Effects of Simulated Laboratory
Effects of Simulated Laboratory
A Research Project
Presented to
the Science and Mathematics Education Faculty of the
School of Education
University of San Carlos
Talamban, Mandaue City, Cebu, Philippines
In Partial Fulfillment
of the Requirements for the Course
SCED 3206
By
B SED- Science 3
June 2021
Table of Contents
Introduction ..................................................................................................................................... 2
Rationale...................................................................................................................................... 3
Review of Related Literature .......................................................................................................... 6
Laboratory Skills ......................................................................................................................... 8
Theoretical Framework: The Research for Learning Environment .......................................... 10
Utilization of Different Scales for Research Questionnaires .................................................... 12
Constructivist-Oriented Learning Environment Survey (COLES) ........................................ 12
Science Laboratory Environment Inventory (SLEI) .............................................................. 13
Evaluation on Innovations Concerning Educational Learning Environment Scales ............ 15
Virtual Laboratories in Science Education................................................................................ 16
Conceptual Framework ............................................................................................................. 19
Statement of the Problem .......................................................................................................... 20
Significance of the Study .......................................................................................................... 21
Definition of Terms ................................................................................................................... 22
RESEARCH METHODOLOGY.................................................................................................. 23
Research Design ........................................................................................................................ 23
Research Environment .............................................................................................................. 24
Research Participants ................................................................................................................ 25
Research Instruments ................................................................................................................ 25
Data Collection Procedure ........................................................................................................ 26
Treatment of Data...................................................................................................................... 26
REFERENCES ............................................................................................................................. 27
APPENDICES .............................................................................................................................. 30
Appendix I. Formal Letter to the Teacher for the Information of the Students ........................ 30
Appendix II. Formal Letter to the Author of the Survey .......................................................... 31
Appendix III. Constructivist Learning Environment Survey Questionnaire............................. 32
Appendix IV. Constructivist Learning Environment Survey Scale Grouping .......................... 35
Appendix V. Constructivist-Oriented Learning Environment Survey ...................................... 36
Appendix VI. Figures ................................................................................................................ 41
1
INTRODUCTION
science classrooms has been particularly important in this regard. In my research, I looked at one
Through the year of 2020, the pandemic namely COVID 19 struck the Philippines. And it
has greatly affected the socio-economic status of the Philippines. Education is also affected
because it must undergo different approaches and strategies in order to pursue the learning of the
students. There are problems that have yet to be uncovered and discovered throughout the year.
There are so many adversity and difficulties of connecting the students to the institution. The
CHED and DEPED hand in hand planned and strategize the entire layout for the continuous
education of the students. The distance online learning and modular learning has been an aide to
all the institutions present in the Philippines. This has greatly helped all the students to pursue
their learning. Education is one of the most important factors in making and maintaining the
balance of the country. Because it can support the socio-economic status of a country. Education
Digital labs, which are accessible over the Internet and are designed to replicate actual
experiments, can save time in the classroom, minimize dependency on complicated, dangerous,
and expensive equipment, and enable students to participate in high-level investigations that
would not otherwise be feasible in a high school classroom environment. In reaction to calls for
more educational technologies in science schools, interactive labs will provide an immersive
learning platform that many students of the modern age are familiar with. Data is needed,
2
however, to determine if this teaching method is useful and whether virtual labs can be built and
used in classrooms.
To summarize this all the aim of this thesis is to look at how lessons incorporating a
virtual laboratory enhances students’ laboratory skills through the interactive software utilized.
In connection to all the mentioned main problem the researcher will utilize the curriculum guide
for the reference of the lesson and topics of Grade 12 students in the University of San Carlos.
Rationale
Traditionally, the focus of study of this effort has been on teachers’ direct instruction.
The word edutainment was invented as the words education and entertainment were merged.
