bashup.events
is an event listener/callback API for creating extensible bash programs. It's small (<2.2k), fast (~10k events/second), and highly portable (no bash4-isms or external programs used). Events can be one-time or repeated, listeners can be added or removed, and any string can be an event name. (You can even have "promises", of a sort!) Callbacks can be any command or function plus any number of arguments, and can even opt to receive additional arguments supplied by the event.
Other features include:
- Running a callback each time something happens (
event on
,event emit
) - Running a callback the next time something happens, but not after that (
event once
) - Alerting subscribers of an event once, making them re-subscribe for future occurrences (
event fire
) - Alerting subscribers of a one-time only event or calculation... not just current subscribers, but future ones as well (
event resolve
) - Allowing subscribed callbacks to veto a process (e.g. validation rules), using
event all
- Searching for the first callback that can successfully handle something, using
event any
- Installation, Requirements And Use
- Basic Operations
- Passing Arguments To Callbacks
- Promise-Like Events
- Conditional Operations
- Other Operations
- Event Handlers and Subshells
- License
Copy and paste the code into your script, or place it on PATH
and source bashup.events
. (If you have basher, you can basher install bashup/events
to get it installed on your PATH
.) The code is licensed CC0, so you are not required to add any attribution or copyright notices to your project.
$ source bashup.events
This version of bashup.events works with bash 3.2+. If you don't need to support older bash versions, you can use the bash44 branch, which is significantly faster (~23k emits/second). Besides the supported bash version, the differences between the two versions are:
- The 3.2+ version is a bit larger and a lot slower: only around 10K emits/second, even when run with a newer bash.
- The 3.2+ version of
event list
returns sorted keys; the 4.4 version does not give a guaranteed order - The 4.4+ version uses associative arrays; the 3.2+ version emulates them using individual variables with urlencoded names. Among other things, this means that the 3.2+ version can mask specific events with
local
, but the 4.4 version cannot. - Other performance characteristics vary, as they use different
event encode
implementations with different performance characteristics. (4.4's is tuned for reasonable performance regardless of character set, while 3.2's is tuned for speed at all costs with a small character set.)
Sourcing bashup.events
exposes one public function, event
, that provides a variety of subcommands. All of the primary subcommands take an event name as their first argument.
Event names can be any string, but performance is best if you limit them to pure ASCII alphanumeric or _
characters, as all other characters have to be encoded at the start of each event command. (And the larger the character set used, the slower the encoding process becomes.)
event on
event cmd [args...] subscribes cmd args... as a callback to event, if it's not already added:
$ event on "event1" echo "got event1"
$ event on "event1" echo "is this cool or what?"
event emit
event data... invokes all the callbacks for event, passing data... as additional arguments to any callbacks that registered to receive them. Callbacks added to the event while the emit
is occurring will not be invoked until a subsequent occurrence of the event, and the already-added callbacks will remain subscribed (unless they unsubscribe themselves, or were registered with event once
).
$ event emit "event1"
got event1
is this cool or what?
event off
event [cmd [args...]] unsubscribes the cmd args... callback from event. If no callback is given, all callbacks are removed.
$ event off "event1" echo "got event1"
$ event emit "event1"
is this cool or what?
$ event on "event2" echo foo
$ event off "event2"
$ event emit "event2"
event has
event returns truth if event has any registered callbacks.event has
event cmd [args...] returns truth if cmd args... has been registered as a callback for event.
# `event has` with no callback tests for any callbacks at all
$ event has "event1" && echo "yes, there are some callbacks"
yes, there are some callbacks
$ event has "something_else" || echo "but not for this other event"
but not for this other event
# Test for specific callback susbscription:
$ event has "event1" echo "is this cool or what?" && echo "cool!"
cool!
$ event has "event1" echo "got event1" || echo "nope!"
nope!
event fire
event data... fires a "one shot" event, by invoking all the callbacks for event, passing data... as additional arguments to any callbacks that registered to receive them. All callbacks are removed from the event, and any new callbacks added during the firing will be invoked as soon as all the previously-added callbacks have been invoked (and then are also removed from the event).
The overall idea is somewhat similar to the Javascript "promise" resolution algorithm, except that you can fire
an event more than once, and there is no "memory" of the arguments. (See event resolve
if you want something closer to a JS Promise.)
# `event fire` removes callbacks and handles nesting:
$ mycallback() { event on event1 echo "nested!"; }
$ event on "event1" mycallback
$ event fire "event1"
is this cool or what?
nested!
