WEBVTT
1
00:00:00.090 --> 00:00:01.020
<v Instructor>In this lesson,</v>
2
00:00:01.020 --> 00:00:03.360
we'll explore display attributes.
3
00:00:03.360 --> 00:00:05.760
Display attributes are used to define the quality
4
00:00:05.760 --> 00:00:07.950
and performance of a given screen.
5
00:00:07.950 --> 00:00:10.770
Whether you're working with monitors, laptops, smartphones,
6
00:00:10.770 --> 00:00:13.680
or other devices, understanding display attributes is
7
00:00:13.680 --> 00:00:16.350
essential for selecting the right screen for your needs.
8
00:00:16.350 --> 00:00:18.300
Each of the display attributes will contribute
9
00:00:18.300 --> 00:00:21.270
to the overall user experience by affecting image clarity,
10
00:00:21.270 --> 00:00:23.550
smoothness, and color accuracy.
11
00:00:23.550 --> 00:00:26.280
Therefore, you should consider the key display attributes
12
00:00:26.280 --> 00:00:28.320
of pixel density, refresh rates,
13
00:00:28.320 --> 00:00:30.360
screen resolution, and color gamut
14
00:00:30.360 --> 00:00:32.190
when selecting your display.
15
00:00:32.190 --> 00:00:34.230
First we have pixel density.
16
00:00:34.230 --> 00:00:36.510
Pixel density refers to the number of pixels
17
00:00:36.510 --> 00:00:38.640
packed into a given area of a display,
18
00:00:38.640 --> 00:00:39.870
and it's usually going to be measured
19
00:00:39.870 --> 00:00:42.390
in pixels per inch or PPI.
20
00:00:42.390 --> 00:00:44.760
The higher the pixel density, the sharper the images
21
00:00:44.760 --> 00:00:47.400
and texts are going to appear on your display or screen.
22
00:00:47.400 --> 00:00:51.090
For example, a smartphone with a pixel density of 300 PPI
23
00:00:51.090 --> 00:00:54.630
or higher will often be described as having a retina display
24
00:00:54.630 --> 00:00:56.370
because the pixels are so small
25
00:00:56.370 --> 00:00:57.780
that they're going to be indistinguishable
26
00:00:57.780 --> 00:01:00.570
to your human eye at a normal viewing distance.
27
00:01:00.570 --> 00:01:03.270
Devices with high pixel densities are considered ideal
28
00:01:03.270 --> 00:01:06.300
for activities requiring precision, such as photo editing,
29
00:01:06.300 --> 00:01:09.210
gaming, or reading fine text on a display.
30
00:01:09.210 --> 00:01:12.330
However, high pixel density does require the system
31
00:01:12.330 --> 00:01:13.980
to use more processing power,
32
00:01:13.980 --> 00:01:16.560
and this can impact the device's overall performance level
33
00:01:16.560 --> 00:01:17.820
and its battery life.
34
00:01:17.820 --> 00:01:20.550
Therefore, it's important to balance the pixel density
35
00:01:20.550 --> 00:01:21.720
with the size of the screen
36
00:01:21.720 --> 00:01:24.180
and your intended use case when you select a display
37
00:01:24.180 --> 00:01:26.010
based on the pixel density.
38
00:01:26.010 --> 00:01:28.110
Second, we have refresh rates.
39
00:01:28.110 --> 00:01:30.630
Refresh rates measure how often the display updates,
40
00:01:30.630 --> 00:01:32.670
the image on the screen every second.
41
00:01:32.670 --> 00:01:35.730
The refresh rate is measured in Hertz or Hz,
42
00:01:35.730 --> 00:01:38.580
so a refresh rate of 60 hertz, for example,
43
00:01:38.580 --> 00:01:41.970
means the screen refreshes itself 60 times every second.
44
00:01:41.970 --> 00:01:43.980
For most everyday tasks like web browsing
45
00:01:43.980 --> 00:01:46.230
or document editing, a standard refresh rate
46
00:01:46.230 --> 00:01:48.750
of 60 hertz is considered to be sufficient.
47
00:01:48.750 --> 00:01:51.180
However, for gaming and video playback,
48
00:01:51.180 --> 00:01:53.610
most users want to have a higher refresh rate,
49
00:01:53.610 --> 00:01:56.550
such as 120 hertz or 144 hertz
50
00:01:56.550 --> 00:01:58.387
to provide smoother motion across the screen
51
00:01:58.387 --> 00:02:01.500
and erase the possibility of blur from occurring.
52
00:02:01.500 --> 00:02:03.810
Now, these higher refresh rates will enhance the user's
53
00:02:03.810 --> 00:02:05.940
overall experience when they're playing video games
54
00:02:05.940 --> 00:02:09.210
or watching high speed content like live action sports.
55
00:02:09.210 --> 00:02:11.070
In fact, some cutting edge monitors
56
00:02:11.070 --> 00:02:14.580
now even support refresh rates as high as 240 hertz,
57
00:02:14.580 --> 00:02:17.160
and these are highly favored by competitive gamers.
58
00:02:17.160 --> 00:02:19.170
To achieve these higher refresh rates, though,
59
00:02:19.170 --> 00:02:20.820
you must have compatible hardware
60
00:02:20.820 --> 00:02:22.500
such as a high-end graphics card
61
00:02:22.500 --> 00:02:24.930
that's capable of rendering the frames quickly enough
62
00:02:24.930 --> 00:02:27.240
to match the screen's higher refresh rate.