Edutainment, also known as “e-learning,” refers to modern technologies and approaches that
make learning more efficient, effective, and enjoyable (Brinson, 2015). Typically, games are
paired with instruction through the use of apps or immersive classes. Amidst the pandemic,
educational classes still continue as of today. This unforeseen pandemic took no one off guard
anywhere in the world. Education, on the other hand, is a fundamental right that should be made
open to all Filipinos under whatever situation. There are many forms of learning classroom has
been utilized in order to acquire knowledge. One of these is blended learning, flipped classroom
and etc. In some universities, online learning or eLearning is a method used to aid the needs and
support for the students. Science is one of the major subjects that have an experimental value and
results. Though, experiments are done virtually and effectively in order to acquire the results and
discussed it to the class. Teachers are tasked to assist and guide the students in every form of
learning. In nearly any learning scenario, the teacher is a key influence in student success.
Furthermore, teachers’ presence is usually sensed outside of the classroom. Effective teachers
3
have a significant impact on their students’ cognitive progress as well as their lifelong search for
This pandemic has caused so many casualties to the education of the students because the
experiments are done virtually which has a controlled results and diagnostics. In the University
of San Carlos, the Biology Department has utilized PraxiLabs as one of their virtual laboratory
simulations which contains experiments that are done online. Virtual laboratory is a computer
laboratory which is an on-screen simulator or calculator that assists in the research and
observation of concepts. Learners use cutting-edge technologies to execute a series of tests that
which a student interacts with actual apparatus through a computer connection while being
remote from the apparatus, are two examples that come to mind (Matz and Rothman et al, 2012).
Hands-on laboratories that can be experienced at home have been used in distance education.
These labs are famous for teaching manipulative skills and introducing students to open-ended
scenarios that inspire inquiry and design skills (Ma and Nickerson, 2006). Digital laboratories
have a lot of educational potential because they encourage students to “learn by doing.” They
often allow access to systems that would otherwise be unavailable due to factors such as
protection, expense, or scale (Chen, Lambert and Gudiry, 2010). By modifying the input and
observing the effect on the result, users will consider a number of what-if scenarios. The
advantages of virtual laboratories are to allow students to conduct a number of experiments that
are difficult to conduct in actual laboratories due to safety issues, save time and money for
teachers and students when they do not have to reach the lab at particular hours or switch from
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one site to another. As a result, virtual laboratories provide various benefits. The study’s purpose
The National Science Foundation's Task Force on Cyberlearning has recommended that
digital technologies be used to improve the status of STEM education, with virtual labs being
one example (Borgman et al., 2008). While the introduction of technology into science
laboratories has begun, many scholars have noted a paucity of scientific data regarding its
efficacy in general (Russell, 1999), and the effectiveness of virtual laboratories in particular
(Harms, 2000; Hofstein & Lunetta, 2004; Javidi & Sheybani, 2006). Ma and Nickerson (2006)
recognize the importance of performing controlled trials to better assess the instructional efficacy
advances from the area of information technology. From an instructional standpoint, there is very
little evaluative literature on interactive labs. The aim of this research was to determine the
feasibility of using interactive laboratories in science classrooms. Virtual labs are basically
simulated tests carried out using computer software (often over the Internet) that have various
5
Review of Related Literature
This chapter examines the literature that backs up the different facets of the research. The
aim of this study is to investigate the effectiveness of virtual laboratory through assessing the
acquisition of the basic laboratory skills of the Grade 12 students in the University of San Carlos.
Several studies aiming to evaluate the differences between physical and virtual
laboratories found no difference between them. For example, physical and virtual laboratories
were compared for measurement of heat exchange and mass transfer rates by Wiesner and Lan
(2004). Authors found no differences in the performance of engineering students on a test that
underlying principles were measured. No differences between virtual and hands on experiments
for undergraduates learning about heat and temperature were also reported by Zacharia et al.
(2008). In the other hand, many experiments have shown that virtual laboratories have benefits
over real laboratories when it comes to unobservable processes like thermodynamics, chemical
reactions, and electricity. Students who studied artificial electric circuits of traveling electrons,
for example, gained more theoretical experience than those who did physical laboratory work
The interactive virtual reality lab may also be used as part of a flipped classroom learning
approach, in which technology and constructive learning are important components for better
learning outcomes. Zhang et al. discovered that a hybrid mix of synthetic and physical labs was
the most effective way to educate students about light and color (Olympiou and Zacharia, 2012).
