IP Multicasting
Applications with multiple receivers
Many applications transmit the same data at one time to multiple receivers Broadcasts of Radio or Video Videoconferencing Shared Applications
A network must have mechanisms to support such applications in an efficient manner
Motivation
"Together, Internet broadcasting and multicasting are the next chapters in the evolution of the Internet as a revolutionary catalyst for the information age."
Vint Cerf,Senior vice president of MCI/Worldcom,April 1999.
Multicasting
Multicast communications refers to one-to-many or many-tomany communications.
Unicast Broadcast Multicast
IP Multicasting refers to the implementation of multicast communication in the Internet
Multicasting over a Packet Network
Without support for multicast at the network layer:
Multiple copies of the same message is transmitted on the same link
Multicasting over a Packet Network
With support for multicast at the network layer:
Requires a set of mechanisms:
(1) Packet forwarding can send multiple copies of same packet (2) Multicast routing algorithm which builds a spanning tree (dynamically)
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Semantics of IP Multicast
IP multicast works as follows: Multicast groups are identified by IP addresses in the range 224.0.0.0 - 239.255.255.255 (class D address) Every host (more precisely: interface) can join and leave a multicast group dynamically
no access control
Every IP datagram send to a multicast group is transmitted to all members of the group
no security, no floor control
The IP Multicast service is unreliable
The IP Protocol Stack
IP Multicasting only supports UDP as higher layer There is no multicast TCP !
User Layer Socket Layer
Stream Sockets Datagram Sockets Multicast Sockets
TCP IP
UDP IP Multicast
Network Interface
IP Multicasting
There are three essential components of the IP Multicast service:
IP Multicast Addressing IP Group Management Multicast Routing
Multicast Addressing
All Class D addresses are multicast addresses:
Class D
1 1 1 0
Class From
multicast group id
28 bits
To
224.0.0.0
239.255.255.255
Multicast addresses are dynamically assigned.
An IP datagram sent to a multicast address is forwarded to everyone who has joined the multicast group
If an application is terminated, the multicast address is (implicitly) released.
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Types of Multicast addresses
The range of addresses between 224.0.0.0 and 224.0.0.255, inclusive, is reserved for the use of routing protocols and other low-level topology discovery or maintenance protocols Multicast routers should not forward any multicast datagram with destination addresses in this range. Examples of special and reserved Class D addresses, e.g,
224.0.0.1 224.0.0.2 224.0.1.1 224.0.0.9 All systems on this subnet All routers on this subnet NTP (Network Time Protocol) RIP-2 (a routing protocol)
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Multicast Address Translation
In Ethernet MAC addresses, a multicast address is identified by setting the lowest bit of the most left byte
-------1 -------- -------- -------- -------- --------
Not all Ethernet cards can filter multicast addresses in hardware - Then: Filtering is done in software by device driver.
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Multicast Address Mapping
Identifes Class D
Ignored
23-bit address
Ethernet Addresses with 01:00:5e in the first 3 bytes are reserved for IP multicast
1110xxxx x------- -------- --------
Class D IP Addre ss
00000001 00000000 01011110 0------- -------- --------
Ethe rne t Addre ss
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IGMP
The Internet Group Management Protocol (IGMP) is a simple protocol for the support of IP multicast. IGMP is defined in RFC 1112. IGMP operates on a physical network (e.g., single Ethernet Segment. IGMP is used by multicast routers to keep track of membership in a multicast group. Support for:
Joining a multicast group Query membership Send membership reports
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IGMP Protocol
A host sends an IGMP report when it joins a multicast group (Note: multiple processes on a host can join. A report is sent only for the first process). No report is sent when a process leaves a group A multicast router regularly multicasts an IGMP query to all hosts (group address is set to zero). A host responds to an IGMP query with an IGMP report.
Multicast router keeps a table on the multicast groups that have joined hosts. The router only forwards a packet, if there is a host still joined. Note: Router does not keep track which host is joined.
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IGMP Packet Format
IGMP messages are only 8 bytes long
14 bytes 20 bytes Ethernet Header IP header 8 bytes IGMP Message
Version Type (= 0) (=1-2)
(unused) 32-bit Class D address
Checksum
Type: 1 = sent by router, 2 = sent by host
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IGMP Protocol
H1 H2
R1 Ethernet
IGMP query
IGMP Report
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IGMP Protocol
H1 H2
R1 Ethernet
IGMP general query IGMP group address = 0 Destination IP address = 224.0.0.1 Source IP address = router's IP address
IGMP group-specific query IGMP group address = group address Destination IP address = group address Source IP address = router's IP address IGMP membership report IGMP group address = group address Destination IP address= group address Source IP address = host's IP address
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Networks with multiple multicast routers
Only one router responds to IGMP queries (Querier) Router with smallest IP address becomes the querier on a network.
