Mastering Python 50 Specific Tips For Writing Better Code
Mastering Python 50 Specific Tips For Writing Better Code
- Dane Olsen
ISBN: 9798865196815
Ziyob Publishers.
Mastering Python: 50 Specific Tips
for Writing Better Code
Practical Strategies for Writing High-Quality Python Code
Table of Contents
Chapter 1:
Introduction
1. The Zen of Python
2. Pythonic thinking
Chapter 2:
Pythonic thinking
1. Know your data structures
Tuples
Lists
Dictionaries
Sets
Arrays
Queues
Stacks
Heaps
Trees
Graphs
Chapter 3:
Functions
1. Function basics
2. Function design
Chapter 4:
Classes and Objects
1. Class basics
Creating and using classes
Defining instance methods
Using instance variables
Understanding class vs instance data
Using slots for memory optimization
Understanding class inheritance
Using multiple inheritance
2. Class design
Chapter 5:
Concurrency and Parallelism
1. Threads and Processes
Understanding coroutines
Using asyncio for I/O-bound tasks
Using asyncio for CPU-bound tasks
Using asyncio with third-party libraries
Debugging asyncio code
Chapter 6:
Built-in Modules
1. Collections
Using namedtuple
Using deque
Using defaultdict
Using OrderedDict
Using Counter
Using ChainMap
Using UserDict
Using UserList
Using UserString
2. Itertools
Using count, cycle, and repeat
Using chain, tee, and zip_longest
Using islice, dropwhile, and takewhile
Using groupby
Using starmap and product
Using datetime
Using time
Using timedelta
Using pytz
Using dateutil
Using json
Using pickle
Using shelve
Using dbm
Using SQLite
6. Testing and Debugging
Chapter 7:
Collaboration and Development
1. Code Quality
Using linters
Using type checkers
Using code formatters
Using docstring conventions
Writing maintainable code
2. Code Reviews
Conducting effective code reviews
Giving and receiving feedback
Improving code quality through reviews
3. Collaboration Tools
Writing documentation
Using Sphinx
Packaging Python projects
Distributing Python packages
Managing dependencies
Chapter 1:
Introduction
Python is a popular, high-level programming language that is widely
used for web development, scientific computing, artificial intelligence,
data analysis, and many other applications. It is a versatile and
powerful language that offers a lot of flexibility and ease of use to
developers. However, like any other programming language, writing
effective and efficient Python code requires a good understanding of
the language's features and best practices.
"Effective Python: 50 Specific Ways to Write Better Python" is a
comprehensive guide that focuses on providing readers with specific
tips and techniques to improve their Python coding skills. The book
covers a wide range of topics, including data structures, functions,
classes, concurrency, testing, and debugging. Each topic is
presented in a clear and concise manner, with practical examples and
explanations that help readers understand the concepts better.
The book is divided into 50 chapters, each of which covers a specific
aspect of Python programming. The chapters are organized in a
logical and progressive order, with each chapter building upon the
previous one. This makes it easy for readers to follow along and
learn at their own pace.
One of the strengths of the book is its focus on practical examples.
The author, Brett Slatkin, is an experienced Python developer who
has worked at Google for many years. He draws upon his experience
to provide readers with real-world examples that illustrate the
concepts he is explaining. This makes it easy for readers to
understand how the concepts apply to real-world programming
situations.
Another strength of the book is its emphasis on best practices. The
author provides readers with tips and techniques that are widely
accepted as best practices within the Python community. This helps
readers to write code that is more efficient, more maintainable, and
easier to understand.
One of the unique features of the book is its focus on Python 3.
Python 3 is the latest version of the language, and it has many new
features and improvements over Python 2. The author recognizes that
many developers still use Python 2, but he encourages readers to
move to Python 3, as it is a more modern and robust language.
