#define FASTLED_INTERNAL #include "FastLED.h" #if defined(__SAM3X8E__) volatile uint32_t fuckit; #endif FASTLED_NAMESPACE_BEGIN void *pSmartMatrix = NULL; CFastLED FastLED; CLEDController *CLEDController::m_pHead = NULL; CLEDController *CLEDController::m_pTail = NULL; static uint32_t lastshow = 0; uint32_t _frame_cnt=0; uint32_t _retry_cnt=0; // uint32_t CRGB::Squant = ((uint32_t)((__TIME__[4]-'0') * 28))<<16 | ((__TIME__[6]-'0')*50)<<8 | ((__TIME__[7]-'0')*28); CFastLED::CFastLED() { // clear out the array of led controllers // m_nControllers = 0; m_Scale = 255; m_nFPS = 0; m_pPowerFunc = NULL; m_nPowerData = 0xFFFFFFFF; } CLEDController &CFastLED::addLeds(CLEDController *pLed, struct CRGB *data, int nLedsOrOffset, int nLedsIfOffset) { int nOffset = (nLedsIfOffset > 0) ? nLedsOrOffset : 0; int nLeds = (nLedsIfOffset > 0) ? nLedsIfOffset : nLedsOrOffset; pLed->init(); pLed->setLeds(data + nOffset, nLeds); FastLED.setMaxRefreshRate(pLed->getMaxRefreshRate(),true); return *pLed; } void CFastLED::show(uint8_t scale) { // guard against showing too rapidly while(m_nMinMicros && ((micros()-lastshow) < m_nMinMicros)); lastshow = micros(); // If we have a function for computing power, use it! if(m_pPowerFunc) { scale = (*m_pPowerFunc)(scale, m_nPowerData); } CLEDController *pCur = CLEDController::head(); while(pCur) { uint8_t d = pCur->getDither(); if(m_nFPS < 100) { pCur->setDither(0); } pCur->showLeds(scale); pCur->setDither(d); pCur = pCur->next(); } countFPS(); } int CFastLED::count() { int x = 0; CLEDController *pCur = CLEDController::head(); while( pCur) { x++; pCur = pCur->next(); } return x; } CLEDController & CFastLED::operator[](int x) { CLEDController *pCur = CLEDController::head(); while(x-- && pCur) { pCur = pCur->next(); } if(pCur == NULL) { return *(CLEDController::head()); } else { return *pCur; } } void CFastLED::showColor(const struct CRGB & color, uint8_t scale) { while(m_nMinMicros && ((micros()-lastshow) < m_nMinMicros)); lastshow = micros(); // If we have a function for computing power, use it! if(m_pPowerFunc) { scale = (*m_pPowerFunc)(scale, m_nPowerData); } CLEDController *pCur = CLEDController::head(); while(pCur) { uint8_t d = pCur->getDither(); if(m_nFPS < 100) { pCur->setDither(0); } pCur->showColor(color, scale); pCur->setDither(d); pCur = pCur->next(); } countFPS(); } void CFastLED::clear(bool writeData) { if(writeData) { showColor(CRGB(0,0,0), 0); } clearData(); } void CFastLED::clearData() { CLEDController *pCur = CLEDController::head(); while(pCur) { pCur->clearLedData(); pCur = pCur->next(); } } void CFastLED::delay(unsigned long ms) { unsigned long start = millis(); do { #ifndef FASTLED_ACCURATE_CLOCK // make sure to allow at least one ms to pass to ensure the clock moves // forward ::delay(1); #endif show(); yield(); } while((millis()-start) < ms); } void CFastLED::setTemperature(const struct CRGB & temp) { CLEDController *pCur = CLEDController::head(); while(pCur) { pCur->setTemperature(temp); pCur = pCur->next(); } } void CFastLED::setCorrection(const struct CRGB & correction) { CLEDController *pCur = CLEDController::head(); while(pCur) { pCur->setCorrection(correction); pCur = pCur->next(); } } void CFastLED::setDither(uint8_t ditherMode) { CLEDController *pCur = CLEDController::head(); while(pCur) { pCur->setDither(ditherMode); pCur = pCur->next(); } } // // template void transpose8(unsigned char A[8], unsigned char B[8]) { // uint32_t x, y, t; // // // Load the array and pack it into x and y. // y = *(unsigned int*)(A); // x = *(unsigned int*)(A+4); // // // x = (A[0]<<24) | (A[m]<<16) | (A[2*m]<<8) | A[3*m]; // // y = (A[4*m]<<24) | (A[5*m]<<16) | (A[6*m]<<8) | A[7*m]; // // // pre-transform x // t = (x ^ (x >> 7)) & 0x00AA00AA; x = x ^ t ^ (t << 7); // t = (x ^ (x >>14)) & 0x0000CCCC; x = x ^ t ^ (t <<14); // // // pre-transform y // t = (y ^ (y >> 7)) & 0x00AA00AA; y = y ^ t ^ (t << 7); // t = (y ^ (y >>14)) & 0x0000CCCC; y = y ^ t ^ (t <<14); // // // final transform // t = (x & 0xF0F0F0F0) | ((y >> 4) & 0x0F0F0F0F); // y = ((x << 4) & 0xF0F0F0F0) | (y & 0x0F0F0F0F); // x = t; // // B[7*n] = y; y >>= 8; // B[6*n] = y; y >>= 8; // B[5*n] = y; y >>= 8; // B[4*n] = y; // // B[3*n] = x; x >>= 8; // B[2*n] = x; x >>= 8; // B[n] = x; x >>= 8; // B[0] = x; // // B[0]=x>>24; B[n]=x>>16; B[2*n]=x>>8; B[3*n]=x>>0; // // B[4*n]=y>>24; B[5*n]=y>>16; B[6*n]=y>>8; B[7*n]=y>>0; // } // // void transposeLines(Lines & out, Lines & in) { // transpose8<1,2>(in.bytes, out.bytes); // transpose8<1,2>(in.bytes + 8, out.bytes + 1); // } extern int noise_min; extern int noise_max; void CFastLED::countFPS(int nFrames) { static int br = 0; static uint32_t lastframe = 0; // millis(); if(br++ >= nFrames) { uint32_t now = millis(); now -= lastframe; if(now == 0) { now = 1; // prevent division by zero below } m_nFPS = (br * 1000) / now; br = 0; lastframe = millis(); } } void CFastLED::setMaxRefreshRate(uint16_t refresh, bool constrain) { if(constrain) { // if we're constraining, the new value of m_nMinMicros _must_ be higher than previously (because we're only // allowed to slow things down if constraining) if(refresh > 0) { m_nMinMicros = ((1000000 / refresh) > m_nMinMicros) ? (1000000 / refresh) : m_nMinMicros; } } else if(refresh > 0) { m_nMinMicros = 1000000 / refresh; } else { m_nMinMicros = 0; } } extern "C" int atexit(void (* /*func*/ )()) { return 0; } #ifdef FASTLED_NEEDS_YIELD extern "C" void yield(void) { } #endif #ifdef NEED_CXX_BITS namespace __cxxabiv1 { #if !defined(ESP8266) && !defined(ESP32) extern "C" void __cxa_pure_virtual (void) {} #endif /* guard variables */ /* The ABI requires a 64-bit type. */ __extension__ typedef int __guard __attribute__((mode(__DI__))); extern "C" int __cxa_guard_acquire (__guard *) __attribute__((weak)); extern "C" void __cxa_guard_release (__guard *) __attribute__((weak)); extern "C" void __cxa_guard_abort (__guard *) __attribute__((weak)); extern "C" int __cxa_guard_acquire (__guard *g) { return !*(char *)(g); } extern "C" void __cxa_guard_release (__guard *g) { *(char *)g = 1; } extern "C" void __cxa_guard_abort (__guard *) { } } #endif FASTLED_NAMESPACE_END