DigitalPersona, U.are.u, and One Touch are trademarks of DigitalPersia, Inc. No part of this document may be reproduced, stored, transmitted, or translated. Mention of third-party companies and products is for demonstration purposes only. DigitalPersona assumes no responsibility with regard to the performance or use of these third-party products.
DigitalPersona, U.are.u, and One Touch are trademarks of DigitalPersia, Inc. No part of this document may be reproduced, stored, transmitted, or translated. Mention of third-party companies and products is for demonstration purposes only. DigitalPersona assumes no responsibility with regard to the performance or use of these third-party products.
.NET Edition Version 1.4 Developer Guide DigitalPersona, Inc. 19962009 DigitalPersona, Inc. All Rights Reserved. All intellectual property rights in the DigitalPersona software, firmware, hardware, and documentation included with or described in this guide are owned by DigitalPersona or its suppliers and are protected by United States copyright laws, other applicable copyright laws, and international treaty provisions. DigitalPersona and its suppliers retain all rights not expressly granted. DigitalPersona, U.are.U, and One Touch are trademarks of DigitalPersona, Inc., registered in the United States and other countries. Adobe and Adobe Reader are either registered trademarks or trademarks of Adobe Systems Incorporated in the United States and/or other countries. Microsoft, Visual C++, Visual Studio, Windows, Windows Server, and Windows Vista are registered trademarks of Microsoft Corporation in the United States and other countries. This guide and the software it describes are furnished under license as set forth in the License Agreement that is shown during the installation process. Except as permitted by such license or by the terms of this guide, no part of this document may be reproduced, stored, transmitted, and translated, in any form and by any means, without the prior written consent of DigitalPersona. The contents of this guide are furnished for informational use only and are subject to change without notice. Any mention of third-party companies and products is for demonstration purposes only and constitutes neither an endorsement nor a recommendation. DigitalPersona assumes no responsibility with regard to the performance or use of these third-party products. DigitalPersona makes every effort to ensure the accuracy of its documentation and assumes no responsibility or liability for any errors or inaccuracies that may appear in it. Technical Support Upon your purchase of a Developer Support package (available from http://buy.digitalpersona.com), you are entitled to a specified number of hours of telephone and email support. Feedback Although the information in this guide has been thoroughly reviewed and tested, we welcome your feedback on any errors, omissions, or suggestions for future improvements. Please contact us at TechPubs@digitalpersona.com or DigitalPersona, Inc. 720 Bay Road, Suite 100 Redwood City, California 94063 USA (650) 474-4000 (650) 298-8313 Fax Document Publication Date: August 10, 2009 (1.4.0.1)008 DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide iii Table of Contents 1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Target Audience . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Chapter Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Document Conventions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Notational Conventions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Typographical Conventions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Naming Conventions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Additional Resources . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Related Documentation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Online Resources . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 System Requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Supported DigitalPersona Hardware Products . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Fingerprint Template Compatibility . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 Quick Start . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Quick Concepts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Install the Software . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Connect the Fingerprint Reader . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Using the Sample Application . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 3 Installation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Installing the SDK . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Installing the Runtime Environment (RTE) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Installing and Uninstalling the RTE Silently . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 4 Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Biometric System . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Fingerprint . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Fingerprint Recognition . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Fingerprint Enrollment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Fingerprint Verification . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 False Positives and False Negatives . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Workflows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Fingerprint Enrollment Workflow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Fingerprint Enrollment with UI Support . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Enrolling a Fingerprint . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Unenrolling (Deleting) a Fingerprint Template . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Fingerprint Verification . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Table of Contents DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide iv Fingerprint Verification with UI Support . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Fingerprint Data Object Serialization/Deserialization . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Serializing a Fingerprint Data Object . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Deserializing a Serialized Fingerprint Data Object . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 5 API Reference . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Exceptions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Shared Component . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 DPFP.Data Class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Default Constructors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Data() . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Data(Stream) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Public Methods . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Serialize(ref byte[]) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 DeSerialize (byte[]) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Serialize(Stream) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 DeSerialize(Stream) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Public Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Bytes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Size . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 DPFP.FeatureSet Class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Public Constructors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 FeatureSet() . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 FeatureSet(Stream) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 DPFP.Sample Class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Public Constructors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Sample() . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Sample(Stream) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 DPFP.Template Class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Public Constructors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Template() . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Template(Stream) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 DPFP.Error.SDKException Class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Public Property . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 ErrorCode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Public Enumeration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 ErrorCodes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 Library . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 Capture Component . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 Table of Contents DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide v DPFP.Capture.Capture Class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 Public Constructors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 Capture(String, Priority) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 Capture(String) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 Capture(Priority) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 Capture() . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 Public Methods . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 StartCapture() . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 StopCapture() . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 Public Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 Priority . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 ReaderSerialNumber . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 EventHandler . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 DPFP.Capture.ReaderDescription Class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Public Constructors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 ReaderDescription(Guid) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 ReaderDescription(String) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 Public Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 FirmwareRevision . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 HardwareRevision . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 Language . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 ImpressionType . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 ProductName . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 SerialNumber . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 SerialNumberType . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Technology . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 Vendor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 Public Enumerations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 ReaderImpressionType . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 ReaderTechnology . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 SerialNumberType . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 DPFP.Capture.ReadersCollection Class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 Public Constructor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 ReadersCollection() . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 Public Method . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 Refresh() . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 Public Indexers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 ReaderDescription this[Guid] . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 ReaderDescription this[int] . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 ReaderDescription this[string] . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 Table of Contents DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide vi DPFP.Capture.ReaderVersion Class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 Public Constructor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 ReaderVersion(uint, uint, uint) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 Public Method . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 ToString() . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 Public Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 Build . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 Major . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 Minor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 DPFP.Capture.SampleConversion Class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 Public Constructor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 SampleConversion() . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 Public Methods . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 ConvertToANSI381(Sample, ref byte[]) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 ConvertToPicture(Sample, ref Bitmap) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 DPFP.Capture.CaptureFeedback Enumeration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 Syntax . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 Members . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 Remarks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 DPFP.Capture.Priority Enumeration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 Syntax . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 Members . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 Remarks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 DPFP.Capture.EventHandler Interface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 Syntax . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 Events . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 OnComplete(Object, String, Sample) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 OnFingerGone(Object, String) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 OnFingerTouch(Object, String) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 OnReaderConnect(Object, String) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 OnReaderDisconnect(Object, String) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 OnSampleQuality(Object, String, CaptureFeedback) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 Libraries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 GUI Component . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 Public Enumeration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 EventHandlerStatus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 Library . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 Enrollment Namespace . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 DPFP.Gui.Enrollment.EnrollmentControl Class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 Public Constructor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 Table of Contents DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide vii EnrollmentControl() . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 Public Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 EnrolledFingerMask . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 EventHandler . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 MaxEnrollFingerCount . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 ReaderSerialNumber . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 DPFP.Gui.Enrollment.EventHandler Interface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 Syntax . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 Events . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 OnCancelEnroll(Object, String, int) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 OnComplete(Object, String, int) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 OnDelete(Object, int, ref Gui.EventHandlerStatus) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 OnEnroll(Object, int, Template, ref Gui.EventHandlerStatus) . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 OnFingerRemove(Object, String, int) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 OnFingerTouch(Object, String, int) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 OnReaderConnect(Object, String, int) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 OnReaderDisconnect(Object, String, int) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 OnSampleQuality(Object, String, int, Capture.CaptureFeedback) . . . . . . . . . . . . . . . . . . . . . . . 78 OnStartEnroll(Object, String, int) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 Library . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 Verification Namespace . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 DPFP.Gui.Verification.VerificationControl Class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 Public Constructor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 VerificationControl() . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 Public Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 Active . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 EventHandler . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 ReaderSerialNumber . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 DPFP.Gui.Verification.EventHandler Interface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 Syntax . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 Event . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 OnComplete(Object, FeatureSet, ref Gui.EventHandlerStatus) . . . . . . . . . . . . . . . . . . . . . . . . . . 82 Library . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 Processing Component . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 DPFP.Processing.FeatureExtraction Class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 Public Constructor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 FeatureExtraction() . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 Public Method . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 CreateFeatureSet(Sample, DataPurpose, ref CaptureFeedback, ref FeatureSet) . . . . . . . . . . 83 DPFP.Processing.Enrollment Class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 Table of Contents DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide viii Public Constructor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 Enrollment() . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 Public Methods . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 AddFeatures(FeatureSet) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 Clear() . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86 Public Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86 FeaturesNeeded . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86 Template . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 TemplateStatus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 Public Enumeration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 Status . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 DPFP.Processing.DataPurpose Enumeration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 Syntax . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 Members . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 Remarks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 Libraries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 Verification Component . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 DPFP.Verification.Verification Class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 Public Constructors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 Verification() . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 Verification(int) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 Method . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 Verify(FeatureSet, Template, ref Result) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 FARRequested . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 DPFP.Verification.Result Class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 Default Constructor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 FARAchieved . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 Verified . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 Library . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 6 Graphical User Interfaces . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 DPFP.Gui.Enrollment Graphical User Interface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 Enrolling a Fingerprint . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 Unenrolling (Deleting) a Fingerprint . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 DPFP.Gui.Verification Graphical User Interface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103 Table of Contents DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide ix 7 Developing Citrix-aware applications . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104 8 Redistribution . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105 RTE\Install Folder . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105 Redist Folder . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105 Fingerprint Reader Documentation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 Hardware Warnings and Regulatory Information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 Fingerprint Reader Use and Maintenance Guide . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109 A Setting the False Accept Rate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 False Accept Rate (FAR) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 Representation of Probability . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 Requested FAR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111 Specifying the FAR in C# . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111 Specifying the FAR in Visual Basic . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112 Achieved FAR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112 Testing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112 B Platinum SDK Enrollment Template Conversion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113 Platinum SDK Enrollment Template Conversion for Microsoft Visual C++ . . . . . . . . . . . . . . . . . . . . . . . . . . 