Overall, "Effective Python: 50 Specific Ways to Write Better Python"
is an excellent resource for anyone who wants to improve their
Python coding skills. Whether you are a beginner or an experienced
developer, this book provides valuable insights and techniques that
can help you write better Python code. It is a must-read for anyone
who wants to become a more proficient Python programmer.
Pythonic thinking
Pythonic thinking refers to writing code that is idiomatic and natural to
the Python language. It involves using the language's features and
syntax in a way that is efficient, elegant, and easy to read. In this
note, we will discuss some key principles of Pythonic thinking and
demonstrate them with suitable code examples.
Using list comprehensions instead of loops:
List comprehensions are a concise and efficient way to create new
lists by applying a function to each element of an existing list. They
are more Pythonic than using for-loops with append statements to
create a new list. Here is an example:
Output:
15
4.0
Using generator expressions instead of list comprehensions:
Generator expressions are a memory-efficient way to generate
values on-the-fly. They are more Pythonic than list comprehensions
when you are working with large datasets. Here is an example:
1000000
<generator object <genexpr> at
0x7f9367040b30>
Using context managers for resource management:
Context managers provide a convenient way to manage resources
such as files, sockets, and database connections. They are more
Pythonic than using try/finally blocks to ensure that resources are
properly released. Here is an example:
2023-03-13 13:44:55.881958
Chapter 2:
Pythonic thinking
# Slicing a tuple
mytuple = (1, 2, 3, 4, 5)
print(mytuple[1:3]) # Output: (2, 3)
Unpacking a tuple:
Tuples can be unpacked into multiple variables.
# Unpacking a tuple
mytuple = (1, 2, 3)
a, b, c = mytuple
print(a) # Output: 1
print(b) # Output: 2
print(c) # Output: 3
Concatenating tuples:
Tuples can be concatenated using the + operator.
# Concatenating tuples
tuple1 = (1, 2, 3)
tuple2 = (4, 5, 6)
newtuple = tuple1 + tuple2
print(newtuple) # Output: (1, 2, 3, 4, 5, 6)
Using tuples as keys in dictionaries
Since tuples are immutable, they can be used
as keys in dictionaries.
python
Copy code
# Using tuples as keys in dictionaries
mydict = {(1, 2): 'value1', (3, 4): 'value2'}
print(mydict[(1, 2)]) # Output: 'value1'
print(mydict[(3, 4)]) # Output: 'value2'
In summary, tuples are an essential data structure in Pythonic
thinking, and they can be used for a wide range of applications. They
are particularly useful for grouping related data together, and their
immutability makes them ideal for use as keys in dictionaries or as
elements in sets.
Lists
In Pythonic thinking, it is crucial to know the available data structures
and how to use them effectively. One of the most commonly used
data structures in Python is the list. A list is an ordered collection of
elements that can be of any data type. Lists are mutable, which
means their elements can be changed once they are created. Lists
are typically used for storing data that can be modified or changed.
Here are some examples of lists and how to use them:
Creating a list:
Lists can be created using square brackets [] or the list() function.
# Slicing a list
mylist = [1, 2, 3, 4, 5]
print(mylist[1:3]) # Output: [2, 3]
Modifying list elements:
Since lists are mutable, their elements can be modified.
# Sorting a list
mylist = [4, 2, 3, 1, 5]
mylist.sort()
print(mylist) # Output: [1, 2, 3, 4, 5]
sortedlist = sorted(mylist, reverse=True)
print(sortedlist) # Output: [5, 4, 3, 2, 1]
Dictionaries
# Combining sets
set1 = {1, 2, 3, 4}
set2 = {3, 4, 5, 6}
union_set = set1.union(set2)
print(union_set) # Output: {1, 2, 3, 4, 5, 6}
intersection_set = set1.intersection(set2)
print(intersection_set) # Output: {3, 4}
difference_set = set1.difference(set2)
print(difference_set) # Output: {1, 2}
Checking if a set is a subset or superset:
To check if a set is a subset or superset of another set, you can use
the issubset() and issuperset() methods.
import numpy as np
# Performing element-wise computations
myarr = arr.array('f', [1.0, 2.0, 3.0, 4.0, 5.0])
myarr = np.square(myarr)
print(myarr) # Output: array([ 1., 4., 9., 16.,
25.], dtype=float32)
Converting arrays to lists:
Arrays can be converted to lists using the tolist() method.
