Karn Kaul
karnkaul
3D game/engine programmer. Proficient in
C++20, templates, high perf, Vulkan 1.3+, CMake 3.x, multi threading, library design.
Blizzard Long Beach
The Phantom Derpstorm
ThePhD
C, C++, C#, Rust, and OCaml to keep some sanity. TypeScript when necessary. God Save Me.
Münglass
Mark Wynn Garcia
markgarcia
All contributions are personal and not of my employer unless stated otherwise.
The Multiplayer Group Phlippines
Domagoj Pandža
oberth
Not into social coding, mostly used privately.
Department of Redundant Redundancy Croatia