Turing Machine
• Theory of Automata
• Presented by: [Your Name]
• Date: [Presentation Date]
Introduction
• A Turing Machine is a theoretical computing
model.
• Proposed by Alan Turing in 1936.
• Used to define the concept of computation
and algorithm.
• Manipulates symbols on a strip of tape
according to rules.
Components of a Turing Machine
• Tape: Infinite memory divided into cells.
• Head: Reads and writes symbols on the tape.
• State Register: Stores the current state.
• Finite Table: Set of rules (transition function).
Formal Definition
• A Turing Machine is a 7-tuple: M = (Q, Σ, Γ, δ,
q₀, B, F)
• Q: Set of states
• Σ: Input alphabet
• Γ: Tape alphabet
• δ: Transition function
• q₀: Start state
• B: Blank symbol
• F: Final states
Working of a Turing Machine
• Starts at the leftmost symbol on the tape.
• Reads the symbol and follows δ to:
• - Change state
• - Write new symbol
• - Move Left (L) or Right (R)
• Halts when it reaches a final state or no move
is possible.
Example
• Example: Turing Machine for binary increment
(adds 1 to binary number)
• Input: 1011
• Output: 1100
• Step-by-step transitions based on defined
rules.
Types of Turing Machines
• Deterministic Turing Machine (DTM)
• Non-deterministic Turing Machine (NDTM)
• Multitape Turing Machine
• Universal Turing Machine
Importance of Turing Machines
• Foundation of Theoretical Computer Science
• Helps define decidability and computability
• Basis for modern digital computers
Conclusion
• Turing Machines are powerful models for
understanding computation.
• Though abstract, they can simulate any real-
world algorithm.
• Introduced the concept of algorithmic
problem-solving.