Queues
print(len(myqueue)) # Output: 3
In summary, queues are a useful data structure in Python for tasks
that require a collection of elements to be processed in a first-in, first-
out order. They can be implemented using the built-in deque class
from the collections module or using the Queue class from the queue
module. To add elements to a queue, we can use the append()
method of the deque class or the put() method of the Queue class.
To remove elements from a queue, we can use the popleft() method
of the deque class or the get() method of the Queue class. Finally,
we can check the size of a queue using the len() function.
Stacks
# Creating a stack
mystack = []
Adding elements to a stack:
We can add elements to a stack using the append() method of the list
class.
import heapq
# Creating a heap
myheap = [3, 1, 4, 1, 5, 9, 2, 6, 5]
heapq.heapify(myheap)
Alternatively, we can use the heappush() function of the heapq
module to add elements to an empty heap.
import heapq
# Creating a heap
myheap = []
heapq.heappush(myheap, 3)
heapq.heappush(myheap, 1)
heapq.heappush(myheap, 4)
heapq.heappush(myheap, 1)
heapq.heappush(myheap, 5)
heapq.heappush(myheap, 9)
heapq.heappush(myheap, 2)
heapq.heappush(myheap, 6)
heapq.heappush(myheap, 5)
Getting the minimum element from a heap:
To get the minimum element from a heap, we can use the heappop()
function of the heapq module.
import heapq
# Getting the minimum element from a heap
myheap = [3, 1, 4, 1, 5, 9, 2, 6, 5]
heapq.heapify(myheap)
print(heapq.heappop(myheap)) # Output: 1
print(heapq.heappop(myheap)) # Output: 1
Adding elements to a heap:
We can add elements to a heap using the heappush() function of the
heapq module.
import heapq
# Adding elements to a heap
myheap = [3, 1, 4, 1, 5, 9, 2, 6, 5]
heapq.heapify(myheap)
heapq.heappush(myheap, 0)
heapq.heappush(myheap, 7)
print(myheap) # Output: [0, 1, 2, 3, 5, 9, 4, 6,
5, 7]
Checking the size of a heap:
We can check the size of a heap using the len() function.
import heapq
# Checking the size of a heap
myheap = [3, 1, 4, 1, 5, 9, 2, 6, 5]
heapq.heapify(myheap)
print(len(myheap)) # Output: 9
In summary, heaps are a useful data structure in Python for efficiently
maintaining the minimum (or maximum) element in a collection of
elements. They can be implemented using the heapq module. To
create a heap, we can use the heapify() function of the heapq module
to convert a list into a heap, or we can use the heappush() function to
add elements to an empty heap. To get the minimum element from a
heap, we can use the heappop() function. Finally, we can check the
size of a heap using the len() function.
Trees
class Node:
def __init__(self, data):
self.data = data
self.left = None
self.right = None
# Creating a tree
root = Node(1)
root.left = Node(2)
root.right = Node(3)
root.left.left = Node(4)
root.left.right = Node(5)
Traversing a tree:
To traverse a tree in Python, we can use recursive functions to visit
each node in the tree in a specific order. Here are three common
ways to traverse a tree:
Inorder traversal: Visit the left subtree, then the current node, then
the right subtree.
def inorder(node):
if node is not None:
inorder(node.left)
print(node.data)
inorder(node.right)
# Inorder traversal of the tree
inorder(root)
Preorder traversal: Visit the current node, then the left subtree, then
the right subtree.
