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L01 - Introduction To Java

This document provides an introduction to Java programming including: 1. It defines what a computer program and programming language are and compares a computer program to a food recipe. 2. It describes the key elements that make up a program like keywords, variables, statements, and syntax. 3. It explains the process of compiling programs, including what compilers and bytecode are in Java. 4. It discusses some advantages and disadvantages of Java and the steps to compile and run a simple Java program.

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Yared Getachew
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0% found this document useful (0 votes)
24 views25 pages

L01 - Introduction To Java

This document provides an introduction to Java programming including: 1. It defines what a computer program and programming language are and compares a computer program to a food recipe. 2. It describes the key elements that make up a program like keywords, variables, statements, and syntax. 3. It explains the process of compiling programs, including what compilers and bytecode are in Java. 4. It discusses some advantages and disadvantages of Java and the steps to compile and run a simple Java program.

Uploaded by

Yared Getachew
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
Download as pdf or txt
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Lecture 1

Introduction to Java
What is a Computer Program?
• Computers can do many different things
because they are programmable.
• For a computer to be able to do anything
(multiply, play a song, run Microsoft word ), it
must be given the instructions to do so.
• A program is a set of instructions a computer
follows in order to perform a task.
• A programming language is a special
language used to write a computer program.
Such as C, C++, Java, python, etc.
Computer Program
• Algorithm is a set of well defined steps for
performing a task or solving a problem.
• A computer CPU can only process instructions
that are written in machine language, which is a
stream of binary numbers.
• Each different type of CPU has it own machine
language.
– It is related with the architecture & operating system.
• A compiler is a program that translates a
programming language into a machine code.
Recipe Analogy
Comparing a computer program to a food recipe

Food Recipe Computer Program


• a chef writes a set of • a programmer writes a set of
instructions called a recipe instructions called a program

• the recipe requires • the program requires


specific ingredients specific inputs

• the cook follows the • the computer follows the


instruction step-by-step instructions step-by-step

• the food will vary • the output will vary


depending on the amount depending on the values of
of ingredients. the inputs.
What is a program made of?
• There are certain elements that are
common to all programming language.
• Simple java program

public class HelloWorld {


public static void main(String[] args) {
System.out.println("Hello World!");
}
}
What is a program made of?
• Key words / Reserved words
– These are words that have a special meaning in the
programming language E.g. public, class
• Operators
– Are symbols or words that perform operations on one or
more operands e.g. = , + & *
• Punctuation
– are characters that specify specific purposes such as
marking the end of statement.
• Variable
– is a named storage location in the computer.
What is a program made of?
• Program defined names – often called identifiers
– Used to identify storage locations in memory or part of
a program defined by the programmer.
• Syntax
– these are rules that must be followed when writing a
program.
– Syntax dictates how operators, key words & punctions
used
• Statement
– Is a complete instruction that causes the computer to
perform some action.
Compiling Programs
• Computers do not understand the languages
(C++, Java, etc.) that programs are written in.

• Programs must first be compiled (converted)


into machine code that the computer can run.

• A compiler is a program that translates a


programming language into machine code.

• During the translation the compiler uncovers


any syntax errors that may be in the program.
Compiling Programs
• Most programing language compilers translate
source code directly into files that contain machine
language.
• Since they are directly executed by the computer
CPU such files are called executable files.
• The Java Compiler, However, translates a java
Source code into a file that contain byte code
instructions.
• JVM (Java Virtual Machine) is a program that reads
java byte code instructions and execute them as
they read.
• JVM is often called a interpreter and Java is
interpreted language.
Multiple Compilers
• Because different operating systems (Windows, Macs,
Unix) require different machine code, you must compile
most programming languages separately for each platform.

program

compiler compiler

compiler

Unix
Win
MAC
Java Interpreter
• Java is a little different.
• Java compiler produces bytecode not
machine code.
• Bytecode can be run on any computer
Win
with the Java interpreter installed.

Java Program Java Bytecode


MAC

compiler Interpreter

Unix
Advantages and Disadvantages of Java
Advantages:
• Java is highly portable. it is platform independent. Once it's
compiled, you can run the bytecode on any machine with a Java
interpreter. You do not have to recompile for each platform.
• Java is safe. Certain common programming bugs and dangerous
operations are prevented by the language and compiler.
• Java standardizes many useful operations like managing
network connections and providing graphical user interfaces.

