Lesson Plan Introduction To Computing
Lesson Plan Introduction To Computing
Topic: Computer Basics and Data vs. Information, Hardware vs. Software, Input Devices vs. Output
Devices
1. None Needed
Learning Objectives:
5. Understand that what we put inside our minds affect what comes out of our lives. What we sow is
NEW VOCABULARY:
i. Hardware
ii. Software
iii. Data
iv. Information
v. Netiquette
MATERIALS:
- Whiteboard or chalkboard
- Markers or chalk
PROCEDURE:
1. Introduction (5 minutes)
b. Ask the students if they have any prior knowledge or experience with computers.
b. Provide examples to clarify the concept (e.g., a list of numbers is data, while a chart showing sales
figures is information).
b. Define software as the programs or instructions that control the computer's hardware.
c. Provide examples of hardware (e.g., CPU, monitor, keyboard) and software (e.g., operating systems,
applications).
d. Emphasize that hardware is tangible, while software is intangible and stored in the computer's
memory.
a. Explain the role of input devices in sending data or instructions to the computer (e.g., keyboard,
mouse, scanner).
b. Discuss the role of output devices in displaying or presenting processed information (e.g., monitor,
printer, speakers).
c. Encourage students to identify and share examples of input and output devices they are familiar with.
CONCLUSION (5 MINUTES)
b. Ask students to summarize the differences between data and information, hardware and software, and
EXTENSIONS/ASSESSMENTS:
- Have students complete a worksheet or online activity to reinforce their understanding of computer
basics, data vs. information, hardware vs. software, and input vs. output devices.
- Assign a project where students research and present on a specific computer component, explaining its
- Conduct a short quizizz or kahoot or class discussion to assess students' comprehension of the lesson
content.