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Stm32 Tutorial

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100% found this document useful (2 votes)
982 views25 pages

Stm32 Tutorial

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Copyright
© © All Rights Reserved
Available Formats
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stm32

#stm32
Table of Contents
About 1

Chapter 1: Getting started with stm32 2

Remarks 2

What is STM32? 2

Product series 2

Development boards 2

Versions 3

Examples 3

First time setup with blink LED example using SW4STM32 and HAL library 3

IDE installation 3

Creating a project 3

Blink LED application 6

Chapter 2: Integrated development environments (IDEs) 10

Introduction 10

Remarks 10

Examples 13

SW4STM32: System Workbench for STM32 13

Introduction 13

Installation 14

IAR-EWARM 14

Introduction 14

Installation 15

Atollic - TrueSTUDIO 15

Introduction 15

Installation 15

CoIDE 15

Introduction 15

Installation 16

Chapter 3: UART - Universal Asynchronous Receiver/Transmitter (serial communication) 17

Introduction 17
Examples 17

Echo application - HAL library 17

Transmit large amount of data using DMA and interrupts - HAL library 18

Credits 22
About
You can share this PDF with anyone you feel could benefit from it, downloaded the latest version
from: stm32

It is an unofficial and free stm32 ebook created for educational purposes. All the content is
extracted from Stack Overflow Documentation, which is written by many hardworking individuals at
Stack Overflow. It is neither affiliated with Stack Overflow nor official stm32.

The content is released under Creative Commons BY-SA, and the list of contributors to each
chapter are provided in the credits section at the end of this book. Images may be copyright of
their respective owners unless otherwise specified. All trademarks and registered trademarks are
the property of their respective company owners.

Use the content presented in this book at your own risk; it is not guaranteed to be correct nor
accurate, please send your feedback and corrections to info@zzzprojects.com

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Chapter 1: Getting started with stm32
Remarks
This section provides an overview of what stm32 is, and why a developer might want to use it.

It should also mention any large subjects within stm32, and link out to the related topics. Since the
Documentation for stm32 is new, you may need to create initial versions of those related topics.

What is STM32?

STM32 is a 32-bit Flash microcontroller family developed by ST Microelectronics. It is based on


the ARM® Cortex®‑M processor and offers a 32‑bit product range that combines very high
performance, real-time capabilities, digital signal processing, and low‑power, low‑voltage
operation.

A detailed description about each series, development tools and part number decoding can be
found on Wikipedia.

Product series

Cortex-M0 / -M0+ Cortex-M3 Cortex-M4 Cortex-M7

High performance: STM32F2 STM32F4 STM32F7, STM32H7

Mainstream: STM32F0 STM32F1 STM32F3

Ultra-low-power: STM32L0 STM32L1 STM32L4

Development boards

STM32 Nucleo (mbed Evaluation


Discovery kits
enabled) boards

Flexible prototyping, Prototyping, creative Full feature


Typical use case:
community demos evaluation

Extension
+++ ++ ++
possibilities:

Connectivity: Arduino™, ST, Morpho ST ST

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Versions

Version Release Date

1.0.0 2016-11-01

Examples
First time setup with blink LED example using SW4STM32 and HAL library

(Note: There are many IDE, toolchain and library which are ready-to-use with STM32. The
following setup requires minimal effort to get it work, but it is only one of the many. Feel free to
explore others, it is not the purpose of this example to force anyone to use the tools that will be
used here.)

IDE installation
System Workbench for STM32: free IDE on Windows, Linux and OS X. It has been built by AC6
and available for download after registration from the OpenSTM32 Community's website.

The IDE itself is based on Eclipse, but comes with some extras for STM32 development like:

• Ac6 STM32 MCU GCC toolchain


• OpenOCD and GDB (arm-none-eabi-gdb) with automatically generated debug configurations
depending on the target board
• Built-in options to program or erase chip

To start with STM32 before creating your own board, it is recommended to experiment with a
Discovery, a Nucleo or an Eval board, which come with an on-board SWD (Serial Wire Debug)
programmer/debugger called ST-Link.

