Ges New Jhs Syllabus Computing CCP Curriculum b7 b10 Draft Zero
Ges New Jhs Syllabus Computing CCP Curriculum b7 b10 Draft Zero
(MINISTRY OF EDUCATION)
REPUBLIC OF GHANA
COMPUTING
COMMON CORE PROGRAMME CURRICULUM
(BASIC 7 - 10)
FEBRUARY 2020
Computing Curriculum for B7- B10
The Curriculum encourages creative and inclusive pedagogies, extensive assessments, and learner centred experiences to achieve the instructional expectations.
Computing is one of the essential school subjects that permeates and can be applied to all areas of learning. This is because it provides students with access to important
computing ideas, knowledge and skills that they can draw on in their personal and work lives, as well as their learning of other school subjects.
Computing learning provides the opportunity for learners to develop essential skills and competencies, and motivates them to become flexible problem solvers and life-
long learners. In an increasingly technological age, the possession of problem-solving and decision-making skills is an essential pre-requisite and these are acquired in the
learning of computing.
TEACHING PHILOSOPHY
The teaching is focused around a supportive and inclusive learning environment by positively engaging teacher-learner relationships. Teachers/facilitators have the
responsibility to create a cooperative learning environment where learners feel safe and secure. In addition, appropriate improvisation techniques would be used to
represent the actual devices when they are not available.
Relevance, engagement and problem-solving best describe the computing teaching philosophy. In other words, teaching of computing adopts the hands-on approach that is,
the tactile/kinesthetic approach. Students learn computing subject best when they are actively involved in the learning process, and that an engaging classroom best
facilitates this. Learners should be engaged in computing by using diverse teaching methods, encouraging the use of a variety of their cognitive skills. The more learners
process data, the more likely they would be able to apply, analyse, synthesise, and evaluate the information.
Teaching of computing should enable learners know how data can be used to understand themselves, explain situations they find themselves in, describe the why and how
some things happened or predict what might happen in the future.
LEARNING PHILOSOPHY
Computing education develops a wide range of skills including problem solving, design construction, communication, critical thinking, analysis, synthesis and evaluation. The
skills learnt can then be applied to other fields of endeavour. Learners should have freedom of expression and creativity. Learners should be able to experiment and to
realize their strengths and weaknesses in the computing subject. Each learner’s learning style should be tied into the learning of computing so as to enable learners grow
and learn on their own. Learners should be given the chance to pose their own questions and try to answer them independently. Learners should be encouraged to find
information in a variety of ways. Learners should also be encouraged to work on projects in groups to foster collaborative learning.
AIMS
A central aspect of this curriculum is the concept of three integral learning domains that should be the basis for instruction and assessment. These are:
- Knowledge, Understanding and Application
- Process Skills
Under this domain, learners acquire knowledge through some learning experiences. They may also show understanding of concepts by comparing, summarising, re-writing
etc. in their own words and constructing meaning from instruction. The learner may also apply the knowledge acquired in some new contexts. At a higher level of learning
behaviour, the learner may be required to analyse an issue or a problem. At higher levels, the learner may be required to synthesize knowledge by integrating a number of
ideas to formulate a plan, solve a problem, compose a story, or a piece of music. Further, the learners may be required to evaluate, estimate and interpret a concept. At
the last level, which is the highest, learners may be required to create, invent, compose, design and construct. These learning behaviours “knowing”, “understanding”,
“applying”, “analysing”, “synthesising”, “evaluating” and “creating” fall under the domain “Knowledge, Understanding and Application”.
In this curriculum, learning indicators are stated with action words to show what the learner should know and be able to do. For example, the learner will be able to
describe something. Being able to “describe” something after teaching and learning has been completed means that the learner has acquired “knowledge”. Being able to
explain, summarise, and give examples etc. means that the learner has understood the concept taught.
Similarly, being able to develop, defend, etc. means that the learner can “apply” the knowledge acquired in some new context. You will note that each of the indicators in
the curriculum contains an “action word” that describes the behaviour the learner will be able to demonstrate after teaching and learning has taken place. “Knowledge,
Understanding and Application” is a domain that should be the prime focus of teaching and learning in schools. Teaching in most cases has tended to stress knowledge
acquisition to the detriment of other higher level behaviours such as applying knowledge.
