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Socket Programming QA

The race condition occurs when two or more processes access and change shared data and the final outcome depends on the order in which the processes run. Multiprogramming rapidly switches the CPU between processes. The seven layers of the OSI model are the physical, data link, network, transport, session, presentation, and application layers, which describe the rules and functions for transferring data between devices and applications. TCP provides reliable data transfer while UDP provides a basic connectionless service without guarantees of delivery or order. A socket consists of an IP address and port number to identify an endpoint for communication.

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0% found this document useful (0 votes)
107 views2 pages

Socket Programming QA

The race condition occurs when two or more processes access and change shared data and the final outcome depends on the order in which the processes run. Multiprogramming rapidly switches the CPU between processes. The seven layers of the OSI model are the physical, data link, network, transport, session, presentation, and application layers, which describe the rules and functions for transferring data between devices and applications. TCP provides reliable data transfer while UDP provides a basic connectionless service without guarantees of delivery or order. A socket consists of an IP address and port number to identify an endpoint for communication.

Uploaded by

Ashok Kumar
Copyright
© © All Rights Reserved
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Download as DOC, PDF, TXT or read online on Scribd
Download as doc, pdf, or txt
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How does the race condition occur?

It occurs when two or more processes are reading or writing some shared data and the
final result depends on who runs precisely when.
What is multiprogramming?

Multiprogramming is a rapid switching of the CPU back and forth between processes.
Name the seven layers of the OSI Model and describe them briefly.

Physical Layer - covers the physical interface between devices and the rules by which bits
are passed from one to another.
Data Link Layer - attempts o make the physical link reliable and provides the means to
activate, maintain, and deactivate the link.
Network Layer - provides for the transfer of information between end systems across
some sort communications network.
Transport Layer - provides a mechanism for the exchange of data between end system.
Session Layer - provides the mechanism for controlling the dialogue between applications
in end systems.
Presentation Layer - defines the format of the data to be exchanged between applications
and offers application programs a set of data transformation services.
Application Layer - provides a means for application programs to access the OSI
environment.
What is the difference between TCP and UDP?

TCP and UDP are both transport-level protocols. TCP is designed to provide reliable
communication across a variety of reliable and unreliable networks and internets.
UDP provides a connectionless service for application-level procedures. Thus, UDP is
basically an unreliable service; delivery and duplicate protection are not guaranteed.
What does a socket consists of?

The combination of an IP address and a port number is called a socket.


What are some advantages and disadvantages of Java Sockets?

Advantages of Java Sockets:


Sockets are flexible and sufficient. Efficient socket based programming can be easily
implemented for general communications.
Sockets cause low network traffic. Unlike HTML forms and CGI scripts that generate and
transfer whole web pages for each new request, Java applets can send only necessary
updated information.
Disadvantages of Java Sockets:
Security restrictions are sometimes overbearing because a Java applet running in a Web
browser is only able to establish connections to the machine where it came from, and to

nowhere else on the network


Despite all of the useful and helpful Java features, Socket based communications allows
only to send packets of raw data between applications. Both the client-side and server-side
have to provide mechanisms to make the data useful in any way.
Since the data formats and protocols remain application specific, the re-use of socket
based implementations is limited.
What is the difference between a NULL pointer and a void pointer?

A NULL pointer is a pointer of any type whose value is zero. A void pointer is a pointer to
an object of an unknown type, and is guaranteed to have enough bits to hold a pointer to
any object. A void pointer is not guaranteed to have enough bits to point to a function
(though in general practice it does).
What is encapsulation technique?

ANSWER: Hiding data within the class and making it available only through the methods.
This technique is used to protect your class against accidental changes to fields, which
might leave the class in an inconsistent state.

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