Creating a project
This example will use an STM32F4 Discovery kit, which features an STM32F407VG
microcontroller. (Any other board can be used as well.)

1. Open SW4STM32 and create a new C project: File → New → C Project

2. Give it a name like "STM32F4_Discovery-Blinky" and from the Project Type list choose the
Executable/Ac6 STM32 MCU Project. By default the only available toolchain is Ac6 STM32
MCU GCC. Click Next.

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3. Next step is Debug/Release settings, can be skipped now by clicking Next.

4. Board selection. Existing boards can be selected as in this example the STM32F4 Discovery
or new custom boards can be added.

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5. Next step is Project Firmware configuration. Choose between No firmware, Standard
Peripheral Library (SPL) or Hardware Abstraction Layer (HAL). It is questioned which
one is more suitable for development, but this question is out of scope in this example. This
example will use the HAL library as it is the currently supported by ST Microelectronics.
Additional available software tool for HAL is STM32CubeMX, which is an initialization code
generator. Also several example applications are available by the STM32CubeFx or
STM32CubeLx software packages. Download the target firmware if it's missing and it is
recommended select the "Add low level drivers in the project" and the "As sources in
the application" options. Finally, click Finish.

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Blink LED application
As this project has been created with an STM32F4 Discovery, there are already several ready-to-
use functions under the /STM32F4_Discovery-Blinky/Utilities/STM32F4-Discovery/ project
folder which can be used to interface the Discovery kit's peripherals (accelerometer, audio, LEDs,
push button). In this example the void BSP_LED_Init(Led_TypeDef Led) and the void
BSP_LED_Toggle(Led_TypeDef Led) functions will be used from the stm32f4_discovery.c file to blink
the green LED, which is LED4. To decide which LED is which use the schematics of the Discovery
kit.

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The actual pin and port names are already hidden by some #define and enum, use Ctrl + Click to
track them.

1. Inside the main, call the HAL_Init() function which resets all peripherals, initializes the Flash
interface and the Systick. (Systick will be used to generate delay for the blinking.)
2. The system clock have to be configured. It can be done by using the STM32CubeMX clock
configuration feature or by the reference manual. In this example the system clock is fed by
the internal PLL (Phase Locked Loop), which is sourced by an external 8 MHz crystal
oscillator (HSE). Prescalers have been set to achieve the maximum available frequency,
which is 168 MHz in case of the F4 Discovery.
3. Initialization of the peripherals, in this case a GPIO pin.
4. Inside an endless loop, call the LED toggling and the HAL_Delay() function. HAL_Delay() uses
the Systick and generates a delay in miliseconds.

The whole code is the following:

#include "stm32f4xx.h"
#include "stm32f4_discovery.h"

void SystemClock_Config(void);

int main(void)
{
/* Reset of all peripherals, Initializes the Flash interface and the Systick. */
HAL_Init();

/* Configure the system clock */


SystemClock_Config();

/* Initialize one of the LED GPIO pin */


BSP_LED_Init(LED4);

while(1)
{
BSP_LED_Toggle(LED4);
HAL_Delay(1000); // in miliseconds
}
}

/**

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* @brief System Clock Configuration
* The system Clock is configured as follow :
* System Clock source = PLL (HSE)
* SYSCLK(Hz) = 168000000
* HCLK(Hz) = 168000000
* AHB Prescaler = 1
* APB1 Prescaler = 4
* APB2 Prescaler = 2
* HSE Frequency(Hz) = HSE_VALUE
* PLL_M = (HSE_VALUE/1000000u)
* PLL_N = 336
* PLL_P = 2
* PLL_Q = 7
* VDD(V) = 3.3
* Main regulator output voltage = Scale1 mode
* Flash Latency(WS) = 5
* @param None
* @retval None
*/
void SystemClock_Config(void)
{
RCC_ClkInitTypeDef RCC_ClkInitStruct;
RCC_OscInitTypeDef RCC_OscInitStruct;

// Enable Power Control clock


__PWR_CLK_ENABLE();

// The voltage scaling allows optimizing the power consumption when the
// device is clocked below the maximum system frequency, to update the
// voltage scaling value regarding system frequency refer to product
// datasheet.
__HAL_PWR_VOLTAGESCALING_CONFIG(PWR_REGULATOR_VOLTAGE_SCALE1);