113 Platinum SDK Enrollment Template Conversion for Visual Basic 6.0 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 Glossary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116 Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 1 Introduction 1 The One Touch for Windows SDK is a software development tool that enables developers to integrate fingerprint biometrics into a wide set of Microsoft Windows-based applications, services, and products. The tool enables developers to perform basic fingerprint biometric operations: capturing a fingerprint from a DigitalPersona fingerprint reader, extracting the distinctive features from the captured fingerprint sample, and storing the resulting data in a template for later comparison of a submitted fingerprint with an existing fingerprint template. In addition, the One Touch for Windows SDK enables developers to use a variety of programming languages in a number of development environments to create their applications. The product includes detailed documentation and sample code that can be used to guide developers to quickly and efficiently produce fingerprint biometric additions to their products. The One Touch for Windows SDK builds on a decade-long legacy of fingerprint biometric technology, being the most popular set of development tools with the largest set of enrolled users of any biometric product in the world. Because of its popularity, the DigitalPersona Fingerprint Recognition Engine softwarewith its high level of accuracyand award-winning U.are.U Fingerprint Reader hardware have been used with the widest- age, hardest-to-fingerprint demographic of users in the world. The One Touch for Windows SDK has been designed to authenticate users on the Microsoft Windows Vista and Microsoft Windows XP operating systems running on any of the x86-based platforms. The product is used with DigitalPersona fingerprint readers in a variety of useful configurations: standalone USB peripherals, modules that are built into customer platforms, and keyboards. Also note that the DigitalPersona One Touch I.D. SDK includes the One Touch for Windows RTE, .NET documentation and .NET samples as well; and can be used to implement a full-fledged biometrics product encompassing fingerprint collection, enrollment, and verification. We strongly suggest that OTID developers use this embedded version of OTW. Fingerprint Authentication on a Remote Computer This SDK includes transparent support for fingerprint authentication through Windows Terminal Services (including Remote Desktop Connection) and through a Citrix connection to Metaframe Presentation Server using a client from the Citrix Presentation Server Client package. Through Remote Desktop or a Citrix session, you can use a local fingerprint reader to log on to, and use other installed features of, a remote machine running your fingerprint-enabled application. The following types of Citrix clients are supported: Program Neighborhood Program Neighborhood Agent Web Client Chapter 1: Introduction Target Audience DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 2 To take advantage of this feature, your fingerprint-enabled application must run on the Terminal Services or Citrix server, not on the client. See also, Developing Citrix-aware applications beginning on page 104. Target Audience This guide is for developers who have a working knowledge of the C# or Microsoft Visual Basic 2005 programming language, and the Microsoft Visual Studio 2005 (or later) development environment. Chapter Overview Chapter 1, Introduction (this chapter), describes the audience for which this guide is written; defines the typographical, notational, and naming conventions used throughout this guide; cites a number of resources that may assist you in using the One Touch for Windows SDK: .NET Edition; identifies the minimum system requirements needed to run the One Touch for Windows SDK: .NET Edition; and lists the DigitalPersona products and fingerprint templates supported by the One Touch for Windows SDK: .NET Edition. Chapter 2, Quick Start, provides a quick introduction to the One Touch for Windows SDK: .NET Edition using one of the sample applications provided as part of the SDK. Chapter 3, Installation, contains instructions for installing the various components of the product and identifies the files and folders that are installed on your hard disk. Chapter 4, Overview, introduces One Touch for Windows SDK: .NET Edition terminology and concepts. This chapter also includes typical workflow diagrams and explanations of the One Touch for Windows: .NET Edition API components used to perform the tasks in the workflows. Chapter 5, API Reference, defines the components that are used for developing applications based on the One Touch for Windows: .NET Edition API. Chapter 6, Graphical User Interfaces, describes the functionality of the graphical user interfaces included with the DPFP.Gui.Enrollment.EnrollmentControl and DPFP.Gui.Verification.VerificationControl objects. Chapter 8, Redistribution, identifies the files that you may distribute according to the End User License Agreement (EULA) and lists the functionalities that you need to provide to your end users when you develop products based on the One Touch for Windows: .NET Edition API. Appendix A, Setting the False Accept Rate, provides information about determining and using specific values for the FAR and evaluating and testing achieved values. Appendix B, Platinum SDK Enrollment Template Conversion, contains sample code for converting Platinum SDK registration templates for use with the One Touch for Windows SDK: .NET Edition. A glossary and an index are also included for your reference. Chapter 1: Introduction Document Conventions DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 3 Document Conventions This section defines the notational, typographical, and naming conventions used in this guide. Notational Conventions The following notational conventions are used throughout this guide: NOTE: Notes provide supplemental reminders, tips, or suggestions. IMPORTANT: Important notations contain significant information about system behavior, including problems or side effects that can occur in specific situations. Typographical Conventions The following typographical conventions are used in this guide: Naming Conventions DPFP stands for DigitalPersona Fingerprint. Typeface Purpose Example Bold Used for keystrokes and window and dialog box elements and to indicate data types Click Fingerprint Enrollment. The Fingerprint Enrollment dialog box appears. String that contains a fingerprint reader serial number Courier bold Used to indicate computer programming code Check the TemplateStatus property after each call to the AddFeatures method. Initialize a new instance of the DPFP.Capture. Capture class. Italics Used for emphasis or to introduce new terms If you are viewing this document online, clicking text in italics may also activate a hypertext link to other areas in this guide or to URLs. This section includes illustrations of typical fingerprint enrollment and fingerprint verification workflows. (emphasis) A fingerprint is an impression of the ridges on the skin of a finger. (new term) See Installing the SDK on page 8. (link to heading and page) Chapter 1: Introduction Additional Resources DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 4 Additional Resources You can refer to the resources in this section to assist you in using the One Touch for Windows SDK: .NET Edition. Related Documentation Online Resources System Requirements This section lists the minimum software and hardware requirements needed to run the One Touch for Windows SDK: .NET Edition. x86-based processor or better Microsoft Windows XP, 32-bit and 64-bit versions; Microsoft Windows XP Embedded, 32-bit version 1 ; or Microsoft Windows Vista, 32-bit and 64-bit versions Microsoft .NET Framework (version 2 and later), which is required for .NET projects to run and is obtainable from Microsoft USB connector on the computer where the fingerprint reader is to be connected Subject Document Fingerprint recognition, including the history and basics of fingerprint identification and the advantages of DigitalPersonas Fingerprint Recognition Engine The DigitalPersona White Paper: Guide to Fingerprint Recognition. The file, Fingerprint Guide.pdf, is located in the Docs folder in the One Touch for Window software package, and is not automatically installed on your computer as part of the setup process. Late-breaking news about the product The Readme.txt files provided in the root directory in the SDK software package as well as in some subdirectories Web Site name URL DigitalPersona Developer Connection Forum for peer-to peer interaction between DigitalPersona Developers http://www.digitalpersona.com/webforums/ Latest updates for DigitalPersona software products http://www.digitalpersona.com/support/downloads/ software.php 1. A list of DLL dependencies for installation of your application on Microsoft Windows XP Embedded, One Touch for Windows XPE Dependencies.xls, is located in the Docs folder in the SDK software package. Chapter 1: Introduction Supported DigitalPersona Hardware Products DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 5 Supported DigitalPersona Hardware Products The One Touch for Windows SDK: .NET Edition supports the following DigitalPersona hardware products: DigitalPersona U.are.U 4000B/4500 or later fingerprint readers and modules DigitalPersona U.are.U Fingerprint Keyboard Fingerprint Template Compatibility Fingerprint templates produced by all editions of the One Touch for Windows SDK are also compatible with the following DigitalPersona SDKs: Gold SDK Gold CE SDK One Touch for Linux SDK, all distributions NOTE: Platinum SDK enrollment templates must be converted to a compatible format to work with these SDKs. See Appendix B on page 113 for sample code that converts Platinum SDK templates to this format. DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 6 Quick Start 2 This chapter provides a quick introduction to the One Touch for Windows SDK: .NET Edition using one of the sample applications provided as part of the One Touch for Windows SDK. The application is a Microsoft Visual Studio 2005 project that demonstrates the functionality of the graphical user interfaces included in the DPFP.Gui.Enrollment.EnrollmentControl and DPFP.Gui.Verification.VerificationControl objects. The graphical user interfaces are described in more detail in DPFP.Gui.Enrollment Graphical User Interface on page 94 and DPFP.Gui.Verification Graphical User Interface on page 103. Quick Concepts The following definitions will assist you in understanding the purpose and functionality of the sample application that is described in this section. EnrollmentThe process of capturing a persons fingerprint four times, extracting the features from the fingerprints, creating a fingerprint template, and storing the template for later comparison. VerificationThe process of comparing a captured fingerprint to a fingerprint template to determine whether the two match. UnenrollmentThe process of deleting a fingerprint template associated with a previously enrolled fingerprint. For further descriptions of these processes, see Chapter 4 on page 18. Install the Software Before you can use the sample application, you must install the One Touch for Windows SDK: .NET Edition, which includes the runtime environment (RTE). To install the One Touch for Windows SDK: .NET Edition 1. In the SDK folder in the software package, open the Setup.exe file, and then click Next. 2. Follow the installation instructions as they appear. 3. Restart your computer. Chapter 2: Quick Start Connect the Fingerprint Reader DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 7 Connect the Fingerprint Reader Connect the fingerprint reader into the USB connector on the system where you installed the SDK. Using the Sample Application By performing the exercises in this section, you will Start the sample application Enroll a fingerprint Verify a fingerprint Unenroll (delete) a fingerprint Exit the sample application To start the sample application Open the UISupportSample CS.exe file located in the <destination folder>\One Touch SDK\.NET\Samples\ Visual Studio 2005\CSharp\UI Support\Release folder. The CSharp UI Sample dialog box appears. Chapter 2: Quick Start Using the Sample Application DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 8 Enrolling a fingerprint consists of scanning your fingerprint four times using the fingerprint reader. To enroll a fingerprint 1. In the CSharp UI Sample dialog box, click Enroll Fingerprints. The Fingerprint Enrollment dialog box appears. 2. In the right hand, click the index finger. A second Fingerprint Enrollment dialog box appears. Chapter 2: Quick Start Using the Sample Application DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 9 3. Using the fingerprint reader, scan your right index fingerprint. 4. Repeat step 3 until the Enrollment was successful message appears. 5. Click Close. Chapter 2: Quick Start Using the Sample Application DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 10 To verify a fingerprint 1. In the CSharp UI Sample dialog box, click Verify Fingerprint. The Verify Your Identity dialog box appears. 2. Using the fingerprint reader, scan your right index fingerprint. In the Verify Your Identify dialog box, a green check mark appears over the fingerprint, which indicates that your fingerprint was verified. 3. Using the fingerprint reader, scan your right middle fingerprint. In the Verify Your Identify dialog box, a red question mark appears over the fingerprint, which indicates that your fingerprint was not verified. 4. Click Close. Chapter 2: Quick Start Using the Sample Application DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 11 To unenroll (delete) a fingerprint 1. In the CSharp UI Sample dialog box, click Enroll Fingerprints. The Fingerprint Enrollment dialog box appears, indicating that you have enrolled your right index fingerprint. 2. On the right hand, click the green index finger. A message box appears, asking you to verify the deletion (unenrollment). Chapter 2: Quick Start Using the Sample Application DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 12 3. In the message box, click Yes. The Fingerprint Deleted message appears. The right index finger is no longer green, indicating that the fingerprint associated with that finger is not enrolled, or has been deleted. To exit the application In the CSharp UI Sample dialog box, click Quit. DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 13 Installation 3 This chapter contains instructions for installing the various components of the One Touch for Windows SDK: .NET Edition and identifies the files and folders that are installed on your hard disk. The following two installations are located in the SDK software package: SDK, which you use in developing your application. This installation is located in the SDK folder. RTE (runtime environment), which you must provide to your end users to implement the One Touch for Windows SDK: .NET Edition API components. This installation is located in the RTE folder. (The RTE installation is also included in the SDK installation.) Installing the SDK NOTE: All installations share the DLLs and the DPHostW.exe file that are installed with the C/C++ edition. Additional product-specific files are provided for other editions. To install the One Touch for Windows SDK: .NET Edition for 32-bit operating systems 1. In the SDK folder in the SDK software package, open the Setup.exe file, and then click Next. 2. Follow the installation instructions as they appear. 3. Restart your computer. To install the One Touch for Windows SDK: .NET Edition for 64-bit operating systems 1. In the SDK\x64 folder in the SDK software package, open the Setup.exe file, and then click Next. 2. Follow the installation instructions as they appear. 3. Restart your computer. Table 1 describes the files and folders that are installed in the <destination folder> folder on your hard disk for the 32-bit and 64-bit installations. The RTE files and folders, which are described in Table 2 on page 15 for the 32-bit installation and in Table 3 on page 16 for the 64-bit installation, are also installed on your hard disk. Chapter 3: Installation Installing the Runtime Environment (RTE) DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 14 Installing the Runtime Environment (RTE) When you develop a product based on the One Touch for Windows SDK: .NET Edition, you need to provide the redistributables to your end users. These files are designed and licensed for use with your application. You may include the installation files located in the RTE\Install folder in your application or you may incorporate the redistributables directly into your installer. You may also use the merge modules located in the Redist folder in the SDK software package to create your own MSI installer. (See Redistribution on page 105 for licensing terms.) Table 1. One Touch for Windows SDK: .NET Edition installed files and folders Folder File Description One Touch SDK\.NET\Bin DPFPShrNET.dll DPFPDevNET.dll DPFPEngNET.dll DPFPVerNET.dll DPFPGuiNET.dll DPFPCtlXLib.dll DPFPCtlXTypeLibNET.dll DPFPCtlXWrapperNET.dll DPFPShrXTypeLibNET.dll DLLs used by the One Touch for Windows: .NET Edition API One Touch SDK\.NET\Docs One Touch for Windows SDK .NET Developer Guide.pdf DigitalPersona One Touch for Windows SDK: .NET Edition Developer Guide One Touch SDK\.NET\ Samples\Visual Studio 2005\ VBNET\Enrollment This folder contains a sample Microsoft Visual Basic 2005 project that shows how to use the One Touch for Windows: .NET Edition API for performing fingerprint enrollment and fingerprint verification. One Touch SDK\.NET\ Samples\Visual Studio 2005\ VBNET\UI Support This folder contains a sample Microsoft Visual Basic 2005 project that demonstrates the functionality of the graphical user interfaces wrapped within the DPFP.Gui.Enrollment and DPFP.Gui.Verification namespaces of the One Touch for Windows: .NET Edition API. One Touch SDK\.NET\ Samples\Visual Studio 2005\ CSharp\Enrollment This folder contains a sample Microsoft Visual C# 2005 project that shows how to use the One Touch for Windows: .NET Edition API for performing fingerprint enrollment and fingerprint verification. One Touch SDK\.NET\ Samples\Visual Studio 2005\ CSharp\UI Support This folder contains a sample Microsoft Visual C# 2005 project that demonstrates the functionality of the graphical user interfaces wrapped within the DPFP.Gui.Enrollment and DPFP.Gui.Verification namespaces of the One Touch for Windows: .NET Edition API. Chapter 3: Installation Installing the Runtime Environment (RTE) DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 15 If you created an application based on the One Touch for Windows: .NET Edition API that does not include an installer, your end users must install the One Touch for Windows: .NET Edition Runtime Environment to run your application. To install the One Touch for Windows: .NET Edition Runtime Environment for 32-bit operating systems 1. In the RTE folder in the SDK software package, open the Setup.exe file. 2. Follow the installation instructions as they appear. Table 2 identifies the files that are installed on your hard disk for 32-bit versions of the supported operating systems. Table 2. One Touch for Windows: .NET Edition RTE installed files and folders, 32-bit installation Folder File Description <destination folder>\Bin DPCOper2.dll DPDevice2.dll DPDevTS.dll DpHostW.exe DPmsg.dll DPMux.dll DpSvInfo2.dll DPTSClnt.dll DPCrStor.dll DLLs and executable file used by the all of the One Touch for Windows APIs GlobalAssemblyCache DPFPShrNET.dll DPFPDevNET.dll DPFPEngNET.dll DPFPVerNET.dll DPFPGuiNET.dll DPFPCtlXLib.dll DPFPCtlXTypeLibNET.dll DPFPCtlXWrapperNET.dll DPFPShrXTypeLibNET.dll DLLs used by the One Touch for Windows: .NET Edition API <system folder> DPFPApi.dll DpClback.dll dpHFtrEx.dll dpHMatch.dll DPFpUI.dll DLLs used by all of the One Touch for Windows APIs Chapter 3: Installation Installing the Runtime Environment (RTE) DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 16 To install the One Touch for Windows: .NET Edition Runtime Environment for 64-bit operating systems 1. In the RTE\x64 folder in the SDK software package, open the Setup.exe file. 2. Follow the installation instructions as they appear. Table 3 identifies the files that are installed on your hard disk for 64-bit versions of the supported operating systems. Table 3. One Touch for Windows SDK: .NET Edition RTE installed files and folders, 64-bit installation Folder File Description <destination folder>\Bin DPCOper2.dll DPDevice2.dll DPDevTS.dll DpHostW.exe DPMux.dll DpSvInfo2.dll DPTSClnt.dll DPCrStor.dll DLLs and executable file used by the all of the One Touch for Windows APIs <destination folder>\Bin\x64 DPmsg.dll DLL used by the all of the One Touch for Windows APIs GlobalAssemblyCache DPFPShrNET.dll DPFPDevNET.dll DPFPEngNET.dll DPFPVerNET.dll DPFPGuiNET.dll DPFPCtlXLib.dll DPFPCtlXTypeLibNET.dll DPFPCtlXWrapperNET.dll DPFPShrXTypeLibNET.dll DLLs used by the One Touch for Windows: .NET Edition API Chapter 3: Installation Installing and Uninstalling the RTE Silently DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 17 Installing and Uninstalling the RTE Silently The One Touch for Windows SDK software package contains a batch file, InstallOnly.bat, that you can use to silently install the RTE. In addition, you can modify the file to selectively install the various features of the RTE. Refer to the file for instructions. The SDK software package also contains a file, UninstallOnly.bat, that you can use to silently uninstall the RTE. <system folder> DPFPApi.dll DpClback.dll dpHFtrEx.dll dpHMatch.dll DPFpUI.dll 32-bit DLLs used by all of the One Touch for Windows APIs <system64 folder> DPFPApi.dll DpClback.dll dpHFtrEx.dll dpHMatch.dll DPFpUI.dll 64-bit DLLs used by all of the One Touch for Windows APIs Table 3. One Touch for Windows SDK: .NET Edition RTE installed files and folders, 64-bit installation (continued) Folder File Description DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 18 Overview 4 This chapter introduces One Touch for Windows SDK: .NET Edition concepts and terminology. This chapter also includes typical workflow diagrams and explanations of the One Touch for Windows: .NET Edition API functions used to perform the tasks in the workflows. For more information on fingerprint biometrics, see the DigitalPersona White Paper: Guide to Fingerprint Recognition included in the Docs folder of the One Touch for Windows SDK software package. Biometric System A biometric system is an automatic method of identifying a person based on the persons unique physical and/ or behavioral traits, such as a fingerprint or an iris pattern, or a handwritten signature or voice. Biometric identifiers are Universal Distinctive Persistent (sufficiently unchangeable over time) Collectable Biometric systems have become an essential component of effective person recognition solutions because biometric identifiers cannot be shared or misplaced and they naturally represent an individuals bodily identity. Substitute forms of identity, such as passwords (commonly used in logical access control) and identity cards (frequently used for physical access control), do not provide this level of authentication that strongly validates the link to the actual authorized user. Fingerprint recognition is the most popular and mature biometric system used today. In addition to meeting the four criteria above, fingerprint recognition systems perform well (that is, they are accurate, fast, and robust), they are publicly acceptable, and they are hard to circumvent. Fingerprint A fingerprint is an impression of the ridges on the skin of a finger. A fingerprint recognition system uses the distinctive and persistent characteristics from the ridges, also referred to as fingerprint features, to distinguish one finger (or person) from another. The One Touch for Windows SDK: .NET Edition incorporates the DigitalPersona Fingerprint Recognition Engine (Engine), which uses traditional as well as modern fingerprint recognition methodologies to convert these fingerprint features into a format that is compact, distinguishing, and persistent. The Engine then uses the converted, or extracted, fingerprint features in comparison and decision-making to provide reliable personal recognition. Chapter 4: Overview Fingerprint Recognition DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 19 Fingerprint Recognition The DigitalPersona fingerprint recognition system uses the processes of fingerprint enrollment and fingerprint verification, which are illustrated in the block diagram in Figure 1 on page 20. Some of the tasks in these processes are done by the fingerprint reader and its driver; some are accomplished using One Touch for Windows: .NET Edition API functions, which use the Engine; and some are provided by your software application and/or hardware. Fingerprint Enrollment Fingerprint enrollment is the initial process of collecting fingerprint data from a person (enrollee) and storing the resulting data as a fingerprint template for later comparison. The following procedure describes typical fingerprint enrollment. (Steps preceded by an asterisk are not performed by the One Touch for Windows SDK: .NET Edition.) 