Each action word in any indicator outlines the underlying expected outcome. Each indicator must be read carefully to know the learning domain towards which you have to
teach. The focus is to move teaching and learning from the didactic acquisition of “knowledge” where there is fact memorisation, heavy reliance on formulae, remembering
facts without critiquing them or relating them to real world – surface learning – to a new position called – deep learning.Learners are expected to deepen their learning
by knowledge application to develop critical thinking skills, explain reasoning, and to generate creative ideas to solve real life problems in their school lives and later in their
adult lives. This is the position where learning becomes beneficial to the learner.
Knowing: The ability to remember, recall, identify, define, describe, list, name, match, state principles, facts and concepts. Knowledge is the ability to remember or recall
material already learned and this constitutes the lowest level of learning.
Understanding: The ability to explain, summarise, translate, rewrite, paraphrase, give examples, generalise, estimate or predict consequences based upon a trend.
Understanding is generally the ability to grasp the meaning of some concepts that may be verbal, pictorial, or symbolic.
Applying: This dimension is also referred to as “Use of Knowledge”. Ability to use knowledge or apply knowledge, apply rules, methods, principles, theories,
etc. to situations that are new and unfamiliar. It also involves the ability to produce, solve, plan, demonstrate, discover etc.
Analysing: The ability to break down material/information into its component parts; to differentiate, compare, distinguish, outline, separate, identify significant points etc.,
ability to recognise unstated assumptions and logical fallacies; ability to recognise inferences from facts etc.
Synthesising: The ability to put parts or ideas together to form a new whole. It involves the ability to combine, compile, compose, devise, plan, revise, organise, create,
generate new ideas and solutions.
Evaluating: The ability to appraise, compare features of different things and make comments or judgment, criticise, justify, support, discuss, conclude, make
recommendations etc. Evaluation refers to the ability to judge the worth or value of some material based on some criteria.
Creating: The ability to use information or materials to plan, compose, produce, manufacture or construct other products.
From the foregoing, creating is the highest form of thinking and learning and is therefore the most important behaviour. This, unfortunately, is the area where most
learners perform poorly. In order to get learners to develop critical thinking, it is advised that you do your best to help your learners to develop analytical skills and
processes as we have said already.
To be effective, competent and reflective citizens, who will be willing and capable of solving personal and societal problems, learners should be exposed to situations that
challenge them to raise questions and attempt to solve problems. Learners therefore need to acquire positive attitudes, values and psychosocial skills that will enable them
participate in debates and take a stand on issues affecting them and others. The computing curriculum thus focuses on the development of attitudes and values.
The teacher should ensure that learners cultivate the above attitudes and skills as basis for living in the nation as effective citizens.
VALUES:
At the heart of this curriculum is the belief in nurturing honest, creative and responsible citizens. As such, every part of this curriculum, including the related pedagogy,
should be consistent with the following set of values.
Respect: This includes respect for the nation of Ghana, its institutions and laws and the culture and respect among its citizens and friends of Ghana.
Diversity: Ghana is a multicultural society in which every citizen enjoys fundamental rights and responsibilities. Learners must be taught to respect the views of all
persons and to see national diversity as a powerful force for nation development. The curriculum promotes social cohesion.
Equity: The socio-economic development across the country is uneven. Consequently, it is necessary to ensure an equitable distribution of resources based on the unique
needs of learners and schools. Ghana’s learners are from diverse backgrounds which require the provision of equal opportunities to all, and that, all strive to care for each
other.
Commitment to achieving excellence: Learners must be taught to appreciate the opportunities provided through the curriculum and persist in doing their best in
whatever field of endeavour as global citizens. The curriculum encourages innovativeness through creative and critical thinking and the use of contemporary technology.
Teamwork/Collaboration: Learners are encouraged to be committed to team-oriented working and learning environments. This also means that learners should have
an attitude of tolerance to be able to live peacefully with all persons.
Truth and Integrity: The curriculum aims to develop learners into individuals who will consistently tell the truth irrespective of the consequences, be morally upright
with the attitude of doing the right thing even when no one is watching. Also, be true to themselves and be willing to live the values of honesty and compassion. Equally
Assessment for Learning (AfL) is the process of seeking and interpreting evidence for use by learners and their teachers to decide where the learner is in their learning,
where they need to be (the desired goal), and how best to get them there. AfL is one of the most suitable methods for improving learning and raising standards (Black and
Wiliam, 1998) 1. Assessment for Learning also refers to all their activities undertaken by teachers and/or by their learners, which provide information to be used as
feedback to modify the teaching and learning activities in which they are engaged. AfL can be achieved through processes such as sharing criteria with learners, effective
questioning, and feedback.
