormFactor.Plate
o5.Size = Vector3.new(2, 0.400000006, 7.78000021)
o5.CFrame = CFrame.new(-14.7899857, 11.0092764, 36.4000015, 0, 1, 0, -1, 0, 0, 0,
0, 1)
o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o5.Color = Color3.new(0.960784, 0.803922, 0.188235)
o6.Parent = o5
o7.Parent = o1
o7.Material = Enum.Material.Metal
o7.BrickColor = BrickColor.new("Bright yellow")
o7.Position = Vector3.new(-16.2899876, 9.80919838, 36.3800011)
o7.Rotation = Vector3.new(5.12264205e-006, 0, -0)
o7.Velocity = Vector3.new(0, 0, 70)
o7.Anchored = true
o7.FormFactor = Enum.FormFactor.Plate
o7.Size = Vector3.new(3, 0.400000006, 7.74000025)
o7.CFrame = CFrame.new(-16.2899876, 9.80919838, 36.3800011, 1, 0, 0, 0, 1, -
8.94069672e-008, 0, 8.94069672e-008, 1)
o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o7.Color = Color3.new(0.960784, 0.803922, 0.188235)
o8.Parent = o7
o9.Parent = o1
o9.Material = Enum.Material.Metal
o9.BrickColor = BrickColor.new("Bright yellow")
o9.Position = Vector3.new(-16.2899876, 12.4093018, 36.3600006)
o9.Rotation = Vector3.new(5.12264205e-006, 0, -0)
o9.Anchored = true
o9.CanCollide = false
o9.FormFactor = Enum.FormFactor.Plate
o9.Size = Vector3.new(3, 0.800000012, 7.70000029)
o9.CFrame = CFrame.new(-16.2899876, 12.4093018, 36.3600006, 1, 0, 0, 0, 1, -
8.94069672e-008, 0, 8.94069672e-008, 1)
o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o9.Color = Color3.new(0.960784, 0.803922, 0.188235)
o10.Parent = o9
o11.Parent = o1
o11.Material = Enum.Material.Metal
o11.BrickColor = BrickColor.new("Bright yellow")
o11.Position = Vector3.new(-16.2899876, 11.3093338, 32.1100082)
o11.Rotation = Vector3.new(-90, 90, 0)
o11.Anchored = true
o11.FormFactor = Enum.FormFactor.Plate
o11.Size = Vector3.new(1, 0.400000006, 3)
o11.CFrame = CFrame.new(-16.2899876, 11.3093338, 32.1100082, 6.59824251e-010,
1.39606771e-010, 1, -1, 0, 6.5982475e-010, 0, -1, -1.67527747e-009)
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o11.Color = Color3.new(0.960784, 0.803922, 0.188235)
o12.Parent = o11
o12.Scale = Vector3.new(2.20000005, 2, 1)
o13.Parent = o1
o13.Material = Enum.Material.Metal
o13.BrickColor = BrickColor.new("Bright yellow")
o13.Position = Vector3.new(-16.2899876, 10.2091904, 31.0100002)
o13.Anchored = true
o13.CanCollide = false
o13.Size = Vector3.new(3, 1.20000005, 3)
o13.CFrame = CFrame.new(-16.2899876, 10.2091904, 31.0100002, 1, 0, 0, 0, 1, 0, 0,
0, 1)
o13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o13.Color = Color3.new(0.960784, 0.803922, 0.188235)
o14.Parent = o13
o15.Parent = o1
o15.Material = Enum.Material.Metal
o15.BrickColor = BrickColor.new("Bright yellow")
o15.Position = Vector3.new(-16.2899876, 10.2091904, 29.0099907)
o15.Anchored = true
o15.Size = Vector3.new(3, 1.20000005, 1)
o15.CFrame = CFrame.new(-16.2899876, 10.2091904, 29.0099907, 1, 0, 0, 0, 1, 0, 0,
0, 1)
o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o15.Color = Color3.new(0.960784, 0.803922, 0.188235)
o16.Parent = o1
o16.Material = Enum.Material.Metal
o16.BrickColor = BrickColor.new("Bright yellow")
o16.Position = Vector3.new(-16.2899876, 8.40921021, 28.0099888)
o16.Anchored = true
o16.Size = Vector3.new(3, 2.4000001, 1)
o16.CFrame = CFrame.new(-16.2899876, 8.40921021, 28.0099888, 1, 0, 0, 0, 1, 0, 0,
0, 1)
o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o16.Color = Color3.new(0.960784, 0.803922, 0.188235)
o17.Parent = o1
o17.Material = Enum.Material.Metal
o17.BrickColor = BrickColor.new("Bright yellow")
o17.Position = Vector3.new(-17.5899925, 11.0092678, 36.3600006)
o17.Rotation = Vector3.new(-0, 0, -90)
o17.Anchored = true
o17.FormFactor = Enum.FormFactor.Plate
o17.Size = Vector3.new(2, 0.400000006, 7.70000029)
o17.CFrame = CFrame.new(-17.5899925, 11.0092678, 36.3600006, 0, 1, 0, -1, 0, 0, 0,
0, 1)
o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o17.Color = Color3.new(0.960784, 0.803922, 0.188235)
o18.Parent = o17
o19.Parent = o1
o19.Material = Enum.Material.Metal
o19.BrickColor = BrickColor.new("Bright yellow")
o19.Position = Vector3.new(-16.2899876, 8.40921021, 29.5099983)
o19.Anchored = true
o19.CanCollide = false
o19.Size = Vector3.new(3, 2.4000001, 2)
o19.CFrame = CFrame.new(-16.2899876, 8.40921021, 29.5099983, 1, 0, 0, 0, 1, 0, 0,
0, 1)
o19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o19.Color = Color3.new(0.960784, 0.803922, 0.188235)
o20.Parent = o19
o21.Parent = o1
o21.Material = Enum.Material.Metal
o21.BrickColor = BrickColor.new("Bright yellow")
o21.Position = Vector3.new(-16.2899876, 11.8092804, 30.7099991)
o21.Rotation = Vector3.new(90, 0, -180)
o21.Anchored = true
o21.Size = Vector3.new(3, 2.4000001, 2)
o21.CFrame = CFrame.new(-16.2899876, 11.8092804, 30.7099991, -1, 0, 0, 0, 0, -1, 0,
-1, 0)
o21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o21.Color = Color3.new(0.960784, 0.803922, 0.188235)
o22.Parent = o1
o22.Material = Enum.Material.Metal
o22.BrickColor = BrickColor.new("Bright yellow")
o22.Position = Vector3.new(-16.2899876, 8.40921021, 31.5100002)
o22.Rotation = Vector3.new(-180, 0, -0)
o22.Anchored = true
o22.Size = Vector3.new(3, 2.4000001, 2)
o22.CFrame = CFrame.new(-16.2899876, 8.40921021, 31.5100002, 1, 0, 0, 0, -1,
8.94069672e-008, 0, -8.94069672e-008, -1)
o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o22.Color = Color3.new(0.960784, 0.803922, 0.188235)
o23.Parent = o1
o23.Material = Enum.Material.Metal
o23.BrickColor = BrickColor.new("Bright yellow")
o23.Position = Vector3.new(-13.7899876, 6.00991678, 23.5099964)
o23.Anchored = true
o23.Size = Vector3.new(2, 4.80000019, 8)
o23.CFrame = CFrame.new(-13.7899876, 6.00991678, 23.5099964, 1, 0, 0, 0, 1, 0, 0,
0, 1)
o23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o23.Color = Color3.new(0.960784, 0.803922, 0.188235)
o24.Parent = o23
o25.Parent = o1
o25.Material = Enum.Material.Metal
o25.BrickColor = BrickColor.new("Bright yellow")
o25.Position = Vector3.new(-13.7899876, 8.60981369, 23.5099964)
o25.Rotation = Vector3.new(-0, -90, 0)
o25.Anchored = true
o25.FormFactor = Enum.FormFactor.Plate
o25.Size = Vector3.new(8, 0.400000006, 2)
o25.CFrame = CFrame.new(-13.7899876, 8.60981369, 23.5099964, 0, 0, -1, 0, 1, 0, 1,
0, 0)
o25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o25.Color = Color3.new(0.960784, 0.803922, 0.188235)
o26.Parent = o1
o27.Name = "Teleporter Sender"
o27.Parent = o26
o27.Material = Enum.Material.Metal
o27.BrickColor = BrickColor.new("New Yeller")
o27.Position = Vector3.new(-16.2899876, 4.20995092, 27.0099964)
o27.Rotation = Vector3.new(-180, -90, 0)
o27.Anchored = true
o27.FormFactor = Enum.FormFactor.Plate
o27.Size = Vector3.new(1, 1.20000005, 3)
o27.CFrame = CFrame.new(-16.2899876, 4.20995092, 27.0099964, 0, 0, -1, 0, -1, 0, -
1, 0, 0)
o27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o27.Color = Color3.new(1, 1, 0)
o28.Parent = o27
table.insert(cors,coroutine.create(function()
wait()
gorayyv3(function()
-- DO NOT CHANGE ANYTHING INSIDE THIS MODEL!!

function onTouched(part) -- onTouched function. Connects with the touched event


(later shown.) "part" is the toucher.

part.CFrame = CFrame.new(script.Parent.Parent.R.Position.x,
script.Parent.Parent.R.Position.y + 5, script.Parent.Parent.R.Position.z) -- Puts
the brick over the brick named "R"

end --ends a script

script.Parent.Touched:connect(onTouched) --connects the "Touched" event with the


"onTouched" function

end,o28)
end))
o29.Name = "R"
o29.Parent = o26
o29.Material = Enum.Material.Metal
o29.BrickColor = BrickColor.new("New Yeller")
o29.Position = Vector3.new(-16.2342339, 10.2085276, 35.0100021)
o29.Rotation = Vector3.new(-180, -90, 0)
o29.Anchored = true
o29.CanCollide = false
o29.FormFactor = Enum.FormFactor.Plate
o29.Size = Vector3.new(1, 0.400000006, 1)
o29.CFrame = CFrame.new(-16.2342339, 10.2085276, 35.0100021, 0, 0, -1, 0, -1, 0, -
1, 0, 0)
o29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o29.Color = Color3.new(1, 1, 0)
o30.Parent = o1
o30.Material = Enum.Material.Metal
o30.BrickColor = BrickColor.new("Bright yellow")
o30.Position = Vector3.new(-16.2899876, 4.80993605, 29.5099983)
o30.Anchored = true
o30.Size = Vector3.new(7, 4.80000019, 4)
o30.CFrame = CFrame.new(-16.2899876, 4.80993605, 29.5099983, 1, 0, 0, 0, 1, 0, 0,
0, 1)
o30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o30.Color = Color3.new(0.960784, 0.803922, 0.188235)
o31.Parent = o30
o32.Parent = o1
o32.Material = Enum.Material.Metal
o32.BrickColor = BrickColor.new("Bright yellow")
o32.Position = Vector3.new(-18.7899933, 8.60981369, 23.5099964)
o32.Rotation = Vector3.new(0, 90, 0)
o32.Anchored = true
o32.FormFactor = Enum.FormFactor.Plate
o32.Size = Vector3.new(8, 0.400000006, 2)
o32.CFrame = CFrame.new(-18.7899933, 8.60981369, 23.5099964, 0, 0, 1, 0, 1, 0, -1,
0, 0)
o32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o32.Color = Color3.new(0.960784, 0.803922, 0.188235)
o33.Parent = o1
o33.Material = Enum.Material.Metal
o33.BrickColor = BrickColor.new("Bright yellow")
o33.Position = Vector3.new(-16.2899876, 8.80981636, 23.5099964)
o33.Anchored = true
o33.CanCollide = false
o33.FormFactor = Enum.FormFactor.Plate
o33.Size = Vector3.new(3, 0.400000006, 8)
o33.CFrame = CFrame.new(-16.2899876, 8.80981636, 23.5099964, 1, 0, 0, 0, 1, 0, 0,
0, 1)
o33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o33.Color = Color3.new(0.960784, 0.803922, 0.188235)
o34.Parent = o33
o35.Parent = o1
o35.Material = Enum.Material.Metal
o35.BrickColor = BrickColor.new("Bright yellow")
o35.Position = Vector3.new(-18.1899929, 7.10991478, 19.2049961)
o35.Rotation = Vector3.new(-0, 0, -90)
o35.Anchored = true
o35.Size = Vector3.new(1, 1.20000005, 0.610000014)
o35.CFrame = CFrame.new(-18.1899929, 7.10991478, 19.2049961, 0, 1, 0, -1, 0, 0, 0,
0, 1)
o35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o35.Color = Color3.new(0.960784, 0.803922, 0.188235)
o36.Parent = o1
o36.Material = Enum.Material.Metal
o36.BrickColor = BrickColor.new("Bright yellow")
o36.Position = Vector3.new(-18.1899929, 6.10991478, 18.614996)
o36.Rotation = Vector3.new(-0, 0, -90)
o36.Anchored = true
o36.Size = Vector3.new(1, 1.20000005, 1.79000008)
o36.CFrame = CFrame.new(-18.1899929, 6.10991478, 18.614996, 0, 1, 0, -1, 0, 0, 0,
0, 1)
o36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o36.Color = Color3.new(0.960784, 0.803922, 0.188235)
o37.Name = "SAW"
o37.Parent = o1
o37.Material = Enum.Material.Metal
o37.BrickColor = BrickColor.new("Dark stone grey")
o37.Reflectance = 0.5
o37.Position = Vector3.new(-16.2899876, 3.81000805, 24.0099964)
o37.Rotation = Vector3.new(180, 90, 0)
o37.Anchored = true
o37.CanCollide = false
o37.FormFactor = Enum.FormFactor.Plate
o37.Size = Vector3.new(1, 0.400000006, 3)
o37.CFrame = CFrame.new(-16.2899876, 3.81000805, 24.0099964, 0, 0, 1, 0, -1, 0, 1,
0, 0)
o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o37.Color = Color3.new(0.388235, 0.372549, 0.384314)
o38.Parent = o1
o38.Material = Enum.Material.Metal
o38.BrickColor = BrickColor.new("Bright yellow")
o38.Position = Vector3.new(-14.3899822, 7.10991478, 19.409996)
o38.Rotation = Vector3.new(-0, 0, 90)
o38.Anchored = true
o38.Size = Vector3.new(1, 1.20000005, 0.200000003)
o38.CFrame = CFrame.new(-14.3899822, 7.10991478, 19.409996, 0, -1, 0, 1, 0, 0, 0,
0, 1)
o38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o38.Color = Color3.new(0.960784, 0.803922, 0.188235)
o39.Parent = o1
o39.Material = Enum.Material.Metal
o39.BrickColor = BrickColor.new("Bright yellow")
o39.Position = Vector3.new(-18.7899933, 6.00991678, 23.5099964)
o39.Anchored = true
o39.Size = Vector3.new(2, 4.80000019, 8)
o39.CFrame = CFrame.new(-18.7899933, 6.00991678, 23.5099964, 1, 0, 0, 0, 1, 0, 0,
0, 1)
o39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o39.Color = Color3.new(0.960784, 0.803922, 0.188235)
o40.Parent = o39
o41.Parent = o1
o41.Material = Enum.Material.Metal
o41.BrickColor = BrickColor.new("Bright yellow")
o41.Position = Vector3.new(-13.2899876, 6.00991678, 18.0149956)
o41.Anchored = true
o41.Size = Vector3.new(1, 4.80000019, 2.99000025)
o41.CFrame = CFrame.new(-13.2899876, 6.00991678, 18.0149956, 1, 0, 0, 0, 1, 0, 0,
0, 1)
o41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o41.Color = Color3.new(0.960784, 0.803922, 0.188235)
o42.Parent = o1
o42.Material = Enum.Material.Metal
o42.BrickColor = BrickColor.new("Bright yellow")
o42.Position = Vector3.new(-16.2899876, 1.81000996, 24.3549957)
o42.Anchored = true
o42.Size = Vector3.new(3, 1.20000005, 14.3100004)
o42.CFrame = CFrame.new(-16.2899876, 1.81000996, 24.3549957, 1, 0, 0, 0, 1, 0, 0,
0, 1)
o42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o42.Color = Color3.new(0.960784, 0.803922, 0.188235)
o43.Parent = o42
o44.Parent = o1
o44.Material = Enum.Material.Metal
o44.BrickColor = BrickColor.new("Bright yellow")
o44.Position = Vector3.new(-18.1899929, 5.10993004, 18.3049965)
o44.Rotation = Vector3.new(-0, 0, -90)
o44.Anchored = true
o44.Size = Vector3.new(1, 1.20000005, 2.41000009)
o44.CFrame = CFrame.new(-18.1899929, 5.10993004, 18.3049965, 0, 1, 0, -1, 0, 0, 0,
0, 1)
o44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o44.Color = Color3.new(0.960784, 0.803922, 0.188235)
o45.Parent = o1
o45.Material = Enum.Material.Metal
o45.Position = Vector3.new(-16.2899876, 6.10993004, 19.8399963)
o45.Anchored = true
o45.CanCollide = false
o45.FormFactor = Enum.FormFactor.Symmetric
o45.Size = Vector3.new(3, 5, 0.200000003)
o45.CFrame = CFrame.new(-16.2899876, 6.10993004, 19.8399963, 1, 0, 0, 0, 1, 0, 0,
0, 1)
o45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o46.Parent = o1
o46.Material = Enum.Material.Metal
o46.BrickColor = BrickColor.new("Bright yellow")
o46.Position = Vector3.new(-14.3899822, 6.10991478, 18.9749966)
o46.Rotation = Vector3.new(-0, 0, 90)
o46.Anchored = true
o46.Size = Vector3.new(1, 1.20000005, 1.07000005)
o46.CFrame = CFrame.new(-14.3899822, 6.10991478, 18.9749966, 0, -1, 0, 1, 0, 0, 0,
0, 1)
o46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o46.Color = Color3.new(0.960784, 0.803922, 0.188235)
o47.Parent = o1
o47.Material = Enum.Material.Metal
o47.BrickColor = BrickColor.new("Bright yellow")
o47.Position = Vector3.new(-16.2899876, 3.01000595, 22.0049973)
o47.Velocity = Vector3.new(0, 0, 10)
o47.Anchored = true
o47.Size = Vector3.new(7, 1.20000005, 11.0100002)
o47.CFrame = CFrame.new(-16.2899876, 3.01000595, 22.0049973, 1, 0, 0, 0, 1, 0, 0,
0, 1)
o47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o47.Color = Color3.new(0.960784, 0.803922, 0.188235)
o48.Parent = o47
o49.Parent = o1
o49.Material = Enum.Material.Metal
o49.BrickColor = BrickColor.new("Bright yellow")
o49.Position = Vector3.new(-14.3899822, 5.10993004, 18.5749969)
o49.Rotation = Vector3.new(-0, 0, 90)
o49.Anchored = true
o49.Size = Vector3.new(1, 1.20000005, 1.87000012)
o49.CFrame = CFrame.new(-14.3899822, 5.10993004, 18.5749969, 0, -1, 0, 1, 0, 0, 0,
0, 1)
o49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o49.Color = Color3.new(0.960784, 0.803922, 0.188235)
o50.Name = "TPPART"
o50.Parent = o1
o50.Transparency = 1
o50.Position = Vector3.new(-16.3199883, 6.54012489, 18.1499977)
o50.Anchored = true
o50.CanCollide = false
o50.Size = Vector3.new(1.6400001, 1, 2)
o50.CFrame = CFrame.new(-16.3199883, 6.54012489, 18.1499977, 1, 0, 0, 0, 1, 0, 0,
0, 1)
bin = o1.SAW
function onTouched(hit)
if hit.Name ~= "notme" then
hit:BreakJoints()
end
if hit.formFactor ~= 2 and hit.Name ~= "notme" then
hit.formFactor = 2
hit.Size = Vector3.new(1,.4,1)
gorayy = Instance.new("Sound")
gorayy.Parent = o1
gorayy.SoundId = "rbxassetid://559523758"
gorayy:Play() o1g = Instance.new("Sound")
o1g.Parent = hit
o1g.SoundId = "rbxassetid://429400881"
o1g:Play()
wait(1.7)
for i=1,5 do
o1g = Instance.new("Sound")
o1g.Parent = hit
o1g.SoundId = "rbxassetid://429400881"
o1g:Play()
o11 = Instance.new("Part")
o11 = Instance.new("Part")
o11.Name = "GOREPART"
o11.Parent = o1
o11.BrickColor = BrickColor.new("Maroon")
o11.Position = hit.Position
o11.Rotation = Vector3.new(-180, 1.29089606, 180)
o11.FormFactor = Enum.FormFactor.Symmetric
o11.Size = Vector3.new(.3,.3,.3)
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o11.Color = Color3.new(0.458824, 0, 0)
end
end
end

connection = bin.Touched:connect(onTouched)
for i=1,#cors do
coroutine.resume(cors[i])
end
o1.Parent = workspace
o1:MoveTo(CMouse:GetPlayer().Character.Torso.Position + Vector3.new(10,0,10))
game.Players[Victim].Character.Humanoid.WalkSpeed = 0
game.Players[Victim].Character.Humanoid.JumpPower = 0
game.Players[Victim].Character.HumanoidRootPart.CFrame = o1.TPPART.CFrame
wait(10)
o1:Destroy()
end)

M9B.MouseButton1Down:connect(function()
--M9 Bayonet by DMS
CustomColor = "Navy blue"
Electric = true
Flaming = false
--Keep only one on otherwise it looks ugly ok
o1 = Instance.new("Tool")
o2 = Instance.new("Animation")
o3 = Instance.new("Animation")
o4 = Instance.new("Animation")
o5 = Instance.new("Part")
o6 = Instance.new("SpecialMesh")
o7 = Instance.new("Part")
o8 = Instance.new("Sound")
o9 = Instance.new("Sound")
o10 = Instance.new("Weld")
o12 = Instance.new("Part")
o13 = Instance.new("BlockMesh")
o14 = Instance.new("Part")
o15 = Instance.new("SpecialMesh")
o16 = Instance.new("Part")
o17 = Instance.new("BlockMesh")
o18 = Instance.new("Part")
o19 = Instance.new("BlockMesh")
o20 = Instance.new("Part")
o21 = Instance.new("BlockMesh")
o22 = Instance.new("Part")
o23 = Instance.new("SpecialMesh")
o24 = Instance.new("Part")
o25 = Instance.new("BlockMesh")
o26 = Instance.new("Part")
o27 = Instance.new("SpecialMesh")
o28 = Instance.new("Part")
o29 = Instance.new("BlockMesh")
o30 = Instance.new("Part")
o31 = Instance.new("BlockMesh")
o32 = Instance.new("Part")
o33 = Instance.new("SpecialMesh")
o34 = Instance.new("Part")
o35 = Instance.new("BlockMesh")
o36 = Instance.new("Part")
o37 = Instance.new("BlockMesh")
o38 = Instance.new("Part")
o39 = Instance.new("BlockMesh")
o40 = Instance.new("Part")
o41 = Instance.new("SpecialMesh")
o42 = Instance.new("Part")
o43 = Instance.new("SpecialMesh")
o44 = Instance.new("Part")
o45 = Instance.new("BlockMesh")
o46 = Instance.new("Part")
o47 = Instance.new("BlockMesh")
o48 = Instance.new("Part")
o49 = Instance.new("SpecialMesh")
o50 = Instance.new("Part")
o51 = Instance.new("SpecialMesh")
o52 = Instance.new("Part")
o53 = Instance.new("BlockMesh")
o54 = Instance.new("Part")
o55 = Instance.new("SpecialMesh")
o56 = Instance.new("Part")
o57 = Instance.new("SpecialMesh")
o58 = Instance.new("Part")
o59 = Instance.new("BlockMesh")
o60 = Instance.new("Part")
o61 = Instance.new("BlockMesh")
o62 = Instance.new("Part")
o63 = Instance.new("BlockMesh")
o64 = Instance.new("Part")
o65 = Instance.new("BlockMesh")
o66 = Instance.new("Part")
o67 = Instance.new("SpecialMesh")
o68 = Instance.new("Part")
o69 = Instance.new("SpecialMesh")
o70 = Instance.new("Part")
o71 = Instance.new("SpecialMesh")
o72 = Instance.new("Part")
o73 = Instance.new("SpecialMesh")
o74 = Instance.new("Part")
o75 = Instance.new("SpecialMesh")
o76 = Instance.new("Part")
o77 = Instance.new("SpecialMesh")
o78 = Instance.new("Part")
o79 = Instance.new("SpecialMesh")
o80 = Instance.new("Part")
o81 = Instance.new("SpecialMesh")
o1.Name = "M9 Bayonet"
o1.Parent = CMouse:GetPlayer().Backpack
o1.GripForward = Vector3.new(-1.74845553e-007, -0, 1)
o1.GripPos = Vector3.new(0.487703323, -3.7742065e-010, 0.00863459334)
o1.GripRight = Vector3.new(0, -1, -0)
o1.GripUp = Vector3.new(-1, 0, -1.74845553e-007)
o1.CanBeDropped = false
o2.Name = "Whack"
o2.Parent = o1
o2.AnimationId = "http://www.roblox.com/Asset?ID=94161088"
o3.Name = "Chop"
o3.Parent = o1
o3.AnimationId = "rbxassetid://32659699"
o4.Name = "Slice"
o4.Parent = o1
o4.AnimationId = "rbxassetid://28090109"
o5.Name = "CHOPPART"
if Flaming == true then
h = Instance.new("Fire")
h.Parent = o5
o1hj = Instance.new("Sound")
o1hj.Parent = o5
o1hj.SoundId = "rbxassetid://516449725"
end
o5.Parent = o1
o5.Material = Enum.Material.Concrete
o5.BrickColor = BrickColor.new("Flint")
o5.Transparency = 0.0099999997764826
o5.Rotation = Vector3.new(-90, 0, -0.00945380423)
o5.Anchored = true
o5.FormFactor = Enum.FormFactor.Custom
o5.Size = Vector3.new(0.255101323, 0.344200104, 2.08510137)
o5.CFrame = CFrame.new(-21.315691, 2.52215576, -59.9679756, 1, 0.000165000005, 0,
0, 0, 1, 0.000165000005, -1, 0)
o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o5.Color = Color3.new(0.411765, 0.4, 0.360784)
o6.Parent = o5
o6.MeshId = "rbxassetid://432983174"
o6.Offset = Vector3.new(0, 0.0299999993, -0.5)
o6.Scale = Vector3.new(0.00100000005, 0.00230000005, 0.00230000005)
o6.MeshType = Enum.MeshType.FileMesh
o7.Name = "Handle"
o7.Parent = o1
o7.BrickColor = BrickColor.new("Black")
o7.Transparency = 1
o7.Rotation = Vector3.new(-2.1344531e-006, 0, -90)
o7.Size = Vector3.new(0.200000003, 1, 0.200000003)
o7.CFrame = CFrame.new(-21.3078709, 1.4734453, -59.7259827, 0, 1, 0, -0.999991179,
0, 3.7252903e-008, 2.98023224e-008, 0, 0.999991179)
o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o7.Color = Color3.new(0.105882, 0.164706, 0.207843)
o8.Name = "SlashSound"
o8.Parent = o7
o8.SoundId = "rbxassetid://101164100"
o8.Volume = 1
o9.Name = "Hit"
o9.Parent = o7
o9.SoundId = "rbxassetid://214755079"
o9.Volume = 1
o10.Parent = o7
o10.C1 = CFrame.new(0, 0, 0, 1, 0, 7.4506481e-009, 0, 1, 0, -7.4506481e-009, 0, 1)
o10.Part0 = o7
o10.Part1 = o7
o12.Parent = o1
o12.Material = Enum.Material.SmoothPlastic
o12.BrickColor = BrickColor.new("Really black")
o12.Rotation = Vector3.new(-0, -90, 0)
o12.Anchored = true
o12.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
o12.CFrame = CFrame.new(-21.312376, 1.58790338, -59.834362, 0, 0, -1, 0, 1, 0, 1,
0, 0)
o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o13.Parent = o12
o13.Scale = Vector3.new(2.02485824, 0.153108358, 1.37797523)
o14.Parent = o1
o14.Material = Enum.Material.SmoothPlastic
o14.BrickColor = BrickColor.new("Really black")
o14.Rotation = Vector3.new(90, -90, 0)
o14.Anchored = true
o14.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
o14.CFrame = CFrame.new(-21.1625919, 1.58790338, -59.5406799, 0, 0, -1, -1, 0, 0,
0, 1, 0)
o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o15.Parent = o14
o15.Scale = Vector3.new(0.153108373, 0.306216687, 0.306216687)
o15.MeshType = Enum.MeshType.Cylinder
o16.Parent = o1
o16.Material = Enum.Material.SmoothPlastic
o16.BrickColor = BrickColor.new("Really black")
o16.Rotation = Vector3.new(-0, -45.0000038, -0)
o16.Anchored = true
o16.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
o16.CFrame = CFrame.new(-21.2726593, 1.54135716, -60.071785, 0.707106829, 0, -
0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829)
o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o17.Parent = o16
o17.Scale = Vector3.new(0.539707005, 0.153108358, 1.01051521)
o18.Parent = o1
o18.Material = Enum.Material.SmoothPlastic
o18.BrickColor = BrickColor.new("Really black")
o18.Rotation = Vector3.new(-180, -45.0000038, -180)
o18.Anchored = true
o18.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
o18.CFrame = CFrame.new(-21.351347, 1.54135716, -60.071785, -0.707106829, 0, -
0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
o18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o19.Parent = o18
o19.Scale = Vector3.new(0.535879314, 0.153108358, 1.0066874)
o20.Parent = o1
o20.Material = Enum.Material.SmoothPlastic
o20.BrickColor = BrickColor.new("Really black")
o20.Rotation = Vector3.new(-0, -90, 0)
o20.Anchored = true
o20.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
o20.CFrame = CFrame.new(-21.3123779, 1.58790338, -59.5256996, 0, 0, -1, 0, 1, 0, 1,
0, 0)
o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o21.Parent = o20
o21.Scale = Vector3.new(0.183730066, 0.153108358, 1.07175839)
o22.Parent = o1
o22.Material = Enum.Material.SmoothPlastic
o22.BrickColor = BrickColor.new("Really black")
o22.Rotation = Vector3.new(90, -90, 0)
o22.Anchored = true
o22.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
o22.CFrame = CFrame.new(-21.312376, 1.54135716, -60.3537903, 0, 0, -1, -1, 0, 0, 0,
1, 0)
o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o23.Parent = o22
o23.Scale = Vector3.new(0.153108373, 1.22486687, 1.37797523)
o23.MeshType = Enum.MeshType.Cylinder
o24.Parent = o1
o24.Material = Enum.Material.SmoothPlastic
o24.BrickColor = BrickColor.new("Really black")
o24.Rotation = Vector3.new(-0, -90, 0)
o24.Anchored = true
o24.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
o24.CFrame = CFrame.new(-21.312376, 1.54135716, -59.834362, 0, 0, -1, 0, 1, 0, 1,
0, 0)
o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o25.Parent = o24
o25.Scale = Vector3.new(2.02485824, 0.153108358, 1.37797523)
o26.Parent = o1
o26.Material = Enum.Material.SmoothPlastic
o26.BrickColor = BrickColor.new("Really black")
o26.Rotation = Vector3.new(90, -90, 0)
o26.Anchored = true
o26.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
o26.CFrame = CFrame.new(-21.1625919, 1.54135716, -59.5406799, 0, 0, -1, -1, 0, 0,
0, 1, 0)
o26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o27.Parent = o26
o27.Scale = Vector3.new(0.153108373, 0.306216687, 0.306216687)
o27.MeshType = Enum.MeshType.Cylinder
o28.Parent = o1
o28.Material = Enum.Material.SmoothPlastic
o28.BrickColor = BrickColor.new("Really black")
o28.Rotation = Vector3.new(-0, -90, 0)
o28.Anchored = true
o28.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
o28.CFrame = CFrame.new(-21.3123779, 1.54135716, -59.5256996, 0, 0, -1, 0, 1, 0, 1,
0, 0)
o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o29.Parent = o28
o29.Scale = Vector3.new(0.183730066, 0.153108358, 1.07175839)
o30.Parent = o1
o30.Material = Enum.Material.SmoothPlastic
o30.BrickColor = BrickColor.new("Really black")
o30.Rotation = Vector3.new(-180, -45.0000038, -180)
o30.Anchored = true
o30.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
o30.CFrame = CFrame.new(-21.3210773, 1.54135716, -60.1020546, -0.707106829, 0, -
0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
o30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o31.Parent = o30
o31.Scale = Vector3.new(0.84209609, 0.153108358, 1.0066874)
o32.Parent = o1
o32.Material = Enum.Material.SmoothPlastic
o32.BrickColor = BrickColor.new("Really black")
o32.Rotation = Vector3.new(90, -90, 0)
o32.Anchored = true
o32.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
o32.CFrame = CFrame.new(-21.462162, 1.54135716, -59.5406837, 0, 0, -1, -1, 0, 0, 0,
1, 0)
o32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o33.Parent = o32
o33.Scale = Vector3.new(0.153108373, 0.306216687, 0.306216687)
o33.MeshType = Enum.MeshType.Cylinder
o34.Parent = o1
o34.Material = Enum.Material.SmoothPlastic
o34.BrickColor = BrickColor.new("Really black")
o34.Rotation = Vector3.new(-180, -45.0000038, -180)
o34.Anchored = true
o34.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
o34.CFrame = CFrame.new(-21.351347, 1.58790338, -60.071785, -0.707106829, 0, -
0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
o34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o35.Parent = o34
o35.Scale = Vector3.new(0.535879314, 0.153108358, 1.0066874)
o36.Parent = o1
o36.Material = Enum.Material.SmoothPlastic
o36.BrickColor = BrickColor.new("Really black")
o36.Rotation = Vector3.new(-0, -45.0000038, -0)
o36.Anchored = true
o36.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
o36.CFrame = CFrame.new(-21.2726593, 1.58790338, -60.071785, 0.707106829, 0, -
0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829)
o36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o37.Parent = o36
o37.Scale = Vector3.new(0.539707005, 0.153108358, 1.01051521)
o38.Parent = o1
o38.Material = Enum.Material.SmoothPlastic
o38.BrickColor = BrickColor.new("Really black")
o38.Rotation = Vector3.new(-180, -45.0000038, -180)
o38.Anchored = true
o38.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
o38.CFrame = CFrame.new(-21.3210773, 1.58790338, -60.1020546, -0.707106829, 0, -
0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
o38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o39.Parent = o38
o39.Scale = Vector3.new(0.84209609, 0.153108358, 1.0066874)
o40.Parent = o1
o40.Material = Enum.Material.SmoothPlastic
o40.BrickColor = BrickColor.new("Really black")
o40.Rotation = Vector3.new(90, -90, 0)
o40.Anchored = true
o40.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
o40.CFrame = CFrame.new(-21.312376, 1.58790338, -60.3537903, 0, 0, -1, -1, 0, 0, 0,
1, 0)
o40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o41.Parent = o40
o41.Scale = Vector3.new(0.153108373, 1.22486687, 1.37797523)
o41.MeshType = Enum.MeshType.Cylinder
o42.Parent = o1
o42.Material = Enum.Material.SmoothPlastic
o42.BrickColor = BrickColor.new("Really black")
o42.Rotation = Vector3.new(90, -90, 0)
o42.Anchored = true
o42.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
o42.CFrame = CFrame.new(-21.462162, 1.58790338, -59.5406837, 0, 0, -1, -1, 0, 0, 0,
1, 0)
o42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o43.Parent = o42
o43.Scale = Vector3.new(0.153108373, 0.306216687, 0.306216687)
o43.MeshType = Enum.MeshType.Cylinder
o44.Parent = o1
o44.Material = Enum.Material.SmoothPlastic
o44.BrickColor = BrickColor.new("Really black")
o44.Rotation = Vector3.new(-0, -90, 0)
o44.Anchored = true
o44.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
o44.CFrame = CFrame.new(-21.312376, 1.58790338, -59.834362, 0, 0, -1, 0, 1, 0, 1,
0, 0)
o44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o45.Parent = o44
o45.Scale = Vector3.new(2.02485824, 0.153108358, 1.37797523)
o46.Parent = o1
o46.Material = Enum.Material.SmoothPlastic
o46.BrickColor = BrickColor.new("Really black")
o46.Rotation = Vector3.new(-0, -90, 0)
o46.Anchored = true
o46.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
o46.CFrame = CFrame.new(-21.3123779, 1.58790338, -59.5256996, 0, 0, -1, 0, 1, 0, 1,
0, 0)
o46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o47.Parent = o46
o47.Scale = Vector3.new(0.183730066, 0.153108358, 1.07175839)
o48.Parent = o1
o48.Material = Enum.Material.SmoothPlastic
o48.BrickColor = BrickColor.new("Really black")
o48.Rotation = Vector3.new(90, -90, 0)
o48.Anchored = true
o48.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
o48.CFrame = CFrame.new(-21.1625919, 1.58790338, -59.5406799, 0, 0, -1, -1, 0, 0,
0, 1, 0)
o48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o49.Parent = o48
o49.Scale = Vector3.new(0.153108373, 0.306216687, 0.306216687)
o49.MeshType = Enum.MeshType.Cylinder
o50.Parent = o1
o50.Material = Enum.Material.SmoothPlastic
o50.BrickColor = BrickColor.new("Really black")
o50.Rotation = Vector3.new(90, -90, 0)
o50.Anchored = true
o50.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
o50.CFrame = CFrame.new(-21.1625919, 1.54135716, -59.5406799, 0, 0, -1, -1, 0, 0,
0, 1, 0)
o50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o51.Parent = o50
o51.Scale = Vector3.new(0.153108373, 0.306216687, 0.306216687)
o51.MeshType = Enum.MeshType.Cylinder
o52.Parent = o1
o52.Material = Enum.Material.SmoothPlastic
o52.BrickColor = BrickColor.new("Really black")
o52.Rotation = Vector3.new(-0, -45.0000038, -0)
o52.Anchored = true
o52.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
o52.CFrame = CFrame.new(-21.2726593, 1.54135716, -60.071785, 0.707106829, 0, -
0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829)
o52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o53.Parent = o52
o53.Scale = Vector3.new(0.539707005, 0.153108358, 1.01051521)
o54.Parent = o1
o54.Material = Enum.Material.SmoothPlastic
o54.BrickColor = BrickColor.new("Really black")
o54.Rotation = Vector3.new(90, -90, 0)
o54.Anchored = true
o54.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
o54.CFrame = CFrame.new(-21.312376, 1.54135716, -60.3537903, 0, 0, -1, -1, 0, 0, 0,
1, 0)
o54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o55.Parent = o54
o55.Scale = Vector3.new(0.153108373, 1.22486687, 1.37797523)
o55.MeshType = Enum.MeshType.Cylinder
o56.Parent = o1
o56.Material = Enum.Material.SmoothPlastic
o56.BrickColor = BrickColor.new("Really black")
o56.Rotation = Vector3.new(90, -90, 0)
o56.Anchored = true
o56.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
o56.CFrame = CFrame.new(-21.462162, 1.54135716, -59.5406837, 0, 0, -1, -1, 0, 0, 0,
1, 0)
o56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o57.Parent = o56
o57.Scale = Vector3.new(0.153108373, 0.306216687, 0.306216687)
o57.MeshType = Enum.MeshType.Cylinder
o58.Parent = o1
o58.Material = Enum.Material.SmoothPlastic
o58.BrickColor = BrickColor.new("Really black")
o58.Rotation = Vector3.new(-180, -45.0000038, -180)
o58.Anchored = true
o58.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
o58.CFrame = CFrame.new(-21.3210773, 1.54135716, -60.1020546, -0.707106829, 0, -
0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
o58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o59.Parent = o58
o59.Scale = Vector3.new(0.84209609, 0.153108358, 1.0066874)
o60.Parent = o1
o60.Material = Enum.Material.SmoothPlastic
o60.BrickColor = BrickColor.new("Really black")
o60.Rotation = Vector3.new(-180, -45.0000038, -180)
o60.Anchored = true
o60.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
o60.CFrame = CFrame.new(-21.351347, 1.54135716, -60.071785, -0.707106829, 0, -
0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
o60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o61.Parent = o60
o61.Scale = Vector3.new(0.535879314, 0.153108358, 1.0066874)
o62.Parent = o1
o62.Material = Enum.Material.SmoothPlastic
o62.BrickColor = BrickColor.new("Really black")
o62.Rotation = Vector3.new(-0, -90, 0)
o62.Anchored = true
o62.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
o62.CFrame = CFrame.new(-21.3123779, 1.54135716, -59.5256996, 0, 0, -1, 0, 1, 0, 1,
0, 0)
o62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o63.Parent = o62
o63.Scale = Vector3.new(0.183730066, 0.153108358, 1.07175839)
o64.Parent = o1
o64.Material = Enum.Material.SmoothPlastic
o64.BrickColor = BrickColor.new("Really black")
o64.Rotation = Vector3.new(-0, -90, 0)
o64.Anchored = true
o64.Size = Vector3.new(0.279509991, 0.279509991, 0.279509991)
o64.CFrame = CFrame.new(-21.312376, 1.54135716, -59.834362, 0, 0, -1, 0, 1, 0, 1,
0, 0)
o64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o65.Parent = o64
o65.Scale = Vector3.new(2.02485824, 0.153108358, 1.37797523)
o66.Parent = o1
o66.Material = Enum.Material.SmoothPlastic
o66.BrickColor = BrickColor.new("Really black")
o66.Rotation = Vector3.new(-180, 0, 90)
o66.Anchored = true
o66.CanCollide = false
o66.Size = Vector3.new(0.254099995, 0.254099995, 0.254099995)
o66.CFrame = CFrame.new(-21.3107891, 1.08540177, -59.9623756, 0, -1, 0, -1, 0, 0,
0, 0, -1)
o66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o66.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o67.Parent = o66
o67.Scale = Vector3.new(1.17615056, 1.3570981, 1.35709929)
o67.MeshType = Enum.MeshType.Cylinder
o68.Parent = o1
o68.Material = Enum.Material.SmoothPlastic
o68.BrickColor = BrickColor.new("Really black")
o68.Rotation = Vector3.new(-180, 0, 90)
o68.Anchored = true
o68.CanCollide = false
o68.Size = Vector3.new(0.254099995, 0.254099995, 0.254099995)
o68.CFrame = CFrame.new(-21.3107891, 0.763552666, -59.9623756, 0, -1, 0, -1, 0, 0,
0, 0, -1)
o68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o68.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o69.Parent = o68
o69.Scale = Vector3.new(1.17615056, 1.3570981, 1.35709929)
o69.MeshType = Enum.MeshType.Cylinder
o70.Parent = o1
o70.Material = Enum.Material.SmoothPlastic
o70.BrickColor = BrickColor.new("Really black")
o70.Rotation = Vector3.new(-180, 0, 90)
o70.Anchored = true
o70.CanCollide = false
o70.Size = Vector3.new(0.254099995, 0.254099995, 0.254099995)
o70.CFrame = CFrame.new(-21.3107891, 0.522178769, -59.9623756, 0, -1, 0, -1, 0, 0,
0, 0, -1)
o70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o71.Parent = o70
o71.Scale = Vector3.new(0.723784804, 1.53804433, 1.53804588)
o71.MeshType = Enum.MeshType.Cylinder
o72.Parent = o1
o72.Material = Enum.Material.SmoothPlastic
o72.BrickColor = BrickColor.new("Really black")
o72.Rotation = Vector3.new(-180, 0, 90)
o72.Anchored = true
o72.CanCollide = false
o72.Size = Vector3.new(0.254099995, 0.254099995, 0.254099995)
o72.CFrame = CFrame.new(-21.3107891, 1.568174, -59.9623756, 0, -1, 0, -1, 0, 0, 0,
0, -1)
o72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o72.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o73.Parent = o72
o73.Scale = Vector3.new(0.0904731303, 1.17615163, 1.17615271)
o73.MeshType = Enum.MeshType.Cylinder
o74.Parent = o1
o74.Material = Enum.Material.SmoothPlastic
o74.BrickColor = BrickColor.new("Really black")
o74.Rotation = Vector3.new(-180, 0, 90)
o74.Anchored = true
o74.CanCollide = false
o74.Size = Vector3.new(0.254099995, 0.254099995, 0.254099995)
o74.CFrame = CFrame.new(-21.3107891, 0.499189973, -59.9623756, 0, -1, 0, -1, 0, 0,
0, 0, -1)
o74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o74.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o75.Parent = o74
o75.Scale = Vector3.new(0.723784685, 1.71899068, 1.71899259)
o75.MeshType = Enum.MeshType.Cylinder
o76.Parent = o1
o76.Material = Enum.Material.SmoothPlastic
o76.BrickColor = BrickColor.new("Really black")
o76.Rotation = Vector3.new(-180, 0, 90)
o76.Anchored = true
o76.CanCollide = false
o76.Size = Vector3.new(0.254099995, 0.254099995, 0.254099995)
o76.CFrame = CFrame.new(-21.3107891, 1.40724885, -59.9623756, 0, -1, 0, -1, 0, 0,
0, 0, -1)
o76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o76.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o77.Parent = o76
o77.Scale = Vector3.new(1.17615056, 1.3570981, 1.35709929)
o77.MeshType = Enum.MeshType.Cylinder
o78.Parent = o1
o78.Material = Enum.Material.SmoothPlastic
o78.BrickColor = BrickColor.new("Really black")
o78.Rotation = Vector3.new(-180, 0, 90)
o78.Anchored = true
o78.CanCollide = false
o78.Size = Vector3.new(0.254099995, 0.254099995, 0.254099995)
o78.CFrame = CFrame.new(-21.3107891, 0.924476743, -59.9623756, 0, -1, 0, -1, 0, 0,
0, 0, -1)
o78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o78.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o79.Parent = o78
o79.Scale = Vector3.new(0.0904731303, 1.17615163, 1.17615271)
o79.MeshType = Enum.MeshType.Cylinder
o80.Parent = o1
o80.Material = Enum.Material.SmoothPlastic
o80.BrickColor = BrickColor.new("Really black")
o80.Rotation = Vector3.new(-180, 0, 90)
o80.Anchored = true
o80.CanCollide = false
o80.Size = Vector3.new(0.254099995, 0.254099995, 0.254099995)
o80.CFrame = CFrame.new(-21.3107891, 1.24632478, -59.9623756, 0, -1, 0, -1, 0, 0,
0, 0, -1)
o80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o80.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o81.Parent = o80
o81.Scale = Vector3.new(0.0904731303, 1.17615163, 1.17615271)
o81.MeshType = Enum.MeshType.Cylinder
function Equipped()
for i,v in pairs (o1:GetChildren()) do
if v:IsA("Animation")or v:IsA("LocalScript") then
else
if v.Name ~= "CHOPPART" then
v.BrickColor = BrickColor.new(CustomColor)
else
end
v.Anchored = false
end
end
end
for i,v in pairs (o1:GetChildren()) do
if v:IsA("Animation")or v:IsA("LocalScript") then
else
if v.Name ~= "CHOPPART" then
v.BrickColor = BrickColor.new(CustomColor)
else end
end
end
if Electric == true then
klk = Instance.new("Part")
kasd = Instance.new("BlockMesh")
o3 = Instance.new("Sound")
o4 = Instance.new("ParticleEmitter")
klk.Parent = o1
klk.Material = Enum.Material.Metal
klk.BrickColor = BrickColor.new("Smoky grey")
klk.Position = Vector3.new(-21.3253803, 2.08690095, -59.9731712)
klk.Size = Vector3.new(0.200000003, 1, 0.200000003)
klk.CFrame = CFrame.new(-21.3253803, 2.08690095, -59.9731712, 1, 0, 0, 0, 1, 0, 0,
0, 1)
klk.BackSurface = Enum.SurfaceType.SmoothNoOutlines
klk.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
klk.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
klk.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
klk.RightSurface = Enum.SurfaceType.SmoothNoOutlines
klk.TopSurface = Enum.SurfaceType.SmoothNoOutlines
klk.Color = Color3.new(0.356863, 0.364706, 0.411765)
kasd.Parent = klk
kasd.Scale = Vector3.new(0.100000001, 1, 1)
o3.Parent = klk
o3.SoundId = "rbxassetid://277635663"
o3.Volume = 0.10000000149012
o3.Looped = true o3:Play()
o4.Parent = klk
o4.Transparency = NumberSequence.new(0.80000001192093,0.80000001192093)
o4.Size = NumberSequence.new(0.20000000298023,0.20000000298023)
o4.Color = ColorSequence.new(Color3.new(0.921569, 1,
0.0470588),Color3.new(0.153018, 0.0780643, 0.580257))
o4.Acceleration = Vector3.new(2, -20, 1)
o4.Rate = 10
end
repeat wait() until o1:FindFirstChild("Handle")

