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simulation games to strategy games, there is truly with the video game, typically to control an
Game Consoles something for everyone. object or character. Modern systems use
sophisticated controllers with a variety of buttons
2013 The home entertainment systems of today are
cutting edge machines that have super processing
and special features.
Draft report by: Win Tun Linn speeds and amazing interaction levels. The same The core components that all video game
History can also be said for handheld consoles. All systems have in common are:
consoles focus on stunning graphics, incredible
Video game consoles have captivated the minds storytelling, integration with other media and User control interface
of game enthusiasts since their introduction in increased connectivity. CPU
the 1970s. The first home video game console RAM
which could be connected to a television set was Handheld Consoles Software kernel
released in 1972. The golden age of video Storage medium for games
gaming arrived in the 1980s when the popular Handheld video game consoles are portable Video output
arcade hit Space Invaders was released and from electronic devices with a built-in screen, game Audio output
then the home console industry really took off. controls, speakers and batteries. Their size and Power supply
light weight allow users to enjoy gaming
Gaming technology virtually anywhere. With advancements in
has come a long way technology, handheld game consoles are no
Video Games
since those early days longer limited to simply playing games. They
There is a huge variety of games available. The
and continues to now have the ability to take photos and videos to
majority of video games are designed to entertain
develop at a relentless instantly share with friends online, make Skype
people but they can also educate, inform,
pace. There are now calls, play music and watch movies on the go.
persuade and stimulate the user. Games are
video games for all The growth in popularity of tablets and
categorised into commonly used video game
demographics and smartphones means more people are playing
genres which are mainly based on their
audiences, including mobile games than ever before.
gameplay, interaction and category.
young children and the elderly. Gaming is no
longer a pastime for teenaged boys, the average Video Game Consoles Aggressive competition between manufacturers
gamer in America is 34, and around two-fifths of
has resulted in the superior features we have
players are women. A generation who grew up Video game consoles are a popular form of home today. Today's games are increasingly realistic
with games have kept on playing and many now entertainment. They connect to a TV screen and technologically advanced. They feature
play video games with their own children. From which displays the graphics and plays the sounds richly textured, full-colour graphics, amazing
action adventure games to puzzle games and of the game. A game controller is used to sound and complex interaction between player
provide input and allows the player to interact
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and system. Social networking has even made its E10+ Everyone 10+ 10 and over There is a wide range of accessories available
way into the video game industry with online which are designed to enhance the gaming
T Teen 13 and over
gaming. experience and make the action more enjoyable
M Mature 17 and over and realistic. From gaming chairs with inbuilt
The best-selling games are highly-polished sound and vibrating capabilities, to gaming
AO Adults Only 18 and over
cinematic thrill-rides that take you on an headsets and steering wheel controllers for use
emotional rollercoaster. Outstanding graphics, RP Rating Pending Not assigned with driving games, there are numerous
incredible storytelling and superb voice acting accessories to help people get the most out of
make the experience similar to watching a movie, their gaming session.
the difference being that the gamer controls the Online Gaming
action! Global Sales
Online gaming is one of the most popular
Some video games have been criticised for entertainment activities on the World Wide Web. Video games have never been more popular. The
glorifying violence, cruelty, and crime and With the evolution of advanced Internet industry is worth around $80 billion worldwide,
exposing children to these elements. There are technologies, and cheaper and more accessible which matches the global film industry. The
concerns that children who play violent video broadband connectivity, the number of younger biggest titles comfortably out earn blockbuster
games may have a tendency to behave more web users has increased, resulting in a demand movies. However the sale of consoles and video
aggressively. This has led to a voluntary rating for online games across the continents. Many games has seen a steady decline in recent years
system being adopted by the industry. online gaming sites offered paid subscription and retail sales are down by 15%. The gaming
services, whilst others offered free gaming usage world is changing. Tablets are more widely used
in order to increase their web traffic and earn for gaming, more games are available for
The Entertainment Software Rating Board advertising revenues.
(ESRB) ratings provide information about the download and consoles have more functions than
content in video games so consumers, especially just gaming.
The launch of World of Warcraft prompted
parents, can make informed choices. Rating console giants such as Sony, Microsoft and
categories suggest age appropriateness and are as Dedicated games consoles are expensive and
Nintendo to produce advanced gaming consoles non-portable so it is not surprising that industry
follows: and gaming software that allowed users to play growth is coming from other sources. Gaming
against one another online. This brought multi- on tablets and smartphones is growing rapidly, as
Rating Categories
player games to the console environment and are games played through web browsers and
Rating MEANING AGE allowed users to play with others anywhere in the social-networking sites. Dedicated gamers
world. believe the smartphone or tablet screen cannot
EC Early Young
Childhood children match the experience of gaming on a high-
Accessories powered, dedicated device in front of a large
E10 Everyone All ages
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television screen. Time will tell whether the education and social interaction for many years
traditional games console can survive. to come.
Developments
The development of new consoles usually occurs
in five to six year cycles. Some believe that the
latest eighth generation machines may be the last
of the home video game consoles. Could it be
curtains for consoles?
We live in a world where social networking and
interactive gameplay are now mainstream
activities. Video gaming takes place between
gamers all across the world and there is a move
towards playing console-quality games through a
web browser or a cloud-based gaming service.
Some consider this gameplay experience to be
comparable or even better than playing the game
on a console or on a high-powered PC. These
games can be played on any Internet-enabled
device, even tablets and smartphones.
Modern video game consoles do so much more
than play games. Manufacturers are keen to
promote their consoles as complete home
entertainment systems which stream films, play
live TV, place video calls and browse the
internet. These additional multimedia features
and functions greatly enhance the functionality
and everyday use of the game console. With
these developments they are set to continue as an
important source of leisure and entertainment,
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