AfL, therefore, provides timely feedback to ensure individual learners are assisted during the teaching and learning process using various strategies and questioning to
measure the learning that has actually taken place. It is a continuous process that happens at all stages of the instructional process to monitor the progress of a learner and
to offer feedback or change teaching strategies to achieve [performance standards of a lesson.
Assessment of learning provides a picture of the achieved standards of the teacher and performance of
students at the terminal stage of the learning process. This information provides data for accountability
and educational decisions such as grading, selection and placement, promotion and certification.
Through AoL, stakeholders such as parents and guardians are informed about the extent students have
attained expected learning outcomes at the end of their grade or program.
Assessment as Learning (AaL)
Assessment as Learning develops and supports students’ sense of ownership and efficacy about their
learning through reflective practices. This form of self-assessment helps in building the competencies
What do we assess?
Emphasis in assessment in the CCP is on the Common Core Learner Attributes, which are essential outcomes in the three domains of learning (i.e. cognitive, psychomotor
and affective).
Knowledge and skills with emphasis on the 4Rs in the learning areas
Core competencies with emphasis on attitudes and values developed through the learning and its context as well as the pedagogical approaches. The Process is
illustrated diagrammatically in Figure 2.
How do we monitor progress?
School Based Assessments (SBA) covers all forms/modes of assessment including AfL, AaL and AoL (see Table 1), that can be undertaken by any school-level actor (learner,
teacher, head teacher) to monitor the learner’s achievement over a period of time. Data collection and keeping records of the data are central to the conduct of SBA.
The following are samples of relevant records that can be kept on the student’s learning.
The CCP uses a criterion-referenced model of presenting and reporting school-based assessment data. School-based assessment throughout the four-year duration of
CCP, is done against criteria linked to performance standards and not against the work of other learners. The CCP provides levels of proficiency to be attained and
descriptors for all grade levels of the programme (see Table 2). These levels and descriptors cannot be changed by individual schools and are, therefore, common to all
learners as well as learning areas nationwide. For each assessment criterion or (benchmark for the level of proficiency), a number of descriptors are defined as shown in
Table 2.
1: Highly proficient (HP) 80% + Learnershows high level of proficiency inknowledge,skillsand values
andcantransferthemautomaticallyandflexibly through authentic performancetasks.
2: Proficient (P) 68-79% Learner demonstrates sufficient level of proficient knowledge, skills and core understanding;
cantransfer them independently through authentic performance tasks
3: Approaching Proficiency 54-67% Learner is approaching proficiency in terms of knowledge, skills and values with little guidance
(AP) and can transfer understanding through authentic performance tasks
4: Developing (D) 40-53% Learner demonstrates developing level of knowledge, skills and values but needs help
throughout the performance of authentic tasks
5: Emerging (E) 39% and below Learner is emerging with minimal understanding in terms of knowledge, skills, and values
but needs a lot of help.
Thegradingsystempresented,showsthelettergradesystemandequivalentgradeboundaries.
Inassigninggradestopupils’testresults,oranyformofevaluation,theabovegradeboundaries and the descriptors may be applied. The descriptors (Highly Proficient [HP],
Proficient [P], Approaching Proficiency [AP], Developing [D], Emerging [E]), indicate the meaning of eachgrade.
In addition to the school-based assessment (SBA), a national standards assessment test is conducted in Basic 8 to provide national level indicators on learners’ achievement.
The CCP emphasizes creative and inclusive pedagogies that are anchored on authentic and enquiry-based learning, collaborative and cooperative learning, differentiated
learning, holistic learning, cross disciplinary learning (i.e. the 4Rs across the Curriculum) as well as developing the core competencies. This section describes some of the
creative and inclusive pedagogies required for the CCP.
