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43 views63 pages

Chapter 1

Uploaded by

muhammadpatel040
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd

Computer Network

3150710

Shehnaz Patel
Assistant Professor
Computer Engineering Department
SVMIT, Bharuch.
Email: [Link]@[Link]

Introduction 1
Chapter 1
Introduction Computer
Networking: A
Top Down
Approach
6th edition
Jim Kurose, Keith Ross
Addison-Wesley

Introduction 1-2
Chapter 1: Introduction
 Approach: overview:
 use Internet as  What’s the Internet?
example  What’s a protocol?
 Network edge; hosts, access net,
physical media
 Network core: packet/circuit
switching, Internet structure
 Performance: loss, delay, throughput
 Protocol layers, service models
 History

Introduction 1-3
Chapter 1: Roadmap
1.1 What is the Internet?
1.2 Network edge
 End systems, Access Networks, Links
1.3 Network core
 Packet switching, Circuit switching, Network structure
1.4 Delay, Loss, Throughput in Networks
1.5 Protocol layers, Service models
1.7 History

Introduction 1-4
What’s the Internet: “ nuts and bolts” view
PC  millions mobile network
of connected
server computing devices:
 hosts = end systems global ISP
wireless
laptop  running network apps
smartphone
home
 communication links network
regional ISP
wireless
 fiber, copper, radio,
links satellite
wired
links  transmission rate:
bandwidth

 Packetswitches: forward
router packets (chunks of data) institutional
network
 routers and switches
Introduction 1-5
What’s the Internet: “ nuts and bolts” view
mobile network
 Internet: “ network of networks”
 Interconnected ISPs
global ISP
 protocols control sending,
receiving of msgs
 e.g., TCP, IP, HTTP, Skype, 802.11 home
network
 Internet standards regional ISP
 RFC: Request for comments
 IETF: Internet Engineering Task
Force

institutional
network

Introduction 1-6
What’s the Internet: a service view
mobile network
 Infrastructure that provides
services to applications: global ISP
 Web, VoIP, email, games, e-
commerce, social nets, … home
 provides programming network
regional ISP
interface to apps
 hooks that allow sending
and receiving app programs
to “ connect” to Internet
 provides service options,
analogous to postal service
institutional
network

Introduction 1-7
What’s a protocol?
human protocols: network protocols:
 “ what’s the time?”  machines rather than
 “ I have a question” humans
 introductions  all communication activity
in Internet governed by
protocols
… specific msgs sent
… specific actions taken
when msgs received, or protocols define format,
other events
order of msgs sent and
received among network
entities, and actions taken
on msg transmission,
receipt Introduction 1-8
What’s a protocol?
a human protocol and a computer network protocol:

Hi TCP connection
request
Hi TCP connection
response
Got the
time? Get [Link]
2:00
<file>
time

Introduction 1-9
Chapter 1: roadmap
1.1 what is the Internet?
1.2 network edge
 end systems, access networks, links
1.3 network core
 packet switching, circuit switching, network structure
1.4 delay, loss, throughput in networks
1.5 protocol layers, service models
1.7 history

Introduction 1-10
A closer look at network structure:
 network edge: mobile network
 hosts: clients and servers
 servers often in data centers global ISP

home
 access networks, network
regional ISP
physical media: wired,
wireless communication
links
 network core:
 interconnected routers
 network of networks institutional
network

Introduction 1-11
Access networks and physical media
Q: How to connect end
systems to edge router?
 residential access nets
 institutional access
networks (school, company)
 mobile access networks
keep in mind:
 bandwidth (bits per second)
of access network?
 shared or dedicated?

Introduction 1-12
Access net: digital subscriber line (DSL)
central office telephone
network

DSL splitter
modem DSLAM
Digital
Subscriber ISP
voice, data transmitted
at different frequencies over Line
dedicated line to central office Access
Multiplexer

 use existing telephone line to central office DSLAM


 data over DSL phone line goes to Internet
 voice over DSL phone line goes to telephone net
 < 2.5 Mbps upstream transmission rate (typically < 1 Mbps)
 < 24 Mbps downstream transmission rate (typically < 10 Mbps)
Introduction 1-13
Access net: cable network
cable headend

cable splitter cable modem


modem CMTS termination system

data, TV transmitted at different


frequencies over shared cable ISP
distribution network

 HFC: hybrid fiber coax


 asymmetric: up to 30Mbps downstream transmission rate, 2
Mbps upstream transmission rate
 network of cable, fiber attaches homes to ISP router
 homes share access network to cable headend
 unlike DSL, which has dedicated access to central office
Introduction 1-14
Access net: home network
wireless
devices

to/from headend or
central office
often combined
in single box

cable or DSL modem

wireless access router, firewall, NAT


point (54 Mbps)
wired Ethernet (100 Mbps)