$ event emit "event1" # all callbacks gone now
When invoking an event, you can pass additional arguments that will be added to the end of the arguments supplied to the given callbacks. The callbacks, however, will only receive these arguments if they were registered to do so, by adding an extra argument after the event name: an @
followed by the maximum number of arguments the callback is prepared to receive:
# Callbacks can receive extra arguments sent by emit/fire/resolve/all/any:
$ event on "event2" @2 echo "Args:" # accept up to 2 arguments
$ event fire "event2" foo bar baz
Args: foo bar
The reason an argument count is required, is because one purpose of an event system is to be extensible. If an event adds new arguments over time, old callbacks may break if they weren't written in such a way as to ignore the new arguments. Requiring an explicit request for arguments avoids this problem.
If the nature of the event is that it emits a variable number of arguments, however, you can register your callback with @_
, which means "receive all the arguments, no matter how many". You should only use it in places where you can definitely handle any number of arguments, or else you may run into unexpected behavior.
# Why variable arguments lists aren't the default:
$ event on "cleanup" @_ echo "rm -rf"
$ event emit "cleanup" foo
rm -rf foo
$ event emit "cleanup" foo / # New release... "cleanup" event added a new argument!
rm -rf foo /
event on
, event once
, event off
, and event has
all accept argument count specifiers when adding, removing, or checking for callbacks. Callbacks with different argument counts are considered to be different callbacks:
# Only one argument:
$ event on "myevent" @1 echo
$ event emit "myevent" foo bar baz
foo
# Different count = different callbacks:
$ event has "myevent" @1 echo && echo got it
got it
$ event has "myevent" @2 echo || echo nope
nope
# Add 2 argument version (numeric value is what's used):
$ event on "myevent" @02 echo
$ event emit "myevent" foo bar baz
foo
foo bar
# Remove the 2-arg version, add unlimited version:
$ event off "myevent" @2 echo
$ event on "myevent" @_ echo
$ event emit "myevent" foo bar baz
foo
foo bar baz
# Unlimited version is distinct, too:
$ event has "myevent" @_ echo && echo got it
got it
$ event has "myevent" @2 echo || echo nope
nope
# As is the zero-arg version:
$ event has "myevent" echo || echo nope
nope
# But the zero-arg version can be implicit or explicit, w/or without leading zeros:
$ event on "myevent" echo
$ event has "myevent" echo && echo got it
got it
$ event has "myevent" @0 echo && echo got it
got it
$ event off "myevent" @00 echo
$ event has "myevent" echo || echo nope
nope
If you have a truly one-time event, but subscribers could "miss it" by subscribing too late, you can use event resolve
to "permanently fire
" an event with a specific set of arguments. Once this is done, all future event on
calls for that event will invoke the callback immediately with the previously-given arguments.
There is no way to "unresolve" a resolved event within the current shell. Trying to resolve
, emit
, fire
, any
or all
an already-resolved event will result in an error message and a failure return of 70 (EX_SOFTWARE
).
# Subscribers before the resolve will be fired upon resolve:
$ event on "promised" event on "promised" @1 echo "Nested:"
$ event on "promised" @1 echo "Plain:"
$ event resolve "promised" value
Plain: value
Nested: value
# Subscribers after the resolve are fired immediately:
$ event on "promised" event on "promised" @1 echo "Nested:"
Nested: value
$ event on "promised" @1 echo "Plain:"
Plain: value
# And a resolved event never "has" any subscribers:
$ event has "promised" || echo nope
nope
event resolved
event returns truth if event resolve
event has been called.
$ event resolved "promised" && echo "yep"
yep
$ event resolved "another_promise" || echo "not yet"
not yet
event all
event data... works like event emit
, except that execution stops after the first callback that returns false (i.e., a non-zero exit code), and that exit code is returned. Truth is returned if all events return truth.
# Use an event to validate a password
$ validate() { echo "validating: $1"; [[ $3 =~ $2 ]]; }
$ event on "password_check" @1 validate "has a number" '[0-9]+'
$ event on "password_check" @1 validate "is 8+ chars" ........
$ event on "password_check" @1 validate "has uppercase" '[A-Z]'
$ event on "password_check" @1 validate "has lowercase" '[a-z]'
$ event all "password_check" 'foo27' || echo "fail!"
validating: has a number
validating: is 8+ chars
fail!
$ event all "password_check" 'Blue42Schmoo' && echo "pass!"
validating: has a number
validating: is 8+ chars
validating: has uppercase
validating: has lowercase
pass!
event any
event data... also works like event emit
, except that execution stops on the first callback to return truth (i.e. a zero exit code). An exit code of 1 is returned if all events return non-zero exit codes.
$ match() { echo "checking for $1"; REPLY=$2; [[ $1 == $3 ]]; }
$ event on "lookup" @1 match a "got one!"
