Mod Readme
Mod Readme
~ Custom prompts - Prompt user for input, which can be then used in script logic
2. Support for multiple mice and keyboards (These options are deprecated, see the
new Proto Input guide)
Game.SupportsMultipleKeyboardsAndMice = true;
Game.SendNormalMouseInput = true;
Game.SendNormalKeyboardInput = true;
Game.ForwardRawKeyboardInput = false;
Game.ForwardRawMouseInput = false;
Game.SendScrollWheel = false;
Game.DrawFakeMouseCursor = true;
Game.DrawFakeMouseForControllers = false;
Game.HookFilterRawInput = false;
Game.HookFilterMouseMessages = false;
Game.HookGetCursorPos = true;
Game.HookSetCursorPos = true;
Game.HookUseLegacyInput = false;
Game.HookDontUpdateLegacyInMouseMsg = false;
Game.HookGetKeyState = false;
Game.HookGetAsyncKeyState = true;
Game.HookGetKeyboardState = false;
Game.HookMouseVisibility = false;
Game.LockInputAtStart = true;
Game.LockInputToggleKey = 0x23; //See
https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
Game.HookReRegisterRawInput = false; //Re-register raw input from
directly within game process | Recommended to disable forwarding input while using
this
Game.HookReRegisterRawInputMouse = true;
Game.HookReRegisterRawInputKeyboard = true;
Game.UpdateFakeMouseWithInternalInput = false;
Known Issues:
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Changelog:
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Credits:
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Original NucleusCoop Project: Lucas Assis (lucasassislar)
Mod: ZeroFox
Multiple keyboards/mice & hooks: Ilyaki
Website & handler API: r-mach
Special thanks to: Talos91, PoundlandBacon, Pizzo, dr.oldboi, Snailed It, and many
more from the SplitScreenDreams discord