Introduction 1-15
Enterprise access networks (Ethernet)

institutional link to
ISP (Internet)
institutional router

Ethernet institutional mail,


switch web servers

 typically used in companies, universities, etc


 10 Mbps, 100Mbps, 1Gbps, 10Gbps transmission rates
 today, end systems typically connect into Ethernet switch

Introduction 1-16
Wireless access networks
 shared wireless access network connects end system to router
 via base station aka “ access point”

wireless LANs: wide-area wireless access


 within building (100 ft)  provided by telco (cellular)
 802.11b/g (WiFi): 11, 54 operator, 10’s km
Mbps transmission rate  between 1 and 10 Mbps
 3G, 4G: LTE

to Internet

to Internet

Introduction 1-17
Host: sends packets of data
host sending function:
takes application message
breaks into smaller chunks, two packets,
known as packets, of length L L bits each
bits
transmits packet into access
network at transmission rate R 2 1
 link transmission rate, R: link transmission rate
aka link capacity, aka host
link bandwidth

packet time needed to L (bits)


transmission = transmit L-bit =
delay packet into link R (bits/sec)
Introduction 1-18
Physical media
 bit: propagates between
transmitter/receiver pairs
 physical link: what lies twisted pair (TP)
between transmitter & receiver  two insulated copper wires
 guided media:  Category 5: 100 Mbps, 1
Gpbs Ethernet
 signals propagate in solid  Category 6: 10Gbps
media: copper, fiber, coax
 unguided media:
 signals propagate freely,
e.g., radio

Introduction 1-19
Physical media: coax, fiber
coaxial cable: fiber optic cable:
 two concentric copper  glass fiber carrying light
conductors pulses, each pulse a bit
 bidirectional  high-speed operation:
 broadband:  high-speed point-to-point
 multiple channels on cable transmission (e.g., 10’s-100’s
Gpbs transmission rate)
 HFC
 low error rate:
 repeaters spaced far apart
 immune to electromagnetic
noise

Introduction 1-20
Physical media: radio
 signal carried in radio link types:
electromagnetic spectrum  terrestrial microwave
 no physical “ wire”  e.g. up to 45 Mbps channels
 bidirectional  LAN (e.g., WiFi)
 propagation environment  11Mbps, 54 Mbps
effects:  wide-area (e.g., cellular)
 reflection  3G cellular: ~ few Mbps
 obstruction by objects  satellite
 interference  Kbps to 45Mbps channel (or
multiple smaller channels)
 280 msec end-end delay
 geosynchronous versus low
altitude(Low Earth Orbiting-LEO)
satellites

Introduction 1-21
Chapter 1: roadmap
1.1 what is the Internet?
1.2 network edge
 end systems, access networks, links
1.3 network core
 packet switching, circuit switching, network structure
1.4 delay, loss, throughput in networks
1.5 protocol layers, service models
1.7 history

Introduction 1-22
The network core
 mesh of interconnected
routers
 packet-switching: hosts
break application-layer
messages into packets
 forward packets from one
router to the next, across
links on path from source
to destination
 each packet transmitted at
full link capacity

Introduction 1-23
Packet-switching: store-and-forward

L bits
per packet

3 2 1
source destination
R bps R bps

 takes L/R seconds to transmit one-hop numerical


(push out) L-bit packet into example:
link at R bps
 L = 7.5 Mbits
 store and forward: entire
packet must arrive at router  R = 1.5 Mbps

before it can be transmitted  one-hop transmission


on next link delay = 5 sec
 end-end delay = 2L/R (assuming
zero propagation delay)
Introduction 1-24
Packet Switching: queueing delay, loss

R = 100 Mb/s C
A
D
R = 1.5 Mb/s
B
queue of packets E
waiting for output link

queuing and loss:


 If arrival rate (in bits) to link exceeds transmission rate of link
for a period of time:
 packets will queue, wait to be transmitted on link
 packets can be dropped (lost) if memory (buffer) fills up