1. *Obtain the enrollees identifier (Subject Identifier). 2. Capture the enrollees fingerprint using the fingerprint reader. 3. Extract the fingerprint feature set for the purpose of enrollment from the fingerprint sample. 4. Repeat steps 2 and 3 until you have enough fingerprint feature sets to create a fingerprint template. 5. Create a fingerprint template. 6. *Associate the fingerprint template with the enrollee through a Subject Identifier, such as a user name, email address, or employee number. 7. *Store the fingerprint template, along with the Subject Identifier, for later comparison. Fingerprint templates can be stored in any type of repository that you choose, such as a fingerprint capture device, a smart card, or a local or central database. Fingerprint Verification Fingerprint verification is the process of comparing the fingerprint data to the fingerprint template produced at enrollment and deciding if the two match. The following procedure describes typical fingerprint verification. (Steps preceded by an asterisk are not performed by the One Touch for Windows SDK: .NET Edition.) 1. *Obtain the Subject Identifier of the person to be verified. 2. Capture a fingerprint sample using the fingerprint reader. 3. Extract a fingerprint feature set for the purpose of verification from the fingerprint sample. 4. *Retrieve the fingerprint template associated with the Subject Identifier from your repository. Chapter 4: Overview False Positives and False Negatives DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 20 5. Perform a one-to-one comparison between the fingerprint feature set and the fingerprint template, and make a decision of match or non-match. 6. *Act on the decision accordingly, for example, unlock the door to a building for a match, or deny access to the building for a non-match. Figure 1. DigitalPersona fingerprint recognition system False Positives and False Negatives Fingerprint recognition systems provide many security and convenience advantages over traditional methods of recognition. However, they are essentially pattern recognition systems that inherently occasionally make certain errors, because no two impressions of the same finger are identical. During verification, sometimes a person who is legitimately enrolled is rejected by the system (a false negative decision), and sometimes a person who is not enrolled is accepted by the system (a false positive decision). The proportion of false positive decisions is known as the false accept rate (FAR), and the proportion of false negative decisions is known as the false reject rate (FRR). In fingerprint recognition systems, the FAR and the FRR are traded off against each other, that is, the lower the FAR, the higher the FRR, and the higher the FAR, the lower the FRR. Create fingerprint feature sets Store template and Subject dentifier Capture fingerprints Create template Create fingerprint feature set Compare and make decision Use decision in application Get Subject dentifier Fingerprint Enrollment Fingerprint Verification Get Subject dentifier Performed by One Touch for Windows SDK: .NET Not performed by One Touch for Windows SDK: .NET Legend Retrieve template and Subject dentifier Capture fingerprint Chapter 4: Overview Workflows DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 21 A One Touch for Windows: .NET Edition API function enables you to set the value of the FAR, also referred to as the security level, to accommodate the needs of your application. In some applications, such as an access control system to a highly confidential site or database, a lower FAR is required. In other applications, such as an entry system to an entertainment theme park, security (which reduces ticket fraud committed by a small fraction of patrons by sharing their entry tickets) may not be as significant as accessibility for all of the patrons, and it may be preferable to decrease the FRR at the expense of an increased FAR. It is important to remember that the accuracy of the fingerprint recognition system is largely related to the quality of the fingerprint. Testing with sizable groups of people over an extended period has shown that a majority of people have feature-rich, high-quality fingerprints. These fingerprints will almost surely be recognized accurately by the DigitalPersona Fingerprint Recognition Engine and practically never be falsely accepted or falsely rejected. The DigitalPersona fingerprint recognition system is optimized to recognize fingerprints of poor quality. However, a very small number of people may have to try a second or even a third time to obtain an accurate reading. Their fingerprints may be difficult to verify because they are either worn from manual labor or have unreadable ridges. Instruction in the proper use of the fingerprint reader will help these people achieve the desired results. Workflows Typical workflows are presented in this section for the following operations: Fingerprint enrollment Fingerprint enrollment with UI support Fingerprint verification Fingerprint verification with UI support Fingerprint data object serialization and deserialization NOTE: Steps preceded by two asterisks (**) are done by a fingerprint reader, and steps preceded by an asterisk (*) are performed by an application. Fingerprint Enrollment Workflow This section contains a typical workflow for performing fingerprint enrollment. The workflow is illustrated in Figure 2 and is followed by explanations of the One Touch for Windows: .NET Edition API functions used to perform the tasks in the workflow. Your application workflow may be different than the one illustrated here. For example, you could choose to create fingerprint feature sets locally and then send them to a server for enrollment. Chapter 4: Overview Fingerprint Enrollment Workflow DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 22 Figure 2. Typical fingerprint enrollment workflow Create EnroIIment object Fingerprint Enrollment (DPFP,Processing,EnroIIment class) One Touch for Windows SDK: .NET Application (not part of SDK) Fingerprint reader Legend Optional step B Serialize DPFP,TempIute object for storage Clear fingerprint template and set TempIuteStutus to Unknown CIeur{} Perform system function of fingerprint enrollment and return DPFP,TempIute object AddFeutures{FeutureSet} Receive DPFP,TempIute object Fingerprint Feature Extraction (DPFP,Processing,FeutureEtruction class) Fingerprint Sample Capture (DPFP,Cupture.Cupture class) Create Cupture object Load event handler to receive event notifications EventHundIer Begin capturing fingerprint samples from fingerprint reader(s) SturtCupture{} Capture fingerprint sample Receive OnCompIete event with DPFP,SumpIe object Stop capturing fingerprint samples StopCupture{} Receive DPFP,FeutureSet objects Create DPFP,FeutureSet object using DutuPurpose of EnroIIment FeutureEtruction,CreuteFeutureSet{ SumpIe DutuPurpose ref CuptureFeedbuck ref FeutureSet} Create FeutureEtruction object Check TempIuteStutus property Store serialized fingerprint template data in fingerprint data storage subsystem Chapter 4: Overview Fingerprint Enrollment Workflow DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 23 Fingerprint Sample Capture (DPFP.Capture.Capture Class) 1. Create a new instance of the DPFP.Capture.Capture class (page 46). IMPORTANT: You cannot change the priority or the reader(s) setting of a DPFP.Capture.Capture object after construction. 2. Load a fingerprint sample capture operation event handler for receiving event notifications by setting the EventHandler property (page 50). 3. Begin capturing fingerprint samples from the fingerprint reader(s) connected to a system by calling the StartCapture() method (page 48). 4. **Capture a fingerprint sample from a fingerprint reader. 5. *Receive the OnComplete event from the fingerprint sample capture operation event handler along with a DPFP.Sample object when the fingerprint sample is successfully captured by the fingerprint reader (page 65). 6. *Pass the DPFP.Sample object to the DPFP.Processing.FeatureExtraction. CreateFeatureSet(Sample, DataPurpose, ref CaptureFeedback, ref FeatureSet) method. (See step 2 in the next section.) 7. Stop capturing fingerprint samples by calling the StopCapture method (page 49). Fingerprint Feature Extraction (DPFP.Processing.FeatureExtraction Class) 1. Create a new instance of the DPFP.Processing.FeatureExtraction class (page 83). 2. Create DPFP.FeatureSet objects by calling the CreateFeatureSet(Sample, DataPurpose, ref CaptureFeedback, ref FeatureSet) method using the value Enrollment for DataPurpose and passing the DPFP.Sample object from step 6 of the previous section (page 83). 3. *Pass the DPFP.FeatureSet objects created in the previous step to the AddFeatures method. (See step 2 in the next section.) Fingerprint Enrollment (DPFP.Processing.Enrollment Class) 1. Create a new instance of the DPFP.Processing.Enrollment class (page 85). 2. Perform the system function of fingerprint enrollment by calling the AddFeatures(FeatureSet) method and passing the DPFP.FeatureSet objects from step 3 of the previous section (page 85). 3. Check the TemplateStatus property after each call to the AddFeatures method (page 87). When the TemplateStatus property returns the value Ready, a DPFP.Template object is created. 4. *Receive the DPFP.Template object. Chapter 4: Overview Fingerprint Enrollment Workflow DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 24 5. Serialize the DPFP.Template object (see Serializing a Fingerprint Data Object on page 34). 6. *Store the serialized fingerprint template data in a fingerprint data storage subsystem. 7. Clear the fingerprint template and set the value of TemplateStatus to Unknown by calling the Clear() method (page 86). Chapter 4: Overview Fingerprint Enrollment with UI Support DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 25 Fingerprint Enrollment with UI Support This section contains two typical workflows for performing fingerprint enrollment: one for enrolling a fingerprint and one for unenrolling (deleting) a fingerprint. The workflows are illustrated in Figure 3 and Figure 4 and are followed by explanations of the One Touch for Windows: .NET Edition API functions used to perform the tasks in the workflows. Enrolling a Fingerprint Figure 3. Typical fingerprint enrollment with UI support workflow: Enrolling a fingerprint Fingerprint Enrollment Control Enroll Fingerprint (DPFP,Sui,EnroIIment,EnroIImentControI class) One Touch for Windows SDK: .NET Application (not part of SDK) Fingerprint reader Legend Optional step Serialize DPFP,TempIute object for storage B Create EnroIImentControI object Store serialized fingerprint data in fingerprint data storage subsystem Load event handler to receive event notifications EventHundIer Capture fingerprint samples Receive OnEnroII event with DPFP,TempIute object Set properties MuEnroIIFingerCount, PeuderSeriuINumber Set property EnroIIedFingerMusk Set appropriate value for DPFP,Sui,EventHundIerStutus object Store new EnroIIedFingerMusk in fingerprint data storage subsystem Chapter 4: Overview Fingerprint Enrollment with UI Support DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 26 1. Create a new instance of the DPFP.Gui.Enrollment.EnrollmentControl class (page 70). 2. Set the EnrolledFingerMask property (page 70). 3. Optionally, set the MaxEnrollFingerCount and ReaderSerialNumber properties (page 72 and page 72). 4. Load a fingerprint enrollment control event handler for receiving event notifications by setting the EventHandler property (page 71). 5. **Capture a predetermined number of fingerprint samples from a fingerprint reader. 6. *Receive the OnEnroll event from the fingerprint enrollment control event handler, along with the DPFP.Template object (page 75). 7. Serialize the DPFP.Template object (see Serializing a Fingerprint Data Object on page 34). 8. *Store the serialized fingerprint template data and the new value of the EnrolledFingerMask in a fingerprint data storage subsystem. 9. *Set the appropriate value for the DPFP.Gui.EventHandlerStatus object (page 69). Chapter 4: Overview Fingerprint Enrollment with UI Support DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 27 Unenrolling (Deleting) a Fingerprint Template Figure 4. Typical fingerprint enrollment with UI support workflow: Unenrolling (deleting) a fingerprint 1. Create a new instance of the DPFP.Gui.Enrollment.EnrollmentControl class (page 70). 2. *Retrieve the value of the EnrolledFingerMask stored in the fingerprint data storage subsystem. 3. Set the EnrolledFingerMask property (page 70). 4. Load a fingerprint enrollment control event handler for receiving event notifications by setting the EventHandler property (page 71). 5. *Receive the OnDelete event from the enrollment control event handler, along with the finger index value (page 79 and page 74). 6. *Delete the appropriate fingerprint template from the fingerprint data storage subsystem. 7. *Store the new value of the EnrolledFingerMask in the fingerprint data storage subsystem. 8. *Set the appropriate value for the DPFP.Gui.EventHandlerStatus object (page 69). Fingerprint Enrollment Control Unenroll Fingerprint (DPFP,Sui,EnroIIment,EnroIImentControI class) One Touch for Windows SDK: .NET Application (not part of SDK) Legend Create EnroIImentControI object Set property EnroIIedFingerMusk Load event handler to receive event notifications EventHundIer Receive OnDeIete event with index value Delete appropriate fingerprint template from fingerprint data storage subsystem Set appropriate value for DPFP,Sui,EventHundIerStutus object Store new value of EnroIIedFingerMusk in data storage subsystem Chapter 4: Overview Fingerprint Verification DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 28 Fingerprint Verification This section contains a typical workflow for performing fingerprint verification. The workflow is illustrated in Figure 5 and is followed by explanations of the One Touch for Windows: .NET Edition API functions used to perform the tasks in the workflow. Chapter 4: Overview Fingerprint Verification DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 29 Figure 5. Typical fingerprint verification workflow Fingerprint Sample Capture (DPFP,Cupture.Cupture class) Create DPFP,FeutureSet object using DutuPurpose of Verificution FeutureEtruction,CreuteFeutureSet{ SumpIe DutuPurpose ref CuptureFeedbuck ref FeutureSet} Create FeutureEtruction object Receive DPFP,FeutureSet object Fingerprint Feature Extraction (DPFP,Processing,FeutureEtruction class) Set property FAPPequested Create Verificution object Fingerprint Verification (DPFP,Verificution,Verificution class) Receive DPFP,Verificution,PesuIt object One Touch for Windows SDK: .NET Application (not part of SDK) Fingerprint reader Legend Optional step A Retrieve deserialized DPFP,TempIute object Create Cupture object Load event handler to receive event notifications EventHundIer Perform system function of fingerprint verification and return DPFP,Verificution,PesuIt object Verificution,Verify{FeutureSet TempIuteref PesuIt} Begin capturing fingerprint samples from fingerprint reader(s) SturtCupture{} Capture fingerprint sample Receive OnCompIete event with DPFP,SumpIe object Stop capturing fingerprint samples StopCupture{} Chapter 4: Overview Fingerprint Verification DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 30 Fingerprint Sample Capture (DPFP.Capture.Capture Class) 1. Create a new instance of the DPFP.Capture.Capture class (page 46). IMPORTANT: You cannot change the priority or the reader(s) setting of a DPFP.Capture.Capture object after construction. 2. Load a fingerprint sample capture operation event handler for receiving event notifications by setting the EventHandler property (page 50). 3. Begin capturing fingerprint samples from the fingerprint reader(s) connected to a system by calling the StartCapture() method (page 48). 4. **Capture a fingerprint sample from a fingerprint reader. 5. *Receive the OnComplete event from the fingerprint sample capture operation event handler along with a DPFP.Sample object when the fingerprint sample is successfully captured by the fingerprint reader (page 65). 6. *Pass the DPFP.Sample object to the DPFP.Processing.FeatureExtraction. CreateFeatureSet(Sample, DataPurpose, ref CaptureFeedback, ref FeatureSet) method. (See step 2 in the next section.) 7. Stop capturing fingerprint samples by calling the StopCapture method (page 49). Fingerprint Feature Extraction (DPFP.Processing.FeatureExtraction Class) 1. Create a new instance of the DPFP.Processing.FeatureExtraction class (page 83). 2. Create DPFP.FeatureSet objects by calling the CreateFeatureSet(Sample, DataPurpose, ref CaptureFeedback, ref FeatureSet) method using the value Verification for DataPurpose and passing the DPFP.Sample object from step 6 of the previous section (page 83). 3. *Pass the DPFP.FeatureSet object created in the previous step to the DPFP.Verification. Verification.Verify(FeatureSet, Template, ref Result) method. (See step 5 in the next section.) Fingerprint Verification (DPFP.Verification.Verification Class) 1. Create a new instance of the DPFP.Verification.Verification class (page 90). 2. Optionally, set the FARRequested property (page 92). You can use this property to set or to change the value of the FAR from the default or from a specified value. 3. *Retrieve serialized fingerprint template data from the fingerprint data storage subsystem. 4. Create a DPFP.Template object from the serialized data (see Deserializing a Serialized Fingerprint Data Object on page 35). Chapter 4: Overview Fingerprint Verification DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 31 5. Perform the system function of fingerprint verification by calling the Verify(FeatureSet, Template, ref Result) method and passing the DPFP.Template object created in the previous step and the DPFP.FeatureSet object from step 3 of the previous section (page 91). 6. *Receive the DPFP.Verification.Result object, which provides the comparison decision of match or non-match (page 93). Chapter 4: Overview Fingerprint Verification with UI Support DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 32 Fingerprint Verification with UI Support This section contains a typical workflow for performing fingerprint verification with UI support. The workflow is illustrated in Figure 6 and is followed by explanations of the One Touch for Windows: .NET Edition API functions used to perform the tasks in the workflow. Figure 6. Typical fingerprint verification with UI support workflow Fingerprint Verification Control (DPFP,Sui,Verificution,VerificutionControI class) Receive OnCompIete event with DPFP,FeutureSet object Set property FAPPequested Create Verificution object Fingerprint Verification (DPFP,Verificution,Verificution class) Receive DPFP,Verificution,PesuIt object Perform system function of fingerprint verification and return DPFP,Verificution,PesuIt object Verify{FeutureSet TempIute ref PesuIt} One Touch for Windows SDK: .NET Application (not part of SDK) Fingerprint reader Legend Optional step Set appropriate value for DPFP,Sui,EventHundIerStutus object A Retrieve deserialized DPFP,TempIute objects Create VerificutionControI object Capture fingerprint sample Load event handler to receive event notifications EventHundIer Set property PeuderSeriuINumber Chapter 4: Overview Fingerprint Verification with UI Support DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 33 Fingerprint Verification Control (DPFP.Gui.Verification.VerificationControl Class) 1. Create a new instance of the DPFP.Gui.Verification.VerificationControl class (page 80). 2. Optionally, set the ReaderSerialNumber property (page 81). 3. Load a fingerprint verification control event handler for receiving event notifications by setting the EventHandler property (page 81). 4. **Capture a fingerprint sample from a fingerprint reader. 5. Receive the OnComplete event from the fingerprint verification control event handler along with the DPFP.FeatureSet object (page 82). Fingerprint Verification (DPFP.Verification.Verification Class) 1. Create a new instance of the DPFP.Verification.Verification class (page 90). 2. Optionally, set the FARRequested property (page 92). You can use this property to set or to change the value of the FAR from the default or from a specified value. 3. *Retrieve serialized fingerprint template data from the fingerprint data storage subsystem. 4. Create a DPFP.Template object from serialized data (see Deserializing a Serialized Fingerprint Data Object on page 35). 5. Perform the system function of fingerprint verification by calling the Verify(FeatureSet, Template, ref Result) method and passing the DPFP.Template and DPFP.FeatureSet objects (page 91). 6. *Receive the DPFP.Verification.Result object, which provides the comparison decision of match or non-match (page 93). 7. *Set the appropriate value for the DPFP.Gui.EventHandlerStatus object (page 69). Chapter 4: Overview Fingerprint Data Object Serialization/Deserialization DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 34 Fingerprint Data Object Serialization/Deserialization This section contains two workflows: one for serializing a fingerprint data object and one for deserializing a serialized fingerprint data object. The workflows are illustrated in Figure 7 and Figure 8 and are followed by explanations of the One Touch for Windows: .NET Edition API functions used to perform the tasks in the workflows. Serializing a Fingerprint Data Object Figure 7. Fingerprint data object serialization workflow: DPFP.Template object 1. Begin with a DPFP.Template object. (See DPFP.Template Class on page 43 for more information on how a DPFP.Template object is constructed or supplied). 2. Serialize the DPFP.Template object by calling the DPFP.Template.Serialize(byte[]) or DPFP.Template.Serialize(Stream) method (page 38 and page 39). 