// Enable HSE Oscillator and activate PLL with HSE as source


RCC_OscInitStruct.OscillatorType = RCC_OSCILLATORTYPE_HSE;
RCC_OscInitStruct.HSEState = RCC_HSE_ON;
RCC_OscInitStruct.PLL.PLLState = RCC_PLL_ON;
RCC_OscInitStruct.PLL.PLLSource = RCC_PLLSOURCE_HSE;

// This assumes the HSE_VALUE is a multiple of 1MHz. If this is not


// your case, you have to recompute these PLL constants.
RCC_OscInitStruct.PLL.PLLM = (HSE_VALUE/1000000u);
RCC_OscInitStruct.PLL.PLLN = 336;
RCC_OscInitStruct.PLL.PLLP = RCC_PLLP_DIV2;
RCC_OscInitStruct.PLL.PLLQ = 7;
HAL_RCC_OscConfig(&RCC_OscInitStruct);

// Select PLL as system clock source and configure the HCLK, PCLK1 and PCLK2
// clocks dividers
RCC_ClkInitStruct.ClockType = (RCC_CLOCKTYPE_SYSCLK | RCC_CLOCKTYPE_HCLK
| RCC_CLOCKTYPE_PCLK1 | RCC_CLOCKTYPE_PCLK2);
RCC_ClkInitStruct.SYSCLKSource = RCC_SYSCLKSOURCE_PLLCLK;
RCC_ClkInitStruct.AHBCLKDivider = RCC_SYSCLK_DIV1;
RCC_ClkInitStruct.APB1CLKDivider = RCC_HCLK_DIV4;
RCC_ClkInitStruct.APB2CLKDivider = RCC_HCLK_DIV2;
HAL_RCC_ClockConfig(&RCC_ClkInitStruct, FLASH_LATENCY_5);
}

Build with the hammer , and download the application by right clicking on the project folder and
selecting the Target → Program chip... option.

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Another way to download is with using debug. To do so click on the arrow beside the bug icon

in the toolbar and open Debug Configuration... menu. Creat a new Ac6 STM32
Debugging configuration and if the C/C++ Application field is empty, fill in the following:

Debug\STM32F4_Discovery-Blinky.elf

Other debug parameters such as the OpenOCD configuration file and the used Telnet and GDB
ports are automatically generated and filled in by the framework. Finally, click the Debug button.

Read Getting started with stm32 online: https://riptutorial.com/stm32/topic/7617/getting-started-


with-stm32

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Chapter 2: Integrated development
environments (IDEs)
Introduction
The purpose of this topic is to list all integrated development environments (IDE) that can be used
to develop software for STM32 microcontrollers. The examples should contain: 1. List of the IDE's
main features. 2. List of the operating systems supported by the IDE. 3. Installation process. 4.
Additional configuration steps (if there are any).

Remarks
Listed IDEs by ST Microelectronics:

Marketing Software
Part Number General Description Supplier
Status Type

CooCox CoIDE, a free


and highly-integrated SW
CoIDE software development Active CooCox development
environment for ARM suites
Cortex MCUs

Cosmic ARM/Cortex "M"


SW
Cross Development
CosmicIDE Active Cosmic development
Tools for STM32
suites
Microcontroller

Rowley Associates
CrossWorks, integrated
SW
development
CrossWorks Active Rowley development
environment with JTAG
suites
Flash download and
debug

ARM Development
Studio 5 (DS-5) provides
SW
best-in-class tools for the
DS-5 Active ARM development
broadest range of ARM
suites
processor-based
platforms

Emprog ThunderBench,
EMP-Thunder Active Emprog Firmware
fully integrated and well-

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Marketing Software
Part Number General Description Supplier
Status Type

crafted development
C/C++ tools for ARM
Cortex

Universal user interface, SW


Hitop5 IDE and debugger for all Active Hitex development
Hitex development tools suites

IAR Integrated
development
SW
environment and
IAR-EWARM Active IAR development
optimizing C/C++
suites
compiler for ARM Cortex-
M