Students will also be able to improve their functional laboratory abilities by using visual input to
help them grow their intellectual understanding. Digital labs, on the other hand, have the
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eliminating ambiguous data (Trundle and Bell, 2010). The use of a virtual platform also
facilitates the understanding of such phenomena (Ford and McCormack, 2000). Students can
conduct experiments on a variety of unobservable phenomena, and they can conduct more
experiments and gather more data in less time than it would take to conduct a real experiment
Many engineering curricula can be transformed into immersive worlds where learners
can actively engage, solve problems, and communicate in a realistic world using simulation-
based learning laboratories (Hansen, 2008; Makransky et al., 2016). Learners can engage with
content more easily in a secure and simulated atmosphere in virtual laboratories when they take
allow for immersion and realistic interaction inside a virtual universe that is controlled by
science principles (Fischer et al., 2007). These features will shift the emphasis of learning from
al., 2016). Learners may be able to discover, connect, and learn more easily as a result of this
Courses in virtual biology labs have had differing degrees of popularity. Though Leonard
claimed that video distribution was comparable to in-class courses in terms of traditional
learning results and that video learning was more time sensitive, Stuckey-Mickell and Stuckey-
Danner claimed that students thought face-to-face lab courses were more successful than virtual
laboratories. Few, if any, trials have been conducted to determine the feasibility of using digital
to train students for a face-to-face biology laboratory lesson. We created videos of laboratory
techniques in this study to provide students with pre-laboratory training and to serve as an
instructional aid for teaching assistants (TAs). A Participant Perception Indicators (PPI) survey,
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which gauges students' views of each procedure, was used to measure the performance of pre-
Laboratory Skills
The basic laboratory skills that a student could acquire in Biology 02 class are lab safety,
micro pipetting, macro pipetting, light microscope, and centrifugation. Creating a theory,
maintaining records, dissection, pipetting, weighing, lab hygiene, molecular cloning, and the
• Lab safety- it is important to keep yourself safe in the lab. Chemicals, other toxic
materials, or lab instruments can be used depending on the profession. All these things
may be dangerous not only to you, but also to your coworkers in the lab. It is critical that
you are educated in lab safety and that you take the requisite measures to keep yourself
• Pipetting- how to correctly use a pipette — the slender tube used to weigh or move small
volumes of liquid — is one of the most basic lab skills. The experimenter will need to
learn proper technique, maintain a calm gaze, and stay focused on the job at hand. Since
this is such a common skill in a lab, it is a prerequisite for this type of job.
detail at all times. The student and experimenter must be very precise and meticulous in
the observations and estimates while working in a lab. Otherwise, the findings can be
inaccurate or misleading.
• Utilization of light microscope- the light microscope is a device that allows to see fine
lenses that concentrate a beam of light onto or around an object before enlarging it with
8
convex objective lenses. The student will show and exhibits the techniques for the correct
• Centrifugation- one of the skills that a student must acquire in the subject is to centrifuge
• Creating a theory- this is one of the most important skill that is needed to be acquired in
the lab in order to make hypotheses and have precise conclusion about the experiment.
• Maintaining records- the record in every experiment is useful to every student because it
can track the progress of the experiment. This can be observed thoroughly by the teacher
useful experience to have in the lab, as it will most certainly need it in your career. The
student will need to strike the correct balance on the weight itself to accurately weigh. It
• Laboratory hygiene and sterilization- cleaning and sterilizing the workplace is significant
important not to contaminate any solutions because the student will most likely be
dealing with a variety of chemicals and materials. To work in a lab, the student must be
able to sterilize all the instruments that you use. This would also guarantee the accuracy
• Molecular cloning- molecular cloning is a technique for inserting recombinant DNA from
a prokaryotic or eukaryotic source into a replicating vehicle like plasmids or viral vectors.
9
Cloning is the process of creating several copies of a certain DNA fragment, such as a
chromosome.