3. *Store the serialized fingerprint template data in a fingerprint data storage subsystem. One Touch for Windows SDK: .NET Application (not part of SDK) Legend Serialize fingerprint data object (DPFP,TempIute class) B DPFP,TempIute object Serialize DPFP,TempIute object SeriuIize{byte[j} SeriuIize{Streum} Store serialized data in fingerprint data storage subsystem Chapter 4: Overview Fingerprint Data Object Serialization/Deserialization DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 35 Deserializing a Serialized Fingerprint Data Object Figure 8. Deserialization of serialized fingerprint data object workflow: DPFP.Template object 1. *Retrieve serialized fingerprint template data from a fingerprint data storage subsystem. 2. Deserialize a DPFP.Template object by calling the DPFP.Template(Stream) constructor, or the DPFP.Template.DeSerialize(byte[]) or DPFP.Template.DeSerialize(Stream) method (page 38, page 39, and page 40, respectively). 3. Return a DPFP.Template object. One Touch for Windows SDK: .NET Application (not part of SDK) Legend A Retrieve serialized fingerprint template data from fingerprint data storage subsystem Deserialize DPFP,TempIute object DPFP,TempIute{Streum} DeSeriuIize{byte[j} DeSeriuIize{Streum} Return DPFP,TempIute object Deserialize fingerprint data object (DPFP,TempIute class) DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 36 API Reference 5 This chapter defines the components for developing applications that incorporate the functionality of the One Touch for Windows: .NET Edition API. IMPORTANT: All of the read/write properties of the One Touch for Windows: .NET Edition API components are optional. If you do not set one of these properties, the default value is automatically used. When deciding whether to set a property, be aware that DigitalPersona may change the default values at any time without notice. If you want your applications functionality to remain consistent, you should set the properties accordingly. Exceptions The One Touch for Windows SDK: .NET Edition extensively employs the .NET exception mechanism to signify a failed operation. Since the SDK sometimes returns a return code/value on function invocation, it is strongly recommended that you use effective exception handling when calling the API. All SDK-specific exceptions are packaged within the DPFP.Error.SDKException class and should be trapped accordingly. The Exceptions sections in this API reference list delivery possibilities for each method of each SDK object. The DPFP.Error.SDKException class extends ApplicationException by adding the ErrorCode property defined on page 43, which returns an enumerated value of DPFP.Error.ErrCodes (page 44). The DPFP.Error.SDKException class also provides more information through the following properties: Messagea string detailing the nature of the exception InnerExceptiona System.Exception further detailing the nature of the exception Chapter 5: API Reference Components DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 37 Components The One Touch for Windows: .NET Edition API includes the components defined in the remainder of this chapter. Use the following list to quickly locate a component by name, by page number, or by description. Component Page Description Shared 38 This component is wrapped within the DPFP namespace. The members of this component are shared by other components of the One Touch for Windows: .NET Edition API. This component is always installed. Capture 46 This component is wrapped within the DPFP.Capture namespace. The members of this component Capture fingerprint samples from fingerprint readers Fire events from fingerprint readers Provide information about the fingerprint readers connected to a system Convert a fingerprint sample to an image GUI 69 This component is wrapped within the DPFP.Gui namespace, which provides graphical user interfaces for performing fingerprint enrollment and fingerprint verification operations and event handler status feedback. The DPFP.Gui.Enrollment and DPFP.Gui.Verification namespaces are wrapped within the DPFP.Gui namespace. Processing 83 This component is wrapped within the DPFP.Processing namespace. The members of this component provide methods and properties for Creating fingerprint feature sets for the purpose of enrollment or verification Performing the system function of fingerprint enrollment by creating fingerprint templates Verification 90 This component is wrapped within the DPFP.Verification namespace. The members of this component provide a method and properties for Performing the system function of fingerprint verification Returning and retrieving the false accept rate (FAR) Returning the results of the fingerprint verification operation Chapter 5: API Reference Shared Component DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 38 Shared Component The shared component is wrapped within the DPFP namespace. The members of this component are shared by other components of the One Touch for Windows: .NET Edition API. This component is always installed. DPFP.Data Class Represents the data that is common to all fingerprint data objects. The Data class also provides methods and properties for serializing and deserializing fingerprint data objects. Default Constructors Data() A base class to all of the fingerprint data objects: DPFP.FeatureSet, DPFP.Sample, and DPFP.Template. Syntax public Data() Data(Stream) Constructs a data object from a given stream. Syntax public Data(Stream DataStream) Parameter Public Methods Serialize(ref byte[]) Serializes a data object and returns it as an array of bytes. Syntax public void Serialize( ref byte[] ArrayOfBytes ) DataStream Data stream to deserialize Chapter 5: API Reference DPFP.Data Class DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 39 Parameter Exceptions DeSerialize (byte[]) Deserializes a data object returned by the Serialize method. Syntax public void DeSerialize( byte[] ArrayOfBytes ) Parameters Exceptions Serialize(Stream) Serializes a data object to a stream. Syntax public Stream Serialize(Stream DataStream) Parameter ArrayOfBytes Array of bytes that receives and returns a serialized data object DPFP.Error.ErrorCodes Message Reason Internal Bad Serialization Serialization failed, probably due to memory limitations or bad arguments. ArrayOfBytes Array of bytes that contains a deserialized data object DPFP.Error.ErrorCodes Message Reason Internal Bad DeSerialization Deserialization failed, probably due to memory limitations or bad arguments. DataStream Data stream Chapter 5: API Reference DPFP.Data Class DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 40 Exception DeSerialize(Stream) Deserializes a data object returned by the Serialize method. Syntax public Stream DeSerialize(Stream DataStream) Parameter Exception Public Properties Bytes Returns embedded raw data. Syntax public byte[] Bytes Parameter This property is read-only. Size Returns the size of the embedded raw data, in bytes. DPFP.Error.ErrorCodes Message Reason Internal Bad Serialization Serialization failed, probably due to memory limitations or bad arguments. DataStream Data stream DPFP.Error.ErrorCodes Message Reason Internal Bad DeSerialization Deserialization failed, probably due to memory limitations or bad arguments. Bytes Array of bytes that receives the embedded raw data Chapter 5: API Reference DPFP.FeatureSet Class DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 41 Syntax public int Size Parameter This property is read-only. DPFP.FeatureSet Class Represents a fingerprint feature set. The DPFP.FeatureSet object is supplied in the FeatureSet parameter of the CreateFeatureSet method (page 83) and by the OnComplete event of the fingerprint verification control event handler (page 82). NOTE: The DPFP.FeatureSet class inherits all public methods and properties from the DPFP.Data class. Public Constructors FeatureSet() Constructs a DPFP.FeatureSet object. Syntax public FeatureSet() FeatureSet(Stream) Constructs a DPFP.FeatureSet object from a given stream. Syntax public FeatureSet(Stream DataStream) Parameter Size Int that receives the size of the embedded raw data, in bytes DataStream Data stream to deserialize Chapter 5: API Reference DPFP.Sample Class DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 42 Exception DPFP.Sample Class Represents a fingerprint sample captured from a fingerprint reader. The DPFP.Sample object is supplied by the OnComplete event of the fingerprint sample capture operation event handler (page 65). NOTE: The DPFP.Sample class inherits all public methods and properties from the DPFP.Data class. Public Constructors Sample() Constructs a DPFP.Sample object. Syntax public Sample() Sample(Stream) Constructs a DPFP.Sample object from a given stream. Syntax public Sample(Stream DataStream) Parameter Exception DPFP.Error.ErrorCodes Message Reason Internal Bad DeSerialization Deserialization failed, probably due to memory limitations or bad arguments. DataStream Data stream to deserialize DPFP.Error.ErrorCodes Message Reason Internal Bad DeSerialization Deserialization failed, probably due to memory limitations or bad arguments. Chapter 5: API Reference DPFP.Template Class DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 43 DPFP.Template Class Represents a fingerprint template. The DPFP.Template object is supplied by the Template property (page 87) and by the OnEnroll event of the fingerprint enrollment control event handler (page 75). NOTE: The DPFP.Template class inherits all public methods and properties from the DPFP.Data class. Public Constructors Template() Constructs a DPFP.Template object. Syntax public Template() Template(Stream) Constructs a DPFP.Template object from a given stream. Syntax public Template(Stream DataStream) Parameter Exception DPFP.Error.SDKException Class Provides SDK-specific exceptions. Public Property ErrorCode Returns an embedded error code. DataStream Data stream to deserialize DPFP.Error.ErrorCodes Message Reason Internal Bad DeSerialization Deserialization failed, probably due to memory limitations or bad arguments. Chapter 5: API Reference DPFP.Error.SDKException Class DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 44 Syntax public ErrorCodes ErrorCode Possible Values Public Enumeration ErrorCodes Defines the error codes returned by the SDKException class. Syntax public enum ErrorCodes { Success = 0, NotInitialized = -1, InvalidParameter = -2, NotImplemented = -3, IO = -4, NoMemory = -7, Internal = -8, BadSetting = -9, UnknownDevice = -10, InvalidBuffer = -11, FeatureSetTooShort = -16, InvalidContext = -17, InvalidFeatureSetType = -29, InvalidFeatureSet = -32, Unknown = -33 } Members ErrorCode Enumeration that receives one of the values from DPFP.Error.ErrorCodes Success The function succeeded. NotInitialized Some Engine components are missing or inaccessible. InvalidParameter One or more parameters are not valid. IO A generic I/O file error occurred. NoMemory There is not enough memory to perform the action. Chapter 5: API Reference Library DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 45 Remarks The members of this enumeration are used by the DPFP.Error.ErrorCode property (page 43). Library DPFPShrNet.dll Internal An unknown internal error occurred. BadSetting Initialization settings are corrupted. UnknownDevice The requested device is not known. InvalidBuffer A buffer is not valid. FeatureSetTooShort The specified fingerprint feature set or fingerprint template buffer size is too small. InvalidContext The given context is not valid. InvalidFeatureSetType The feature set purpose is not valid. InvalidFeatureSet Decrypted fingerprint features are not valid. Decryption may have failed. Unknown An unknown exception occurred. Chapter 5: API Reference Capture Component DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 46 Capture Component The capture component is wrapped within the DPFP.Capture namespace. The members of this component Capture fingerprint samples from fingerprint readers Fire events from fingerprint readers Provide information about the fingerprint readers connected to a system Convert a fingerprint sample to an image DPFP.Capture.Capture Class Captures a fingerprint sample from a particular fingerprint reader or from all of the fingerprint readers connected to a system and may specify the priority for the capture operation. Public Constructors Capture(String, Priority) Initializes a new instance of the Capture class for capturing a fingerprint sample from a particular fingerprint reader using its serial number and specifies any valid value for the priority of the capture operation. Syntax public Capture(String ReaderSerialNumber, Priority CapturePriority) Parameters Exception ReaderSerialNumber String that contains a fingerprint reader serial number CapturePriority Enumeration that specifies one of the values from DPFP.Capture. Priority (page 64) DPFP.Error.ErrorCodes Message Reason NotInitialized Failed to initialize The SDK failed to initialize properly, possibly due to misconfiguration, incompatible binaries, or security/ memory limitations. Chapter 5: API Reference DPFP.Capture.Capture Class DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 47 Capture(String) Initializes a new instance of the Capture class for capturing a fingerprint sample from a particular fingerprint reader using its serial number and assigns Normal priority to the capture operation. Syntax public Capture(String ReaderSerialNumber) Parameter Exception Capture(Priority) Initializes a new instance of the Capture class for capturing a fingerprint sample from all of the fingerprint readers connected to a system and specifies any valid value for the priority of the capture operation. Syntax public Capture(Priority CapturePriority) Parameter Exception ReaderSerialNumber String that contains a fingerprint reader serial number DPFP.Error.ErrorCodes Message Reason NotInitialized Failed to initialize The SDK failed to initialize properly possibly due to misconfiguration, incompatible binaries, or security/ memory limitations. CapturePriority Enumeration that specifies one of the values from DPFP.Capture. Priority (page 64) DPFP.Error.ErrorCodes Message Reason NotInitialized Failed to initialize The SDK failed to initialize properly, possibly due to misconfiguration, incompatible binaries, or security/ memory limitations. Chapter 5: API Reference DPFP.Capture.Capture Class DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 48 Capture() Initializes a new instance of the Capture class for capturing a fingerprint sample from any of the fingerprint readers connected to a system and assigns Normal priority to the capture operation. Syntax public Capture() Exception Public Methods StartCapture() Begins capturing a fingerprint sample from a fingerprint reader. A call to this method is asynchronous and returns immediately. If a fingerprint sample capture operation event handler was loaded through the EventHandler property, the application receives events from the fingerprint reader (page 50). Every call to the StartCapture() method must be paired with a call to the StopCapture() method. Syntax public void StartCapture() Exception DPFP.Error.ErrorCodes Message Reason NotInitialized Failed to initialize The SDK failed to initialize properly, possibly due to misconfiguration, incompatible binaries, or security/ memory limitations. DPFP.Error.ErrorCodes Message Reason NotInitialized Failed to initialize The SDK failed to initialize properly, possibly due to misconfiguration, incompatible binaries, or security/ memory limitations. UnknownDevice Failed to access the reader The specified reader ID is either not valid or does not exist. Internal Failed to create acquisition The fingerprint sample capture operation failed to initialize. Internal Failed to start acquisition The fingerprint sample capture operation failed to start. Chapter 5: API Reference DPFP.Capture.Capture Class DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 49 StopCapture() Stops the fingerprint sample capture operation started with a call to the StartCapture() method. Syntax public void StopCapture() Exception Public Properties Priority Returns a value that specifies the priority of a fingerprint sample capture operation. Syntax public Priority Priority Possible Values This property is read-only and may also be set through construction. ReaderSerialNumber Returns the serial number of a fingerprint reader that captures a fingerprint sample. Syntax public string ReaderSerialNumber Possible Values This property is read-only and may also be set through construction. DPFP.Error.ErrorCodes Message Reason NotInitialized Failed to initialize The SDK failed to initialize properly, possibly due to misconfiguration, incompatible binaries, or security/ memory limitations. Priority Enumeration that receives one of the values from DPFP.Capture.Priority (page 64) ReaderSerialNumber String that receives a fingerprint reader serial number Chapter 5: API Reference DPFP.Capture.ReaderDescription Class DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 50 EventHandler Loads a fingerprint sample capture operation event handler. Set this property to null to clear all registered event handlers. IMPORTANT: At least one event handler should be loaded to receive events. Syntax public EventHandler EventHandler Possible Values This property is write-only. DPFP.Capture.ReaderDescription Class Provides information about a particular fingerprint reader, such as its technology or serial number. Public Constructors ReaderDescription(Guid) Initializes a new instance of the ReaderDescription class using a fingerprint readers device GUID. Syntax public ReaderDescription(Guid DeviceGUID) Parameter Exception EventHandler A DPFP.Capture.EventHandler object (page 65) DeviceGUID Variable that contains a fingerprint reader device GUID DPFP.Error.ErrorCodes Message Reason NotInitialized Failed to initialize The SDK failed to initialize properly, possibly due to misconfiguration, incompatible binaries, or security/ memory limitations. UnknownDevice Failed to access the reader The specified reader ID is either not valid or does not exist. Chapter 5: API Reference DPFP.Capture.ReaderDescription Class DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 51 ReaderDescription(String) Initializes a new instance of the ReaderDescription class using a fingerprint readers serial number. Syntax public ReaderDescription(String ReaderSerialNumber) Parameter Exceptions Public Properties FirmwareRevision Returns the firmware revision number of a fingerprint reader. Syntax public ReaderVersion FirmwareVersion Possible Values This property is read-only. ReaderSerialNumber String that contains a fingerprint reader serial number DPFP.Error.ErrorCodes Message Reason NotInitialized Failed to initialize The SDK failed to initialize properly, possible due to misconfiguration, incompatible binaries, or security/ memory limitations. InvalidParameter Invalid index or serial number The format of the specified serial number is not valid. UnknownDevice Failed to access the device The specified reader ID is either not valid or does not exist. FirmwareRevision Variable that receives a fingerprint reader firmware revision number Chapter 5: API Reference DPFP.Capture.ReaderDescription Class DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 52 HardwareRevision Returns the hardware revision number of a fingerprint reader. Syntax public ReaderVersion HardwareVersion Possible Values This property is read-only. Language Returns the fingerprint reader language. Syntax public uint Language Possible Values This property is read-only. ImpressionType Returns a value that specifies the fingerprint reader impression type, for example, swipe reader or touch (area) reader. Syntax public ReaderImpressionType ImpressionType Possible Values This property is read-only. HardwareVersion Variable that receives a fingerprint reader hardware revision number Language Uint the receives the fingerprint reader language. The value of Language is always 0x409, which is English. ImpressionType Enumeration that receives one of the values from DPFP.Capture. ReaderImpressionType (page 54) Chapter 5: API Reference DPFP.Capture.ReaderDescription Class DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 53 ProductName Returns the product name of a fingerprint reader, for example, U.are.U. Syntax public String ProductName Possible Values This property is read-only. SerialNumber Returns the serial number of a fingerprint reader. Syntax public String SerialNumber Possible Values This property is read-only. SerialNumberType Returns a value that specifies the type of fingerprint reader serial number. Syntax public ReaderSerialNumberType SerialNumberType Possible Values This property is read-only. ProductName String that receives the fingerprint reader product name SerialNumber String the receives the fingerprint reader serial number SerialNumberType Enumeration that receives one of the values from DPFP.Capture. SerialNumberType (page 56) Chapter 5: API Reference DPFP.Capture.ReaderDescription Class DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 54 Technology Returns a value that specifies the fingerprint reader technology. Syntax public ReaderTechnology Technology Possible Values This property is read-only. Vendor Returns the vendor name for a fingerprint reader, for example, DigitalPersona, Inc. Syntax public String Vendor Possible Values This property is read-only. Public Enumerations ReaderImpressionType Defines the modality that a fingerprint reader uses to capture fingerprint samples. Syntax public enum ReaderImpressionType { Unknown = 0, Swipe, Area }; Technology Enumeration that receives one of the values from DPFP.Capture. ReaderTechnology (page 55) Vendor String the receives the fingerprint reader vendor name Chapter 5: API Reference DPFP.Capture.ReaderDescription Class DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 55 Members Remarks The members of this enumeration are used by the DPFP.Capture.Capture.ImpressionType property (page 52). ReaderTechnology Defines the fingerprint reader technology. Syntax public enum ReaderTechnology { Unknown = 0, Optical, Capacitive, Thermal, Pressure }; Members Remarks The members of this enumeration are used by the DPFP.Capture.Capture.Technology property (page 54). Unknown A fingerprint reader for which the modality is not known. Swipe A swipe fingerprint reader. Area An area (touch) sensor fingerprint reader. Unknown A fingerprint reader for which the technology is not known. Optical An optical fingerprint reader. Capacitive A capacitive fingerprint reader. Thermal A thermal fingerprint reader. Pressure A pressure fingerprint reader. Chapter 5: API Reference DPFP.Capture.ReadersCollection Class DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 56 SerialNumberType Defines whether a fingerprint reader serial number persists after reboot. Syntax public enum ReaderSerialNumberType { Persistent = 0, Volatile }; Members Remarks The members of this enumeration are used by the DPFP.Capture.Capture.SerialNumberType property (page 53). DPFP.Capture.ReadersCollection Class Provides information about all of the