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0% found this document useful (0 votes)
20 views2 pages

1-EncounterSheet FormFillable

Uploaded by

Ephsy
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Draw Steel

NUMBER OF HEROES AVERAGE LEVEL HEROES’ VICTORIES DIFFICULTY

Encounter Objective

VICTORIES
Encounter Map 0 EXPECTED EV
2 Victories = +1 Hero

Round Malice ENCOUNTER CONDITIONS

Round 1 Malice SUCCESS CONDITION


Heroes 0 + 1 + Victories 0

Round 2+ Malice
Heroes 0 + Rounds

MALICE FEATURES
At the start of a monster’s turn, you can spend malice to activate a Malice feature.

Brutal Effectiveness
3 The monster digs into the enemy’s weak spot.
Cost The next ability the monster uses with a
potency has its potency increased by 1. FAILURE CONDITION

Malicious Strike
5+ The monster pours all their animosity into their
Cost attack. Their next strike deals additional
damage to one target equal to their highest
characteristic. The damage increases by 1 for
every additional malice spent on this feature (to
a maximum total of three times their highest
characteristic). This feature can’t be used two
rounds in a row.

ENCOUNTER ROSTER

Group Creatures Total EV: 0 Stamina Tracker Stats Notes/Temporary Effects

Stability:
Speed:
Turn Free Strike:
EV: Distance:

Stability:
Speed:
Turn Free Strike:
EV: Distance:

Stability:
Speed:
Turn Free Strike:
EV: Distance:

Stability:
Speed:
Turn Free Strike:
EV: Distance:

Stability:
Speed:
Turn Free Strike:
EV: Distance:

Stability:
Speed:
Turn Free Strike:
EV: Distance:

Dynamic Terrain Objects Stamina Tracker Notes/Temporary Effects

EV:

EV:

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