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Pomodoro Timer Python Code Research

This Python code defines a Pomodoro timer application with the following functionality: - It tracks work and break sessions in a repeating cycle to implement the Pomodoro technique. Work sessions last 25 minutes and breaks last 5 minutes, with a longer 30 minute break every 4 sessions. - The timer displays as a canvas widget showing minutes and seconds counting down for the current session. - Buttons allow the user to start and reset the timer. Completed sessions are tracked with a checkmark label. - The code handles counting down the different session lengths, updating the display, and switching between work and break states in a repeating loop.

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adam williams
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Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
78 views

Pomodoro Timer Python Code Research

This Python code defines a Pomodoro timer application with the following functionality: - It tracks work and break sessions in a repeating cycle to implement the Pomodoro technique. Work sessions last 25 minutes and breaks last 5 minutes, with a longer 30 minute break every 4 sessions. - The timer displays as a canvas widget showing minutes and seconds counting down for the current session. - Buttons allow the user to start and reset the timer. Completed sessions are tracked with a checkmark label. - The code handles counting down the different session lengths, updating the display, and switching between work and break states in a repeating loop.

Uploaded by

adam williams
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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from tkinter import *

import math
# ---------------------------- CONSTANTS ------------------------------- #
PINK = "#e2979c"
RED = "#e7305b"
GREEN = "#9bdeac"
YELLOW = "#f7f5dd"
FONT_NAME = "Courier"
WORK_MIN = 1
SHORT_BREAK_MIN = 5
LONG_BREAK_MIN = 20
reps = 0
timer = None

# ---------------------------- TIMER RESET ------------------------------- #

def reset_timer():
window.after_cancel(timer)
canvas.itemconfig(timer_text, text="00:00")
title_label.config(text="Timer")
check_marks.config(text="")
global reps
reps = 0

# ---------------------------- TIMER MECHANISM ------------------------------- #

def start_timer():
global reps
reps += 1

work_sec = WORK_MIN * 60
short_break_sec = SHORT_BREAK_MIN * 60
long_break_sec = LONG_BREAK_MIN * 60

if reps % 8 == 0:
count_down(long_break_sec)
title_label.config(text="Break", fg=RED)
elif reps % 2 == 0:
count_down(short_break_sec)
title_label.config(text="Break", fg=PINK)
else:
count_down(work_sec)
title_label.config(text="Work", fg=GREEN)

# ---------------------------- COUNTDOWN MECHANISM -------------------------------


#
def count_down(count):
count_min = math.floor(count / 60)
if count_min < 10:
count_min = f"0{count_min}"
count_sec = count % 60
if count_sec < 10:
count_sec = f"0{count_sec}"

canvas.itemconfig(timer_text, text=f"{count_min}:{count_sec}")
if count > 0:
global timer
timer = window.after(1000, count_down, count - 1)
else:
start_timer()
marks = ""
work_sessions = math.floor(reps/2)
for _ in range(work_sessions):
marks += "✔"
check_marks.config(text=marks)

# ---------------------------- UI SETUP ------------------------------- #


window = Tk()
window.title("Pomodoro")
window.config(padx=100, pady=50, bg=YELLOW)

title_label = Label(text="Timer", fg=GREEN, bg=YELLOW, font=(FONT_NAME, 50))


title_label.grid(column=1, row=0)

canvas = Canvas(width=200, height=224, bg=YELLOW, highlightthickness=0)


tomato_img = PhotoImage(file="tomato.png")
canvas.create_image(100, 112, image=tomato_img)
timer_text = canvas.create_text(100, 130, text="00:00", fill="white",
font=(FONT_NAME, 35, "bold"))
canvas.grid(column=1, row=1)

start_button = Button(text="Start", highlightthickness=0, command=start_timer)


start_button.grid(column=0, row=2)

reset_button = Button(text="Reset", highlightthickness=0, command=reset_timer)


reset_button.grid(column=2, row=2)

check_marks = Label(fg=GREEN, bg=YELLOW)


check_marks.grid(column=1, row=3)

window.mainloop()

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