Querier
Multicast Network
Forwarder
One router forwards multicast packets to the network (Forwarder).
Multicast packet
IGMP query
Ethernet
Host
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Multicast Routing Protocols
Goal: Build a spanning tree between all members of a multicast group
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Multicast routing as a graph problem
Problem: Embed a tree such that all multicast group members are connected by the tree
S
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Multicast routing as a graph problem
Problem: Embed a tree such that all multicast group members are connected by the tree Solution 1: Shortest Path Tree or source-based tree Build a tree that minimizes the path cost from the source to each receiver
Good tree if there is a single sender If there are multiple senders, need one tree per sender Easy to compute
S
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Multicast routing as a graph problem
Problem: Embed a tree such that all multicast group members are connected by the tree Solution 2: Minimum-Cost Tree Build a tree that minimizes the total cost of the edges
Good solution if there are multiple senders Very expensive to compute (not practical for more than 30 nodes)
S
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Multicast routing in practice
Routing Protocols implement one of two approaches: 1. Source Based Tree:
Essentially implements Solution 1. Builds one shortest path tree for each sender Tree is built from receiver to the sender reverse shortest path / reverse path forwarding
2. Core-based Tree:
Build a single distribution tree that is shared by all senders Does not use Solution 2 (because it is too expensive) Selects one router as a core (also called rendezvous point) All receivers build a shortest path to the core reverse shortest path / reverse path forwarding
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Reverse Path Forwarding (RPF)
RPF builds a shortest path tree in a distributed fashion by taking advantage of the unicast routing tables. Main idea: Given the address of the root of the tree, a router selects as its upstream neighbor in the tree the router which is the next-hop neighbor for forwarding unicast packets to the root. How can this be used to build a tree?
1. RPF Forwarding: Forward a packet only if it is receives from an RPF neighbor 2. Set up multicast routing table in according from receiver to sender along the reverse shortest path tree
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Multicast routing in practice
Routing algorithms in practice implement one of two approaches: 1. Source Based Tree Tree:
Establish a reverse path to the source Establish a reverse path to the core router
2. Core-based Tree:
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Multicast Routing table
Routing table entries for source-based trees and for core-based trees are different Source-based tree: (Source, Group) or (S, G) entry. Core-based tree: (*, G) entry.
Source IP address S1
Multicast group G1
Incoming interface (RPF interface) I1
Outgoing interface list I2, I3
G2
I2
I1, I3
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Building a source-based tree
Set routing tables according to RPF forwarding Flood-and-Prune
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Building a source-based tree
Set routing tables according to RPF forwarding Flood-and-Prune
Flood= Forward packets that R5 arrive on RPF interface on all non-RPF interfaces
R2 R4 H1
Source
R1 R3 H2
R6
R7 H3
joined
R8
H4
joined
H5
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Building a source-based tree
Set routing tables according to RPF forwarding Flood-and-Prune
R1 H1
Source
Flood= Forward packets on all non-RPF interfaces Receiver drops packets not received on RPF interface
R5
R3 R2 R4 H2
R6
R7 H3
joined
R8
H4
joined
H5
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Building a source-based tree
Set routing tables according to RPF forwarding Flood-and-Prune
Prune= Send a prune message R5 when a packet is received on a non-RPF interface or when there are no receivers downstream
Prune message disables routing table entry
H1
Source
R1 R3 R2
Pru
H2 R4
ne
e Prun
Prun
Prune
Prune
Pru
un Pr e
Prune
Prune
R6
Pru
ne
Pru
ne
ne
R7 Prune H3
joined
R8
H4
joined
H5
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Pruning
Prune message temporarily disables a routing table entry Effect: Removes a link from the multicast tree No multicast messages are sent on a pruned link Prune message is sent in response to a multicast packet
Question: Why is routing table only temporarily disabled?
Who sends prune messages?
A router with no group members in its local network and no connection to other routers A router with no group members in its local network which has received a prune message on all non-RPF interfaces A router with group members which has received a packet from a non-RPF neighbor
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Building a source-based tree
When a receiver joins, one needs to re-activate a pruned routing table entry Grafting
Sending a Graft message disables R5 prune, and re-activates routing table entry.