fingerprint readers connected to a system. Public Constructor ReadersCollection() Initializes a new instance of the ReadersCollection class for enumerating all of the fingerprint readers connected to a system. Syntax public ReadersCollection() Persistent A persistent serial number provided by the hardware. Volatile A volatile serial number provided by the software. Chapter 5: API Reference DPFP.Capture.ReadersCollection Class DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 57 Exceptions Public Method Refresh() Clears and re-enumerates a ReadersCollection object. Syntax public void Refresh() Exceptions Public Indexers ReaderDescription this[Guid] Returns a specific ReaderDescription object using its device GUID. Syntax public ReaderDescription this[Guid ReaderSerialNumber] Parameter DPFP.Error.ErrorCodes Message Reason NotInitialized Failed to initialize The SDK failed to initialize properly, possibly due to misconfiguration, incompatible binaries, or security/ memory limitations. Internal Failed to enumerate readers The device enumeration failed. DPFP.Error.ErrorCodes Message Reason NotInitialized Failed to initialize The SDK failed to initialize properly, possibly due to misconfiguration, incompatible binaries, or security/ memory limitations. Internal Failed to enumerate readers The device enumeration failed. ReaderSerialNumber Variable that contains a fingerprint reader device GUID Chapter 5: API Reference DPFP.Capture.ReadersCollection Class DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 58 Exception ReaderDescription this[int] Returns a specific fingerprint reader using its index. Syntax public ReaderDescription this[int Index] Parameter Exception ReaderDescription this[string] Returns a specific fingerprint reader using its serial number. Syntax public ReaderDescription this[string ReaderSerialNumber] Parameter DPFP.Error.ErrorCodes Message Reason UnknownDevice Failed to access the reader The specified reader ID is either not valid or does not exist. Index Int that contains a fingerprint reader index DPFP.Error.ErrorCodes Message Reason InvalidParameter Invalid index or serial number The specified index is not within the valid range. ReaderSerialNumber String that contains a fingerprint reader serial number Chapter 5: API Reference DPFP.Capture.ReaderVersion Class DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 59 Exceptions DPFP.Capture.ReaderVersion Class Represents information about the fingerprint reader version. Public Constructor ReaderVersion(uint, uint, uint) Initializes a new instance of the ReaderVersion class for providing the structure of the fingerprint reader version number. Syntax public ReaderVersion(uint Build, uint Major, uint Minor) Parameters Public Method ToString() Converts a DPFP.Capture.ReaderVersion object to a string representation. Syntax public string ToString() Parameters DPFP.Error.ErrorCodes Message Reason InvalidParameter Invalid index or serial number The format of the specified serial number is not valid. UnknownDevice Failed to access the device The specified reader ID is either not valid or does not exist. Build Uint that contains a build number Major Uint that contains a major number Minor Uint that contains a minor number ToString String that contains a version number Chapter 5: API Reference DPFP.Capture.ReaderVersion Class DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 60 Public Properties Build Returns the build number of the fingerprint reader version. Syntax public uint Build Possible Values This property is read-only. Major Returns the major number of the fingerprint reader version. Syntax public uint Major Possible Values This property is read-only. Minor Returns the minor number of the fingerprint reader version. Syntax public uint Major Possible Values This property is read-only. Build Uint that receives the build number Major Uint that receives the major number Minor Uint that receives the minor number Chapter 5: API Reference DPFP.Capture.SampleConversion Class DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 61 DPFP.Capture.SampleConversion Class Provides methods for converting a fingerprint sample to an image in either bitmap image file format or ANSI 381 format. Public Constructor SampleConversion() Initializes a new instance of the SampleConversion class for converting a fingerprint sample to an image. Syntax public SampleConversion() Exceptions Public Methods ConvertToANSI381(Sample, ref byte[]) Converts a fingerprint sample to an image in ANSI 381 format. Syntax public byte[] ConvertToANSI381( Sample Sample, ref byte[] ANSI ) Parameters Return Value Returns an array of bytes that receives and contains an image in ANSI 381 format. DPFP.Error.ErrorCodes Message Reason NotInitialized Failed to initialize The SDK failed to initialize properly, possibly due to misconfiguration, incompatible binaries, or security/ memory limitations. Sample A DPFP.Sample object (page 42) ANSI Array of bytes that receives and contains an image in ANSI 381 format Chapter 5: API Reference DPFP.Capture.SampleConversion Class DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 62 Exceptions ConvertToPicture(Sample, ref Bitmap) Converts a fingerprint sample to bitmap image file format. Syntax public Bitmap ConvertToPicture( Sample Sample, ref Bitmap Bitmap ) Parameters Return Value Returns a bitmap that receives and contains an image in bitmap file format. Exceptions DPFP.Error.ErrorCodes Message Reason InvalidParameter Invalid Parameter The arguments provided for this function are either null or contain no valid data. Internal Failed to export ANSI 381 image The conversion to ANSI 381 format failed. Sample A DPFP.Sample object (page 42) Bitmap Variable that receives and contains an image in bitmap file format and scales the image to a specified bitmap size, if provided DPFP.Error.ErrorCodes Message Reason InvalidParameter Invalid Parameter The arguments provided for this function are either null or contain no valid data. Internal Failed to export ANSI 381 image The conversion to bitmap image file format failed. Chapter 5: API Reference DPFP.Capture.CaptureFeedback Enumeration DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 63 DPFP.Capture.CaptureFeedback Enumeration Defines the values that provide feedback about a fingerprint sample capture operation. Syntax public enum CaptureFeedback { Good = 0, None, TooLight, TooDark, TooNoisy, LowContrast, NotEnoughFeatures, NoCentralRegion, NoFinger, TooHigh, TooLow, TooLeft, TooRight, TooStrange, TooFast, TooSkewed, TooShort, TooSlow, TooSmall } Members Good The fingerprint sample is of decent quality. None The fingerprint sample is missing, or was not received. TooLight The fingerprint sample is too light. TooDark The fingerprint sample is too dark TooNoisy The fingerprint sample is too noisy. LowContrast The fingerprint sample contrast is too low. NotEnoughFeatures The fingerprint sample does not contain enough information. NoCentralRegion The fingerprint sample is not centered. Chapter 5: API Reference DPFP.Capture.Priority Enumeration DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 64 Remarks The members of this enumeration are used by the DPFP.Processing.CreateFeatureSet method (page 83) and by the OnSampleQuality event of the fingerprint sample capture event handler (page 68). DPFP.Capture.Priority Enumeration Defines the priority of a fingerprint sample capture operation performed by a fingerprint reader. Syntax public enum Priority { Low = 0, Normal, High }; NoFinger The scanned object is not a finger. TooHigh The finger was too high on the swipe sensor. TooLow The finger was too low on the swipe sensor. TooLeft The finger was too close to the left border of the swipe sensor. TooRight The finger was too close to the right border of the swipe sensor. TooStrange The scan looks strange. TooFast The finger was swiped too quickly. TooSkewed The fingerprint sample is too skewed. TooShort The fingerprint sample is too short. TooSlow The finger was swiped too slowly. TooSmall The size of the fingerprint sample is too small. Chapter 5: API Reference DPFP.Capture.EventHandler Interface DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 65 Members Remarks The members of this enumeration are used by the DPFP.Capture.Priority property (page 49). DPFP.Capture.EventHandler Interface Defines the fingerprint sample capture operation events. Syntax public interface EventHandler { void OnComplete(Object, String, Sample); void OnFingerGone(Object, String); void OnFingerTouch(Object, String); void OnReaderConnect(Object, String); void OnReaderDisconnect(Object, String); void OnSampleQuality(Object, String, CaptureFeedback); } Events OnComplete(Object, String, Sample) Fires when a fingerprint sample is successfully captured by a fingerprint reader. Syntax public void OnComplete(Object Capture, String ReaderSerialNumber, Sample Sample); Low Low priority. An application uses this priority to acquire events from the fingerprint reader only if there are no subscribers with high or normal priority. Only one subscriber with this priority is allowed. Normal Normal priority. An application uses this priority to acquire events from the fingerprint reader only if the operation runs in a foreground process. Multiple subscribers with this priority are allowed. High High priority. A subscriber uses this priority to acquire events from the fingerprint reader exclusively. Only one subscriber with this priority is allowed. Chapter 5: API Reference DPFP.Capture.EventHandler Interface DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 66 Parameters OnFingerGone(Object, String) Fires when a user removes a finger from a fingerprint reader. Syntax public void OnFingerGone( Object Capture, String ReaderSerialNumber ); Parameters OnFingerTouch(Object, String) Fires when a user touches a fingerprint reader. Syntax public void OnFingerTouch( Object Capture, String ReaderSerialNumber ); Capture A DPFP.Capture.Capture object (page 46) ReaderSerialNumber String that contains the reader ID of the fingerprint reader from which the fingerprint sample was captured Sample A DPFP.Sample object (page 42) Capture A DPFP.Capture.Capture object (page 46) ReaderSerialNumber If Capture(Priority) or Capture() was used to initialize an instance of the Capture class, this parameter is a string that contains an empty reader ID, that is, all zeros. If Capture(String, Priority) or Capture(String) was used to initialize an instance of the Capture class, this parameter is a string that contains the specified fingerprint reader serial number. Chapter 5: API Reference DPFP.Capture.EventHandler Interface DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 67 Parameters OnReaderConnect(Object, String) Fires when a fingerprint reader is attached to a system. Syntax public void OnReaderConnect( Object Capture, String ReaderSerialNumber ); Parameters OnReaderDisconnect(Object, String) Fires when a fingerprint reader is disconnected from a system. Syntax public void OnReaderDisconnect( Object Capture, String ReaderSerialNumber ); Parameters Capture A DPFP.Capture.Capture object (page 46) ReaderSerialNumber If Capture(Priority) or Capture() was used to initialize an instance of the Capture class, this parameter is a string that contains an empty reader ID, that is, all zeros. If Capture(String, Priority) or Capture(String) was used to initialize an instance of the Capture class, this parameter is a string that contains the specified fingerprint reader serial number. Capture A DPFP.Capture.Capture object (page 46) ReaderSerialNumber String that contains the reader ID of the fingerprint reader from which the fingerprint sample was captured Capture A DPFP.Capture.Capture object (page 46) ReaderSerialNumber String that contains the reader ID of the fingerprint reader from which the fingerprint sample was captured Chapter 5: API Reference Libraries DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 68 OnSampleQuality(Object, String, CaptureFeedback) Fires when the quality of a fingerprint sample is verified. Syntax public void OnSampleQuality( Object Capture, String ReaderSerialNumber, CaptureFeedback CaptureFeedback ); Parameters Libraries DPFPShrNet.dll for the DPFP.Capture.CaptureFeedback enumeration DPFPDevNet.dll for all other members of the DPFP.Capture namespace Capture A DPFP.Capture.Capture object (page 46) ReaderSerialNumber String that contains the reader ID of the fingerprint reader from which the fingerprint sample was captured CaptureFeedback Enumeration that specifies one of the values from DPFP.Capture. CaptureFeedback (page 63) Chapter 5: API Reference GUI Component DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 69 GUI Component The GUI component is wrapped within the DPFP.Gui namespace, which provides graphical user interfaces for performing fingerprint enrollment and fingerprint verification operations and an event handler status enumeration. The following two namespace are wrapped within the DPFP.Gui namespace: EnrollmentThis namespace is defined in Enrollment Namespace on page 70. VerificationThis namespace is defined in Verification Namespace on page 80. Public Enumeration EventHandlerStatus Defines the codes that are returned by the fingerprint enrollment control and the fingerprint verification control event handlers to indicate the status of an operation. Syntax public enum EventHandlerStatus { Success = 0, Failure = 1 }; Members Remarks The members of this enumeration are used by the OnDelete and OnEnroll events (page 75) of the fingerprint enrollment control event handler and by the OnComplete event of the fingerprint verification control event handler (page 82). Library DPFPGuiNet.dll Success An operation was performed successfully. Failure An operation failed. Chapter 5: API Reference Enrollment Namespace DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 70 Enrollment Namespace The members of the DPFP.Gui.Enrollment namespace include a .NET control that implements a graphical user interface (described in DPFP.Gui.Enrollment Graphical User Interface on page 94) and provides the following functionality: Captures fingerprint samples from a fingerprint reader(s) Creates fingerprint feature sets for the purpose of enrollment Creates fingerprint templates Notifies an application when an enrollee commits to delete a fingerprint template Fires events DPFP.Gui.Enrollment.EnrollmentControl Class Provides a .NET control that is used for performing fingerprint enrollment operations. Public Constructor EnrollmentControl() Initializes a new instance of the EnrollmentControl class that provides a .NET control for performing fingerprint enrollment operations. Syntax public EnrollmentControl() Public Properties EnrolledFingerMask Returns or assigns the mask representing the users enrolled fingerprints. The enrollment mask is a combination of the values representing a users enrolled fingerprints. For example, if a users right index fingerprint and right middle fingerprint are enrolled, the value of this property is 00000000 011000000, or 192. Syntax public int EnrolledFingerMask Possible Values EnrolledFingerMask Int that receives or assigns the value of the fingerprint mask. All possible values are listed in Table 4. Chapter 5: API Reference DPFP.Gui.Enrollment.EnrollmentControl Class DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 71 This optional property is read/write. If you do not set it, the value 0 is used, which means that no fingerprints have been enrolled. EventHandler Loads a fingerprint enrollment control event handler. Set this property to null to clear all registered event handlers. IMPORTANT: At least one event handler should be loaded to receive events. Syntax public EventHandler EventHandler Possible Values This property is write-only. Table 4. Values for the enrollment mask Finger Binary Representation Integer Representation Left little finger 000000000 000000001 1 Left ring finger 000000000 000000010 2 Left middle finger 000000000 000000100 4 Left index finger 000000000 000001000 8 Left thumb 000000000 000010000 16 Right thumb 000000000 000100000 32 Right index finger 000000000 001000000 64 Right middle finger 000000000 010000000 128 Right ring finger 000000000 100000000 256 Right little finger 000000001 000000000 512 EventHandler A DPFP.Gui.Enrollment.EventHandler object (page 73) Chapter 5: API Reference DPFP.Gui.Enrollment.EnrollmentControl Class DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 72 MaxEnrollFingerCount Returns or assigns the value for the maximum number of fingerprints that can be enrolled. Syntax public int MaxEnrollFingerCount Possible Values This optional property is read/write. If you do not set it, the value 10 is used, which means the user can enroll all ten fingerprints. ReaderSerialNumber Returns or assigns the serial number of the fingerprint reader from which a fingerprint sample is captured. Syntax public String ReaderSerialNumber Possible Values This optional property is read/write. If you do not set it, the following value is used: {00000000-0000-0000-0000-000000000000}. This means that the application will receive events from any of the fingerprint readers attached to the system. MaxEnrollFingerCount Int that receives or assigns the value for the maximum number of fingerprints that can be enrolled. Possible values are 1 through 10. ReaderSerialNumber String that receives or assigns a fingerprint reader serial number Chapter 5: API Reference DPFP.Gui.Enrollment.EventHandler Interface DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 73 DPFP.Gui.Enrollment.EventHandler Interface Defines the fingerprint enrollment control events. Syntax public interface EventHandler { void OnDelete(Object, int, ref Gui.EventHandlerStatus); void OnEnroll(Object, int, Template, ref Gui.EventHandlerStatus); void OnFingerTouch(Object, String, int); void OnFingerRemove(Object, String, int); void OnComplete(Object, String, int); void OnReaderConnect(Object, String, int); void OnReaderDisconnect(Object, String, int); void OnSampleQuality(Object, String, int, Capture.CaptureFeedback); void OnStartEnroll(Object, String, int); void OnCancelEnroll(Object, String, int); } Events OnCancelEnroll(Object, String, int) Fires when enrollment is canceled. Syntax public void OnCancelEnroll( Object Control, String ReaderSerialNumber, int Finger ); Parameters The Finger parameter is the index value of the finger associated with a fingerprint to be enrolled or a fingerprint template to be deleted, as defined in ANSI/NIST-ITL 1. The index values are assigned to the Control A DPFP.Gui.Enrollment.EnrollmentControl object (page 70). ReaderSerialNumber Serial number of the fingerprint reader used for enrollment. Finger Int that contains the index value for the enrolled fingerprint. For possible values, see Table 5 (page 74). Chapter 5: API Reference DPFP.Gui.Enrollment.EventHandler Interface DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 74 graphical representation of the fingers on the hands in the graphical user interface. All possible values are listed in Table 5. OnComplete(Object, String, int) Fires when a fingerprint sample is successfully captured by a fingerprint reader. Syntax public void OnComplete( Object Control, String ReaderSerialNumber, int Finger ); Parameters f Table 5. Finger index values in ANSI/NIST-ITL 1 Finger Index Value Finger Index Value Right thumb 1 Left thumb 6 Right index finger 2 Left index finger 7 Right middle finger 3 Left middle finger 8 Right ring finger 4 Left ring finger 9 Right little finger 5 Left little finger 10 Control A DPFP.Gui.Enrollment.EnrollmentControl object (page 70). ReaderSerialNumber Serial number of the fingerprint reader used for enrollment. Finger Int that contains the index value for the enrolled fingerprint. For possible values, see Table 5 (page 74). Chapter 5: API Reference DPFP.Gui.Enrollment.EventHandler Interface DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 75 OnDelete(Object, int, ref Gui.EventHandlerStatus) Fires when a user commits to delete an enrolled fingerprint. The application handles the deletion of the fingerprint template from a fingerprint data storage subsystem and can display its own success or error messages. Syntax public void OnDelete( Object Control, int Finger, ref Gui.EventHandlerStatus EventHandlerStatus ); Parameters OnEnroll(Object, int, Template, ref Gui.EventHandlerStatus) Fires when a user enrolls a fingerprint, and returns a fingerprint template. The application handles the storage of the fingerprint template in a fingerprint data storage subsystem and can display its own success or error messages. Syntax public void OnEnroll( Object Control, int Finger, Template Template, ref Gui.EventHandlerStatus EventHandlerStatus ); Control A DPFP.Gui.Enrollment.EnrollmentControl object (page 70) Finger Int that contains the index value of the (enrolled) fingerprint to be deleted. For possible values, see Table 5 (page 74). EventHandlerStatus Enumeration that receives and contains one of the values from DPFP.Gui.EventHandlerStatus, which is set by the event handler, if needed (page 69). Chapter 5: API Reference DPFP.Gui.Enrollment.EventHandler Interface DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 76 Parameters OnFingerRemove(Object, String, int) Fires when a user removes their finger from a fingerprint reader. Syntax public void OnFingerRemove( Object Control, String ReaderSerialNumber, int Finger ); Parameters OnFingerTouch(Object, String, int) Fires when a user touches a fingerprint reader. Syntax public void OnFingerRemove( Object Control, String ReaderSerialNumber, int Finger ); Control A DPFP.Gui.Enrollment.EnrollmentControl object (page 70) Finger Int that contains the index value for the enrolled fingerprint. For possible values, see Table 5 (page 74). Template A DPFP.Template object (page 43) EventHandlerStatus Enumeration that receives and contains one of the values from DPFP.Gui.EventHandlerStatus (page 69) Control A DPFP.Gui.Enrollment.EnrollmentControl object (page 70). ReaderSerialNumber Serial number of the fingerprint reader used for enrollment. Finger Int that contains the index value for the enrolled fingerprint. For possible values, see Table 5 (page 74). Chapter 5: API Reference DPFP.Gui.Enrollment.EventHandler Interface DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 77 Parameters OnReaderConnect(Object, String, int) Fires when a fingerprint reader is connected. Syntax public void OnReaderConnect( Object Control, String ReaderSerialNumber, int Finger ); Parameters OnReaderDisconnect(Object, String, int) Fires when a fingerprint reader is disconnected. Syntax public void OnReaderDisconnect( Object Control, String ReaderSerialNumber, int Finger ); Control A DPFP.Gui.Enrollment.EnrollmentControl object (page 70). ReaderSerialNumber Serial number of the fingerprint reader used for enrollment. Finger Int that contains the index value for the enrolled fingerprint. For possible values, see Table 5 (page 74). Control A DPFP.Gui.Enrollment.EnrollmentControl object (page 70). ReaderSerialNumber Serial number of the fingerprint reader used for enrollment. Finger Int that contains the index