This research was conducted in an area of educational research that has progressed from
infancy to prominence in the previous 40 years. How can the impacts of educational reform be
students who have received an educational intervention, particularly accomplishment scores. The
learning environments framework focuses on this; ‘learning environments' is a field of study that
encompasses not just the learning result of accomplishment, but also a complex network of
psychosocial elements that influence students, classrooms, and schools. It focuses on intangible
In fact, Fraser (2001, 2012) asserts that students, rather than external observers, are the best
appraisers of the classroom setting since they have spent their whole lives observing in a variety
of classes. He claims that by the time a student graduates from university, he or she will have
spent over 20,000 hours in classrooms! As a result, in the subject of learning environments, the
student's perspective is considered. That is, the discipline uses quantitative surveys to examine
students' views of the classroom environment as criteria for efficacy and predictors of students'
cognitive and affective results (Fraser, Giddings, & McRobbie, 1995). (Walberg & Anderson,
1968). Even while the real focus is on the students' perceptions of the classroom environment,
the subject of learning environments indirectly incorporates learning outcomes because these
10
The foundations of the field of learning environments can be traced back to Kurt Lewin's
seminal research in a business setting in 1936, which resulted in the formula Behavior = f
(Individual, Environment), in which behavior is described as a function of the person and the
environment; this concept was then extended to human behavior in any setting. Murray (1938)
built on his thesis, advocating a need–press paradigm in which the environmental press either
supports or frustrates personal needs. Murray coined the words "alpha press" and "beta press" to
respectively, in accordance with this model. Furthermore, Stern, Stein, and Bloom (1956)
distinguished between the person's perception of the environment (private beta press) and the
joint community's perception of the environment (consensual beta press), a distinction that is
essential to researchers when deciding on the individual, party, or external observer's perception
scores. Stern (1970), who built on the concept of person–environment match, furthered work in
learning environments.
for fifth and sixth grade students. While the hands-on evaluation is desirable, both researchers
concluded that it is costly and time consuming to perform. Furthermore, Moni et al. (2007)
developed and applied a technique for assessing students' individual 5 core laboratory skills in
first-year laboratories for the Human Biology course. They created a form for tutors to report
each student's ability level. There are three stages of skill attainment: not proficient, approaching
proficiency, and proficient. However, unlike Slater and Ryan, the levels used to test the abilities
Hunt et al. (2012) conducted an action research experiment to measure laboratory skills in a
molecular biology course by replacing a single test with direct observation of student
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involvement and understanding over a span of several weeks in the lab. They concluded that
rather than evaluating written laboratory notes or test responses, realistic laboratory abilities
should be tested in the lab by watching what the students are currently doing.
“Few disciplines of educational research offer such a rich range of valid, affordable, and
widely applicable assessment instruments as the subject of learning environments,” Fraser writes
in his evaluation of classroom environment instruments (Fraser, 1998a, p. 7). The use of
quantitative questionnaires to collect data has various advantages. In general, collecting data
1998a, 1998b). Because of the nature of these quantitative instruments, data may be collected
from numerous large groups at once, and comparisons may be conducted across groups and
subgroups (Fraser, Fisher, & McRobbie, 1996). In comparison to the time necessary to collect,
record, transcribe, and organize qualitative data, it is an efficient way for acquiring a huge data
set in a short amount of time. This is especially true in schools, where adjustments based on
to provide input as a foundation for teacher action research reflection. It varies from previous
instruments in that it addresses crucial areas of student learning assessment, which is something
that all other classroom environment surveys lack. As a result, Aldridge, Fraser, Bell, and
Dorman (2012) developed two new COLES scales for assessment: Formative Assessment (the
amount to which students believe the assessment tasks they are given contribute positively to
their learning) and Assessment Criteria (the extent to which assessment criteria are explicit so
12
that the basis for judgments is clear and public). Furthermore, the COLES in its original form
was capable of distinguishing between students' impressions in different courses. Results from
the COLES were supplemented by students' reflective journals, written comments, debate at a
forum, and teacher interviews in order to provide feedback as a basis for reflection in teacher
action. As part of their action study targeted at improving their teaching environments, these
teachers' experiences with incorporating feedback from the COLES were reviewed (Aldridge et
al., 2012).
