Develop A Java Program To Demonstrate Applet Life Cycle
Develop A Java Program To Demonstrate Applet Life Cycle
/*
<applet code="LifeCycleNew.class" width=300 height=300></applet>
*/
import java.applet.Applet;
import java.awt.*;
}
E:\Java\AWT\Nagarjuna>javac LifeCycleNew.java
E:\Java\AWT\Nagarjuna>appletviewer LifeCycleNew.java
Develop a Java Program to demonstrate Mouse Event Handling(using Applet)
/* <body>
* <applet code="MouseEventHandlingDemo.class" width=200 height=300></applet>
* </body>*/
import java.applet.Applet;
import java.awt.Color;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.event.MouseMotionListener;
@Override
public void mouseClicked(MouseEvent e) {
// TODO Auto-generated method stub
setBackground(Color.BLUE);
int x = e.getX();
int y = e.getY();
print(x,y);
@Override
public void mouseEntered(MouseEvent e) {
// TODO Auto-generated method stub
setBackground(Color.RED);
int x = e.getX();
int y = e.getY();
print(x,y);
@Override
public void mouseExited(MouseEvent e) {
// TODO Auto-generated method stub
setBackground(Color.GREEN);
int x = e.getX();
int y = e.getY();
print(x,y);
@Override
public void mousePressed(MouseEvent e) {
// TODO Auto-generated method stub
setBackground(Color.YELLOW);
int x = e.getX();
int y = e.getY();
print(x,y);
@Override
public void mouseReleased(MouseEvent e) {
// TODO Auto-generated method stub
setBackground(Color.BLACK);
int x = e.getX();
int y = e.getY();
print(x,y);
}
@Override
public void mouseDragged(MouseEvent e) {
// TODO Auto-generated method stub
setBackground(Color.WHITE);
int x = e.getX();
int y = e.getY();
print(x,y);
@Override
public void mouseMoved(MouseEvent e) {
// TODO Auto-generated method stub
setBackground(Color.MAGENTA);
int x =e.getX();
int y = e.getY();
print(x,y);
}
Develop a Java Program to menus to a Frame (MenuDemo.java)
import java.awt.*;
}
public static void main(String [] args)
{
MenuDemo obj = new MenuDemo();
}
}
Output:
E:\Java\AWT\Nagarjuna>javac MenuDemo.java
E:\Java\AWT\Nagarjuna>java MenuDemo