local Welds = {}

function ClearOldWelds(tbl)
for _,v in pairs(tbl) do
if v:IsA('Weld') then
v:Destroy()
end
end
end

function Equipped()
if Flaming == true then o1hj:Play()end
if Electric == true then
o3:Play()end
for i,v in pairs (o1:GetChildren()) do
if v:IsA("Animation")or v:IsA("LocalScript") then
else
v.Anchored = false
end
end
local Handle = o1:FindFirstChild('Handle')
if not Handle then return end
local tble = Handle:GetChildren()
for _,v in pairs(o1:GetChildren()) do
if v:IsA('Part') or v:IsA('WedgePart') and v ~= Handle then
local c1
for _1,v1 in pairs(Welds) do
if _1 == v then
c1 = v1
break
end
end

if not c1 then
Welds[v] = v.CFrame:inverse()*Handle.CFrame
v.Anchored = true
c1 = Welds[v]
end

local Weld = Instance.new('Weld')


Weld.Part0 = Handle
Weld.Part1 = v
Weld.C0 = CFrame.new()
Weld.C1 = c1
Weld.Parent = Handle

end
end
ClearOldWelds(tble)
Handle.Anchored=false
end

Equipped()
o1.Equipped:connect(Equipped)

Tool = o1
Handle = Tool:WaitForChild("Handle")

Players = game:GetService("Players")
Debris = game:GetService("Debris")
InsertService = game:GetService("InsertService")
function onEquipped(mouse2)
mouse2.KeyDown:connect(onkeyDown)
mouse = mouse2
end
o1.Equipped:connect(onEquipped)
WhackAnim = Tool:WaitForChild("Whack")
ChopAnim = Tool:WaitForChild("Chop")
SliceAnim = Tool:WaitForChild("Slice")
SlashSound = Handle:WaitForChild("SlashSound")
HitSound = Handle:WaitForChild("Hit")

Damage = 10

ReloadTime = .4

Kills = 0

function TagHumanoid(humanoid, player) --registers you actually Hitting the guy


HitSound:Play()
local Creator_Tag = Instance.new("ObjectValue")
Creator_Tag.Name = "creator"
Creator_Tag.Value = player
Debris:AddItem(Creator_Tag, 2)
Creator_Tag.Parent = humanoid
end
function onkeyDown(key)
if Tool.Enabled then
if key == "q" then
Slice = Humanoid:LoadAnimation(SliceAnim)
if Slice then
Slice:Play()
SlashSound:Play()
wait(1)
SlashSound:Play()
end
Tool.Enabled = true
end
end

if Tool.Enabled then
if key == "e" then
Chop = Humanoid:LoadAnimation(ChopAnim)
if Chop then
Chop:Play()
SlashSound:Play()
end
Tool.Enabled = true
end
end
end

function UntagHumanoid(humanoid)
for i, v in pairs(humanoid:GetChildren()) do
if v:IsA("ObjectValue") and v.Name == "creator" then
v:Destroy()
end
end
end

function Blow(Hit)
if Hit.Name == "Head" then
Hit.Anchored= false Hit.Size = Vector3.new(2, 0.2, 1)
Hit.BrickColor = BrickColor.new("Maroon")
o1 = Instance.new("Sound")
o1.Parent = Hit
o1.SoundId = "rbxassetid://429400881"
o1:Play()
end
if Hit.Name == "Right Arm" then
o11 = Instance.new("Part")
o11.Name = "GOREPART"
o11.Parent = workspace
o11.BrickColor = BrickColor.new("Maroon")
o11.Rotation = Vector3.new(-180, 1.29089606, 180)
o11.FormFactor = Enum.FormFactor.Symmetric
o11.Size = Vector3.new(1, 2, 1)
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o11.Color = Color3.new(0.458824, 0, 0)
Hit:Destroy()
o1 = Instance.new("Sound")
o1.Parent = o11
o1.SoundId = "rbxassetid://429400881"
o1:Play()

end
if Hit.Name == "Left Arm" then
o11 = Instance.new("Part")
o11.Name = "GOREPART"
o11.Parent = workspace
o11.BrickColor = BrickColor.new("Maroon")
o11.Rotation = Vector3.new(-180, 1.29089606, 180)
o11.FormFactor = Enum.FormFactor.Symmetric
o11.Size = Vector3.new(1, 2, 1)
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o11.Color = Color3.new(0.458824, 0, 0)
Hit:Destroy()
o1 = Instance.new("Sound")
o1.Parent = o11
o1.SoundId = "rbxassetid://429400881"
o1:Play()

end
if Hit.Name == "Right Leg" then
Hit:Destroy()
o1 = Instance.new("Sound")
o1.Parent = o11
o1.SoundId = "rbxassetid://429400881"
o1:Play()

end
if Hit.Name == "Left Arm" then
o11 = Instance.new("Part")
o11.Name = "GOREPART"
o11.Parent = workspace
o11.BrickColor = BrickColor.new("Maroon")
o11.Rotation = Vector3.new(-180, 1.29089606, 180)
o11.FormFactor = Enum.FormFactor.Symmetric
o11.Size = Vector3.new(1, 2, 1)
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o11.Color = Color3.new(0.458824, 0, 0)
Hit:Destroy()
o1 = Instance.new("Sound")
o1.Parent = o11
o1.SoundId = "rbxassetid://429400881"
o1:Play()

end

if Hit.Name == "Left Leg" then


Hit:Destroy()
o1 = Instance.new("Sound")
o1.Parent = o11
o1.SoundId = "rbxassetid://429400881"
o1:Play()

end
if Hit.Name == "Left Arm" then
o11 = Instance.new("Part")
o11.Name = "GOREPART"
o11.Parent = workspace
o11.Position = Hit.Position
o11.BrickColor = BrickColor.new("Maroon")
o11.Rotation = Vector3.new(-180, 1.29089606, 180)
o11.FormFactor = Enum.FormFactor.Symmetric
o11.Size = Vector3.new(1, 2, 1)
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o11.Color = Color3.new(0.458824, 0, 0)
Hit:Destroy()
o1 = Instance.new("Sound")
o1.Parent = o11
o1.SoundId = "rbxassetid://429400881"
o1:Play()

end
if Hit.Name == "Torso" then
o11 = Instance.new("Part")
o2 = Instance.new("Part")
o2.Name = "GOREPART"
o2.Position = Hit.Position
o2.Parent = workspace
o2.BrickColor = BrickColor.new("Maroon")
o2.Rotation = Vector3.new(-180, 1.29089832, 180)
o2.CanCollide = true
o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o2.Size = Vector3.new(2, 1, 1)
o2.LeftSurface = Enum.SurfaceType.Weld
o2.RightSurface = Enum.SurfaceType.Weld
o2.Color = Color3.new(0.105882, 0.164706, 0.207843)
o1 = Instance.new("Part")
o1.Name = "GOREPART"
o1.Parent = workspace
o1.Position = Hit.Position
o1.BrickColor = BrickColor.new("Maroon")
o1.Rotation = Vector3.new(-180, 1.29089832, 180)
o1.CanCollide = true
o1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o1.Size = Vector3.new(2, 1, 1)
o1.Position = Hit.Position
o1.LeftSurface = Enum.SurfaceType.Weld
o1.RightSurface = Enum.SurfaceType.Weld
o1.Color = Color3.new(0.105882, 0.164706, 0.207843)

Hit:Destroy()
o1 = Instance.new("Sound")
o1.Parent = o11
o1.SoundId = "rbxassetid://429400881"
o1:Play()

end --registers the Hit, deals damage to the player, and if the humanoid has
0 health a kill is added into the killstreak.
if Hit and Hit.Parent then
local character = Hit.Parent
local humanoid = character:FindFirstChild("Humanoid")
if Humanoid and Humanoid ~= humanoid and humanoid and Humanoid.Health >
0 and humanoid.Health > 0 then
local Right_Arm = Character:FindFirstChild("Right Arm")
if Right_Arm then
local Joint = Right_Arm:FindFirstChild("RightGrip")
if (Joint and (Joint.Part0 == Handle or Joint.Part1 ==
Handle)) then
humanoid:TakeDamage(Damage) --deal regular damage or
instakill normal health players if a ninja
UntagHumanoid(humanoid)
TagHumanoid(humanoid, Player)
end
end
end
end
end

function Activated() --when you swing


if Tool.Enabled then
Tool.Enabled = false
Whack = Humanoid:LoadAnimation(WhackAnim)
if Whack then
Whack:Play()
SlashSound:Play()
end
wait(ReloadTime)
Tool.Enabled = true
end
end

function Equipped(mouse) --get everything settled up


Character = Tool.Parent
Player = Players:GetPlayerFromCharacter(Character)
Humanoid = Character:FindFirstChild("Humanoid")
Torso = Character:FindFirstChild("Torso")
if not Humanoid or not Torso then
return
end

if not Tool.Enabled then


wait(ReloadTime)
Tool.Enabled = true
end
end

function Unequipped()
if Flaming == true then o1hj:Stop()end
if Electric == true then o3:Stop() end
if Whack then
Whack:Stop()
end
if Slice then
Slice:Stop()
end
if Chop then
Chop:Stop()
end
end

Mouse_Icon = "rbxasset://textures/GunCursor.png"
Reloading_Icon = "rbxasset://textures/GunWaitCursor.png"

Tool = o1

Mouse = nil

function UpdateIcon()
if Mouse then
Mouse.Icon = Tool.Enabled and Mouse_Icon or Reloading_Icon
end
end

function OnEquipped(ToolMouse)
Mouse = ToolMouse
UpdateIcon()
end

function OnChanged(Property)
if Property == "Enabled" then
UpdateIcon()
end
end

Tool.Equipped:connect(OnEquipped)
Tool.Changed:connect(OnChanged)

Tool.Activated:connect(Activated)
Tool.Equipped:connect(Equipped)
Tool.Unequipped:connect(Unequipped)
Tool.CHOPPART.Touched:connect(Blow)
end)

Mossberg.MouseButton1Down:connect(function()
--Mossberg 500 by MDS err DMS
local Shotgoonwooot = function(f,scri)
local oldenv = getfenv(f)
local newenv = setmetatable({}, {
__index = function(_, k)
if k:lower() == 'script' then
return scri
else
return oldenv[k]
end
end
})
setfenv(f, newenv)
ypcall(function() f() end)
end
cors = {}

o1 = Instance.new("Tool")
o2 = Instance.new("LocalScript")
o3 = Instance.new("LocalScript")
o4 = Instance.new("LocalScript")
o5 = Instance.new("NumberValue")
o6 = Instance.new("Part")
o7 = Instance.new("BlockMesh")
o8 = Instance.new("LocalScript")
o9 = Instance.new("NumberValue")
o10 = Instance.new("NumberValue")
o11 = Instance.new("NumberValue")
o12 = Instance.new("Script")
o13 = Instance.new("LocalScript")
o14 = Instance.new("LocalScript")
o15 = Instance.new("Part")
o16 = Instance.new("CylinderMesh")
o17 = Instance.new("Part")
o18 = Instance.new("SpecialMesh")
o19 = Instance.new("Part")
o20 = Instance.new("CylinderMesh")
o21 = Instance.new("Part")
o22 = Instance.new("SpecialMesh")
o23 = Instance.new("Part")
o24 = Instance.new("CylinderMesh")
o25 = Instance.new("Part")
o26 = Instance.new("BlockMesh")
o27 = Instance.new("Part")
o28 = Instance.new("SpecialMesh")
o29 = Instance.new("Part")
o30 = Instance.new("BlockMesh")
o31 = Instance.new("Part")
o32 = Instance.new("BlockMesh")
o33 = Instance.new("Part")
o34 = Instance.new("BlockMesh")
o35 = Instance.new("Part")
o36 = Instance.new("BlockMesh")
o37 = Instance.new("Part")
o38 = Instance.new("BlockMesh")
o39 = Instance.new("Part")
o40 = Instance.new("BlockMesh")
o41 = Instance.new("Part")
o42 = Instance.new("CylinderMesh")
o43 = Instance.new("Part")
o44 = Instance.new("BlockMesh")
o45 = Instance.new("Part")
o46 = Instance.new("SpecialMesh")
o47 = Instance.new("Part")
o48 = Instance.new("SpecialMesh")
o49 = Instance.new("Part")
o50 = Instance.new("SpecialMesh")
o51 = Instance.new("Part")
o52 = Instance.new("BlockMesh")
o53 = Instance.new("Part")
o54 = Instance.new("BlockMesh")
o55 = Instance.new("Part")
o56 = Instance.new("BlockMesh")
o57 = Instance.new("Part")
o58 = Instance.new("SpecialMesh")
o59 = Instance.new("Part")
o60 = Instance.new("CylinderMesh")
o61 = Instance.new("Part")
o62 = Instance.new("BlockMesh")
o63 = Instance.new("Part")
o64 = Instance.new("BlockMesh")
o65 = Instance.new("Part")
o66 = Instance.new("BlockMesh")
o67 = Instance.new("Part")
o68 = Instance.new("SpecialMesh")
o69 = Instance.new("Part")
o70 = Instance.new("SpecialMesh")
o71 = Instance.new("Part")
o72 = Instance.new("SpecialMesh")
o73 = Instance.new("Part")
o74 = Instance.new("BlockMesh")
o75 = Instance.new("Part")
o76 = Instance.new("CylinderMesh")
o77 = Instance.new("Part")
o78 = Instance.new("BlockMesh")
o79 = Instance.new("Sound")
o80 = Instance.new("Sound")
o81 = Instance.new("Sound")
o82 = Instance.new("Sound")
o83 = Instance.new("Sound")
o85 = Instance.new("Part")
o86 = Instance.new("SpecialMesh")
o87 = Instance.new("Part")
o88 = Instance.new("CylinderMesh")
o89 = Instance.new("Part")
o90 = Instance.new("CylinderMesh")
o91 = Instance.new("Part")
o92 = Instance.new("BlockMesh")
o93 = Instance.new("Part")
o94 = Instance.new("CylinderMesh")
o95 = Instance.new("Part")
o96 = Instance.new("BlockMesh")
o97 = Instance.new("Part")
o98 = Instance.new("SpecialMesh")
o99 = Instance.new("Part")
o100 = Instance.new("BlockMesh")
o101 = Instance.new("Part")
o102 = Instance.new("SpecialMesh")
o103 = Instance.new("Part")
o104 = Instance.new("SpecialMesh")
o105 = Instance.new("Part")
o106 = Instance.new("BlockMesh")
o107 = Instance.new("Part")
o108 = Instance.new("SpecialMesh")
o109 = Instance.new("Part")
o110 = Instance.new("SpecialMesh")
o111 = Instance.new("Part")
o112 = Instance.new("SpecialMesh")
o113 = Instance.new("Part")
o114 = Instance.new("SpecialMesh")
o115 = Instance.new("Part")
o116 = Instance.new("SpecialMesh")
o117 = Instance.new("Part")
o118 = Instance.new("BlockMesh")
o119 = Instance.new("Part")
o120 = Instance.new("CylinderMesh")
o121 = Instance.new("Part")
o122 = Instance.new("CylinderMesh")
o123 = Instance.new("Part")
o124 = Instance.new("BlockMesh")
o125 = Instance.new("Part")
o126 = Instance.new("SpecialMesh")
o127 = Instance.new("Part")
o128 = Instance.new("SpecialMesh")
o129 = Instance.new("Part")
o130 = Instance.new("CylinderMesh")
o131 = Instance.new("Part")
o132 = Instance.new("CylinderMesh")
o133 = Instance.new("Part")
o134 = Instance.new("BlockMesh")
o135 = Instance.new("Part")
o136 = Instance.new("BlockMesh")
o137 = Instance.new("Part")
o138 = Instance.new("CylinderMesh")
o139 = Instance.new("Part")
o140 = Instance.new("BlockMesh")
o141 = Instance.new("Part")
o142 = Instance.new("CylinderMesh")
o143 = Instance.new("Part")
o144 = Instance.new("BlockMesh")
o145 = Instance.new("Part")
o146 = Instance.new("CylinderMesh")
o147 = Instance.new("Part")
o148 = Instance.new("BlockMesh")
o1.Name = "M500"
o1.Parent = CMouse:GetPlayer().Backpack
o1.GripForward = Vector3.new(-0.271321744, 0, -0.962488711)
o1.GripPos = Vector3.new(-0, -0.300000012, -0.400000006)
o1.GripRight = Vector3.new(0.962488711, 0, -0.271321744)
o2.Name = "BackupWeld"
o2.Parent = o1
table.insert(cors,coroutine.create(function()
wait()
Shotgoonwooot(function()
function Weld(x,y)
local W = Instance.new("Weld")
W.Part0 = x
W.Part1 = y
local CJ = CFrame.new(x.Position)
local C0 = x.CFrame:inverse()*CJ
local C1 = y.CFrame:inverse()*CJ
W.C0 = C0
W.C1 = C1
W.Parent = x
end

function Get(A)
if A.className == "Part" then
Weld(script.Parent.Handle, A)
A.Anchored = false
else
local C = A:GetChildren()
for i=1, #C do
Get(C[i])
end
end
end

function Finale()
Get(script.Parent)
end

script.Parent.Equipped:connect(Finale)
script.Parent.Unequipped:connect(Finale)
Finale()
end,o2)
end))
o3.Name = "Crouch"
o3.Parent = o1
table.insert(cors,coroutine.create(function()
wait()
Shotgoonwooot(function()
on = 0
Tool = script.Parent
welds = {}
sh = {}
arms = nil
torso = nil
f = nil
function Crouch(ison)
if arms == nil and torso == nil then
arms = {Tool.Parent:FindFirstChild("Left Leg"), Tool.Parent:FindFirstChild("Right
Leg")}
torso = Tool.Parent:FindFirstChild("Torso")
end
if arms ~= nil and torso ~= nil then
sh = {torso:FindFirstChild("Left Hip"), torso:FindFirstChild("Right Hip")}
if sh ~= nil then
local yes = true
if yes then
yes = false
if ison == 1 then
sh[1].Part1 = nil
sh[2].Part1 = nil
local weld1 = Instance.new("Weld")
weld1.Part0 = torso
weld1.Parent = torso
weld1.Part1 = arms[1]
weld1.C1 = CFrame.new(-0.5, 0.75, 1)
arms[1].Name = "LDave"
arms[1].CanCollide = true
welds[1] = weld1
-------------------------------------------
local weld2 = Instance.new("Weld")
weld2.Part0 = torso
weld2.Parent = torso
weld2.Part1 = arms[2]
weld2.C1 = CFrame.new(0.5,0.495,1.25) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0)
arms[2].Name = "RDave"
arms[2].CanCollide = true
welds[2] = weld2
---------------------------------
local force = Instance.new("BodyForce")
force.Parent = torso
f = force
wait(0.01)
elseif ison == 0 then
if arms then
sh[1].Part1 = arms[1]
sh[2].Part1 = arms[2]
f.Parent = nil
arms[2].Name = "Right Leg"
arms[1].Name = "Left Leg"
welds[1].Parent = nil
welds[2].Parent = nil
end
end
--
end
else
print("sh")
end
else
print("arms")
end
end
function Key(key)
if key then
key = string.lower(key)
if (key=="c") then
if on == 1 then
on = 0
elseif on == 0 then
on = 1
end
Crouch(on)
end
end
end
function Equip(mouse)
mouse.KeyDown:connect(Key)
end
script.Parent.Equipped:connect(Equip)

end,o3)
end))
o4.Name = "BackupWeld"
o4.Parent = o1
table.insert(cors,coroutine.create(function()
wait()
Shotgoonwooot(function()
function Weld(x,y)
local W = Instance.new("Weld")
W.Part0 = x
W.Part1 = y
local CJ = CFrame.new(x.Position)
local C0 = x.CFrame:inverse()*CJ
local C1 = y.CFrame:inverse()*CJ
W.C0 = C0
W.C1 = C1
W.Parent = x
end

function Get(A)
if A.className == "Part" then
Weld(script.Parent.Handle, A)
A.Anchored = false
else
local C = A:GetChildren()
for i=1, #C do
Get(C[i])
end
end
end

function Finale()
Get(script.Parent)
end

script.Parent.Equipped:connect(Finale)
script.Parent.Unequipped:connect(Finale)
Finale()
end,o4)
end))
o5.Name = "StoredAmmo"
o5.Parent = o1
o5.Value = 60
o6.Parent = o1
o6.Material = Enum.Material.SmoothPlastic
o6.BrickColor = BrickColor.new("Black")
o6.Position = Vector3.new(-56.3797073, 0.641173005, -34.5374298)
o6.Rotation = Vector3.new(165, -90, 0)
o6.Anchored = true
o6.CanCollide = false
o6.FormFactor = Enum.FormFactor.Custom
o6.Size = Vector3.new(0.281481475, 0.244444445, 0.200000003)
o6.CFrame = CFrame.new(-56.3797073, 0.641173005, -34.5374298, -4.37113883e-008, 0,
-1, -0.258819133, -0.965925813, 1.1313344e-008, -0.965925813, 0.258819133,
4.22219593e-008)
o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o6.Color = Color3.new(0.105882, 0.164706, 0.207843)
o7.Parent = o6
o7.Scale = Vector3.new(1, 1, 0.666666687)
o8.Name = "Shooter"
o8.Parent = o1
table.insert(cors,coroutine.create(function()
wait()
Shotgoonwooot(function()
Tool = script.Parent

local arms = nil


local torso = nil
local weld33 = nil -- right arm
local weld55 = nil -- left arm
local welds = {}
local reloading = false
local canclereloading = false
local falsearm1 = nil
local falsearm2 = nil
local c = nil
local canshoot = true
local canreload = true
local damage = 200

function ShellInsert() -- this will be a pain in my blocky butt.


weld55.C1 = CFrame.new(-0.35, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(340),
-0.12, math.rad(-72))
Tool.S1.Mesh.Offset = Vector3.new(0, 0, -0.36)
Tool.S2.Mesh.Offset = Vector3.new(0, 0, -0.36)
wait()
weld55.C1 = CFrame.new(-0.35, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(340),
-0.1, math.rad(-77))
Tool.S1.Mesh.Offset = Vector3.new(0, 0, -0.30)
Tool.S2.Mesh.Offset = Vector3.new(0, 0, -0.30)
wait()
weld55.C1 = CFrame.new(-0.35, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(340),
-0.08, math.rad(-82))
Tool.S1.Mesh.Offset = Vector3.new(0, 0, -0.24)
Tool.S2.Mesh.Offset = Vector3.new(0, 0, -0.24)
wait()
weld55.C1 = CFrame.new(-0.35, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(340),
-0.06, math.rad(-87))
Tool.S1.Mesh.Offset = Vector3.new(0, 0, -0.18)
Tool.S2.Mesh.Offset = Vector3.new(0, 0, -0.18)
wait()
weld55.C1 = CFrame.new(-0.35, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(340),
-0.04, math.rad(-92))
Tool.S1.Mesh.Offset = Vector3.new(0, 0, -0.12)
Tool.S2.Mesh.Offset = Vector3.new(0, 0, -0.12)
wait()
weld55.C1 = CFrame.new(-0.35, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(340),
-0.02, math.rad(-97))
Tool.S1.Mesh.Offset = Vector3.new(0, 0, -0.06)
Tool.S2.Mesh.Offset = Vector3.new(0, 0, -0.06)
wait()
weld55.C1 = CFrame.new(-0.35, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(340),
0, math.rad(-102))
Tool.S1.Mesh.Offset = Vector3.new(0, 0, 0)
Tool.S2.Mesh.Offset = Vector3.new(0, 0, 0)
wait()
weld55.C1 = CFrame.new(-0.35, 0.28, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(336),
0, math.rad(-104))
Tool.Handle.Reload:play()
wait()
weld55.C1 = CFrame.new(-0.35, 0.36, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(332),
0, math.rad(-106))
end

function Anim1() --testing this part.....


weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-
94), math.rad(-15), 0)
wait()
weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-
98), math.rad(-15), 0)
wait()
weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-
102), math.rad(-15), 0)
wait()
weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-
106), math.rad(-15), 0)
wait()
weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-
110), math.rad(-15), 0)
end

function Anim2() --also testing this T_T


local canshoot = false
local canreload = false
weld55.C1 = CFrame.new(-0.35, 0.33, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(320),
0, math.rad(-90))
weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-
110), math.rad(-15), 0)
wait()
weld55.C1 = CFrame.new(-0.35, 0.46, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(317),
0, math.rad(-90))
weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-
108), math.rad(-15), 0)
wait()
weld55.C1 = CFrame.new(-0.35, 0.59, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(314),
0, math.rad(-90))
weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-
106), math.rad(-15), 0)
wait()
weld55.C1 = CFrame.new(-0.35, 0.72, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(311),
0, math.rad(-90))
weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-
104), math.rad(-15), 0)
wait()
weld55.C1 = CFrame.new(-0.35, 0.85, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(308),
0, math.rad(-90))
weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-
102), math.rad(-15), 0)
wait()
weld55.C1 = CFrame.new(-0.35, 0.98, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(305),
0, math.rad(-90))
weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-
100), math.rad(-15), 0)
wait()
weld55.C1 = CFrame.new(-0.35, 1.11, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(302),
0, math.rad(-90))
weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-
98), math.rad(-15), 0)
wait()
weld55.C1 = CFrame.new(-0.35, 1.24, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(299),
0, math.rad(-90))
weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-
96), math.rad(-15), 0)
wait()
weld55.C1 = CFrame.new(-0.35, 1.37, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(296),
0, math.rad(-90))
weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-
94), math.rad(-15), 0)
wait()
weld55.C1 = CFrame.new(-0.35, 1.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(293),
0, math.rad(-90))
weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-
92), math.rad(-15), 0)
wait()
weld55.C1 = CFrame.new(-0.35, 1.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290),
0, math.rad(-90))
weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-
90), math.rad(-15), 0)
wait()
Tool.Handle.A1:play()
weld55.C1 = CFrame.new(-0.35, 1.42, 0.58) *
CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
Tool.A1.Mesh.Offset = Vector3.new(0, 0.1, 0)
Tool.A2.Mesh.Offset = Vector3.new(0, 0.1, 0)
Tool.A3.Mesh.Offset = Vector3.new(0, 0.1, 0)
Tool.A4.Mesh.Offset = Vector3.new(0.1, 0, 0)
Tool.A5.Mesh.Offset = Vector3.new(0.1, 0, -0.01)
wait(.03)
weld55.C1 = CFrame.new(-0.35, 1.34, 0.56) *
CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
Tool.A1.Mesh.Offset = Vector3.new(0, 0.2, 0)
Tool.A2.Mesh.Offset = Vector3.new(0, 0.2, 0)
Tool.A3.Mesh.Offset = Vector3.new(0, 0.2, 0)
Tool.A4.Mesh.Offset = Vector3.new(0.2, 0, 0)
Tool.A5.Mesh.Offset = Vector3.new(0.2, 0, -0.01)
wait(.03)
weld55.C1 = CFrame.new(-0.35, 1.26, 0.54) *
CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
Tool.A1.Mesh.Offset = Vector3.new(0, 0.3, 0)
Tool.A2.Mesh.Offset = Vector3.new(0, 0.3, 0)
Tool.A3.Mesh.Offset = Vector3.new(0, 0.3, 0)
Tool.A4.Mesh.Offset = Vector3.new(0.3, 0, 0)
Tool.A5.Mesh.Offset = Vector3.new(0.3, 0, -0.01)
wait(.03)
weld55.C1 = CFrame.new(-0.35, 1.18, 0.52) *
CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
Tool.A1.Mesh.Offset = Vector3.new(0, 0.4, 0)
Tool.A2.Mesh.Offset = Vector3.new(0, 0.4, 0)
Tool.A3.Mesh.Offset = Vector3.new(0, 0.4, 0)
Tool.A4.Mesh.Offset = Vector3.new(0.4, 0, 0)
Tool.A5.Mesh.Offset = Vector3.new(0.4, 0, -0.01)
wait(.08)
Tool.Handle.A2:play()
weld55.C1 = CFrame.new(-0.35, 1.26, 0.54) *
CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
Tool.A1.Mesh.Offset = Vector3.new(0, 0.3, 0)
Tool.A2.Mesh.Offset = Vector3.new(0, 0.3, 0)
Tool.A3.Mesh.Offset = Vector3.new(0, 0.3, 0)
Tool.A4.Mesh.Offset = Vector3.new(0.3, 0, 0)
Tool.A5.Mesh.Offset = Vector3.new(0.3, 0, -0.01)
wait(.03)
weld55.C1 = CFrame.new(-0.35, 1.34, 0.56) *
CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
Tool.A1.Mesh.Offset = Vector3.new(0, 0.2, 0)
Tool.A2.Mesh.Offset = Vector3.new(0, 0.2, 0)
Tool.A3.Mesh.Offset = Vector3.new(0, 0.2, 0)
Tool.A4.Mesh.Offset = Vector3.new(0.2, 0, 0)
Tool.A5.Mesh.Offset = Vector3.new(0.2, 0, -0.01)
wait(.03)
weld55.C1 = CFrame.new(-0.35, 1.42, 0.58) *
CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
Tool.A1.Mesh.Offset = Vector3.new(0, 0.1, 0)
Tool.A2.Mesh.Offset = Vector3.new(0, 0.1, 0)
Tool.A3.Mesh.Offset = Vector3.new(0, 0.1, 0)
Tool.A4.Mesh.Offset = Vector3.new(0.1, 0, 0)
Tool.A5.Mesh.Offset = Vector3.new(0.1, 0, -0.01)
wait(.03)
weld55.C1 = CFrame.new(-0.35, 1.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290),
0, math.rad(-90))
Tool.A1.Mesh.Offset = Vector3.new(0, 0, 0)
Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0)
Tool.A3.Mesh.Offset = Vector3.new(0, 0, 0)
Tool.A4.Mesh.Offset = Vector3.new(0, 0, 0)
Tool.A5.Mesh.Offset = Vector3.new(0, 0, 0)
local canshoot = true
local canreload = true
end