Disadvantages:
• Running bytecode through the interpreter is not as fast as
running machine code, which is specific to that platform.
• Because it is platform independent, it is difficult to use platform
specific features (e.g., Windows taskbar, quick launch) in Java.
• Java interpreter must be installed on the computer in order to run
Java programs.
Compiling and Running java program
• The software that is used to create java program
is referred to as the JDK (java Development kit)
or SDK (Software Development kit)
• Once you have installed the JDK.
• Open text editor and Write the java code (source
code)
public class HelloWorld {
public static void main(String[] args) {
System.out.println("Hello World!");
}
}
Compiling and Running java program
• Save the file as HelloWorld.java at c:\java directory. This
file is known as source file.
• To run the program that you just wrote, open the
command prompt and type the following to get the
directory:
cd c:\java
• To compile the program that you wrote, you need to run
the Java Development Tool Kit Compiler as follows:
At the command prompt type:
c:\java> javac HelloWorld.java
• You have now created your first compiled Java program
named HelloWorld.class
• To run your first program, type the following at the
command prompt:
c:\java>java HelloWorld
Compiling and Running java program

• IDE (integrated Development Environment)


• There are several java IDE’s such as Apache
NetBeans.
• These environments consist a text editor,
compiler ,debugger, and other utilities.
• The program is compiled and executed with a
single click of a button.
Programming Paradigms
• There are three type of programming
paradigms in use today:
– Procedural, Functional and Object-Oriented
• Procedural Programming
– list of instructions to tell the computer what to
do step by step.
• Functional Programming
– is an approach to problem solving that treats
every computation as a mathematical function.
– Is about passing data from function to function
to function to get a result.
Object-Oriented Programing
• In object-oriented programming (OOP),
programs are organized into objects.

• Object-oriented programming (OOP) is


about encapsulating data and behavior
into objects.

• The properties (data and behavior) of


objects are determined by their class.
Object
• An object is a software entity that has
State and Behavior.

• Software Objects are often used to


model real-world objects.

• Example: dogs have states (name,


color, hungry, breed) and behaviors
(bark, run, and wag tail).
Object Examples

• Example 1: Dogs
– States: name, color, breed, and “is hungry?”
– Behaviors: bark, run, and wag tail

• Example 2: Cars
– States: color, model, speed, direction
– Behaviors: accelerate, turn, change gears
Class
• A class is a blueprint that defines the states and
the behaviors common to all objects of a certain
kind.

• In the real world, you often have many objects of


the same kind.
• Even though all dogs have four legs, and bark,
each dog’s behavior is independent of other dogs.

• For example: Dog #1 is a black, Dog #2 is a white


Object-oriented Programming
• Object-oriented design has many advantages.
• For example: OOP address the problem of code / data
separations through encapsulations and data hiding.
• Encapsulation
– Refers to combining of data & code into a single object
• Data hiding
– Refers to an objects ability to hide its data from a code
that are outside the class.
• When an object data is hidden form outside code we can
protect the data from accidental corruption.
• In addition, the programming code outside the class does
not need to know about the format or internal structure of
the object’s data.
Parts of Java Program
• Java is an object-oriented programming
language
• E.g. Simple.java
// This is simple java program
public class Simple {
public static void main(String[] args) {
System.out.println(“Programming is fun");
}
}
Parts of Java Program
• Comment
– The // or /* … */ sign marks the beginning a comment
– The Compiler ignores everything in the comment
• Class header - public class Simple
– Marks the beginning of class definition
– Java program must have at least one class definition
– public is a java key word. It is known as class specifier
and controls where the class may be accessed
– All java key words must be written in lowercase letters.
– Java is a case sensitive language
• Simple
– is the class name and made by the programmer.
Parts of Java Program
• Method header – public static void main( String [] args)
– This marks the beginning of a method
– Every java application must have a method named main.
– The main method is the starting point of an application.
• The print and println and Java API
– The print & println methods are used to display text output.
– They are part of java API, which is a collection of
prewritten classes and methods for performing specific
operations.
– System is a class in java API , out is instance of
PrintStream, and is a public member of a system class.
– print & println are out object methods.
End of Lecture 1

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