Introduction 1-25
Two key network-core functions
routing: determines source- forwarding: move packets
destination route taken by from router’s input to
packets appropriate router output
 routing algorithms

routing algorithm

local forwarding table


header value output link
0100 3 1
0101 2
0111 2 3 2
1001 1
11
01

dest address in arriving


packet’s header
Introduction 4-26
Alternative core: circuit switching
end-end resources allocated to,
reserved for “ call” between
source & dest:
 In diagram, each link has four
circuits.
 call gets 2nd circuit in top link
and 1st circuit in right link.
 dedicated resources: no sharing
 circuit-like (guaranteed)
performance
 circuit segment idle if not used by
call (no sharing)
 Commonly used in traditional
telephone networks

Introduction 1-27
Circuit switching: FDM versus TDM
Example:
FDM
4 users

frequency

time
TDM

frequency

time
Introduction 1-28
Packet switching versus circuit switching
packet switching allows more users to use network!

example:
1 Mb/s link
each user:
100 kb/s when “ active”
active 10% of time N
…..

users
circuit-switching: 1 Mbps link
10 users
packet switching: Q: how did we get value 0.0004?
with 35 users, probability > 10
active at same time is less Q: what happens if > 35 users ?
than .0004 *

* Check out the online interactive exercises for more examples Introduction 1-29
Internet structure: network of networks
 End systems connect to Internet via access ISPs (Internet
Service Providers)
 Residential, company and university ISPs
 Access ISPs in turn must be interconnected.
 So that any two hosts can send packets to each other
 Resulting network of networks is very complex
 Evolution was driven by economics and national policies
 Let’s take a stepwise approach to describe current Internet
structure

Introduction 1-30
Internet structure: network of networks
Question: given millions of access ISPs, how to connect them
together?

access
… access
net
access
net …
net
access
access net
net
access
access net
net


access access
net net

access
net
access
net

access
net
access
… net
access access …
net access net
net

Introduction 1-31
Internet structure: network of networks
Option: connect each access ISP to every other access ISP?

access
… access
net
access
net …
net
access
access
net
… … net

access
access net
net

connecting each access ISP



to each other directly doesn’t


access access

net
scale: O(N2) connections. net

access
net
access
net

access
net
access

… net
access access …
net access net
net

Introduction 1-32
Internet structure: network of networks
Option: connect each access ISP to a global transit ISP?
Customer and provider ISPs have economic agreement.

access
… access
net
access
net …
net
access
access net
net
access
access net
net


global
access
net ISP access
net

access
net
access
net

access
net
access
… net
access access …
net access net
net

Introduction 1-33
Internet structure: network of networks
But if one global ISP is viable business, there will be competitors
….

access
… access
net
access
net …
net
access
access net
net
access
access net
net
ISP A


access access
net ISP B net

access
ISP C
net
access
net

access
net
access
… net
access access …
net access net
net

Introduction 1-34
Internet structure: network of networks
But if one global ISP is viable business, there will be competitors
…. which must be interconnected
Internet exchange point

access
access
access
net net …
net
access
access net
net

access
IXP access
net
net
ISP A


access IXP access
net ISP B net

access
ISP C
net
access
net

access
net
peering link
access
… net
access access …
net access net
net

Introduction 1-35
Internet structure: network of networks
… and regional networks may arise to connect access nets to
ISPS

access
… access
net
access
net …
net
access
access net
net

access
IXP access
net
net
ISP A


access IXP access
net ISP B net

access
ISP C
net
access
net

access
net regional net
access
… net
access access …
net access net
net

Introduction 1-36
Internet structure: network of networks
… and content provider networks (e.g., Google, Microsoft,
Akamai ) may run their own network, to bring services, content
close to end users
access
… access
net
access
net …
net
access
access net
net

access
IXP access
net
net
ISP A


Content provider network
access IXP access
net ISP B net

access
ISP B
net
access
net

access
net regional net
access
… net
access access …
net access net
net

Introduction 1-37
Internet structure: network of networks
Content Provider
Tier 1 ISP Tier 1 ISP [Link]

IX IX IX
P P P
Regional ISP Regional ISP

access access access access access access access access


ISP ISP ISP ISP ISP ISP ISP ISP

 at center: small # of well-connected large networks


 “ tier-1” commercial ISPs (e.g., Level 3, Sprint, AT&T, NTT), national &
international coverage
 content provider network (e.g, Google): private network that connects it
data centers to Internet, often bypassing tier-1, regional ISPs Introduction 1-38
Chapter 1: roadmap
1.1 what is the Internet?
1.2 network edge
 end systems, access networks, links
1.3 network core
 packet switching, circuit switching, network structure
1.4 delay, loss, throughput in networks
1.5 protocol layers, service models
1.7 history

Introduction 1-39
How do loss and delay occur?
packets queue in router buffers
 packet arrival rate to link (temporarily) exceeds output link
capacity
 packets queue, wait for turn
packet being transmitted (delay)