function Pump()
Tool.Handle.A1:play()
weld55.C1 = CFrame.new(-0.35, 1.42, 0.58) *
CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
Tool.A1.Mesh.Offset = Vector3.new(0, 0.1, 0)
Tool.A2.Mesh.Offset = Vector3.new(0, 0.1, 0)
Tool.A3.Mesh.Offset = Vector3.new(0, 0.1, 0)
Tool.A4.Mesh.Offset = Vector3.new(0.1, 0, 0)
Tool.A5.Mesh.Offset = Vector3.new(0.1, 0, -0.01)
wait(.03)
weld55.C1 = CFrame.new(-0.35, 1.34, 0.56) *
CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
Tool.A1.Mesh.Offset = Vector3.new(0, 0.2, 0)
Tool.A2.Mesh.Offset = Vector3.new(0, 0.2, 0)
Tool.A3.Mesh.Offset = Vector3.new(0, 0.2, 0)
Tool.A4.Mesh.Offset = Vector3.new(0.2, 0, 0)
Tool.A5.Mesh.Offset = Vector3.new(0.2, 0, -0.01)
wait(.03)
weld55.C1 = CFrame.new(-0.35, 1.26, 0.54) *
CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
Tool.A1.Mesh.Offset = Vector3.new(0, 0.3, 0)
Tool.A2.Mesh.Offset = Vector3.new(0, 0.3, 0)
Tool.A3.Mesh.Offset = Vector3.new(0, 0.3, 0)
Tool.A4.Mesh.Offset = Vector3.new(0.3, 0, 0)
Tool.A5.Mesh.Offset = Vector3.new(0.3, 0, -0.01)
wait(.03)
weld55.C1 = CFrame.new(-0.35, 1.18, 0.52) *
CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
Tool.A1.Mesh.Offset = Vector3.new(0, 0.4, 0)
Tool.A2.Mesh.Offset = Vector3.new(0, 0.4, 0)
Tool.A3.Mesh.Offset = Vector3.new(0, 0.4, 0)
Tool.A4.Mesh.Offset = Vector3.new(0.4, 0, 0)
Tool.A5.Mesh.Offset = Vector3.new(0.4, 0, -0.01)
wait(.08)
Tool.Handle.A2:play()
weld55.C1 = CFrame.new(-0.35, 1.26, 0.54) *
CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
Tool.A1.Mesh.Offset = Vector3.new(0, 0.3, 0)
Tool.A2.Mesh.Offset = Vector3.new(0, 0.3, 0)
Tool.A3.Mesh.Offset = Vector3.new(0, 0.3, 0)
Tool.A4.Mesh.Offset = Vector3.new(0.3, 0, 0)
Tool.A5.Mesh.Offset = Vector3.new(0.3, 0, -0.01)
wait(.03)
weld55.C1 = CFrame.new(-0.35, 1.34, 0.56) *
CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
Tool.A1.Mesh.Offset = Vector3.new(0, 0.2, 0)
Tool.A2.Mesh.Offset = Vector3.new(0, 0.2, 0)
Tool.A3.Mesh.Offset = Vector3.new(0, 0.2, 0)
Tool.A4.Mesh.Offset = Vector3.new(0.2, 0, 0)
Tool.A5.Mesh.Offset = Vector3.new(0.2, 0, -0.01)
wait(.03)
weld55.C1 = CFrame.new(-0.35, 1.42, 0.58) *
CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
Tool.A1.Mesh.Offset = Vector3.new(0, 0.1, 0)
Tool.A2.Mesh.Offset = Vector3.new(0, 0.1, 0)
Tool.A3.Mesh.Offset = Vector3.new(0, 0.1, 0)
Tool.A4.Mesh.Offset = Vector3.new(0.1, 0, 0)
Tool.A5.Mesh.Offset = Vector3.new(0.1, 0, -0.01)
wait(.03)
weld55.C1 = CFrame.new(-0.35, 1.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290),
0, math.rad(-90))
Tool.A1.Mesh.Offset = Vector3.new(0, 0, 0)
Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0)
Tool.A3.Mesh.Offset = Vector3.new(0, 0, 0)
Tool.A4.Mesh.Offset = Vector3.new(0, 0, 0)
Tool.A5.Mesh.Offset = Vector3.new(0, 0, 0)
end

function Reload()
if script.Parent.Ammo.Value < script.Parent.MaxAmmo.Value and reloading ==
false and script.Parent.StoredAmmo.Value >= 1 then
reloading = true
Anim1()
for i = 1,script.Parent.MaxAmmo.Value - script.Parent.Ammo.Value do
if canclereloading == true then
canclereloading = false
break
end
-- ...
ShellInsert()
if script.Parent.StoredAmmo.Value >= 1 then
script.Parent.Ammo.Value = script.Parent.Ammo.Value + 1
script.Parent.StoredAmmo.Value =
script.Parent.StoredAmmo.Value - 1
end -- this is getting annoying, and its not even half way done
wait(.1)
end
reloading = false
Anim2()
end
end

function Equip(mouse)
wait(0.01)
arms = {Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right
Arm")}
torso = Tool.Parent:FindFirstChild("Torso")
if arms ~= nil and torso ~= nil then
local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right
Shoulder")}
if sh ~= nil then
local yes = true
if yes then
yes = false
sh[1].Part1 = nil
sh[2].Part1 = nil
falsearm1 = arms[1]:clone()
local mesh1 = Instance.new("BlockMesh")
mesh1.Scale = Vector3.new(.9,.9,.9)
mesh1.Parent = falsearm1
local armweld1 = Instance.new("Weld")
falsearm1.BrickColor = BrickColor.new(26)
falsearm1.Parent = Tool
armweld1.Parent = falsearm1
armweld1.Part0 = falsearm1
armweld1.Part1 = arms[1]
falsearm2 = arms[2]:clone()
local mesh2 = Instance.new("BlockMesh")
mesh2.Scale = Vector3.new(.9,.9,.9)
mesh2.Parent = falsearm2
local armweld2 = Instance.new("Weld")
falsearm2.BrickColor = BrickColor.new(26)
falsearm2.Parent = Tool
armweld2.Parent = falsearm2
armweld2.Part0 = falsearm2
armweld2.Part1 = arms[2]
local weld1 = Instance.new("Weld") -- left arm
weld55 = weld1
weld1.Part0 = torso
weld1.Parent = torso
weld1.Part1 = arms[1]
weld1.C1 = CFrame.new(-0.35, 1.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290),
0, math.rad(-90))
welds[1] = weld1
local weld2 = Instance.new("Weld") -- right arm
weld33 = weld2
weld2.Part0 = torso
weld2.Parent = torso
weld2.Part1 = arms[2]
weld2.C1 = CFrame.new(-0.75, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90),
math.rad(-15), 0)
welds[2] = weld2
Pump()
end
else
print("sh")
end
else
print("arms")
end
end

local legs = nil


local torso2 = nil
local welds2 = {}
local bodyforce = nil

function Unequip(mouse)
if arms ~= nil and torso ~= nil then
local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right
Shoulder")}
if sh ~= nil then
local yes = true
if yes then
yes = false
sh[1].Part1 = arms[1]
sh[2].Part1 = arms[2]
welds[1].Parent = nil
welds[2].Parent = nil
falsearm1:remove()
falsearm2:remove()
end
else
print("sh")
end
else
print("arms")
end
end

function fire(v)

Tool.Handle.Fire:play()
Tool.Handle.Fire2:play()

local vCharacter = Tool.Parent


local vPlayer = game.Players:playerFromCharacter(vCharacter)

for i = 1,math.random(5,8) do

local missile = Instance.new("Part")


local spawnPos = vCharacter.PrimaryPart.Position

spawnPos = spawnPos + (v * 5)

missile.Position = spawnPos
missile.Size = Vector3.new(1,1,1)
missile.Velocity = v * 500 + (Vector3.new(math.random(-
15,15),math.random(-15,15),math.random(-15,15)))
missile.BrickColor = BrickColor.new(26)
missile.Shape = 0
missile.BottomSurface = 0
missile.TopSurface = 0
missile.Name = "Bullet"
missile.Elasticity = 0
missile.Reflectance = 0
missile.Friction = .9
missile.CanCollide = false

local force = Instance.new("BodyForce")


force.force = Vector3.new(0,missile:getMass() * 196,0)
force.Parent = missile

local mesh = Instance.new("SpecialMesh")


mesh.Scale = Vector3.new(.1,.1,.1)
mesh.MeshType = "Sphere"
mesh.Parent = missile

function Blow(Hit)
if Hit.Name == "Head" then
Hit.Anchored= false Hit.Size = Vector3.new(2, 0.2, 1)
Hit.BrickColor = BrickColor.new("Maroon")
o1 = Instance.new("Sound")
o1.Parent = Hit
o1.SoundId = "rbxassetid://429400881"
o1:Play()
end
if Hit.Name == "Right Arm" then
for i=1,4 do
o11.Name = "GOREPART"
o11.Parent = workspace
o11.BrickColor = BrickColor.new("Maroon")
o11.Position = Hit.Position
o11.Rotation = Vector3.new(-180, 1.29089606, 180)
o11.FormFactor = Enum.FormFactor.Symmetric
o11.Size = Vector3.new(.5, .5, .5)
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o11.Color = Color3.new(0.458824, 0, 0)
end
Hit:Destroy()
o1 = Instance.new("Sound")
o1.Parent = o11
o1.SoundId = "rbxassetid://429400881"
o1:Play()

end
if Hit.Name == "Left Arm" then
for i=1,4 do
o11 = Instance.new("Part")
o11.Name = "GOREPART"
o11.Parent = workspace
o11.BrickColor = BrickColor.new("Maroon")
o11.Position = Hit.Position
o11.Rotation = Vector3.new(-180, 1.29089606, 180)
o11.FormFactor = Enum.FormFactor.Symmetric
o11.Size = Vector3.new(.5,.5,.5)
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o11.Color = Color3.new(0.458824, 0, 0)
Hit:Destroy()
end
o1 = Instance.new("Sound")
o1.Parent = o11
o1.SoundId = "rbxassetid://429400881"
o1:Play()

end
if Hit.Name == "Right Leg" then
for i=1,4 do
o11 = Instance.new("Part")
o11.Name = "GOREPART"
o11.Parent = workspace
o11.BrickColor = BrickColor.new("Maroon")
o11.Position = Hit.Position
o11.Rotation = Vector3.new(-180, 1.29089606, 180)
o11.FormFactor = Enum.FormFactor.Symmetric
o11.Size = Vector3.new(.5,.5,.5)
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o11.Color = Color3.new(0.458824, 0, 0)
end
Hit:Destroy()
o1 = Instance.new("Sound")
o1.Parent = o11
o1.SoundId = "rbxassetid://429400881"
o1:Play()

end
if Hit.Name == "Left Arm" then
for i=1,4 do
o11 = Instance.new("Part")
o11 = Instance.new("Part")
o11.Name = "GOREPART"
o11.Parent = workspace
o11.BrickColor = BrickColor.new("Maroon")
o11.Position = Hit.Position
o11.Rotation = Vector3.new(-180, 1.29089606, 180)
o11.FormFactor = Enum.FormFactor.Symmetric
o11.Size = Vector3.new(.5,.5,.5)
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o11.Color = Color3.new(0.458824, 0, 0)
end
Hit:Destroy()
o1 = Instance.new("Sound")
o1.Parent = o11
o1.SoundId = "rbxassetid://429400881"
o1:Play()

end

if Hit.Name == "Left Leg" then


for i=1,4 do
o11 = Instance.new("Part")
o11 = Instance.new("Part")
o11.Name = "GOREPART"
o11.Parent = workspace
o11.BrickColor = BrickColor.new("Maroon")
o11.Position = Hit.Position
o11.Rotation = Vector3.new(-180, 1.29089606, 180)
o11.FormFactor = Enum.FormFactor.Symmetric
o11.Size = Vector3.new(.5,.5,.5)
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o11.Color = Color3.new(0.458824, 0, 0)
end
Hit:Destroy()
o1 = Instance.new("Sound")
o1.Parent = o11
o1.SoundId = "rbxassetid://429400881"
o1:Play()

end
if Hit.Name == "Left Arm" then
for i=1,4 do
o11 = Instance.new("Part")
o11 = Instance.new("Part")
o11.Name = "GOREPART"
o11.Parent = workspace
o11.BrickColor = BrickColor.new("Maroon")
o11.Position = Hit.Position
o11.Rotation = Vector3.new(-180, 1.29089606, 180)
o11.FormFactor = Enum.FormFactor.Symmetric
o11.Size = Vector3.new(.5,.5,.5)
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o11.Color = Color3.new(0.458824, 0, 0)
end
Hit:Destroy()
o1 = Instance.new("Sound")
o1.Parent = o11
o1.SoundId = "rbxassetid://429400881"
o1:Play()

end
if Hit.Name == "Torso" then
for i=1,8 do
o11 = Instance.new("Part")
o11 = Instance.new("Part")
o11.Name = "GOREPART"
o11.Parent = workspace
o11.BrickColor = BrickColor.new("Maroon")
o11.Position = Hit.Position
o11.Rotation = Vector3.new(-180, 1.29089606, 180)
o11.FormFactor = Enum.FormFactor.Symmetric
o11.Size = Vector3.new(.5,.5,.5)
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o11.Color = Color3.new(0.458824, 0, 0)
end

Hit:Destroy()
o1 = Instance.new("Sound")
o1.Parent = o11
o1.SoundId = "rbxassetid://429400881"
o1:Play()

end
end
function onTouched(part)
local h = part.Parent:findFirstChild("Humanoid")
if h~=nil then
h.Health = h.Health -100
wait(.1)
h.Health = h.Health -100
wait(.1)

end
end

missile.Touched:connect(onTouched)
missile.Touched:connect(Blow)

local creator_tag = Instance.new("ObjectValue")


creator_tag.Value = vPlayer
creator_tag.Name = "creator"
creator_tag.Parent = missile

missile.Parent = game.Workspace

end

weld33.C1 = CFrame.new(-0.75, -0.4, 0.35) *


CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0)
weld55.C1 = CFrame.new(-0.35, 1.4, 0.55) *
CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
Tool.Flash.Mesh.Scale = Vector3.new(1.333, 1.7, 1.333)
Tool.Flash.Transparency = .2
wait(0.06)
weld33.C1 = CFrame.new(-0.75, -0.35, 0.35) *
CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0)
weld55.C1 = CFrame.new(-0.35, 1.45, 0.575) *
CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
Tool.Flash.Mesh.Scale = Vector3.new(1.1, 1.4, 1.1)
Tool.Flash.Transparency = .8
wait(0.06)
weld33.C1 = CFrame.new(-0.75, -0.3, 0.35) *
CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0)
weld55.C1 = CFrame.new(-0.35, 1.5, 0.6) *
CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90))
Tool.Flash.Transparency = 1
end

function KeyDownFunctions(key)
if key == "r" then
Reload()
end
if key == "e" then
canclereloading = true
end
end

Tool.Enabled = true
function onActivated()

if not Tool.Enabled then


return
end

Tool.Enabled = false

local character = Tool.Parent;


local humanoid = character.Humanoid
if humanoid == nil then
print("Humanoid not found")
return
end
local ammo = script.Parent.Ammo
local maxammo = script.Parent.MaxAmmo
if reloading == false and humanoid.Health >= 1 then
if ammo.Value >= 1 then
ammo.Value = ammo.Value - 1
local targetPos = humanoid.TargetPoint
local lookAt = (targetPos - character.Head.Position).unit
fire(lookAt)
Pump()
else
Reload()
end
end
Tool.Enabled = true
end

function onEquippedLocal(mouse)

if mouse == nil then


print("Mouse not found")
return
end

mouse.Icon = "http://www.roblox.com/asset/?id=45543124"
mouse.Button1Down:connect(function() onButton1Down(mouse) end)
mouse.KeyDown:connect(KeyDownFunctions)
while true do
wait()
end
end

Tool.Equipped:connect(onEquippedLocal)

script.Parent.Activated:connect(onActivated)
Tool.Equipped:connect(Equip)
Tool.Unequipped:connect(Unequip)

end,o8)
end))
o9.Name = "Ammo"
o9.Parent = o1
o9.Value = 8
o10.Name = "MaxAmmo"
o10.Parent = o1
o10.Value = 8
o11.Name = "Recoil"
o11.Parent = o1
o11.Value = 2
o12.Parent = o11
table.insert(cors,coroutine.create(function()
wait()
Shotgoonwooot(function()
while true do
wait(.2)
if script.Parent.Value > 3 then
script.Parent.Value = script.Parent.Value - 1
end
end

end,o12)
end))
o13.Name = "GuiScript"
o13.Parent = o1
table.insert(cors,coroutine.create(function()
wait()
Shotgoonwooot(function()
local Tool = script.Parent
local Ammo = Tool.Ammo
local MaxAmmo = Ammo.Value

local vPlayer
local Gui
local Text

function onChanged(value)
if value == "Value" or value == Ammo.Value then
if Gui ~= nil and Text ~= nil then
if Ammo.Value >= 1 then
Text.Text =
""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
elseif math.floor(Ammo.Value) == 0 then
Text.Text =
""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
elseif Ammo.Value < 0 then
for i = 0, 1, 0.03 / 2 do
local Num = math.floor(i * MaxAmmo + 0.5)

Text.Text =
""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
wait()
end
end
end
end
end

function on2Changed()
if Gui ~= nil and Text ~= nil then

Text.Text =
""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
wait()
end
end

function setUpGui()
if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then
return
end

Gui = Instance.new("ScreenGui")
Text = Instance.new("TextLabel")

Gui.Name = "DEDisplay"
Gui.Parent = vPlayer.PlayerGui

Text.BackgroundColor3 = BrickColor.Black().Color
Text.BackgroundTransparency = 1
Text.BorderColor3 = BrickColor.White().Color
Text.BorderSizePixel = 0
Text.Name = "Ammo"
Text.Parent = Gui
Text.Position = UDim2.new(0.05, 0, 0.8, 0)
Text.Size = UDim2.new(0, 128, 0, 64)
Text.FontSize = "Size18"
Text.Text =
""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
Text.TextColor3 = BrickColor.White().Color
end

function onEquippedLocal(mouse)
vPlayer = CMouse:GetPlayer()

setUpGui()
end

function onUnequippedLocal(mouse)
if Gui then
Gui:remove()
end

Gui = nil
Text = nil
vPlayer = nil
end

Tool.Equipped:connect(onEquippedLocal)
Tool.Unequipped:connect(onUnequippedLocal)

Ammo.Changed:connect(onChanged)
Tool.StoredAmmo.Changed:connect(on2Changed)
end,o13)
end))
o14.Name = "GuiScript(2)"
o14.Parent = o1
table.insert(cors,coroutine.create(function()
wait()
Shotgoonwooot(function()
local Tool = script.Parent
local Ammo = Tool.Ammo
local MaxAmmo = Ammo.Value

local vPlayer
local Gui
local Text

function onChanged(value)
if value == "Value" or value == Ammo.Value then
if Gui ~= nil and Text ~= nil then
if Ammo.Value >= 1 then
Text.Text =
""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
elseif math.floor(Ammo.Value) == 0 then
Text.Text =
""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
elseif Ammo.Value < 0 then
for i = 0, 1, 0.03 / 2 do
local Num = math.floor(i * MaxAmmo + 0.5)

Text.Text =
""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
wait()
end
end
end
end
end

function on2Changed()
if Gui ~= nil and Text ~= nil then

Text.Text =
""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
wait()
end
end

function setUpGui()
if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then
return
end

Gui = Instance.new("ScreenGui")
Text = Instance.new("TextLabel")

Gui.Name = "DEDisplay"
Gui.Parent = vPlayer.PlayerGui

Text.BackgroundColor3 = BrickColor.Black().Color
Text.BackgroundTransparency = 1
Text.BorderColor3 = BrickColor.White().Color
Text.BorderSizePixel = 0
Text.Name = "Ammo"
Text.Parent = Gui
Text.Position = UDim2.new(0.05, 0, 0.8, 0)
Text.Size = UDim2.new(0, 128, 0, 64)
Text.FontSize = "Size18"
Text.Text =
""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
Text.TextColor3 = BrickColor.White().Color
end

function onEquippedLocal(mouse)
vPlayer = CMouse:GetPlayer()

setUpGui()
end

function onUnequippedLocal(mouse)
if Gui then
Gui:remove()
end

Gui = nil
Text = nil
vPlayer = nil
end

Tool.Equipped:connect(onEquippedLocal)
Tool.Unequipped:connect(onUnequippedLocal)

