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C Language Part 1

The document discusses variables in C programming. It defines a variable as a memory location that stores data. It notes that variables are case sensitive and have certain naming rules - the first character must be a letter or underscore, and the name cannot contain spaces or commas or other symbols besides underscores. It also introduces different data types in C like integers, characters, reals/floats, and constants. It lists some common keywords in C like auto, break, case, char, const, continue, etc. that have special meaning to the compiler.

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0% found this document useful (0 votes)
71 views68 pages

C Language Part 1

The document discusses variables in C programming. It defines a variable as a memory location that stores data. It notes that variables are case sensitive and have certain naming rules - the first character must be a letter or underscore, and the name cannot contain spaces or commas or other symbols besides underscores. It also introduces different data types in C like integers, characters, reals/floats, and constants. It lists some common keywords in C like auto, break, case, char, const, continue, etc. that have special meaning to the compiler.

Uploaded by

Rajat Banshiwal
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
Download as pdf or txt
Download as pdf or txt
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Variables

Variable is the name of a memory


location which stores some data.

Memory

a b
25 S
Variables
Rules

a. Variables are case sensitive

b. 1st character is alphabet or '_'

c. no comma/blank space

d. No other symbol other than '_'


Variables
Data Types
Constants
Values that don't change(fixed)

Types

Integer Character
Constants Real Constants
1, 2, 3, 0
Constants 'a', 'b', 'A',
, -1, -2 1.0, 2.0, '#', '&'
3.14, -24
Keywords
Reserved words that have special
meaning to the compiler

32 Keywords in C
Keywords
auto double int struct

break else long switch

case enum register typedef

char extern return union

continue for signed void

do if static while

default goto sizeof volatile

const float short unsigned


Program Structure

#include<stdio.h>

int main() {
printf("Hello World");
return 0;
}
Comments
Lines that are not part of program

Single Line Multiple


Line
/*
//
*/
Output
printf(" Hello World ");

new line
printf(" kuch bhi \n");
Output
CASES
1. integers
printf(" age is %d ", age);

2. real numbers
printf(" value of pi is %f ", pi);

3. characters
printf(" star looks like this %c ", star);
Input

scanf(" %d ", &age);


Compilation
A computer program that translates C code
into machine code

a.exe (windows)
Hello.c C Compiler
a.out (linux & mac)
C Language Tutorial
(Basic to Advanced)

Topics to be covered :
Installation + Setup
Chapter 1 - Variables, Data types + Input/Output
Chapter 2 - Instructions & Operators
Chapter 3 - Conditional Statements
Chapter 4 - Loop Control Statements
Chapter 5 - Functions & Recursion
Chapter 6 - Pointers
Chapter 7 - Arrays
Chapter 8 - Strings
Chapter 9 - Structures
Chapter 10 - File I/O
Chapter 11 - Dynamic Memory Allocation

Variables, Data Types + Input/Output


(Chapter 1)

V
1. First Program
#include<stdio.h>

int main() {
printf("Hello World");
return 0;
}

2. Variables & Data Types + Constants & Keywords


#include<stdio.h>

int main() {
int number;
int age;
int price;
return 0;
}
#include<stdio.h>

int main() {
int age = 22;
float pi = 3.14;
char percentage = '%';
return 0;
}

3. Comments
#include<stdio.h>
//This program prints Hello World
int main() {
printf("Hello World");
return 0;
}

4. Output
#include<stdio.h>

int main() {
int age = 22;
float pi = 3.14;
char percentage = '%';

printf("age is %d", age);


printf("age is %f", pi);
printf("age is %c", percentage);
return 0;
}

5. Input (Sum of 2 numbers)


#include<stdio.h>

int main() {
int a, b;

printf("enter a \n");
scanf("%d", &a);

printf("enter b \n");
scanf("%d", &b);

printf("sum of a & b is : %d \n", a+b);

return 0;
}

6. Practice Qs 1 (Area of Square)


#include<stdio.h>
//area of square
int main() {
int side;
scanf("%d", &side);
printf("%d", side * side);
return 0;
}