63
00:02:27.240 --> 00:02:29.430
Third, we have screen resolution.
64
00:02:29.430 --> 00:02:31.350
Screen resolution refers to the number
65
00:02:31.350 --> 00:02:32.850
of pixels displayed horizontally
66
00:02:32.850 --> 00:02:35.220
and vertically on any given screen.
67
00:02:35.220 --> 00:02:38.430
For example, a resolution of 1920 by 1080,
68
00:02:38.430 --> 00:02:40.800
which is commonly referred to as 1080p,
69
00:02:40.800 --> 00:02:44.790
means that the screen is going to display 1,920 pixels across
70
00:02:44.790 --> 00:02:47.250
and 1080 pixels vertically.
71
00:02:47.250 --> 00:02:51.810
Higher resolutions like 4K, which has 3,840 pixels across,
72
00:02:51.810 --> 00:02:54.480
and 2,160 pixels vertically,
73
00:02:54.480 --> 00:02:58.380
or 8k, which has 7,680 pixels across
74
00:02:58.380 --> 00:03:01.050
and 4,320 pixels vertically
75
00:03:01.050 --> 00:03:02.940
do provide more detail and clarity,
76
00:03:02.940 --> 00:03:04.290
which makes them ideal choices
77
00:03:04.290 --> 00:03:05.880
for professional video editors
78
00:03:05.880 --> 00:03:08.100
or for those who want to watch high definition content
79
00:03:08.100 --> 00:03:09.270
on their systems.
80
00:03:09.270 --> 00:03:11.040
However, it is important to realize
81
00:03:11.040 --> 00:03:12.750
that these higher resolutions do demand
82
00:03:12.750 --> 00:03:13.980
more processing power
83
00:03:13.980 --> 00:03:15.510
and may not be as noticeable
84
00:03:15.510 --> 00:03:18.240
when you're viewing them on a smaller screen size.
85
00:03:18.240 --> 00:03:19.695
Therefore, it's always important
86
00:03:19.695 --> 00:03:22.380
to pair the screen resolution and the pixel density
87
00:03:22.380 --> 00:03:24.960
because while a 1080p resolution might look great
88
00:03:24.960 --> 00:03:26.490
on a 15 inch laptop,
89
00:03:26.490 --> 00:03:28.860
that same 1080p resolution may appear
90
00:03:28.860 --> 00:03:32.220
to be pixelated or blurry on a 65 inch monitor.
91
00:03:32.220 --> 00:03:33.990
Fourth, we have color gamut.
92
00:03:33.990 --> 00:03:36.270
Color gamut is used to determine the range of colors
93
00:03:36.270 --> 00:03:37.740
that a display can produce.
94
00:03:37.740 --> 00:03:40.170
A broader color gamut allows for more vibrant
95
00:03:40.170 --> 00:03:42.000
and accurate color reproductions.
96
00:03:42.000 --> 00:03:44.460
This is especially important for creative professionals
97
00:03:44.460 --> 00:03:46.500
who work in photography, video production,
98
00:03:46.500 --> 00:03:48.540
or graphic design positions.
99
00:03:48.540 --> 00:03:51.720
Common color gamut standards includes sRGB,
100
00:03:51.720 --> 00:03:52.920
AdobeRGB,
101
00:03:52.920 --> 00:03:54.780
and DCI-P3.
102
00:03:54.780 --> 00:03:58.050
The SRGB standard is sufficient for general use cases,
103
00:03:58.050 --> 00:04:01.590
but the Adobe RGB and the DCI-P3 color profiles
104
00:04:01.590 --> 00:04:03.390
offer us wider ranges of colors
105
00:04:03.390 --> 00:04:05.520
for more professional applications.
106
00:04:05.520 --> 00:04:08.520
Modern displays sometimes both support for HDR
107
00:04:08.520 --> 00:04:11.070
or high dynamic range color profiles too,
108
00:04:11.070 --> 00:04:13.170
and this can enhance the brightness, contrast,
109
00:04:13.170 --> 00:04:16.320
and color of the images to make them appear more lifelike.
110
00:04:16.320 --> 00:04:19.290
So remember, display attributes such as pixel density,
111
00:04:19.290 --> 00:04:21.960
refresh rates, screen resolution, and color gamut,
112
00:04:21.960 --> 00:04:23.790
all are going to play a significant role
113
00:04:23.790 --> 00:04:25.590
in defining how a screen performs
114
00:04:25.590 --> 00:04:28.350
and what use case it's going to be best suited for.
115
00:04:28.350 --> 00:04:30.000
High pixel density will ensure
116
00:04:30.000 --> 00:04:32.910
that the visuals on the screen appear to be sharp and crisp.
117
00:04:32.910 --> 00:04:35.310
Higher refresh rates can make the motion on the screen
118
00:04:35.310 --> 00:04:36.720
appear to be smoother.
119
00:04:36.720 --> 00:04:39.330
Greater screen resolutions can improve the level of detail
120
00:04:39.330 --> 00:04:41.370
on the images on that display,
121
00:04:41.370 --> 00:04:43.530
and having a broader color gamut can enhance
122
00:04:43.530 --> 00:04:46.470
the image's vibrancy and accuracy on the display.
123
00:04:46.470 --> 00:04:48.720
By understanding these attributes, you're going to be able
124
00:04:48.720 --> 00:04:51.150
to select the ideal display for your specific needs,
125
00:04:51.150 --> 00:04:54.153
whether for gaming, professional work, or everyday use.