MDK-ARM software
SW
MDK-ARM- development
Active Keil development
STM32 environment for Cortex-
suites
M based MCUs

GreenHills integrated
development and debug SW
GreenHills
MULTI environment for Active development
Software
embedded applications suites
using C and C++

Nucleus SmartFit for Mentor


Men-Nucleus-SF Active Firmware
STM32 Graphics

Percepio run-time trace


PER-Tracealyzer Active Percepio
analyser for STM32 MCU

Debug and emulator


platform with optimized
SW
Trace and Flash support
PLSUDE-STM32 Active Pls development
for STM32 Cortex-M
suites
based MCU's by PLS
development tools

Raisonance branded
SW
integrated development
RIDE-STM32 Active Raisonance development
environment for STM32
suites
MCUs

SOMNIUM DRT Cortex- SW


SOMN-DRT-IDE Active SOMNIUM
M IDE development

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Marketing Software
Part Number General Description Supplier
Status Type

suites

System Workbench for


SW
STM32: free IDE on
SW4STM32 Active AC6 development
Windows, Linux and OS
suites
X

Altium's C/C++ compiler


TASKINGVX-
and debugger tools for Active TASKING Firmware
STM32
ARM based MCUs

The premier C/C++


development tool for
SW
STM32 development,
TrueSTUDIO Active Atollic development
with its unrivalled feature
suites
set and unprecedented
integration

iSYSTEM's free
unlimited software SW
iSYS-
development platform for Active iSYSTEM development
winIDEAOpen
all STM32 Cortex-M suites
based devices

MikroElektronika full-
featured Basic compiler SW
mikroBasicPRO which makes STM32 Active Mikroelectronika development
development suitable for suites
everyone

MikroElektronika full-
featured ANSI C
compiler for STM32 SW
mikroCPRO devices. It features an Active Mikroelectronika development
intuitive IDE, powerful suites
compiler with advanced
optimizations

MikroElektronika full-
featured Pascal compiler
for STM32 devices. It
SW
has an intuitive IDE with
mikroPascalPRO Active Mikroelectronika development
docking support, rich with
suites
features, advanced text
editor, many available
tools, libraries and

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Marketing Software
Part Number General Description Supplier
Status Type

examples

iSYSTEM's complete
software development
winIDEA-STM32 Active iSYSTEM Firmware
and test solution for the
STM32 MCUs

Examples
SW4STM32: System Workbench for STM32

Introduction
System Workbench for STM32 is a free IDE on Windows, Linux and OS X. Description from ST
Microelectronics:

The System Workbench toolchain, called SW4STM32, is a free multi-OS software


development environment based on Eclipse, which supports the full range of STM32
microcontrollers and associated boards.

The SW4STM32 toolchain may be obtained from the website www.openstm32.org,


which includes forums, blogs, and trainings for technical support. Once registered to
this site, users will get installation instructions at the Documentation > System
Workbench page to proceed with the download of the free toolchain.

The System Workbench toolchain and its collaborative website have been built by
AC6, a service company providing training and consultancy on embedded systems.

This product is supplied by a third party not affiliated to ST. For the latest information
on the specification, refer to the third party’s website: www.ac6.fr.

Key Features

• Comprehensive support for STM32 microcontrollers, STM32 Nucleo boards,


Discovery kits and Evaluation boards, as well as STM32 firmware (Standard
Peripheral library or STM32Cube HAL)
• GCC C/C++ compiler
• GDB-based debugger
• Eclipse IDE with team-work management
• Compatible with Eclipse plug-ins
• ST-LINK support
• No code size limit
• Multiple OS support: Windows® , Linux and OS X®

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Installation
1. Go to: http://www.openstm32.org/HomePage .
2. Register and log in to the site.
3. Navigate to:
http://www.openstm32.org/Downloading+the+System+Workbench+for+STM32+installer .
4. Download the latest version for you operating system.
5. Run the downloaded installer.