7. Practice Qs 2 (Area of Circle)


#include<stdio.h>
//area of square
int main() {
float radius;
scanf("%f", &radius);
printf("%f", 3.14 * radius * radius);
return 0;
}
Instructions
These are statements in a Program

Types

Type Declaration Control


Instructions Arithmetic Instructions
Instructions
Instructions
Type Declaration Instructions Declare var before using it

VALID INVALID
int a = 22; int a = 22;
int b = a; int b = a;
int c = b + 1; int c = b + 2;
int d = 1, e; int d = 2, e;

int a,b,c;
int a,b,c = 1;
a = b = c = 1;
Arithmetic Instructions
a+b
Operand 1 Operand 2

Operator

NOTE - single variable on the LHS


Arithmetic Instructions
VALID INVALID
a=b+c b+c=a
a=b*c a = bc
a=b/c a = b^c

NOTE - pow(x,y) for x to the power y


Arithmetic Instructions
Modular Operator %
Returns remainder for int

3%2=1
-3 % 2 = -1
Arithmetic Instructions
Type Conversion

int op int int

int op float float

float op float float


Arithmetic Instructions
Operator Precedence

*, /, % x = 4 + 9 * 10

+, -

= x=4*3/6*2
Arithmetic Instructions
Associativity (for same precedence)
Left to Right

x=4*3/6*2
Instructions
Control Instructions
Used to determine flow of program
a. Sequence Control

b. Decision Control

c. Loop Control

d. Case Control
Operators
a. Arithmetic Operators

b. Relational Operators

c. Logical Operators

d. Bitwise Operators

e. Assignment Operators

f. Ternary Operator
Operators
Relational Operators
==

>, >=

<, <=

!=
Operators
Logical Operators
&& AND

|| OR

! NOT
Operator Precendence
Priority Operator
1 !
2 *, /, %
3 +, -
4 <, <=, >, >=
5 ==, !=
6 &&
7 ||
8 =
Operators
Assignment Operators
=
+=

-=

*=

/=

%=
C Language Tutorial
(Basic to Advanced)

Topics to be covered :
Installation + Setup
Chapter 1 - Variables, Data types + Input/Output
Chapter 2 - Instructions & Operators
Chapter 3 - Conditional Statements
Chapter 4 - Loop Control Statements
Chapter 5 - Functions & Recursion
Chapter 6 - Pointers
Chapter 7 - Arrays
Chapter 8 - Strings
Chapter 9 - Structures
Chapter 10 - File I/O
Chapter 11 - Dynamic Memory Allocation

Instructions & Operators


(Chapter 2)

1. Type Declaration Instructions


#include<stdio.h>

int main() {
int age = 22;
int oldAge = age;
int newAge = oldAge + 2;
printf("new age is : %d", newAge);

int rupee = 1, dollar;


dollar = 74;

/*
order of declaration is important - Wrong Declaration Order
float pi = 3.14;
float area = pi * rad * rad;
float rad = 3;
*/
// valid declaration
int age1, age2, age3;
age1 = age2 = age3 = 22;

//invalid
//int a1 = a2 = a3 = 22;

return 0;
}

2. Arithmetic Instructions
#include<stdio.h>

int main() {
int a = 1, b = 2, c = 3;
//valid
a = b + c;

//invalid
// b + c = a;

printf("%d \n", 3 % 2);


printf("%d \n", -3 % 2);
return 0;
}

> Type Conversion


#include<stdio.h>

int main() {
printf("sum of 2 & 3 : %d", 2 + 3);
printf("sum of 2.0 & 3 : %f", 2.0 + 3);
printf("sum of 2.0 & 3.0 : %f", 2.0 + 3.0);
return 0;
}