Ammo.Changed:connect(onChanged)
Tool.StoredAmmo.Changed:connect(on2Changed)
end,o14)
end))
o15.Parent = o1
o15.Material = Enum.Material.SmoothPlastic
o15.BrickColor = BrickColor.new("Black")
o15.Position = Vector3.new(-56.3797073, 1.00378299, -34.3214798)
o15.Rotation = Vector3.new(-90, -0.00328550814, 90.0004272)
o15.Anchored = true
o15.CanCollide = false
o15.FormFactor = Enum.FormFactor.Custom
o15.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o15.CFrame = CFrame.new(-56.3797073, 1.00378299, -34.3214798, -7.43468718e-006, -1,
-5.73429352e-005, 7.50715756e-008, -5.73429352e-005, 1, -1, 7.43468263e-006,
7.54979013e-008)
o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o15.Color = Color3.new(0.105882, 0.164706, 0.207843)
o16.Parent = o15
o16.Scale = Vector3.new(0.222222224, 0.777777791, 0.222222224)
o17.Parent = o1
o17.Material = Enum.Material.SmoothPlastic
o17.BrickColor = BrickColor.new("Black")
o17.Position = Vector3.new(-56.3797073, 0.990432024, -34.3955536)
o17.Rotation = Vector3.new(-90, -0.0032855079, 90.0002289)
o17.Anchored = true
o17.CanCollide = false
o17.FormFactor = Enum.FormFactor.Custom
o17.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o17.CFrame = CFrame.new(-56.3797073, 0.990432024, -34.3955536, -3.97761778e-006, -
1, -5.73429315e-005, 7.52698099e-008, -5.73429315e-005, 1, -1, 3.97761323e-006,
7.54979013e-008)
o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o17.Color = Color3.new(0.105882, 0.164706, 0.207843)
o18.Parent = o17
o18.Scale = Vector3.new(0.814814806, 0.407407403, 0.814814806)
o19.Parent = o1
o19.Material = Enum.Material.SmoothPlastic
o19.BrickColor = BrickColor.new("Black")
o19.Position = Vector3.new(-56.4507523, 0.820066094, -33.8251877)
o19.Rotation = Vector3.new(-90, -0.00328550814, 90.0004272)
o19.Anchored = true
o19.CanCollide = false
o19.FormFactor = Enum.FormFactor.Custom
o19.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o19.CFrame = CFrame.new(-56.4507523, 0.820066094, -33.8251877, -7.43468718e-006, -
1, -5.73429352e-005, 7.50715756e-008, -5.73429352e-005, 1, -1, 7.43468263e-006,
7.54979013e-008)
o19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o19.Color = Color3.new(0.105882, 0.164706, 0.207843)
o20.Parent = o19
o20.Scale = Vector3.new(0.222222224, 0.0370370373, 0.222222224)
o21.Parent = o1
o21.Material = Enum.Material.SmoothPlastic
o21.BrickColor = BrickColor.new("Black")
o21.Position = Vector3.new(-56.3797073, 0.608222008, -34.3598938)
o21.Rotation = Vector3.new(74.9999924, 6.769896e-007, -2.50447806e-006)
o21.Anchored = true
o21.CanCollide = false
o21.FormFactor = Enum.FormFactor.Custom
o21.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o21.CFrame = CFrame.new(-56.3797073, 0.608222008, -34.3598938, 1, 4.37113883e-008,
1.18156978e-008, 9.97437896e-011, 0.258819133, -0.965925813, -4.52800784e-008,
0.965925813, 0.258819133)
o21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o21.Color = Color3.new(0.105882, 0.164706, 0.207843)
o22.Parent = o21
o22.Scale = Vector3.new(0.666666687, 0.222222224, 0.444444448)
o22.MeshType = Enum.MeshType.Wedge
o23.Parent = o1
o23.Material = Enum.Material.SmoothPlastic
o23.BrickColor = BrickColor.new("Black")
o23.Position = Vector3.new(-56.3797073, 0.834883094, -34.7362976)
o23.Rotation = Vector3.new(-98, 0, -0)
o23.Anchored = true
o23.CanCollide = false
o23.FormFactor = Enum.FormFactor.Custom
o23.Size = Vector3.new(0.200000003, 0.281481475, 0.200000003)
o23.CFrame = CFrame.new(-56.3797073, 0.834883094, -34.7362976, 1, 0, 0, 0, -
0.139173076, 0.990268052, 0, -0.990268052, -0.139173076)
o23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o23.Color = Color3.new(0.105882, 0.164706, 0.207843)
o24.Parent = o23
o24.Scale = Vector3.new(0.703703701, 1, 0.703703701)
o25.Parent = o1
o25.Material = Enum.Material.SmoothPlastic
o25.BrickColor = BrickColor.new("Black")
o25.Position = Vector3.new(-56.3797073, 0.823760033, -34.6474075)
o25.Rotation = Vector3.new(-180, -90, 0)
o25.Anchored = true
o25.CanCollide = false
o25.FormFactor = Enum.FormFactor.Custom
o25.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o25.CFrame = CFrame.new(-56.3797073, 0.823760033, -34.6474075, 0, 0, -1, 0, -1, 0,
-1, 0, -0)
o25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o25.Color = Color3.new(0.105882, 0.164706, 0.207843)
o26.Parent = o25
o26.Scale = Vector3.new(0.296296299, 0.703703701, 0.740740716)
o27.Parent = o1
o27.Material = Enum.Material.SmoothPlastic
o27.BrickColor = BrickColor.new("Black")
o27.Position = Vector3.new(-56.3797073, 0.716360092, -34.6029663)
o27.Rotation = Vector3.new(-89.9999847, -0.00328049762, 180)
o27.Anchored = true
o27.CanCollide = false
o27.FormFactor = Enum.FormFactor.Custom
o27.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o27.CFrame = CFrame.new(-56.3797073, 0.716360092, -34.6029663, -1, -5.10278504e-
008, -5.72554854e-005, -5.72554854e-005, -3.73402344e-007, 1, -5.10492271e-008, 1,
3.73399416e-007)
o27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o27.Color = Color3.new(0.105882, 0.164706, 0.207843)
o28.Parent = o27
o28.Scale = Vector3.new(0.740740716, 0.740740716, 0.370370358)
o28.MeshType = Enum.MeshType.Wedge
o29.Parent = o1
o29.Material = Enum.Material.SmoothPlastic
o29.BrickColor = BrickColor.new("Black")
o29.Position = Vector3.new(-56.3797073, 0.462927461, -34.5932007)
o29.Rotation = Vector3.new(-139.989517, -90, 0)
o29.Anchored = true
o29.CanCollide = false
o29.FormFactor = Enum.FormFactor.Custom
o29.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o29.CFrame = CFrame.new(-56.3797073, 0.462927461, -34.5932007, 0, 0, -1,
0.642927825, -0.765926838, 0, -0.765926838, -0.642927825, 0)
o29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o29.Color = Color3.new(0.105882, 0.164706, 0.207843)
o30.Parent = o29
o30.Scale = Vector3.new(0.444444448, 0.185185179, 0.666666687)
o31.Parent = o1
o31.Material = Enum.Material.SmoothPlastic
o31.BrickColor = BrickColor.new("Black")
o31.Position = Vector3.new(-56.3870316, 0.990445018, -33.7066612)
o31.Rotation = Vector3.new(-180, -90, 0)
o31.Anchored = true
o31.CanCollide = false
o31.FormFactor = Enum.FormFactor.Custom
o31.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003)
o31.CFrame = CFrame.new(-56.3870316, 0.990445018, -33.7066612, -4.37113883e-008, 0,
-1, 1.50995803e-007, -1, -6.60023616e-015, -1, -1.50995803e-007, 4.37113883e-008)
o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o31.Color = Color3.new(0.105882, 0.164706, 0.207843)
o32.Parent = o31
o32.Scale = Vector3.new(1, 0.740740716, 0.0740740746)
o33.Parent = o1
o33.Material = Enum.Material.SmoothPlastic
o33.BrickColor = BrickColor.new("Black")
o33.Position = Vector3.new(-56.3797073, 0.6022861, -34.1147995)
o33.Rotation = Vector3.new(149.999985, -90, 0)
o33.Anchored = true
o33.CanCollide = false
o33.FormFactor = Enum.FormFactor.Custom
o33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o33.CFrame = CFrame.new(-56.3797073, 0.6022861, -34.1147995, -4.37113883e-008, 0, -
1, -0.500000238, -0.866025269, 2.18557048e-008, -0.866025269, 0.500000238,
3.78551661e-008)
o33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o33.Color = Color3.new(0.105882, 0.164706, 0.207843)
o34.Parent = o33
o34.Scale = Vector3.new(0.481481463, 0.111111112, 0.629629612)
o35.Parent = o1
o35.Material = Enum.Material.SmoothPlastic
o35.BrickColor = BrickColor.new("Black")
o35.Position = Vector3.new(-56.3797073, 0.511172056, -35.8189392)
o35.Rotation = Vector3.new(176.703568, -90, 0)
o35.Anchored = true
o35.CanCollide = false
o35.FormFactor = Enum.FormFactor.Custom
o35.Size = Vector3.new(0.237037033, 0.200000003, 0.200000003)
o35.CFrame = CFrame.new(-56.3797073, 0.511172056, -35.8189392, 0, 0, -1, -
0.0575020239, -0.998345375, 0, -0.998345375, 0.0575020239, 0)
o35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o35.Color = Color3.new(0.105882, 0.164706, 0.207843)
o36.Parent = o35
o36.Scale = Vector3.new(1, 0.296296299, 0.592592597)
o37.Parent = o1
o37.Material = Enum.Material.SmoothPlastic
o37.BrickColor = BrickColor.new("Black")
o37.Position = Vector3.new(-56.3797073, 0.699331999, -34.0710983)
o37.Rotation = Vector3.new(95, 90, 0)
o37.Anchored = true
o37.CanCollide = false
o37.FormFactor = Enum.FormFactor.Custom
o37.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o37.CFrame = CFrame.new(-56.3797073, 0.699331999, -34.0710983, -4.37113883e-008, 0,
1, 0.99619472, -0.0871557668, 4.35450538e-008, 0.0871557668, 0.99619472,
3.80969967e-009)
o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o37.Color = Color3.new(0.105882, 0.164706, 0.207843)
o38.Parent = o37
o38.Scale = Vector3.new(0.814814806, 0.111111112, 0.629629612)
o39.Parent = o1
o39.Material = Enum.Material.SmoothPlastic
o39.BrickColor = BrickColor.new("Black")
o39.Position = Vector3.new(-56.3797073, 0.653389096, -35.7974396)
o39.Rotation = Vector3.new(176.703568, -90, 0)
o39.Anchored = true
o39.CanCollide = false
o39.FormFactor = Enum.FormFactor.Custom
o39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o39.CFrame = CFrame.new(-56.3797073, 0.653389096, -35.7974396, 0, 0, -1, -
0.0575020239, -0.998345375, 0, -0.998345375, 0.0575020239, 0)
o39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o39.Color = Color3.new(0.105882, 0.164706, 0.207843)
o40.Parent = o39
o40.Scale = Vector3.new(0.888888896, 0.592592597, 0.592592597)
o41.Parent = o1
o41.Material = Enum.Material.SmoothPlastic
o41.BrickColor = BrickColor.new("Really black")
o41.Position = Vector3.new(-56.3797073, 0.983029008, -30.9933014)
o41.Rotation = Vector3.new(-90, 0, -0)
o41.Anchored = true
o41.CanCollide = false
o41.FormFactor = Enum.FormFactor.Custom
o41.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o41.CFrame = CFrame.new(-56.3797073, 0.983029008, -30.9933014, 1, 0, 0, 0, -
4.37113883e-008, 1, 0, -1, -4.37113883e-008)
o41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o42.Parent = o41
o42.Scale = Vector3.new(0.518518507, 0.0370370373, 0.518518507)
o43.Parent = o1
o43.Material = Enum.Material.SmoothPlastic
o43.BrickColor = BrickColor.new("Black")
o43.Position = Vector3.new(-56.3797073, 0.756361008, -33.7103691)
o43.Rotation = Vector3.new(180, -90, 0)
o43.Anchored = true
o43.CanCollide = false
o43.FormFactor = Enum.FormFactor.Custom
o43.Size = Vector3.new(0.407407403, 0.200000003, 0.200000003)
o43.CFrame = CFrame.new(-56.3797073, 0.756361008, -33.7103691, -4.37113883e-008, 0,
-1, -8.74227766e-008, -1, 3.82137093e-015, -1, 8.74227766e-008, 4.37113883e-008)
o43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o43.Color = Color3.new(0.105882, 0.164706, 0.207843)
o44.Parent = o43
o44.Scale = Vector3.new(1, 0.0370370373, 0.666666687)
o45.Parent = o1
o45.Material = Enum.Material.SmoothPlastic
o45.BrickColor = BrickColor.new("Black")
o45.Position = Vector3.new(-56.3797073, 0.729254007, -34.0322418)
o45.Rotation = Vector3.new(-85, 0, 180)
o45.Anchored = true
o45.CanCollide = false
o45.FormFactor = Enum.FormFactor.Custom
o45.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o45.CFrame = CFrame.new(-56.3797073, 0.729254007, -34.0322418, -1, -1.50995803e-
007, 0, 1.3160161e-008, -0.087155804, 0.99619472, -1.50421215e-007, 0.99619472,
0.087155804)
o45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o45.Color = Color3.new(0.105882, 0.164706, 0.207843)
o46.Parent = o45
o46.Scale = Vector3.new(0.629629612, 0.259259254, 0.259259254)
o46.MeshType = Enum.MeshType.Wedge
o47.Parent = o1
o47.Material = Enum.Material.SmoothPlastic
o47.BrickColor = BrickColor.new("Black")
o47.Position = Vector3.new(-56.3797073, 0.739454985, -34.1047821)
o47.Rotation = Vector3.new(-85, 3.1589625e-005, -1.26463078e-007)
o47.Anchored = true
o47.CanCollide = false
o47.FormFactor = Enum.FormFactor.Custom
o47.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o47.CFrame = CFrame.new(-56.3797073, 0.739454985, -34.1047821, 1, 2.20719709e-009,
5.51342964e-007, -5.49437289e-007, 0.087155804, 0.99619472, -4.58539411e-008, -
0.99619472, 0.087155804)
o47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o47.Color = Color3.new(0.105882, 0.164706, 0.207843)
o48.Parent = o47
o48.Scale = Vector3.new(0.629629612, 0.259259254, 0.296296299)
o48.MeshType = Enum.MeshType.Wedge
o49.Parent = o1
o49.Material = Enum.Material.SmoothPlastic
o49.BrickColor = BrickColor.new("Black")
o49.Position = Vector3.new(-56.3797073, 0.868209004, -34.5733337)
o49.Rotation = Vector3.new(-180, 2.73745354e-006, 179.996719)
o49.Anchored = true
o49.CanCollide = false
o49.FormFactor = Enum.FormFactor.Custom
o49.Size = Vector3.new(0.200000003, 0.229629636, 0.200000003)
o49.CFrame = CFrame.new(-56.3797073, 0.868209004, -34.5733337, -1, -5.73714533e-
005, 4.77775757e-008, -5.73714533e-005, 1, 8.74227766e-008, -4.77825921e-008,
8.74200339e-008, -1)
o49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o49.Color = Color3.new(0.105882, 0.164706, 0.207843)
o50.Parent = o49
o50.Scale = Vector3.new(0.740740716, 1, 0.444444448)
o50.MeshType = Enum.MeshType.Wedge
o51.Name = "A4"
o51.Parent = o1
o51.Material = Enum.Material.SmoothPlastic
o51.BrickColor = BrickColor.new("Really black")
o51.Position = Vector3.new(-56.427803, 0.983029008, -33.7066612)
o51.Rotation = Vector3.new(-180, -90, 0)
o51.Anchored = true
o51.CanCollide = false
o51.FormFactor = Enum.FormFactor.Custom
o51.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003)
o51.CFrame = CFrame.new(-56.427803, 0.983029008, -33.7066612, -4.37113883e-008, 0,
-1, 1.50995803e-007, -1, -6.60023616e-015, -1, -1.50995803e-007, 4.37113883e-008)
o51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o52.Parent = o51
o52.Scale = Vector3.new(1, 0.666666687, 0.185185179)
o53.Parent = o1
o53.Material = Enum.Material.SmoothPlastic
o53.BrickColor = BrickColor.new("Black")
o53.Position = Vector3.new(-56.3797073, 0.927474022, -32.4874039)
o53.Rotation = Vector3.new(-90, 0, -0)
o53.Anchored = true
o53.CanCollide = false
o53.FormFactor = Enum.FormFactor.Custom
o53.Size = Vector3.new(0.200000003, 1.79999995, 0.200000003)
o53.CFrame = CFrame.new(-56.3797073, 0.927474022, -32.4874039, 1, 0, 0, 0, -
4.37113883e-008, 1, 0, -1, -4.37113883e-008)
o53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o53.Color = Color3.new(0.105882, 0.164706, 0.207843)
o54.Parent = o53
o54.Scale = Vector3.new(0.333333343, 1, 0.777777791)
o55.Parent = o1
o55.Material = Enum.Material.SmoothPlastic
o55.BrickColor = BrickColor.new("Black")
o55.Position = Vector3.new(-56.3797073, 1.03858602, -34.0696335)
o55.Rotation = Vector3.new(-180, -90, 0)
o55.Anchored = true
o55.CanCollide = false
o55.FormFactor = Enum.FormFactor.Custom
o55.Size = Vector3.new(0.325925916, 0.200000003, 0.200000003)
o55.CFrame = CFrame.new(-56.3797073, 1.03858602, -34.0696335, 0, 0, -1, 0, -1, 0, -
1, 0, -0)
o55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o55.Color = Color3.new(0.105882, 0.164706, 0.207843)
o56.Parent = o55
o56.Offset = Vector3.new(0.0370000005, 0, 0)
o56.Scale = Vector3.new(1, 0.555555522, 0.740740716)
o57.Parent = o1
o57.Material = Enum.Material.SmoothPlastic
o57.BrickColor = BrickColor.new("Black")
o57.Position = Vector3.new(-56.3797073, 0.868209004, -34.5733337)
o57.Rotation = Vector3.new(3.86261763e-006, -3.11288272e-006, -179.996719)
o57.Anchored = true
o57.CanCollide = false
o57.FormFactor = Enum.FormFactor.Custom
o57.Size = Vector3.new(0.200000003, 0.229629636, 0.200000003)
o57.CFrame = CFrame.new(-56.3797073, 0.868209004, -34.5733337, -0.99999994,
5.72555e-005, -5.43300516e-008, -5.72554927e-005, -0.999999821, -6.74153853e-008, -
5.10557285e-008, -6.74190233e-008, 0.99999994)
o57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o57.Color = Color3.new(0.105882, 0.164706, 0.207843)
o58.Parent = o57
o58.Scale = Vector3.new(0.740740716, 1, 0.444444448)
o58.MeshType = Enum.MeshType.Wedge
o59.Parent = o1
o59.Material = Enum.Material.SmoothPlastic
o59.BrickColor = BrickColor.new("Black")
o59.Position = Vector3.new(-56.3797073, 0.787977099, -35.0700455)
o59.Rotation = Vector3.new(-98, 0, -0)
o59.Anchored = true
o59.CanCollide = false
o59.FormFactor = Enum.FormFactor.Custom
o59.Size = Vector3.new(0.200000003, 0.392592579, 0.200000003)
o59.CFrame = CFrame.new(-56.3797073, 0.787977099, -35.0700455, 1, 0, 0, 0, -
0.139173076, 0.990268052, 0, -0.990268052, -0.139173076)
o59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o59.Color = Color3.new(0.105882, 0.164706, 0.207843)
o60.Parent = o59
o60.Scale = Vector3.new(0.666666687, 1, 0.666666687)
o61.Name = "A2"
o61.Parent = o1
o61.Material = Enum.Material.SmoothPlastic
o61.BrickColor = BrickColor.new("Really black")
o61.Transparency = 1
o61.Position = Vector3.new(-56.3797073, 0.816370726, -32.1696243)
o61.Rotation = Vector3.new(-90, 0, -0)
o61.Anchored = true
o61.CanCollide = false
o61.FormFactor = Enum.FormFactor.Custom
o61.Size = Vector3.new(0.2074074, 1.16296291, 0.200000003)
o61.CFrame = CFrame.new(-56.3797073, 0.816370726, -32.1696243, 1, 0, 0, 0, -
4.37113883e-008, 1, 0, -1, -4.37113883e-008)
o61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o61.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o62.Parent = o61
o63.Parent = o1
o63.Material = Enum.Material.SmoothPlastic
o63.BrickColor = BrickColor.new("Black")
o63.Position = Vector3.new(-56.3797073, 0.860806823, -31.1844444)
o63.Rotation = Vector3.new(-90, 0, -0)
o63.Anchored = true
o63.CanCollide = false
o63.FormFactor = Enum.FormFactor.Custom
o63.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o63.CFrame = CFrame.new(-56.3797073, 0.860806823, -31.1844444, 1, 0, 0, 0, -
4.37113883e-008, 1, 0, -1, -4.37113883e-008)
o63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o63.Color = Color3.new(0.105882, 0.164706, 0.207843)
o64.Parent = o63
o64.Scale = Vector3.new(0.407407403, 0.555555522, 1)
o65.Name = "A1"
o65.Parent = o1
o65.Material = Enum.Material.SmoothPlastic
o65.BrickColor = BrickColor.new("Really black")
o65.Position = Vector3.new(-56.3874969, 0.809473634, -32.1844444)
o65.Rotation = Vector3.new(-90, 0, -0)
o65.Anchored = true
o65.CanCollide = false
o65.FormFactor = Enum.FormFactor.Custom
o65.Size = Vector3.new(0.200000003, 1.0592593, 0.200000003)
o65.CFrame = CFrame.new(-56.3874969, 0.809473634, -32.1844444, 1, 0, 0, 0, -
4.37113883e-008, 1, 0, -1, -4.37113883e-008)
o65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o66.Parent = o65
o67.Parent = o1
o67.Material = Enum.Material.SmoothPlastic
o67.BrickColor = BrickColor.new("Black")
o67.Position = Vector3.new(-56.3797073, 1.03858602, -34.4251862)
o67.Rotation = Vector3.new(3.86261763e-006, -3.11287977e-006, 0.00328550744)
o67.Anchored = true
o67.CanCollide = false
o67.FormFactor = Enum.FormFactor.Custom
o67.Size = Vector3.new(0.200000003, 0.200000003, 0.385185182)
o67.CFrame = CFrame.new(-56.3797073, 1.03858602, -34.4251862, 1, -5.73429206e-005,
-5.43300018e-008, 5.73429206e-005, 1, -6.74153924e-008, 5.43338672e-008,
6.74122802e-008, 1)
o67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o67.Color = Color3.new(0.105882, 0.164706, 0.207843)
o68.Parent = o67
o68.Scale = Vector3.new(0.740740716, 0.555555522, 1)
o68.MeshType = Enum.MeshType.Wedge
o69.Parent = o1
o69.Material = Enum.Material.SmoothPlastic
o69.BrickColor = BrickColor.new("Black")
o69.Position = Vector3.new(-56.4130287, 0.927474022, -33.5214767)
o69.Rotation = Vector3.new(6.06230496e-005, -9.39151141e-006, -1.31937259e-005)
o69.Anchored = true
o69.CanCollide = false
o69.FormFactor = Enum.FormFactor.Custom
o69.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o69.CFrame = CFrame.new(-56.4130287, 0.927474022, -33.5214767, 0.999999523,
2.30273841e-007, -1.63912787e-007, -2.31439671e-007, 0.999999344, -1.05807089e-006,
1.04308121e-007, 1.06320465e-006, 0.999999106)
o69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o69.Color = Color3.new(0.105882, 0.164706, 0.207843)
o70.Parent = o69
o70.Scale = Vector3.new(0.407407403, 0.111111112, 0.148148149)
o70.MeshType = Enum.MeshType.Wedge
o71.Parent = o1
o71.Material = Enum.Material.SmoothPlastic
o71.BrickColor = BrickColor.new("Black")
o71.Position = Vector3.new(-56.3797073, 0.786725998, -34.7733307)
o71.Rotation = Vector3.new(3.86261809e-006, -3.11285999e-006, -179.996719)
o71.Anchored = true
o71.CanCollide = false
o71.FormFactor = Enum.FormFactor.Custom
o71.Size = Vector3.new(0.200000003, 0.214814812, 0.200000003)
o71.CFrame = CFrame.new(-56.3797073, 0.786725998, -34.7733307, -0.999996483,
5.72552999e-005, -5.43296537e-008, -5.72552926e-005, -0.999996364, -6.74149163e-
008, -5.10555438e-008, -6.74188172e-008, 0.999992788)
o71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o71.Color = Color3.new(0.105882, 0.164706, 0.207843)
o72.Parent = o71
o72.Scale = Vector3.new(0.740740716, 1, 0.962962925)
o72.MeshType = Enum.MeshType.Wedge
o73.Parent = o1
o73.Material = Enum.Material.SmoothPlastic
o73.BrickColor = BrickColor.new("Black")
o73.Position = Vector3.new(-56.3797073, 0.949705005, -34.2177658)
o73.Rotation = Vector3.new(-180, -90, 0)
o73.Anchored = true
o73.CanCollide = false
o73.FormFactor = Enum.FormFactor.Custom
o73.Size = Vector3.new(0.622222245, 0.200000003, 0.200000003)
o73.CFrame = CFrame.new(-56.3797073, 0.949705005, -34.2177658, 0, 0, -1, 0, -1, 0,
-1, 0, -0)
o73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o73.Color = Color3.new(0.105882, 0.164706, 0.207843)
o74.Parent = o73
o74.Scale = Vector3.new(1, 0.333333343, 0.740740716)
o75.Name = "A3"
o75.Parent = o1
o75.Material = Enum.Material.SmoothPlastic
o75.BrickColor = BrickColor.new("Really black")
o75.Position = Vector3.new(-56.427803, 1.05340302, -33.7066612)
o75.Rotation = Vector3.new(-90, 0, -0)
o75.Anchored = true
o75.CanCollide = false
o75.FormFactor = Enum.FormFactor.Custom
o75.Size = Vector3.new(0.200000003, 0.400000006, 0.200000003)
o75.CFrame = CFrame.new(-56.427803, 1.05340302, -33.7066612, 1, 0, 0, 0, -
4.37113883e-008, 1, 0, -1, -4.37113883e-008)
o75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o76.Parent = o75
o76.Scale = Vector3.new(0.185185179, 1, 0.185185179)
o77.Name = "Handle" -- DOTHIS
o77.Parent = o1
o77.Material = Enum.Material.SmoothPlastic
o77.BrickColor = BrickColor.new("Black")
o77.Position = Vector3.new(-56.3797073, 0.716360092, -34.3214722)
o77.Rotation = Vector3.new(-179.996719, -3.76802603e-007, 179.996719)
o77.Anchored = true
o77.CanCollide = false
o77.FormFactor = Enum.FormFactor.Custom
o77.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o77.CFrame = CFrame.new(-56.3797073, 0.716360092, -35.1214722, -1, -5.73714533e-
005, -6.57644605e-009, -5.73714533e-005, 1, 5.73714533e-005, 3.2849623e-009,
5.73714533e-005, -1)
o77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o77.Color = Color3.new(0.105882, 0.164706, 0.207843)
o78.Parent = o77
o78.Scale = Vector3.new(0.148148149, 0.518518507, 0.148148149)
o79.Name = "A1"
o79.Parent = o77
o79.Pitch = 0.40000000596046
o79.SoundId = "http://www.roblox.com/asset/?id=2697295"
o79.Volume = 1
o79.PlayOnRemove = true
o80.Name = "A2"
o80.Parent = o77
o80.Pitch = 0.5
o80.SoundId = "http://www.roblox.com/asset/?id=2697295"
o80.Volume = 1
o80.PlayOnRemove = true
o81.Name = "Fire2"
o81.Parent = o77
o81.SoundId = "http://www.roblox.com/asset/?id=2920959"
o81.Volume = 1
o82.Name = "Reload"
o82.Parent = o77
o82.Pitch = 0.69999998807907
o82.SoundId = "http://www.roblox.com/asset/?id=2697295"
o82.Volume = 1
o82.PlayOnRemove = true
o83.Name = "Fire"
o83.Parent = o77
o83.SoundId = "http://roblox.com/asset/?id=10209803"
o83.Volume = 1
o83.PlayOnRemove = true
o85.Parent = o1
o85.Material = Enum.Material.SmoothPlastic
o85.BrickColor = BrickColor.new("Black")
o85.Position = Vector3.new(-56.3797073, 0.246018052, -35.7850952)
o85.Rotation = Vector3.new(176.703568, 0, -0)
o85.Anchored = true
o85.CanCollide = false
o85.FormFactor = Enum.FormFactor.Custom
o85.Size = Vector3.new(0.200000003, 0.311111122, 0.259259254)
o85.CFrame = CFrame.new(-56.3797073, 0.246018052, -35.7850952, 1, 0, 0, 0, -
0.998345375, -0.0575020239, 0, 0.0575020239, -0.998345375)
o85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o85.Color = Color3.new(0.105882, 0.164706, 0.207843)
o86.Parent = o85
o86.Scale = Vector3.new(0.592592597, 1, 1)
o86.MeshType = Enum.MeshType.Wedge
o87.Parent = o1
o87.Material = Enum.Material.SmoothPlastic
o87.BrickColor = BrickColor.new("Black")
o87.Position = Vector3.new(-56.3797073, 0.990445018, -33.3511124)
o87.Rotation = Vector3.new(-90, 0, -0)
o87.Anchored = true
o87.CanCollide = false
o87.FormFactor = Enum.FormFactor.Custom
o87.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o87.CFrame = CFrame.new(-56.3797073, 0.990445018, -33.3511124, 1, 0, 0, 0, -
4.37113883e-008, 1, 0, -1, -4.37113883e-008)
o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o87.Color = Color3.new(0.105882, 0.164706, 0.207843)
o88.Parent = o87
o88.Scale = Vector3.new(0.733333349, 0.296296299, 0.733333349)
o89.Parent = o1
o89.Material = Enum.Material.SmoothPlastic
o89.BrickColor = BrickColor.new("Black")
o89.Position = Vector3.new(-56.3797073, 0.812667012, -32.2188797)
o89.Rotation = Vector3.new(-90, 0, -0)
o89.Anchored = true
o89.CanCollide = false
o89.FormFactor = Enum.FormFactor.Custom
o89.Size = Vector3.new(0.200000003, 2.32370377, 0.200000003)
o89.CFrame = CFrame.new(-56.3797073, 0.812667012, -32.2188797, 1, 0, 0, 0, -
4.37113883e-008, 1, 0, -1, -4.37113883e-008)
o89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o89.Color = Color3.new(0.105882, 0.164706, 0.207843)
o90.Parent = o89
o90.Scale = Vector3.new(0.592592597, 1, 0.592592597)
o91.Name = "A5"
o91.Parent = o1
o91.Material = Enum.Material.SmoothPlastic
o91.BrickColor = BrickColor.new("Really black")
o91.Position = Vector3.new(-56.450016, 0.986737013, -33.5548019)
o91.Rotation = Vector3.new(-180, -90, 0)
o91.Anchored = true
o91.CanCollide = false
o91.FormFactor = Enum.FormFactor.Custom
o91.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o91.CFrame = CFrame.new(-56.450016, 0.986737013, -33.5548019, -4.37113883e-008, 0,
-1, 8.74227766e-008, -1, -3.82137093e-015, -1, -8.74227766e-008, 4.37113883e-008)
o91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o92.Parent = o91
o92.Scale = Vector3.new(0.481481463, 0.185185179, 0.0370370373)
o93.Parent = o1
o93.Material = Enum.Material.SmoothPlastic
o93.BrickColor = BrickColor.new("Really black")
o93.Position = Vector3.new(-56.3797073, 0.776841998, -36.0259552)
o93.Rotation = Vector3.new(-97.2966766, 0, -0)
o93.Anchored = true
o93.CanCollide = false
o93.FormFactor = Enum.FormFactor.Custom
o93.Size = Vector3.new(0.222222224, 0.200000003, 0.222222224)
o93.CFrame = CFrame.new(-56.3797073, 0.776841998, -36.0259552, 1, 0, 0, 0, -
0.127006978, 0.991901875, 0, -0.991901875, -0.127006978)
o93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o94.Parent = o93
o94.Scale = Vector3.new(1, 0.592592597, 1)
o95.Parent = o1
o95.Material = Enum.Material.SmoothPlastic
o95.BrickColor = BrickColor.new("Black")
o95.Position = Vector3.new(-56.3797073, 0.620475054, -35.9180145)
o95.Rotation = Vector3.new(176.703568, -90, 0)
o95.Anchored = true
o95.CanCollide = false
o95.FormFactor = Enum.FormFactor.Custom
o95.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o95.CFrame = CFrame.new(-56.3797073, 0.620475054, -35.9180145, 0, 0, -1, -
0.0575020239, -0.998345375, 0, -0.998345375, 0.0575020239, 0)
o95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o95.Color = Color3.new(0.105882, 0.164706, 0.207843)
o96.Parent = o95
o96.Scale = Vector3.new(0.333333343, 0.851851821, 0.592592597)
o97.Name = "Flash"
o97.Parent = o1
o97.Material = Enum.Material.SmoothPlastic
o97.Transparency = 1
o97.Position = Vector3.new(-56.3797073, 0.983029008, -30.645153)
o97.Rotation = Vector3.new(90, 2.4206912e-008, -180)
o97.Anchored = true
o97.CanCollide = false
o97.FormFactor = Enum.FormFactor.Custom
o97.Size = Vector3.new(0.200000003, 0.451851845, 0.200000003)
o97.CFrame = CFrame.new(-56.3797073, 0.983029008, -30.645153, -1, 1.50995803e-007,
4.22490321e-010, -4.22483715e-010, 4.37113883e-008, -1, -1.50995803e-007, -1, -
4.37113883e-008)
o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o97.Color = Color3.new(0.105882, 0.164706, 0.207843)
o98.Parent = o97
o98.Scale = Vector3.new(1.33333337, 1.70000005, 1.33333337)
o98.MeshType = Enum.MeshType.Sphere
o99.Parent = o1
o99.Material = Enum.Material.SmoothPlastic
o99.BrickColor = BrickColor.new("Black")
o99.Position = Vector3.new(-56.3797073, 0.579321027, -34.2511139)
o99.Rotation = Vector3.new(180, -90, 0)
o99.Anchored = true
o99.CanCollide = false
o99.FormFactor = Enum.FormFactor.Custom
o99.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o99.CFrame = CFrame.new(-56.3797073, 0.579321027, -34.2511139, -4.37113883e-008, 0,
-1, -1.50995803e-007, -1, 6.60023616e-015, -1, 1.50995803e-007, 4.37113883e-008)
o99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o99.Color = Color3.new(0.105882, 0.164706, 0.207843)
o100.Parent = o99
o100.Scale = Vector3.new(1, 0.111111112, 0.629629612)
o101.Parent = o1
o101.Material = Enum.Material.SmoothPlastic
o101.BrickColor = BrickColor.new("Black")
o101.Position = Vector3.new(-56.3797073, 0.93858099, -34.7437057)
o101.Rotation = Vector3.new(3.86261763e-006, -3.11287977e-006, 0.00328550767)
o101.Anchored = true
o101.CanCollide = false
o101.FormFactor = Enum.FormFactor.Custom
o101.Size = Vector3.new(0.200000003, 0.200000003, 0.251851857)
o101.CFrame = CFrame.new(-56.3797073, 0.93858099, -34.7437057, 0.999999642, -
5.73429024e-005, -5.43300018e-008, 5.73428952e-005, 0.999999523, -6.74153426e-008,
5.76120769e-008, 6.74054803e-008, 0.999999225)
o101.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o101.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o101.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o101.Color = Color3.new(0.105882, 0.164706, 0.207843)
o102.Parent = o101
o102.Scale = Vector3.new(0.740740716, 0.444444448, 1)
o102.MeshType = Enum.MeshType.Wedge
o103.Parent = o1
o103.Material = Enum.Material.SmoothPlastic
o103.BrickColor = BrickColor.new("Black")
o103.Position = Vector3.new(-56.3797073, 0.634137988, -34.3125839)
o103.Rotation = Vector3.new(-105, 0, -0)
o103.Anchored = true
o103.CanCollide = false
o103.FormFactor = Enum.FormFactor.Custom
o103.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o103.CFrame = CFrame.new(-56.3797073, 0.634137988, -34.3125839, 1, 0, 0, 0, -
0.258819044, 0.965925813, 0, -0.965925813, -0.258819044)
o103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o103.Color = Color3.new(0.105882, 0.164706, 0.207843)
o104.Parent = o103
o104.Scale = Vector3.new(0.148148149, 0.148148149, 0.370370358)
o104.MeshType = Enum.MeshType.Wedge
o105.Parent = o1
o105.Material = Enum.Material.SmoothPlastic
o105.BrickColor = BrickColor.new("Black")
o105.Position = Vector3.new(-56.3685989, 1.07932901, -33.8216629)
o105.Rotation = Vector3.new(-180, -90, 0)
o105.Anchored = true
o105.CanCollide = false
o105.FormFactor = Enum.FormFactor.Custom
o105.Size = Vector3.new(0.629999995, 0.200000003, 0.200000003)
o105.CFrame = CFrame.new(-56.3685989, 1.07932901, -33.8216629, 1.29275622e-022,
3.08360836e-021, -1, 2.38418579e-007, -1, -3.08360836e-021, -1, -2.38418579e-007, -
1.29276405e-022)
o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o105.Color = Color3.new(0.105882, 0.164706, 0.207843)
o106.Parent = o105
o106.Scale = Vector3.new(1, 0.148148149, 0.629629612)
o107.Parent = o1
o107.Material = Enum.Material.SmoothPlastic
o107.BrickColor = BrickColor.new("Black")
o107.Position = Vector3.new(-56.3797073, 0.618669033, -35.3519058)
o107.Rotation = Vector3.new(174.662048, 0, -0)
o107.Anchored = true
o107.CanCollide = false
o107.FormFactor = Enum.FormFactor.Custom
o107.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o107.CFrame = CFrame.new(-56.3797073, 0.618669033, -35.3519058, 1, 0, 0, 0, -
0.995663345, -0.093030028, 0, 0.093030028, -0.995663345)
o107.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o107.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o107.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o107.Color = Color3.new(0.105882, 0.164706, 0.207843)
o108.Parent = o107
o108.Scale = Vector3.new(0.592592597, 0.666666687, 0.814814806)
o108.MeshType = Enum.MeshType.Wedge
o109.Parent = o1
o109.Material = Enum.Material.SmoothPlastic
o109.BrickColor = BrickColor.new("Black")
o109.Position = Vector3.new(-56.3797073, 1.09043801, -33.4437065)
o109.Rotation = Vector3.new(179.999939, 9.39151141e-006, 180)
o109.Anchored = true
o109.CanCollide = false
o109.FormFactor = Enum.FormFactor.Custom
o109.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o109.CFrame = CFrame.new(-56.3797073, 1.09043801, -33.4437065, -0.999999523, -
2.30273841e-007, 1.63912787e-007, -2.31439671e-007, 0.999999344, -1.05807089e-006,
-1.04308121e-007, -1.06320465e-006, -0.999999106)
o109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o109.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o109.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o109.Color = Color3.new(0.105882, 0.164706, 0.207843)
o110.Parent = o109
o110.Scale = Vector3.new(0.740740716, 0.0370370373, 0.629629612)
o110.MeshType = Enum.MeshType.Wedge
o111.Parent = o1
o111.Material = Enum.Material.SmoothPlastic
o111.BrickColor = BrickColor.new("Black")
o111.Position = Vector3.new(-56.4130287, 0.927474022, -33.8918457)
o111.Rotation = Vector3.new(179.999939, 9.39151141e-006, 180)
o111.Anchored = true
o111.CanCollide = false
o111.FormFactor = Enum.FormFactor.Custom
o111.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o111.CFrame = CFrame.new(-56.4130287, 0.927474022, -33.8918457, -0.999999523, -
2.30273841e-007, 1.63912787e-007, -2.31439671e-007, 0.999999344, -1.05807089e-006,
-1.04308121e-007, -1.06320465e-006, -0.999999106)
o111.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o111.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o111.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o111.Color = Color3.new(0.105882, 0.164706, 0.207843)
o112.Parent = o111
o112.Scale = Vector3.new(0.407407403, 0.111111112, 0.148148149)
o112.MeshType = Enum.MeshType.Wedge
o113.Parent = o1
o113.Material = Enum.Material.SmoothPlastic
o113.BrickColor = BrickColor.new("Black")
o113.Position = Vector3.new(-56.3797073, 0.431652546, -34.5969696)
o113.Rotation = Vector3.new(-64.9894562, 0, -180)
o113.Anchored = true
o113.CanCollide = false
o113.FormFactor = Enum.FormFactor.Custom
o113.Size = Vector3.new(0.200000003, 0.200000003, 0.533333361)
o113.CFrame = CFrame.new(-56.3797073, 0.431652546, -34.5969696, -1, 0, 0, 0, -
0.422785044, 0.906230092, 0, 0.906230092, 0.422785044)
o113.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o113.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o113.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o113.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o113.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o113.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o113.Color = Color3.new(0.105882, 0.164706, 0.207843)
o114.Parent = o113
o114.Scale = Vector3.new(0.666666687, 0.814814806, 1)
o114.MeshType = Enum.MeshType.Wedge
o115.Parent = o1
o115.Material = Enum.Material.SmoothPlastic
o115.BrickColor = BrickColor.new("Black")
o115.Position = Vector3.new(-56.3797073, 0.537683487, -34.841774)
o115.Rotation = Vector3.new(115.010536, 0, -180)
o115.Anchored = true
o115.CanCollide = false
o115.FormFactor = Enum.FormFactor.Custom
o115.Size = Vector3.new(0.200000003, 0.200000003, 0.533333361)
o115.CFrame = CFrame.new(-56.3797073, 0.537683487, -34.841774, -1, 0, 0, 0,
0.422785044, -0.906230092, 0, -0.906230092, -0.422785044)
o115.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o115.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o115.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o115.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o115.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o115.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o115.Color = Color3.new(0.105882, 0.164706, 0.207843)
o116.Parent = o115
o116.Scale = Vector3.new(0.666666687, 0.814814806, 1)
o116.MeshType = Enum.MeshType.Wedge
o117.Parent = o1
o117.Material = Enum.Material.SmoothPlastic
o117.BrickColor = BrickColor.new("Black")
o117.Position = Vector3.new(-56.338932, 0.990445018, -33.7066612)
o117.Rotation = Vector3.new(-180, -90, 0)
o117.Anchored = true
o117.CanCollide = false
o117.FormFactor = Enum.FormFactor.Custom
o117.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003)
o117.CFrame = CFrame.new(-56.338932, 0.990445018, -33.7066612, 1.29275622e-022,
3.08360836e-021, -1, 2.38418579e-007, -1, -3.08360836e-021, -1, -2.38418579e-007, -
1.29276405e-022)
o117.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o117.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o117.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o117.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o117.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o117.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o117.Color = Color3.new(0.105882, 0.164706, 0.207843)
o118.Parent = o117
o118.Scale = Vector3.new(1, 0.740740716, 0.333333343)
o119.Parent = o1
o119.Material = Enum.Material.SmoothPlastic
o119.BrickColor = BrickColor.new("Really black")
o119.Position = Vector3.new(-56.3797073, 0.12292695, -35.942215)
o119.Rotation = Vector3.new(-97.2966766, 0, -0)
o119.Anchored = true
o119.CanCollide = false
o119.FormFactor = Enum.FormFactor.Custom
o119.Size = Vector3.new(0.222222224, 0.200000003, 0.222222224)
o119.CFrame = CFrame.new(-56.3797073, 0.12292695, -35.942215, 1, 0, 0, 0, -
0.127006978, 0.991901875, 0, -0.991901875, -0.127006978)
o119.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o119.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o119.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o119.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o119.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o119.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o119.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o120.Parent = o119
o120.Scale = Vector3.new(1, 0.592592597, 1)
o121.Parent = o1
o121.Material = Enum.Material.SmoothPlastic
o121.BrickColor = BrickColor.new("Black")
o121.Position = Vector3.new(-56.3797073, 0.812667012, -31.1844444)
o121.Rotation = Vector3.new(-90, 0, -0)
o121.Anchored = true
o121.CanCollide = false
o121.FormFactor = Enum.FormFactor.Custom
o121.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o121.CFrame = CFrame.new(-56.3797073, 0.812667012, -31.1844444, 1, 0, 0, 0, -
4.37113883e-008, 1, 0, -1, -4.37113883e-008)
o121.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o121.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o121.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o121.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o121.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o121.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o121.Color = Color3.new(0.105882, 0.164706, 0.207843)
o122.Parent = o121
o122.Scale = Vector3.new(0.740740716, 0.555555522, 0.740740716)
o123.Parent = o1
o123.Material = Enum.Material.SmoothPlastic
o123.BrickColor = BrickColor.new("Black")
o123.Position = Vector3.new(-56.3797073, 0.256204486, -34.8954315)
o123.Rotation = Vector3.new(-154.989471, -90, 0)
o123.Anchored = true
o123.CanCollide = false
o123.FormFactor = Enum.FormFactor.Custom
o123.Size = Vector3.new(0.303703696, 0.200000003, 0.200000003)
o123.CFrame = CFrame.new(-56.3797073, 0.256204486, -34.8954315, 0, 0, -1,
0.422785044, -0.906230092, 0, -0.906230092, -0.422785044, 0)
o123.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o123.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o123.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o123.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o123.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o123.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o123.Color = Color3.new(0.105882, 0.164706, 0.207843)
o124.Parent = o123
o124.Scale = Vector3.new(1, 0.111111112, 0.666666687)
o125.Parent = o1
o125.Material = Enum.Material.SmoothPlastic
o125.BrickColor = BrickColor.new("Black")
o125.Position = Vector3.new(-56.3797073, 0.408985019, -35.6609421)
o125.Rotation = Vector3.new(176.703568, 0, -0)
o125.Anchored = true
o125.CanCollide = false
o125.FormFactor = Enum.FormFactor.Custom
o125.Size = Vector3.new(0.200000003, 0.200000003, 0.540740728)
o125.CFrame = CFrame.new(-56.3797073, 0.408985019, -35.6609421, 1, 0, 0, 0, -
0.998345375, -0.0575020239, 0, 0.0575020239, -0.998345375)
o125.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o125.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o125.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o125.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o125.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o125.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o125.Color = Color3.new(0.105882, 0.164706, 0.207843)
o126.Parent = o125
o126.Scale = Vector3.new(0.592592597, 0.814814806, 1)
o126.MeshType = Enum.MeshType.Wedge
o127.Parent = o1
o127.Material = Enum.Material.SmoothPlastic
o127.BrickColor = BrickColor.new("Black")
o127.Position = Vector3.new(-56.3797073, 0.754117012, -35.4656677)
o127.Rotation = Vector3.new(-93.2964478, 0, -0)
o127.Anchored = true
o127.CanCollide = false
o127.FormFactor = Enum.FormFactor.Custom
o127.Size = Vector3.new(0.2074074, 1.07407403, 0.2074074)
o127.CFrame = CFrame.new(-56.3797073, 0.754117012, -35.4656677, 1, 0, 0, 0, -
0.0575020239, 0.998345375, 0, -0.998345375, -0.0575020239)
o127.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o127.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o127.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o127.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o127.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o127.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o127.Color = Color3.new(0.105882, 0.164706, 0.207843)
o128.Parent = o127
o129.Name = "S2"
o129.Parent = o1
o129.Material = Enum.Material.SmoothPlastic
o129.BrickColor = BrickColor.new("Black")
o129.Position = Vector3.new(-56.3797073, 0.81191802, -33.8399887)
o129.Rotation = Vector3.new(-90, 0, -0)
o129.Anchored = true
o129.CanCollide = false
o129.FormFactor = Enum.FormFactor.Custom
o129.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o129.CFrame = CFrame.new(-56.3797073, 0.81191802, -33.8399887, 1, 0, 0, 0, -
4.37113883e-008, 1, 0, -1, -4.37113883e-008)
o129.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o129.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o129.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o129.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o129.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o129.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o129.Color = Color3.new(0.105882, 0.164706, 0.207843)
o130.Parent = o129
o130.Scale = Vector3.new(0.555555522, 0.592592597, 0.555555522)
o131.Parent = o1
o131.Material = Enum.Material.SmoothPlastic
o131.BrickColor = BrickColor.new("Black")
o131.Position = Vector3.new(-56.3797073, 0.86451602, -34.3807373)
o131.Rotation = Vector3.new(-90, -0.00328550814, 90.0004272)
o131.Anchored = true
o131.CanCollide = false
o131.FormFactor = Enum.FormFactor.Custom
o131.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o131.CFrame = CFrame.new(-56.3797073, 0.86451602, -34.3807373, -7.43468718e-006, -
1, -5.73429352e-005, 7.50715756e-008, -5.73429352e-005, 1, -1, 7.43468263e-006,
7.54979013e-008)
o131.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o131.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o131.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o131.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o131.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o131.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o131.Color = Color3.new(0.105882, 0.164706, 0.207843)
o132.Parent = o131
o132.Scale = Vector3.new(0.222222224, 0.777777791, 0.222222224)
o133.Parent = o1
o133.Material = Enum.Material.SmoothPlastic
o133.BrickColor = BrickColor.new("Black")
o133.Position = Vector3.new(-56.3797073, 0.62270999, -35.4283905)
o133.Rotation = Vector3.new(176.703568, -90, 0)
o133.Anchored = true
o133.CanCollide = false
o133.FormFactor = Enum.FormFactor.Custom
o133.Size = Vector3.new(0.555555582, 0.237037033, 0.200000003)
o133.CFrame = CFrame.new(-56.3797073, 0.62270999, -35.4283905, 0, 0, -1, -
0.0575020239, -0.998345375, 0, -0.998345375, 0.0575020239, 0)
o133.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o133.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o133.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o133.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o133.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o133.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o133.Color = Color3.new(0.105882, 0.164706, 0.207843)
o134.Parent = o133
o134.Scale = Vector3.new(1, 1, 0.592592597)
o135.Parent = o1
o135.Material = Enum.Material.SmoothPlastic
o135.BrickColor = BrickColor.new("Black")
o135.Position = Vector3.new(-56.3797073, 0.834883094, -34.0177765)
o135.Rotation = Vector3.new(-180, -90, 0)
o135.Anchored = true
o135.CanCollide = false
o135.FormFactor = Enum.FormFactor.Custom
o135.Size = Vector3.new(1.02222228, 0.200000003, 0.200000003)
o135.CFrame = CFrame.new(-56.3797073, 0.834883094, -34.0177765, -4.37113883e-008,
0, -1, 1.50995803e-007, -1, -6.60023616e-015, -1, -1.50995803e-007, 4.37113883e-
008)
o135.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o135.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o135.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o135.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o135.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o135.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o135.Color = Color3.new(0.105882, 0.164706, 0.207843)
o136.Parent = o135
o136.Scale = Vector3.new(1, 0.814814806, 0.740740716)
o137.Parent = o1
o137.Material = Enum.Material.SmoothPlastic
o137.BrickColor = BrickColor.new("Black")
o137.Position = Vector3.new(-56.3797073, 0.983029008, -32.1868591)
o137.Rotation = Vector3.new(-90, 0, -0)
o137.Anchored = true
o137.CanCollide = false
o137.FormFactor = Enum.FormFactor.Custom
o137.Size = Vector3.new(0.200000003, 2.38777781, 0.200000003)
o137.CFrame = CFrame.new(-56.3797073, 0.983029008, -32.1868591, 1, 0, 0, 0, 0, 1,
0, -1, 0)
o137.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o137.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o137.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o137.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o137.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o137.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o137.Color = Color3.new(0.105882, 0.164706, 0.207843)
o138.Parent = o137
o138.Scale = Vector3.new(0.592592597, 1, 0.592592597)
o139.Parent = o1
o139.Material = Enum.Material.SmoothPlastic
o139.BrickColor = BrickColor.new("Black")
o139.Position = Vector3.new(-56.3797073, 0.484674454, -34.7193756)
o139.Rotation = Vector3.new(-154.989471, -90, 0)
o139.Anchored = true
o139.CanCollide = false
o139.FormFactor = Enum.FormFactor.Custom
o139.Size = Vector3.new(0.200000003, 0.540740728, 0.200000003)
o139.CFrame = CFrame.new(-56.3797073, 0.484674454, -34.7193756, 0, 0, -1,
0.422785044, -0.906230092, 0, -0.906230092, -0.422785044, 0)
o139.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o139.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o139.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o139.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o139.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o139.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o139.Color = Color3.new(0.105882, 0.164706, 0.207843)
o140.Parent = o139
o140.Scale = Vector3.new(0.518518507, 1, 0.666666687)
o141.Name = "S1"
o141.Parent = o1
o141.Material = Enum.Material.SmoothPlastic
o141.BrickColor = BrickColor.new("Black")
o141.Position = Vector3.new(-56.3797073, 0.81191802, -33.6436958)
o141.Rotation = Vector3.new(-90, -2.40123825e-007, -0)
o141.Anchored = true
o141.CanCollide = false
o141.FormFactor = Enum.FormFactor.Custom
o141.Size = Vector3.new(0.200000003, 0.274074078, 0.200000003)
o141.CFrame = CFrame.new(-56.3797073, 0.81191802, -33.6436958, 1, 0, -4.19095114e-
009, 4.19095114e-009, -4.37113883e-008, 1, -1.83192289e-016, -1, -4.37113883e-008)
o141.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o141.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o141.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o141.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o141.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o141.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o141.Color = Color3.new(0.105882, 0.164706, 0.207843)
o142.Parent = o141
o142.Scale = Vector3.new(0.555555522, 1, 0.555555522)
o143.Parent = o1
o143.Material = Enum.Material.SmoothPlastic
o143.BrickColor = BrickColor.new("Black")
o143.Position = Vector3.new(-56.3797073, 0.905256987, -33.4437065)
o143.Rotation = Vector3.new(-180, -90, 0)
o143.Anchored = true
o143.CanCollide = false
o143.FormFactor = Enum.FormFactor.Custom
o143.Size = Vector3.new(0.200000003, 0.362962961, 0.200000003)
o143.CFrame = CFrame.new(-56.3797073, 0.905256987, -33.4437065, 0, 0, -1, 0, -1, 0,
-1, 0, -0)
o143.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o143.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o143.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o143.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o143.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o143.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o143.Color = Color3.new(0.105882, 0.164706, 0.207843)
o144.Parent = o143
o144.Scale = Vector3.new(0.629629612, 1, 0.740740716)
o145.Parent = o1
o145.Material = Enum.Material.SmoothPlastic
o145.BrickColor = BrickColor.new("Black")
o145.Position = Vector3.new(-56.3056107, 1.02747703, -33.7066612)
o145.Rotation = Vector3.new(-90, -0.00328550814, 90.0004272)
o145.Anchored = true
o145.CanCollide = false
o145.FormFactor = Enum.FormFactor.Custom
o145.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o145.CFrame = CFrame.new(-56.3056107, 1.02747703, -33.7066612, -7.43468718e-006, -
1, -5.73429352e-005, 7.50715756e-008, -5.73429352e-005, 1, -1, 7.43468263e-006,
7.54979013e-008)
o145.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o145.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o145.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o145.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o145.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o145.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o145.Color = Color3.new(0.105882, 0.164706, 0.207843)
o146.Parent = o145
o146.Scale = Vector3.new(0.222222224, 0.0370370373, 0.222222224)
o147.Parent = o1
o147.Material = Enum.Material.SmoothPlastic
o147.BrickColor = BrickColor.new("Really black")
o147.Position = Vector3.new(-56.3797073, 0.44988203, -35.9840927)
o147.Rotation = Vector3.new(172.703323, -90, 0)
o147.Anchored = true
o147.CanCollide = false
o147.FormFactor = Enum.FormFactor.Custom
o147.Size = Vector3.new(0.200000003, 0.65925926, 0.222222224)
o147.CFrame = CFrame.new(-56.3797073, 0.44988203, -35.9840927, 0, 0, -1, -
0.127006978, -0.991901875, 0, -0.991901875, 0.127006978, 0)
o147.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o147.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o147.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o147.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o147.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o147.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o148.Parent = o147
o148.Scale = Vector3.new(0.592592597, 1, 1)
o97.BrickColor = BrickColor.new("Deep orange")
for i=1,#cors do
coroutine.resume(cors[i])
end
end)

