What Is Java
What Is Java
Java is:
Object Oriented
Platform independent:
Simple
Secure
Architectural- neutral
Portable
Robust
Multi-threaded
Interpreted
High Performance
Distributed
Dynamic
Object - Objects have states and behaviors. Example: A dog has states-color, name, breed
as well as behaviors -wagging, barking, eating. An object is an instance of a class.
Class - A class can be defined as a template/ blue print that describe the behaviors/states
that object of its type support.
Instant Variables - Each object has its unique set of instant variables. An object's state is
created by the values assigned to these instant variables.
About Java programs, it is very important to keep in mind the following points.
Case Sensitivity - Java is case sensitive which means identifier Hello and hellowould have
different meaning in Java.
Class Names - For all class names the first letter should be in Upper Case.
If several words are used to form a name of the class each inner words first letter should be
in
Upper
Case.
Method Names - All method names should start with a Lower Case letter.
If several words are used to form the name of the method, then each inner word's first letter
should
be
in
Upper
Case.
Program File Name - Name of the program file should exactly match the class name.
When saving the file you should save it using the class name (Remember java is case
sensitive) and append '.java' to the end of the name. (if the file name and the class name do
not
match
your
program
will
not
compile).
Example : Assume 'MyFirstJavaProgram' is the class name. Then the file should be saved
as 'MyFirstJavaProgram.java'
public static void main(String args[]) - java program processing starts from the main()
method which is a mandatory part of every java program..
Java Identifiers:
All Java components require names. Names used for classes, variables and methods are called
identifiers.
In java there are several points to remember about identifiers. They are as follows:
After the first character identifiers can have any combination of characters.
Java Modifiers:
Like other languages, it is possible to modify classes, methods, etc., by using modifiers. There are
two categories of modifiers.
We will be looking into more details about modifiers in the next section.
Java Variables:
Local Variables
Java Arrays:
Arrays are objects that store multiple variables of the same type. However an Array itself is an
object on the heap. We will look into how to declare, construct and initialize in the upcoming
chapters.
Java Enums:
Enums were introduced in Java 5.0. Enums restrict a variable to have one of only a few predefined
values. The values in this enumerated list are called enums.
With the use of enums it is possible to reduce the number of bugs in your code.
For example if we consider an application for a fresh juice shop it would be possible to restrict the
glass size to small, medium and Large. This would make sure that it would not allow anyone to
order any size other than the small, medium or large.
Example:
class FreshJuice{
Note: enums can be declared as their own or inside a class. Methods, variables, constructors can
be defined inside enums as well.
Java Keywords:
The following list shows the reserved words in Java. These reserved words may not be used as
constant or variable or any other identifier names.
abstract
assert
boolean
break
byte
case
catch
char
class
const
continue
default
do
double
else
enum
extends
final
finally
float
for
goto
if
implements
import
instanceof
int
interface
long
native
new
package
private
protected
public
return
short
static
strictfp
super
switch
synchronized
this
throw
throws
transient
try
void
volatile
while
Comments in Java
Java supports single line and multi-line comments very similar to c and c++. All characters available
inside any comment are ignored by Java compiler.
public class MyFirstJavaProgram{
byte
short
int
long
float
double
boolean
char
Reference variables are created using defined constructors of the classes. They are used to
access objects. These variables are declared to be of a specific type that cannot be
changed. For example, Employee, Puppy etc.
Class objects, and various type of array variables come under reference data type.
A reference variable can be used to refer to any object of the declared type or any
compatible type.
Java Literals:
A literal is a source code representation of a fixed value. They are represented directly in the code
without any computation.
Literals can be assigned to any primitive type variable. For example:
byte a = 68;
char a = 'A'
String literals in Java are specified like they are in most other languages by enclosing a sequence
of characters between a pair of double quotes. Examples of string literals are:
"Hello World"
"two\nlines"
"\"This is in quotes\""
Java language supports few special escape sequences for String and char literals as well. They
are:
Notation
Character represented
\n
Newline (0x0a)
\r
\f
Formfeed (0x0c)
\b
Backspace (0x08)
\s
Space (0x20)
\t
tab
\"
Double quote
\'
Single quote
\\
backslash
\ddd
\uxxxx
Description
Example
A + B will give
30
A - B will give 10
A * B will give
200
B / A will give 2
B % A will give
0
++
B++ gives 21
--
B-- gives 19
Description
Example
==
Checks if the value of two operands are equal or not, if yes then
condition becomes true.
(A == B) is
not true.
!=
Checks if the value of two operands are equal or not, if values are
not equal then condition becomes true.
(A != B) is
true.
>
(A > B) is not
true.
<
Checks if the value of left operand is less than the value of right
operand, if yes then condition becomes true.
(A < B) is
true.
>=
(A >= B) is
not true.
<=
(A <= B) is
true.
Description
Example
&
<<
>>
>>>
Description
Example
&&
Called Logical AND operator. If both the operands are non zero
then then condition becomes true.
(A && B) is
false.
||
(A || B) is
true.
!(A && B) is
true.