Core Competencies
The core competencies for computing describe a body of skills that teachers at the basic level should seek to develop in their learners. They are ways in which teachers
and learners in computing engage with the subject matter as they learn the subject. The competencies describe a connected body of core skills that are acquired
throughout the processes of teaching and learning. They are the relevant global skills for learning that allow learners to develop, in addition to the 4Rs, to become critical
thinkers, problem-solvers, creators, innovators, good communicators, collaborators, culturally identified individuals, digitally literate and global citizens who are have keen
interest in their personal development. In using this curriculum, we hope the core competencies will be developed in learners to help them develop our country, Ghana.
These competencies include:
This skill develops learners’ cognitive and reasoning abilities to enable them analyse and solve problems. Critical thinking and problem-solving skill enable learners to draw
on their own experiences to analyse situations and choose the most appropriate out of a number of possible solutions. It requires that learners embrace the problem at
hand, persevere and take responsibility for their own learning.
Creativity and innovationpromote the development of entrepreneurial skills in learners through their ability to think of new ways of solving problems and developing
technologies for addressing the problem at hand. It requires ingenuity of ideas, arts, technology and enterprise. Learners having this skill are also able to think
independently and creatively.
This competence involves developing learners to put country and service foremost through an understanding of what it means to be active citizens. This is done by
inculcating in learners a strong sense of social and economic awareness. Learners make use of the knowledge, skills, competences and attitudes acquired to contribute
effectively towards the socioeconomic development of the country and on the global stage. Learners build skills to critically identify and analyse cultural and global
trends that enable them to contribute to the global community.
This competence involves improving self-awareness and building self-esteem. It also entails identifying and developing talents, fulfilling dreams and aspirations. Learners are
able to learn from mistakes and failures of the past. They acquire skills to develop other people to meet their needs. It involves recognising the importance of values such
as honesty and empathy and seeking the well-being of others. Personal development and leadership enable learners to distinguish between right and wrong. The skill helps
them to foster perseverance, resilience and self-confidence. It helps them acquire the skill of leadership, self-regulation and responsibility necessary for lifelong learning.
Digital Literacy involvesdeveloping learners to discover, acquire, and communicate through ICT to support their learning. It also makes them use digital media responsibly
For effective lesson planning for teaching, learning and assessment, it is suggested that teachers refer to Appendix XX for details of the components of the core
competencies. These details comprise the unpacked skills such as: listening, presenting and team work for collaboration.
These are the approaches, methods, strategies, appropriate relevant teaching and learning resources for ensuring that every learner benefits from the teaching and
learning process. The curriculum emphasises the:
1. creation of learning-centred classrooms through the use of creative approaches to ensure learner empowerment and independent learning;
2. positioning of inclusion and equity at the centre of quality teaching and learning;
3. use of differentiation and scaffolding as teaching and learning strategies for ensuring that no learner is left behind;
4. use of Information Communications Technology (ICT) as a pedagogical tool;
5. identification of subject specific instructional expectations needed for making learning in the subject relevant to learners;
6. integration of assessment as learning, for learning and of learning into the teaching and learning processes and as an accountability strategy; and
7. questioning techniques that promote deep learning..
INCLUSION
Inclusion is ensuring access and learning for all learners, especially, those disadvantaged. All learners are entitled to a broad and balanced curriculum in every school in
Ghana. The daily learning activities to which learners are exposed should ensure that the learners’ right to equal access and accessibility to quality education is met.
The Curriculum suggests a variety of approaches that addresses learners’ diversity and their special needs in the learning process. When these approaches are
effectively used in lessons, they will contribute to the full development of the learning potential of every learner. Learners have individual needs and learning
experiences and different levels of motivation for learning. Planning, delivery and reflection on daily learning experiences should take these differences into
consideration.
The curriculum therefore promotes:
1. learning that is linked to the learner’s background and to their prior experiences, interests, potential and capacities.
2. learning that is meaningful because it aligns with learners’ ability (e.g. learning that is oriented towards developing general capabilities and solving the practical
problems of everyday life); and
3. the active involvement of the learners in the selection and organisation of learning experiences, making them aware of their importance and also enabling them to
assess their own learning outcomes.
The learner is at the centre of learning. At the heart of the national curriculum for change and sustainable development is the learning progression and improvement of
learning outcomes for Ghana’s young people with a focus on the 4Rs – Reading, wRiting, aRithmetic and cReativity. It is expected that at each curriculum phase,
learners would be offered the essential learning experiences to progress seamlessly to the next phase. Where there are indications that a learner is not sufficiently
ready for the next phase a compensatory provision through differentiation should be provided to ensure that such a learner is ready to progress with their cohort.