IAR-EWARM

Introduction
IAR Integrated development environment and optimizing C/C++ compiler for ARM Cortex-M.
Description from ST Microelectronics:

The IAR-EWARM is a software development suite delivered with ready-made device


configuration files, flash loaders and 4300 example projects included. IAR Embedded
Workbench is compatible with other ARM®EABI compliant compilers and supports the
following ARM®cores for STM32:

Key Features

1. Key components:
• Integrated development environment with project management tools and
editor
• Highly optimizing C and C++ compiler for ARM®
• Automatic checking of MISRA C rules (MISRA C:2004)
• ARM® EABI and CMSIS compliance
• Extensive HW target system support
• Optional I-jet and JTAGjet™-Trace in-circuit debugging probes
• Power debugging to visualize power consumption in correlation with source
code
• Run-time libraries including source code
• Relocating ARM® assembler
• Linker and librarian tools
• C-SPY® debugger with ARM® simulator, JTAG support and support for
RTOS-aware debugging on hardware
• RTOS plugins available from IAR Systems and RTOS vendors
• Over 3100 sample projects for evaluation boards from many different
manufacturers
• User and reference guides in PDF format
• Context-sensitive on-line help
2. Chip-specific support:
• 4300 example projects including for STMicroelectronics evaluation boards
• Support for 4 Gbyte applications in ARM® and Thumb® mode

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• Each function can be compiled in ARM® or Thumb® mode
• VFP Vector Floating Point co-processor code generation
• Intrinsic NEON™ support
3. Hardware debugging support:
• STMicroelectronics ST-LINK V2 : Supports STM32 devices
• STMicroelectronics ST-LINK : Supports STM32 devices
4. RTOS support: consult IAR’s web site http://www.iar.com
5. Supported devices: consult IAR’s web site http://www.iar.com

Installation
Atollic - TrueSTUDIO

Introduction
C/C++ IDE for ARM development.

Atollic TrueSTUDIO® is tested and verified on the following Operating Systems:

• Microsoft® Windows ®Vista (32-bit version)


• Microsoft® Windows® Vista (64-bit version)
• Microsoft® Windows® 7 (32-bit version)
• Microsoft® Windows® 7 (64-bit version)
• Microsoft® Windows® 8 (64-bit version)
• Microsoft® Windows® 10 (64-bit version)
• Linux support expected end of 2016 Q4
• Mac OS X support expected 2017 Q2

TrueSTUDIO is only available as a 32-bit application.

Installation
The Atollic TrueSTUDIO product is delivered as an executable installer. Please ensure
that the user account, from which the installer is launched, has administrative
privileges. There is no need for registration or internet connection during the
installation. When TrueSTUDIO is installed it will run in Lite mode if no licenses are
detected.

1. Go to: http://atollic.com/resources/downloads/ .
2. Download the latest stable or the latest beta version.
3. Run the installer.

CoIDE

Introduction

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CooCox CoIDE, a free and highly-integrated software development environment for ARM Cortex
MCUs. Description from ST Microelectronics:

CoIDE is a free software development environment based on Eclipse and GCC tool
chain, which has been customized and simplified to give users an easy access to
ARM® Cortex®-M microcontrollers.

This product is supplied by a third party not affiliated to ST. For complete and latest
information on the specification and packages of the purchased parts, refer to the third
party’s website www.coocox.org.

Key Features

• Complete support for STM32 microcontrollers, STM32 Nucleo boards as well as


STM32Cube software libraries.
• GCC C/C++ compiler.
• GDB-based debugger.
• Simplified Eclipse IDE.
• ST-Link support.
• Multi-language support: English, Chinese.

Installation
Read Integrated development environments (IDEs) online:
https://riptutorial.com/stm32/topic/7741/integrated-development-environments--ides-

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Chapter 3: UART - Universal Asynchronous
Receiver/Transmitter (serial communication)
Introduction
This topic is about serial communication using the Universal Asynchronous Receiver/Transmitter
(UART) peripheral of the STM32 microcontrollers.

Examples
Echo application - HAL library

In this example the microcontroller echos back the received bytes to the sender using UART RX
interrupt.