The Science Laboratory Environment Inventory (SLEI) was created to evaluate the
laboratory's distinctive role in a high school or university science class, which is also an
important aspect in the learning environment's psychological makeup. This tool can be used to
determine the efficiency of scientific laboratory classes as well as if the accompanying costs are
justified (Fraser, Giddings, & McRobbie, 1992). Relevant literature was studied to identify
aspects crucial in the specific setting of a science laboratory class, and these characteristics were
students and instructors were contacted for feedback to help drive survey changes at various
stages.
Additionally, item and factor analysis were performed on student data obtained using the
SLEI, resulting in a final version with 7 items per scale (Student Cohesiveness, Open-Endedness,
Integration, Rule Clarity, Material Environment) and responses on a 5-point frequency scale
(Newby & Fisher, 1997). The instrument's advantages include its cost-effective administration
(because to its short length) and simple hand scoring, as well as the availability of personal and
class versions, as well as real and preferred forms, all of which have been proved to be equally
13
valid and trustworthy (Fraser, Giddings, & McRobbie, 1992). One flaw with this instrument is
that it contains some negative elements in its original form, though the language may simply be
The SLEI was field tested and validated using a sample of over 5,447 students from 269
courses in the United States, Canada, England, Israel, Australia, and Nigeria (Fraser &
McRobbie, 1995). When used with 1,594 students in 92 classrooms, simultaneous testing
indicated consistent scores on internal consistency reliability and discriminant validity, as well as
predictive validity when used with attitude scales to predict the effect on student results (Fraser,
Giddings, & McRobbie, 1995). (Fraser, Giddings, & McRobbie, 1992). Fisher, Henderson, and
Fraser conducted a study of 489 senior high-school biology students in Australia to further
Adaptations to the SLEI for use in courses where computing technology is a fundamental
tool were produced around the same time. The Computer Laboratory Environment Inventory
(CLEI) was created to evaluate the learning environment of a computer lab in higher education,
and it was evaluated with 80 college students (Newby & Fisher, 1997). The survey has five
Overall, the SLEI appeared to be an appropriate instrument for use in the current study of
the effectiveness of an alternate laboratory, given its focus on laboratory classroom contexts.
Most of the scales, however, are designed for hands-on experimentation in a whole-class context
Rule Clarity) and are thus relevant to the study's context, which concentrated on the individual
14
student. Therefore, SLEI is most suited in this study because it focuses on the effectiveness of
virtual and real-life laboratory set ups. Also, it is most appropriate because through this the
student could provide their own perspective comparing to the class perspectives. Through this,
the researcher will be able to comprise the result of the study and get accurately precise results
classrooms, prompting the creation of a new subtype of the learning environment framework to
assess them. In the various previous research described below, learning environment scales were
study it discussed the advantages and skills that can be acquired in virtual laboratory comparing
to real-life laboratory. Thus, the efficacy of virtual laboratory and laboratory skills are to be
examined on how the students are able to acquired it through online learning. Educational
innovations have an impact on learning settings, which in turn has an impact on attitudes and
achievement. Because the usage of virtual laboratories is regarded an educational innovation that
15
Virtual Laboratories in Science Education
Virtual laboratories, which are interactive venues for doing simulated experiments, are
the specific approach to integrate technology into science classes that was evaluated in this
study. According to the International Institute of Theoretical and Applied Physics at the Expert
Meeting on Virtual Laboratories in Iowa, USA in 1999, a virtual laboratory is defined as "an
electronic workspace for distance collaboration and experimentation in research or other creative
activity, to generate and deliver results using distributed information and communication
technologies." (Rauwerda, Roos, Hertzberger et al., 2006, p. 230). In essence, these modalities
leverage networked content to create a rich immersive learning environment that includes
Software manufacturers who want to attract schools to utilize their products use the
phrase "virtual laboratories" loosely. According to Harms (2000), the notion comprises five
distinct categories, only three of which are now relevant to this research (Borgman et al., 2008;
Nedic, Machotka, & Nafalski, 2003) and whose boundaries are becoming increasingly blurred
➢ Simulations that include parts of laboratory experiments, but are mostly used for
visuals and are available on the internet. Classic simulations and ‘CyberLabs' are two
➢ Experiments that are managed over a network and whose settings and output are
available over the Internet. Remote labs are what they're called.