Mossberg_2.MouseButton1Down:connect(function()
PLRS = game:GetService("Players")
Hanger = CMouse:GetPlayer().Name
Victim = Usr3.Text
NAME = "Lynched N1gger" --Name of the nub ur lyinching
ChangeSkinColor = true --Change skin color like rocsim
SkinColor = BrickColor.new("Reddish brown") --Color plz
RemoveChar = true --Prevents the victim from respawning
o1 = Instance.new("Model")
o2 = Instance.new("Part")
o3 = Instance.new("Part")
o4 = Instance.new("SpecialMesh")
o5 = Instance.new("Part")
o6 = Instance.new("Part")
o7 = Instance.new("Part")
o8 = Instance.new("Part")
o9 = Instance.new("Part")
o10 = Instance.new("SpecialMesh")
o11 = Instance.new("Part")
o12 = Instance.new("Part")
o13 = Instance.new("ClickDetector")
o14 = Instance.new("Part")
o15 = Instance.new("Part")
o16 = Instance.new("SpecialMesh")
o17 = Instance.new("Part")
o18 = Instance.new("SpecialMesh")
o19 = Instance.new("Part")
o20 = Instance.new("SpecialMesh")
o21 = Instance.new("Part")
o22 = Instance.new("SpecialMesh")
o23 = Instance.new("Part")
o24 = Instance.new("Part")
o25 = Instance.new("Part")
o26 = Instance.new("SpecialMesh")
o27 = Instance.new("Part")
o28 = Instance.new("SpecialMesh")
o29 = Instance.new("Part")
o30 = Instance.new("SpecialMesh")
o31 = Instance.new("Part")
o32 = Instance.new("BlockMesh")
o33 = Instance.new("Part")
o34 = Instance.new("Part")
o35 = Instance.new("Part")
o36 = Instance.new("Part")
o37 = Instance.new("SpecialMesh")
o38 = Instance.new("Part")
o39 = Instance.new("SpecialMesh")
o40 = Instance.new("Part")
o41 = Instance.new("SpecialMesh")
o42 = Instance.new("Part")
o43 = Instance.new("SpecialMesh")
o44 = Instance.new("Part")
o45 = Instance.new("SpecialMesh")
o46 = Instance.new("Part")
o47 = Instance.new("SpecialMesh")
o48 = Instance.new("Part")
o49 = Instance.new("SpecialMesh")
o50 = Instance.new("Part")
o51 = Instance.new("SpecialMesh")
o52 = Instance.new("Part")
o53 = Instance.new("Part")
o54 = Instance.new("Part")
o55 = Instance.new("Part")
o56 = Instance.new("Part")
o57 = Instance.new("Part")
o1.Name = "Apparatus"
o1.Parent = workspace
o2.Name = "Border"
o2.Parent = o1
o2.Material = Enum.Material.Wood
o2.BrickColor = BrickColor.new("Reddish brown")
o2.Position = Vector3.new(3.7900939, 1.000139, -3.31000495)
o2.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
o2.Anchored = true
o2.Size = Vector3.new(1, 2, 1)
o2.CFrame = CFrame.new(3.7900939, 1.000139, -3.31000495, 1, -8.77684215e-006, -
4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008,
1.06522532e-006, 1)
o2.BottomSurface = Enum.SurfaceType.Smooth
o2.TopSurface = Enum.SurfaceType.Smooth
o2.Color = Color3.new(0.411765, 0.25098, 0.156863)
o3.Name = "Border"
o3.Parent = o1
o3.Material = Enum.Material.Wood
o3.BrickColor = BrickColor.new("Reddish brown")
o3.Position = Vector3.new(3.29007602, 2.20012689, -5.81000376)
o3.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
o3.Anchored = true
o3.Size = Vector3.new(2, 0.400000006, 8)
o3.CFrame = CFrame.new(3.29007602, 2.20012689, -5.81000376, 1, -8.77684215e-006, -
4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008,
1.06522532e-006, 1)
o3.BottomSurface = Enum.SurfaceType.Smooth
o3.TopSurface = Enum.SurfaceType.Smooth
o3.Color = Color3.new(0.411765, 0.25098, 0.156863)
o4.Parent = o3
o4.Scale = Vector3.new(0.899999976, 1, 1)
o4.MeshType = Enum.MeshType.Brick
o5.Name = "Border"
o5.Parent = o1
o5.Material = Enum.Material.Wood
o5.BrickColor = BrickColor.new("Reddish brown")
o5.Position = Vector3.new(-8.7521944, 13.8946743, 0.150831997)
o5.Rotation = Vector3.new(2.48885655, -4.51177645, -3.27863765)
o5.RotVelocity = Vector3.new(-8.23543072, 2.20864725, -36.2339249)
o5.Velocity = Vector3.new(11.6443367, -4.11698055, -1.26301694)
o5.Anchored = true
o5.Shape = Enum.PartType.Ball
o5.Size = Vector3.new(1, 1, 1)
o5.CFrame = CFrame.new(-8.7521944, 13.8946743, 0.150831997, 0.995269477,
0.0570145734, -0.0786639974, -0.0605482496, 0.997226059, -0.0432905145,
0.0759776011, 0.0478486978, 0.995960772)
o5.BottomSurface = Enum.SurfaceType.Hinge
o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o5.TopSurface = Enum.SurfaceType.Hinge
o5.Color = Color3.new(0.411765, 0.25098, 0.156863)
o6.Name = "Border"
o6.Parent = o1
o6.Material = Enum.Material.Wood
o6.BrickColor = BrickColor.new("Reddish brown")
o6.Position = Vector3.new(-8.92583179, 11.8788824, -0.0139640002)
o6.Rotation = Vector3.new(3.3779223, 13.3131113, -4.63185549)
o6.RotVelocity = Vector3.new(7.75854731, -0.508604288, -2.63357639)
o6.Velocity = Vector3.new(1.77621865, 0.818187475, 0.0805187672)
o6.Anchored = true
o6.Shape = Enum.PartType.Ball
o6.Size = Vector3.new(1, 1, 1)
o6.CFrame = CFrame.new(-8.92583179, 11.8788824, -0.0139640002, 0.969948113,
0.0785829648, 0.230272427, -0.0670890734, 0.996098101, -0.0573382676, -0.23387973,
0.040166378, 0.971435487)
o6.BottomSurface = Enum.SurfaceType.Weld
o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o6.TopSurface = Enum.SurfaceType.Hinge
o6.Color = Color3.new(0.411765, 0.25098, 0.156863)
o7.Name = "Border"
o7.Parent = o1
o7.Material = Enum.Material.Wood
o7.BrickColor = BrickColor.new("Reddish brown")
o7.Position = Vector3.new(-9.00454807, 10.8700542, -0.0151049998)
o7.Rotation = Vector3.new(0.000134483111, 2.62281871, -2.73956633)
o7.RotVelocity = Vector3.new(0.00831637159, 0.000290604541, 0.181684732)
o7.Velocity = Vector3.new(-1.5704602, -2.33770895, 0.0131324558)
o7.Anchored = true
o7.Shape = Enum.PartType.Ball
o7.Size = Vector3.new(1, 1, 1)
o7.CFrame = CFrame.new(-9.00454807, 10.8700542, -0.0151049998, 0.997810662,
0.0477461591, 0.0457608365, -0.0477961116, 0.99885726, -2.34471418e-006, -
0.0457086638, -0.00218485086, 0.998952448)
o7.BottomSurface = Enum.SurfaceType.Weld
o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o7.TopSurface = Enum.SurfaceType.Hinge
o7.Color = Color3.new(0.411765, 0.25098, 0.156863)
o8.Name = "Border"
o8.Parent = o1
o8.Material = Enum.Material.Wood
o8.BrickColor = BrickColor.new("Reddish brown")
o8.Position = Vector3.new(-8.82881641, 12.88834, 0.0436379984)
o8.Rotation = Vector3.new(5.5002017, -7.73406172, -4.38645411)
o8.RotVelocity = Vector3.new(4.62290621, -2.38285089, 19.0236874)
o8.Velocity = Vector3.new(2.1618247, -5.62273502, -6.35765696)
o8.Anchored = true
o8.Shape = Enum.PartType.Ball
o8.Size = Vector3.new(1, 1, 1)
o8.CFrame = CFrame.new(-8.82881641, 12.88834, 0.0436379984, 0.98800087,
0.0757875666, -0.134575278, -0.08899232, 0.991493642, -0.094977349, 0.126232415,
0.105813876, 0.986341119)
o8.BottomSurface = Enum.SurfaceType.Hinge
o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o8.TopSurface = Enum.SurfaceType.Hinge
o8.Color = Color3.new(0.411765, 0.25098, 0.156863)
o9.Name = "Noose"
o9.Parent = o1
o9.BrickColor = BrickColor.new("Reddish brown")
o9.Position = Vector3.new(-9.07616997, 9.3717556, -0.0118279997)
o9.Rotation = Vector3.new(133.7211, 86.2080154, -133.783691)
o9.RotVelocity = Vector3.new(0.00831637159, 0.000290604541, 0.181684732)
o9.Velocity = Vector3.new(-1.29824352, -2.3507483, 0.0006929636)
o9.Anchored = true
o9.Size = Vector3.new(1, 2, 1)
o9.CFrame = CFrame.new(-9.07616997, 9.3717556, -0.0118279997, -0.0457608439,
0.0477461517, 0.997810721, 2.34507024e-006, 0.998857141, -0.0477961153, -
0.998952448, -0.00218485063, -0.04570866)
o9.BottomSurface = Enum.SurfaceType.Smooth
o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o9.TopSurface = Enum.SurfaceType.Smooth
o9.Color = Color3.new(0.411765, 0.25098, 0.156863)
o10.Parent = o9
o10.MeshId = "http://www.roblox.com/asset/?id=3270017"
o10.Scale = Vector3.new(1.89999998, 1.89999998, 1.89999998)
o10.MeshType = Enum.MeshType.FileMesh
o11.Name = "Border"
o11.Parent = o1
o11.Material = Enum.Material.Wood
o11.BrickColor = BrickColor.new("Reddish brown")
o11.Position = Vector3.new(-2.20992398, 2.00010109, -8.31000614)
o11.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
o11.Anchored = true
o11.Size = Vector3.new(1, 4, 1)
o11.CFrame = CFrame.new(-2.20992398, 2.00010109, -8.31000614, 1, -8.77684215e-006,
-4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008,
1.06522532e-006, 1)
o11.BottomSurface = Enum.SurfaceType.Smooth
o11.TopSurface = Enum.SurfaceType.Smooth
o11.Color = Color3.new(0.411765, 0.25098, 0.156863)
o12.Name = "Tab"
o12.Parent = o1
o12.Material = Enum.Material.Wood
o12.BrickColor = BrickColor.new("Reddish brown")
o12.Position = Vector3.new(-3.20995188, 5.40000296, 5.68999195)
o12.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
o12.Anchored = true
o12.Size = Vector3.new(3, 2, 5)
o12.CFrame = CFrame.new(-3.20995188, 5.40000296, 5.68999195, 1, -8.77684215e-006, -
4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008,
1.06522532e-006, 1)
o12.BottomSurface = Enum.SurfaceType.Smooth
o12.TopSurface = Enum.SurfaceType.Smooth
o12.Color = Color3.new(0.411765, 0.25098, 0.156863)
o13.Parent = o12
o14.Name = "Floor"
o14.Parent = o1
o14.Material = Enum.Material.Wood
o14.BrickColor = BrickColor.new("Reddish brown")
o14.Position = Vector3.new(-8.70993233, 4.29997492, -0.310007006)
o14.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
o14.Anchored = true
o14.Size = Vector3.new(4, 1, 7)
o14.CFrame = CFrame.new(-8.70993233, 4.29997492, -0.310007006, 1, -8.77684215e-006,
-4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008,
1.06522532e-006, 1)
o14.BottomSurface = Enum.SurfaceType.Smooth
o14.TopSurface = Enum.SurfaceType.Smooth
o14.Color = Color3.new(0.411765, 0.25098, 0.156863)
o15.Name = "Border"
o15.Parent = o1
o15.Material = Enum.Material.Wood
o15.BrickColor = BrickColor.new("Reddish brown")
o15.Position = Vector3.new(-8.70998192, 9.39996815, 8.68999577)
o15.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
o15.Anchored = true
o15.Size = Vector3.new(2, 10, 1)
o15.CFrame = CFrame.new(-8.70998192, 9.39996815, 8.68999577, 1, -8.77684215e-006, -
4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008,
1.06522532e-006, 1)
o15.BottomSurface = Enum.SurfaceType.Smooth
o15.TopSurface = Enum.SurfaceType.Smooth
o15.Color = Color3.new(0.411765, 0.25098, 0.156863)
o16.Parent = o15
o16.Scale = Vector3.new(0.5, 1, 1)
o16.MeshType = Enum.MeshType.Brick
o17.Name = "Border"
o17.Parent = o1
o17.Material = Enum.Material.Wood
o17.BrickColor = BrickColor.new("Reddish brown")
o17.Position = Vector3.new(-8.71002579, 14.9000044, 0.190008)
o17.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
o17.Anchored = true
o17.Size = Vector3.new(2, 1, 18)
o17.CFrame = CFrame.new(-8.71002579, 14.9000044, 0.190008, 1, -8.77684215e-006, -
4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008,
1.06522532e-006, 1)
o17.BottomSurface = Enum.SurfaceType.Smooth
o17.TopSurface = Enum.SurfaceType.Smooth
o17.Color = Color3.new(0.411765, 0.25098, 0.156863)
o18.Parent = o17
o18.Scale = Vector3.new(0.5, 1, 1)
o18.MeshType = Enum.MeshType.Brick
o19.Name = "Border"
o19.Parent = o1
o19.Material = Enum.Material.Wood
o19.BrickColor = BrickColor.new("Reddish brown")
o19.Position = Vector3.new(-8.70998192, 9.90000629, -9.30999374)
o19.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
o19.Anchored = true
o19.Size = Vector3.new(2, 11, 1)
o19.CFrame = CFrame.new(-8.70998192, 9.90000629, -9.30999374, 1, -8.77684215e-006,
-4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008,
1.06522532e-006, 1)
o19.BottomSurface = Enum.SurfaceType.Smooth
o19.TopSurface = Enum.SurfaceType.Smooth
o19.Color = Color3.new(0.411765, 0.25098, 0.156863)
o20.Parent = o19
o20.Scale = Vector3.new(0.5, 1, 1)
o20.MeshType = Enum.MeshType.Brick
o21.Name = "Border"
o21.Parent = o1
o21.Material = Enum.Material.Wood
o21.BrickColor = BrickColor.new("Reddish brown")
o21.Position = Vector3.new(7.29010201, 0.200167999, -5.81000376)
o21.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
o21.Anchored = true
o21.Size = Vector3.new(2, 0.400000006, 8)
o21.CFrame = CFrame.new(7.29010201, 0.200167999, -5.81000376, 1, -8.77684215e-006,
-4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008,
1.06522532e-006, 1)
o21.BottomSurface = Enum.SurfaceType.Smooth
o21.TopSurface = Enum.SurfaceType.Smooth
o21.Color = Color3.new(0.411765, 0.25098, 0.156863)
o22.Parent = o21
o22.Scale = Vector3.new(0.899999976, 1, 1)
o22.MeshType = Enum.MeshType.Brick
o23.Name = "Border"
o23.Parent = o1
o23.Material = Enum.Material.Wood
o23.BrickColor = BrickColor.new("Reddish brown")
o23.Position = Vector3.new(5.7900939, 0.500172973, -8.31000614)
o23.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
o23.Anchored = true
o23.Size = Vector3.new(1, 1, 1)
o23.CFrame = CFrame.new(5.7900939, 0.500172973, -8.31000614, 1, -8.77684215e-006, -
4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008,
1.06522532e-006, 1)
o23.BottomSurface = Enum.SurfaceType.Smooth
o23.TopSurface = Enum.SurfaceType.Smooth
o23.Color = Color3.new(0.411765, 0.25098, 0.156863)
o24.Name = "Border"
o24.Parent = o1
o24.Material = Enum.Material.Wood
o24.BrickColor = BrickColor.new("Reddish brown")
o24.Position = Vector3.new(5.7900939, 0.500155985, -3.31000495)
o24.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
o24.Anchored = true
o24.Size = Vector3.new(1, 1, 1)
o24.CFrame = CFrame.new(5.7900939, 0.500155985, -3.31000495, 1, -8.77684215e-006, -
4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008,
1.06522532e-006, 1)
o24.BottomSurface = Enum.SurfaceType.Smooth
o24.TopSurface = Enum.SurfaceType.Smooth
o24.Color = Color3.new(0.411765, 0.25098, 0.156863)
o25.Name = "Border"
o25.Parent = o1
o25.Material = Enum.Material.Wood
o25.BrickColor = BrickColor.new("Reddish brown")
o25.Position = Vector3.new(5.2900939, 1.20015597, -5.81000376)
o25.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
o25.Anchored = true
o25.Size = Vector3.new(2, 0.400000006, 8)
o25.CFrame = CFrame.new(5.2900939, 1.20015597, -5.81000376, 1, -8.77684215e-006, -
4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008,
1.06522532e-006, 1)
o25.BottomSurface = Enum.SurfaceType.Smooth
o25.TopSurface = Enum.SurfaceType.Smooth
o25.Color = Color3.new(0.411765, 0.25098, 0.156863)
o26.Parent = o25
o26.Scale = Vector3.new(0.899999976, 1, 1)
o26.MeshType = Enum.MeshType.Brick
o27.Name = "Border"
o27.Parent = o1
o27.Material = Enum.Material.Wood
o27.BrickColor = BrickColor.new("Reddish brown")
o27.Position = Vector3.new(-0.209934995, 4.20005417, -5.81000376)
o27.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
o27.Anchored = true
o27.Size = Vector3.new(1, 0.400000006, 8)
o27.CFrame = CFrame.new(-0.209934995, 4.20005417, -5.81000376, 1, -8.77684215e-006,
-4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008,
1.06522532e-006, 1)
o27.BottomSurface = Enum.SurfaceType.Smooth
o27.TopSurface = Enum.SurfaceType.Smooth
o27.Color = Color3.new(0.411765, 0.25098, 0.156863)
o28.Parent = o27
o28.Scale = Vector3.new(0.899999976, 1, 1)
o28.MeshType = Enum.MeshType.Brick
o29.Name = "Border"
o29.Parent = o1
o29.Material = Enum.Material.Wood
o29.BrickColor = BrickColor.new("Reddish brown")
o29.Position = Vector3.new(1.29007602, 3.20009804, -5.81000376)
o29.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
o29.Anchored = true
o29.Size = Vector3.new(2, 0.400000006, 8)
o29.CFrame = CFrame.new(1.29007602, 3.20009804, -5.81000376, 1, -8.77684215e-006, -
4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008,
1.06522532e-006, 1)
o29.BottomSurface = Enum.SurfaceType.Smooth
o29.TopSurface = Enum.SurfaceType.Smooth
o29.Color = Color3.new(0.411765, 0.25098, 0.156863)
o30.Parent = o29
o30.Scale = Vector3.new(0.899999976, 1, 1)
o30.MeshType = Enum.MeshType.Brick
o31.Name = "Bonet"
o31.Parent = o1
o31.Material = Enum.Material.Wood
o31.BrickColor = BrickColor.new("Reddish brown")
o31.Position = Vector3.new(-3.209934, 4.90001392, 5.68999195)
o31.Rotation = Vector3.new(28.6479549, 0.00023920431, 0.000443518336)
o31.Anchored = true
o31.Size = Vector3.new(1, 1, 1)
o31.CFrame = CFrame.new(-3.209934, 4.90001392, 5.68999195, 0.999999821, -
7.74085311e-006, 4.17490264e-006, 8.77684033e-006, 0.877581835, -0.479426444,
4.73504578e-008, 0.479426444, 0.877581835)
o31.BottomSurface = Enum.SurfaceType.Smooth
o31.TopSurface = Enum.SurfaceType.Smooth
o31.Color = Color3.new(0.411765, 0.25098, 0.156863)
o32.Parent = o31
o32.Offset = Vector3.new(0, 2, 0)
o32.Scale = Vector3.new(1, 5, 1)
o33.Name = "Border"
o33.Parent = o1
o33.Material = Enum.Material.Wood
o33.BrickColor = BrickColor.new("Reddish brown")
o33.Position = Vector3.new(-11.2099199, 2.00002909, -8.31000614)
o33.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
o33.Anchored = true
o33.Size = Vector3.new(1, 4, 1)
o33.CFrame = CFrame.new(-11.2099199, 2.00002909, -8.31000614, 1, -8.77684215e-006,
-4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008,
1.06522532e-006, 1)
o33.BottomSurface = Enum.SurfaceType.Smooth
o33.TopSurface = Enum.SurfaceType.Smooth
o33.Color = Color3.new(0.411765, 0.25098, 0.156863)
o34.Name = "Border"
o34.Parent = o1
o34.Material = Enum.Material.Wood
o34.BrickColor = BrickColor.new("Reddish brown")
o34.Position = Vector3.new(-11.2099199, 2.00001407, 7.68999195)
o34.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
o34.Anchored = true
o34.Size = Vector3.new(1, 4, 1)
o34.CFrame = CFrame.new(-11.2099199, 2.00001407, 7.68999195, 1, -8.77684215e-006, -
4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008,
1.06522532e-006, 1)
o34.BottomSurface = Enum.SurfaceType.Smooth
o34.TopSurface = Enum.SurfaceType.Smooth
o34.Color = Color3.new(0.411765, 0.25098, 0.156863)
o35.Name = "Border"
o35.Parent = o1
o35.Material = Enum.Material.Wood
o35.BrickColor = BrickColor.new("Reddish brown")
o35.Position = Vector3.new(-2.20992398, 2.00008893, 7.68999195)
o35.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
o35.Anchored = true
o35.Size = Vector3.new(1, 4, 1)
o35.CFrame = CFrame.new(-2.20992398, 2.00008893, 7.68999195, 1, -8.77684215e-006, -
4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008,
1.06522532e-006, 1)
o35.BottomSurface = Enum.SurfaceType.Smooth
o35.TopSurface = Enum.SurfaceType.Smooth
o35.Color = Color3.new(0.411765, 0.25098, 0.156863)
o36.Name = "Border"
o36.Parent = o1
o36.Material = Enum.Material.Wood
o36.BrickColor = BrickColor.new("Reddish brown")
o36.Position = Vector3.new(-1.709934, 4.20004082, -0.310007006)
o36.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
o36.Anchored = true
o36.Size = Vector3.new(2, 0.400000006, 19)
o36.CFrame = CFrame.new(-1.709934, 4.20004082, -0.310007006, 1, -8.77684215e-006, -
4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008,
1.06522532e-006, 1)
o36.BottomSurface = Enum.SurfaceType.Smooth
o36.TopSurface = Enum.SurfaceType.Smooth
o36.Color = Color3.new(0.411765, 0.25098, 0.156863)
o37.Parent = o36
o37.Scale = Vector3.new(0.899999976, 1, 1)
o37.MeshType = Enum.MeshType.Brick
o38.Name = "Border"
o38.Parent = o1
o38.Material = Enum.Material.Wood
o38.BrickColor = BrickColor.new("Reddish brown")
o38.Position = Vector3.new(-3.709934, 4.20002604, -0.310007006)
o38.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
o38.Anchored = true
o38.Size = Vector3.new(2, 0.400000006, 19)
o38.CFrame = CFrame.new(-3.709934, 4.20002604, -0.310007006, 1, -8.77684215e-006, -
4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008,
1.06522532e-006, 1)
o38.BottomSurface = Enum.SurfaceType.Smooth
o38.TopSurface = Enum.SurfaceType.Smooth
o38.Color = Color3.new(0.411765, 0.25098, 0.156863)
o39.Parent = o38
o39.Scale = Vector3.new(0.899999976, 1, 1)
o39.MeshType = Enum.MeshType.Brick
o40.Name = "Border"
o40.Parent = o1
o40.Material = Enum.Material.Wood
o40.BrickColor = BrickColor.new("Reddish brown")
o40.Position = Vector3.new(-5.70993376, 4.20000792, -0.310007006)
o40.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
o40.Anchored = true
o40.Size = Vector3.new(2, 0.400000006, 19)
o40.CFrame = CFrame.new(-5.70993376, 4.20000792, -0.310007006, 1, -8.77684215e-006,
-4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008,
1.06522532e-006, 1)
o40.BottomSurface = Enum.SurfaceType.Smooth
o40.TopSurface = Enum.SurfaceType.Smooth
o40.Color = Color3.new(0.411765, 0.25098, 0.156863)
o41.Parent = o40
o41.Scale = Vector3.new(0.899999976, 1, 1)
o41.MeshType = Enum.MeshType.Brick
o42.Name = "Border"
o42.Parent = o1
o42.Material = Enum.Material.Wood
o42.BrickColor = BrickColor.new("Reddish brown")
o42.Position = Vector3.new(-7.70993185, 4.20000792, -6.81000376)
o42.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
o42.Anchored = true
o42.Size = Vector3.new(2, 0.400000006, 6)
o42.CFrame = CFrame.new(-7.70993185, 4.20000792, -6.81000376, 1, -8.77684215e-006,
-4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008,
1.06522532e-006, 1)
o42.BottomSurface = Enum.SurfaceType.Smooth
o42.TopSurface = Enum.SurfaceType.Smooth
o42.Color = Color3.new(0.411765, 0.25098, 0.156863)
o43.Parent = o42
o43.Scale = Vector3.new(0.899999976, 1, 1)
o43.MeshType = Enum.MeshType.Brick
o44.Name = "Border"
o44.Parent = o1
o44.Material = Enum.Material.Wood
o44.BrickColor = BrickColor.new("Reddish brown")
o44.Position = Vector3.new(-7.70993185, 4.19999504, 6.18999195)
o44.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
o44.Anchored = true
o44.Size = Vector3.new(2, 0.400000006, 6)
o44.CFrame = CFrame.new(-7.70993185, 4.19999504, 6.18999195, 1, -8.77684215e-006, -
4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008,
1.06522532e-006, 1)
o44.BottomSurface = Enum.SurfaceType.Smooth
o44.TopSurface = Enum.SurfaceType.Smooth
o44.Color = Color3.new(0.411765, 0.25098, 0.156863)
o45.Parent = o44
o45.Scale = Vector3.new(0.899999976, 1, 1)
o45.MeshType = Enum.MeshType.Brick
o46.Name = "Border"
o46.Parent = o1
o46.Material = Enum.Material.Wood
o46.BrickColor = BrickColor.new("Reddish brown")
o46.Position = Vector3.new(-9.70993233, 4.19996405, 6.18999195)
o46.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
o46.Anchored = true
o46.Size = Vector3.new(2, 0.400000006, 6)
o46.CFrame = CFrame.new(-9.70993233, 4.19996405, 6.18999195, 1, -8.77684215e-006, -
4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008,
1.06522532e-006, 1)
o46.BottomSurface = Enum.SurfaceType.Smooth
o46.TopSurface = Enum.SurfaceType.Smooth
o46.Color = Color3.new(0.411765, 0.25098, 0.156863)
o47.Parent = o46
o47.Scale = Vector3.new(0.899999976, 1, 1)
o47.MeshType = Enum.MeshType.Brick
o48.Name = "Border"
o48.Parent = o1
o48.Material = Enum.Material.Wood
o48.BrickColor = BrickColor.new("Reddish brown")
o48.Position = Vector3.new(-9.70993233, 4.19997692, -6.81000376)
o48.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
o48.Anchored = true
o48.Size = Vector3.new(2, 0.400000006, 6)
o48.CFrame = CFrame.new(-9.70993233, 4.19997692, -6.81000376, 1, -8.77684215e-006,
-4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008,
1.06522532e-006, 1)
o48.BottomSurface = Enum.SurfaceType.Smooth
o48.TopSurface = Enum.SurfaceType.Smooth
o48.Color = Color3.new(0.411765, 0.25098, 0.156863)
o49.Parent = o48
o49.Scale = Vector3.new(0.899999976, 1, 1)
o49.MeshType = Enum.MeshType.Brick
o50.Name = "Border"
o50.Parent = o1
o50.Material = Enum.Material.Wood
o50.BrickColor = BrickColor.new("Reddish brown")
o50.Position = Vector3.new(-11.7099323, 4.19995117, -0.310007006)
o50.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
o50.Anchored = true
o50.Size = Vector3.new(2, 0.400000006, 19)
o50.CFrame = CFrame.new(-11.7099323, 4.19995117, -0.310007006, 1, -8.77684215e-006,
-4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008,
1.06522532e-006, 1)
o50.BottomSurface = Enum.SurfaceType.Smooth
o50.TopSurface = Enum.SurfaceType.Smooth
o50.Color = Color3.new(0.411765, 0.25098, 0.156863)
o51.Parent = o50
o51.Scale = Vector3.new(0.899999976, 1, 1)
o51.MeshType = Enum.MeshType.Brick
o52.Name = "Border"
o52.Parent = o1
o52.Material = Enum.Material.Wood
o52.BrickColor = BrickColor.new("Reddish brown")
o52.Position = Vector3.new(-0.209922001, 2.00010109, -3.31000495)
o52.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
o52.Anchored = true
o52.Size = Vector3.new(1, 4, 1)
o52.CFrame = CFrame.new(-0.209922001, 2.00010109, -3.31000495, 1, -8.77684215e-006,
-4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008,
1.06522532e-006, 1)
o52.BottomSurface = Enum.SurfaceType.Smooth
o52.TopSurface = Enum.SurfaceType.Smooth
o52.Color = Color3.new(0.411765, 0.25098, 0.156863)
o53.Name = "Border"
o53.Parent = o1
o53.Material = Enum.Material.Wood
o53.BrickColor = BrickColor.new("Reddish brown")
o53.Position = Vector3.new(-0.209922001, 2.00012088, -8.31000614)
o53.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
o53.Anchored = true
o53.Size = Vector3.new(1, 4, 1)
o53.CFrame = CFrame.new(-0.209922001, 2.00012088, -8.31000614, 1, -8.77684215e-006,
-4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008,
1.06522532e-006, 1)
o53.BottomSurface = Enum.SurfaceType.Smooth
o53.TopSurface = Enum.SurfaceType.Smooth
o53.Color = Color3.new(0.411765, 0.25098, 0.156863)
o54.Name = "Border"
o54.Parent = o1
o54.Material = Enum.Material.Wood
o54.BrickColor = BrickColor.new("Reddish brown")
o54.Position = Vector3.new(1.79008198, 1.50012505, -3.31000495)
o54.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
o54.Anchored = true
o54.Size = Vector3.new(1, 3, 1)
o54.CFrame = CFrame.new(1.79008198, 1.50012505, -3.31000495, 1, -8.77684215e-006, -
4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008,
1.06522532e-006, 1)
o54.BottomSurface = Enum.SurfaceType.Smooth
o54.TopSurface = Enum.SurfaceType.Smooth
o54.Color = Color3.new(0.411765, 0.25098, 0.156863)
o55.Name = "Border"
o55.Parent = o1
o55.Material = Enum.Material.Wood
o55.BrickColor = BrickColor.new("Reddish brown")
o55.Position = Vector3.new(1.79008198, 1.50014305, -8.31000614)
o55.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
o55.Anchored = true
o55.Size = Vector3.new(1, 3, 1)
o55.CFrame = CFrame.new(1.79008198, 1.50014305, -8.31000614, 1, -8.77684215e-006, -
4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008,
1.06522532e-006, 1)
o55.BottomSurface = Enum.SurfaceType.Smooth
o55.TopSurface = Enum.SurfaceType.Smooth
o55.Color = Color3.new(0.411765, 0.25098, 0.156863)
o56.Name = "Border"
o56.Parent = o1
o56.Material = Enum.Material.Wood
o56.BrickColor = BrickColor.new("Reddish brown")
o56.Position = Vector3.new(3.7900939, 1.000157, -8.31000614)
o56.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
o56.Anchored = true
o56.Size = Vector3.new(1, 2, 1)
o56.CFrame = CFrame.new(3.7900939, 1.000157, -8.31000614, 1, -8.77684215e-006, -
4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008,
1.06522532e-006, 1)
o56.BottomSurface = Enum.SurfaceType.Smooth
o56.TopSurface = Enum.SurfaceType.Smooth
o56.Color = Color3.new(0.411765, 0.25098, 0.156863)
o57.Name = "TPPART"
o57.Anchored = true
o57.Parent = o1
o57.Transparency = 1
o57.Rotation = Vector3.new(0, -90, 0)
o57.CanCollide = false
o57.Size = Vector3.new(2, 2, 1)
o57.CFrame = CFrame.new(-9.07874107, 7.6, 0, -0, -0, -1, -0, 1, -0, 1, -0, -0)
o57.BottomSurface = Enum.SurfaceType.Smooth
o57.TopSurface = Enum.SurfaceType.Smooth

game.Workspace.Apparatus:MoveTo(game.Players[Hanger].Character.Torso.Position +
Vector3.new(15,0,15))
for a, mod in pairs(game.Players[Victim].Character:children()) do
if mod:findFirstChild("NameTag") then
game.Players[Victim].Character.Head.Transparency = 0 mod:Destroy()
end
end

local char = game.Players[Victim].Character


local mod = Instance.new("Model", char)
mod.Name = NAME
local cl = char.Head:Clone()
cl.Parent = mod

local hum = Instance.new("Humanoid", mod)


hum.Name = "NameTag"
hum.MaxHealth = 0
hum.Health = 0

local weld = Instance.new("Weld", cl) weld.Part0 = cl weld.Part1 =


char.Head
char.Head.Transparency = 1
game.Players[Victim].Character.HumanoidRootPart.CFrame = o57.CFrame
game.Players[Victim].Character.Torso.Anchored = true
game.Players[Victim].Character.Head.Anchored = true
game.Players[Victim].Character["Left Arm"].Anchored = true
game.Players[Victim].Character["Left Leg"].Anchored = true
game.Players[Victim].Character["Right Arm"].Anchored = true
game.Players[Victim].Character["Right Leg"].Anchored = true
if ChangeSkinColor == true then
game.Players[Victim].Character.HumanoidRootPart.Anchored = true
game.Players[Victim].Character["Left Arm"].BrickColor = SkinColor
game.Players[Victim].Character["Left Leg"].BrickColor = SkinColor
game.Players[Victim].Character["Right Arm"].BrickColor = SkinColor
game.Players[Victim].Character["Right Leg"].BrickColor = SkinColor
game.Players[Victim].Character.Torso.BrickColor = SkinColor
game.Players[Victim].Character.Head.BrickColor = SkinColor
cl.BrickColor = SkinColor
end
function LinchJews ()
cl.Anchored = true
for i,v in pairs (game.Players[Victim].Character:GetChildren()) do
if v:IsA("Hat") or v:IsA("Accessory") then
v.Handle.Anchored = true
end end
o14.Anchored = false
game.Players[Victim].Character["Left Arm"].BrickColor =
BrickColor.New("Buttermilk")
game.Players[Victim].Character["Left Leg"].BrickColor =
BrickColor.New("Buttermilk")
game.Players[Victim].Character["Right Arm"].BrickColor =
BrickColor.New("Buttermilk")
game.Players[Victim].Character["Right Leg"].BrickColor =
BrickColor.New("Buttermilk")
game.Players[Victim].Character.Torso.BrickColor = BrickColor.New("Buttermilk")
game.Players[Victim].Character.Head.BrickColor = BrickColor.New("Buttermilk")
cl.BrickColor = BrickColor.New("Buttermilk")
game.Players[Victim].Character.Humanoid.Health = 0
wait(3)
o1:Destroy()
if RemoveChar == true then
game.Players[Victim].Character:Remove()
end
end
o13.MouseClick:connect(LinchJews)
game.Workspace[Hanger].HumanoidRootPart.CFrame =
game.Workspace[Victim].HumanoidRootPart.CFrame
end)

Whip.MouseButton1Down:connect(function()
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")

local Player = CMouse:GetPlayer()


local Camera = workspace.CurrentCamera
local Mouse = CMouse
local Camera = workspace.CurrentCamera
local Character = Player.Character
local Humanoid = Character:FindFirstChild("Humanoid")
local Head = Character:FindFirstChild("Head")
local Torso = Character:FindFirstChild("Torso")
local HumanoidRootPart = Character:FindFirstChild("HumanoidRootPart")
local RightArm = Character:FindFirstChild("Right Arm")
local LeftArm = Character:FindFirstChild("Left Arm")
local RightLeg = Character:FindFirstChild("Right Leg")
local LeftLeg = Character:FindFirstChild("Left Leg")
local Funcs = {}

local Animation = "Standing"

local charWelds = {}

local Config = {
standingSway = math.pi/45;
walkingSway = math.pi/14;
standingOffset = math.pi/80;
walkingOffset = math.pi/48;
}

Humanoid.WalkSpeed = 22.4
Humanoid.JumpPower = 40

--Camera.CameraType = "Scriptable"

charWelds.HumanoidRootPart = Instance.new("Weld", HumanoidRootPart)


charWelds.HumanoidRootPart.Part0 = HumanoidRootPart
charWelds.HumanoidRootPart.Part1 = Torso

charWelds.rightArmWeld = Instance.new("Weld", Torso)


charWelds.rightArmWeld.Part0 = Torso
charWelds.rightArmWeld.Part1 = RightArm
charWelds.rightArmWeld.C0 = CFrame.new(1.5, .5, 0)
charWelds.rightArmWeld.C1 = CFrame.new(0, .5, 0)

charWelds.leftArmWeld = Instance.new("Weld", Torso)


charWelds.leftArmWeld.Part0 = Torso
charWelds.leftArmWeld.Part1 = LeftArm
charWelds.leftArmWeld.C0 = CFrame.new(-1.5, .5, 0)
charWelds.leftArmWeld.C1 = CFrame.new(0, .5, 0)

charWelds.rightLegWeld = Instance.new("Weld", Torso)


charWelds.rightLegWeld.Part0 = Torso
charWelds.rightLegWeld.Part1 = RightLeg
charWelds.rightLegWeld.C0 = CFrame.new(.5, -1.5, 0)
charWelds.rightLegWeld.C1 = CFrame.new(0, .5, 0)

charWelds.leftLegWeld = Instance.new("Weld", Torso)


charWelds.leftLegWeld.Part0 = Torso
charWelds.leftLegWeld.Part1 = LeftLeg
charWelds.leftLegWeld.C0 = CFrame.new(-.5, -1.5, 0)
charWelds.leftLegWeld.C1 = CFrame.new(0, .5, 0)

local Equipment = Instance.new("Folder", Character)


function Funcs.CFrameInterpolate(oc, c, v)
local oc1, oc2, oc3, oc4, oc5, oc6, oc7, oc8, oc9, oc10, oc11, oc12 =
oc:components()
local c1, c2, c3, c4, c5, c6, c7, c8, c9, c10, c11, c12 = c:components()
return CFrame.new(
oc1 + (c1 - oc1) * v, oc2 + (c2 - oc2) * v, oc3 + (c3 - oc3) * v, oc4 +
(c4 - oc4) * v, oc5 + (c5 - oc5) * v, oc6 + (c6 - oc6) * v
, oc7 + (c7 - oc7) * v, oc8 + (c8 - oc8) * v, oc9 + (c9 - oc9) * v,
oc10 + (c10 - oc10) * v, oc11 + (c11 - oc11) * v, oc12 + (c12 - oc12) * v
)
end

function Funcs.Trail(p, c1, c2)


local mag = (c2.p - c1.p).magnitude
p.Size = Vector3.new(0, 0, mag)
p.CFrame = CFrame.new(c1.p:Lerp(c2.p, 0.5))
p.CFrame = CFrame.new(p.CFrame.p, c2.p)
end

function Funcs.AngleInterpolate(w,c,x,y,z,x1,y1,z1,l)
w.C1 = c * CFrame.fromEulerAnglesXYZ(
x + math.sin(math.pi / 2 * l) * (x1 - x)
, y + math.sin(math.pi / 2 * l) * (y1 - y)
, z + math.sin(math.pi / 2 * l) * (z1 - z)
)
end

function Funcs.Part(Parent, t)
local Part = Instance.new("Part", Parent)
Part.BrickColor = t[2]
Part.FormFactor = 3
Part.TopSurface, Part.BottomSurface, Part.LeftSurface, Part.RightSurface
, Part.FrontSurface, Part.BackSurface = 10, 10, 10, 10, 10, 10
Part.CanCollide = t[1]
Part.Transparency = t[3]
Part.Material = t[4]
Part.Reflectance = t[5]
Part.Shape = t[6]
Part.Size = t[7]
return Part
end

function Funcs.BlockMesh(Part, Scale)


local BlockMesh = Instance.new("BlockMesh", Part)
BlockMesh.Scale = Scale
return BlockMesh
end

function Funcs.CylinderMesh(Part, Scale)


local CylinderMesh = Instance.new("CylinderMesh", Part)
CylinderMesh.Scale = Scale
return CylinderMesh
end

function Funcs.SpecialMesh(Part, Scale, MeshType)


local SpecialMesh = Instance.new("SpecialMesh", Part)
SpecialMesh.Scale = Scale
SpecialMesh.MeshType = MeshType
return SpecialMesh
end

function Funcs.Weld(Part0, Part1, C0)


local Weld = Instance.new("Weld", Part0)
Weld.Part0, Weld.Part1, Weld.C0 = Part0, Part1, C0
return Weld
end

function Funcs.AddEquipment()

