Chapter 2: Operating-System Structures
Chapter 2: Operating-System Structures
Structures
Operating System Concepts – 8th Edition, Silberschatz, Galvin and Gagne ©2009
Chapter 2: Operating-System Structures
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Objectives
To describe the services an operating system provides to users, processes,
and other systems
To discuss the various ways of structuring an operating system
To explain how operating systems are installed and customized and how
they boot
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Operating System Services
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A View of Operating System Services
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Operating System Services (Cont)
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Operating System Services (Cont)
Another set of OS functions exists for ensuring the efficient operation of the
system itself via resource sharing
z Resource allocation - When multiple users or multiple jobs running
concurrently, resources must be allocated to each of them
Many types of resources - Some (such as CPU cycles, main memory,
and file storage) may have special allocation code, others (such as I/O
devices) may have general request and release code
z Accounting - To keep track of which users use how much and what kinds
of computer resources
z Protection and security - The owners of information stored in a multiuser
or networked computer system may want to control use of that information,
concurrent processes should not interfere with each other
Protection involves ensuring that all access to system resources is
controlled
Security of the system from outsiders requires user authentication,
extends to defending external I/O devices from invalid access attempts
If a system is to be protected and secure, precautions must be
instituted throughout it. A chain is only as strong as its weakest link.
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User Operating System Interface - CLI
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User Operating System Interface - GUI
User-friendly desktop metaphor interface
z Usually mouse, keyboard, and monitor
z Icons represent files, programs, actions, etc
z Various mouse buttons over objects in the interface cause various
actions (provide information, options, execute function, open directory
(known as a folder)
z Invented at Xerox PARC
Many systems now include both CLI and GUI interfaces
z Microsoft Windows is GUI with CLI “command” shell
z Apple Mac OS X as “Aqua” GUI interface with UNIX kernel underneath
and shells available
z Solaris is CLI with optional GUI interfaces (Java Desktop, KDE)
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Bourne Shell Command Interpreter
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The Mac OS X GUI
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System Calls
Programming interface to the services provided by the OS
Typically written in a high-level language (C or C++)
Mostly accessed by programs via a high-level Application Program Interface
(API) rather than direct system call use
Three most common APIs are Win32 API for Windows, POSIX API for
POSIX-based systems (including virtually all versions of UNIX, Linux, and
Mac OS X), and Java API for the Java virtual machine (JVM)
Why use APIs rather than system calls?
(Note that the system-call names used throughout this text are generic)
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Example of System Calls
System call sequence to copy the contents of one file to another file
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Example of Standard API
Consider the ReadFile() function in the
Win32 API—a function for reading from a file
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System Call Implementation
Typically, a number associated with each system call
z System-call interface maintains a table indexed according to these
numbers
The system call interface invokes intended system call in OS kernel and
returns status of the system call and any return values
The caller need know nothing about how the system call is implemented
z Just needs to obey API and understand what OS will do as a result call
z Most details of OS interface hidden from programmer by API
Managed by run-time support library (set of functions built into
libraries included with compiler)
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API – System Call – OS Relationship
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Standard C Library Example
C program invoking printf() library call, which calls write() system call
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System Call Parameter Passing
Often, more information is required than simply identity of desired system
call
z Exact type and amount of information vary according to OS and call
Three general methods used to pass parameters to the OS
z Simplest: pass the parameters in registers
In some cases, may be more parameters than registers
z Parameters stored in a block, or table, in memory, and address of block
passed as a parameter in a register
This approach taken by Linux and Solaris
z Parameters placed, or pushed, onto the stack by the program and
popped off the stack by the operating system
z Block and stack methods do not limit the number or length of
parameters being passed
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Parameter Passing via Table
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Types of System Calls
Process control
File management
Device management
Information maintenance
Communications
Protection
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Examples of Windows and Unix System Calls
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MS-DOS execution
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FreeBSD Running Multiple Programs
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System Programs
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System Programs
Provide a convenient environment for program development and execution
z Some of them are simply user interfaces to system calls; others are considerably
more complex
File management - Create, delete, copy, rename, print, dump, list, and generally
manipulate files and directories
Status information
z Some ask the system for info - date, time, amount of available memory, disk
space, number of users
z Others provide detailed performance, logging, and debugging information
z Typically, these programs format and print the output to the terminal or other
output devices
z Some systems implement a registry - used to store and retrieve configuration
information
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System Programs (cont’d)
File modification
z Text editors to create and modify files
z Special commands to search contents of files or perform
transformations of the text
Programming-language support - Compilers, assemblers, debuggers and
interpreters sometimes provided
Program loading and execution- Absolute loaders, relocatable loaders,
linkage editors, and overlay-loaders, debugging systems for higher-level
and machine language
Communications - Provide the mechanism for creating virtual connections
among processes, users, and computer systems
z Allow users to send messages to one another’s screens, browse web
pages, send electronic-mail messages, log in remotely, transfer files
from one machine to another
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Operating System Design and Implementation
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Operating System Design and Implementation (Cont)
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Simple Structure
MS-DOS – written to provide the most functionality in the least space
z Not divided into modules
z Although MS-DOS has some structure, its interfaces and levels of
functionality are not well separated
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MS-DOS Layer Structure
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Layered Approach
The operating system is divided into a number of layers (levels), each built
on top of lower layers. The bottom layer (layer 0), is the hardware; the
highest (layer N) is the user interface.