16
In this study, the common used for experiments during online learning are the Virtual
Labs and Remote Labs. During the pandemic, online classes are conducted to aid the learning of
the students. Through this, the laboratory experiments were also done online. The University of
San Carlos- Talamban Campus, Department of Biology make use of Remote and Virtual Labs to
cater the needs of the students. The commonly used website is PraxiLabs which caters the need
for learning and experience of the students virtually. There is an experiment which will be
performed virtually for extracting the RNA of an organism, DNA extraction and isolation and
other Biology related experiments. Virtual laboratories have been developed by educational
companies and institutions of higher learning through software or websites over the past four
decades. They are utilized at every level of education from primary school through secondary
school, at institutions of higher education, and for job training in medicine, security, and the
military (Felder & Silverman, 1988; Gallagher, Ritter, Champion et al., 2005; Marchevsky,
Relan, & Baillie, 2003; Nedic, Machotka, & Nafalski, 2003; Psotka, 1995; Rogers, 2000; Yasar
& Landau, 2003). Recently, virtual laboratories have even emerged in the scientific workplace as
extensions of common meeting places, fostering collaboration around certain topics of research
17
While the notion of virtual laboratories (which includes remote laboratories and
simulations) dates back to the 1970s, the creation of true virtual laboratories specifically for the
life sciences is more relevant to the current study. The Genetics Construction Kit (GCK), which
simulates fruit fly mutations to illustrate conventional Mendelian genetics, was one of the first
such attempts in the 1980s. In the 1990s, simulations of genetic transmission of traits in cats,
the Virtual FlyLab (http://biologylab.awlonline.com/), and pea plants and dragons, known as
to learn about biological processes while also practicing laboratory skills. All of these algorithms
inspired the Virtual Genetics Lab, which was created in 2007 to test genetic cross predictions for
logic of genetic analysis without the distractions of wet labs," but it wasn't meant to "replace a
Overall, the virtual laboratory has existed for many years and it is continuously
developing to cater the needs for education of the student. The virtual laboratory will be
considered as an alternative learning strategy with subjects dealing experiments such as Biology,
Chemistry, Physics and Life Sciences. Through this, the students can learn in their own preferred
time.
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Conceptual Framework
INPUT PROCESS
OUTPUT
• The Research for
• Developing and Learning • The
Acquiring Environment
• Constructivist- Laboratory
Laboratory
Skills Through
Oriented Learning Skills
Environment Survey
Virtual Acquired by
• Science Laboratory
Laboratory Environment the Students
Inventory • Efficiency of
• Perceptions
• Constructivist
and Learning Virtual
Experiences Environment Survey Laboratory
19
Statement of the Problem
This study aims to assess students’ acquisition of laboratory skills through Praxilabs or
other interactive software utilized for online laboratory simulation of the Grade 12 students in
2. How are these laboratory skills developed in the lesson using virtual laboratory?
3. What are the student’s experiences in acquiring laboratory skills through virtual
laboratory?
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Significance of the Study
Students. Through this study, the students will be able to garner and gather data about the
efficiency of virtual laboratories. This study can help the students realize their own laboratory
skills.
Teachers. The teachers will benefit from this study because they can adjust and make new
approaches in order for the students to acquire the laboratory skills presented in the review of
related literature. This will be the guide for the teachers to further improve the teaching strategies
School of Science Education Administration. The study is beneficial to the science education
administration because it can help admin to process out their lessons which will be beneficial
also to the students taking up the virtual lessons. This can help the administration to improvised a
great learning approach and improve the teaching strategies of the teachers. This will aide and
guide the administration for further utilizing the use of virtual laboratories.
Department of Education. This study is beneficial to the department of education for developing
new approaches and strategies towards online distance learning. This can aid and help the
department to further improve the strategies and studies about virtual laboratories.
