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Chapter 3.3 Multiple Access

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16 views50 pages

Chapter 3.3 Multiple Access

Uploaded by

chantunmmo01
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Chapter 3.

3
Multiple Access

12.1 Copyright © The McGraw-Hill Companies, Inc. Permission required for reproduction or display.
Figure 3.3.1 Data link layer divided into two functionality-oriented sublayers

12.2
Figure 3.3.2 Taxonomy of multiple-access protocols discussed in this chapter

12.3
3.3-1 RANDOM ACCESS

In random access or contention methods, no station is


superior to another station and none is assigned the
control over another. No station permits, or does not
permit, another station to send. At each instance, a
station that has data to send uses a procedure defined
by the protocol to make a decision on whether or not to
send.
Topics discussed in this section:
ALOHA
Carrier Sense Multiple Access
Carrier Sense Multiple Access with Collision Detection
Carrier Sense Multiple Access with Collision Avoidance
12.4
Figure 3.3.3 Frames in a pure ALOHA network

12.5
Figure 3.3.4 Procedure for pure ALOHA protocol

12.6
Example 3.3.1

The stations on a wireless ALOHA network are a


maximum of 600 km apart. If we assume that signals
propagate at 3 × 108 m/s, we find
Tp = (600 × 105 ) / (3 × 108 ) = 2 ms.
Now we can find the value of TB for different values of
K.

a. For K = 1, the range is {0, 1}. The station needs to|


generate a random number with a value of 0 or 1. This
means that TB is either 0 ms (0 × 2) or 2 ms (1 × 2),
based on the outcome of the random variable.

12.7
Example 3.3.1 (continued)

b. For K = 2, the range is {0, 1, 2, 3}. This means that TB


can be 0, 2, 4, or 6 ms, based on the outcome of the
random variable.

c. For K = 3, the range is {0, 1, 2, 3, 4, 5, 6, 7}. This


means that TB can be 0, 2, 4, . . . , 14 ms, based on the
outcome of the random variable.

d. We need to mention that if K > 10, it is normally set to


10.

12.8
Figure 3.3.5 Vulnerable time for pure ALOHA protocol

12.9
Example 3.3.2

A pure ALOHA network transmits 200-bit frames on a


shared channel of 200 kbps. What is the requirement to
make this frame collision-free?

Solution
Average frame transmission time Tfr is 200 bits/200 kbps or
1 ms. The vulnerable time is 2 × 1 ms = 2 ms. This means
no station should send later than 1 ms before this station
starts transmission and no station should start sending
during the one 1-ms period that this station is sending.

12.10
Note

The throughput for pure ALOHA is


S = G × e −2G .
The maximum throughput
Smax = 0.184 when G= (1/2).

G là số khung trung bình tạo ra bởi hệ thống trong thời


gian truyền dẫn 1 khung

12.11
Example 3.3.3
A pure ALOHA network transmits 200-bit frames on a
shared channel of 200 kbps. What is the throughput if the
system (all stations together) produces
a. 1000 frames per second b. 500 frames per second
c. 250 frames per second.
Solution
The frame transmission time is 200/200 kbps or 1 ms.
a. If the system creates 1000 frames per second, this is 1
frame per millisecond. The load is 1. In this case
S = G× e−2 G or S = 0.135 (13.5 percent). This means
that the throughput is 1000 × 0.135 = 135 frames. Only
135 frames out of 1000 will probably survive.
12.12
Example 3.3.3 (continued)
b. If the system creates 500 frames per second, this is
(1/2) frame per millisecond. The load is (1/2). In this
case S = G × e −2G or S = 0.184 (18.4 percent). This
means that the throughput is 500 × 0.184 = 92 and that
only 92 frames out of 500 will probably survive. Note
that this is the maximum throughput case,
percentagewise.

c. If the system creates 250 frames per second, this is (1/4)


frame per millisecond. The load is (1/4). In this case
S = G × e −2G or S = 0.152 (15.2 percent). This means
that the throughput is 250 × 0.152 = 38. Only 38
frames out of 250 will probably survive.
12.13
Figure 3.3.6 Frames in a slotted ALOHA network

12.14
Note

The throughput for slotted ALOHA is


S = G × e−G .
The maximum throughput
Smax = 0.368 when G = 1.