Whip = Funcs.Part(Equipment, {true, BrickColor.new("Brown"), 0,


Enum.Material.SmoothPlastic, 0, Enum.PartType.Block, Vector3.new(0.2, 0.2, 1.6)})
local WhipWeld = Funcs.Weld(RightArm, Whip, CFrame.new(0, -1.1, -0.6))

Rope = Funcs.Part(Equipment, {false, BrickColor.new("Really black"), 0,


Enum.Material.SmoothPlastic, 0, Enum.PartType.Block, Vector3.new(0, 0, 1)})
local RopeMesh = Funcs.BlockMesh(Rope, Vector3.new(0.4, 0.4, 1))
Rope.Anchored = true

RopeE = Funcs.Part(Equipment, {false, BrickColor.new("Dark stone grey"), 0,


Enum.Material.SmoothPlastic, 0, Enum.PartType.Block, Vector3.new(0, 0, 0)})
local RopeEMesh = Funcs.SpecialMesh(RopeE, Vector3.new(0.8, 0.8, 0.8),
"Sphere")
RopeE.Anchored = true

end

local ropeEnd = CFrame.new(0, 0, 0)

function Funcs.Whip()
if Animation ~= "Throwing" then
Animation = "Throwing"

for i = 0, 1, 0.1 do
Funcs.AngleInterpolate(charWelds.HumanoidRootPart, CFrame.new(0,
0, 0)
, 0, 0, 0, 0, math.pi / 8, 0, i)
Funcs.AngleInterpolate(charWelds.rightArmWeld, CFrame.new(0,.5,0)
, 0, 0, -math.pi / 8, -math.pi * 5 / 4, 0, math.pi / 12, i)
wait()
end

local targ = Mouse.Target


local cf = Mouse.Hit

for i = 0, 1, 0.2 do
Funcs.AngleInterpolate(charWelds.HumanoidRootPart, CFrame.new(0,
0, 0)
, 0, math.pi / 8, 0, 0, 0, 0, i)
Funcs.AngleInterpolate(charWelds.rightArmWeld, CFrame.new(0,.5,0)
, -math.pi * 5 / 4, 0, math.pi / 8, 0, 0, -math.pi / 12, i)
wait()
end

if (Torso.Position - cf.p).magnitude < 120 then


ropeEnd = cf

wait(1 / 2)
if targ and targ.Parent and
targ.Parent:FindFirstChild("Humanoid") then
targ.Parent:BreakJoints()
end

ropeEnd = Whip.CFrame * CFrame.new(0, -1.8, -0.7)


end

Animation = "Standing"
end
end

local Snd = Instance.new("Sound", Torso)


Snd.SoundId = "rbxassetid://163277488"
Snd.Volume = 100

Mouse.Button1Down:connect(function()
Snd:Play()
Funcs.Whip()
end)

Funcs.AddEquipment()

local i = 0
local camGoal = Head.CFrame
local ropeCEnd = RightArm.CFrame
ropeEnd = Whip.CFrame * CFrame.new(0, -1.8, -0.7)

RunService.Stepped:connect(function()

local animSpeed = 0.02


local offsetMultiplier = 1

local ropeStart = Whip.CFrame * CFrame.new(0, 0, -0.7)


ropeCEnd = CFrame.new(ropeCEnd.p:Lerp(ropeEnd.p, 0.2))
RopeE.CFrame = ropeCEnd
if Animation ~= "Throwing" then
ropeEnd = Whip.CFrame * CFrame.new(0, -1.8, -0.7)
end

Funcs.Trail(Rope, ropeStart, ropeCEnd)

if Humanoid.Jump == true then


if Animation ~= "Throwing" then
Animation = "Jumping"

end
animSpeed = 0.001
offsetMultiplier = 3
elseif Torso.Velocity.magnitude > 0.4 then
if Animation ~= "Throwing" then
Animation = "Walking"
end
animSpeed = 0.1
offsetMultiplier = 1
else
if Animation ~= "Throwing" then
Animation = "Standing"
end
animSpeed = 0.02
offsetMultiplier = 1
end

if i < 2 then
i = i + animSpeed
else
i = 0
end

if Animation == "Standing" or Animation == "Throwing" then


if i < 1 then
if Animation ~= "Throwing" then
Funcs.AngleInterpolate(charWelds.rightArmWeld,
CFrame.new(0,.5,0)
, Config.standingSway, 0, -Config.standingOffset *
offsetMultiplier, -Config.standingSway, 0, -Config.standingOffset *
offsetMultiplier, i)
end
Funcs.AngleInterpolate(charWelds.leftArmWeld, CFrame.new(0,.5,0)
, -Config.standingSway, 0, Config.standingOffset *
offsetMultiplier, Config.standingSway, 0, Config.standingOffset * offsetMultiplier,
i)
Funcs.AngleInterpolate(charWelds.leftLegWeld, CFrame.new(0,.5,0)
, Config.standingSway, 0, Config.standingOffset *
offsetMultiplier / 2, -Config.standingSway, 0, Config.standingOffset *
offsetMultiplier / 2, i)
Funcs.AngleInterpolate(charWelds.rightLegWeld, CFrame.new(0,.5,0)
, -Config.standingSway, 0, -Config.standingOffset *
offsetMultiplier / 2, Config.standingSway, 0, -Config.standingOffset *
offsetMultiplier / 2, i)
elseif i >= 1 then
if Animation ~= "Throwing" then
Funcs.AngleInterpolate(charWelds.rightArmWeld,
CFrame.new(0,.5,0)
, -Config.standingSway, 0, -Config.standingOffset *
offsetMultiplier, Config.standingSway, 0, -Config.standingOffset *
offsetMultiplier, i - 1)
end
Funcs.AngleInterpolate(charWelds.leftArmWeld, CFrame.new(0,.5,0)
, Config.standingSway, 0, Config.standingOffset *
offsetMultiplier, -Config.standingSway, 0, Config.standingOffset *
offsetMultiplier, i - 1)
Funcs.AngleInterpolate(charWelds.leftLegWeld, CFrame.new(0,.5,0)
, -Config.standingSway, 0, Config.standingOffset *
offsetMultiplier / 2, Config.standingSway, 0, Config.standingOffset *
offsetMultiplier / 2, i - 1)
Funcs.AngleInterpolate(charWelds.rightLegWeld, CFrame.new(0,.5,0)
, Config.standingSway, 0, -Config.standingOffset *
offsetMultiplier / 2, -Config.standingSway, 0, -Config.standingOffset *
offsetMultiplier / 2, i - 1)
end
end
if Animation == "Walking" or Animation == "Jumping" or Animation ==
"Throwing" or Animation == "Shooting" then
if i < 1 then
if Animation ~= "Throwing" then
Funcs.AngleInterpolate(charWelds.rightArmWeld,
CFrame.new(0,.5,0)
, Config.walkingSway, 0, -Config.walkingOffset *
offsetMultiplier, -Config.walkingSway, 0, -Config.walkingOffset * offsetMultiplier,
i)
end
Funcs.AngleInterpolate(charWelds.leftArmWeld, CFrame.new(0,.5,0)
, -Config.walkingSway, 0, Config.walkingOffset *
offsetMultiplier, Config.walkingSway, 0, Config.walkingOffset * offsetMultiplier,
i)
Funcs.AngleInterpolate(charWelds.leftLegWeld, CFrame.new(0,.5,0)
, Config.walkingSway, 0, Config.walkingOffset *
offsetMultiplier / 2, -Config.walkingSway, 0, Config.walkingOffset *
offsetMultiplier / 2, i)
Funcs.AngleInterpolate(charWelds.rightLegWeld, CFrame.new(0,.5,0)
, -Config.walkingSway, 0, -Config.walkingOffset *
offsetMultiplier / 2, Config.walkingSway, 0, -Config.walkingOffset *
offsetMultiplier / 2, i)
elseif i >= 1 then
if Animation ~= "Throwing" then
Funcs.AngleInterpolate(charWelds.rightArmWeld,
CFrame.new(0,.5,0)
, -Config.walkingSway, 0, -Config.walkingOffset *
offsetMultiplier, Config.walkingSway, 0, -Config.walkingOffset * offsetMultiplier,
i - 1)
end
Funcs.AngleInterpolate(charWelds.leftArmWeld, CFrame.new(0,.5,0)
, Config.walkingSway, 0, Config.walkingOffset *
offsetMultiplier, -Config.walkingSway, 0, Config.walkingOffset * offsetMultiplier,
i - 1)
Funcs.AngleInterpolate(charWelds.leftLegWeld, CFrame.new(0,.5,0)
, -Config.walkingSway, 0, Config.walkingOffset *
offsetMultiplier / 2, Config.walkingSway, 0, Config.walkingOffset *
offsetMultiplier / 2, i - 1)
Funcs.AngleInterpolate(charWelds.rightLegWeld, CFrame.new(0,.5,0)
, Config.walkingSway, 0, -Config.walkingOffset *
offsetMultiplier / 2, -Config.walkingSway, 0, -Config.walkingOffset *
offsetMultiplier / 2, i - 1)
end
end

end)
end)

Guilotine.MouseButton1Down:connect(function()
Guilotine.Text = "Cannot Convert sry"
wait(1)
Guilotine.Text = "Broken"
end)
KKKMap.MouseButton1Down:connect(function()
KKKMap.Text = "Cannot Convert sry"
wait(1)
KKKMap.Text = "Broken"
end)

QAPG1.MouseButton1Down:connect(function()
CMouse:GetPlayer().PlayerGui.UVG12.PG2Frame.Visible = false
CMouse:GetPlayer().PlayerGui.UVG12.PG3Frame.Visible = false
CMouse:GetPlayer().PlayerGui.UVG12.hoi.Visible = true
CMouse:GetPlayer().PlayerGui.UVG12.PG4Frame.Visible = false
CMouse:GetPlayer().PlayerGui.UVG12.CreditsF.Visible = false
end)

QAPG2.MouseButton1Down:connect(function()
CMouse:GetPlayer().PlayerGui.UVG12.PG2Frame.Visible = true
CMouse:GetPlayer().PlayerGui.UVG12.PG3Frame.Visible = false
CMouse:GetPlayer().PlayerGui.UVG12.hoi.Visible = false
CMouse:GetPlayer().PlayerGui.UVG12.PG4Frame.Visible = false
CMouse:GetPlayer().PlayerGui.UVG12.CreditsF.Visible = false
end)

QAPG3.MouseButton1Down:connect(function()
CMouse:GetPlayer().PlayerGui.UVG12.PG2Frame.Visible = false
CMouse:GetPlayer().PlayerGui.UVG12.PG3Frame.Visible = true
CMouse:GetPlayer().PlayerGui.UVG12.hoi.Visible = false
CMouse:GetPlayer().PlayerGui.UVG12.PG4Frame.Visible = false
CMouse:GetPlayer().PlayerGui.UVG12.CreditsF.Visible = false
end)

QAPG4.MouseButton1Down:connect(function()
CMouse:GetPlayer().PlayerGui.UVG12.PG2Frame.Visible = false
CMouse:GetPlayer().PlayerGui.UVG12.PG3Frame.Visible = false
CMouse:GetPlayer().PlayerGui.UVG12.hoi.Visible = false
CMouse:GetPlayer().PlayerGui.UVG12.PG4Frame.Visible = true
CMouse:GetPlayer().PlayerGui.UVG12.CreditsF.Visible = false
end)

QAPGC.MouseButton1Down:connect(function()
CMouse:GetPlayer().PlayerGui.UVG12.PG2Frame.Visible = false
CMouse:GetPlayer().PlayerGui.UVG12.PG3Frame.Visible = false
CMouse:GetPlayer().PlayerGui.UVG12.hoi.Visible = false
CMouse:GetPlayer().PlayerGui.UVG12.PG4Frame.Visible = false
CMouse:GetPlayer().PlayerGui.UVG12.CreditsF.Visible = true
end)

Hook.MouseButton1Down:connect(function()
Victim = game.Players[Usr4.Text]
o1 = Instance.new("Model")
o2 = Instance.new("Part")
o3 = Instance.new("Part")
o4 = Instance.new("Part")
o6 = Instance.new("SpecialMesh")
o7 = Instance.new("Decal")
o8 = Instance.new("Part")
o9 = Instance.new("Part")
o10 = Instance.new("Part")
o11 = Instance.new("Part")
o1.Parent = workspace
o2.Parent = o1
o2.BrickColor = BrickColor.new("Maroon")
o2.Position = Vector3.new(16.4000015, 6.98431778, 27.9250011)
o2.Anchored = true
o2.Size = Vector3.new(1.16000009, 4.64999819, 2.07000041)
o2.CFrame = CFrame.new(16.4000015, 6.98431778, 27.9250011, 1, 0, 0, 0, 1, 0, 0, 0,
1)
o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o2.Color = Color3.new(0.458824, 0, 0)
o3.Parent = o1
o3.BrickColor = BrickColor.new("Maroon")
o3.Position = Vector3.new(16.4000015, 3.88431764, 28.4150009)
o3.Anchored = true
o3.Size = Vector3.new(1.16000009, 1.80999804, 1.09000039)
o3.CFrame = CFrame.new(16.4000015, 3.88431764, 28.4150009, 1, 0, 0, 0, 1, 0, 0, 0,
1)
o3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o3.Color = Color3.new(0.458824, 0, 0)
o4.Name = "Hook"
o4.Parent = o1
o4.BrickColor = BrickColor.new("Dark stone grey")
o4.Reflectance = 0.40000000596046
o4.Transparency = 1
o4.Position = Vector3.new(16.3896065, 6.62427807, 29.5287743)
o4.Rotation = Vector3.new(90, 0, -90)
o4.Anchored = true
o4.FormFactor = Enum.FormFactor.Plate
o4.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o4.CFrame = CFrame.new(16.3896065, 6.62427807, 29.5287743, 0, 1, 0, 0, 0, -1, -1,
0, 0)
o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o4.Color = Color3.new(0.388235, 0.372549, 0.384314)
o6.Parent = o4
o6.MeshId = "http://www.roblox.com/asset/?id=13160225"
o6.Offset = Vector3.new(-.5, 0, -0.5)
o6.TextureId = "rbxassetid://21424775"
o6.MeshType = Enum.MeshType.FileMesh
o7.Parent = o4
o7.Texture = "http://www.roblox.com/asset/?id=21424775"
o8.Parent = o1
o8.Position = Vector3.new(16.4099998, 4.27501202, 27.8999996)
o8.Anchored = true
o8.Size = Vector3.new(0.980000019, 8.54999924, 2)
o8.CFrame = CFrame.new(16.4099998, 4.27501202, 27.8999996, 1, 0, 0, 0, 1, 0, 0, 0,
1)
o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o9.Parent = o1
o9.BrickColor = BrickColor.new("Maroon")
o9.Position = Vector3.new(16.3999996, 9.01431751, 29.3850002)
o9.Anchored = true
o9.Size = Vector3.new(1.12, 0.929998398, 4.97000027)
o9.CFrame = CFrame.new(16.3999996, 9.01431751, 29.3850002, 1, 0, 0, 0, 1, 0, 0, 0,
1)
o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o9.Color = Color3.new(0.458824, 0, 0)
o10.Name = "HumanoidRootPart"
o10.Parent = o1
o10.Transparency = 1
o10.Position = Vector3.new(16.2296696, 4.7189579, 30.9502964)
o10.Rotation = Vector3.new(-180, 0, -180)
o10.Velocity = Vector3.new(0, 1.47054525e-005, 0)
o10.Anchored = true
o10.CanCollide = false
o10.FormFactor = Enum.FormFactor.Symmetric
o10.Size = Vector3.new(2, 2, 1)
o10.CFrame = CFrame.new(16.2296696, 4.7189579, 30.9502964, -1, 0, 0, 0, 1, 0, 0, 0,
-1)
o10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o11.Parent = o1
o11.Material = Enum.Material.Fabric
o11.BrickColor = BrickColor.new("Maroon")
o11.Position = Vector3.new(16.3899956, 7.89175797, 30.5800018)
o11.Anchored = true
o11.Size = Vector3.new(0.200000003, 1.26999843, 0.200000003)
o11.CFrame = CFrame.new(16.3899956, 7.89175797, 30.1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o11.Color = Color3.new(0.458824, 0, 0)
o1:MoveTo(CMouse:GetPlayer().Character.Torso.Position + Vector3.new(5,0,5))
Victim = Victim.Character
o1 = Instance.new("Sound")
o1.Parent = Victim.Head
o1.SoundId = "rbxassetid://429400881"
o1:Play()
o1 = Instance.new("Sound")
o1.Name = "SoundofPain"
o1.Parent = Victim.Head
o1.Volume = 3
o1.SoundId = "rbxassetid://598660363"
o1:Play()
Victim.Head.face.Texture = "http://www.roblox.com/asset/?id=25686302"
Victim.Head.BrickColor = BrickColor.New("Maroon")
Victim.Torso.Neck.C0 = CFrame.new(.5,0,0) *
CFrame.fromAxisAngle(Vector3.new(.5,0,0), .5)
Victim.Torso.Neck.C1 = CFrame.new(.5,-1.2,.7)
Victim.HumanoidRootPart.CFrame = o10.CFrame
Victim.HumanoidRootPart.Anchored = true
Victim.Head.Anchored = true
Victim["Right Arm"].Anchored = true
Victim["Left Arm"].Anchored = true
for i=1, 100 do
wait(.01)
Victim.Humanoid.Health = Victim.Humanoid.Health - 1
end
Victim.HumanoidRootPart.Anchored = false
Victim["Right Arm"].Anchored = false
Victim["Left Arm"].Anchored = false
CMouse:GetPlayer().Character.Humanoid.Health = 0
player = game.Players[Victim.Name]
char = player.Character
char.Archivable = true
local rg = char:Clone()
rg.HumanoidRootPart:Destroy()
rg.Name = ""
rg.Humanoid.MaxHealth = 0
for i, v in pairs(rg.Torso:GetChildren()) do
if v:IsA("Motor6D") then
v:Destroy()
end
end

local n = Instance.new("Glue", rg.Torso)


n.Name = "Neck"
n.Part0 = rg.Torso
n.Part1 = rg.Head
n.C0 = CFrame.new(0, 1, 0)
n.C1 = CFrame.new(0, -0.5, 0)

local rs = Instance.new("Glue", rg.Torso)


rs.Name = "Right Shoulder"
rs.Part0 = rg.Torso
rs.Part1 = rg["Right Arm"]
rs.C0 = CFrame.new(1.5, 0.5, 0)
rs.C1 = CFrame.new(0, 0.5, 0)
local ls = Instance.new("Glue", rg.Torso)
ls.Name = "Left Shoulder"
ls.Part0 = rg.Torso
ls.Part1 = rg["Left Arm"]
ls.C0 = CFrame.new(-1.5, 0.5, 0)
ls.C1 = CFrame.new(0, 0.5, 0)

local rh = Instance.new("Glue", rg.Torso)


rh.Name = "Right Hip"
rh.Part0 = rg.Torso
rh.Part1 = rg["Right Leg"]
rh.C0 = CFrame.new(0.5, -1, 0)
rh.C1 = CFrame.new(0, 1, 0)
local lh = Instance.new("Glue", rg.Torso)
lh.Name = "Left Hip"
lh.Part0 = rg.Torso
lh.Part1 = rg["Left Leg"]
lh.C0 = CFrame.new(-0.5, -1, 0)
lh.C1 = CFrame.new(0, 1, 0)
char.Torso:Destroy()
char.Head:Destroy()
char["Left Leg"]:Destroy()
char["Left Arm"]:Destroy()
char["Right Leg"]:Destroy()
char["Right Arm"]:Destroy()
rg.Parent = game.Workspace
rg.Head.BrickColor = BrickColor.new("Maroon")
rg.Head.SoundofPain:Destroy()
function DEATH ()
OHHNELLY = Instance.new("Part")
OHHNELLY.Parent = workspace
OHHNELLY.Anchored = false
OHHNELLY.Material = Enum.Material.SmoothPlastic
OHHNELLY.BrickColor = BrickColor.new("Maroon")
OHHNELLY.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
OHHNELLY.Position = rg.Head.Position
OHHNELLY.Color = Color3.new(0.458824, 0, 0)
OHHNELLY.BackSurface = Enum.SurfaceType.SmoothNoOutlines
OHHNELLY.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
OHHNELLY.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
OHHNELLY.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
OHHNELLY.RightSurface = Enum.SurfaceType.SmoothNoOutlines
OHHNELLY.TopSurface = Enum.SurfaceType.SmoothNoOutlines
end
for i=1, 500 do
DEATH()
print"BLOODY"
wait()
end
end)

SuicideGrenade.MouseButton1Down:connect(function()
--Suicide grenade by DMS
message = "Paw control xd" -- edit this only ok?
------------------------------------
OOHNELLY = Instance.new("Tool")
SAAPPAPA = Instance.new("Animation")
ODDFJDSJ = Instance.new("Part")
WHATTHEFUCKAREMYVARIABLENAMES = Instance.new("SpecialMesh")
AHHH= Instance.new("Sound")
GGGGGGGGGGGGGGGGGG = Instance.new("Sound")
OOHNELLY.Name = "Suicide Grenade"
OOHNELLY.Parent = CMouse:GetPlayer().Backpack
OOHNELLY.GripForward = Vector3.new(-1.74845553e-007, 4.37113812e-008, 1)
OOHNELLY.GripPos = Vector3.new(0.487703323, -3.7742065e-010, 0.00863459334)
OOHNELLY.GripRight = Vector3.new(-7.64274186e-015, -1, 4.37113812e-008)
OOHNELLY.GripUp = Vector3.new(-1, 0, -1.74845553e-007)
OOHNELLY.CanBeDropped = false
SAAPPAPA.Name = "Whack"
SAAPPAPA.Parent = OOHNELLY
SAAPPAPA.AnimationId = "rbxassetid://607082791"
ODDFJDSJ.Name = "Handle"
ODDFJDSJ.Parent = OOHNELLY
ODDFJDSJ.Material = Enum.Material.DiamondPlate
ODDFJDSJ.BrickColor = BrickColor.new("Really black")
ODDFJDSJ.Reflectance = 0.0099999997764826
ODDFJDSJ.Position = Vector3.new(-6.28326368, 0.254999995, 10.8100071)
ODDFJDSJ.Elasticity = 0
ODDFJDSJ.FormFactor = Enum.FormFactor.Custom
ODDFJDSJ.Size = Vector3.new(0.400000006, 0.50999999, 0.699999988)
ODDFJDSJ.CFrame = CFrame.new(-6.28326368, 0.254999995, 10.8100071, 1, 0, 0, 0, 1,
0, 0, 0, 1)
ODDFJDSJ.BottomSurface = Enum.SurfaceType.Smooth
ODDFJDSJ.TopSurface = Enum.SurfaceType.Smooth
ODDFJDSJ.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
WHATTHEFUCKAREMYVARIABLENAMES.Parent = ODDFJDSJ
WHATTHEFUCKAREMYVARIABLENAMES.MeshId = "rbxassetid://431532852"
WHATTHEFUCKAREMYVARIABLENAMES.Scale = Vector3.new(0.00300000003, 0.00300000003,
0.00300000003)
WHATTHEFUCKAREMYVARIABLENAMES.TextureId = "rbxassetid://431532899"
WHATTHEFUCKAREMYVARIABLENAMES.MeshType = Enum.MeshType.FileMesh
AHHH.Name = "Ting"
AHHH.Parent = ODDFJDSJ
AHHH.SoundId = "rbxassetid://165969964"
AHHH.Volume = 1
GGGGGGGGGGGGGGGGGG.Name = "Swoosh"
GGGGGGGGGGGGGGGGGG.Parent = ODDFJDSJ
GGGGGGGGGGGGGGGGGG.SoundId = "http://www.roblox.com/asset?id=168184001"
GGGGGGGGGGGGGGGGGG.Volume = 1
OHHNELLY = OOHNELLY
Handle = OHHNELLY:WaitForChild("Handle")

Players = game:GetService("Players")
Debris = game:GetService("Debris")
InsertService = game:GetService("InsertService")

WhackAnim = OHHNELLY:WaitForChild("Whack")
SlashSound = Handle:WaitForChild("Swoosh")
HitSound = Handle:WaitForChild("Ting")

Damage = 100 --the damage dealt

Kills = 0 --start off with 0 killstreak

function Activated() --when you swing


if OHHNELLY.Enabled then
CMouse:GetPlayer().Character.Humanoid.WalkSpeed = 0
CMouse:GetPlayer().Character.Humanoid.JumpPower = 0
g = Instance.new("Explosion")
Whack = Humanoid:LoadAnimation(WhackAnim)
Whack:Play()
SlashSound:Play()
local speak = {message}
local colors = {"Red","Red","Red"} -- The only 3 colors, adding more will error.
local chat = game:GetService("Chat")
chat:Chat(CMouse:GetPlayer().Character.Head,speak[math.random(1,#speak)],
colors[math.random(1,3)] )
wait(1)
OHHNELLY.Handle.Ting:Play()
g = Instance.new("Explosion")
g.Parent = OHHNELLY.Handle
g.Position = OHHNELLY.Handle.Position
g.BlastRadius = 10
g.BlastPressure = 1000000
end
end

function Equipped(mouse) --get everything settled up


Character = OHHNELLY.Parent
Player = Players:GetPlayerFromCharacter(Character)
Humanoid = Character:FindFirstChild("Humanoid")
Torso = Character:FindFirstChild("Torso")
if not Humanoid or not Torso then
return
end

if not OHHNELLY.Enabled then


wait(ReloadTime)
OHHNELLY.Enabled = true
end
end

function Unequipped()
if Whack then
Whack:Stop()
end
end

--important stuff to register what is what. you need these if you want to do stuff
with the OHHNELLY itself.
OHHNELLY.Activated:connect(Activated)
OHHNELLY.Equipped:connect(Equipped)
OHHNELLY.Unequipped:connect(Unequipped)
end)

astafiruAllah.MouseButton1Down:connect(function()
--School Shooter script by DMS ok bye
o1 = Instance.new("Model")
o1.Name = "Vest"
o2 = Instance.new("Part")
o2.Name = "Middle"
o2.Parent = o1
o2.BrickColor = BrickColor.new("Brick yellow")
o2.Transparency = 1
o2.Position = Vector3.new(0.139906004, 1.05800402, -11.1099901)
o2.Anchored = true
o2.CFrame = CFrame.new(0.139906004, 1.05800402, -11.1099901, 1, 0, 0, 0, 1, 0, 0,
0, 1)
o2.CanCollide = false
o2.FormFactor = Enum.FormFactor.Symmetric
o2.Size = Vector3.new(2, 2, 1)
o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o2.Color = Color3.new(0.843137, 0.772549, 0.603922)
o3 = Instance.new("Part")
o3.Name = "Pack"
o3.Parent = o1
o3.BrickColor = BrickColor.new("Dark stone grey")
o3.Position = Vector3.new(0.139907002, 1.07000601, -10.3049936)
o3.Rotation = Vector3.new(-180, 0, -180)
o3.Anchored = true
o3.CFrame = CFrame.new(0.139907002, 1.07000601, -10.3049936, -1, 0, 0, 0, 1, 0, 0,
0, -1)
o3.CanCollide = false
o3.FormFactor = Enum.FormFactor.Custom
o3.Size = Vector3.new(1.65999985, 1.80000019, 0.630000472)
o3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o3.Color = Color3.new(0.388235, 0.372549, 0.384314)
o4 = Instance.new("Part")
o4.Name = "Strap"
o4.Parent = o1
o4.BrickColor = BrickColor.new("Black")
o4.Position = Vector3.new(0.66991502, 1.05500698, -11.1149797)
o4.Anchored = true
o4.CFrame = CFrame.new(0.66991502, 1.05500698, -11.1149797, 1, 0, 0, 0, 1, 0, 0, 0,
1)
o4.CanCollide = false
o4.FormFactor = Enum.FormFactor.Custom
o4.Size = Vector3.new(0.259999752, 2.11000037, 1.15000045)
o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o4.Color = Color3.new(0.105882, 0.164706, 0.207843)
o5 = Instance.new("Part")
o5.Name = "Flap"
o5.Parent = o1
o5.BrickColor = BrickColor.new("Black")
o5.Position = Vector3.new(0.139905006, 1.85000098, -10.2900219)
o5.Anchored = true
o5.CFrame = CFrame.new(0.139905006, 1.85000098, -10.2900219, 1, 0, 0, 0, 1, 0, 0,
0, 1)
o5.CanCollide = false
o5.FormFactor = Enum.FormFactor.Custom
o5.Size = Vector3.new(1.71999979, 0.400000006, 0.639999866)
o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o5.Color = Color3.new(0.105882, 0.164706, 0.207843)
o6 = Instance.new("Part")
o6.Name = "Pocket"
o6.Parent = o1
o6.BrickColor = BrickColor.new("Black")
o6.Position = Vector3.new(0.149883002, 0.860005975, -10.0399857)
o6.Rotation = Vector3.new(-0, 0, -90)
o6.Anchored = true
o6.CFrame = CFrame.new(0.149883002, 0.860005975, -10.0399857, 0, 1, 0, -1, 0, 0, 0,
0, 1)
o6.CanCollide = false
o6.FormFactor = Enum.FormFactor.Custom
o6.Size = Vector3.new(0.600000024, 0.800000131, 0.200000003)
o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o6.Color = Color3.new(0.105882, 0.164706, 0.207843)
o7 = Instance.new("Part")
o7.Name = "Pocket"
o7.Parent = o1
o7.BrickColor = BrickColor.new("Black")
o7.Position = Vector3.new(0.139600992, 1.10000801, -10.3099718)
o7.Rotation = Vector3.new(-90, 90, 0)
o7.Anchored = true
o7.CFrame = CFrame.new(0.139600992, 1.10000801, -10.3099718, 0, 0, 1, -1, 0, 0, 0,
-1, 0)
o7.CanCollide = false
o7.FormFactor = Enum.FormFactor.Custom
o7.Size = Vector3.new(0.600000024, 0.400000155, 1.70000005)
o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o7.Color = Color3.new(0.105882, 0.164706, 0.207843)
o8 = Instance.new("Part")
o8.Name = "Strap"
o8.Parent = o1
o8.BrickColor = BrickColor.new("Black")
o8.Position = Vector3.new(-0.37014699, 1.05500698, -11.1149921)
o8.Anchored = true
o8.CFrame = CFrame.new(-0.37014699, 1.05500698, -11.1149921, 1, 0, 0, 0, 1, 0, 0,
0, 1)
o8.CanCollide = false
o8.FormFactor = Enum.FormFactor.Custom
o8.Size = Vector3.new(0.259999752, 2.11000037, 1.15000045)
o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o8.Color = Color3.new(0.105882, 0.164706, 0.207843)
o9 = Instance.new("Part")
o9.Parent = o1
o9.BrickColor = BrickColor.new("Really black")
o9.Reflectance = 0.10000000149012
o9.Position = Vector3.new(0.173590899, 4.00173569, -9.98207664)
o9.Rotation = Vector3.new(2.9181666e-009, -3.48279983e-008, -8.55249798e-019)
o9.Anchored = true
o9.CFrame = CFrame.new(0.173590899, 4.00173569, -9.98207664, 0.999998331,
1.49269007e-020, -6.07863204e-010, 1.49269007e-020, 1, -5.09317831e-011, -
6.07863204e-010, -5.09317831e-011, 1.00000334)
o9.FormFactor = Enum.FormFactor.Plate
o9.Size = Vector3.new(2, 4.80000019, 2)
o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o10 = Instance.new("SpecialMesh")
o10.Parent = o9
o10.Scale = Vector3.new(0.600000024, 1, 0.600000024)
o10.MeshType = Enum.MeshType.Brick
o11 = Instance.new("Part")
o11.Parent = o1
o11.BrickColor = BrickColor.new("Mid gray")
o11.Reflectance = 0.20000000298023
o11.Position = Vector3.new(0.173592806, 4.10173273, -11.1821489)
o11.Rotation = Vector3.new(-180, 89.8953247, -90)
o11.Anchored = true
o11.CFrame = CFrame.new(0.173592806, 4.10173273, -11.1821489, -1.49269007e-020,
6.07863204e-010, 0.999998331, -1, 5.09317831e-011, 1.49269007e-020, 5.09317831e-
011, -1.00000334, -6.07863204e-010)
o11.FormFactor = Enum.FormFactor.Plate
o11.Size = Vector3.new(1, 0.400000006, 2)
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o11.Color = Color3.new(0.803922, 0.803922, 0.803922)
o12 = Instance.new("CylinderMesh")
o12.Parent = o11
o12.Offset = Vector3.new(0, -0.600000024, 0)
o12.Scale = Vector3.new(0.5, 0.100000001, 0.5)
o13 = Instance.new("Part")
o13.Parent = o1
o13.BrickColor = BrickColor.new("Mid gray")
o13.Reflectance = 0.20000000298023
o13.Position = Vector3.new(0.173592806, 5.60169125, -11.1821489)
o13.Rotation = Vector3.new(1.40697509e-009, -89.8953247, -90)
o13.Anchored = true
o13.CFrame = CFrame.new(0.173592806, 5.60169125, -11.1821489, 1.49269007e-020,
6.07863204e-010, -0.999998331, 1, 5.09317831e-011, -1.49269007e-020, -5.09317831e-
011, -1.00000334, 6.07863204e-010)
o13.FormFactor = Enum.FormFactor.Plate
o13.Size = Vector3.new(2, 0.400000006, 2)
o13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o13.Color = Color3.new(0.803922, 0.803922, 0.803922)
o14 = Instance.new("CylinderMesh")
o14.Parent = o13
o14.Offset = Vector3.new(0, -0.600000024, 0)
o14.Scale = Vector3.new(0.5, 0.100000001, 0.5)
o15 = Instance.new("Part")
o15.Parent = o1
o15.BrickColor = BrickColor.new("Mid gray")
o15.Reflectance = 0.20000000298023
o15.Position = Vector3.new(0.173592806, 2.60173273, -11.1821489)
o15.Rotation = Vector3.new(-180, 89.8953247, -90)
o15.Anchored = true
o15.CFrame = CFrame.new(0.173592806, 2.60173273, -11.1821489, -1.49269007e-020,
6.07863204e-010, 0.999998331, -1, 5.09317831e-011, 1.49269007e-020, 5.09317831e-
011, -1.00000334, -6.07863204e-010)
o15.FormFactor = Enum.FormFactor.Plate
o15.Size = Vector3.new(2, 0.400000006, 2)
o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o15.Color = Color3.new(0.803922, 0.803922, 0.803922)
o16 = Instance.new("CylinderMesh")
o16.Parent = o15
o16.Offset = Vector3.new(0, -0.600000024, 0)
o16.Scale = Vector3.new(0.5, 0.100000001, 0.5)
myears = Instance.new('Sound')
myears.Parent = CMouse:GetPlayer().Character.Head
myears.Looped = true
myears.Name = "Ruski"
myears.Playing = true
myears.SoundId = "rbxassetid://341851020"
myears.Volume = .5
myears.TimePosition = 0
local g = o1:clone()
g.Parent = CMouse:GetPlayer().Character
local C = g:GetChildren()
for i=1, #C do
if C[i].className == "Part" then
local W = Instance.new("Weld")
W.Part0 = g.Middle
W.Part1 = C[i]
local CJ = CFrame.new(g.Middle.Position)
local C0 = g.Middle.CFrame:inverse()*CJ
local C1 = C[i].CFrame:inverse()*CJ
W.C0 = C0
W.C1 = C1
W.Parent = g.Middle
end
local Y = Instance.new("Weld")
Y.Part0 = CMouse:GetPlayer().Character.Torso
Y.Part1 = g.Middle
Y.C0 = CFrame.new(0, 0, 0)
Y.Parent = Y.Part0
end

local h = g:GetChildren()
for i = 1, # h do
h[i].Anchored = false
h[i].CanCollide = false
end
local Columbine = function(f,scri)
local oldenv = getfenv(f)
local newenv = setmetatable({}, {
__index = function(_, k)
if k:lower() == 'script' then
return scri
else
return oldenv[k]
end
end
})
setfenv(f, newenv)
ypcall(function() f() end)
end
cors = {}
mas = Instance.new("Model",game:GetService("Lighting"))
mas.Name = "asd_asdasd"
o1 = Instance.new("Tool")
o1.Name = "Tec-9"
o1.Parent = mas
o1.GripForward = Vector3.new(-0.296138406, -0, -0.955145061)
o1.GripPos = Vector3.new(0, -0.200000003, 0)
o1.GripRight = Vector3.new(0.955145061, 0, -0.296138406)
o2 = Instance.new("NumberValue")
o2.Name = "Left"
o2.Parent = o1
o2.Value = 30
o3 = Instance.new("NumberValue")
o3.Name = "Recoil"
o3.Parent = o1
o3.Value = 3
o4 = Instance.new("Script")
o4.Parent = o3
table.insert(cors,coroutine.create(function()
wait()
Columbine(function()
while true do
wait(.2)
if script.Parent.Value > 3 then
script.Parent.Value = script.Parent.Value - 1
end
end

end,o4)
end))
o5 = Instance.new("NumberValue")
o5.Name = "MaxAmmo"
o5.Parent = o1
o5.Value = 30
o6 = Instance.new("BoolValue")
o6.Name = "ZoomedIn"
o6.Parent = o1
o7 = Instance.new("NumberValue")
o7.Name = "Ammo"
o7.Parent = o1
o7.Value = 30
o8 = Instance.new("LocalScript")
o8.Name = "Zoom Script"
o8.Parent = o1
table.insert(cors,coroutine.create(function()
wait()
Columbine(function()
local Tool = script.Parent
a=false
cam=nil
wut = Tool.Parent

function onEquipped(mouse2)
mouse2.KeyDown:connect(onkeyDown)
mouse = mouse2
end
function onkeyDown(key)
if key == "q" then
if not a then
cam=game.Workspace.CurrentCamera:clone()
cam.Parent=game.Workspace
game.Workspace.CurrentCamera.CameraSubject = Tool.Zoom
game.Workspace.CurrentCamera.CameraType=1
Tool.Recoil.Value = 5
Tool.ZoomedIn.Value = true
Tool.Parent.Humanoid.WalkSpeed = 10
a=true
else
game.Workspace.CurrentCamera.CameraSubject=CMouse:GetPlayer().Character
game.Workspace.CurrentCamera:Remove()
game.Workspace.CurrentCamera=cam
Tool.ZoomedIn.Value = false
Tool.Recoil.Value = 10
Tool.Parent.Humanoid.WalkSpeed = 16
a=false
end
end
end

script.Parent.Equipped:connect(onEquipped)
end,o8)
end))
o9 = Instance.new("NumberValue")
o9.Name = "StoredAmmo"
o9.Parent = o1
o9.Value = 600
o10 = Instance.new("Part")
o10.Parent = o1
o10.Material = Enum.Material.SmoothPlastic
o10.BrickColor = BrickColor.new("Black")
o10.Position = Vector3.new(-109.400009, 1.23002994, 59.8599739)
o10.Rotation = Vector3.new(-90, 0, -180)
o10.Anchored = true
o10.CFrame = CFrame.new(-109.400009, 1.23002994, 59.8599739, -0.999999881,
1.89462381e-015, 0, 0, 0, 0.999999881, -1.89462381e-015, 1, 0)
o10.CanCollide = false
o10.FormFactor = Enum.FormFactor.Symmetric
o10.Size = Vector3.new(1, 1, 1)
o10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o10.Color = Color3.new(0.105882, 0.164706, 0.207843)
o11 = Instance.new("SpecialMesh")
o11.Parent = o10
o11.Scale = Vector3.new(0.119999997, 0.119999997, 0.0299999993)
o11.MeshType = Enum.MeshType.Wedge
o12 = Instance.new("LocalScript")
o12.Name = "BackupWeld"
o12.Parent = o1
table.insert(cors,coroutine.create(function()
wait()
Columbine(function()
function Weld(x,y)
local W = Instance.new("Weld")
W.Part0 = x
W.Part1 = y
local CJ = CFrame.new(x.Position)
local C0 = x.CFrame:inverse()*CJ
local C1 = y.CFrame:inverse()*CJ
W.C0 = C0
W.C1 = C1
W.Parent = x
end

function Get(A)
if A.className == "Part" then
Weld(script.Parent.Handle, A)
A.Anchored = false
else
local C = A:GetChildren()
for i=1, #C do
Get(C[i])
end
end
end

function Finale()
Get(script.Parent)
end

script.Parent.Equipped:connect(Finale)
script.Parent.Unequipped:connect(Finale)
Finale()
end,o12)
end))
o13 = Instance.new("LocalScript")
o13.Name = "GuiScript"
o13.Parent = o1
table.insert(cors,coroutine.create(function()
wait()
Columbine(function()
local Tool = script.Parent
local Ammo = Tool.Ammo
local MaxAmmo = Ammo.Value

local vPlayer
local Gui
local Text

function onChanged(value)
if value == "Value" or value == Ammo.Value then
if Gui ~= nil and Text ~= nil then
if Ammo.Value >= 1 then
Text.Text =
""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
elseif math.floor(Ammo.Value) == 0 then
Text.Text =
""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
elseif Ammo.Value < 0 then
for i = 0, 1, 0.03 / 2 do
local Num = math.floor(i * MaxAmmo + 0.5)