Future Researchers. The future researchers will benefit this study through inferencing and out
sourcing the data and information that the study acquired about the laboratory skills of the
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Definition of Terms
CLES- Constructivists Learning Environment Survey is used for measuring and assessing the
Experiences- It is what the students have undergo in their virtual laboratory during their online
classes
Experiments- It is an activity that can be done and access through the utilization of electronic
Interactive Software- It is a software where the experiments are done. One example of this is the
Laboratory Skills- It is a kind of skill which can be acquired through experimentation that is
Simulation- It is the imitation of how the experiments are done in real life however, in this
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RESEARCH METHODOLOGY
Research Design
The research design that the study will utilize is the mixed methods design particularly in
sequential explanatory. This research design was chosen mainly because it coincides with the
study perfectly. The mixed method design is fit for this study because it is both qualitative and at
the same time quantitative in nature. The researcher chooses mixed methods because helps to
improve the study's credibility and validity by including multiple quantitative and qualitative
data sources. Mixed methods research aids in the transferability of research findings to different
contexts and settings. Also, the sequential explanatory of mixed methods research design will be
utilized by the researcher because the qualitative data that the research gathered will be the
support and build the initial results of the quantitative data (Creswell, Plano Clark, et al., 2003).
This design can also be used when a researcher wants to use quantitative participant
characteristics to guide purposeful sampling for a qualitative phase (Morgan, 1998; Tashakkori
& Teddlie, 1998) or when a researcher wants to form groups based on quantitative results and
follow up with the groups through subsequent qualitative research (Morgan, 1998; Tashakkori &
Teddlie, 1998) (Creswell, Plano Clark, et al., 2003). Therefore, the researcher has decided to use
23
Research Environment
The University of San Carlos- Talamban Campus is located in Sitio Nasipit, Barangay
Talamban, Cebu City. The research environment is located on a 78-hectare university, about 100
meters from the H. Heekeren Avenue and 1000 kilometers away from the Banilad Road. The
other building surrounding the research environment are the SAS Canteen, Arnoldus Science
24
Research Participants
The participants of this research are studying in the University of San Carlos and are the
students who completed the course Biology 02 Laboratory during their senior high school years.
The first requirement is that the participant have already took Biology 02 and studying in the
University of San Carlos. In addition, the participant must have an experience of online
simulation or virtual experiments about Biology. The individuals of this study are from diverse
sections in the Grade 12 whose age are 17 to 19 years old. The participants can be either male or
female. Also, for reliable and accurate data the researcher decided to have 50 participants.
Research Instruments
One instrument is utilized for the study to measure and assess the perceptions of the
students regarding the virtual laboratory used for experimentation in Biology 02 Laboratory
Class. The Constructivist Learning Environment Survey (CLES) is a 42-item survey that
employs a 5-point Likert scale to assess students' perceptions of science and math instruction.
Commitment, and Teacher Support are some of the questions that students are asked. The sample
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Data Collection Procedure
First, the researcher gathered the data needed for the study and concluded a title which is
relevant and prevalent in the trying times of COVID-19 pandemic. The perceptions of the online
class have been examined through browsing the internet and gathering resources about the study.
Through consultations and approval of the professor, the researcher was able to proceed to
further analyze the study. The discussion of the main and sub problems is discussed thoroughly
to induced a reliable problem that can be utilized and improve assessing the skills of the students.
Second, the researcher gathered the data for the review of related literature to have a compatible
and converge the studies that the researcher conducted. The participants and environment of the
study were identified. Then, the researcher gathered data for the appropriate questionnaire to be
used in the study. Finally, the researcher selected the students which participated in the study by
Treatment of Data
The 7 variables of the questionnaire were rated accordingly on the scale. The
response per item was calculated. Then, the numbers that were gathered and tallied are observed
carefully to arrive at a certain conclusion about the experiences and perceptions of the Grade 12
26
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APPENDICES
Appendix I. Formal Letter to the Teacher for the Information of the Students
Elsie Calabroso
Registrar
University of San Carlos- Talamban Campus
Sittio Nasipit, Barangay Talamban
Cebu City, 6000
I take this opportunity to seek for permission from you about accessing the Grade 12 student’s
information who completed the course Biology 02.
