CH 3
CH 3
VR Application in
Surgical Domain
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Chapter Three
VR Application in Surgical Domain
This chapter surveys the state of the applications of virtual environments
cosmetic surgery and related technologies for health care. Applications of
these technologies are being developed for health care
The highly visual and interactive nature of virtual surgery has proven
to be useful in understanding complex 3D structures and for training in
visuo-spatial tasks. The scope of VR applications in surgery covers a
number of major areas and applications including:
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Training and Education.
Surgical Planning.
Image Guidance.
Tele-surgery.
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Computer-based training has many potential advantages:
• It is interactive.
• Students could also try different technique and loot at tissues from
perspective that would be impossible during real operations.
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includes planning Liver resection on a 3D deformable liver model with aid
of a virtual laparoscopic tool.
3.1.1.4 Telesurgery
The first step in this is to generate a 3D model of the part of the body
that undergo surgery simulating human tissues-beat tooth enamel, skin or
blood vessels-often starts with a sample from a flesh and blood person that
is we should have a 3D model of the part of the body. Using computer
graphics we first construct a reference model. Depending on this
simulation needed, anatomical images can be derived from a series of
patient’s Magnetic Resonance Images (MRI), Computed Tomography (CT)
or video recording, which are 2D image. These images are segmented using
various segmentation methods like SNAKE’. The final model is obtained
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by deforming the reference model with constraints imposed by
segmentation results. The image is digitally mapped on to the polygonal
mesh representing whatever part of the body on organ is being examined.
Each vortex of the polygon is assigned attributes like color and reflectivity
from the reference model.
For the user to interact with the graphics there must be software
algorithms that can calculate the whereabouts of the virtual instrument and
determines whether it has collided with a body part or anything else.
Advances in medical graphic allows ordinary medical scan of a
patient anatomy be enhanced into virtual 3D views-a clear advantage for
surgeon who preparing to do complicated procedures. Scans from MRJ and
CT produces a series of things slices of the anatomy divided into volume
data point or voxels, these slices are restacked and turned into 3D images
by a computer. These 3D images are color enhanced to highlight, say bone
or blood vessels.
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3.1.2.2 Touch Simulation
A low update rate may not prevent a users surgical instrument from sinking
into the virtual flesh, but in soft tissues that sinking is what is expected. If
we want something to come to an abrupt stop that is in the case of born,
etc. it requires a higher update rates than bumping into something a little
squishy like skin, liver etc.
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If the haptic device is to give a realistic impression of say pressing the skin
on a patient’s arm, the mechanical contributions of the skin, the fatty tissue
benefit, muscle and even bone must be summed up. The equations to solve
such a complex problem are known, but so far the calculations cannot be
made fast enough to update a display at 30Hz, let alone update a haptic
interface at 500-1000Hz.
The force feedback systems are haptic interfaces that output forces
reflecting input forces and position information obtained from the
participant. These devices come in the form of gloves, pens, joystick and
exoskeletons.
The figure (2.9) shows a haptic feedback loop, how human sense of
touch interacting with a. VR system. A human hands moves the end
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effecter-shown here with hemostat-of a haptic device causing the device to
relay its position via sensors to a computer running a VR simulation.
The computer determines what force should oppose that collision and
relays force information to actuators or brakes or both, which push back
against the end effecter. In the left hand loop, forces on the end effecter are
detected and relayed to user’s brain. The brain, for example, commands the
muscle to contract, in order to balance or overcome the force at the end
effecter.
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“This will have tremendous impact on the crowded operating room
by bringing all those monitors and screens down to where they
belong—in front of the surgeons’ eyes—without blocking the rest of
their view,” Dr. Silverstein says.
part of the typical surgical routine, surgeons slap X-ray films, computed
tomography slices, and even three-dimensional image reconstructions on
light boxes along the walls of the operating room so they can step away
from the operating table whenever they need to review where a particular
structure lies. Is it just beyond the curve of that vessel, just past that turn in
the bone, just behind that bit of tissue?
But what if surgeons didn’t have to walk away from the table?
Better yet
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Knowing exactly what they were going to find and exactly where they were
going in and coming out, they would be better able to make all the small
decisions of an operation,” says Jonathan Silverstein, MD, FACS, assistant
professor of surgery and health care informatics at the University of Illinois
at Chicago (UIC). This is the future of virtual reality surgery as Dr.
Silverstein sees it, and it’s not that far away. Indeed, some elements of
virtual reality surgery already are in place at UIC:
• Surgical training
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surgical workstation...[that includes] 3-D vision, dexterous precision
surgical instrument manipulation, and input of force feedback sensory
information." The surgeon operates on a virtual image, and a robot on the
battlefield reproduces the surgeon's movements. This one-to-one coupling
between the surgeon and the machine has been demonstrated to work from
150 yards away with a fiber-optic connection. The next goal for the
military is to replace the fiber-optic connection with a wireless signal . As
promising as this system is, it will take about 3 years for it to be approved
for investigational trials on humans , personal communication.