B
packets queueing (delay)
free (available) buffers: arriving packets
dropped (loss) if no free buffers

Introduction 1-40
Four sources of packet delay
transmission
A propagation

B
nodal
processing queueing

dnodal = dproc + dqueue + dtrans + dprop

dproc: nodal processing dqueue: queueing delay


 check bit errors  time waiting at output link
 determine output link for transmission
 typically < msec  depends on congestion
level of router
Introduction 1-41
Four sources of packet delay
transmission
A propagation

B
nodal
processing queueing

dnodal = dproc + dqueue + dtrans + dprop

dtrans: transmission delay: dprop: propagation delay:


 L: packet length (bits)  d: length of physical link
 R: link bandwidth (bps)  s: propagation speed in medium
 dtrans = L/R (~2x108 m/sec)
dtrans and dprop  dprop = d/s
very different
* Check out the Java applet for an interactive animation on trans vs. prop delay Introduction 1-42
Caravan analogy
100 km 100 km
ten-car toll toll
caravan booth booth

 cars “ propagate” at  time to “ push” entire


100 km/hr caravan through toll
 toll booth takes 12 sec to booth onto highway =
service car (bit transmission 12*10 = 120 sec
time)  time for last car to
 car~bit; caravan ~ packet propagate from 1st to
 Q: How long until caravan is 2nd toll both:
lined up before 2nd toll 100km/(100km/hr)= 1
booth? hr
 A: 62 minutes
Introduction 1-43
Caravan analogy (more)
100 km 100 km
ten-car toll toll
caravan booth booth

 suppose cars now “ propagate” at 1000 km/hr


 and suppose toll booth now takes one min to service a car
 Q: Will cars arrive to 2nd booth before all cars serviced at first
booth?
 A: Yes! after 7 min, 1st car arrives at second booth; three
cars still at 1st booth.

Introduction 1-44
Packet loss
 queue preceding link in buffer has finite capacity
 packet arriving to full queue dropped (aka lost)
 lost packet may be retransmitted by previous node, by
source end system, or not at all

buffer
(waiting area) packet being transmitted
A

B
packet arriving to
full buffer is lost
* Check out the Java applet for an interactive animation on queuing and loss Introduction 1-45
Throughput
 throughput: rate (bits/time unit) at which bits
transferred between sender/receiver
 instantaneous: rate at given point in time
 average: rate over longer period of time

server,
server withbits
sends linkpipe
capacity
that can carry linkpipe
capacity
that can carry
file of into
(fluid) F bits
pipe fluid at rate
R bits/sec fluid at rate
s R bits/sec
to send to client c
Rs bits/sec) Rc bits/sec)

Introduction 1-46
Throughput (more)
 Rs < Rc What is average end-end throughput?

Rs bits/sec Rc bits/sec

 Rs > Rc What is average end-end throughput?

Rs bits/sec Rc bits/sec

bottleneck
link
link on end-end path that constrains end-end throughput
Introduction 1-47
Throughput: Internet scenario

 per-connection end-
end throughput: Rs
min(Rc,Rs,R/10) Rs Rs
 in practice: R or R
c s
is often bottleneck R

Rc Rc

Rc

10 connections (fairly) share


backbone bottleneck link R bits/sec
Introduction 1-48
Chapter 1: roadmap
1.1 what is the Internet?
1.2 network edge
 end systems, access networks, links
1.3 network core
 packet switching, circuit switching, network structure
1.4 delay, loss, throughput in networks
1.5 protocol layers, service models
1.7 history

Introduction 1-49
Protocol “ layers”
Networks are complex,
with many “pieces”:
 hosts Question:
 routers is there any hope of
 links of various organizing structure of
media network?
 applications
 protocols …. or at least our discussion
of networks?
 hardware,
software

Introduction 1-50
Organization of air travel
ticket (purchase) ticket (complain)

baggage (check) baggage (claim)

gates (load) gates (unload)

runway takeoff runway landing

airplane routing airplane routing


airplane routing

 a series of steps

Introduction 1-51
Layering of airline functionality

ticket (purchase) ticket (complain) ticket

baggage (check) baggage (claim baggage

gates (load) gates (unload) gate

runway (takeoff) runway (land) takeoff/landing

airplane routing airplane routing airplane routing airplane routing airplane routing

departure intermediate air-traffic arrival


airport control centers airport

layers: each layer implements a service


 via its own internal-layer actions
 relying on services provided by layer below

Introduction 1-52
Why layering?
dealing with complex systems:
 explicit structure allows identification,
relationship of complex system’s pieces
 layered reference model for discussion
 modularization eases maintenance, updating of
system
 change of implementation of layer’s service transparent
to rest of system
 e.g., change in gate procedure doesn’t affect rest of
system
 layering considered harmful?

