This paper proposes an event-driven approach for efficient collision detection among multiple moving spheres of uni- form size. The proposed approach ...
This paper presents an event-driven approach that efficiently detects collisions among multiple ballistic spheres moving in the 3D space.
Abstract—This paper presents an event-driven approach that efficiently detects collisions among multiple ballistic spheres moving in the 3D space.
Fast collision detection among multiple moving spheres.
The paper presents an event driven approach that efficiently detects collisions among multiple moving spheres of uniform radius.
May 9, 2020 · I have N moving balls of radius r in a 2D space. For simplicity, N < 30 . I want to know the fastest way to check if these balls are colliding every frame.
Oct 22, 2024 · This paper presents an event-driven approach that efficiently detects collisions among multiple ballistic spheres moving in the 3D space.
Dec 16, 2009 · I am writing a physics engine/simulator which incorporates 3D space flight, planetary/stellar gravitation, ship thrust and relativistic effects.
This paper presents an event-driven approach that efficiently detects collisions among multiple moving spheres of uniform radius.
A new algorithm that efficiently detects the collisions among moving spheres with unknown trajectories using a time-varying bound, which assumes that the ...