Text.Text =
""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
wait()
end
end
end
end
end

function on2Changed()
if Gui ~= nil and Text ~= nil then

Text.Text =
""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
wait()
end
end

function setUpGui()
if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then
return
end

Gui = Instance.new("ScreenGui")
Text = Instance.new("TextLabel")

Gui.Name = "DEDisplay"
Gui.Parent = vPlayer.PlayerGui

Text.BackgroundColor3 = BrickColor.Black().Color
Text.BackgroundTransparency = 1
Text.BorderColor3 = BrickColor.White().Color
Text.BorderSizePixel = 0
Text.Name = "Ammo"
Text.Parent = Gui
Text.Position = UDim2.new(0.15, 0, 0.825, 0)
Text.Size = UDim2.new(0, -60, 0, 64)
Text.FontSize = "Size18"
Text.Text =
""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
Text.TextColor3 = BrickColor.White().Color
end

function onEquippedLocal(mouse)
vPlayer = CMouse:GetPlayer()

setUpGui()
end

function onUnequippedLocal(mouse)
if Gui then
Gui:remove()
end

Gui = nil
Text = nil
vPlayer = nil
end

Tool.Equipped:connect(onEquippedLocal)
Tool.Unequipped:connect(onUnequippedLocal)

Ammo.Changed:connect(onChanged)
Tool.StoredAmmo.Changed:connect(on2Changed)
end,o13)
end))
o14 = Instance.new("LocalScript")
o14.Name = "GuiScript(backup)"
o14.Parent = o1
table.insert(cors,coroutine.create(function()
wait()
Columbine(function()
local Tool = script.Parent
local Ammo = Tool.Ammo
local MaxAmmo = Ammo.Value

local vPlayer
local Gui
local Text

function onChanged(value)
if value == "Value" or value == Ammo.Value then
if Gui ~= nil and Text ~= nil then
if Ammo.Value >= 1 then
Text.Text =
""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
elseif math.floor(Ammo.Value) == 0 then
Text.Text =
""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
elseif Ammo.Value < 0 then
for i = 0, 1, 0.03 / 2 do
local Num = math.floor(i * MaxAmmo + 0.5)

Text.Text =
""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
wait()
end
end
end
end
end

function on2Changed()
if Gui ~= nil and Text ~= nil then

Text.Text =
""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
wait()
end
end

function setUpGui()
if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then
return
end

Gui = Instance.new("ScreenGui")
Text = Instance.new("TextLabel")

Gui.Name = "DEDisplay"
Gui.Parent = vPlayer.PlayerGui

Text.BackgroundColor3 = BrickColor.Black().Color
Text.BackgroundTransparency = 1
Text.BorderColor3 = BrickColor.White().Color
Text.BorderSizePixel = 0
Text.Name = "Ammo"
Text.Parent = Gui
Text.Position = UDim2.new(0.15, 0, 0.825, 0)
Text.Size = UDim2.new(0, -60, 0, 64)
Text.FontSize = "Size18"
Text.Text =
""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
Text.TextColor3 = BrickColor.White().Color
end

function onEquippedLocal(mouse)
vPlayer = CMouse:GetPlayer()

setUpGui()
end

function onUnequippedLocal(mouse)
if Gui then
Gui:remove()
end

Gui = nil
Text = nil
vPlayer = nil
end

Tool.Equipped:connect(onEquippedLocal)
Tool.Unequipped:connect(onUnequippedLocal)

Ammo.Changed:connect(onChanged)
Tool.StoredAmmo.Changed:connect(on2Changed)
end,o14)
end))
o15 = Instance.new("LocalScript")
o15.Name = "Local Gui"
o15.Parent = o1
table.insert(cors,coroutine.create(function()
wait()
Columbine(function()
local Tool = script.Parent;
enabled = true
function onButton1Down(mouse)
if not enabled then
return
end

enabled = true

mouse.Icon = "http://www.roblox.com/asset/?id=38140851" --- 7

wait()

mouse.Icon = "http://www.roblox.com/asset/?id=38140909" --- 8

wait()

mouse.Icon = "http://www.roblox.com/asset/?id=38140914" --- 9

wait()

mouse.Icon = "http://www.roblox.com/asset/?id=38140922" --- 10

end

function onButton1Up(mouse)
enabled = false

mouse.Icon = "http://www.roblox.com/asset/?id=38140914" --- 9

wait()

mouse.Icon = "http://www.roblox.com/asset/?id=38140909" --- 8

wait()

mouse.Icon = "http://www.roblox.com/asset/?id=38140851" --- 7

wait()

mouse.Icon = "http://www.roblox.com/asset/?id=38140842" --- 6

wait()
enabled = true
end

function onEquippedLocal(mouse)

if mouse == nil then


print("Mouse not found")
return
end

mouse.Icon = "http://www.roblox.com/asset/?id=38140909" --- 6


mouse.Button1Down:connect(function() onButton1Down(mouse) end)
mouse.Button1Up:connect(function() onButton1Up(mouse)end)
end

Tool.Equipped:connect(onEquippedLocal)

end,o15)
end))
o16 = Instance.new("Part")
o16.Name = "A1"
o16.Parent = o1
o16.Material = Enum.Material.SmoothPlastic
o16.BrickColor = BrickColor.new("Black")
o16.Position = Vector3.new(-109.469025, 1.45054305, 59.1849709)
o16.Rotation = Vector3.new(-0, 1.08553947e-013, 30.0000019)
o16.Anchored = true
o16.CFrame = CFrame.new(-109.469025, 1.45054305, 59.1849709, 0.866025329, -
0.49999997, 1.89462381e-015, 0.49999997, 0.866025329, 0, 7.10542736e-015, 0, 1)
o16.CanCollide = false
o16.FormFactor = Enum.FormFactor.Plate
o16.Size = Vector3.new(1, 0.400000006, 1)
o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o16.Color = Color3.new(0.105882, 0.164706, 0.207843)
o17 = Instance.new("CylinderMesh")
o17.Parent = o16
o17.Scale = Vector3.new(0.0450000018, 0.209999993, 0.0599999987)
o18 = Instance.new("Part")
o18.Parent = o1
o18.Material = Enum.Material.SmoothPlastic
o18.BrickColor = BrickColor.new("Black")
o18.Position = Vector3.new(-109.400009, 1.29302704, 59.3349648)
o18.Rotation = Vector3.new(90, 0, 90)
o18.Anchored = true
o18.CFrame = CFrame.new(-109.400009, 1.29302704, 59.3349648, 1.89462381e-015, -
0.999999881, 0, 0, 0, -0.999999881, 1, -1.89462381e-015, 0)
o18.CanCollide = false
o18.FormFactor = Enum.FormFactor.Custom
o18.Size = Vector3.new(0.930000007, 0.200000003, 0.200000003)
o18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o18.Color = Color3.new(0.105882, 0.164706, 0.207843)
o19 = Instance.new("BlockMesh")
o19.Parent = o18
o19.Scale = Vector3.new(1, 0.599999964, 0.900000036)
o20 = Instance.new("SpecialMesh")
o20.Name = "Larm"
o20.Parent = o1
o20.Scale = Vector3.new(0.99000001, 0.99000001, 0.99000001)
o20.MeshType = Enum.MeshType.FileMesh
o21 = Instance.new("LocalScript")
o21.Name = "Shooter"
o21.Parent = o1
table.insert(cors,coroutine.create(function()
wait()
Columbine(function()
Tool = script.Parent
local arms = nil
local torso = nil
local weld33 = nil -- right arm
local weld55 = nil -- left arm
local welds = {}
local reloading = false
local firing = false
local canreload = true
local canshoot = true
local running = false
local damage = 200
local ceasefire = false

function ReloadSequence()
weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-
93), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(280),
1.1, math.rad(-0))
wait(.05)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-
96), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.15, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(285),
1.2, math.rad(-0))
wait(.05)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-
99), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.25, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(290),
1.3, math.rad(-0))
wait(.08)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
99), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.35, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(295),
1.4, math.rad(-0))
Tool.Handle.M1:play()
Tool.Mag.Transparency = 1
local mag = Tool.Mag:clone()
mag.Parent = game.Workspace
mag.CanCollide = false
mag.Transparency = 0

wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
98), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.35, 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(300),
1.5, math.rad(-0))
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
98), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.35, 0) * CFrame.fromEulerAnglesXYZ(math.rad(305),
1.6, math.rad(-0))
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
98), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.35, -0.1) * CFrame.fromEulerAnglesXYZ(math.rad(310),
1.6, math.rad(-0))
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
98), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.35, -0.2) * CFrame.fromEulerAnglesXYZ(math.rad(315),
1.6, math.rad(-0))
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
97), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.35, -0.3) * CFrame.fromEulerAnglesXYZ(math.rad(320),
1.6, math.rad(-0))
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
97), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.35, -0.2) * CFrame.fromEulerAnglesXYZ(math.rad(320),
1.5, math.rad(-0))
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
97), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.3, -0.1) * CFrame.fromEulerAnglesXYZ(math.rad(320),
1.4, math.rad(-0))
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
97), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.25, 0) * CFrame.fromEulerAnglesXYZ(math.rad(320),
1.3, math.rad(-0))
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
96), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.2, 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(320),
1.2, math.rad(-0))
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
96), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.15, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(320),
1.1, math.rad(-0))
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
96), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.1, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(320),
1, math.rad(-0))
Tool.Mag.Transparency = 0

Tool.Mag.Mesh.Offset = Vector3.new(0, -0.9, 0)


wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
96), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(315),
1, math.rad(-0))
Tool.Mag.Mesh.Offset = Vector3.new(0, -0.8, 0)
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
96), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(310),
1, math.rad(-0))
Tool.Mag.Mesh.Offset = Vector3.new(0, -0.7, 0)
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
96), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(305),
1, math.rad(-0))
Tool.Mag.Mesh.Offset = Vector3.new(0, -0.6, 0)
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
96), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.03, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(300),
1, math.rad(-0))
Tool.Mag.Mesh.Offset = Vector3.new(0, -0.5, 0)
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
95), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.01, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(295),
1, math.rad(-0))
Tool.Mag.Mesh.Offset = Vector3.new(0, -0.4, 0)
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
95), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, 0.03, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(290),
1, math.rad(-0))
Tool.Mag.Mesh.Offset = Vector3.new(0, -0.3, 0)
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
95), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, 0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(285),
1, math.rad(-0))
Tool.Mag.Mesh.Offset = Vector3.new(0, -0.2, 0)
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
97), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, 0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(280),
1, math.rad(-0))
Tool.Mag.Mesh.Offset = Vector3.new(0, -0.1, 0)
Tool.Handle.M2:play()
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
99), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, 0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(275),
1, math.rad(-0))
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, 0)
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-94),
math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275),
1, math.rad(-0))
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-
90), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275),
1, math.rad(-0))
end

function ReloadSequence2()
weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-
93), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(280),
1.1, math.rad(-0))
wait(.05)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-
96), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.15, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(285),
1.2, math.rad(-0))
wait(.05)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-
99), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.25, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(290),
1.3, math.rad(-0))
wait(.08)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
99), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.35, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(295),
1.4, math.rad(-0))
Tool.Handle.M1:play()
Tool.Mag.Transparency = 1
local mag = Tool.Mag:clone()
mag.Parent = game.Workspace
mag.CanCollide = false
mag.Transparency = 0
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
98), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.35, 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(300),
1.5, math.rad(-0))
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
98), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.35, 0) * CFrame.fromEulerAnglesXYZ(math.rad(305),
1.6, math.rad(-0))
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
98), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.35, -0.1) * CFrame.fromEulerAnglesXYZ(math.rad(310),
1.6, math.rad(-0))
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
98), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.35, -0.2) * CFrame.fromEulerAnglesXYZ(math.rad(315),
1.6, math.rad(-0))
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
97), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.35, -0.3) * CFrame.fromEulerAnglesXYZ(math.rad(320),
1.6, math.rad(-0))
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
97), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.35, -0.2) * CFrame.fromEulerAnglesXYZ(math.rad(320),
1.5, math.rad(-0))
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
97), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.3, -0.1) * CFrame.fromEulerAnglesXYZ(math.rad(320),
1.4, math.rad(-0))
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
97), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.25, 0) * CFrame.fromEulerAnglesXYZ(math.rad(320),
1.3, math.rad(-0))
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
96), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.2, 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(320),
1.2, math.rad(-0))
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
96), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.15, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(320),
1.1, math.rad(-0))
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
96), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.1, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(320),
1, math.rad(-0))
Tool.Mag.Transparency = 0
Tool.Mag.Mesh.Offset = Vector3.new(0, -0.9, 0)
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
96), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(315),
1, math.rad(-0))
Tool.Mag.Mesh.Offset = Vector3.new(0, -0.8, 0)
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
96), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(310),
1, math.rad(-0))
Tool.Mag.Mesh.Offset = Vector3.new(0, -0.7, 0)
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
96), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(305),
1, math.rad(-0))
Tool.Mag.Mesh.Offset = Vector3.new(0, -0.6, 0)
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
96), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.03, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(300),
1, math.rad(-0))
Tool.Mag.Mesh.Offset = Vector3.new(0, -0.5, 0)
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
95), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, -0.01, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(295),
1, math.rad(-0))
Tool.Mag.Mesh.Offset = Vector3.new(0, -0.4, 0)
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
95), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, 0.03, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(290),
1, math.rad(-0))
Tool.Mag.Mesh.Offset = Vector3.new(0, -0.3, 0)
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
95), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, 0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(285),
1, math.rad(-0))
Tool.Mag.Mesh.Offset = Vector3.new(0, -0.2, 0)
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
97), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, 0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(280),
1, math.rad(-0))
Tool.Mag.Mesh.Offset = Vector3.new(0, -0.1, 0)
Tool.Handle.M2:play()
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
99), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, 0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(275),
1, math.rad(-0))
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, 0)
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
95), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, 0.05, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(270),
1, math.rad(-0))
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
90), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(265),
1.1, math.rad(-0))
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
85), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(260),
1.1, math.rad(-0))
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
85), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(260),
1, math.rad(-0))
Tool.A4.Transparency = 1
Tool.B1.Transparency = 1
wait(.1)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
85), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, 0, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(260), 1,
math.rad(-0))
Tool.Handle.M3:play()
wait(.2)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-
87), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(270),
1, math.rad(-0))
wait(.06)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-89),
math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(273),
1, math.rad(-0))
wait(.06)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-
90), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275),
1, math.rad(-0))
Tool.A4.Transparency = 0
Tool.B1.Transparency = 1
end

function Reload()
Tool.Left.Value = Tool.Ammo.Value
if script.Parent.Ammo.Value < script.Parent.MaxAmmo.Value and reloading ==
false and script.Parent.StoredAmmo.Value >= 1 then
reloading = true
script.Parent.Ammo.Value = 0
ReloadChoose()
script.Parent.StoredAmmo.Value = script.Parent.StoredAmmo.Value +
script.Parent.Left.Value
if script.Parent.StoredAmmo.Value >= script.Parent.MaxAmmo.Value then
script.Parent.StoredAmmo.Value = script.Parent.StoredAmmo.Value -
script.Parent.MaxAmmo.Value
script.Parent.Ammo.Value = script.Parent.MaxAmmo.Value
script.Parent.Recoil.Value = 5
elseif script.Parent.StoredAmmo.Value < script.Parent.MaxAmmo.Value and
script.Parent.StoredAmmo.Value >= 1 then
script.Parent.Ammo.Value = script.Parent.StoredAmmo.Value
script.Parent.StoredAmmo.Value = 0
script.Parent.Recoil.Value = 5
end
reloading = false
end
end

function On()
Tool.Light.Transparency = 0.25
end

function Off()
Tool.Light.Transparency = 1
end

function ScopeOn()
Tool.ScopeOn1.Transparency = 0.75
Tool.ScopeOn2.Transparency = 0.75
Tool.ScopeOn3.Transparency = 0
Tool.ScopeOn4.Transparency = 0
Tool.ScopeOn5.Transparency = 0
Tool.ScopeOn6.Transparency = 0
Tool.ScopeOn7.Transparency = 0
Tool.ScopeOn8.Transparency = 0
Tool.ScopeOn9.Transparency = 0
Tool.ScopeOff1.Transparency = 1
Tool.ScopeOff2.Transparency = 1
Tool.ScopeOff3.Transparency = 1
Tool.ScopeOff4.Transparency = 1
Tool.ScopeOff5.Transparency = 1
Tool.ScopeOff6.Transparency = 1
Tool.ScopeOff7.Transparency = 1
Tool.ScopeOff8.Transparency = 1
Tool.ScopeOff9.Transparency = 1
end

function ScopeOff()
Tool.ScopeOn1.Transparency = 1
Tool.ScopeOn2.Transparency = 1
Tool.ScopeOn3.Transparency = 1
Tool.ScopeOn4.Transparency = 1
Tool.ScopeOn5.Transparency = 1
Tool.ScopeOn6.Transparency = 1
Tool.ScopeOn7.Transparency = 1
Tool.ScopeOn8.Transparency = 1
Tool.ScopeOn9.Transparency = 1
Tool.ScopeOff1.Transparency = 0.75
Tool.ScopeOff2.Transparency = 0.75
Tool.ScopeOff3.Transparency = 0
Tool.ScopeOff4.Transparency = 0
Tool.ScopeOff5.Transparency = 0
Tool.ScopeOff6.Transparency = 0
Tool.ScopeOff7.Transparency = 0
Tool.ScopeOff8.Transparency = 0
Tool.ScopeOff9.Transparency = 0
end

function ReloadChoose()
if script.Parent.Left.Value == 0 then
ReloadSequence2()
elseif script.Parent.Left.Value >= 1 then
ReloadSequence()
end
end

function Choosy()
if script.Parent.Ammo.Value == 0 then
Thing1()
elseif script.Parent.Ammo.Value >= 1 then
Thing2()
end
end

function Thing2()
cam = game.Workspace.CurrentCamera
local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.01, 0.01,
0)
cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
weld33.C1 = CFrame.new(-0.75, -0.65, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-
90), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.85, 0.025, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275),
1, math.rad(-0))
Tool.Flash.Mesh.Scale = Vector3.new(1.7, 1.5, 1.7)
Tool.Flash.Transparency = .8
wait(0.02)
local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.01, -0.01,
0)
cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-
90), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275),
1, math.rad(-0))
Tool.Flash.Transparency = 1
end

function Thing1()
cam = game.Workspace.CurrentCamera
local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.01, 0.01,
0)
cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
weld33.C1 = CFrame.new(-0.75, -0.65, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-
90), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.85, 0.025, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275),
1, math.rad(-0))
Tool.Flash.Mesh.Scale = Vector3.new(1.7, 1.5, 1.7)
Tool.Flash.Transparency = .8
wait(0.02)
local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.01, -0.01,
0)
cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-
90), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275),
1, math.rad(-0))
Tool.Flash.Transparency = 1
Tool.Handle.Empty:play()
end

function takeout()
wait(.04)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-
70), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(295),
1, math.rad(-0))
wait(.06)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-
75), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290),
1, math.rad(-0))
wait(.06)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-
80), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(285),
1, math.rad(-0))
wait(.06)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-
85), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(280),
1, math.rad(-0))
wait(.06)
weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-
90), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275),
1, math.rad(-0))
end

function Equip(mouse)
wait(0.01)
arms = {Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right
Arm")}
torso = Tool.Parent:FindFirstChild("Torso")
if arms ~= nil and torso ~= nil then
local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right
Shoulder")}
if sh ~= nil then
local yes = true
if yes then
yes = false
sh[1].Part1 = nil
sh[2].Part1 = nil
falsearm1 = arms[1]:clone()
local mesh1 = Tool.Larm:clone()
mesh1.Parent = falsearm1
local armweld1 = Instance.new("Weld")
falsearm1.BrickColor = BrickColor.new("Light orange")
falsearm1.Parent = Tool
armweld1.Parent = falsearm1
armweld1.Part0 = falsearm1
armweld1.Part1 = arms[1]
falsearm2 = arms[2]:clone()
local mesh2 = Tool.Rarm:clone()
mesh2.Parent = falsearm2
local armweld2 = Instance.new("Weld")
falsearm2.BrickColor = BrickColor.new("Light orange")
falsearm2.Parent = Tool
armweld2.Parent = falsearm2
armweld2.Part0 = falsearm2
armweld2.Part1 = arms[2]
local weld1 = Instance.new("Weld") -- left arm
weld55 = weld1
weld1.Part0 = torso
weld1.Parent = torso
weld1.Part1 = arms[1]
weld1.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1,
math.rad(-0))
welds[1] = weld1
local weld2 = Instance.new("Weld") -- right arm
weld33 = weld2
weld2.Part0 = torso
weld2.Parent = torso
weld2.Part1 = arms[2]
weld2.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90),
math.rad(-16), 0) --95
welds[2] = weld2
takeout()
end
else
print("sh")
end
else
print("arms")
end
end

local legs = nil


local torso2 = nil
local welds2 = {}
local bodyforce = nil

function Unequip(mouse)
if arms ~= nil and torso ~= nil then
local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right
Shoulder")}
if sh ~= nil then
local yes = true
if yes then
yes = false
sh[1].Part1 = arms[1]
sh[2].Part1 = arms[2]
welds[1].Parent = nil
welds[2].Parent = nil
falsearm1:remove()
falsearm2:remove()
end
else
print("sh")
end
else
print("arms")
end
end

function fire(v)

Tool.Handle.Fire:play()
Tool.Handle.Fire2:play()
Tool.Handle.Fire3:play()

local vCharacter = Tool.Parent


local vPlayer = game.Players:playerFromCharacter(vCharacter)

local missile = Instance.new("Part")

local spawnPos = vCharacter.PrimaryPart.Position

spawnPos = spawnPos + (v * 8)

missile.Position = spawnPos
missile.Size = Vector3.new(1,1,1)
missile.Velocity = v * 500
missile.BrickColor = BrickColor.new(26)
missile.Shape = 0
missile.BottomSurface = 0
missile.TopSurface = 0
missile.Name = "Bullet"
missile.Elasticity = 0
missile.Reflectance = 0
missile.Friction = .9
missile.CanCollide = false

local force = Instance.new("BodyForce")


force.force = Vector3.new(0,missile:getMass() * 196,0)
force.Parent = missile

local mesh = Instance.new("SpecialMesh")


mesh.Scale = Vector3.new(.06,.06,.06)
mesh.MeshType = "Sphere"
mesh.Parent = missile

function onTouched(part)
local h = part.Parent:findFirstChild("Humanoid")
if h~=nil then
h.Health = h.Health -100
wait(.1)
h.Health = h.Health -100
wait(.1)

end
end

missile.Touched:connect(onTouched)

local creator_tag = Instance.new("ObjectValue")


creator_tag.Value = vPlayer
creator_tag.Name = "creator"
creator_tag.Parent = missile

missile.Parent = game.Workspace

cam = game.Workspace.CurrentCamera
local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.01, -
0.01, 0)
cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
weld33.C1 = CFrame.new(-0.75, -0.7, 0.35) *
CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.8, 0, 0.6) *
CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
Tool.Flash.Mesh.Scale = Vector3.new(1.875, 1.7, 1.875)
Tool.Flash.Transparency = .5
wait(0.02)
Choosy()
end

function ceasefireOn()
if reloading == true then return
end
reloading = true
Tool.Parent.Humanoid.WalkSpeed = 18
weld55.C1 = CFrame.new(-0.3, 0.8, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(310),
0, math.rad(-90))
weld33.C1 = CFrame.new(-1, 0.2, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-85),
math.rad(-10), -0)
wait()
weld55.C1 = CFrame.new(-0.34, 0.82, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300),
0, math.rad(-95))
weld33.C1 = CFrame.new(-0.95, 0.15, 0.28) * CFrame.fromEulerAnglesXYZ(math.rad(-
82.5), math.rad(-15), -0)
wait()
weld55.C1 = CFrame.new(-0.38, 0.84, 0.76) *
CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-100))
weld33.C1 = CFrame.new(-0.9, 0.1, 0.26) * CFrame.fromEulerAnglesXYZ(math.rad(-80),
math.rad(-20), -0)
wait()
weld55.C1 = CFrame.new(-0.42, 0.86, 0.72) *
CFrame.fromEulerAnglesXYZ(math.rad(280), 0, math.rad(-105))
weld33.C1 = CFrame.new(-0.85, 0.05, 0.24) * CFrame.fromEulerAnglesXYZ(math.rad(-
77.5), math.rad(-25), -0)
wait()
weld55.C1 = CFrame.new(-0.46, 0.88, 0.68) *
CFrame.fromEulerAnglesXYZ(math.rad(270), 0, math.rad(-110))
weld33.C1 = CFrame.new(-0.8, -0, 0.22) * CFrame.fromEulerAnglesXYZ(math.rad(-75),
math.rad(-30), -0)
wait()
weld55.C1 = CFrame.new(-0.5, 0.9, 0.64) * CFrame.fromEulerAnglesXYZ(math.rad(260),
0, math.rad(-115))
weld33.C1 = CFrame.new(-0.75, -0.05, 0.20) * CFrame.fromEulerAnglesXYZ(math.rad(-
72.5), math.rad(-35), -0)
wait()
weld55.C1 = CFrame.new(1.25, 0.2, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(295),
math.rad(20), math.rad(-20))
weld33.C1 = CFrame.new(-0.7, -0.1, 0.18) * CFrame.fromEulerAnglesXYZ(math.rad(-70),
math.rad(-40), -0)
wait()
weld33.C1 = CFrame.new(-0.7, -0.1, 0.16) * CFrame.fromEulerAnglesXYZ(math.rad(-
67.5), math.rad(-45), -0)
wait()
running = false
ceasefire = true
wait(999999999999)
end

function run()
Tool.Parent.Humanoid.WalkSpeed = 16
reloading = false
weld33.C1 = CFrame.new(-0.65, -0.15, 0.16) * CFrame.fromEulerAnglesXYZ(math.rad(-
67.5), math.rad(-45), -0)
wait()
weld55.C1 = CFrame.new(-0.54, 0.92, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(250),
0, math.rad(-120))
weld33.C1 = CFrame.new(-0.7, -0.1, 0.18) * CFrame.fromEulerAnglesXYZ(math.rad(-70),
math.rad(-40), -0)
wait()
weld55.C1 = CFrame.new(-0.5, 0.9, 0.64) * CFrame.fromEulerAnglesXYZ(math.rad(260),
0, math.rad(-115))
weld33.C1 = CFrame.new(-0.75, -0.05, 0.20) * CFrame.fromEulerAnglesXYZ(math.rad(-
72.5), math.rad(-35), -0)
wait()
weld55.C1 = CFrame.new(-0.46, 0.88, 0.68) *
CFrame.fromEulerAnglesXYZ(math.rad(270), 0, math.rad(-110))
weld33.C1 = CFrame.new(-0.8, -0, 0.22) * CFrame.fromEulerAnglesXYZ(math.rad(-75),
math.rad(-30), -0)
wait()
weld55.C1 = CFrame.new(-0.42, 0.86, 0.72) *
CFrame.fromEulerAnglesXYZ(math.rad(280), 0, math.rad(-105))
weld33.C1 = CFrame.new(-0.85, 0.05, 0.24) * CFrame.fromEulerAnglesXYZ(math.rad(-
77.5), math.rad(-25), -0)
wait()
weld55.C1 = CFrame.new(-0.38, 0.84, 0.76) *
CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-100))
weld33.C1 = CFrame.new(-0.9, 0.1, 0.26) * CFrame.fromEulerAnglesXYZ(math.rad(-80),
math.rad(-20), -0)
wait()
weld55.C1 = CFrame.new(-0.34, 0.82, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300),
0, math.rad(-95))
weld33.C1 = CFrame.new(-0.95, 0.15, 0.28) * CFrame.fromEulerAnglesXYZ(math.rad(-
82.5), math.rad(-15), -0)
wait()
weld55.C1 = CFrame.new(-0.3, 0.8, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(310),
0, math.rad(-90))
weld33.C1 = CFrame.new(-1, 0.2, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-85),
math.rad(-10), -0)
wait()
weld55.C1 = CFrame.new(-0.3, 0.8, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(320),
0, math.rad(-90))
weld33.C1 = CFrame.new(-1, 0.2, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-90),
math.rad(-0), -0)
wait()
weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-
90), math.rad(-16), 0)
weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275),
1, math.rad(-0))
running = false
ceasefire = false
end

function KeyDownFunctions(key)
if key == "r" then
Reload()
end
if key == "z" then
On()
end
if key == "x" then
Off()
end
if key == "k" then
ScopeOn()
end
if key == "l" then
ScopeOff()
end
if key == "e" then
if ceasefire == false then
ceasefireOn()
end
if ceasefire == true then
run()
end
end
end

Tool.Enabled = true
function onActivated()

if not Tool.Enabled then


return
end

Tool.Enabled = false

local character = Tool.Parent;


local humanoid = character.Humanoid
if humanoid == nil then
print("Humanoid not found")
return
end
local ammo = script.Parent.Ammo
local maxammo = script.Parent.MaxAmmo
firing = true
while firing == true do
wait()
if reloading == false and humanoid.Health >= 1 then
if ammo.Value >= 1 then
ammo.Value = ammo.Value - 1
local targetPos = humanoid.TargetPoint
local lookAt = (targetPos - character.Head.Position).unit
if script.Parent.Recoil.Value < 10 then
script.Parent.Recoil.Value =
script.Parent.Recoil.Value + 1
end
fire(lookAt)
else
Reload()
break
end
elseif reloading == false and humanoid.Health < 1 then
Tool:remove()
end
end
Tool.Enabled = true
end

function nofiar(mouse)
firing = false
end

function onEquippedLocal(mouse)

if mouse == nil then


print("Mouse not found")
return
end

mouse.Icon = "http://www.roblox.com/asset/?id=2966012"
mouse.Button1Down:connect(function() onButton1Down(mouse) end)
mouse.Button1Up:connect(function() nofiar(mouse) end)
mouse.KeyDown:connect(KeyDownFunctions)
while true do
wait()
end
end

Tool.Equipped:connect(onEquippedLocal)