Technique Technique
Cholecystectomies (gall bladder)
Endoscopic surgery
removal
Robots used locally Orthopedics, joint replacement
Fusing scanned images and real time Brain surgery: MRI overlaid on a
video image video image of the patient's head
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video image Brain surgery: MRI overlaid on a video image of the patient's
head .
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Virtual environments can make a critical contribution to the planning of a
surgical procedure (see Table 2). For example, "Netra has been used for
various precision, computer-assisted surgical procedures. Neurosurgeons
use Netra to plan precision biopsies, laser-guided tumor resections, surgery
for Parkinson's Disease and other motor disorders, and surgical
implantation of electrode arrays for epilepsy. What is unique with this
system is its user interface. Users manipulate objects, such as a doll's head,
to cause movement of the virtual image on the monitor.
Table 3.2 .Applications for Planning and Simulation of Procedures
Before Surgery
Technique Examples Who/Where
Plastic surgical
Virtual reality face Dr. Joseph Rosen,
procedure and
model with deformable Dartmouth University
demonstration of final
skin Medical Center
outcome
Tendon transplant
surgery and walking
Virtual leg model Dr. Scott Delp
the repaired leg to
predict consequences
Creating 3-D images Cranio-facial Dr. Altobelli, Brigham
from a CT scan dysostosis repair Women's Hospital
Biopsies, laser-guided
tumor resections,
Netra system, used for
surgery for Parkinson's University of Virginia,
various precision
disease and other motor Department of
computer-assisted
disorders, surgical Neurosurgery
surgical procedures
implants of electrode
arrays for epilepsy
Simulators are being developed for all types of surgery. Many of them are
used for planning particular procedures. Dr. Altobelli's (Brigham Women's
Hospital) system "creates 3-D images from the CT scan of a child with
bony deformities of the face (cranio-facial dysostosis); using the model
created from the CT scan, the bones can be correctly rearranged to
symmetrically match the normal side of the face." The procedure can be
practiced repeatedly .
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introduced into the model and the results of the proposed actions are
calculated and visualized. For example, Dr. Joseph Rosen's (Dartmouth
University Medical Center)
the problems:
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don't give indication of the consequences of the proposed surgery
on the initial stability of the system,
the presence of implant-bone interface gaps, and the changes in the
mechanical environment that are induced in the bone. The inclusion
of biomechanical simulations would permit the surgeon to make
appropriate changes in the initial surgical a plan,
changing such parameters as the implant placement, specifics of the
bone preparation and type and size of implant.
Without a robotic tool, however, there is no method for a surgeon to
accurately implement a preoperative plan. For example, the
simulation may help indicate an
'Optimal' bone cavity shape and implant location, but the surgeon
will be unable to accurately perform this plan without a robotic
device. In this manner, surgical robots actually improve the clinical
usefulness of realistic surgical simulations
The predictive element is important not only for the medical team, but also
for the patient's family. It can serve as a model on which to base informed
consent of the patient and his or her family . Further, these simulation
applications could be used for medical education and training.
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group analysis. Some organs can also be made transparent, 'crisis' drills
can be created, and various types of organs can be modeled"
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A limb trauma simulator is being developed and is expected to lead
to a virtual reality environment .
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3.3 Benefit of the virtual environment systems returning to health
care
Value
Examples
Added
Trauma units in emergency rooms could improve
operating efficiency and reduce costs by using
Cost savings telepresence. Doing so would conserve resources by
limiting the need for part-time specialists to be
physically present in trauma units.
Simulations allow surgeons to develop new techniques, to
practice unfamiliar techniques, and to predict results of
particular surgical procedures.
The success of joint replacement depends on the proper
placement and fit of implants within bony structures.
Surgical robots and preoperative planners using computer
Improved
simulations can improve surgical techniques and
services
accuracy.
Advantages offered by telepresence systems include
enhancing task performance in remote manipulation;
allowing controlled application of extremely large or
small forces; improving operator perception of the task;
and facilitating manipulation in hazardous environments.
Savings in
The use of simulators saves precious resources such as
material
cadavers and animals.
resources
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After in-depth study of the majority of VR application in healthcare and
surgical domain and found that there are some problems in these
applications will be explained as follows:
The senses of vision and touch are the two main feedback
mechanisms used by surgeons when performing a surgical
procedure. Improved cameras, HDTV, head mounted displays, and
stereoscopes have advanced the sensing and displaying of vision;
however, there have been few developments in the area of tactile
feedback. The ability to feel tissue is a valuable tool. Procedures that
require palpitation, such as artery localization and tumor detection,
are extremely difficult when the only form of haptic exploration is in
the form of forces transmitted through long, clumsy instruments. The
ability to remotely sense small scale shape information and feel
forces that mesh with natural hand motions would greatly improve
the performance of minimally invasive surgery and bring a greater
sense of realism to virtual trainers"
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mounted display (HMD) for just 20 minutes. Eight became so
nauseated they could not finish the 20-minute period First, [virtual
reality] systems usually have a lag time between when the user
moves and when the display is updated; users, accustomed to this
lag, may become confused when they take the helmet off. Moreover,
[virtual reality] creates an illusion of three dimensions, even though
the screen actually remains at a fixed distance from a wearer's eye.
This may disrupt depth perception later.
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