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Computer Graphics Assignment PDF

The document provides instructions for a computer graphics assignment, including: 1) Explaining the Cohen-Sutherland line clipping algorithm and polygon clipping with the Sutherland Hodgeman algorithm with examples. 2) Writing short notes on frame buffer, refresh rate, aspect ratio, raster scan, flat panel display, random scan, picture resolution, and inside outside test methods. 3) Calculating the frame buffer size in kilobytes for three different raster systems storing pixels with 12 bits, 8 bits, and 3 bits per pixel. 4) Finding the coordinates of a square after a 2 unit translation and 1.5 unit scaling transformation in both directions.

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0% found this document useful (0 votes)
244 views1 page

Computer Graphics Assignment PDF

The document provides instructions for a computer graphics assignment, including: 1) Explaining the Cohen-Sutherland line clipping algorithm and polygon clipping with the Sutherland Hodgeman algorithm with examples. 2) Writing short notes on frame buffer, refresh rate, aspect ratio, raster scan, flat panel display, random scan, picture resolution, and inside outside test methods. 3) Calculating the frame buffer size in kilobytes for three different raster systems storing pixels with 12 bits, 8 bits, and 3 bits per pixel. 4) Finding the coordinates of a square after a 2 unit translation and 1.5 unit scaling transformation in both directions.

Uploaded by

Nancy Dhanuka
Copyright
© © All Rights Reserved
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Download as PDF, TXT or read online on Scribd
Download as pdf or txt
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R A J A S T H A N

BCA/B. Sc. (IT) -IV Semester


Computer Graphics
Assignment

1. Explain Cohen-Sutherland Line Clipping algorithm.


2. What is polygon clipping with Sutherland Hodgeman algorithm Explain
with suitable examples.
3. Write Short notes on the followings
(A) Frame Buffer (B) Refresh Rate(C) Aspect Ratio (D) Raster Scan
(B) Flat panel display(F) Random Scan (G) Picture Resolution (H)
Inside outside test methods
4. Consider three different raster systems with resolutions of 800 x 600,
1280 x 1024 and 1366 x 768.What size is frame buffer (in Kilo bytes )
for each of these system to store 12 bits per pixel, 8 bit per pixel and 3
bit per pixel?
5. Find out coordinates of ABCD square after 2 units translation and 1.5
unit scaling transformation in both direction. The square co-ordinates are
as given A(10,10), b(30,10), C(30,30), D(10,30) .

Prepared By:-
Dr. Girish Paliwal
Assistant Professor, AIIT

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