H3
joined
H1
Source
R1 R3 R2 R4
aft Gr
H2
R6
Graft
R7
R8
H4
joined
H5
joined
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Alternative method for building a source-based tree
This only works if the receiver knows the source Explicit-Join
Receiver sends a Join message to RPF neighbor Join message creates (S,G) routing table entry Join message is passed on
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Building a core-based tree
One route is the core
Receiver sends a Join message to RPF neighbor with respect to core Join message creates (*, G) routing table entry
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Building a core-based tree
Source sends data to the core Core forwards data according to routing table entry
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Multicast routing protocols in the Internet
Distance Vector Multicast Routing Protocol (DVMRP): First multicast routing protocol Implements flood-and-prune Multicast Open Shortest Path First (MOSPF): Multicast extensions to OSPF. Each router calculates a shortest-path tree based on link state database Not widely used Core Based Tree (CBT): First core-based tree routing protocol Protocol Independent Multicast (PIM):[1] Runs in two modes: PIM Dense Mode (PIM-DM) and PIM Sparse Mode (PIMSM). PIM-DM builds source-based trees using flood-and-prune PIM-SM builds core-based trees as well as source-based trees with explicit joins. [1] RFC2362
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PIM Messages (PIM version 2)
32 bit
Version (= 2)
Type
Reserved
Checksum
Message type specific part
PIM-DM messages
Hello Register Register-Stop Join/Prune Bootstrap Assert Graft Graft-Ack Candidate-RPAdvertisement
Type
0 1 2 3 4 5 6 7 8
PIM-DM
PIM-SM
Encapsulated in IP datagrams with protocol number 103.
PIM messages can be sent as unicast or multicast packet 224.0.0.13 is reserved as the ALL-PIM-Routers group
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PIM-DM: PIM Dense Mode
PIM-DM implements flood-and-prune Orange packet: Multicast packet (=Data) Blue packet: PIM message
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PIM-SM: PIM Sparse Mode
Core is called rendezvous-point (RP) Receivers know RP (statically configured or dynamically elected) When receiver joins, a Join message is sent to RP on RPF.
S1
Source
R1
RP I1
R2
I1 I3 join (*, G)
R5
R3
join (*, G)
R4
IGMP
H2
joined
H3
(a) PIM-SM: H2 joins
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PIM-SM: PIM Sparse Mode
Host H3 joins: Join message is only forwarded until the first router that is part of the core-based tree.
S1
Source
R1
RP I1
R2
I1 I3
R5
R3
join (*, G)
R4
IGMP
H2
joined
H3
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PIM-SM: Data transmission
Source sends multicast packet to RP Packet is attached to an RP Register message
When packet reaches RP, it is forwarded in the tree Also: RP sends a Join message on reverse path to S1
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PIM-SM: Data transmission
When Join messages reaches R1, it sends a native multicast packet to the RP (in addition to the packet attached to the register message)
S1
Source src: S1 dest: G
R1
src: S1 dest: G
register src: S1 (S1, G) dest: G
I1
R2
I1 src: S1 dest: G I3 src: S1 dest: G
R5
RP
R3
R4
src: S1 dest: G
H2
joined
H3
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PIM-SM: Data transmission
When RP receives native multicast packet it sends a register stop message to R1. This message stops the transmission of register messages from R1.
S1
Source src: S1 dest: G
R1
src: S1 dest: G
register src: S1 (S1, G) dest: G
register stop (S1,G) I1
R2
I1 src: S1 dest: G I3 src: S1 dest: G
R5
RP
R3
R4
src: S1 dest: G
H2
joined
H3
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PIM-SM: Switching to source-based tree
When data to receivers exceeds a threshold, routers switch to a source-based tree This is done by sending an explicit join message to the source
There may be duplicate packets being sent for some time
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PIM-SM: Switching to source-based tree
S1
When data arrives from source (as opposed to RP), a Prune message is sent to the RPT Now: data is forwarded only along the shortestpath tree
Source
src: S1 dest: G
R1
src: S1 dest: G RP I1
R2
I1 prune (S,G,RPT) src: S1 dest: G I3 prune (S,G,RPT)
R5
R3
src: S1 dest: G
R4
H2
joined
H3
(b) PIM-SM: Data follows a SPT
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