default search action
Jon Hasselgren
Person information
Refine list
refinements active!
zoomed in on ?? of ?? records
view refined list in
export refined list as
2020 – today
- 2023
- [j20]Nikolai Hofmann, Jon Hasselgren, Jacob Munkberg:
Joint Neural Denoising of Surfaces and Volumes. Proc. ACM Comput. Graph. Interact. Tech. 6(1): 10:1-10:16 (2023) - [j19]Tianchang Shen, Jacob Munkberg, Jon Hasselgren, Kangxue Yin, Zian Wang, Wenzheng Chen, Zan Gojcic, Sanja Fidler, Nicholas Sharp, Jun Gao:
Flexible Isosurface Extraction for Gradient-Based Mesh Optimization. ACM Trans. Graph. 42(4): 37:1-37:16 (2023) - [c20]Zian Wang, Tianchang Shen, Jun Gao, Shengyu Huang, Jacob Munkberg, Jon Hasselgren, Zan Gojcic, Wenzheng Chen, Sanja Fidler:
Neural Fields Meet Explicit Geometric Representations for Inverse Rendering of Urban Scenes. CVPR 2023: 8370-8380 - [i6]Zian Wang, Tianchang Shen, Jun Gao, Shengyu Huang, Jacob Munkberg, Jon Hasselgren, Zan Gojcic, Wenzheng Chen, Sanja Fidler:
Neural Fields meet Explicit Geometric Representation for Inverse Rendering of Urban Scenes. CoRR abs/2304.03266 (2023) - [i5]Tianchang Shen, Jacob Munkberg, Jon Hasselgren, Kangxue Yin, Zian Wang, Wenzheng Chen, Zan Gojcic, Sanja Fidler, Nicholas Sharp, Jun Gao:
Flexible Isosurface Extraction for Gradient-Based Mesh Optimization. CoRR abs/2308.05371 (2023) - 2022
- [c19]Jacob Munkberg, Wenzheng Chen, Jon Hasselgren, Alex Evans, Tianchang Shen, Thomas Müller, Jun Gao, Sanja Fidler:
Extracting Triangular 3D Models, Materials, and Lighting From Images. CVPR 2022: 8270-8280 - [c18]Jon Hasselgren, Nikolai Hofmann, Jacob Munkberg:
Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoising. NeurIPS 2022 - [i4]Jon Hasselgren, Nikolai Hofmann, Jacob Munkberg:
Shape, Light & Material Decomposition from Images using Monte Carlo Rendering and Denoising. CoRR abs/2206.03380 (2022) - 2021
- [j18]Nikolai Hofmann, Jon Hasselgren, Petrik Clarberg, Jacob Munkberg:
Interactive Path Tracing and Reconstruction of Sparse Volumes. Proc. ACM Comput. Graph. Interact. Tech. 4(1): 5:1-5:19 (2021) - [c17]Jon Hasselgren, Jacob Munkberg, Jaakko Lehtinen, Miika Aittala, Samuli Laine:
Appearance-Driven Automatic 3D Model Simplification. EGSR (DL) 2021: 85-97 - [i3]Jon Hasselgren, Jacob Munkberg, Jaakko Lehtinen, Miika Aittala, Samuli Laine:
Appearance-Driven Automatic 3D Model Simplification. CoRR abs/2104.03989 (2021) - [i2]Jacob Munkberg, Jon Hasselgren, Tianchang Shen, Jun Gao, Wenzheng Chen, Alex Evans, Thomas Müller, Sanja Fidler:
Extracting Triangular 3D Models, Materials, and Lighting From Images. CoRR abs/2111.12503 (2021) - 2020
- [j17]Jon Hasselgren, Jacob Munkberg, Marco Salvi, Anjul Patney, Aaron E. Lefohn:
Neural Temporal Adaptive Sampling and Denoising. Comput. Graph. Forum 39(2): 147-155 (2020) - [j16]Jacob Munkberg, Jon Hasselgren:
Neural Denoising with Layer Embeddings. Comput. Graph. Forum 39(4): 1-12 (2020)
2010 – 2019
- 2018
- [c16]Jaakko Lehtinen, Jacob Munkberg, Jon Hasselgren, Samuli Laine, Tero Karras, Miika Aittala, Timo Aila:
Noise2Noise: Learning Image Restoration without Clean Data. ICML 2018: 2971-2980 - [i1]Jaakko Lehtinen, Jacob Munkberg, Jon Hasselgren, Samuli Laine, Tero Karras, Miika Aittala, Timo Aila:
Noise2Noise: Learning Image Restoration without Clean Data. CoRR abs/1803.04189 (2018) - 2016
- [j15]Jacob Munkberg, Jon Hasselgren, Petrik Clarberg, Magnus Andersson, Tomas Akenine-Möller:
Texture space caching and reconstruction for ray tracing. ACM Trans. Graph. 35(6): 249:1-249:13 (2016) - [c15]Jon Hasselgren, Magnus Andersson, Tomas Akenine-Möller:
Masked software occlusion culling. High Performance Graphics 2016: 23-31 - 2015
- [j14]Magnus Andersson, Jon Hasselgren, Jacob Munkberg, Tomas Akenine-Möller:
Filtered Stochastic Shadow Mapping Using a Layered Approach. Comput. Graph. Forum 34(8): 119-129 (2015) - [j13]Magnus Andersson, Jon Hasselgren, Tomas Akenine-Möller:
Masked depth culling for graphics hardware. ACM Trans. Graph. 34(6): 188:1-188:9 (2015) - [c14]Robert Toth, Jon Hasselgren, Tomas Akenine-Möller:
Perception of highlight disparity at a distance in consumer head-mounted displays. High Performance Graphics 2015: 61-66 - 2014
- [j12]Magnus Andersson, Jon Hasselgren, Robert Toth, Tomas Akenine-Möller:
Adaptive texture space shading for stochastic rendering. Comput. Graph. Forum 33(2): 341-350 (2014) - [j11]Jacob Munkberg, Karthik Vaidyanathan, Jon Hasselgren, Petrik Clarberg, Tomas Akenine-Möller:
Layered Reconstruction for Defocus and Motion Blur. Comput. Graph. Forum 33(4): 81-92 (2014) - [j10]Petrik Clarberg, Robert Toth, Jon Hasselgren, Jim Nilsson, Tomas Akenine-Möller:
AMFS: adaptive multi-frequency shading for future graphics processors. ACM Trans. Graph. 33(4): 141:1-141:12 (2014) - [c13]Karthik Vaidyanathan, Marco Salvi, Robert Toth, Theresa Foley, Tomas Akenine-Möller, Jim Nilsson, Jacob Munkberg, Jon Hasselgren, Masamichi Sugihara, Petrik Clarberg, Tomasz Janczak, Aaron E. Lefohn:
Coarse Pixel Shading. High Performance Graphics 2014: 9-18 - 2013
- [c12]Carl Johan Gribel, Jacob Munkberg, Jon Hasselgren, Tomas Akenine-Möller:
Theory and Analysis of Higher-Order Motion Blur Rasterization. High Performance Graphics 2013: 7-16 - 2012
- [j9]Tomas Akenine-Möller, Robert Toth, Jacob Munkberg, Jon Hasselgren:
Efficient Depth of Field Rasterization Using a Tile Test Based on Half-Space Culling. Comput. Graph. Forum 31(1): 3- (2012) - [c11]Jim Nilsson, Petrik Clarberg, Björn Johnsson, Jacob Munkberg, Jon Hasselgren, Robert Toth, Marco Salvi, Tomas Akenine-Möller:
Design and Novel Uses of Higher-Dimensional Rasterization. High Performance Graphics 2012: 1-11 - 2011
- [j8]Magnus Andersson, Björn Johnsson, Jacob Munkberg, Petrik Clarberg, Jon Hasselgren, Tomas Akenine-Möller:
Efficient multi-view ray tracing using edge detection and shader reuse. Vis. Comput. 27(6-8): 665-676 (2011) - [c10]Jacob Munkberg, Petrik Clarberg, Jon Hasselgren, Robert Toth, Masamichi Sugihara, Tomas Akenine-Möller:
Hierarchical Stochastic Motion Blur Rasterization. High Performance Graphics 2011: 107-118 - [c9]Magnus Andersson, Jon Hasselgren, Tomas Akenine-Möller:
Depth Buffer Compression for Stochastic Motion Blur Rasterization. High Performance Graphics 2011: 127-134 - 2010
- [j7]Petrik Clarberg, Robert Toth, Jon Hasselgren, Tomas Akenine-Möller:
An Optimizing Compiler for Automatic Shader Bounding. Comput. Graph. Forum 29(4): 1259-1268 (2010) - [c8]Jacob Munkberg, Jon Hasselgren, Robert Toth, Tomas Akenine-Möller:
Efficient bounding of displaced Bézier patches. High Performance Graphics 2010: 153-162
2000 – 2009
- 2009
- [b1]Jon Hasselgren:
Performance Improvements for the Rasterization Pipeline. Lund University, Sweden, 2009 - [j6]Jon Hasselgren, Jacob Munkberg, Tomas Akenine-Möller:
Automatic pre-tessellation culling. ACM Trans. Graph. 28(2): 19:1-19:10 (2009) - 2008
- [j5]Jacob Munkberg, Petrik Clarberg, Jon Hasselgren, Tomas Akenine-Möller:
Practical HDR Texture Compression. Comput. Graph. Forum 27(6): 1664-1676 (2008) - [c7]Jacob Munkberg, Jon Hasselgren, Tomas Akenine-Möller:
Non-Uniform Fractional Tessellation. Graphics Hardware 2008: 41-45 - [c6]Jacob Ström, Per Wennersten, Jim Rasmusson, Jon Hasselgren, Jacob Munkberg, Petrik Clarberg, Tomas Akenine-Möller:
Floating-Point Buffer Compression in a Unified Codec Architecture. Graphics Hardware 2008: 75-84 - 2007
- [j4]Jon Hasselgren, Tomas Akenine-Möller:
Textured Shadow Volumes. J. Graph. Tools 12(4): 59-72 (2007) - [j3]Jon Hasselgren, Tomas Akenine-Möller:
PCU: the programmable culling unit. ACM Trans. Graph. 26(3): 92 (2007) - [c5]Tomas Akenine-Möller, Jacob Munkberg, Jon Hasselgren:
Stochastic rasterization using time-continuous triangles. Graphics Hardware 2007: 7-16 - [c4]Jim Rasmusson, Jon Hasselgren, Tomas Akenine-Möller:
Exact and error-bounded approximate color buffer compression and decompression. Graphics Hardware 2007: 41-48 - [c3]Henrik Malm, Magnus Oskarsson, Eric Warrant, Petrik Clarberg, Jon Hasselgren, Calle Lejdfors:
Adaptive enhancement and noise reduction in very low light-level video. ICCV 2007: 1-8 - 2006
- [j2]Jacob Munkberg, Petrik Clarberg, Jon Hasselgren, Tomas Akenine-Möller:
High dynamic range texture compression for graphics hardware. ACM Trans. Graph. 25(3): 698-706 (2006) - [c2]Jon Hasselgren, Tomas Akenine-Möller:
Efficient Depth Buffer Compression. Graphics Hardware 2006: 103-110 - [c1]Jon Hasselgren, Tomas Akenine-Möller:
An Efficient Multi-View Rasterization Architecture. Rendering Techniques 2006: 61-72 - 2005
- [j1]Jon Hasselgren, Tomas Akenine-Möller, Samuli Laine:
A Family of Inexpensive Sampling Schemes. Comput. Graph. Forum 24(4): 843-848 (2005)
Coauthor Index
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.
Unpaywalled article links
Add open access links from to the list of external document links (if available).
Privacy notice: By enabling the option above, your browser will contact the API of unpaywall.org to load hyperlinks to open access articles. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Unpaywall privacy policy.
Archived links via Wayback Machine
For web page which are no longer available, try to retrieve content from the of the Internet Archive (if available).
Privacy notice: By enabling the option above, your browser will contact the API of archive.org to check for archived content of web pages that are no longer available. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Internet Archive privacy policy.
Reference lists
Add a list of references from , , and to record detail pages.
load references from crossref.org and opencitations.net
Privacy notice: By enabling the option above, your browser will contact the APIs of crossref.org, opencitations.net, and semanticscholar.org to load article reference information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Crossref privacy policy and the OpenCitations privacy policy, as well as the AI2 Privacy Policy covering Semantic Scholar.
Citation data
Add a list of citing articles from and to record detail pages.
load citations from opencitations.net
Privacy notice: By enabling the option above, your browser will contact the API of opencitations.net and semanticscholar.org to load citation information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the OpenCitations privacy policy as well as the AI2 Privacy Policy covering Semantic Scholar.
OpenAlex data
Load additional information about publications from .
Privacy notice: By enabling the option above, your browser will contact the API of openalex.org to load additional information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the information given by OpenAlex.
last updated on 2024-05-08 21:54 CEST by the dblp team
all metadata released as open data under CC0 1.0 license
see also: Terms of Use | Privacy Policy | Imprint