value for the enrolled fingerprint. For possible values, see Table 5 (page 74). Chapter 5: API Reference DPFP.Gui.Enrollment.EventHandler Interface DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 78 Parameters OnSampleQuality(Object, String, int, Capture.CaptureFeedback) Fires when the quality of a fingerprint reader sample is verified. Syntax public void OnSampleQuality( Object Control, String ReaderSerialNumber, int Finger, Capture.CaptureFeedback CaptureFeedback ); Parameters OnStartEnroll(Object, String, int) Fires when enrollment has begun. Syntax public void OnStartEnroll( Object Control, String ReaderSerialNumber, int Finger ); Control A DPFP.Gui.Enrollment.EnrollmentControl object (page 70). ReaderSerialNumber Serial number of the fingerprint reader used for enrollment. Finger Int that contains the index value for the enrolled fingerprint. For possible values, see Table 5 (page 74). Control A DPFP.Gui.Enrollment.EnrollmentControl object (page 70). ReaderSerialNumber Serial number of the fingerprint reader used for enrollment. Finger Int that contains the index value for the enrolled fingerprint. For possible values, see Table 5 (page 74). CaptureFeedback Captured sample quality. Chapter 5: API Reference Library DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 79 Parameters Library DPFPGuiNet.dll Control A DPFP.Gui.Enrollment.EnrollmentControl object (page 70). ReaderSerialNumber Serial number of the fingerprint reader used for enrollment. Finger Int that contains the index value for the enrolled fingerprint. For possible values, see Table 5 (page 74). Chapter 5: API Reference Verification Namespace DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 80 Verification Namespace The verification user control component is wrapped within the DPFP.Gui.Verification namespace. The members of this component include a .NET control that implements a graphical user interface (described in DPFP.Gui.Verification Graphical User Interface on page 103) and provides the following functionality: Receives fingerprint reader connect and disconnect event notifications Captures fingerprint samples from a fingerprint reader(s) Creates fingerprint feature sets for the purpose of verification Fires an event DPFP.Gui.Verification.VerificationControl Class Provides a .NET control that is used for performing fingerprint verification operations. Public Constructor VerificationControl() Initializes a new instance of the VerificationControl class that provides a .NET control for performing fingerprint verification. Syntax public VerificationControl() Public Properties Active Controls the fingerprint capture state. Syntax public bool Active Possible Values True Allows fingerprint capture. False Disables fingerprint capture. Chapter 5: API Reference DPFP.Gui.Verification.EventHandler Interface DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 81 EventHandler Loads a fingerprint verification control event handler. Set this property to null to clear all registered event handlers. IMPORTANT: At least one event handler should be loaded to receive events. Syntax public EventHandler EventHandler Possible Values This property is write-only. ReaderSerialNumber Returns or assigns the serial number of the fingerprint reader from which a fingerprint sample is captured. Syntax public String ReaderSerialNumber Possible Values This optional property is read/write. If you do not set it, the following value is used: {00000000-0000-0000-0000-000000000000}. This means that the application will receive events from any of the fingerprint readers attached to the system. DPFP.Gui.Verification.EventHandler Interface Defines the fingerprint verification control events. Syntax public interface EventHandler { void OnComplete(Object, FeatureSet, ref Gui.EventHandlerStatus); } EventHandler A DPFP.Gui.Verification.EventHandler object (page 81) ReaderSerialNumber String that receives or contains a fingerprint reader serial number Chapter 5: API Reference Library DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 82 Event OnComplete(Object, FeatureSet, ref Gui.EventHandlerStatus) Fires when a fingerprint feature set created for the purpose of verification is ready for comparison and returns the fingerprint feature set. The application handles the comparison of the fingerprint feature set with a fingerprint template. Syntax public void OnComplete( Object Control, FeatureSet FeatureSet, ref Gui.EventHandlerStatus EventHandlerStatus ); Parameters Library DPFPGuiNet.dll Control A DPFP.Gui.Verification.VerificationControl object (page 80) FeatureSet A DPFP.FeatureSet object (page 41) EventHandlerStatus Enumeration that receives and contains one of the values from DPFP.Gui.EventHandlerStatus, which is set by the fingerprint verification control event handler, if needed (page 69) Chapter 5: API Reference Processing Component DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 83 Processing Component The processing component is wrapped within the DPFP.Processing namespace. The members of this component provide methods and properties for Creating fingerprint feature sets for the purpose of enrollment or verification Performing the system function of fingerprint enrollment by creating fingerprint templates DPFP.Processing.FeatureExtraction Class Performs fingerprint feature extraction. The members of the FeatureExtraction class create a fingerprint feature set for the purpose of enrollment or verification by applying fingerprint feature extraction to a fingerprint sample. Public Constructor FeatureExtraction() Initializes a new instance of the FeatureExtraction class for creating fingerprint feature sets. Syntax public FeatureExtraction() Exception Public Method CreateFeatureSet(Sample, DataPurpose, ref CaptureFeedback, ref FeatureSet) Applies fingerprint feature extraction to a fingerprint sample and then creates a fingerprint feature set for the specified purpose. DPFP.Error.ErrorCodes Message Reason NotInitialized Failed to initialize The SDK failed to initialize properly, possibly due to misconfiguration, incompatible binaries, or security/ memory limitations. Internal Failed to create context The SDK failed to create a handle for processing, possibly due to misconfiguration, incompatible binaries, or security/memory limitations. Chapter 5: API Reference DPFP.Processing.FeatureExtraction Class DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 84 Syntax public void CreateFeatureSet( Sample Sample, DataPurpose Purpose, ref CaptureFeedback CaptureFeedback, ref FeatureSet FeatureSet ) Parameters Exception FingerprintSample A DPFP.Sample object (page 42) Purpose Enumeration that contains one of the values from DPFP.Processing. DataPurpose (page 88) CaptureFeedback Enumeration that receives and contains one of the values from DPFP.Capture.CaptureFeedback (page 63) FeatureSet A DPFP.FeatureSet object (page 41) DPFP.Error.ErrorCodes Message Reason InvalidFeatureSet FeatureSet extraction failed Fingerprint feature set extraction failed because the fingerprint sample is either corrupt or contains no features. For specifics, check the value of the CaptureFeedback parameter. InvalidFeatureSetType Invalid FeatureSet purpose The fingerprint feature set purpose is incompatible. InvalidParameter Invalid Parameter The arguments provided for this function are either null or contain no valid data. Internal FeatureSet extraction failed Fingerprint feature set extraction failed, possibly due to memory or security limitations. Chapter 5: API Reference DPFP.Processing.Enrollment Class DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 85 DPFP.Processing.Enrollment Class Performs the system function of fingerprint enrollment. The members of the Enrollment class create a fingerprint template from a specified number of fingerprint feature sets that were created for the purpose of enrollment. Public Constructor Enrollment() Initializes a new instance of the Enrollment class for performing the system function of fingerprint enrollment. Syntax public Enrollment() Exception Public Methods AddFeatures(FeatureSet) Adds fingerprint feature sets, one-by-one, to a fingerprint template. The fingerprint template is complete when the TemplateStatus property is set to the value Ready. Syntax public void AddFeatures( FeatureSet FeatureSet ) Parameter DPFP.Error.ErrorCodes Message Reason NotInitialized Failed to initialize The SDK failed to initialize properly, possibly due to misconfiguration, incompatible binaries, or security/ memory limitations. Internal Failed to create context The SDK failed to create a handle for processing, possibly due to misconfiguration, incompatible binaries, or security/memory limitations. FeatureSet A DPFP.FeatureSet object (page 41) Chapter 5: API Reference DPFP.Processing.Enrollment Class DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 86 Exception Clear() Clears a fingerprint template and sets the value of the TemplateStatus property to Unknown so an application can begin another fingerprint template creation operation. Syntax public void Clear() Public Properties FeaturesNeeded Returns the number of fingerprint feature sets still needed to create a fingerprint template. When the value of FeaturesNeeded is equal to 0, the fingerprint template is created. Syntax public uint FeaturesNeeded Possible Values This property is read-only. DPFP.Error.ErrorCodes Message Reason NotInitialized Failed to initialize The SDK failed to initialize properly, possibly due to misconfiguration, incompatible binaries, or security/ memory limitations. InvalidParameter Invalid Parameter The arguments provided for this function are either null or contain no valid data. InvalidFeatureSet Enrollment procedure failed Fingerprint enrollment failed. The supplied fingerprint feature sets are insufficient or incompatible. Internal Enrollment procedure failed Fingerprint enrollment failed, possibly due to memory or security limitations. FeaturesNeeded Uint that receives the value of the number of fingerprint feature sets Chapter 5: API Reference DPFP.Processing.Enrollment Class DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 87 Template Returns a DPFP.Template object created during a fingerprint enrollment operation. IMPORTANT: The application should check the TemplateStatus property before reading this property. Syntax public Template Template Possible Values This property is read-only. Exception TemplateStatus Returns a value that specifies the status of a fingerprint template creation operation. Syntax public Status TemplateStatus Possible Values This property is read-only. Template A DPFP.Template object (page 43) DPFP.Error.ErrorCodes Message Reason InvalidParameter Incomplete Enrollment The fingerprint template is not ready to be retrieved. Check the TemplateStatus property before reading this property. TemplateStatus Enumeration that receives one of the values from DPFP.Processing. Enrollment.Status (page 88) Chapter 5: API Reference DPFP.Processing.DataPurpose Enumeration DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 88 Public Enumeration Status Defines the status of a fingerprint template creation operation. Syntax public enum Status { Unknown = 0, Insufficient, Failed, Ready } Members Remarks The members of this enumeration are used by the DPFP.Capture.TemplateStatus property (page 87). DPFP.Processing.DataPurpose Enumeration Defines the purpose for which a fingerprint feature set is to be used. Syntax public enum DataPurpose { Unknown = 0, Verification, Enrollment }; Unknown The status of a template creation operation is not known, probably because a fingerprint template does not exist yet. Insufficient A fingerprint template exists, but more fingerprint feature sets are required to complete it. Failed A fingerprint template creation operation failed. Ready A fingerprint template was created and is ready for use. Chapter 5: API Reference Libraries DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 89 Members Remarks The members of this enumeration are used by the DPFP.Processing.FeatureExtraction. CreateFeatureSet method (page 83). Libraries DPFPShrNet.dll for the DPFP.Processing.DataPurpose enumeration DPFPEngNet.dll for all other members of the DPFP.Processing namespace Unknown The purpose is not known. Verification A fingerprint feature set to be used for the purpose of verification. Enrollment A fingerprint feature set to be used for the purpose of enrollment. Chapter 5: API Reference Verification Component DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 90 Verification Component The verification component is wrapped within the DPFP.Verification namespace. The members of this component provide a method and properties for Performing the system function of fingerprint verification Returning and retrieving the false accept rate (FAR) Returning the results of the fingerprint verification operation DPFP.Verification.Verification Class Performs the system function of fingerprint verification, which is a one-to-one comparison of a fingerprint feature set with a fingerprint template produced at enrollment that returns a decision of match or non-match. Public Constructors Verification() Initializes a new instance of the Verification class for comparing a fingerprint feature set with a fingerprint template using the default value of the false accept rate (FAR). (For more information about the FAR, see False Positives and False Negatives on page 20.) Syntax public Verification() Exception Verification(int) Initializes a new instance of the Verification class for comparing a fingerprint feature set with a fingerprint template and assigns the value of the FAR. (For more information about the FAR, see False Positives and False Negatives on page 20.) DPFP.Error.ErrorCodes Message Reason NotInitialized Failed to initialize The SDK failed to initialize properly, possibly due to misconfiguration, incompatible binaries, or security/ memory limitations. Internal Failed to create context The SDK failed to create a handle for processing, possibly due to misconfiguration, incompatible binaries, or security/memory limitations. Chapter 5: API Reference DPFP.Verification.Verification Class DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 91 IMPORTANT: Although the default value is adequate for most applications, you might require a lower or higher value to meet your needs. If you decide to use a value other than the default, be sure that you understand the consequences of doing so. Refer to Appendix A on page 110 for more information about setting the value of the FAR. Syntax public Verification(int FARRequested) Parameter Exception Method Verify(FeatureSet, Template, ref Result) Performs the system function of fingerprint verification and specifies a comparison decision based on the FAR set by the FARRequested property. Syntax public void Verify( FeatureSet FeatureSet, Template Template, ref Result Result ) FARRequested Int that contains the value of the requested FAR DPFP.Error.ErrorCodes Message Reason NotInitialized Failed to initialize The SDK failed to initialize properly, possibly due to misconfiguration, incompatible binaries, or security/ memory limitations. Internal Failed to create context The SDK failed to create a handle for processing, possibly due to misconfiguration, incompatible binaries, or security/memory limitations. Chapter 5: API Reference DPFP.Verification.Verification Class DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 92 Parameters Exception Properties FARRequested Returns or assigns the requested false accept rate (FAR). (For more information about the FAR, see False Positives and False Negatives on page 20.) IMPORTANT: Although the default value is adequate for most applications, you might require a lower or higher value to meet your needs. If you decide to use a value other than the default, be sure that you understand the consequences of doing so. Refer to Appendix A on page 110 for more information about setting the value of the FAR. Syntax public int FARRequested Possible Values This optional property is read/write. You can use the FARRequested property to check or modify the value of the FAR before calling the Verify method. If you do not set this property, the default value is used. FeatureSet A DPFP.FeatureSet object, where the Purpose parameter of the DPFP.Processing.FeatureExtraction.CreateFeatureSet method was set to the value Verification (page 83) Template A DPFP.Template object (page 43) Result A DPFP.Verification.Result object (page 93) DPFP.Error.ErrorCodes Message Reason InvalidParameter Invalid Parameter The arguments provided for this function are either null or contain no valid data. InvalidFeatureSet Verification Failure Fingerprint verification failed. The supplied fingerprint feature set or foundering template are insufficient or incompatible. Internal Verification Failure Fingerprint verification failed, possibly due to memory/ security limitations. FARRequested Int that receives or assigns the value of the requested FAR Chapter 5: API Reference DPFP.Verification.Result Class DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 93 DPFP.Verification.Result Class Represents the results of a fingerprint verification operation. Default Constructor The DPFP.Verification.Result object is supplied in the Result parameter of the Verify method (page 91). Default construction sets the FARAchieved property to 0 and the Verified property to false. Properties FARAchieved Returns or assigns the value of the achieved FAR for a comparison operation. Syntax public int FARAchieved Possible Values This property is read/write. See Achieved FAR on page 112 for more information about this property. Verified Returns or assigns the comparison decision, which indicates whether the comparison of a fingerprint feature set and a fingerprint template resulted in a decision of match or non-match. This decision is based on the value of the FARRequested property (page 92). Syntax public bool Verified Possible Values This property is read/write. Library DPFPVerNet.dll FARAchieved Int that receives or assigns the value of the FAR that was achieved for the comparison Verified Boolean that receives or assigns the comparison decision. Possible values are true for a decision of match or false for a decision of non-match. DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 94 Graphical User Interfaces 6 This chapter describes the functionality of the graphical user interfaces that are wrapped within the following namespaces: DPFP.Gui.Enrollment This namespace includes the graphical user interface described in the next section. The constructor, properties, and event handler contained within this namespace are described on page 70. DPFP.Gui.Verification This object includes the graphical user interface described on page 103. The constructor, properties, and event handler contained within this namespace are described on page 80. DPFP.Gui.Enrollment Graphical User Interface The graphical user interface included with the DPFP.Gui.Enrollment.EnrollmentControl object consists of two elements. The first element is used to provide instructions for selecting a fingerprint to enroll or to unenroll (delete) and is used to indicate already-enrolled fingerprints. The second element is used to provide instructions and feedback, both graphically and textually, about the enrollment process. The tables and figure in this section describe the interaction between the user and the graphical user interface during fingerprint enrollment and unenrollment (deletion). NOTE: In the tables, the elements are referred to as the hands element and the numbers element. Enrolling a Fingerprint Figure 9 illustrates the fingerprint enrollment process using the DPFP.Gui.Enrollment. EnrollmentControl object graphical user interface. Picture numbers in the figure correspond to the pictures in Table 6 on page 96. Table 6 illustrates and describes the interaction between the user and the graphical user interface during fingerprint enrollment. Chapter 6: Graphical User Interfaces Enrolling a Fingerprint DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 95 Figure 9. Enrolling a fingerprint using the DPFP.Gui.Enrollment. EnrollmentControl object graphical user interface Template created Template OK? Balloon message Maximum templates created Balloon message as in Picture 4A or 4B Waiting for user User clicks here No No Yes Yes Balloon message Balloon message Waiting for user User clicks here No Yes Balloon message as in Picture 4A or 4B Waiting for user User clicks here No Yes Balloon message as in Picture 4A or 4B Waiting for user User clicks here No Yes Waiting for user User clicks here Yes Go to start User clicks finger Picture 1 Picture 12 Picture 2 Picture 3 Picture 5 Picture 6 Picture 7 Picture 8 Picture 9 Go to start Go to start Go to start Go to start End Start Picture 10 Picture 4A or 4B Maximum? Feature Set OK? Feature Set OK? Feature Set OK? Feature Set OK? U s e r
