Conservative Morphological Anti-Aliasing 2.0 (CMAA2) ported to the Unity Universal Render Pipeline.
CMAA2 is a post-process anti-aliasing technique focused on delivering high-quality edge smoothing while preserving the sharpness of the original image.
Details of the original implementation and performance analysis are available in Intel’s article:
https://www.intel.com/content/dam/develop/external/us/en/documents/conservative-morphological-anti-aliasing.pdf
| CMAA Off | CMAA On |
|---|---|
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TODO:
This project includes a modified version of CMAA2.hlsl from Intel’s GameTechDev/CMAA2 project.
The original code is licensed under the Apache License 2.0.
See THIRD_PARTY_LICENSES/CMAA2-LICENSE for details.
This project is MIT License - see the LICENSE file for details

