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Learning Centered Strategies

The document discusses several active learning techniques including role play, discussion, social media learning, demonstration, index cards, inquiry based learning, project based learning, discovery learning, games/gamification, and debate. It provides the definitions, benefits, steps, tips, and mechanics for effectively implementing each technique in the classroom.

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Meimei Skii
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0% found this document useful (0 votes)
23 views11 pages

Learning Centered Strategies

The document discusses several active learning techniques including role play, discussion, social media learning, demonstration, index cards, inquiry based learning, project based learning, discovery learning, games/gamification, and debate. It provides the definitions, benefits, steps, tips, and mechanics for effectively implementing each technique in the classroom.

Uploaded by

Meimei Skii
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Role Play

Role play exercises give students the opportunity to assume the role of a
person or act out a given situation. These roles can be performed by individual
students, in pairs, or in groups which can play out a more complex scenario.
Role plays engage students in real-life situations or scenarios that can be
“stressful, unfamiliar, complex, or controversial” which requires them to
examine personal feelings toward others and their circumstances (Bonwell &
Eison, 1991, p.47).

My mechanics
1. Identify the situation (divide the class in hetero style)
2. add details (rules and conditions presents to the learner)
3. assign roles (The role play will have a cross playing in which male students
will act as a girl and vice versa).
4. act out the Scenario ( the play should be meaningful and realistic together
with the props and emotions)
5. Discuss what You Have Learned and give feedback to the student.

Tips
Learner Centered Media
- style of teaching and learning that is also known as student-centered learning where
the instructor focuses on the individual learner and each of his or her needs, instead
of the curriculum as a whole, and where the teaching shifts from a focus on the
teacher to that of the student.

TIPS
Discussion
An interactive activity where students talk with each other about a central
topic, problem or concept. It encourage students to learn from one another and to articulate
course content in their own words.

BENEFITS:
 Increases students’ interests and engagement.
 Provides instructor with feedback.
 Promotes preparation
 Develops students’ speaking skills
 Controls the classroom environment

Guidelines
 Listen respectfully, without interrupting.
 Listen actively and with an ear to understanding others’ views. (Don’t just think about
what you are going to say while someone else is talking.)
 Criticize ideas, not individuals. We all can learn something from each other, even if
your views don’t necessarily align.
 Avoid blame, speculation, and inflammatory language.
 Allow everyone the chance to speak.
 Avoid assumptions about any member of the class or generalizations about social
groups. Do not ask individuals to speak for their (perceived) social group.
 We are accountable for our words and their impact.
 Personal information that comes up in the conversation should be kept confidential.

Tips to effective discussion


 students need to understand the value of actively listening to their peers, tolerating opposing
viewpoints, and being open-minded.
 Keep discussions constructive and positive
 Recognize the importance of staying focused and expressing themselves clearly.
Social Media
Social media learning, refers to the process of acquiring knowledge, skills, and
information through interactions on social media platforms. It involves using
social media tools and resources to access educational content, engage in
discussions, collaborate with peers, and learn from experts.
Benefits
Aids in learning,
collaboration,
communication
to connect with other students beyond the classroom

Mechanics
1. Give student a topic to research
2. Data collection
3. identify the source of the information
4. Summarize the information
5. Assessment and feedback

Tips
1. Identified the information facts and the source
2. Think before you click
3. Be open-minded
Demonstration
The demonstration teaching method is a technique in which the instructor
demonstrates how to do something to the students. This can be accomplished
using actual objects, models, or photographs. It is a fun way to get students
involved. There are three types of demonstration: Live demonstration, video
and audio demonstration.

Key points/ mechanics


(1) Planning and preparation
-its ok to have a plan A and Plan B of the materials to be used in demo.
(2) Introduction of the lesson
- Ask the learners about something that can give them a sight about the topic.
(3) Presentation of the subject
(4) Demonstration method
- collaborate with the learners while demonstrating.
(5) Teaching Aids
- simple yet catchy to the learner.
(6) Evaluation
- ask the learners about the topic, replicating the demo I did.
Index card
Index cards are a versatile tool that can be used in a variety of manners to
foster engagement and create active learning within a live classroom setting.
Assess student engagement and understanding, encourage participation and
interaction, and improve retention and learning

Steps and mechanics


1. Instruct the student to have a different colored
2. in discussion teacher would ask to raise anindex card if the learners
understand the topic
3. Randomly colored of the index card will be called during the discussion
4. Assessment of the teacher to the students and to himself
5. Respect feedback

Tips
1. be open minded and accepts fact comment
2. Always Cooperate
Inquiry Based Learning
Inquiry-based learning starts with a question. It comes in many forms. Try
guided inquiry for more structure. Try open inquiry for less. Inquiry-based learning is
a constructivist-based approach to learning, which sometimes calls for minimal instructor support.