> Associativity
#include<stdio.h>

int main() {
printf(" Output : %d", 5+2/2*3);
return 0;
}

3. Relational Operator
#include<stdio.h>

int main() {
printf("%d \n", 4==4);

printf("%d \n", 4<3);


printf("%d \n", 3<4);
printf("%d \n", 4<4);
printf("%d \n", 4<=4);

printf("%d \n", 4>3);


printf("%d \n", 3>4);
printf("%d \n", 4>4);
printf("%d \n", 4>=4);

printf("%d \n", 4!=4);


printf("%d \n", 3!=4);
return 0;
}

4. Logical Operator
#include<stdio.h>

int main() {
printf("%d \n", 3<4 && 3<5);
printf("%d \n", 3<4 && 5<4);

printf("%d \n", 3<4 && 5<4);


printf("%d \n", 3>4 && 5>4);
printf("%d \n", 3<4 && 3<5);

printf("%d \n", !(3<4 && 3<5));


printf("%d \n", !(4<3 || 5<3));
return 0;
}
5. Assignment Operator
# include <stdio.h>

int main() {
int a = 10;
a += 10;
printf("a+10 = %d \n", a);
a -= 10;
printf("a-10 = %d \n", a);
a *= 10;
printf("a*10 = %d \n", a);
a /= 10;
printf("a/10 = %d \n", a);
a %= 10;
printf("a%c10 = %d \n", '%', a);
return 0;
}

V
Conditional Statements
Types

if-else Switch
if-else

if(Condition) {
//do something if TRUE
}
else {
//do something if FALSE
}

Ele is optional block


can also work without {}
else if

if(Condition 1) {
//do something if TRUE
}
else if (Condition 2) {
//do something if 1st is FALSE & 2nd is TRUE
}
Conditional Operators
Ternary
Condition ? doSomething if TRUE : doSomething if FALSE;

give 1 & 0 cases


Conditional Operators
switch
switch(number) {
case C1: //do something
break;
case C2 : //do something
break;
default : //do something
}
Conditional Operators
switch Properties

a. Cases can be in any order

b. Nested switch (switch inside switch) are allowed


C Language Tutorial
(Basic to Advanced)

Topics to be covered :
Installation + Setup
Chapter 1 - Variables, Data types + Input/Output
Chapter 2 - Instructions & Operators
Chapter 3 - Conditional Statements
Chapter 4 - Loop Control Statements
Chapter 5 - Functions & Recursion
Chapter 6 - Pointers
Chapter 7 - Arrays
Chapter 8 - Strings
Chapter 9 - Structures
Chapter 10 - File I/O
Chapter 11 - Dynamic Memory Allocation

Conditional Statements
(Chapter 3)

1. If-else
#include<stdio.h>

int main() {
int age = 19;
if(age >= 18) {
printf("you are an adult");
}
else {
printf("you are not an adult");
}
return 0;
}

> check if a number is odd or even


#include<stdio.h>

int main() {
int number;
scanf("%d", &number);

if(number % 2 == 0) {
printf("even");
}
else {
printf("odd");
}
return 0;
}

> Use of else if


#include<stdio.h>

int main() {
int age;
printf("Enter age : ");
scanf("%d", &age);

if(age < 12) {


printf("child");
}
else if(age < 18) {
printf("teenager");
}
else {
printf("adult");
}
return 0;
}

2. Ternary Operator
#include<stdio.h>

int main() {
int age;
printf("Enter age : ");
scanf("%d", &age);

age > 18 ? printf("adult \n") : printf("not adult \n");

int number = 7;
int luckyNumber = 7;

number == luckyNumber ? printf("you are lucky \n") : printf("you are not


lucky \n");

return 0;
}

3. Switch (integer)
#include<stdio.h>
#include<math.h>

int main() {
int day = 5;
switch(day) {
case 1 : printf("monday \n");
break;
case 2 : printf("tuesday \n");
break;
case 3 : printf("wednesday \n");
break;
case 4 : printf("thursday \n");
break;
case 5 : printf("friday \n");
break;
case 6 : printf("saturday \n");
break;
case 7 : printf("sunday \n");
break;
}
return 0;
}

4. Switch (character)
#include<stdio.h>
#include<math.h>

int main() {
char day = 'f';
switch(day) {
case 'm' : printf("monday \n");
break;
case 't' : printf("tuesday \n");
break;
case 'w' : printf("wednesday \n");
break;
case 'T' : printf("thursday \n");
break;
case 'f' : printf("friday \n");
break;
case 's' : printf("saturday \n");
break;
case 'S' : printf("sunday \n");
break;
}
return 0;
}
Loop Control Instructions
To repeat some parts of the program