def preorder(node):
if node is not None:
print(node.data)
preorder(node.left)
preorder(node.right)
# Preorder traversal of the tree
preorder(root)
Postorder traversal: Visit the left subtree, then the right subtree, then
the current node.
def postorder(node):
if node is not None:
postorder(node.left)
postorder(node.right)
print(node.data)
# Postorder traversal of the tree
postorder(root)
Finding elements in a tree:
To find an element in a tree in Python, we can use a recursive
function to traverse the tree and search for the element.
class Node:
def __init__(self, data):
self.data = data
self.neighbors = []
# Creating a graph
A = Node('A')
B = Node('B')
C = Node('C')
D = Node('D')
E = Node('E')
F = Node('F')
G = Node('G')
H = Node('H')
A.neighbors = [B, C, D]
B.neighbors = [A, E]
C.neighbors = [A, F]
D.neighbors = [A, G, H]
E.neighbors = [B]
F.neighbors = [C]
G.neighbors = [D, H]
H.neighbors = [D, G]
Traversing a graph:
To traverse a graph in Python, we can use a recursive function to visit
each node in the graph in a specific order. Here are two common
ways to traverse a graph:
Depth-first search (DFS): Visit the current node, then recursively visit
each of its neighbors.
def bfs(node):
visited = set()
queue = [node]
visited.add(node)
while queue:
curr_node = queue.pop(0)
print(curr_node.data)
for neighbor in curr_node.neighbors:
if neighbor not in visited:
visited.add(neighbor)
queue.append(neighbor)
# BFS traversal of the graph
bfs(A)
Finding paths in a graph:
To find a path between two nodes in a graph in Python, we can use a
recursive function to traverse the graph and search for the path. We
can use either DFS or BFS to perform the traversal.
import sqlite3
with sqlite3.connect('example.db') as conn:
cursor = conn.cursor()
cursor.execute('SELECT * FROM
customers')
results = cursor.fetchall()
In this code, the with statement is used to create a database
connection, which is automatically closed when the block of code
inside the with statement completes. This ensures that we don't leak
database connections and that our code is more robust.
The with statement is a powerful tool that can help us write more
expressive and robust code. By using with to manage resources such
as file handles, database connections, and network sockets, we can
ensure that our code is more maintainable and less error-prone.
Using decorators
import time
def timing_decorator(func):
def wrapper(*args, **kwargs):
start_time = time.time()
result = func(*args, **kwargs)
end_time = time.time()
print(f"{func.__name__} took {end_time -
start_time} seconds to run.")
return result
return wrapper
@timing_decorator
def long_running_function():
# simulate a long running function
time.sleep(2)
long_running_function()
In this example, the timing_decorator function takes a function as an
argument, creates a new function called wrapper, and returns it. The
wrapper function uses the time module to measure the time taken by
the original function to execute and prints it to the console.
The @timing_decorator syntax is a shorthand way of applying the
decorator to the long_running_function function. It is equivalent to
calling long_running_function =
timing_decorator(long_running_function).
Decorators can also be used to add functionality to a class. Here's an
example of a decorator that adds a log method to a class:
def add_logging(cls):
def log(self, message):
print(f"{cls.__name__}: {message}")
cls.log = log
return cls
@add_logging
class MyClass:
pass
obj = MyClass()
obj.log("Hello, world!")
In this example, the add_logging function takes a class as an
argument, defines a new log method that prints a message to the
console, adds the log method to the class, and returns the class. The
@add_logging syntax is a shorthand way of applying the decorator to
the MyClass class.
Decorators are a powerful tool for writing expressive code in Python.
They allow programmers to modify the behavior of a function or class
without changing its source code and can be used to simplify complex
tasks.
Writing context managers
When writing code in Python, it's important to consider not only its
functionality but also its readability and maintainability. One way to
achieve this is by using context managers. Context managers are
objects that help manage resources, such as files, locks, and network
connections, by defining the setup and teardown logic for the
resource.