With modularity, layers are selected such that each uses functions
(operations) and services of only lower-level layers
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Traditional UNIX System Structure
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UNIX
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Layered Operating System
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Microkernel System Structure
Moves as much from the kernel into “user” space
Communication takes place between user modules using message passing
Benefits:
z Easier to extend a microkernel
z Easier to port the operating system to new architectures
z More reliable (less code is running in kernel mode)
z More secure
Detriments:
z Performance overhead of user space to kernel space communication
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Mac OS X Structure
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Modules
Most modern operating systems implement kernel modules
z Uses object-oriented approach
z Each core component is separate
z Each talks to the others over known interfaces
z Each is loadable as needed within the kernel
Overall, similar to layers but with more flexible
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Solaris Modular Approach
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Virtual Machines
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Virtual Machines History and Benefits
First appeared commercially in IBM mainframes in 1972
Fundamentally, multiple execution environments (different operating
systems) can share the same hardware
Protect from each other
Some sharing of file can be permitted, controlled
Commutate with each other, other physical systems via networking
Useful for development, testing
Consolidation of many low-resource use systems onto fewer busier systems
“Open Virtual Machine Format”, standard format of virtual machines, allows
a VM to run within many different virtual machine (host) platforms
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Virtual Machines (Cont)
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Para-virtualization
Presents guest with system similar but not identical to hardware
Guest must be modified to run on paravirtualized hardwareF
Guest can be an OS, or in the case of Solaris 10 applications running in
containers
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Solaris 10 with Two Containers
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VMware Architecture
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The Java Virtual Machine
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Operating-System Debugging
Debugging is finding and fixing errors, or bugs
OSes generate log files containing error information
Failure of an application can generate core dump file capturing memory of
the process
Operating system failure can generate crash dump file containing kernel
memory
Beyond crashes, performance tuning can optimize system performance
Kernighan’s Law: “Debugging is twice as hard as writing the code in the first
place. Therefore, if you write the code as cleverly as possible, you are, by
definition, not smart enough to debug it.”
DTrace tool in Solaris, FreeBSD, Mac OS X allows live instrumentation on
production systems
z Probes fire when code is executed, capturing state data and sending it
to consumers of those probes
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Solaris 10 dtrace Following System Call
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Operating System Generation
Operating systems are designed to run on any of a class of machines; the
system must be configured for each specific computer site
SYSGEN program obtains information concerning the specific configuration
of the hardware system
Booting – starting a computer by loading the kernel
Bootstrap program – code stored in ROM that is able to locate the kernel,
load it into memory, and start its execution
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System Boot
Operating system must be made available to hardware so hardware can
start it
z Small piece of code – bootstrap loader, locates the kernel, loads it into
memory, and starts it
z Sometimes two-step process where boot block at fixed location loads
bootstrap loader
z When power initialized on system, execution starts at a fixed memory
location
Firmware used to hold initial boot code
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End of Chapter 2
Operating System Concepts – 8th Edition, Silberschatz, Galvin and Gagne ©2009