#include "stm32f4xx.h"

UART_HandleTypeDef huart2;

/* Single byte to store input */


uint8_t byte;

void SystemClock_Config(void);

/* UART2 Interrupt Service Routine */


void USART2_IRQHandler(void)
{
HAL_UART_IRQHandler(&huart2);
}

/* This callback is called by the HAL_UART_IRQHandler when the given number of bytes are
received */
void HAL_UART_RxCpltCallback(UART_HandleTypeDef *huart)
{
if (huart->Instance == USART2)
{
/* Transmit one byte with 100 ms timeout */
HAL_UART_Transmit(&huart2, &byte, 1, 100);

/* Receive one byte in interrupt mode */


HAL_UART_Receive_IT(&huart2, &byte, 1);
}
}

void uart_gpio_init()
{
GPIO_InitTypeDef GPIO_InitStruct;

__GPIOA_CLK_ENABLE();

/**USART2 GPIO Configuration


PA2 ------> USART2_TX

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PA3 ------> USART2_RX
*/
GPIO_InitStruct.Pin = GPIO_PIN_2 | GPIO_PIN_3;
GPIO_InitStruct.Mode = GPIO_MODE_AF_PP;
GPIO_InitStruct.Pull = GPIO_PULLUP;
GPIO_InitStruct.Speed = GPIO_SPEED_LOW;
GPIO_InitStruct.Alternate = GPIO_AF7_USART2;
HAL_GPIO_Init(GPIOA, &GPIO_InitStruct);
}

void uart_init()
{
__USART2_CLK_ENABLE();

huart2.Instance = USART2;
huart2.Init.BaudRate = 115200;
huart2.Init.WordLength = UART_WORDLENGTH_8B;
huart2.Init.StopBits = UART_STOPBITS_1;
huart2.Init.Parity = UART_PARITY_NONE;
huart2.Init.Mode = UART_MODE_TX_RX;
huart2.Init.HwFlowCtl = UART_HWCONTROL_NONE;
huart2.Init.OverSampling = UART_OVERSAMPLING_16;
HAL_UART_Init(&huart2);

/* Peripheral interrupt init*/


HAL_NVIC_SetPriority(USART2_IRQn, 0, 0);
HAL_NVIC_EnableIRQ(USART2_IRQn);
}

int main(void)
{
/* Reset of all peripherals, Initializes the Flash interface and the Systick. */
HAL_Init();

uart_gpio_init();
uart_init();

HAL_UART_Receive_IT(&huart2, &byte, 1);

while(1)
{

}
}

This example used an STM32F4 Discovery (STM32F407VG), GPIO and alternate function values
should be changed according to the STM32 microcontroller in use.

Transmit large amount of data using DMA and interrupts - HAL library

In this example 2000 bytes will be transfered using DMA, Transmit Half Complete and Transmit
Complete interrupts achieving the best performance.

The first half of the transmit buffer is loaded with new data by the CPU in the Transmit Half
Complete interrupt callback while the second half of the buffer is being transmitted by the DMA in
the background.

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Then, in the Transmit Complete the second half of the transmit buffer is loaded by the new data
by the CPU while the first half (previously updated) is being transmitted by the DMA in the
background.

#include "stm32f4xx.h"

uint8_t dma_buffer[2000];
volatile uint8_t toggle = 0;

UART_HandleTypeDef huart2;
DMA_HandleTypeDef hdma_usart2_tx;

void uart_gpio_init()
{
GPIO_InitTypeDef GPIO_InitStruct;

__GPIOA_CLK_ENABLE();

/**USART2 GPIO Configuration


PA2 ------> USART2_TX
PA3 ------> USART2_RX
*/
GPIO_InitStruct.Pin = GPIO_PIN_2|GPIO_PIN_3;
GPIO_InitStruct.Mode = GPIO_MODE_AF_PP;
GPIO_InitStruct.Pull = GPIO_PULLUP;
GPIO_InitStruct.Speed = GPIO_SPEED_HIGH;
GPIO_InitStruct.Alternate = GPIO_AF7_USART2;
HAL_GPIO_Init(GPIOA, &GPIO_InitStruct);
}

void uart_dma_init()
{
/* DMA controller clock enable */
__DMA1_CLK_ENABLE();