A context manager is implemented as a class that defines the
methods __enter__() and __exit__():
__enter__() is called at the beginning of a with block and
returns the resource that will be managed.
__exit__() is called at the end of the with block and handles
any cleanup logic that needs to be performed.
class File:
def __init__(self, filename, mode):
self.filename = filename
self.mode = mode
def __enter__(self):
self.file = open(self.filename, self.mode)
return self.file
def __exit__(self, exc_type, exc_value,
traceback):
self.file.close()
with File('example.txt', 'w') as f:
f.write('Hello, world!')
In this example, the File class defines the __enter__() and __exit__()
methods to open and close a file. The with statement is used to
automatically call these methods and ensure that the file is properly
closed when the block is exited.
Context managers can also be used to manage resources other than
files, such as network connections or database transactions. Here's
an example of a context manager that wraps a database transaction:
import sqlite3
class Transaction:
def __init__(self, db):
self.db = db
def __enter__(self):
self.conn = sqlite3.connect(self.db)
self.cursor = self.conn.cursor()
return self.cursor
def __exit__(self, exc_type, exc_value,
traceback):
if exc_type is None:
self.conn.commit()
else:
self.conn.rollback()
self.cursor.close()
self.conn.close()
with Transaction('example.db') as cursor:
cursor.execute('CREATE TABLE IF NOT
EXISTS users (id INTEGER PRIMARY KEY,
name TEXT)')
In this example, the Transaction class defines the __enter__() and
__exit__() methods to open and close a database connection and
transaction. The with statement is used to automatically call these
methods and ensure that the transaction is properly committed or
rolled back when the block is exited.
In summary, context managers are a powerful tool for managing
resources in Python. They provide a clean and readable way to
ensure that resources are properly setup and cleaned up, which can
lead to more maintainable and bug-free code.
Take advantage of Python's
features
Using named tuples
def outer_function(x):
def inner_function(y):
return x + y
return inner_function
# Create a closure by calling the outer
function
closure = outer_function(10)
# Call the closure
result = closure(5)
In the example above, we define a function called 'outer_function' that
takes an argument 'x' and returns another function called
'inner_function'. The inner function takes an argument 'y' and returns
the sum of 'x' and 'y'. When we call 'outer_function', it returns
'inner_function', which we assign to a variable called 'closure'. We can
then call the closure by passing in an argument 'y' and storing the
result in a variable called 'result'.
Code Example
Here is an example that demonstrates how closures can be used to
improve code modularity and reusability:
def make_multiplier(x):
def multiplier(y):
return x * y
return multiplier
# Create two closures using the
make_multiplier function
double = make_multiplier(2)
triple = make_multiplier(3)
# Use the closures to multiply some numbers
print(double(5)) # Output: 10
print(triple(5)) # Output: 15
In the example above, we define a function called 'make_multiplier'
that takes an argument 'x' and returns another function called
'multiplier'. The inner function takes an argument 'y' and returns the
product of 'x' and 'y'. We then create two closures using the
'make_multiplier' function, one that doubles the input and one that
triples the input. We can then use these closures to multiply some
numbers.
Python's closures are a powerful and flexible feature that allows
developers to create functions that can access and manipulate
variables from the enclosing scope. By using closures, developers
can create reusable and modular code that can be easily customized
to suit different use cases. Closures are an important tool in the
Python programmer's toolbox, and should be used judiciously to
enhance code readability, modularity, and reusability.
Using properties
class Rectangle:
def __init__(self, width, height):
self._width = width
self._height = height
@property
def width(self):
return self._width
@width.setter
def width(self, value):
if value <= 0:
raise ValueError("Width must be
positive")
self._width = value
@property
def height(self):
return self._height
@height.setter
def height(self, value):
if value <= 0:
raise ValueError("Height must be
positive")
self._height = value
@property
def area(self):
return self._width * self._height
In the example above, we define a class called 'Rectangle' that has
two private instance variables '_width' and '_height'. We then define
three properties using the '@property' decorator: 'width', 'height', and
'area'. Each property has a getter method, which simply returns the
value of the corresponding instance variable. We also define two
setter methods for 'width' and 'height', which validate that the new
value is positive before setting the corresponding instance variable.