Benefits

encourages self-directed learning, critical thinking,


and research

Steps

Key and Mechanics


- Nurture a Classroom Culture of Inquiry (it includes the type of inquiry model to used)
- Guide Students Through the Inquiry Process (adding some information to help the
student about the topic)
- Champion Collaborative Exploration.
- Connect Learning to the Real World. ( Make the student to a small group and have a
discussion of how can they make their topic apply into the real world.)
- Offer Thoughtful Feedback and Reflection Opportunities.

Project Based Learning


An instructional approach designed to give students the opportunity to develop
knowledge and skills through engaging projects set around challenges and
problems they may face in the real world. It involves extended periods of time
as students work together in teams to investigate real-world challenges
and apply their knowledge in meaningful ways. This approach helps
students gain a greater understanding of content by engaging in active
learning experiences that are relevant to the real world.

Steps

(1) the formulating the expected learning outcome,


(2) understanding the concept of the teaching materials,
(3) skills training,
(4) designing the project theme,
(5) making the project proposal,
(6) executing the tasks of projects and
(7) presentation of the project report

TIPS

1. Provide meaningful real-world connection


2. Build in time for experiential learning
2. Give opportunities for team building
3. Revisit the driving question (to test the clarity of the instruction)
4. Differentiate through teams (give the students opportunity to choose where they are best)
5. Focus on student-driven learning (trust the capability of the students)
6. Assess and reflect on your progress

Discovery Learning Method


The Discovery Learning Method is an active, hands-on style of learning, originated by Jerome Bruner in the
1960s. Bruner emphasized that we should be "learning by doing." It a constructivist theory, meaning it is
based on the idea that students construct their own understanding and knowledge of the world through
experiencing things and reflecting on those experiences.

Steps and Mechanics

1. Stimulation – ask the student of their most pick topic


2. Problem statement- give them the problem and challenges about the topic they
choose
3. Data collection – give sufficient time to the learner in collecting data.
4. Data processing
5. Verification – verified the sources and the information through an app and the
learner.
6. Generalization and give feedback to the learner.

Keys and Tips

1. Assign interviews/topic to spark curiosity

2. Have student solo or by their choice

3. Incorporate data-based Project

4. Do a virtual dissection that can make student udenrstand more

5. Encourage mistakes and productive struggle

Games /Gamification

Gamification is the integration of game elements like point systems, leaderboards, badges, or other
elements related to games into “conventional” learning activities in order to increase engagement and
motivation. Provides powerful experiences that are noncompetitive play to facilitate learning. Students
invest time in and outside the classroom to complete the challenges, such as doing extra readings, video
viewings, and practice activities.

Benefits

 Student ownership/accountability of their learning


 Engaging and fun classroom environment, leading to increased focus and
participation
 Learning is inspired by progress indicators such as earning points, badges
etc.
 Student comfortability in the classroom
 Ability to teach at varied levels of cognition, thereby pushing students out of
their comfort zone and make greater connections with the subject matter.

Tips and Mechanics

 PBL's: Points, Badges, Leaderboards ( identify the possible materials to use)


 Competition between peers (1:1 or group/class-based) and by using score
tables (depend to the population and the approved agreement of both parties)
 Increasing opportunities for team/group work ( grouping the class in hetero
style to have a good mixed of the participant)
 Telling/retelling stories
 Immediate feedback in real-time (assess the learner and itself)
 Student-led: including creativity and an extra lives system for students to
have limited opportunities to redo assignments ( give the learners chances
and trust the learner’s capability)
Debate

Involves students in expressing their opinions from two competing perspectives with the goal of
contradicting each other's arguments (Chang & Cho, 2010). It is an organized argument or contest of ideas in
which the participants discuss a topic from two opposing sides. It permits students to become actively
involved in learning course content while promoting critical thinking and enhancing verbal communication
skills.

Mechanics

1. Divide the class into 2 groups for each side of the topic

2. Give the topic and make a toss coin of which group of pros and cons

3. Structure rules and condition of the debate( the time limits and restrictions during the debate)

4. Post-Debate discussion and assessment

Tips to effective debate


 students need to understand the value of actively listening to their peers, tolerating opposing
viewpoints, and being open-minded.
 Keep discussions constructive and positive
 Recognize the importance of staying focused and expressing themselves clearly.

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