Approximation Algorithms
Introduction
• In general, computer cannot solve NPC problem
efficiently
• But, many NPC problems are too important to
abandon
• If a problem is an NPC problem, you may try to
– find a pseudo polynomial time algorithm if it is not
NPC in the strong sense
– solve restricted problems
– find approximation algorithms (also known as
heuristics; usually a simple & fast algorithm)
Young Approximation Algorithms 1
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• Let’s consider optimization problems only
• An algorithm A is an approximation for a
problem L : if given any valid instance I, it
finds a solution A(I) for L and A(I) is
“close” to optimal solution OPT(I).
[sometime, it will be nice to also include - If
I is an invalid instance (with no solution)
then it should return “no solution”].
Young Approximation Algorithms 2
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• Approximation ration (or bound) of
approximation algorithm A for problem L
A(I)/OPT(I) ; if L is a minimization problem
and A(I) OPT(I) > 0
OPT(I)/A(I) ; if L is a maximization problem
and OPT(I) A(I) > 0
• When you provide an algorithm (pseudo-
polynomial/polynomial/heuristic), you need to
prove that it works correctly (of course, sometime
the proof is obvious)
Young Approximation Algorithms 3
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• For heuristic, we also need to prove the
performance of the algorithm.
• You don’t want to give a bad approximation
algorithm that sometime gives poor
performance. Also, you don’t want to give a
good approximation algorithm but show that
a loose bound (i.e. not a tight bound)
Young Approximation Algorithms 4
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Maximum Programs Stored (PS)
Problem
• Optimization PS Problem: Given a set of n
program and two storage devices. Let si be
the amount of storage needed to store the i th
program. Let L be the storage capacity of
each disk. Determine the maximum number
of these n programs that can be stores on
the two disks (without splitting a program
over the disks).
Young Approximation Algorithms 5
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• The decision PS problem is NPC
PARTITION PS (you should try this!)
• Approximation PS Algorithm
// assume programs are sorted in nondecreasing order of program size,
// i.e. s1 s2 … sn.
// Put as many programs as you can in the 1st disk, then go to the 2nd disk.
i = 0; c=0; // c count the number of stored program
for j = 1 to 2 {
sum = 0
while ( sum + si L ) {
store ith program into jth device
sum += si
i++; c++
if i > n return }
}
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• Example : L = 10 Si =(2, 4, 5, 6)
0 2 6 10
Disk 1 S1 S2
0 5 10
Disk 2 S3
Young Approximation Algorithms 7
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• Let C* be the optimal (maximum) number of
programs that can be stores on the two disks.
The above approximation PS algorithm gives
very good performance ratio.
C* <= (C + 1) OR C* C <= 1 + 1/C
i.e. the given program stores
at most 1 program less than
the optimal solution
Young Approximation Algorithms 8
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Theorem
The above approximation PS algorithm
returns a number C
such that C* (C + 1)
where C* is the optimal value.
Young Approximation Algorithms 9
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• Theorem : The above approximation PS
algorithm returns a number C such that
C* (C + 1) where C* is the optimal value.
a) It is easy to show that {s1, s2, …, sn} and L
such that C* = (C + 1)
The previous example gave C* = (C + 1)
Young Approximation Algorithms 10
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b) {s1, s2, …, sn} and L, C* (C + 1)
Let’s consider only one disk with capacity 2L.
It is obvious that we can store maximum number
of programs into the disk by considering programs
in the order of
s1 s2 … sn
Let be the maximum number of programs that
are stored in the disk
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Clearly C* and s1 + s2 + … + s 2L (i)
Let j be an index such that
(s1 + s2 + … + sj) L and
(s1 + s2 + … + sj+1) > L (ii)
Obviously j and j programs are stored in the 1st disk
by the above approximation algorithm
By (i) & (ii), (sj+2 + sj+3 + … + s) L
(sj+1 + sj+2 + … + s-1) L
at least (j+1)th program, (j+2)th program, …, (-
1)th program are stored in 2nd disk by the above
approximation alg. Done!
Young Approximation Algorithms 12
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