The Curriculum encourages the creation of a learning-centred classroom with the opportunity for learners to engage in meaningful “hands-on” activities that bring home to
the learner what they are learning in school and what they know from outside of school. The learning-centred classroom is a place for the learners to discuss ideas through
the inspiration of the teacher. The learners then become actively engaged in looking for answers, working in groups to solve problems. They also research information,
analyse and evaluate information. The aim of the learning-centred classroom is to enable learners to take ownership of their learning. It provides the opportunity for deep
and profound learning to take place.
It is more productive for learners to find answers to their own questions rather than teachers providing the answers and their opinions in a learning-centred
classroom.
Differentiation is a process by which differences (learning styles, interest and readiness to learn) between learners are accommodated so that all learners in a group
have the best chance of learning. Differentiation could be by content, tasks, questions, outcome, groupings and support. Differentiation as a way of ensuring each
learner benefits adequately from the delivery of the curriculum can be achieved in the classroom through (i) Task (ii) Support from the Guidance and Counselling Unit
and (iii) Learning outcomes.
Differentiation by task involves teachers setting different tasks for learners of different abilities. E.g. in sketching the plan and shape of their classroom some learners
could be made to sketch with free hand while others would be made to trace the outline of the plan.
Differentiation by support involves the teacher giving needed support and referring weak learners to the Guidance and Counselling Unit for academic support.
Differentiation by outcome involves the teacher allowing learners to respond at different levels. Weaker learners are allowed more time for complicated tasks.
Scaffolding in education refers to the use of a variety of instructional techniques aimed at moving learners progressively towards stronger understanding and ultimately
greater independence in the learning process.
It involves breaking up the learning task, experience or concepts into smaller parts and then providing learners with the support they need to learn each part. The
process may require a teacher assigning an excerpt of a longer text to learners to read and engaging them to discuss the excerpt to improve comprehension. The
teacher goes ahead to guide them through the key words/vocabulary to ensure learners have developed a thorough understanding of the text before engaging them to
read the full text.
1. give learners a simplified version of a lesson, assignment, or reading, and then gradually increases the complexity, difficulty, or sophistication over time.
2. describe or illustrate a concept, problem, or process in multiple ways to ensure understanding;
3. give learners an exemplar or model of an assignment they will be asked to complete;
4. give learners a vocabulary lesson before they read a difficult text;
5. describe the purpose of a learning activity clearly and the learning goals they are expected to achieve; and
6. describe explicitly how the new lesson builds on the knowledge and skills learners were taught in a previous lesson
A total of three periods a week, each period consisting of 50 minutes, is allocated to the teaching of computing from B7 – B10. It is recommended that the teaching
periods be divided as follows:
One period per day (50-minutes per period)
INFORMATION COMMUNICATIONS TECHNOLOGY
Information Communications Technology (ICT) has been integrated into the computing curriculum as part of the core of education, alongside reading,
writing and numeracy. Thus, the curriculum is designed to use ICT as a teaching and learning tool to enhance deep and independent learning. For instance,
the teacher in certain instances is directed to use multimedia to support the teaching and learning process.
ICT has the potential to innovate, accelerate, enrich, and deepen skills. It also motivates and engages learners to relate school experiences to work
practices. It provides opportunities for learners to fit into the world of work.
Some of the expected outcomes that this curriculum aims to achieve are:
1. improved teaching and learning processes;
2. improved consistency and quality of teaching and learning;
3. increased opportunities for more learner-centered pedagogical approaches;
4. improved inclusive education practices.;
5. improved collaboration, creativity, higher order thinking skills; and
6. enhanced flexibility and differentiated approach of delivery.
The use of ICT as a teaching and learning tool is to provide learners access to large quantities of information online and offline. It also provides the framework for analysing
data to investigate patterns and relationships in the computing context. Once learners have made their findings, ICT can help them organize, edit and print the information
in many different ways.