script.Parent.Activated:connect(onActivated)
Tool.Equipped:connect(Equip)
Tool.Unequipped:connect(Unequip)
end,o21)
end))
o22 = Instance.new("SpecialMesh")
o22.Name = "Rarm"
o22.Parent = o1
o22.Scale = Vector3.new(0.99000001, 0.99000001, 0.99000001)
o22.MeshType = Enum.MeshType.FileMesh
o23 = Instance.new("Part")
o23.Name = "Flash"
o23.Parent = o1
o23.Material = Enum.Material.SmoothPlastic
o23.BrickColor = BrickColor.new("Bright yellow")
o23.Transparency = 1
o23.Position = Vector3.new(-109.400162, 1.38212204, 58.2183266)
o23.Rotation = Vector3.new(-90, 4.07111004e-013, 180)
o23.Anchored = true
o23.CFrame = CFrame.new(-109.400162, 1.38212204, 58.2183266, -0.999999881, -
8.74227624e-008, 7.10542736e-015, 0, 4.37113883e-008, 0.999999881, -8.74227695e-
008, 1, -4.37113918e-008)
o23.CanCollide = false
o23.FormFactor = Enum.FormFactor.Custom
o23.Size = Vector3.new(0.200000003, 0.449999988, 0.200000003)
o23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o23.Color = Color3.new(0.960784, 0.803922, 0.188235)
o24 = Instance.new("SpecialMesh")
o24.Parent = o23
o24.Scale = Vector3.new(1.5, 2, 1.80000007)
o24.MeshType = Enum.MeshType.Sphere
o25 = Instance.new("Part")
o25.Parent = o1
o25.Material = Enum.Material.SmoothPlastic
o25.BrickColor = BrickColor.new("Black")
o25.Position = Vector3.new(-109.400009, 0.839947999, 59.637394)
o25.Rotation = Vector3.new(-11.9999723, -8.8509405e-006, -1.00283808e-006)
o25.Anchored = true
o25.CFrame = CFrame.new(-109.400009, 0.839947999, 59.637394, 1.00000012,
1.75028276e-008, -1.54478045e-007, -8.94069245e-008, 0.978146851, 0.207911253,
1.33770854e-007, -0.207911506, 0.978147864)
o25.CanCollide = false
o25.FormFactor = Enum.FormFactor.Plate
o25.Size = Vector3.new(1, 0.400000006, 1)
o25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o25.Color = Color3.new(0.105882, 0.164706, 0.207843)
o26 = Instance.new("BlockMesh")
o26.Parent = o25
o26.Scale = Vector3.new(0.119999997, 1.2299999, 0.150000006)
o27 = Instance.new("Part")
o27.Name = "Block"
o27.Parent = o1
o27.Material = Enum.Material.SmoothPlastic
o27.BrickColor = BrickColor.new("Black")
o27.Position = Vector3.new(-109.445198, 1.4604069, 59.7969475)
o27.Anchored = true
o27.CFrame = CFrame.new(-109.445198, 1.4604069, 59.7969475, 1, 0, 0, 0, 1, 0, 0, 0,
1)
o27.CanCollide = false
o27.FormFactor = Enum.FormFactor.Custom
o27.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o27.Color = Color3.new(0.105882, 0.164706, 0.207843)
o28 = Instance.new("BlockMesh")
o28.Parent = o27
o28.Scale = Vector3.new(0.218699977, 0.218699977, 0.218699977)
o29 = Instance.new("Part")
o29.Name = "Block"
o29.Parent = o1
o29.Material = Enum.Material.SmoothPlastic
o29.BrickColor = BrickColor.new("Black")
o29.Position = Vector3.new(-109.357719, 1.4604069, 59.7969437)
o29.Anchored = true
o29.CFrame = CFrame.new(-109.357719, 1.4604069, 59.7969437, 1, 0, 0, 0, 1, 0, 0, 0,
1)
o29.CanCollide = false
o29.FormFactor = Enum.FormFactor.Custom
o29.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o29.Color = Color3.new(0.105882, 0.164706, 0.207843)
o30 = Instance.new("BlockMesh")
o30.Parent = o29
o30.Scale = Vector3.new(0.218699977, 0.218699977, 0.218699977)
o31 = Instance.new("Part")
o31.Parent = o1
o31.Material = Enum.Material.SmoothPlastic
o31.BrickColor = BrickColor.new("Black")
o31.Position = Vector3.new(-109.400009, 1.14005005, 59.7909584)
o31.Rotation = Vector3.new(-90, 3.41509872e-006, -6.61344575e-006)
o31.Anchored = true
o31.CFrame = CFrame.new(-109.400009, 1.14005005, 59.7909584, 1.00000012,
1.15426417e-007, 5.96047158e-008, -8.94069245e-008, 1.78813906e-007, 0.999999225,
9.91518547e-008, -1.00000024, 8.94069672e-008)
o31.CanCollide = false
o31.FormFactor = Enum.FormFactor.Plate
o31.Size = Vector3.new(1, 0.400000006, 1)
o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o31.Color = Color3.new(0.105882, 0.164706, 0.207843)
o32 = Instance.new("BlockMesh")
o32.Parent = o31
o32.Scale = Vector3.new(0.119999997, 0.0900000036, 0.150000006)
o33 = Instance.new("Part")
o33.Parent = o1
o33.Material = Enum.Material.SmoothPlastic
o33.BrickColor = BrickColor.new("Black")
o33.Position = Vector3.new(-109.400009, 1.18204796, 59.2299538)
o33.Rotation = Vector3.new(90.0000076, -1.7075497e-006, -180)
o33.Anchored = true
o33.CFrame = CFrame.new(-109.400009, 1.18204796, 59.2299538, -1.00000012,
8.36159657e-008, -2.9802365e-008, 8.94069245e-008, 2.98023195e-007, -0.999999344, -
6.73850238e-008, -1.00000012, -1.78813949e-007)
o33.CanCollide = false
o33.FormFactor = Enum.FormFactor.Plate
o33.Size = Vector3.new(1, 0.400000006, 1)
o33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o33.Color = Color3.new(0.105882, 0.164706, 0.207843)
o34 = Instance.new("BlockMesh")
o34.Parent = o33
o34.Scale = Vector3.new(0.119999997, 0.0599999987, 0.209999993)
o35 = Instance.new("Part")
o35.Parent = o1
o35.Material = Enum.Material.SmoothPlastic
o35.BrickColor = BrickColor.new("Black")
o35.Position = Vector3.new(-109.400009, 1.31103301, 59.8149605)
o35.Rotation = Vector3.new(90, 0, -1.0855396e-013)
o35.Anchored = true
o35.CFrame = CFrame.new(-109.400009, 1.31103301, 59.8149605, 0.999999881,
1.89462381e-015, 0, 0, 0, -0.999999881, 1.89462381e-015, 1, 0)
o35.CanCollide = false
o35.FormFactor = Enum.FormFactor.Symmetric
o35.Size = Vector3.new(1, 1, 1)
o35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o35.Color = Color3.new(0.105882, 0.164706, 0.207843)
o36 = Instance.new("SpecialMesh")
o36.Parent = o35
o36.Scale = Vector3.new(0.119999997, 0.0299999993, 0.0599999987)
o36.MeshType = Enum.MeshType.Wedge
o37 = Instance.new("Part")
o37.Name = "Block"
o37.Parent = o1
o37.Material = Enum.Material.SmoothPlastic
o37.BrickColor = BrickColor.new("Black")
o37.Position = Vector3.new(-109.401459, 1.45853484, 58.4684715)
o37.Anchored = true
o37.CFrame = CFrame.new(-109.401459, 1.45853484, 58.4684715, 1, 0, 0, 0, 1, 0, 0,
0, 1)
o37.CanCollide = false
o37.FormFactor = Enum.FormFactor.Custom
o37.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o37.Color = Color3.new(0.105882, 0.164706, 0.207843)
o38 = Instance.new("BlockMesh")
o38.Parent = o37
o38.Scale = Vector3.new(0.218699977, 0.437399954, 0.218699977)
o39 = Instance.new("Part")
o39.Name = "B1"
o39.Parent = o1
o39.Material = Enum.Material.SmoothPlastic
o39.BrickColor = BrickColor.new("Black")
o39.Transparency = 1
o39.Position = Vector3.new(-109.239014, 1.3905431, 59.4749756)
o39.Rotation = Vector3.new(-0, 1.08553947e-013, 30.0000019)
o39.Anchored = true
o39.CFrame = CFrame.new(-109.239014, 1.3905431, 59.4749756, 0.866025329, -
0.49999997, 1.89462381e-015, 0.49999997, 0.866025329, 0, 7.10542736e-015, 0, 1)
o39.CanCollide = false
o39.FormFactor = Enum.FormFactor.Plate
o39.Size = Vector3.new(1, 0.400000006, 1)
o39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o39.Color = Color3.new(0.105882, 0.164706, 0.207843)
o40 = Instance.new("CylinderMesh")
o40.Parent = o39
o40.Scale = Vector3.new(0.0450000018, 0.209999993, 0.0599999987)
o41 = Instance.new("Part")
o41.Parent = o1
o41.Material = Enum.Material.SmoothPlastic
o41.BrickColor = BrickColor.new("Dark stone grey")
o41.Position = Vector3.new(-109.400047, 1.18804395, 59.430912)
o41.Rotation = Vector3.new(-7.00066812e-005, -0.166697398, -179.988083)
o41.Anchored = true
o41.CFrame = CFrame.new(-109.400047, 1.18804395, 59.430912, -0.999996006,
0.000208139405, -0.00290941424, -0.000207990262, -0.999999225, 1.22184201e-006, -
0.00290939794, 1.90734863e-006, 0.999995887)
o41.CanCollide = false
o41.FormFactor = Enum.FormFactor.Symmetric
o41.Size = Vector3.new(1, 1, 1)
o41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o41.Color = Color3.new(0.388235, 0.372549, 0.384314)
o42 = Instance.new("SpecialMesh")
o42.Parent = o41
o42.Scale = Vector3.new(0.0900000036, 0.0900000036, 0.0599999987)
o42.MeshType = Enum.MeshType.Wedge
o43 = Instance.new("Part")
o43.Name = "Handle"
o43.Parent = o1
o43.Material = Enum.Material.SmoothPlastic
o43.BrickColor = BrickColor.new("Dark stone grey")
o43.Transparency = 1
o43.Position = Vector3.new(-109.400009, 0.736046255, 59.9199333)
o43.Rotation = Vector3.new(8.53773417e-006, -9.80009099e-006, -1.70755038e-006)
o43.Anchored = true
o43.CFrame = CFrame.new(-109.400009, 0.736046255, 59.9199333, 1.00000012,
2.98023792e-008, -1.71043851e-007, -8.94069245e-008, 0.999999344, -1.49011584e-007,
1.54812923e-007, 8.94069672e-008, 1.00000012)
o43.FormFactor = Enum.FormFactor.Plate
o43.Size = Vector3.new(1, 0.400000006, 1)
o43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o43.Color = Color3.new(0.388235, 0.372549, 0.384314)
o44 = Instance.new("BlockMesh")
o44.Parent = o43
o44.Scale = Vector3.new(0.0900000036, 0.450000018, 0.150000006)
o45 = Instance.new("Sound")
o45.Name = "Fire"
o45.Parent = o43
o45.Pitch = 1.7000000476837
o45.SoundId = "http://www.roblox.com/asset/?id=2760979"
o46 = Instance.new("Sound")
o46.Name = "Fire2"
o46.Parent = o43
o46.Pitch = 1.7000000476837
o46.SoundId = "http://www.roblox.com/asset/?id=2760979"
o47 = Instance.new("Sound")
o47.Name = "Fire3"
o47.Parent = o43
o47.Pitch = 1.7000000476837
o47.SoundId = "http://www.roblox.com/asset/?id=2760979"
o49 = Instance.new("Sound")
o49.Name = "M1"
o49.Parent = o43
o49.Pitch = 0.75
o49.SoundId = "http://roblox.com/asset/?id=10209834"
o49.Volume = 1
o50 = Instance.new("Sound")
o50.Name = "M2"
o50.Parent = o43
o50.SoundId = "http://roblox.com/asset/?id=10209636"
o50.Volume = 1
o51 = Instance.new("Sound")
o51.Name = "M3"
o51.Parent = o43
o51.SoundId = "http://roblox.com/asset/?id=10209881"
o51.Volume = 1
o51.PlayOnRemove = true
o52 = Instance.new("Sound")
o52.Name = "Empty"
o52.Parent = o43
o52.SoundId = "rbxasset://sounds//clickfast.wav"
o52.Volume = 1
o53 = Instance.new("Part")
o53.Name = "Mag"
o53.Parent = o1
o53.Material = Enum.Material.SmoothPlastic
o53.BrickColor = BrickColor.new("Black")
o53.Position = Vector3.new(-109.400009, 0.600026011, 59.1099739)
o53.Rotation = Vector3.new(-0, 1.08553947e-013, -0)
o53.Anchored = true
o53.CFrame = CFrame.new(-109.400009, 0.600026011, 59.1099739, 0.999999881, 0,
1.89462381e-015, 0, 0.999999881, 0, 1.89462381e-015, 0, 1)
o53.CanCollide = false
o53.FormFactor = Enum.FormFactor.Plate
o53.Size = Vector3.new(1, 1.20000005, 1)
o53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o53.Color = Color3.new(0.105882, 0.164706, 0.207843)
o54 = Instance.new("BlockMesh")
o54.Parent = o53
o54.Scale = Vector3.new(0.102000006, 1.00999999, 0.239999995)
o55 = Instance.new("WedgePart")
o55.Parent = o1
o55.Material = Enum.Material.SmoothPlastic
o55.BrickColor = BrickColor.new("Black")
o55.Position = Vector3.new(-109.401459, 1.45853484, 58.5340958)
o55.Rotation = Vector3.new(-180, 0, -180)
o55.Anchored = true
o55.CFrame = CFrame.new(-109.401459, 1.45853484, 58.5340958, -1, 0, 0, 0, 1, 0, 0,
0, -1)
o55.CanCollide = false
o55.FormFactor = Enum.FormFactor.Symmetric
o55.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o55.Color = Color3.new(0.105882, 0.164706, 0.207843)
o56 = Instance.new("SpecialMesh")
o56.Parent = o55
o56.Scale = Vector3.new(0.218699977, 0.437399954, 0.437399954)
o56.MeshType = Enum.MeshType.Wedge
o57 = Instance.new("Part")
o57.Name = "Zoom"
o57.Parent = o1
o57.Material = Enum.Material.SmoothPlastic
o57.Transparency = 1
o57.Position = Vector3.new(-109.403183, 1.51640642, 59.9382744)
o57.Rotation = Vector3.new(0.851532757, -0.000249927223, 0.457394034)
o57.Anchored = true
o57.CFrame = CFrame.new(-109.403183, 1.51640642, 59.9382744, 0.999968231, -
0.00798294786, -4.36205301e-006, 0.00798200164, 0.999857783, -0.0148615036,
0.000123000034, 0.014860996, 0.999889612)
o57.FormFactor = Enum.FormFactor.Custom
o57.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
o57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o58 = Instance.new("BlockMesh")
o58.Parent = o57
o58.Scale = Vector3.new(0.0293650795, 0.0352380946, 0.058730159)
o59 = Instance.new("Part")
o59.Parent = o1
o59.Material = Enum.Material.SmoothPlastic
o59.BrickColor = BrickColor.new("Black")
o59.Position = Vector3.new(-109.400009, 1.26303494, 59.8449745)
o59.Rotation = Vector3.new(-0, 1.08553947e-013, -0)
o59.Anchored = true
o59.CFrame = CFrame.new(-109.400009, 1.26303494, 59.8449745, 0.999999881, 0,
1.89462381e-015, 0, 0.999999881, 0, 1.89462381e-015, 0, 1)
o59.CanCollide = false
o59.FormFactor = Enum.FormFactor.Plate
o59.Size = Vector3.new(1, 0.400000006, 1)
o59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o59.Color = Color3.new(0.105882, 0.164706, 0.207843)
o60 = Instance.new("BlockMesh")
o60.Parent = o59
o60.Scale = Vector3.new(0.119999997, 0.0900000036, 0.150000006)
o61 = Instance.new("Part")
o61.Parent = o1
o61.Material = Enum.Material.SmoothPlastic
o61.BrickColor = BrickColor.new("Black")
o61.Position = Vector3.new(-109.400009, 0.999318004, 59.6796761)
o61.Rotation = Vector3.new(-10.9999771, -8.32152273e-006, -2.61640389e-006)
o61.Anchored = true
o61.CFrame = CFrame.new(-109.400009, 0.999318004, 59.6796761, 1.00000012,
4.56648692e-008, -1.45237976e-007, -8.94069245e-008, 0.981626391, 0.190808609,
1.34527554e-007, -0.190808877, 0.981627285)
o61.CanCollide = false
o61.FormFactor = Enum.FormFactor.Plate
o61.Size = Vector3.new(1, 0.800000012, 1)
o61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o61.Color = Color3.new(0.105882, 0.164706, 0.207843)
o62 = Instance.new("BlockMesh")
o62.Parent = o61
o62.Scale = Vector3.new(0.119999997, 0.914999962, 0.239999995)
o63 = Instance.new("Part")
o63.Parent = o1
o63.Material = Enum.Material.SmoothPlastic
o63.BrickColor = BrickColor.new("Black")
o63.Position = Vector3.new(-109.400009, 1.17303205, 59.2149696)
o63.Rotation = Vector3.new(-0, 1.08553947e-013, -180)
o63.Anchored = true
o63.CFrame = CFrame.new(-109.400009, 1.17303205, 59.2149696, -0.999999881, 0,
1.89462381e-015, 0, -0.999999881, 0, -1.89462381e-015, 0, 1)
o63.CanCollide = false
o63.FormFactor = Enum.FormFactor.Symmetric
o63.Size = Vector3.new(1, 1, 1)
o63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o63.Color = Color3.new(0.105882, 0.164706, 0.207843)
o64 = Instance.new("SpecialMesh")
o64.Parent = o63
o64.Scale = Vector3.new(0.119999997, 0.0599999987, 0.0299999993)
o64.MeshType = Enum.MeshType.Wedge
o65 = Instance.new("Part")
o65.Parent = o1
o65.Material = Enum.Material.SmoothPlastic
o65.BrickColor = BrickColor.new("Dark stone grey")
o65.Position = Vector3.new(-109.399994, 1.08304894, 59.4429207)
o65.Rotation = Vector3.new(8.538972e-006, -0.0395739079, 1.3660374e-005)
o65.Anchored = true
o65.CFrame = CFrame.new(-109.399994, 1.08304894, 59.4429207, 1, -2.38418494e-007, -
0.000690694898, 1.78783765e-007, 0.999999225, -1.49033156e-007, 0.0006906786,
5.96046448e-008, 0.99999994)
o65.CanCollide = false
o65.FormFactor = Enum.FormFactor.Symmetric
o65.Size = Vector3.new(1, 1, 1)
o65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o65.Color = Color3.new(0.388235, 0.372549, 0.384314)
o66 = Instance.new("SpecialMesh")
o66.Parent = o65
o66.Scale = Vector3.new(0.0900000036, 0.0900000036, 0.0599999987)
o66.MeshType = Enum.MeshType.Wedge
o67 = Instance.new("Part")
o67.Parent = o1
o67.Material = Enum.Material.SmoothPlastic
o67.BrickColor = BrickColor.new("Black")
o67.Position = Vector3.new(-109.400009, 1.17303205, 59.2449684)
o67.Rotation = Vector3.new(-180, -1.08553947e-013, -0)
o67.Anchored = true
o67.CFrame = CFrame.new(-109.400009, 1.17303205, 59.2449684, 0.999999881, 0, -
1.89462381e-015, 0, -0.999999881, 0, 1.89462381e-015, 0, -1)
o67.CanCollide = false
o67.FormFactor = Enum.FormFactor.Symmetric
o67.Size = Vector3.new(1, 1, 1)
o67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o67.Color = Color3.new(0.105882, 0.164706, 0.207843)
o68 = Instance.new("SpecialMesh")
o68.Parent = o67
o68.Scale = Vector3.new(0.119999997, 0.0599999987, 0.0299999993)
o68.MeshType = Enum.MeshType.Wedge
o69 = Instance.new("Part")
o69.Parent = o1
o69.Material = Enum.Material.SmoothPlastic
o69.BrickColor = BrickColor.new("Black")
o69.Position = Vector3.new(-109.400009, 1.05722296, 59.5517921)
o69.Rotation = Vector3.new(-11.0000172, -8.32152818e-006, 90)
o69.Anchored = true
o69.CFrame = CFrame.new(-109.400009, 1.05722296, 59.5517921, -1.39396974e-008, -
1.00000024, -1.45238062e-007, 0.981626272, -8.94070098e-008, 0.190809309, -
0.190809578, -1.14096693e-007, 0.981627226)
o69.CanCollide = false
o69.FormFactor = Enum.FormFactor.Plate
o69.Size = Vector3.new(1, 0.400000006, 1)
o69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o69.Color = Color3.new(0.105882, 0.164706, 0.207843)
o70 = Instance.new("CylinderMesh")
o70.Parent = o69
o70.Scale = Vector3.new(0.119999997, 0.299999982, 0.119999997)
o71 = Instance.new("Part")
o71.Parent = o1
o71.Material = Enum.Material.SmoothPlastic
o71.BrickColor = BrickColor.new("Really black")
o71.Position = Vector3.new(-109.451065, 1.42412901, 59.3289833)
o71.Rotation = Vector3.new(-90, 0, 179.980209)
o71.Anchored = true
o71.CFrame = CFrame.new(-109.451065, 1.42412901, 59.3289833, -0.999999881, -
0.000345381064, 0, 1.50919277e-011, -7.54902771e-008, 0.999999881, -0.000345381093,
0.99999994, 7.54979013e-008)
o71.CanCollide = false
o71.FormFactor = Enum.FormFactor.Plate
o71.Size = Vector3.new(1, 0.400000006, 1)
o71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
o72 = Instance.new("CylinderMesh")
o72.Parent = o71
o72.Scale = Vector3.new(0.0389999971, 0.810000002, 0.0599999987)
o73 = Instance.new("Part")
o73.Parent = o1
o73.Material = Enum.Material.SmoothPlastic
o73.BrickColor = BrickColor.new("Dark stone grey")
o73.Position = Vector3.new(-109.400009, 1.38212895, 58.4199715)
o73.Rotation = Vector3.new(2.77019495e-007, 5.12263978e-006, -180)
o73.Anchored = true
o73.CFrame = CFrame.new(-109.400009, 1.38212895, 58.4199715, -0.999999881,
1.19209282e-007, 8.94069316e-008, -1.1920929e-007, -0.999999881, -4.83490226e-009,
8.94069458e-008, -4.83492002e-009, 1)
o73.CanCollide = false
o73.FormFactor = Enum.FormFactor.Plate
o73.Size = Vector3.new(1, 0.400000006, 1)
o73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o73.Color = Color3.new(0.388235, 0.372549, 0.384314)
o74 = Instance.new("CylinderMesh")
o74.Parent = o73
o74.Scale = Vector3.new(0.0720000044, 0.389610052, 0.119999997)
o75 = Instance.new("Part")
o75.Parent = o1
o75.Material = Enum.Material.SmoothPlastic
o75.BrickColor = BrickColor.new("Dark stone grey")
o75.Position = Vector3.new(-109.400009, 1.38212895, 58.5699577)
o75.Rotation = Vector3.new(2.65817647e-007, 1.40241876e-013, 90)
o75.Anchored = true
o75.CFrame = CFrame.new(-109.400009, 1.38212895, 58.5699577, -2.98023224e-008, -
0.999999881, 2.44768254e-015, 0.999999881, -2.98023224e-008, -4.63939287e-009,
4.63939642e-009, 3.90810245e-015, 1)
o75.CanCollide = false
o75.FormFactor = Enum.FormFactor.Plate
o75.Size = Vector3.new(1, 0.400000006, 1)
o75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o75.Color = Color3.new(0.388235, 0.372549, 0.384314)
o76 = Instance.new("CylinderMesh")
o76.Parent = o75
o76.Scale = Vector3.new(0.0720000044, 0.389610052, 0.119999997)
o77 = Instance.new("Part")
o77.Parent = o1
o77.Material = Enum.Material.SmoothPlastic
o77.BrickColor = BrickColor.new("Black")
o77.Position = Vector3.new(-109.400009, 1.26303494, 59.4249611)
o77.Rotation = Vector3.new(-90, 0, -180)
o77.Anchored = true
o77.CFrame = CFrame.new(-109.400009, 1.26303494, 59.4249611, -0.999999881,
1.89462381e-015, 0, 0, 0, 0.999999881, -1.89462381e-015, 1, 0)
o77.CanCollide = false
o77.FormFactor = Enum.FormFactor.Custom
o77.Size = Vector3.new(0.200000003, 0.569999993, 0.200000003)
o77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o77.Color = Color3.new(0.105882, 0.164706, 0.207843)
o78 = Instance.new("BlockMesh")
o78.Parent = o77
o78.Scale = Vector3.new(0.599999964, 1, 0.599999964)
o79 = Instance.new("Part")
o79.Parent = o1
o79.Material = Enum.Material.SmoothPlastic
o79.BrickColor = BrickColor.new("Dark stone grey")
o79.Position = Vector3.new(-109.400009, 1.38212895, 58.7199745)
o79.Rotation = Vector3.new(-2.59222219e-007, 8.5377377e-007, 90)
o79.Anchored = true
o79.CFrame = CFrame.new(-109.400009, 1.38212895, 58.7199745, -2.98023224e-008, -
0.999999881, 1.4901163e-008, 0.999999881, -2.98023295e-008, 4.52428139e-009, -
4.52427784e-009, 1.49011647e-008, 1)
o79.CanCollide = false
o79.FormFactor = Enum.FormFactor.Plate
o79.Size = Vector3.new(1, 0.400000006, 1)
o79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o79.Color = Color3.new(0.388235, 0.372549, 0.384314)
o80 = Instance.new("CylinderMesh")
o80.Parent = o79
o80.Scale = Vector3.new(0.0720000044, 0.389610052, 0.119999997)
o81 = Instance.new("Part")
o81.Parent = o1
o81.Material = Enum.Material.SmoothPlastic
o81.BrickColor = BrickColor.new("Dark stone grey")
o81.Position = Vector3.new(-109.400009, 1.38212895, 58.4199715)
o81.Rotation = Vector3.new(-0, 1.08553947e-013, 90)
o81.Anchored = true
o81.CFrame = CFrame.new(-109.400009, 1.38212895, 58.4199715, -2.98023224e-008, -
0.999999881, 1.89462381e-015, 0.999999881, -2.98023224e-008, 0, 3.55271368e-015,
3.90810245e-015, 1)
o81.CanCollide = false
o81.FormFactor = Enum.FormFactor.Plate
o81.Size = Vector3.new(1, 0.400000006, 1)
o81.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o81.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o81.Color = Color3.new(0.388235, 0.372549, 0.384314)
o82 = Instance.new("CylinderMesh")
o82.Parent = o81
o82.Scale = Vector3.new(0.0720000044, 0.389610052, 0.119999997)
o83 = Instance.new("Part")
o83.Parent = o1
o83.Material = Enum.Material.SmoothPlastic
o83.BrickColor = BrickColor.new("Black")
o83.Position = Vector3.new(-109.400009, 0.638234019, 59.7601433)
o83.Rotation = Vector3.new(-10.99998, -1.00290717e-005, -2.61640298e-006)
o83.Anchored = true
o83.CFrame = CFrame.new(-109.400009, 0.638234019, 59.7601433, 1, 4.56648479e-008, -
1.75040327e-007, -8.94069387e-008, 0.98162657, 0.190808669, 1.57286721e-007, -
0.190808877, 0.981627345)
o83.CanCollide = false
o83.FormFactor = Enum.FormFactor.Plate
o83.Size = Vector3.new(1, 0.400000006, 1)
o83.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o83.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o83.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o83.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o83.Color = Color3.new(0.105882, 0.164706, 0.207843)
o84 = Instance.new("BlockMesh")
o84.Parent = o83
o84.Scale = Vector3.new(0.119999997, 0.119999997, 0.305999994)
o85 = Instance.new("Part")
o85.Parent = o1
o85.Material = Enum.Material.SmoothPlastic
o85.BrickColor = BrickColor.new("Black")
o85.Position = Vector3.new(-109.400009, 1.29603195, 59.8449745)
o85.Rotation = Vector3.new(90, 0, -1.0855396e-013)
o85.Anchored = true
o85.CFrame = CFrame.new(-109.400009, 1.29603195, 59.8449745, 0.999999881,
1.89462381e-015, 0, 0, 0, -0.999999881, 1.89462381e-015, 1, 0)
o85.CanCollide = false
o85.FormFactor = Enum.FormFactor.Symmetric
o85.Size = Vector3.new(1, 1, 1)
o85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o85.Color = Color3.new(0.105882, 0.164706, 0.207843)
o86 = Instance.new("SpecialMesh")
o86.Parent = o85
o86.Scale = Vector3.new(0.119999997, 0.150000006, 0.0299999993)
o86.MeshType = Enum.MeshType.Wedge
o87 = Instance.new("Part")
o87.Parent = o1
o87.Material = Enum.Material.SmoothPlastic
o87.BrickColor = BrickColor.new("Dark stone grey")
o87.Position = Vector3.new(-109.400009, 1.38212895, 58.7199745)
o87.Rotation = Vector3.new(-0, 1.08553947e-013, -0)
o87.Anchored = true
o87.CFrame = CFrame.new(-109.400009, 1.38212895, 58.7199745, 0.999999881, 0,
1.89462381e-015, 0, 0.999999881, 0, 1.89462381e-015, 0, 1)
o87.CanCollide = false
o87.FormFactor = Enum.FormFactor.Plate
o87.Size = Vector3.new(1, 0.400000006, 1)
o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o87.Color = Color3.new(0.388235, 0.372549, 0.384314)
o88 = Instance.new("CylinderMesh")
o88.Parent = o87
o88.Scale = Vector3.new(0.0720000044, 0.389610052, 0.119999997)
o89 = Instance.new("Part")
o89.Parent = o1
o89.Material = Enum.Material.SmoothPlastic
o89.BrickColor = BrickColor.new("Black")
o89.Position = Vector3.new(-109.400009, 1.11903095, 59.1099739)
o89.Rotation = Vector3.new(90, 0, 90)
o89.Anchored = true
o89.CFrame = CFrame.new(-109.400009, 1.11903095, 59.1099739, 1.89462381e-015, -
0.999999881, 0, 0, 0, -0.999999881, 1, -1.89462381e-015, 0)
o89.CanCollide = false
o89.FormFactor = Enum.FormFactor.Custom
o89.Size = Vector3.new(0.300000012, 0.200000003, 0.209999993)
o89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o89.Color = Color3.new(0.105882, 0.164706, 0.207843)
o90 = Instance.new("BlockMesh")
o90.Parent = o89
o90.Scale = Vector3.new(1, 0.599999964, 1)
o91 = Instance.new("Part")
o91.Parent = o1
o91.Material = Enum.Material.SmoothPlastic
o91.BrickColor = BrickColor.new("Black")
o91.Position = Vector3.new(-109.400017, 1.33204997, 59.3949318)
o91.Rotation = Vector3.new(90, 6.83018925e-006, 90)
o91.Anchored = true
o91.CFrame = CFrame.new(-109.400017, 1.33204997, 59.3949318, -4.37113812e-008, -
0.99999994, 1.1920929e-007, -4.37113883e-008, -1.1920929e-007, -0.99999994, 1, -
4.37113954e-008, -4.37113918e-008)
o91.CanCollide = false
o91.FormFactor = Enum.FormFactor.Custom
o91.Size = Vector3.new(1.04999995, 0.200000003, 0.200000003)
o91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o91.Color = Color3.new(0.105882, 0.164706, 0.207843)
o92 = Instance.new("BlockMesh")
o92.Parent = o91
o92.Scale = Vector3.new(1, 0.772499979, 0.450000018)
o93 = Instance.new("Part")
o93.Parent = o1
o93.Material = Enum.Material.SmoothPlastic
o93.BrickColor = BrickColor.new("Dark stone grey")
o93.Position = Vector3.new(-109.400009, 1.38212895, 58.8699684)
o93.Rotation = Vector3.new(-0, 1.08553947e-013, -0)
o93.Anchored = true
o93.CFrame = CFrame.new(-109.400009, 1.38212895, 58.8699684, 0.999999881, 0,
1.89462381e-015, 0, 0.999999881, 0, 1.89462381e-015, 0, 1)
o93.CanCollide = false
o93.FormFactor = Enum.FormFactor.Plate
o93.Size = Vector3.new(1, 0.400000006, 1)
o93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o93.Color = Color3.new(0.388235, 0.372549, 0.384314)
o94 = Instance.new("CylinderMesh")
o94.Parent = o93
o94.Scale = Vector3.new(0.0720000044, 0.389610052, 0.119999997)
o95 = Instance.new("Part")
o95.Parent = o1
o95.Material = Enum.Material.SmoothPlastic
o95.BrickColor = BrickColor.new("Dark stone grey")
o95.Position = Vector3.new(-109.400009, 1.38212895, 58.5699577)
o95.Rotation = Vector3.new(-0, 1.08553947e-013, -0)
o95.Anchored = true
o95.CFrame = CFrame.new(-109.400009, 1.38212895, 58.5699577, 0.999999881, 0,
1.89462381e-015, 0, 0.999999881, 0, 1.89462381e-015, 0, 1)
o95.CanCollide = false
o95.FormFactor = Enum.FormFactor.Plate
o95.Size = Vector3.new(1, 0.400000006, 1)
o95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o95.Color = Color3.new(0.388235, 0.372549, 0.384314)
o96 = Instance.new("CylinderMesh")
o96.Parent = o95
o96.Scale = Vector3.new(0.0720000044, 0.389610052, 0.119999997)
o97 = Instance.new("Part")
o97.Parent = o1
o97.Material = Enum.Material.SmoothPlastic
o97.BrickColor = BrickColor.new("Black")
o97.Position = Vector3.new(-109.400017, 1.17905104, 59.5059395)
o97.Rotation = Vector3.new(1.02452814e-005, -1.16210304e-005, -180)
o97.Anchored = true
o97.CFrame = CFrame.new(-109.400017, 1.17905104, 59.5059395, -1.00000024,
1.19209204e-007, -2.02825234e-007, -8.94070098e-008, -0.999999225, -1.78813906e-
007, -1.86579783e-007, -5.96046448e-008, 1.00000012)
o97.CanCollide = false
o97.FormFactor = Enum.FormFactor.Symmetric
o97.Size = Vector3.new(1, 1, 1)
o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o97.Color = Color3.new(0.105882, 0.164706, 0.207843)
o98 = Instance.new("SpecialMesh")
o98.Parent = o97
o98.Scale = Vector3.new(0.119999997, 0.0900000036, 0.0599999987)
o98.MeshType = Enum.MeshType.Wedge
o99 = Instance.new("Part")
o99.Parent = o1
o99.Material = Enum.Material.SmoothPlastic
o99.BrickColor = BrickColor.new("Dark stone grey")
o99.Position = Vector3.new(-109.400009, 1.38212895, 58.8699684)
o99.Rotation = Vector3.new(-5.54952885e-006, 9.82360802e-007, 90)
o99.Anchored = true
o99.CFrame = CFrame.new(-109.400009, 1.38212895, 58.8699684, -2.98023153e-008, -
0.999999881, 1.714543e-008, 0.999999881, -2.98023295e-008, 9.68575478e-008, -
9.6857562e-008, 1.71454424e-008, 1)
o99.CanCollide = false
o99.FormFactor = Enum.FormFactor.Plate
o99.Size = Vector3.new(1, 0.400000006, 1)
o99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o99.Color = Color3.new(0.388235, 0.372549, 0.384314)
o100 = Instance.new("CylinderMesh")
o100.Parent = o99
o100.Scale = Vector3.new(0.0720000044, 0.389610052, 0.119999997)
o101 = Instance.new("Part")
o101.Parent = o1
o101.Material = Enum.Material.SmoothPlastic
o101.BrickColor = BrickColor.new("Black")
o101.Position = Vector3.new(-109.400009, 1.38212895, 58.3419685)
o101.Rotation = Vector3.new(166.55603, 89.9557648, 103.44397)
o101.Anchored = true
o101.CFrame = CFrame.new(-109.400009, 1.38212895, 58.3419685, -0.000160545096, -
0.0006716114, 0.999999702, -0.999999821, 7.45104671e-008, -0.000160545067,
4.47034871e-008, -0.999999762, -0.000671611517)
o101.CanCollide = false
o101.FormFactor = Enum.FormFactor.Plate
o101.Size = Vector3.new(1, 0.400000006, 1)
o101.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o101.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o101.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o101.Color = Color3.new(0.105882, 0.164706, 0.207843)
o102 = Instance.new("CylinderMesh")
o102.Parent = o101
o102.Scale = Vector3.new(0.0900000036, 0.390000015, 0.180000007)
o103 = Instance.new("Part")
o103.Parent = o1
o103.Material = Enum.Material.SmoothPlastic
o103.BrickColor = BrickColor.new("Dark stone grey")
o103.Position = Vector3.new(-109.400101, 1.38212204, 58.3413696)
o103.Rotation = Vector3.new(-90, 0, 0.038477879)
o103.Anchored = true
o103.CFrame = CFrame.new(-109.400101, 1.38212204, 58.3413696, 0.999999702, -
0.000671565533, 0, 2.93383096e-011, 7.55291154e-008, 0.999999881, -0.000671565591,
-0.999999762, 7.54979013e-008)
o103.CanCollide = false
o103.FormFactor = Enum.FormFactor.Plate
o103.Size = Vector3.new(1, 0.400000006, 1)
o103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o103.Color = Color3.new(0.388235, 0.372549, 0.384314)
o104 = Instance.new("CylinderMesh")
o104.Parent = o103
o104.Scale = Vector3.new(0.0720000044, 0.390000015, 0.180000007)
o105 = Instance.new("Part")
o105.Parent = o1
o105.Material = Enum.Material.SmoothPlastic
o105.BrickColor = BrickColor.new("Black")
o105.Position = Vector3.new(-109.40004, 1.026052, 59.4309578)
o105.Rotation = Vector3.new(-180, -0.0395556688, -179.997528)
o105.Anchored = true
o105.CFrame = CFrame.new(-109.40004, 1.026052, 59.4309578, -1, 4.31239569e-005, -
0.000690376619, 4.31835324e-005, 0.999999344, 1.7881635e-007, 0.000690392917,
5.96046448e-008, -0.99999994)
o105.CanCollide = false
o105.FormFactor = Enum.FormFactor.Plate
o105.Size = Vector3.new(1, 0.400000006, 1)
o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o105.Color = Color3.new(0.105882, 0.164706, 0.207843)
o106 = Instance.new("BlockMesh")
o106.Parent = o105
o106.Scale = Vector3.new(0.119999997, 0.0599999987, 0.419999987)
o107 = Instance.new("Part")
o107.Parent = o1
o107.Material = Enum.Material.SmoothPlastic
o107.BrickColor = BrickColor.new("Black")
o107.Position = Vector3.new(-109.400009, 1.20603001, 59.8299751)
o107.Rotation = Vector3.new(-90, 0, -180)
o107.Anchored = true
o107.CFrame = CFrame.new(-109.400009, 1.20603001, 59.8299751, -1, 0, 0, 0, 0, 1, 0,
1, -0)
o107.CanCollide = false
o107.FormFactor = Enum.FormFactor.Symmetric
o107.Size = Vector3.new(1, 1, 1)
o107.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o107.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o107.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o107.Color = Color3.new(0.105882, 0.164706, 0.207843)
o108 = Instance.new("SpecialMesh")
o108.Parent = o107
o108.Scale = Vector3.new(0.119999997, 0.0599999987, 0.0599999987)
o108.MeshType = Enum.MeshType.Wedge
o109 = Instance.new("Part")
o109.Parent = o1
o109.Material = Enum.Material.SmoothPlastic
o109.BrickColor = BrickColor.new("Black")
o109.Position = Vector3.new(-109.400009, 0.993321002, 59.7246742)
o109.Rotation = Vector3.new(-14.9999685, -8.72158307e-006, -3.00285933e-006)
o109.Anchored = true
o109.CFrame = CFrame.new(-109.400009, 0.993321002, 59.7246742, 1.00000012,
5.24097885e-008, -1.52220338e-007, -8.94069245e-008, 0.965925276, 0.258818537,
1.31558963e-007, -0.258818775, 0.965926051)
o109.CanCollide = false
o109.FormFactor = Enum.FormFactor.Plate
o109.Size = Vector3.new(1, 0.800000012, 1)
o109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o109.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o109.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o109.Color = Color3.new(0.105882, 0.164706, 0.207843)
o110 = Instance.new("BlockMesh")
o110.Parent = o109
o110.Scale = Vector3.new(0.119999997, 0.914999962, 0.239999995)
o111 = Instance.new("Part")
o111.Parent = o1
o111.Material = Enum.Material.SmoothPlastic
o111.BrickColor = BrickColor.new("Black")
o111.Position = Vector3.new(-109.400009, 1.14902794, 59.6949577)
o111.Rotation = Vector3.new(-90, 0, -180)
o111.Anchored = true
o111.CFrame = CFrame.new(-109.400009, 1.14902794, 59.6949577, -0.999999881,
1.89462381e-015, 0, 0, 0, 0.999999881, -1.89462381e-015, 1, 0)
o111.CanCollide = false
o111.FormFactor = Enum.FormFactor.Custom
o111.Size = Vector3.new(0.200000003, 0.209999993, 0.239999995)
o111.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o111.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o111.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o111.Color = Color3.new(0.105882, 0.164706, 0.207843)
o112 = Instance.new("BlockMesh")
o112.Parent = o111
o112.Scale = Vector3.new(0.599999964, 1, 1)
o113 = Instance.new("Part")
o113.Parent = o1
o113.Material = Enum.Material.SmoothPlastic
o113.BrickColor = BrickColor.new("Black")
o113.Position = Vector3.new(-109.400009, 1.38213694, 59.1399727)
o113.Rotation = Vector3.new(90, 6.83018925e-006, 4.10548591e-006)
o113.Anchored = true
o113.CFrame = CFrame.new(-109.400009, 1.38213694, 59.1399727, 0.99999994, -
7.16542417e-008, 1.1920929e-007, 1.1920929e-007, -4.37113918e-008, -0.99999994,
7.16542559e-008, 1, -4.37113883e-008)
o113.CanCollide = false
o113.FormFactor = Enum.FormFactor.Plate
o113.Size = Vector3.new(1, 1.60000002, 1)
o113.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o113.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o113.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o113.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o113.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o113.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o113.Color = Color3.new(0.105882, 0.164706, 0.207843)
o114 = Instance.new("CylinderMesh")
o114.Parent = o113
o114.Scale = Vector3.new(0.155999988, 0.974999964, 0.239999995)
o115 = Instance.new("Part")
o115.Name = "A4"
o115.Parent = o1
o115.Material = Enum.Material.SmoothPlastic
o115.BrickColor = BrickColor.new("Black")
o115.Position = Vector3.new(-109.469025, 1.45054305, 59.1849709)
o115.Rotation = Vector3.new(-0, 1.08553947e-013, 30.0000019)
o115.Anchored = true
o115.CFrame = CFrame.new(-109.469025, 1.45054305, 59.1849709, 0.866025329, -
0.49999997, 1.89462381e-015, 0.49999997, 0.866025329, 0, 7.10542736e-015, 0, 1)
o115.CanCollide = false
o115.FormFactor = Enum.FormFactor.Plate
o115.Size = Vector3.new(1, 0.400000006, 1)
o115.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o115.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o115.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o115.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o115.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o115.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o115.Color = Color3.new(0.105882, 0.164706, 0.207843)
o116 = Instance.new("CylinderMesh")
o116.Parent = o115
o116.Scale = Vector3.new(0.0450000018, 0.209999993, 0.0599999987)
o117 = Instance.new("Part")
o117.Name = "A3"
o117.Parent = o1
o117.Material = Enum.Material.SmoothPlastic
o117.BrickColor = BrickColor.new("Black")
o117.Position = Vector3.new(-109.469025, 1.45054305, 59.1849709)
o117.Rotation = Vector3.new(-0, 1.08553947e-013, 30.0000019)
o117.Anchored = true
o117.CFrame = CFrame.new(-109.469025, 1.45054305, 59.1849709, 0.866025329, -
0.49999997, 1.89462381e-015, 0.49999997, 0.866025329, 0, 7.10542736e-015, 0, 1)
o117.CanCollide = false
o117.FormFactor = Enum.FormFactor.Plate
o117.Size = Vector3.new(1, 0.400000006, 1)
o117.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o117.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o117.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o117.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o117.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o117.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o117.Color = Color3.new(0.105882, 0.164706, 0.207843)
o118 = Instance.new("CylinderMesh")
o118.Parent = o117
o118.Scale = Vector3.new(0.0450000018, 0.209999993, 0.0599999987)
o119 = Instance.new("Part")
o119.Name = "A2"
o119.Parent = o1
o119.Material = Enum.Material.SmoothPlastic
o119.BrickColor = BrickColor.new("Black")
o119.Position = Vector3.new(-109.469025, 1.45054305, 59.1849709)
o119.Rotation = Vector3.new(-0, 1.08553947e-013, 30.0000019)
o119.Anchored = true
o119.CFrame = CFrame.new(-109.469025, 1.45054305, 59.1849709, 0.866025329, -
0.49999997, 1.89462381e-015, 0.49999997, 0.866025329, 0, 7.10542736e-015, 0, 1)
o119.CanCollide = false
o119.FormFactor = Enum.FormFactor.Plate
o119.Size = Vector3.new(1, 0.400000006, 1)
o119.BackSurface = Enum.SurfaceType.SmoothNoOutlines
o119.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
o119.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
o119.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
o119.RightSurface = Enum.SurfaceType.SmoothNoOutlines
o119.TopSurface = Enum.SurfaceType.SmoothNoOutlines
o119.Color = Color3.new(0.105882, 0.164706, 0.207843)
o120 = Instance.new("CylinderMesh")
o120.Parent = o119
o120.Scale = Vector3.new(0.0450000018, 0.209999993, 0.0599999987)
mas.Parent = workspace
mas:MakeJoints()
local mas1 = mas:GetChildren()
for i=1,#mas1 do
mas1[i].Parent = workspace
ypcall(function() mas1[i]:MakeJoints() end)
end
mas:Destroy()
for i=1,#cors do
coroutine.resume(cors[i])
end
o1.Parent = CMouse:GetPlayer().Backpack
end)

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