/* Peripheral DMA init*/


hdma_usart2_tx.Instance = DMA1_Stream6;
hdma_usart2_tx.Init.Channel = DMA_CHANNEL_4;
hdma_usart2_tx.Init.Direction = DMA_MEMORY_TO_PERIPH;
hdma_usart2_tx.Init.PeriphInc = DMA_PINC_DISABLE;
hdma_usart2_tx.Init.MemInc = DMA_MINC_ENABLE;
hdma_usart2_tx.Init.PeriphDataAlignment = DMA_MDATAALIGN_BYTE;
hdma_usart2_tx.Init.MemDataAlignment = DMA_MDATAALIGN_BYTE;
hdma_usart2_tx.Init.Mode = DMA_NORMAL;
hdma_usart2_tx.Init.Priority = DMA_PRIORITY_LOW;
hdma_usart2_tx.Init.FIFOMode = DMA_FIFOMODE_DISABLE;
HAL_DMA_Init(&hdma_usart2_tx);

__HAL_LINKDMA(&huart2,hdmatx,hdma_usart2_tx);

/* DMA interrupt init */


HAL_NVIC_SetPriority(DMA1_Stream6_IRQn, 0, 0);
HAL_NVIC_EnableIRQ(DMA1_Stream6_IRQn);
}

void uart_init()
{
__USART2_CLK_ENABLE();

huart2.Instance = USART2;

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huart2.Init.BaudRate = 115200;
huart2.Init.WordLength = UART_WORDLENGTH_8B;
huart2.Init.StopBits = UART_STOPBITS_1;
huart2.Init.Parity = UART_PARITY_NONE;
huart2.Init.Mode = UART_MODE_TX_RX;
huart2.Init.HwFlowCtl = UART_HWCONTROL_NONE;
huart2.Init.OverSampling = UART_OVERSAMPLING_16;
HAL_UART_Init(&huart2);

/* Peripheral interrupt init*/


HAL_NVIC_SetPriority(USART2_IRQn, 0, 0);
HAL_NVIC_EnableIRQ(USART2_IRQn);
}

/* This function handles DMA1 stream6 global interrupt. */


void DMA1_Stream6_IRQHandler(void)
{
HAL_DMA_IRQHandler(&hdma_usart2_tx);
}

void USART2_IRQHandler(void)
{
HAL_UART_IRQHandler(&huart2);
}

void HAL_UART_TxCpltCallback(UART_HandleTypeDef *huart)


{
uint16_t i;
toggle = !toggle;

for(i = 1000; i < 1998; i++)


{
if(toggle)
dma_buffer[i] = '&';
else
dma_buffer[i] = 'z';
}

dma_buffer[1998] = '\r';
dma_buffer[1999] = '\n';
}

void HAL_UART_TxHalfCpltCallback(UART_HandleTypeDef *huart)


{
uint16_t i;

for(i = 0; i < 1000; i++)


{
if(toggle)
dma_buffer[i] = 'y';
else
dma_buffer[i] = '|';
}
}

int main(void)
{
/* Reset of all peripherals, Initializes the Flash interface and the Systick. */
HAL_Init();

uart_gpio_init();

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uart_dma_init();
uart_init();

uint16_t i;

for(i = 0; i < 1998; i++)


{
dma_buffer[i] = 'x';
}

dma_buffer[1998] = '\r';
dma_buffer[1999] = '\n';

while(1)
{
HAL_UART_Transmit_DMA(&huart2, dma_buffer, 2000);
}
}

The example was written for an STM32F4 Discovery board (STM32F407VG). The appropriate
DMA instance, UART-DMA channel, GPIO and alternate function settings should be changed
according to the STM32 microcontroller in use.

Read UART - Universal Asynchronous Receiver/Transmitter (serial communication) online:


https://riptutorial.com/stm32/topic/9707/uart---universal-asynchronous-receiver-transmitter--serial-
communication-

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Credits
S.
Chapters Contributors
No

Getting started with


1 Bence Kaulics, Community
stm32

Integrated
2 development Bence Kaulics
environments (IDEs)

UART - Universal
Asynchronous
3 Receiver/Transmitter Bence Kaulics
(serial
communication)

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