Learners need to be exposed to various ICT tools around them including calculators, radios, cameras, phones, television sets and computers and related software like
Microsoft Office packages - Word, PowerPoint and Excel as teaching and learning tools. The exposure that learners are given from basic 7 – 10 to use ICT in exploiting
learning will build their confidence and will increase their level of motivation to apply ICT use in later years, both within and outside of education. ICT use for teaching and
learning is expected to enhance the quality and competence level of learners.
B7.1.1.2. B7.1.1.1.4 Describe Storage devices: full-sized external Creativity and innovation.
Demonstrate the hard drives, Hard Drive Speed,Disk Caching) Exhibit strong memory, intuitive thinking; and
use of the features Exemplar respond appropriately
of the Windows 1. Explore magnetic storage devices. Communication and collaboration
Desktop 2. Bring storage devices or picture of items to class Explain ideas in a clear order with relevant
3. Discuss features of magnetic storage devices detail, using conjunctions to structure and
Explore the differences in the various Hard Disk Drives speech.
(HDD)
B7.3.2.1 B7.3.2.1.1 Identify the various types and uses of Creativity and innovation.
Demonstrate the Social Media sites such as Social Networking Ability to select the most effective creative tools
use of Social (Facebook, LinkedIn, WhatsApp), for working and give reasons
Networking and Microblogging (Twitter, Tumblr)
Electronic Mail Exemplars
Digital literacy.
1. Illustrate the use of social networking sites such as
Use synthetic and dynamic thinking abilities to
Facebook, LinkedIn, WhatsApp etc.
create meaningful new combinations from
2. Demonstrate the use of microblogging platforms such
existing information.
as Twitter, Tumblr etc.
'
© NaCCA, Ministry of Education 2020 29
Sub-strand 3: Information Security
CONTENT INDICATORS AND EXEMPLARS SUBJECT SPECIFIC PRACTICES AND
STANDARD CORE COMPETENCIES
B7.3.3.1. Recognise B7.3.3.1.1 Discuss the key principles of information Digital literacy.
data threats and security (confidentiality, integrity and Recognition of societal issues raised by digital
means of protection availability). technologies
Exemplar
1. Research in pairs the key principles of information Communication and collaboration
security. Speak clearly and explain ideas. Share a narrative
2. Discuss the three key principles of information or extended answer while speaking to a group
security.
3. Research scenarios involving information security
B7.3.3.1.2 Explore the legal issues about intellectual Digital literacy.
property rights (e.g. Copyright, Patent, Trademark, Ability to ascertain when information is needed
Piracy, Copyright Infringement). and be able to identify, locate, evaluate and
Exemplar effectively use them to solve a problem.
1. Discuss issues pertaining to copyright (e.g. freeware,
shareware, crippleware). Communication and collaboration
2. Differentiate between the various legal issues Anticipate different responses from the audience
mentioned. and plan for them.
3. Discuss consequences associated with breaking legal
laws.
B7.3.4.1.2 Explore the use of open learning websites in Creativity and innovation.
the classroom Use of skills of visualising alternatives, seeing
Exemplar possibilities, problems and challenges
1. Explore the uses of open learning websites in the
classroom e.g. Khan Academy, Coursera, Edx, Saylor etc. Digital literacy.
Exhibit understanding of skills in using digital
devices
2. Identify measures that will help to eliminate Critical thinking and problem solving
workstation hazards and if it is not possible, how to
minimize the risks. (e.g. evaluating display screen, Provide new insight into controversial
adjusting the chair for comfort, avoiding potential situation or task
slips and falls, positioning of devices etc.)
NB. This is to help learners with software knowledge Creativity and innovation.
in office applications (word processing) to grasp the
concept better. Ability to visualise alternatives, seeing
possibilities, problems and challenges
B8.3.2.1 B8.3.2.1.1 Identify the various types of Social Media Communication and collaboration.
Demonstrate the sites such as Photo sharing (Instagram,
Explain ideas in a clear order with relevant detail,
use of Social Snapchat, Pinterest) and Video sharing
using conjunctions to structure and speech.
Networking and (YouTube, Facebook Live, Periscope, Vimeo)
Electronic Mail
Exemplars
Digital literacy.
1. Discuss the use of Photo sharing sites such as
Instagram, Snapchat, Pinterest etc. Recognition of societal issues raised by digital
2. Demonstrate the use of video sharing platforms such technologies
as YouTube, Facebook Live, Periscope, Vimeo etc.
