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Payload Executor GUI for Roblox

The document describes a Lua script for a GUI called 'Payload Executor' designed for executing scripts in a Roblox environment. It includes features for executing code, toggling R6 character mode, and triggering a RemoteEvent. The script also includes vulnerability detection mechanisms for certain functions like 'require', 'loadstring', and 'getfenv'.

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50% found this document useful (2 votes)
5K views2 pages

Payload Executor GUI for Roblox

The document describes a Lua script for a GUI called 'Payload Executor' designed for executing scripts in a Roblox environment. It includes features for executing code, toggling R6 character mode, and triggering a RemoteEvent. The script also includes vulnerability detection mechanisms for certain functions like 'require', 'loadstring', and 'getfenv'.

Uploaded by

scousins84
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

-- Executor GUI with full vulnerability triggers

local gui = [Link]("ScreenGui", [Link])


[Link] = "PayloadExecutor"

local frame = [Link]("Frame", gui)


[Link] = [Link](0, 400, 0, 280)
[Link] = [Link](0.5, -200, 0.5, -140)
frame.BackgroundColor3 = [Link](25, 25, 25)
[Link] = 0
[Link] = true
[Link] = true

local title = [Link]("TextLabel", frame)


[Link] = [Link](1, 0, 0, 30)
[Link] = 1
[Link] = "💣 Payload Executor"
title.TextColor3 = [Link](1, 1, 1)
[Link] = [Link]
[Link] = 20

local box = [Link]("TextBox", frame)


[Link] = [Link](1, -20, 0, 120)
[Link] = [Link](0, 10, 0, 40)
[Link] = "-- paste script here"
box.TextColor3 = [Link](1, 1, 1)
box.BackgroundColor3 = [Link](40, 40, 40)
[Link] = [Link]
[Link] = 16
[Link] = false
[Link] = true

local execute = [Link]("TextButton", frame)


[Link] = [Link](0.5, -15, 0, 40)
[Link] = [Link](0, 10, 0, 170)
[Link] = "Execute"
execute.BackgroundColor3 = [Link](0, 170, 0)
execute.TextColor3 = [Link](1, 1, 1)
[Link] = [Link]
[Link] = 18

local r6 = [Link]("TextButton", frame)


[Link] = [Link](0.5, -15, 0, 40)
[Link] = [Link](0.5, 5, 0, 170)
[Link] = "R6 Mode"
r6.BackgroundColor3 = [Link](0, 0, 170)
r6.TextColor3 = [Link](1, 1, 1)
[Link] = [Link]
[Link] = 18

local remote = [Link]("TextButton", frame)


[Link] = [Link](1, -20, 0, 30)
[Link] = [Link](0, 10, 0, 220)
[Link] = "Trigger RemoteEvent"
remote.BackgroundColor3 = [Link](170, 0, 0)
remote.TextColor3 = [Link](1, 1, 1)
[Link] = [Link]
[Link] = 16

-- Execution logic
execute.MouseButton1Click:Connect(function()
local scriptText = [Link]
local success, err = pcall(function()
-- Trigger all known vulnerabilities
if scriptText:find("require%(") then
print("⚠️ require() detected")
loadstring("local module = " .. scriptText)()
elseif scriptText:find("loadstring") then
print("⚠️ loadstring detected")
loadstring(scriptText)()
elseif scriptText:find("getfenv") then
print("⚠️ getfenv detected")
local env = getfenv(1)
print("Environment hijacked:", env)
elseif scriptText:find("getrawmetatable") then
print("⚠️ getrawmetatable detected")
local mt = getrawmetatable(game)
print("Metatable:", mt)
else
loadstring(scriptText)()
end
end)
if not success then
warn("Execution error:", err)
end
end)

-- R6 toggle logic
r6.MouseButton1Click:Connect(function()
pcall(function()
[Link]:BreakJoints()
[Link] =
"[Link] ..
[Link] .. "&type=r6"
end)
end)

-- RemoteEvent trigger logic


remote.MouseButton1Click:Connect(function()
local remote = [Link]:FindFirstChild("ExecutorBridge")
if remote and remote:IsA("RemoteEvent") then
remote:FireServer("detonate")
else
warn("No RemoteEvent named 'ExecutorBridge' found.")
end
end)

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