$ event on "lookup" @1 match b "number two"
$ event on "lookup" @1 match c "third time's the charm"
$ event any "lookup" b && echo "match: $REPLY"
checking for a
checking for b
match: number two
$ event any "lookup" q || echo "fail!"
checking for a
checking for b
checking for c
fail!
event once
event cmd [args...] is like event on
, except that the callback is unsubscribed before it's invoked, ensuring it will be called at most once, even if event is emitted multiple times in a row:
$ event once "something" @_ echo
$ event emit "something" this that
this that
$ event emit "something" more stuff
(Note: a callback added by event once
cannot be removed by event off
; if you need to be able to remove such a callback you should use event on
instead and make the callback remove itself with event off
.)
event encode
string sets $REPLY
to an encoded version of string that is safe to use as part of a bash variable name (i.e. ascii alphanumerics and _
). Underscores and all other non-alphanumerics are encoded as an underscore and two hex digits.
$ event encode "foo" && echo $REPLY
foo
$ event encode "foo.bar" && echo $REPLY
foo_2ebar
$ event encode "foo_bar" && echo $REPLY
foo_5fbar
$ event encode ' !"#$%'\''()*+,-./:;<=>?@[\]^_`' && echo "$REPLY"
_20_21_22_23_24_25_27_28_29_2a_2b_2c_2d_2e_2f_3a_3b_3c_3d_3e_3f_40_5b_5c_5d_5e_5f_60
$ event encode $'\x01\x02\x03\x04\x05\x06\x07\b\t\n\x0b\f\r\x0e\x0f\x10' &&
> echo "$REPLY"
_01_02_03_04_05_06_07_08_09_0a_0b_0c_0d_0e_0f_10
$ event encode $'{|}~\x7f' && echo "$REPLY"
_7b_7c_7d_7e_7f
For performance reasons, the function that handles event encoding is JITted. Every time new non-ASCII or non-alphanumeric characters are seen, the function is rewritten to efficiently handle encoding them. This makes encoding extremely fast when a program only ever uses a handful of punctuation characters in event names or strings passed to event encode
. Encoding arbitrary strings (or using them as event names) is not recommended, however, since this will "train" the encoder to run more slowly for all event
operations from then on.
event decode
string sets $REPLY
to the original event name for string, turning the encoded characters back to their original values. If multiple arguments are given, REPLY
is an array of results.
$ event decode "foo_2ebar_2dbaz" && echo $REPLY
foo.bar-baz
$ event decode "_2fspim" "_2bspam" && printf '%s\n' "${REPLY[@]}"
/spim
+spam
event get
event sets $REPLY
to a string that can be eval
'd to do the equivalent of event emit "event" "${@:2}"
. This can be used for debugging, or to allow callbacks like local
to be run in a specific calling context. An error 70 is returned if event is resolved.
$ event get lookup && echo "$REPLY"
match a got\ one\! "${@:2:1}"
match b number\ two "${@:2:1}"
match c third\ time\'s\ the\ charm "${@:2:1}"
$ event get "promised" && echo "$REPLY"
event "promised" already resolved
[70]
(Notice that the encoded commands in $REPLY
reference parameters beginning with "$2"
, which means that if you want to eval them with "$@"
you'll need to unshift a dummy argument.)
event list
prefix sets REPLY
to an array of currently-defined event names beginning with prefix. events that currently have listeners are returned, as are resolved events.
# event1 and event2 no longer have subscribers:
$ event list "event" && echo "${#REPLY[@]}"
0
# But there are some events starting with "p"
$ event list "p" && printf '%s\n' "${REPLY[@]}"
password_check
promised
$ event list "lookup" && printf '%s\n' "${REPLY[@]}"
lookup
event quote
args sets $REPLY
to a space-separated list of the given arguments in shell-quoted form (using printf %q
). The resulting string is safe to eval
, in the sense that the arguments are guaranteed to expand to the same values (and number of values) as were originally given.
$ event quote a b c && echo "$REPLY"
a b c
$ event quote "a b c" && echo "$REPLY"
a\ b\ c
$ event quote x "" y && echo "$REPLY"
x '' y
$ event quote && echo "'$REPLY'"
''
event error
message [exitlevel] prints message to stderr and returns exitlevel, or 64 (EX_USAGE
) if no exitlevel is given. (You will still need to return
or exit
for this to have any further effect, unless set -e
is in effect.)
$ event error "This is an error" 127 >/dev/null
This is an error
[127]
Just as with bash variables and functions, the current event handlers and the state of promises are inherited by subshells (e.g. in command substitutions), but changes made by a subshell do not affect the state of the calling shell. (As should be expected given that subshells are forked processes without shared memory or other interprocess communication by default.)
Note that this means adding or removing handlers in a subshell (even implicitly, via fire
, resolve
, once
, etc.) has no effect on the calling shell. As is normally the case for subshells, you’ll need to read their output and act on it, if you need to apply side-effects in the calling process.
To the extent possible under law, PJ Eby
has waived all copyright and related or neighboring rights to bashup/events.
This work is published from: United States.