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Computers & Graphics, Volume 32
Volume 32, Number 1, February 2008
- Luís Paulo Santos, Dirk Reiners, Jean M. Favre:
Parallel Graphics and Visualization. 1-2 - Ingo Wald, Thiago Ize, Steven G. Parker:
Fast, parallel, and asynchronous construction of BVHs for ray tracing animated scenes. 3-13 - Christiaan P. Gribble, Carson Brownlee, Steven G. Parker:
Practical global illumination for interactive particle visualization. 14-24 - Bernhard Thomaszewski, Simon Pabst, Wolfgang Blochinger:
Parallel techniques for physically based simulation on multi-core processor architectures. 25-40 - Yuan Hong, Han-Wei Shen:
Parallel reflective symmetry transformation for volume data. 41-54 - Fabio Bettio, Enrico Gobbetti, Fabio Marton, Giovanni Pintore:
Scalable rendering of massive triangle meshes on light field displays. 55-64
- Francesc Castro, Mateu Sbert, John H. Halton:
Efficient reuse of paths for random walk radiosity. 65-81 - Tim McGraw:
Generalized reaction-diffusion textures. 82-92 - Asif Masood, Muhammad Sarfraz:
An efficient technique for capturing 2D objects. 93-104
- Cameron Browne:
Gaudí's organic geometry. 105-115 - Minvydas Ragulskis, Miguel A. F. Sanjuán:
Chaotic pattern of unsmoothed isochromatics around the regions of concentrated stresses. 116-119
- Václav Skala:
Barycentric coordinates computation in homogeneous coordinates. 120-127
Volume 32, Number 2, April 2008
- Chun-Yen Chen, Kuo-Young Cheng:
A direction-oriented sharpness dependent filter for 3D polygon meshes. 129-140 - Fernando de Goes, Siome Goldenstein, Luiz Velho:
A simple and flexible framework to adapt dynamic meshes. 141-148 - Aydin Öztürk, Murat Kurt, Ahmet Bilgili, Cengiz Gungor:
Linear approximation of Bidirectional Reflectance Distribution Functions. 149-158 - Stéphane Mérillou, Djamchid Ghazanfarpour:
A survey of aging and weathering phenomena in computer graphics. 159-174 - Yan Zhang, Zhengxing Sun, Wenhui Li:
Texture synthesis based on Direction Empirical Mode Decomposition. 175-186
- Mario Botsch, Renato Pajarola:
Guest editorial: Special section on the Symposium on Point-Based Graphics 2007. 187-188 - Ricardo Marroquim, Martin Kraus, Paulo Roma Cavalcanti:
Efficient image reconstruction for point-based and line-based rendering. 189-203 - Michael Wand, Alexander Berner, Martin Bokeloh, Philipp Jenke, Arno Fleck, Mark Hoffmann, Benjamin Maier, Dirk Staneker, Andreas Schilling, Hans-Peter Seidel:
Processing and interactive editing of huge point clouds from 3D scanners. 204-220 - Erik Hubo, Tom Mertens, Tom Haber, Philippe Bekaert:
Self-similarity based compression of point set surfaces with application to ray tracing. 221-234 - Denis Steinemann, Miguel A. Otaduy, Markus H. Gross:
Tight and efficient surface bounds in meshless animation. 235-245 - Ruwen Schnabel, Sebastian Möser, Reinhard Klein:
Fast vector quantization for efficient rendering of compressed point-clouds. 246-259
- Peter Shirley, Kelvin Sung, Erik Brunvand, Alan L. Davis, Steven G. Parker, Solomon Boulos:
Fast ray tracing and the potential effects on graphics and gaming courses. 260-267
- Cameron Browne:
Truchet curves and surfaces. 268-281
Volume 32, Number 3, June 2008
- Heewon Kye, DongKyun Jeong:
Accelerated MIP based on GPU using block clipping and occlusion query. 283-292 - Marcos García, Oscar David Robles, Luis Pastor, Angel Rodríguez:
MSRS: A fast linear solver for the real-time simulation of deformable objects. 293-306 - Oscar Ripolles, Miguel Chover:
Optimizing the management of continuous level of detail models on GPU. 307-319 - Xiaomao Wu, Lizhuang Ma, Zhuoqun Dong, Lionel Revéret:
Robust watermarking motion data with DL-STDM. 320-329 - Martin Cadík, Michael Wimmer, László Neumann, Alessandro Artusi:
Evaluation of HDR tone mapping methods using essential perceptual attributes. 330-349 - Daisuke Nagayasu, Fumihiko Ino, Kenichi Hagihara:
A decompression pipeline for accelerating out-of-core volume rendering of time-varying data. 350-362
- Paulo Dias, Joaquim Madeira, Beatriz Sousa Santos:
Teaching 3D modelling and visualization using VTK. 363-370
- Michael Frame, Nial Neger:
Fractal tetrahedra: What's left in, what's left out, and how to build one in four dimensions. 371-381
Volume 32, Number 4, August 2008
- Francisco R. Feito, Robert Joan-Arinyo:
Introduction to this special issue. 383-384 - Francisco J. Melero, Pedro Cano, Juan Carlos Torres:
Bounding-planes Octree: A new volume-based LOD scheme. 385-392 - Alejandro León, Juan Carlos Torres, Francisco Velasco:
Volume octree with an implicitly defined dual grid. 393-401 - Juan José Jiménez-Delgado, Rafael Jesús Segura:
Collision detection between complex polyhedra. 402-411 - Pascual Abellán, Dani Tost:
Multimodal volume rendering with 3D textures. 412-419 - Francisco de Moura Pinto, Carla Maria Dal Sasso Freitas:
Volume visualization and exploration through flexible transfer function design. 420-429 - Sandra Baldassarri, Eva Cerezo, Francisco J. Serón:
Maxine: A platform for embodied animated agents. 430-437 - Eduard Vergés, Dolors Ayala, Sergi Grau, Dani Tost:
3D reconstruction and quantification of porous structures. 438-444
- Xing-Yuan Wang, Shuguo Wang:
An improved no-search fractal image coding method based on a modified gray-level transform. 445-450
- Pascual Castelló, Mateu Sbert, Miguel Chover, Miquel Feixas:
Viewpoint-driven simplification using mutual information. 451-463 - Marco Callieri, Paolo Cignoni, Massimiliano Corsini, Roberto Scopigno:
Masked photo blending: Mapping dense photographic data set on high-resolution sampled 3D models. 464-473 - Inmaculada Rodríguez, Ronan Boulic:
Evaluating the influence of induced passive torques in the simulation of time-varying human poses. 474-484
Volume 32, Number 5, October 2008
- Michiel van de Panne, Eric Saund:
Computers and Graphics special issue on EG SBIM 2007. 485 - Johannes Zimmermann, Andrew Nealen, Marc Alexa:
Sketching contours. 486-499 - Tevfik Metin Sezgin, Randall Davis:
Sketch recognition in interspersed drawings using time-based graphical models. 500-510 - WeeSan Lee, Ruwanee de Silva, Eric Jeffrey Peterson, Robert C. Calfee, Thomas F. Stahovich:
Newton's Pen: A pen-based tutoring system for statics. 511-524
- Manuel M. Oliveira:
Computer graphics in Brazil: A selection of papers from SIBGRAPI 2006. 525 - Fabiano Romeiro, Luiz Velho, Luiz Henrique de Figueiredo:
Scalable GPU rendering of CSG models. 526-539 - Francisco de Moura Pinto, Carla Maria Dal Sasso Freitas:
Volume visualization and exploration through flexible transfer function design. 540-549 - Philipp Kolhoff, Jacqueline Preuß, Jörn Loviscach:
Content-based icons for music files. 550-560
- Xiong Lu, Aiguo Song:
Stable haptic rendering with detailed energy-compensating control. 561-567 - Nilamani Bhoi, Sukadev Meher:
Circular spatial filtering under high-noise-variance conditions. 568-580 - Antonio J. Rueda Ruiz, Juan Ruiz de Miras, Francisco R. Feito:
GPU-based rendering of curved polygons using simplicial coverings. 581-588
- Saskia Groenewegen, Stefanie Heinz, Bernd Fröhlich, Anke Huckauf:
Virtual world interfaces for special needs education based on props on a board. 589-596
- M. Romera, Gonzalo Álvarez, David Arroyo, A. B. Orue, Veronica Fernandez, G. Pastor:
Drawing and computing external rays in the multiple-spiral medallions of the Mandelbrot set. 597-610
Volume 32, Number 6, December 2008
- Hong Qin, Baining Guo, Guoping Wang:
Special issue of CAD/Graphics' 2007. 615-616 - Wanli Liu, Xinghua Qu, Jianfei Ouyang, Zhankui Wang:
Design and CAD-directed inspection planning of laser-guided measuring robot. 617-623 - Yong-Jin Liu, Matthew Ming-Fai Yuen:
Geometry-optimized virtual human head and its applications. 624-631 - Wei Han, Zhidong Jin, Li Wang, Min Hu, Zhangye Wang, Qunsheng Peng:
Molecular field feature extraction and analysis with level set method. 632-638 - Yanci Zhang, Hanqiu Sun, Enhua Wu:
NBS: A new representation for point surfaces based on genetic clustering algorithm: CAD and Graphics. 639-646 - Yongjian Xi, Ye Duan:
A novel region-growing based iso-surface extraction algorithm. 647-654 - Lin Xu:
Parametric curve interpolation by combination of two conic sections. 655-659 - Sheng Li, Guoping Wang, Enhua Wu:
A new approach for construction and rendering of dynamic light shaft. 660-668 - Donghyun Kim, Lee-Sup Kim:
Area-efficient pixel rasterization and texture coordinate interpolation. 669-681 - Chia-Ming Cheng, Shu-Fan Wang, Chin-Hung Teng, Shang-Hong Lai:
Image-based three-dimensional model reconstruction for Chinese treasure - Jadeite Cabbage with Insects. 682-694 - Zhongxuan Luo, Junxiao Xue:
Layered deformation of solid model using conformal mapping. 695-703 - Slavomír Petrík, Václav Skala:
Space and time efficient isosurface extraction. 704-710 - Mark McClure:
Images of a vibrating Koch drum. 711-715 - Martin Cadík:
Erratum to "Evaluation of HDR tone mapping methods using essential perceptual attributes" [Comput. Graph. 32(3) (2008) 330-349]. 716-719
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