Introduction 1-53
Internet protocol stack
 application: supporting network
applications
 FTP, SMTP, HTTP application
 transport: process-process data
transfer transport
 TCP, UDP
 network: routing of datagrams from network
source to destination
 IP, routing protocols link
 link: data transfer between
neighboring network elements physical
 Ethernet, 802.11 (WiFi), PPP
 physical: bits “ on the wire”
Introduction 1-54
ISO/OSI reference model
 presentation: allow applications
to interpret meaning of data, application
e.g., encryption, compression,
machine-specific conventions presentation
 session: synchronization, session
checkpointing, recovery of data transport
exchange
network
 Internet stack “ missing” these
layers! link
 these services, if needed, must be physical
implemented in application
 needed?

Introduction 1-55
message M
source
application
Encapsulation
segment Ht M transport
datagram Hn Ht M network
frame Hl Hn Ht M link
physical
link
physical

switch

destination Hn Ht M network
M application
Hl Hn Ht M link Hn Ht M
Ht M transport physical
Hn Ht M network
Hl Hn Ht M link router
physical

Introduction 1-56
Chapter 1: roadmap
1.1 what is the Internet?
1.2 network edge
 end systems, access networks, links
1.3 network core
 packet switching, circuit switching, network structure
1.4 delay, loss, throughput in networks
1.5 protocol layers, service models
1.7 history

Introduction 1-57
Internet history
1961-1972: Early packet-switching principles
 1961: Kleinrock -  1972:
queueing theory shows  ARPAnet public demo
effectiveness of packet-  NCP (Network Control
switching Protocol) first host-host
 1964: Baran - packet- protocol
switching in military nets  first e-mail program
 1967: ARPAnet  ARPAnet has 15 nodes
conceived by Advanced
Research Projects
Agency
 1969: first ARPAnet
node operational

Introduction 1-58
Internet history
1972-1980: Internetworking, new and proprietary nets
 1970: ALOHAnet satellite
network in Hawaii Cerf and Kahn’s
 1974: Cerf and Kahn - internetworking principles:
architecture for interconnecting  minimalism, autonomy - no
networks internal changes required to
 1976: Ethernet at Xerox PARC interconnect networks
 best effort service model
 late70’s: proprietary
 stateless routers
architectures: DECnet, SNA,
XNA  decentralized control
 late 70’s: switching fixed length define today’s Internet
packets (ATM precursor) architecture
 1979: ARPAnet has 200 nodes

Introduction 1-59
Internet history
1980-1990: new protocols, a proliferation of networks
 1983: deployment of  new national networks:
TCP/IP Csnet, BITnet, NSFnet,
 1982: smtp e-mail Minitel
protocol defined  100,000 hosts connected
 1983: DNS defined for to confederation of
name-to-IP-address networks
translation
 1985: ftp protocol defined
 1988: TCP congestion
control

Introduction 1-60
Internet history
1990, 2000’s: commercialization, the Web, new apps
 early 1990’s: ARPAnet late 1990’s – 2000’s:
decommissioned  more killer apps: instant
 1991: NSF lifts restrictions on messaging, P2P file sharing
commercial use of NSFnet  network security to
(decommissioned, 1995) forefront
 early 1990s: Web  est. 50 million host, 100
 hypertext [Bush 1945, Nelson million+ users
1960’s]  backbone links running at
 HTML, HTTP: Berners-Lee Gbps
 1994: Mosaic, later Netscape
 late 1990’s:
commercialization of the Web

Introduction 1-61
Internet history
2005-present
 ~750 million hosts
 Smartphones and tablets
 Aggressive deployment of broadband access
 Increasing ubiquity of high-speed wireless access
 Emergence of online social networks:
 Facebook: soon one billion users
 Service providers (Google, Microsoft) create their own
networks
 Bypass Internet, providing “ instantaneous” access to
search, emai, etc.
 E-commerce, universities, enterprises running their
services in “ cloud” (eg, Amazon EC2)

Introduction 1-62
Introduction: Summary
Covered a “ton” of material!
 Internet overview
 what’s a protocol?
 network edge, core, access
network
 packet-switching versus
circuit-switching
 Internet structure
 performance: loss, delay,
throughput
 layering, service models
 history

Introduction 1-63

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