Sincerely,
Ellen Grace T. Dela Pena
30
Appendix II. Formal Letter to the Author of the Survey
Rebekah K. Nix
Department of Science/ Mathematics Education
The University of Texas at Dallas
Richardson, TX 75083- 0688
rnix@dallas.edu
RE: Request for Permission to Use the Constructivist Learning Environment Survey
My name is Ellen Grace T. Dela Pena, a 3rd year college student in the University of San Carlos-
Talamban Campus. I am a student under the course Bachelors of Science Education. I am
conducting a research about the efficiency of the virtual laboratory that is utilized for online
learning.
I take this opportunity to seek permission to use the Constructivist Learning Environment Survey
for data collection in my study.
Thank you for taking time to read my email. I shall eagerly await the feedback.
Sincerely,
Ellen Grace T. Dela Pena
31
Appendix III. Constructivist Learning Environment Survey Questionnaire
This questionnaire asks you to describe important aspects of your science classroom. There are
no right or wrong answers. This is not a test and your answers will not affect your assessment.
Your opinion is what is wanted. Your answers will enable us to improve future science classes.
On the next few pages, you will find 42 sentences. For each sentence, circle only one number
32
from the science of long ago.
12 I learn that science is about inventing 5 4 3 2 1
theories.
Learning to Speak Out Almost Often Sometimes Seldom Almost
Always Never
In my science class…..
13 It's OK to ask the teacher "why do we 5 4 3 2 1
have to learn this?"
14 It's OK to question the way I'm being 5 4 3 2 1
taught.
15 It's OK to complain about activities 5 4 3 2 1
that are confusing.
In my science class…..
16 It's OK to complain about anything 5 4 3 2 1
that prevents me from learning.
17 It's OK to express my opinion. 5 4 3 2 1
18 It's OK to speak up for my rights. 5 4 3 2 1
Learning to Learn Almost Often Sometimes Seldom Almost
Always Never
In my science class…..
19 I help the teacher to plan what I'm 5 4 3 2 1
going to learn.
20 I help the teacher to decide how well I 5 4 3 2 1
am learning.
21 I help the teacher to decide which 5 4 3 2 1
activities are best for me.
Learning to Learn Almost Often Sometimes Seldom Almost
Always Never
In my science class…..
22 I help the teacher to decide how much 5 4 3 2 1
time I spend on activities.
23 I help the teacher to decide which 5 4 3 2 1
activities I do.
24 I help the teacher to assess my 5 4 3 2 1
learning.
Learning to Communicate Almost Often Sometimes Seldom Almost
Always Never
In my science class…..
25 I get the chance to talk to other 5 4 3 2 1
students.
26 I talk with other students about how to 5 4 3 2 1
solve problems.
27 I explain my ideas to other students. 5 4 3 2 1
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In my science class…..
28 I ask other students to explain their 5 4 3 2 1
ideas.
29 Other students ask me to explain my 5 4 3 2 1
ideas.
30 Other students explain their ideas to 5 4 3 2 1
me.
Interest in Learning Science Almost Often Sometimes Seldom Almost
Always Never
In my science class…..
31 I am interested in science lessons. 5 4 3 2 1
32 I am willing to learn. 5 4 3 2 1
33 What we do in science class is 5 4 3 2 1
important to me.
In my science class…..
34 I try my best. 5 4 3 2 1
35 I pay attention. 5 4 3 2 1
36 I enjoy science lessons. 5 4 3 2 1
Teacher Support in Learning Almost Often Sometimes Seldom Almost
Science Always Never
In my science class…..
37 The teacher is friendly to me. 5 4 3 2 1
38 The teacher helps me with the work. 5 4 3 2 1
39 The teacher is interested in my 5 4 3 2 1
problems.
In my science class…..
40 The teacher goes out of his/her way to 5 4 3 2 1
help me.
41 The teacher moves around the class to 5 4 3 2 1
talk to me.
42 The teacher considers my feelings. 5 4 3 2 1
34
Appendix IV. Constructivist Learning Environment Survey Scale Grouping
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Appendix V. Constructivist-Oriented Learning Environment Survey
36
37
38
39
40
Appendix VI. Figures
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