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e n r o l l e d Cancel enrollment? Picture 11 Cancel enrollment? Picture 11 Cancel enrollment? Picture 11 Cancel enrollment? Picture 11 Cancel enrollment? Picture 11 No No No No No No Yes Yes Yes Yes Yes Yes Chapter 6: Graphical User Interfaces Enrolling a Fingerprint DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 96 Table 6. DPFP.Gui.Enrollment.EnrollmentControl object graphical user interface: Enrolling a fingerprint Graphical user interface User actions and user interface feedback Picture 1 This image indicates that no fingerprints have been enrolled, because the fingers associated with any enrolled fingerprints are green. Picture 2 The user clicked the right index finger, and control was passed from the hands element to the numbers element. The numbers element is ready to enroll the users right index fingerprint, as indicated by the green finger on the hand in the bottom left corner. Picture 3 The user touched the fingerprint reader, and a fingerprint feature set was created. Chapter 6: Graphical User Interfaces Enrolling a Fingerprint DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 97 Picture 4A Picture 4B The user touched the fingerprint reader, but a fingerprint feature set was not created. The message that is displayed depends on the quality of the fingerprint sample, as shown in Pictures 4A and 4B. Picture 5 The user touched the fingerprint reader, and a second fingerprint feature set was created. Table 6. DPFP.Gui.Enrollment.EnrollmentControl object graphical user interface: Enrolling a fingerprint (continued) Graphical user interface User actions and user interface feedback Chapter 6: Graphical User Interfaces Enrolling a Fingerprint DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 98 Picture 6 The user touched the fingerprint reader, and a third fingerprint feature set was created. Picture 7 The user touched the fingerprint reader, and a fourth fingerprint feature set was created. Picture 8 When a fingerprint template is created for the selected finger, control is passed to the hands element. This image appears when the OnEnroll event of the enrollment control event handler is fired and returns a status of Success in the EventHandlerStatus parameter. Table 6. DPFP.Gui.Enrollment.EnrollmentControl object graphical user interface: Enrolling a fingerprint (continued) Graphical user interface User actions and user interface feedback Chapter 6: Graphical User Interfaces Enrolling a Fingerprint DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 99 Picture 9 The hands element indicates that the right index fingerprint is enrolled, that is, the finger is green. The value of the EnrolledFingerMask property is 000000000 001000000, or 64. Picture 10 A fingerprint template was not created for the selected finger. The user is instructed to try again, and control remains with the numbers element. Picture 11 This message appears when the user clicks here in Click here to cancel enrollment. When the user clicks No, this message is dismissed and control is returned to the numbers element. When the user clicks Yes, this message is dismissed and control is passed to the hands element. The user can cancel enrollment at any time by clicking here and then clicking Yes. Table 6. DPFP.Gui.Enrollment.EnrollmentControl object graphical user interface: Enrolling a fingerprint (continued) Graphical user interface User actions and user interface feedback Chapter 6: Graphical User Interfaces Enrolling a Fingerprint DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 100 Picture 12 This message is displayed when a user who has already enrolled the maximum allowed number of fingerprints (set by the MaxEnrollFingerCount property) clicks a finger associated with an unenrolled finger in the hands element. When the user clicks OK, control is returned to the hands element. Table 6. DPFP.Gui.Enrollment.EnrollmentControl object graphical user interface: Enrolling a fingerprint (continued) Graphical user interface User actions and user interface feedback Chapter 6: Graphical User Interfaces Unenrolling (Deleting) a Fingerprint DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 101 Unenrolling (Deleting) a Fingerprint The table below illustrates and describes the interaction between the user and the graphical user interface during fingerprint unenrollment (deletion). Table 7. DPFP.Gui.Enrollment.EnrollmentControl graphical user interface: Unenrolling (deleting) a fingerprint template Graphical user interface User actions and user interface feedback The hands element indicates that the right index fingerprint is enrolled, that is, the finger is green. The value of the EnrolledFingerMask property is 000000000 001000000, or 64. This message appears when the user clicks the right index fingerprint (which was previously enrolled). When the user clicks No, this message is dismissed and control is returned to the hands element, which remains unchanged. When the user clicks Yes, this message is dismissed and control is returned to the hands element, where the Fingerprint Deleted message is displayed (see the next picture). Chapter 6: Graphical User Interfaces Unenrolling (Deleting) a Fingerprint DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 102 This image appears when the OnDelete event of the enrollment control event handler is fired and returns a status of Success in the EventHandlerStatus parameter. When an application receives this event, it should delete the fingerprint template associated with the right index finger. The value of the EnrolledFingerMask property is now set to 000000000 000000000, or 0. The green color is removed from the right index finger, indicating that the associated fingerprint is no longer enrolled. Table 7. DPFP.Gui.Enrollment.EnrollmentControl graphical user interface: Unenrolling (deleting) a fingerprint template (continued) Graphical user interface User actions and user interface feedback Chapter 6: Graphical User Interfaces DPFP.Gui.Verification Graphical User Interface DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 103 DPFP.Gui.Verification Graphical User Interface The graphical user interface included with the DPFP.Gui.Verification.VerificationControl object consists of one element. This element is used to indicate the connection status of the fingerprint reader and to provide feedback about the fingerprint verification process. Table 8 illustrates and describes the interaction between the user and the graphical user interface. Table 8. DPFP.Gui.Verification graphical user interface Graphical user interface User actions and user interface feedback Indicates that the fingerprint reader is connected and ready for the user to scan a finger. Indicates that the fingerprint reader is disconnected. Indicates a comparison decision of match from a fingerprint verification operation. This image appears when the OnComplete event of the verification control event handler is fired and returns a status of Success in the EventHandlerStatus parameter. Indicates a comparison decision of non-match from a fingerprint verification operation. This image appears when the OnComplete event of the verification control event handler is fired and returns a status of Failure in the EventHandlerStatus parameter. Indicates that the fingerprint sample capture operation failed. DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 104 Developing Citrix-aware applications 7 This SDK includes support for fingerprint authentication through Windows Terminal Services (including Remote Desktop Connection) and through a Citrix connection to Metaframe Presentation Server using a client from the Citrix Presentation Server Client package. The following types of Citrix clients are supported for fingerprint authentication: Program Neighborhood Program Neighborhood Agent Web Client In order to utilize this support, your application (or the end-user) will need to copy a file to the client computer and register it. The name of the file is DPICACnt.dl, and it is located in the "Misc\Citrix Support" folder in the product package. To deploy the DigitalPersona library for Citrix support: 1. Locate the DPICACnt.dll file in the "Misc\Citrix Support" folder within the product package. 2. Copy the file to the folder on the client computer where the Citrix client components are located (i.e. for the Program Neighborhood client it might be the "Program Files\Citrix\ICA Client" folder). 3. Using the regsvr32.exe program, register the DPICACnt.dll library. If you have several Citrix clients installed on a computer, deploy the DPICACnt.dll library to the Citrix client folder for each client. If your application will also be working with Pro Workstation 4.2.0 and later or Pro Kiosk 4.2.0 and later, you will need to inform the end-users administrator that they will need to enable two Group Policy Objects (GPOs), "Use DigitalPersona Pro Server for authentication" and "Allow Fingerprint Data Redirection". For information on how to enable these policies, see the "DigitalPersona Pro for AD Guide.pdf" located within the DigitalPersona Pro Server installation package. DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 105 Redistribution 8 You may redistribute the files in the RTE\Install and the Redist folders in the One Touch for Windows SDK software package to your end users pursuant to the terms of the end user license agreement (EULA), attendant to the software and located in the Docs folder in the SDK software package. When you develop a product based on the One Touch for Windows SDK, you need to provide the redistributables to your end users. These files are designed and licensed for use with your application. You may include the installation files located in the RTE\Install folder in your application, or you may incorporate the redistributables directly into your installer. You may also use the merge modules located in the Redist folder in the SDK software package to create your own MSI installer. Per the terms of the EULA, DigitalPersona grants you a non-transferable, non-exclusive, worldwide license to redistribute, either directly or via the respective merge modules, the following files contained in the RTE\Install and Redist folders in the One Touch for Windows SDK software package to your end users and to incorporate these files into derivative works for sale and distribution: RTE\Install Folder InstallOnly.bat Setup.exe Setup.msi UninstallOnly.bat Redist Folder DpCore.msm This merge module contains the following files: Dpcoper2.dll Dpdevice2.dll Dpfpapi.dll Dphostw.exe Dpmux.dll Dpmsg.dll Dpclback.dll DPCrStor.dll Chapter 8: Redistribution Redist Folder DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 106 DpCore_x64.msm This merge module contains the following files: Dpcoper2.dll Dpdevice2.dll Dpfpapi.dll Dphostw.exe Dpmux.dll Dpclback.dll DPCrStor.dll x64\Dpmsg.dll DpDrivers.msm This merge module contains the following files: Dpd00701x64.dll Dpdevctlx64.dll Dpdevdatx64.dll Dpersona_x64.cat Dpersona_x64.inf Dpi00701x64.dll Dpinst32.exe Dpinst64.exe Usbdpfp.sys Dpersona.cat Dpersona.inf Dpdevctl.dll Dpdevdat.dll Dpk00701.sys Dpk00303.sys Dpd00303.dll Dpd00701.dll Dpi00701.dll Chapter 8: Redistribution Redist Folder DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 107 DpFpRec.msm This merge module contains the following files: Dphftrex.dll Dphmatch.dll DpFpRec_x64.msm This merge module contains the following files: <system folder>\Dphftrex.dll <system folder>\Dphmatch.dll <system64 folder>\Dphftrex.dll <system64 folder>\Dphmatch.dll DPFpUI.msm This merge module contains the following file: Dpfpui.dll DPFpUI_x64.msm This merge module contains the following files: <system folder>\Dpfpui.dll <system64 folder>\Dpfpui.dll DpProCore.msm This merge module contains the following files: Dpdevts.dll Dpsvinfo2.dll Dptsclnt.dll DpOTCOMActX.msm This merge module contains the following files: DPFPShrX.dll DPFPDevX.dll DPFPEngX.dll DPFPCtlX.dll DpOTCOMActX_x64.msm This merge module contains the following files: Chapter 8: Redistribution Fingerprint Reader Documentation DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 108 DPFPShrX.dll DPFPDevX.dll DPFPEngX.dll DPFPCtlX.dll x64\DpFpCtlX.dll x64\DpFpDevX.dll x64\DpFpEngX.dll x64\DpFpShrX.dll DpOTDotNET.msm This merge module contains the following files: DPFPShrNET.dll DPFPDevNET.dll DPFPEngNET.dll DPFPVerNET.dll DPFPGuiNET.dll DPFPCtlXLib.dll DPFPCtlXTypeLibNET.dll DPFPCtlXWrapperNET.dll DPFPShrXTypeLibNET.dll Fingerprint Reader Documentation You may redistribute the documentation included in the Redist folder in the One Touch for Windows SDK software package to your end users pursuant to the terms of this section and of the EULA, attendant to the software and located in the Docs folder in the SDK software package. Hardware Warnings and Regulatory Information If you distribute DigitalPersona U.are.U fingerprint readers to your end users, you are responsible for advising them of the warnings and regulatory information included in the Warnings and Regulatory Information.pdf file in the Redist folder in the One Touch for Windows SDK software package. You may copy and redistribute the language, including the copyright and trademark notices, set forth in the Warnings and Regulatory Information.pdf file. Chapter 8: Redistribution Fingerprint Reader Use and Maintenance Guide DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 109 Fingerprint Reader Use and Maintenance Guide The DigitalPersona U.are.U fingerprint reader use and maintenance guides, DigitalPersona Reader Maintenance Touch.pdf and DigitalPersona Reader Maintenance Swipe.pdf, are located in the Redist folder in the One Touch for Windows SDK software package. You may copy and redistribute the DigitalPersona Reader Maintenance Touch.pdf and the DigitalPersona Reader Maintenance Swipe.pdf files, including the copyright and trademark notices, to those who purchase a U.are.U module or fingerprint reader from you. DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 110 Setting the False Accept Rate A This appendix is for developers who want to specify a false accept rate (FAR) other than the default used by the DigitalPersona Fingerprint Recognition Engine. False Accept Rate (FAR) The false accept rate (FAR), also known as the security level, is the proportion of fingerprint verification operations by authorized users that incorrectly returns a comparison decision of match. The FAR is typically stated as the ratio of the expected number of false accept errors divided by the total number of verification attempts, or the probability that a biometric system will falsely accept an unauthorized user. For example, a probability of 0.001 (or 0.1%) means that out of 1,000 verification operations by authorized users, a system is expected to return 1 incorrect match decision. Increasing the probability to, say, 0.0001 (or 0.01%) changes this ratio from 1 in 1,000 to 1 in 10,000. Increasing or decreasing the FAR has the opposite effect on the false reject rate (FRR), that is, decreasing the rate of false accepts increases the rate of false rejects and vice versa. Therefore, a high security level may be appropriate for an access system to a secured area, but may not be acceptable for a system where convenience or easy access is more significant than security. Representation of Probability The DigitalPersona Fingerprint Recognition Engine supports the representation for the FAR probability that fully conforms to the BIOAPI 1.1, BioAPI 2.0, and UPOS standard specifications. In this representation, the probability is represented as a positive 32-bit integer, or zero. (Negative values are reserved for special uses.) The definition PROBABILITY_ONE provides a convenient way of using this representation. PROBABILITY_ONE has the value 0x7FFFFFFF (where the prefix 0x denotes base 16 notation), which is 2147483647 in decimal notation. If the probability (P) is encoded by the value (INT_N), then Probability P should always be in the range from 0 to 1. Some common representations of probability are listed in column one of Table 2. The value in the third row represents the current default value used by the DigitalPersona Fingerprint Recognition Engine, which offers a mid-range security level. The value in the second row represents a typical high FAR/low security level, and the value in the fourth row represents a typical low FAR/high security level. The resultant value of INT_N is represented in column two, in decimal notation. INT_N = P * PROBABILITY_ONE P = INT_N PROBABILITY_ONE Appendix A: Setting the False Accept Rate DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 111 Requested FAR You specify the value of the FAR, which is INT_N from the previous equation, using the FARRequested property (page 92). While you can request any value from 0 to the value PROBABILITY_ONE, it is not guaranteed that the Engine will fulfill the request exactly. The Engine implementation makes the best effort to accommodate the request by internally setting the value closest to that requested within the restrictions it imposes for security. Specifying the FAR in C# If you are developing your application in C#, you specify the value of the FAR (INT_N) in the FARRequested property of the DPFP.Verification.Verification object. The following sample code sets the FAR to a value of 0.000001, or 0.0001%. You can also set the value of the FAR through construction, as shown in the following sample code. Table 2. Common values of probability and resultant INT_N values Probability (P) Value of INT_N in decimal notation 0.001 = 0.1% = 1/1000 2147483 0.0001 = 0.01% = 1/10000 214748 0.00001 = 0.001% = 1/100000 21475 0.000001 = 0.0001% = 1/1000000 2147 static int PROBABILITY_ONE = 0x7FFFFFFF; DPFP.Verification.Verification verification = new DPFP.Verification.Verification(); ... //Sets the FAR to 0.0001% verification.FARRequested = PROBABILITY_ONE / 1000000; static int PROBABILITY_ONE = 0x7FFFFFFF; //Constructs and sets the FAR to 0.0001% DPFP.Verification.Verification verification = new DPFP.Verification.Verification(PROBABILITY_ONE / 1000000); Appendix A: Setting the False Accept Rate DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 112 Specifying the FAR in Visual Basic If you are developing your application in Visual Basic, you specify the value of the FAR (INT_N) in the FARRequested property of the DPFP.Verification.Verification object. The following sample code sets the FAR to a value of 0.0001, or 0.01%. You can also set the value of the FAR through construction, as shown in the following sample code. Achieved FAR The actual value of the FAR achieved for a particular verification operation is returned in the DPFP.Verification.Result.FARAchieved property (page 93). This value is typically much smaller than the requested FAR due to the accuracy of the DigitalPersona Fingerprint Recognition Engine. The requested FAR specifies the maximum value of the FAR to be used by the Engine in making the verification decision. The actual FAR achieved by the Engine when conducting a legitimate comparison is usually a much lower value. The Engine implementation may choose the range and granularity for the achieved FAR. If you make use of this value in your application, for example, by combining it with other achieved FARs, you should use it with caution, as the granularity and range may change between versions of DigitalPersona SDKs without notice. Testing Although you may achieve the desired values of the FAR in your development environment, it is not guaranteed that your application will achieve the required security level in real-world situations. Even though the Engine is designed to make its best effort to accurately implement the probability estimates, it is recommended that you conduct system-level testing to determine the actual operating point and accuracy in a given scenario. This is even more important in systems where multiple biometric factors are used for identification. Const PROBABILITY_ONE as Long = &H7FFFFFFF Dim verification as new DPFP.Verification.Verification() ... ' Sets the FAR to 0.01% verification.FARRequested = PROBABILITY_ONE / 10000 Const PROBABILITY_ONE as Long = &H7FFFFFFF ' //Constructs and sets the FAR to 0.01% Dim verification as new DPFP.Verification.Verification(PROBABILITY_ONE / 10000) DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 113 Platinum SDK Enrollment Template Conversion B This appendix is for Platinum SDK users who need to convert their Platinum SDK registration templates to a format that is compatible with the SDKs that are listed in Fingerprint Template Compatibility on page 5. Sample code is included below for C++ and Visual Basic. Platinum SDK Enrollment Template Conversion for Microsoft Visual C++ Use Code Sample 1 in applications developed in Microsoft Visual C++ to convert DigitalPersona Platinum SDK enrollment templates. Code Sample 1. Platinum SDK Template Conversion for Microsoft Visual C++ #import "DpSdkEng.tlb" no_namespace, named_guids, raw_interfaces_only #include <atlbase.h> bool PlatinumTOGold(unsigned char* platinumBlob, int platinumBlobSize, unsigned char* goldBlob, int goldBufferSize, int* goldTemplateSize) { // Load the byte array into FPTemplate Object // to create Platinum template object SAFEARRAYBOUND rgsabound; rgsabound.lLbound = 0; rgsabound.cElements = platinumBlobSize; CComVariant varVal; varVal.vt = VT_ARRAY | VT_UI1; varVal.parray = SafeArrayCreate(VT_UI1, 1, &rgsabound); unsigned char* data; if (FAILED(SafeArrayAccessData(varVal.parray, (void**)&data))) return false; memcpy(data, platinumBlob, platinumBlobSize); SafeArrayUnaccessData(varVal.parray); IFPTemplatePtr pIFPTemplate(__uuidof(FPTemplate)); if (pIFPTemplate == NULL) return false; Appendix B: Platinum SDK Enrollment Template Conversion DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 114 AIErrors error; if (FAILED(pIFPTemplate->Import(varVal, &error))) return false; if (error != Er_OK) return false; // Now pIFPTemplate contains the Platinum template. // Use TemplData property to get the Gold Template out. CComVariant varValGold; if (FAILED(pIFPTemplate->get_TemplData(&varValGold))) return false; unsigned char* dataGold; if (FAILED(SafeArrayAccessData(varValGold.parray, (void**)&dataGold))) return false; int blobSizeRequired = varValGold.parray->rgsabound->cElements * varValGold.parray->cbElements; *goldTemplateSize = blobSizeRequired; if (goldBufferSize < blobSizeRequired) { SafeArrayUnaccessData(varValGold.parray); return false; } memcpy(goldBlob, dataGold, blobSizeRequired); SafeArrayUnaccessData(varValGold.parray); return true; } Code Sample 1. Platinum SDK Template Conversion for Microsoft Visual C++ Appendix B: Platinum SDK Enrollment Template Conversion DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 115 Platinum SDK Enrollment Template Conversion for Visual Basic 6.0 Use Code Sample 2 in applications developed in Microsoft Visual Basic 6.0 to convert DigitalPersona Platinum SDK enrollment templates. Code Sample 2. Platinum SDK Template Conversion for Visual Basic 6.0 Public Function PlatinumToGold(platinumTemplate As Variant) As Byte() Dim pTemplate As New FPTemplate Dim vGold As Variant Dim bGold() As Byte Dim er As DpSdkEngLib.AIErrors er = pTemplate.Import(platinumTemplate) If er <> Er_OK Then PlatinumToGold = "": Exit Function vGold = pTemplate.TemplData bGold = vGold PlatinumToGold = bGold End Function DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 116 Glossary biometric system An automatic method of identifying a person based on the persons unique physical and/or behavioral traits, such as a fingerprint or an iris pattern, or a handwritten signature or a voice. comparison The estimation, calculation, or measurement of similarity or dissimilarity between fingerprint feature set(s) and fingerprint template(s). comparison score The numerical value resulting from a comparison of fingerprint feature set(s) with fingerprint template(s). Comparison scores can be of two types: similarity scores or dissimilarity scores. DigitalPersona Fingerprint Recognition Engine A set of mathematical algorithms formalized to determine whether a fingerprint feature set matches a fingerprint template according to a specified security level in terms of the false accept rate (FAR). enrollee See fingerprint data subject. enrollment See fingerprint enrollment. false accept rate (FAR) The proportion of fingerprint verification transactions by fingerprint data subjects not enrolled in the system where an incorrect decision of match is returned. false reject rate (FRR) The proportion of fingerprint verification transactions by fingerprint enrollment subjects against their own fingerprint template(s) where an incorrect decision of non-match is returned. features See fingerprint features. fingerprint An impression of the ridges on the skin of a finger. fingerprint capture device A device that collects a signal of a fingerprint data subjects fingerprint characteristics and converts it to a fingerprint sample. A device can be any piece of hardware (and supporting software and firmware). In some systems, converting a signal from fingerprint characteristics to a fingerprint sample may include multiple components such as a camera, photographic paper, printer, digital scanner, or ink and paper. fingerprint characteristic Biological finger surface details that can be detected and