Types

for do while
while
for Loop

for(initialisation; condition; updation) {


//do something

}
Special Things
- Increment Operator

- Decrement Operator

- Loop counter can be float


or even character

- Infinite Loop
while Loop
while(condition) {
//do something

}
do while Loop
do {
//do something

} while(condition);
break Statement

exit the loop


continue Statement

skip to next iteration


Nested Loops

for( .. ) {
for( .. ) {

}
}
C Language Tutorial
(Basic to Advanced)

Topics to be covered :
Installation + Setup
Chapter 1 - Variables, Data types + Input/Output
Chapter 2 - Instructions & Operators
Chapter 3 - Conditional Statements
Chapter 4 - Loop Control Statements
Chapter 5 - Functions & Recursion
Chapter 6 - Pointers
Chapter 7 - Arrays
Chapter 8 - Strings
Chapter 9 - Structures
Chapter 10 - File I/O
Chapter 11 - Dynamic Memory Allocation

Loop Control Statements


(Chapter 4)

1. Syntax of 3 Loops
# include <stdio.h>

int main () {
//for loop
for(int i=1; i<=100; i++) {
printf("%d\n", i);
}

//while loop
int i=1;
while(i<=100) {
printf("%d\n", i);
i++;
}

//do while loop


i = 1;
do {
printf("%d\n", i);
i++;
} while(i<=100);

return 0;
}
Functions

block of code that performs particular task

Take Do Return
Argument Work Result

it can be used multiple times


increase code reusability
Syntax 1
Function Prototype

void printHello( );

> Tell the compiler


Syntax 2
Function Definition
void printHello() {
printf("Hello");
}

> Do the Work


Syntax 3
Function Call
int main() {
printHello( );
return 0;
}

> Use the Work


Properties
- Execution always starts from main

- A function gets called directly or indirectly from main

- There can be multiple functions in a program


Function Types

Library User-
function defined
Special functions declared & defined by
inbuilt in C programmer

scanf( ), printf( )
Passing Arguments
functions can take value & give some value

parameter return value


Passing Arguments

void printHello( );

void printTable(int n);

int sum(int a, int b);


Passing Arguments
functions can take value & give some value

parameter return value


Argument v/s Parameter
values that are values in function
passed in declaration &
function call definition

used to send used to receive


value value

actual formal
parameter parameters
NOTE

a. Function can only return one value at a time

b. Changes to parameters in function don't change the values in

calling function.
Because a copy of argument is passed to the function
Recursion

When a function calls itself, it's called recursion


Properties of Recursion
a. Anything that can be done with Iteration, can be done with
recursion and vice-versa.

b. Recursion can sometimes give the most simple solution.

c. Base Case is the condition which stops recursion.

d. Iteration has infinite loop & Recursion has stack overflow


C Language Tutorial
(Basic to Advanced)

Topics to be covered :
Installation + Setup
Chapter 1 - Variables, Data types + Input/Output
Chapter 2 - Instructions & Operators
Chapter 3 - Conditional Statements
Chapter 4 - Loop Control Statements
Chapter 5 - Functions & Recursion
Chapter 6 - Pointers
Chapter 7 - Arrays
Chapter 8 - Strings
Chapter 9 - Structures
Chapter 10 - File I/O
Chapter 11 - Dynamic Memory Allocation

Functions & Recursion


(Chapter 5)

1. Function to print Hello


#include<stdio.h>

//function declaration/prototype
void printHello();

int main() {
//function call
printHello();
return 0;
}

//function definition
void printHello() {
printf("Hello!\n");
}

2. Function to calculate square of a number


# include <stdio.h>
//function to calculate square of a number
int calcSquare(int n);

int main() {
int n;
printf("enter n : ");
scanf("%d", &n);
printf("square is : %d", calcSquare(n));
return 0;
}

int calcSquare(int n) {
return n * n;
}

3. Function to calculate n factorial (using recursion)

# include <stdio.h>
//function to print factorial of n
int factorial(int n);

int main() {
int n;
printf("enter n : ");
scanf("%d", &n);
printf("factorial is : %d", factorial(n));
return 0;
}

int factorial(int n) {
if(n == 0) {
return 1;
}
int factnm1 = factorial(n-1);
int factn = factnm1 * n;
return factn;
}

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