12.15
Figure 3.3.7 Vulnerable time for slotted ALOHA protocol

12.16
Example 3.3.4
A slotted ALOHA network transmits 200-bit frames on a
shared channel of 200 kbps. What is the throughput if the
system (all stations together) produces
a. 1000 frames per second b. 500 frames per second
c. 250 frames per second.
Solution
The frame transmission time is 200/200 kbps or 1 ms.
a. If the system creates 1000 frames per second, this is 1
frame per millisecond. The load is 1. In this case
S = G× e−G or S = 0.368 (36.8 percent). This means
that the throughput is 1000 × 0.0368 = 368 frames.
Only 386 frames out of 1000 will probably survive.
12.17
Example 3.3.4 (continued)
b. If the system creates 500 frames per second, this is
(1/2) frame per millisecond. The load is (1/2). In this
case S = G × e−G or S = 0.303 (30.3 percent). This
means that the throughput is 500 × 0.0303 = 151.
Only 151 frames out of 500 will probably survive.

c. If the system creates 250 frames per second, this is (1/4)


frame per millisecond. The load is (1/4). In this case
S = G × e −G or S = 0.195 (19.5 percent). This means
that the throughput is 250 × 0.195 = 49. Only 49
frames out of 250 will probably survive.

12.18
Figure 3.3.8 Space/time model of the collision in CSMA

12.19
Figure 3.3.9 Vulnerable time in CSMA

12.20
Figure 3.3.10 Behavior of three persistence methods

12.21
Figure 3.3.11 Flow diagram for three persistence methods

12.22
Figure 3.3.12 Collision of the first bit in CSMA/CD

12.23
Figure 3.3.13 Collision and abortion in CSMA/CD

12.24
Example 3.3.5

A network using CSMA/CD has a bandwidth of 10 Mbps.


If the maximum propagation time (including the delays in
the devices and ignoring the time needed to send a
jamming signal, as we see later) is 25.6 μs, what is the
minimum size of the frame?
Solution
The frame transmission time is Tfr = 2 × Tp = 51.2 μs.
This means, in the worst case, a station needs to transmit
for a period of 51.2 μs to detect the collision. The
minimum size of the frame is 10 Mbps × 51.2 μs = 512
bits or 64 bytes. This is actually the minimum size of the
frame for Standard Ethernet.
12.25
Figure 3.3.14 Flow diagram for the CSMA/CD

12.26
Figure 3.3.15 Energy level during transmission, idleness, or collision

12.27
Figure 3.3.16 Timing in CSMA/CA

12.28
Note

In CSMA/CA, the IFS can also be used to


define the priority of a station or a frame.

12.29
Note

In CSMA/CA, if the station finds the


channel busy, it does not restart the
timer of the contention window;
it stops the timer and restarts it when
the channel becomes idle.

12.30
Figure 3.3.17 Flow diagram for CSMA/CA

12.31
3.3-2 CONTROLLED ACCESS

In controlled access, the stations consult (hỏi) one


another to find which station has the right to send. A
station cannot send unless it has been authorized by
other stations. We discuss three popular controlled-
access methods.

Topics discussed in this section:


Reservation
Polling
Token Passing

12.32
Figure 3.3.18 Reservation access method

12.33
Figure 3.3.19 Select and poll functions in polling access method

12.34
3.3-3 CHANNELIZATION

Channelization is a multiple-access method in which


the available bandwidth of a link is shared in time,
frequency, or through code, between different stations.
In this section, we discuss three channelization
protocols.

Topics discussed in this section:


Frequency-Division Multiple Access (FDMA)
Time-Division Multiple Access (TDMA)
Code-Division Multiple Access (CDMA)

12.35
Figure 3.3.21 Frequency-division multiple access (FDMA)

12.36
Note

In FDMA, the available bandwidth


of the common channel is divided into
bands that are separated by guard
bands.

12.37
Figure 3.3.22 Time-division multiple access (TDMA)

12.38
Note

In TDMA, the bandwidth is just one


channel that is timeshared between
different stations.

12.39
Note

In CDMA, one channel carries all


transmissions simultaneously.

12.40
Figure 3.3.23 Simple idea of communication with code

12.41
Figure 3.3.24 Chip sequences

12.42
Figure 3.3.25 Data representation in CDMA

12.43
Figure 3.3.26 Sharing channel in CDMA

12.44
Figure 3.3.27 Digital signal created by four stations in CDMA

12.45
Figure 3.3.28 Decoding of the composite signal for one in CDMA

12.46
Figure 3.3.29 General rule and examples of creating Walsh tables

12.47
Note

The number of sequences in a Walsh


table needs to be N = 2m.

12.48
Example 3.3.6

Find the chips for a network with


a. Two stations b. Four stations

Solution
We can use the rows of W2 and W4 in Figure 12.29:
a. For a two-station network, we have
[+1 +1] and [+1 −1].

b. For a four-station network we have


[+1 +1 +1 +1], [+1 −1 +1 −1],
[+1 +1 −1 −1], and [+1 −1 −1 +1].

12.49
Example 3.3.7

What is the number of sequences if we have 90 stations in


our network?

Solution
The number of sequences needs to be 2m. We need to
choose m = 7 and N = 27 or 128. We can then use 90
of the sequences as the chips.

12.50

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