from which distinguishing and repeatable fingerprint feature set(s) can be extracted for the purpose of fingerprint verification or fingerprint enrollment. fingerprint data Either the fingerprint feature set, the fingerprint template, or the fingerprint sample. fingerprint data object An object that inherits the properties of a DPFP.Data object. Fingerprint data objects include DPFP.Sample (represents a fingerprint sample), DPFP.FeatureSet (represents a fingerprint feature set), and DPFP.Template (represents a fingerprint template). fingerprint data storage subsystem A storage medium where fingerprint templates are stored for reference. Each fingerprint template is associated with a fingerprint enrollment subject. Fingerprint templates can be stored within a fingerprint capture device; on a portable medium such as a smart card; locally, such as on a personal computer or a local server; or in a central database. Glossary DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 117 fingerprint data subject A person whose fingerprint sample(s), fingerprint feature set(s), or fingerprint template(s) are present within the fingerprint recognition system at any time. Fingerprint data can be either from a person being recognized or from a fingerprint enrollment subject. fingerprint enrollment a. In a fingerprint recognition system, the initial process of collecting fingerprint data from a person by extracting the fingerprint features from the persons fingerprint image for the purpose of enrollment and then storing the resulting data in a template for later comparison. b. The system function that computes a fingerprint template from a fingerprint feature set(s). fingerprint enrollment subject The fingerprint data subject whose fingerprint template(s) are held in the fingerprint data storage subsystem. fingerprint feature extraction The system function that is applied to a fingerprint sample to compute repeatable and distinctive information to be used for fingerprint verification or fingerprint enrollment. The output of the fingerprint feature extraction function is a fingerprint feature set. fingerprint features The distinctive and persistent characteristics from the ridges on the skin of a finger. See also fingerprint characteristics. fingerprint feature set The output of a completed fingerprint feature extraction process applied to a fingerprint sample. A fingerprint feature set(s) can be produced for the purpose of fingerprint verification or for the purpose of fingerprint enrollment. fingerprint image A digital representation of fingerprint features prior to extraction that are obtained from a fingerprint reader. See also fingerprint sample. fingerprint reader A device that collects data from a persons fingerprint features and converts it to a fingerprint sample. fingerprint recognition system A biometric system that uses the distinctive and persistent characteristics from the ridges of a finger, also referred to as fingerprint features, to distinguish one finger (or person) from another. fingerprint sample The analog or digital representation of fingerprint characteristics prior to fingerprint feature extraction that are obtained from a fingerprint capture device. A fingerprint sample may be raw (as captured), intermediate (after some processing), or processed. fingerprint template The output of a completed fingerprint enrollment process that is stored in a fingerprint data storage subsystem. Fingerprint templates are stored for later comparison with a fingerprint feature set(s). fingerprint verification a. In a fingerprint recognition system, the process of extracting the fingerprint features from a persons fingerprint image provided for the purpose of verification, comparing the resulting data to the template generated during enrollment, and deciding if the two match. b. The system function that performs a one-to-one comparison and makes a decision of match or non- match. match The decision that the fingerprint feature set(s) and the fingerprint template(s) being compared are from the same fingerprint data subject. Glossary DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 118 non-match The decision that the fingerprint feature set(s) and the fingerprint template(s) being compared are not from the same fingerprint data subject. one-to-one comparison The process in which recognition fingerprint feature set(s) from one or more fingers of one fingerprint data subject are compared with fingerprint template(s) from one or more fingers of one fingerprint data subject. repository See fingerprint data storage subsystem. security level The target false accept rate for a comparison context. See also FAR. verification See fingerprint verification. DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 119 Index A Active property DPFP.Gui.Verification.VerificationControl class defined 80 AddFeatures(FeatureSet) method calling in typical fingerprint enrollment workflow 23 defined 85 additional resources 4 online resources 4 related documentation 4 Allow Fingerprint Data Redirection 104 API list of components 37 See also individual components by name reference 3693 B biometric system defined 116 explained 18 bold typeface, uses of 3 Build property, defined 60 Bytes property, defined 40 C Capture class See DPFP.Capture.Capture class capture component 46 Capture() constructor, defined 48 Capture(Priority) constructor, defined 47 Capture(String) constructor, defined 47 Capture(String, Priority) constructor, defined 46 Citrix 1 Citrix Web Client 1 Citrix, developing for 104 Clear() method calling in typical fingerprint enrollment workflow 24 defined 86 comparison, defined 116 compatible fingerprint templates See fingerprint template compatibility components of API list of 37 See also individual components by name conventions, document See document conventions converting Platinum SDK enrollment templates for Microsoft VB 6.0 115 for Microsoft Visual C++ 113 ConvertToANSI381(Sample, ref byte[]) method, defined 61 ConvertToPicture(Sample, ref Bitmap) method, defined 62 Courier bold typeface, use of 3 CreateFeatureSet(Sample, DataPurpose, ref CaptureFeedback, ref FeatureSet) method calling in typical fingerprint enrollment workflow 23 in typical fingerprint verification workflow 30 defined 83 D Data class See DPFP.Data class data object See fingerprint data object Data() constructor 38 Data(Stream) constructor, defined 38 deleting a fingerprint See unenrolling a fingerprint DeSerialize(byte[]) method calling in fingerprint data object deserialization workflow 35 defined 39 DeSerialize(Stream) method calling in fingerprint data object deserialization workflow 35 defined 40 deserializing fingerprint data object workflow 35 DigitalPersona Developer Connection Forum, URL to 4 DigitalPersona Fingerprint Recognition Engine 18 DigitalPersona fingerprint recognition system 19 DigitalPersona products, supported 5 document conventions 3 documentation, related 4 DPFP namespace, defined 38 DPFP.Capture namespace, defined 46 DPFP.Capture.Capture class creating new instance of constructors for 46 important notice that priority and readers settings cannot be changed after construction 23, 30 in typical fingerprint enrollment workflow 23 in typical fingerprint verification workflow 30 defined 46 Index DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 120 DPFP.Capture.CaptureFeedback enumeration, defined 63 DPFP.Capture.EventHandler interface, defined 65 DPFP.Capture.Priority enumeration, defined 64 DPFP.Capture.ReaderDescription class, defined 50 DPFP.Capture.ReadersCollection class, defined 56 DPFP.Capture.ReaderVersion class, defined 59 DPFP.Capture.SampleConversion class, defined 61 DPFP.Data class, defined 38 DPFP.Error.SDKException class, defined 43 DPFP.FeatureSet class, defined 41 DPFP.FeatureSet object creating in typical fingerprint enrollment workflow 23 in typical fingerprint verification workflow 30 receiving, in typical fingerprint verification with UI support workflow 33 DPFP.Gui namespace, defined 69 DPFP.Gui.Enrollment graphical user interface 94 DPFP.Gui.Enrollment namespace, defined 70 DPFP.Gui.Enrollment.EnrollmentControl class creating new instance of constructor for 70 in typical fingerprint enrollment with UI support workflow 26 in typical fingerprint unenrollment with UI support workflow 27 defined 70 DPFP.Gui.Enrollment.EventHandler interface, defined 73 DPFP.Gui.EventHandlerStatus object setting value of in typical fingerprint enrollment with UI support workflow 26 in typical fingerprint unenrollment with UI support workflow 27 in typical verification with UI support workflow 33 See also DPFP.Gui.EventHandlerStatus enumeration DPFP.Gui.Verification graphical user interface 103 DPFP.Gui.Verification namespace, defined 80 DPFP.Gui.Verification.EventHandler interface, defined 81 DPFP.Gui.Verification.VerificationControl class creating new instance of constructor for 80 in typical fingerprint verification with UI support workflow 33 defined 80 DPFP.Processing namespace, defined 83 DPFP.Processing.DataPurpose enumeration, defined 88 DPFP.Processing.Enrollment class creating new instance of constructor for 85 in typical fingerprint enrollment workflow 23 defined 85 DPFP.Processing.FeatureExtraction class creating new instance of constructor for 83 in typical fingerprint enrollment workflow 23 in typical fingerprint verification workflow 30 defined 83 DPFP.Sample class, defined 42 DPFP.Sample object, returning in typical fingerprint enrollment workflow 23 in typical fingerprint verification workflow 30 DPFP.Template class, defined 43 DPFP.Template object creating, in typical fingerprint enrollment workflow 23 returning, in typical fingerprint enrollment with UI support workflow 26 serializing, in typical fingerprint enrollment with UI support workflow 26 DPFP.Verification namespace, defined 90 DPFP.Verification.Result class, defined 93 DPFP.Verification.Result object, receiving in typical fingerprint verification with UI support workflow 33 in typical fingerprint verification workflow 31 DPFP.Verification.Verification class creating new instance of constructors for 90 in typical fingerprint verification with UI support workflow 33 in typical fingerprint verification workflow 30 defined 90 E Engine See DigitalPersona Fingerprint Recognition Engine EnrolledFingerMask property defined 70 using in typical fingerprint enrollment with UI support workflow 26 in typical fingerprint unenrollment with UI support workflow 27 enrollee 19 defined 116 enrolling a fingerprint 25 enrollment See fingerprint enrollment Enrollment class Index DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 121 See DPFP.Processing.Enrollment class enrollment mask, possible values for 71 enrollment namespace See DPFP.Gui.Enrollment namespace Enrollment() constructor, defined 85 EnrollmentControl class See DPFP.Gui.Enrollment.EnrollmentControl class EnrollmentControl() constructor, defined 70 ErrorCode property, defined 43 ErrorCodes enumeration, defined 44 EventHandler property DPFP.Capture.Capture class defined 50 important notice to load at least one event handler 50 DPFP.Gui.Enrollment.EnrollmentControl class defined 71 important notice to load at least one event handler 71 DPFP.Gui.Verification.VerificationControl class defined 81 important notice to load at least one event handler 81 setting in typical fingerprint enrollment with UI support workflow 26 in typical fingerprint enrollment workflow 23 in typical fingerprint unenrollment with UI support workflow 27 in typical fingerprint verification with UI support workflow 33 in typical fingerprint verification workflow 30 EventHandlerStatus enumeration, defined 69 exceptions, discussion of 36 F false accept rate 20 defined 116 setting to value other than the default 110 false negative decision 20 false negative decision, proportion of 20 See also false accept rate false positive decision 20 false positive decision, proportion of 20 See also false accept rate false positives and false negatives 20 false reject rate 20 defined 116 FAR See false accept rate FARAchieved property defined 93 FARRequested property defined 92 important notice to read Appendix A before setting 91, 92 setting in typical fingerprint verification with UI support workflow 33 in typical fingerprint verification workflow 30 to value other than the default 111 FeatureExtraction class See DPFP.Processing.FeatureExtraction class FeatureExtraction() constructor, defined 83 features See fingerprint features FeatureSet() constructor, defined 41 FeatureSet(Stream) constructor, defined 41 FeaturesNeeded property, defined 86 files and folders installed for RTE, 32-bit installation 15 installed for RTE, 64-bit installation 16 installed for SDK 14 finger index, possible values for 74 Finger parameter, possible values for 73 fingerprint 18 defined 116 workflow for enrolling with UI support 25 workflow for unenrolling (deleting) with UI support 27 fingerprint capture device 19 defined 116 See fingerprint reader fingerprint characteristics, defined 116 fingerprint data 19 defined 116 fingerprint data object 38 defined 116 deserializing 35 serializing 34 fingerprint data storage subsystem, defined 116 fingerprint data subject, defined 117 fingerprint deletion See fingerprint unenrollment fingerprint enrollment 19 defined 117 with UI support, workflows 25 workflow 21 fingerprint feature extraction defined 117 fingerprint feature set 19 Index DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 122 defined 117 fingerprint features, defined 117 fingerprint image, defined 117 See also fingerprint sample fingerprint reader 19 defined 117 redistributing documentation for 108 use and maintenance guides, redistributing 109 fingerprint recognition 19 fingerprint recognition system 18 defined 117 See also DigitalPersona fingerprint recognition system fingerprint recognition, guide to 4 fingerprint sample capturing in typical fingerprint enrollment with UI support workflow 26 in typical fingerprint enrollment workflow 23 in typical fingerprint verification with UI support workflow 33 in typical fingerprint verification workflow 30 defined 117 See also fingerprint image fingerprint template 19 creating, workflow for 21 creating, workflow for with UI support 25 defined 117 deserializing 35 serializing 34 fingerprint template compatibility 5 fingerprint unenrollment, workflow 27 fingerprint verification 19 defined 117 with UI support, workflow 32 workflow 28 FirmwareRevision property, defined 51 folders and files installed for RTE, 32-bit installation 15 installed for RTE, 64-bit installation 16 installed for SDK 14 FRR See false reject rate G graphical user interfaces 94 Group Policy Objects 104 GUI component 69 H hardware warnings and regulatory information, redistributing 108 HardwareRevision property, defined 52 I image See fingerprint image important notation, defined 3 important notice application should check TemplateStatus property before reading Template property 87 at least one event handler should be loaded to receive fingerprint enrollment control events 71 at least one event handler should be loaded to receive fingerprint sample capture operation events 50 at least one event handler should be loaded to receive fingerprint verification control events 81 priority or reader setting of DPFP.Capture.Capture object cannot be changed after construction 23, 30 read Appendix A before setting FARRequested 91, 92 set optional properties to maintain consistent application functionality 36 ImpressionType property, defined 52 installation 13 installation files for redistributables redistributing 105 installing RTE 14 RTE silently 17 SDK 13 introduction to SDK 6 italics typeface, uses of 3 L Language property, defined 52 M Major property, defined 60 match 20 defined 117 MaxEnrollFingerCount property defined 72 setting, in typical fingerprint enrollment with UI support workflow 26 merge modules contents of 105 redistributing 105 Metaframe Presentation Server 1 Minor property, defined 60 N naming conventions 3 non-match 20 Index DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 123 defined 118 notational conventions 3 note notation, defined 3 O OnCancelEnroll(Object, int, Template, ref Gui.EventHandlerStatus) event, defined 73 OnComplete event from fingerprint sample capture operation event handler, receiving in typical fingerprint enrollment workflow 23 in typical fingerprint verification workflow 30 See also OnComplete(Object, String, Sample) event from fingerprint verification control event handler, receiving in typical fingerprint verification with UI support workflow 33 See also OnComplete(Object, FeatureSet, ref Gui.EventHandlerStatus) event OnComplete(Object, FeatureSet, ref Gui.EventHandlerStatus) event, defined 82 OnComplete(Object, String, Sample) event, defined 65 OnCompleteEnroll(Object, int, Template, ref Gui.EventHandlerStatus) event, defined 74 OnDelete event from fingerprint enrollment control event handler, receiving in typical fingerprint unenrollment with UI support workflow 27 See also OnDelete(Object, int, ref Gui.EventHandlerStatus) event OnDelete(Object, int, ref Gui.EventHandlerStatus) event, defined 75 OnEnroll event from enrollment control event handler, receiving in typical fingerprint enrollment with UI support workflow 26 See also OnEnroll(Object, int, Template, ref Gui.EventHandlerStatus) event OnEnroll(Object, int, Template, ref Gui.EventHandlerStatus) event, defined 75 one-to-one comparison 20 defined 118 OnFingerGone(Object, String) event, defined 66 OnFingerRemove(Object, int, Template, ref Gui.EventHandlerStatus) event, defined 76 OnFingerTouch(Object, int, Template, ref Gui.EventHandlerStatus) event, defined 76 OnFingerTouch(Object, String) event, defined 66 online resources 4 OnReaderConnect(Object, int, Template, ref Gui.EventHandlerStatus) event, defined 77 OnReaderConnect(Object, String) event, defined 67 OnReaderDisconnect(Object, int, Template, ref Gui.EventHandlerStatus) event, defined 77 OnReaderDisconnect(Object, String) event, defined 67 OnSampeQuality(Object, int, Template, ref Gui.EventHandlerStatus) event, defined 78 OnSampleQuality(Object, String, CaptureFeedback) event, defined 68 OnStartEnroll(Object, int, Template, ref Gui.EventHandlerStatus) event, defined 78 P Platinum SDK enrollment template conversion 113 Priority property defined 49 processing component 83 product compatibility See fingerprint template compatibility ProductName property, defined 53 Program Neighborhood 1 Program Neighborhood Agent 1 Q quick start 6 R ReaderDescription class See DPFP.Capture.ReaderDescription class ReaderDescription this[Guid] indexer, defined 57 ReaderDescription this[int] indexer, defined 58 ReaderDescription this[string] indexer, defined 58 ReaderDescription(Guid) constructor, defined 50 ReaderDescription(String) constructor, defined 51 ReaderImpressionType enumeration, defined 54 ReadersCollection class See DPFP.Capture.ReadersCollection class ReadersCollection() constructor, defined 56 ReaderSerialNumber property defined DPFP.Capture.Capture class 49 DPFP.Gui.Enrollment.EnrollmentControl class 72 DPFP.Gui.Verification.VerificationControl class 81 setting in typical fingerprint enrollment with UI support workflow 26 in typical fingerprint verification with UI support workflow 33 ReaderTechnology enumeration, defined 55 ReaderVersion class Index DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 124 See DPFP.Capture.ReaderVersion class ReaderVersion(uint, uint, uint) constructor, defined 59 Redist folder, redistributing contents of 105 redistributables, redistributing 105 redistribution of files 105 Refresh() method, defined 57 regulatory information, requirement to advise end users of 108 remote authentication 1 Remote Desktop Connection 1 repository 19 requirements, system See system requirements resources, additional See additional resources resources, online See online resources RTE installing 14 installing/uninstalling silently 17 redistributing 105 RTE\Install folder, redistributing contents of 105 runtime environment See RTE S sample application location of VB.NET UI Demo after installation 14 using VB.NET UI Demo 7 sample code for converting Platinum SDK enrollment templates for Microsoft VB 6.0 115 for Microsoft Visual C++ 113 Sample() constructor, defined 42 Sample(Stream) constructor, defined 42 SampleConversion class See DPFP.Capture.SampleConversion class SampleConversion() constructor, defined 61 SDK files and folders installed 14 installing 13 quick start 6 SDKException class See DPFP.Error.SDKException class security level 21 serialization/deserialization of fingerprint data object workflows 34 Serialize(ref byte[]) method calling in fingerprint data object serialization workflow 34 defined 38 Serialize(Stream) method calling in fingerprint data object serialization workflow 34 defined 39 serializing fingerprint data object workflow 34 SerialNumber property, defined 53 SerialNumberType enumeration, defined 56 SerialNumberType property, defined 53 shared component 38 silently installing RTE 17 Size property, defined 40 StartCapture() method calling in typical fingerprint enrollment workflow 23 in typical fingerprint verification workflow 30 defined 48 Status enumeration, defined 88 StopCapture() method calling in typical fingerprint enrollment workflow 23 in typical fingerprint verification workflow 30 defined 49 supported DigitalPersona products 5 system requirements 4 T Technology property, defined 54 template compatibility See fingerprint template compatibility Template property defined 87 important notice to check TemplateStatus property before reading 87 Template() constructor, defined 43 Template(Stream) constructor calling in fingerprint data object deserialization workflow 35 defined 43 TemplateStatus property defined 87 using in typical fingerprint enrollment workflow 23 ToString() method, defined 59 typefaces, uses of 3 typographical conventions 3 U unenrolling a fingerprint 27 uninstalling RTE silently 17 updates for DigitalPersona software products, URL for downloading 4 Index DigitalPersona One Touch for Windows SDK: .NET Edition | Developer Guide 125 URL DigitalPersona Developer Connection Forum 4 Updates for DigitalPersona Software Products 4 use and maintenance guides for fingerprint readers, redistributing 109 Use DigitalPersona Pro Server for authentication 104 V VB.NET UI Demo sample application location after installation 14 using 7 Vendor property, defined 54 verification See fingerprint verification Verification class See DPFP.Verification.Verification class verification component 90 verification namespace See DPFP.Gui.Verification namespace Verification() constructor, defined 90 Verification(int) constructor, defined 90 VerificationControl See DPFP.Gui.Verification.VerificationControl class VerificationControl() constructor, defined 80 Verified property, defined 93 Verify(FeatureSet, Template, ref Result) method calling in typical fingerprint verification with UI support workflow 33 in typical fingerprint verification workflow 31 defined 91 W Web site DigitalPersona Developer Connection Forum 4 Updates for DigitalPersona Software Products 4 Windows Terminal Services 1 workflows 2135