Description
Example
C = A + B will assigne
value of A + B into C
+=
C += A is equivalent to
C=C+A
-=
C -= A is equivalent to
C=C-A
*=
C *= A is equivalent to
C=C*A
/=
C /= A is equivalent to
C=C/A
%=
C %= A is equivalent to
C=C%A
<<=
C <<= 2 is same as C =
C << 2
>>=
C >>= 2 is same as C =
C >> 2
&=
C &= 2 is same as C =
C&2
^=
C ^= 2 is same as C =
C^2
|=
C |= 2 is same as C =
C|2
Misc Operators
There are few other operators supported by Java Language.
Conditional Operator ( ? : ):
Conditional operator is also known as the ternary operator. This operator consists of three
operands and is used to evaluate boolean expressions. The goal of the operator is to decide which
value should be assigned to the variable. The operator is written as :
variable x = (expression) ? value if true : value if false
instanceOf Operator:
This operator is used only for object reference variables. The operator checks whether the object is
of a particular type(class type or interface type). instanceOf operator is wriiten as:
( Object reference variable ) instanceOf
(class/interface type)
Operator
Associativity
Postfix
() [] . (dot operator)
Left to right
Unary
++ - - ! ~
Right to left
Multiplicative
*/%
Left to right
Additive
+-
Left to right
Shift
Left to right
Relational
Left to right
Equality
== !=
Left to right
Bitwise AND
&
Left to right
Bitwise XOR
Left to right
Bitwise OR
Left to right
Logical AND
&&
Left to right
Logical OR
||
Left to right
Conditional
?:
Right to left
Assignment
Right to left
Comma
Left to right
Syntax:
The syntax of a while loop is:
while(Boolean_expression)
{
//Statements
}
Syntax:
The syntax of a do...while loop is:
do
{
//Statements
}while(Boolean_expression);
Syntax:
The syntax of a for loop is:
for(initialization; Boolean_expression; update)
{
//Statements
}
Syntax:
The syntax of enhanced for loop is:
for(declaration : expression)
{
//Statements
}
In a for loop, the continue keyword causes flow of control to immediately jump to the update
statement.
In a while loop or do/while loop, flow of control immediately jumps to the Boolean
expression.
Syntax:
The syntax of a continue is a single statement inside any loop:
continue;
The if Statement:
An if statement consists of a Boolean expression followed by one or more statements.
Syntax:
The syntax of an if statement is:
if(Boolean_expression)
{
//Statements will execute if the Boolean expression is true
}
Syntax:
The syntax of a if...else is:
if(Boolean_expression){
//Executes when the Boolean expression is true
}else{
//Executes when the Boolean expression is false
}
Syntax:
The syntax of a if...else is:
if(Boolean_expression 1){
//Executes when the Boolean expression 1 is true
}else if(Boolean_expression 2){
//Executes when the Boolean expression 2 is true
}else if(Boolean_expression 3){
//Executes when the Boolean expression 3 is true
}else {
//Executes when the one of the above condition is true.
}
An if can have zero or one else's and it must come after any else if's.
An if can have zero to many else if's and they must come before the else.
Once an else if succeeds, none of he remaining else if's or else's will be tested.
Syntax:
The syntax for a nested if...else is as follows:
if(Boolean_expression 1){
//Executes when the Boolean expression 1 is true
if(Boolean_expression 2){
//Executes when the Boolean expression 2 is true
}
}
Syntax:
Java Methods:
A Java method is a collection of statements that are grouped together to perform an operation.
When you call the System.out.println method, for example, the system actually executes several
statements in order to display a message on the console.
In general, a method has the following syntax:
modifier returnValueType methodName(list of parameters) {
// Method body;
}
A method definition consists of a method header and a method body. Here are all the parts of a
method:
Modifiers: The modifier, which is optional, tells the compiler how to call the method. This
defines the access type of the method.
Return Type: A method may return a value. The returnValueType is the data type of the
value the method returns. Some methods perform the desired operations without returning
a value. In this case, the returnValueType is the keyword void.
Method Name: This is the actual name of the method. The method name and the
parameter list together constitute the method signature.
Method Body: The method body contains a collection of statements that define what the
method does.
Object - Objects have states and behaviors. Example: A dog has states-color, name, breed
as well as behaviors -wagging, barking, eating. An object is an instance of a class.
Class - A class can be defined as a template/ blue print that describe the behaviors/states
that object of its type support.
void barking(){
}
void hungry(){
}
void sleeping(){
}
}
Local variables . variables defined inside methods, constructors or blocks are called local
variables. The variable will be declared and initialized within the method and the variable
will be destroyed when the method has completed.
Instance variables . Instance variables are variables within a class but outside any method.
These variables are instantiated when the class is loaded. Instance variables can be
accessed from inside any method, constructor or blocks of that particular class.
Class variables . Class variables are variables declared with in a class, outside any
method, with the static keyword.
Exceptions Handling:
A method catches an exception using a combination of the try and catch keywords. A try/catch
block is placed around the code that might generate an exception. Code within a try/catch block is
referred to as protected code, and the syntax for using try/catch looks like the following:
try
{
//Protected code
}catch(ExceptionName e1)
{
//Catch block
}
//Catch block
}catch(ExceptionType3 e3)
{
//Catch block
}
{
//The finally block always executes.
}