Top Level View of Computer Function and Interconnection
Top Level View of Computer Function and Interconnection
Computer Organization
and Architecture
8th Edition
Chapter 3
Top Level View of Computer
Function and Interconnection
Program Concept
• Hardwired systems are inflexible
• General purpose hardware can do
different tasks, given correct control
signals
• Instead of re-wiring, supply a new set of
control signals
What is a program?
• A sequence of steps
• For each step, an arithmetic or logical
operation is done
• For each operation, a different set of
control signals is needed
Function of Control Unit
• For each operation a unique code is
provided
—e.g. ADD, MOVE
• A hardware segment accepts the code and
issues the control signals
• We have a computer!
Components
• The Control Unit and the Arithmetic and
Logic Unit constitute the Central
Processing Unit
• Data and instructions need to get into the
system and results out
—Input/output
• Temporary storage of code and results is
needed
—Main memory
Computer Components:
Top Level View
Instruction Cycle
• Two steps:
—Fetch
—Execute
Fetch Cycle
• Program Counter (PC) holds address of
next instruction to fetch
• Processor fetches instruction from
memory location pointed to by PC
• Increment PC
—Unless told otherwise
• Instruction loaded into Instruction
Register (IR)
• Processor interprets instruction and
performs required actions
Execute Cycle
• Processor-memory
—data transfer between CPU and main memory
• Processor I/O
—Data transfer between CPU and I/O module
• Data processing
—Some arithmetic or logical operation on data
• Control
—Alteration of sequence of operations
—e.g. jump
• Combination of above
Example of Program Execution
Instruction Cycle State Diagram
Interrupts
• Virtually all computers provide a mechanism by
which other modules (I/O, memory) may
interrupt the normal processing of the
processor
• Interrupts are provided primarily as a way to
improve processing efficiency. e.g, most external
devices are much slower than the processor
— processor is transferring data to a printer using the instruction
cycle scheme.
— After each write operation, the processor must pause and
remain idle until the printer catches up. The length of this
pause may be on the order of many hundreds or even
thousands of instruction cycles that do not involve memory.
— Clearly, this is a very wasteful use of the processor.
Interrupts
Program Flow Control
Program Flow Control
Interrupt Cycle
• Added to instruction cycle
• Processor checks for interrupt
—Indicated by an interrupt signal
• If no interrupt, fetch next instruction
• If interrupt pending:
—Suspend execution of current program
—Save context
—Set PC to start address of interrupt handler
routine
—Process interrupt
—Restore context and continue interrupted
program
Transfer of Control via Interrupts
Instruction Cycle with Interrupts
Program Timing
Short I/O Wait
Program Timing
Long I/O Wait
Instruction Cycle (with Interrupts) -
State Diagram
Multiple Interrupts
• Disable interrupts
—Processor will ignore further interrupts whilst
processing one interrupt
—Interrupts remain pending and are checked
after first interrupt has been processed
—Interrupts handled in sequence as they occur
• Define priorities
—Low priority interrupts can be interrupted by
higher priority interrupts
—When higher priority interrupt has been
processed, processor returns to previous
interrupt
Multiple Interrupts - Sequential
Multiple Interrupts – Nested
Time Sequence of Multiple Interrupts
INTERCONNECTION STRUCTURES
• All the units must be connected
• A computer consists of a set of components
or modules of three basic types (processor,
memory, I/O) that communicate with each
other
• The collection of paths connecting the various
modules is called the interconnection
structure.
• The design of this structure will depend on the
exchanges that must be made among modules.
• The figure suggests the types of exchanges that
are needed by indicating the major forms of
input and output for each module type
Computer Modules
Computer Modules
• The interconnection structure must
support the following types of transfers:
Memory Connection
• Receives and sends data
• Receives addresses (of locations)
• Receives control signals
—Read
—Write
—Timing
Input/Output Module Connection(1)
• From an internal (to the computer
system) point of view, I/O is functionally
similar to memory.
—two operations, read and write.
• Further, an I/O module may control more
than one external device.
• We can refer to each of the interfaces to
an external device as a port and give each
a unique address (e.g., 0, 1, …, M - 1).
—In addition, there are external data paths for
the input and output of data with an external
device.
Input/Output Connection(2)
• Receive control signals from computer
• Send control signals to peripherals
—e.g. spin disk
• Receive addresses from computer
—e.g. port number to identify peripheral
• Send interrupt signals (control)
CPU Connection
• Reads instruction and data
• Writes out data (after processing)
• Sends control signals to other units
• Receives (& acts on) interrupts
What is a Bus?
• A communication pathway connecting two
or more devices
• A key characteristic of a bus is that it is a
shared transmission medium
• Usually broadcast
• Often grouped
—A number of channels in one bus
—e.g. 32 bit data bus is 32 separate single bit
channels
• Power lines may not be shown
Buses
• There are a number of possible
interconnection bus systems
• Single and multiple BUS structures are
most common.
• e.g. Control/Address/Data bus (PC)
• e.g. Unibus (DEC-PDP)
• A bus that connects major computer
components (processor, memory, I/O) is
called a system bus.
Data Bus
• Carries data
—Remember that there is no difference between
“data” and “instruction” at this level
• Width is a key determinant of
performance
—8, 16, 32, 64 bit
Address bus
• Identify the source or destination of data
• e.g. CPU needs to read an instruction (data) from a given
location in memory
• Bus width determines maximum memory capacity of
system
— e.g. 8080 has 16 bit address bus giving 64k address space
• Furthermore, the address lines are generally also used to
address I/O ports.
• Typically, the higher-order bits are used to select a
particular module on the bus, and the lower-order bits
select a memory location or I/O port within the module.
— For example, on an 8-bit address bus, address 01111111 and
below might reference locations in a memory module (module
0) with 128 words of memory, and address 10000000 and
above refer to devices attached to an I/O module (module 1).
Control Bus
• The control lines are used to control the
access to and the use of the data and
address lines.
• Because the data and address lines are
shared by all components, there must be a
means of controlling their use
• Control signals transmit both command and
timing information among system modules.
— Timing signals indicate the validity of data and address
information
— Command signals specify operations to be performed.
Control Bus