3. Illustrate the steps involved in attaching a document to
an email.
4. Explore the use of the address book as a feature of
email.
B8.3.4.1.2 Explore the use of more than one search Digital literacy.
engine
Ability to ascertain when information is needed and
Exemplar be able to identify, locate, evaluate and effectively
use them to solve a problem
1. Investigate the use of more than one search engine e.g.
Ask, Google, yahoo!
2. Explore different search engines with the same search
string/terms and observe the outcome Critical thinking and problem solving
3. Discuss the results of your findings in exemplar 2 above.
Ability to combine Information and ideas from
several sources to reach a conclusion
Communication and
collaboration
Speak clearly and explain ideas.
Share a narrative or extended
answer while speaking to a group.
Digital literacy.
Ability to ascertain when information is needed and
be able to identify, locate, evaluate and effectively
use them to solve a problem.
Digital literacy.
B9.2.4.1.3. Demonstrate how to copy formulas, and
references Ability to ascertain when information is needed and
be able to identify, locate, evaluate and effectively
Exemplar use them to solve a problem
1. Present the ways of copying and pasting formulas in a
worksheet.
Critical thinking and Problem solving
2. Explore how to reference cells and ranges in a worksheet.
Ability to combine Information and ideas from
3. Demonstrate the use of relative references in creating
several sources to reach a conclusion
formulas.
B9.3.2.1 B9.3.2.1.1 Identify the advantages and issues in using Digital literacy.
Demonstrate the social media platforms Ability to ascertain when information is needed and
use of Social be able to identify, locate, evaluate and effectively
Exemplars
Networking and use them to solve a problem.
Electronic Mail 1. Illustrate the benefits of using social media sites
2. Discuss the issues surrounding the usage of social media
platforms and how to avoid them.
3. Explore reply, reply all, forward and forward all features
of emails
B9.3.4.1 B9.3.4.1.1 Examine the importance of creating blogs. Creativity and innovation
Demonstrate the
Exemplar Being open-minded, adapting and modifying ideas
use of a Web
to achieve creative results
Browser 1. Discuss the importance of creating blogs.
(Blogging)
Digital literacy.
Ability to find and consume digital content
B9.3.4.1.2 Develop a blog for the school or a social club. Digital literacy.
Use digital tools to create novel things
Exemplars
1. Investigate the items to include in a school or social club
blog.
2. Develop a blog for the school or a social club.
B9.3.4.1.3 Explore the steps in publishing a blog. Digital literacy.
Use digital tools to create novel things
Exemplar
1. Identify steps in publishing a blog.
2. Demonstrate publishing a blog and invite others to
comment.
Digital literacy
Ability to find and consume digital content.
B10.3.4.1.3 Explore the steps in publishing a webpage Creativity and innovation
Exemplars Identification of requirements of a given situation
1. Show steps involved in publishing a webpage and justification of more than one creative tool
2. Demonstrate publishing a web page created in that will be suitable
B10.3.4.1.2.
Digital literacy
Ability to find and consume digital content
Digital literacy
Ability to find and consume digital content
Digital literacy
Ability to find and consume digital content
B10.4.2.1.2 Demonstrate understanding for using Creativity and innovation
logical gates in programming. Ability to merge simple/ complex ideas to create
novel situation or thing
Exemplar
1. AND gate: Draw the symbol, the switching Critical thinking and Problem solving
arrangement and derive the truth table (binary 0, 1) Ability to combine Information and ideas from
using the switching arrangement. several sources to reach a conclusion
2. OR gate: Draw the symbol, the switching arrangement
and derive the truth table (binary 0, 1) using the
switching arrangement.
3. NOT gate: Draw the symbol, the switching
arrangement and derive the truth table (binary 0, 1)
using the switching arrangement.
NAME INSTITUTION
Dr. Kofi Ayebi-Arthur (Leader) College of Education Studies, UCC
Dr. Eric OpokuOsei NaCCA
Mr. Frank Appoh NaCCA
Mr. KwasiAbankwaAnokye Science Education Unit, GES
Mr. Mark Anibrika Tema Meth. Day Sen. High School
Mr. Desire M. K. Ayite University Basic School-NC, UCC
Mr. Isaac Yeboah Basic Education Division, GES
Mr. Emmanuel Duncan Sch. of Education, Valley View University