Finally, we define a 'area' property that calculates the area of the
rectangle by multiplying 'width' and 'height'.
Code Example
Here is an example that demonstrates how properties can be used to
enhance code readability and maintainability:
class Temperature:
def __init__(self, celsius):
self._celsius = celsius
@property
def celsius(self):
return self._celsius
@celsius.setter
def celsius(self, value):
if value < -273.15:
raise ValueError("Temperature cannot
be below absolute zero")
self._celsius = value
@property
def fahrenheit(self):
return self._celsius * 9 / 5 + 32
@fahrenheit.setter
def fahrenheit(self, value):
self._celsius = (value - 32) * 5 / 9
In the example above, we define a class called 'Temperature' that has
a private instance variable '_celsius'. We define two properties using
the '@property' decorator: 'celsius' and 'fahrenheit'. The 'celsius'
property has a getter method that simply returns the value of
'_celsius', and a setter method that validates that the new value is not
below absolute zero (-273.15 Celsius). The 'fahrenheit' property has
a getter method that calculates the Fahrenheit equivalent of the
current Celsius temperature, and a setter method that sets the
Celsius temperature based on the Fahrenheit input.
Python's properties are a useful and powerful feature that can be
used to enhance code readability and maintainability. By defining
methods that look like simple attributes, developers can provide clean
and intuitive interfaces for accessing and modifying object state, while
still providing the flexibility and functionality of a method. Properties
are an important tool in the Python programmer's toolbox, and should
be used judiciously to enhance code readability and maintainability.
Using descriptors
class Descriptor:
def __get__(self, instance, owner):
print("Getting the attribute")
return instance._value
def __set__(self, instance, value):
print("Setting the attribute")
instance._value = value
class MyClass:
def __init__(self, value):
self._value = value
x = Descriptor()
In the example above, we define a class called 'Descriptor' that has
two special methods: 'get' and 'set'. These methods are called by the
interpreter when an attribute is accessed or assigned in an instance
of the class that uses the descriptor. We then define a class called
'MyClass' that has an instance variable '_value' and a descriptor
called 'x'. When the 'x' attribute is accessed or assigned, the
corresponding 'get' and 'set' methods of the descriptor are called.
Code Example
Here is an example that demonstrates how descriptors can be used
to enhance code functionality:
class PositiveNumber:
def __get__(self, instance, owner):
return instance._value
def __set__(self, instance, value):
if value < 0:
raise ValueError("Value must be
positive")
instance._value = value
class MyClass:
x = PositiveNumber()
def __init__(self, x):
self.x = x
In the example above, we define a descriptor called 'PositiveNumber'
that ensures that any value assigned to the attribute it is used on
must be positive. We then define a class called 'MyClass' that uses
the 'PositiveNumber' descriptor on the 'x' attribute. When an instance
of 'MyClass' is created, it initializes the 'x' attribute to the value
passed in to the constructor, but if that value is negative, a
'ValueError' is raised.
Using metaclasses
class MyMeta(type):
def __new__(cls, name, bases, attrs):
print("Creating class:", name)
return super().__new__(cls, name, bases,
attrs)
class MyClass(metaclass=MyMeta):
pass
In this example, we define a custom metaclass MyMeta that will be
used to create the class MyClass. The __new__ method of the
metaclass is called when MyClass is defined, and it prints a message
indicating that the class is being created.
To use the custom metaclass, we pass it as the metaclass argument
when defining the class, as shown in the MyClass definition.
Now, let's look at another example that demonstrates the ability of
metaclasses to modify class attributes:
class MyMeta(type):
def __new__(cls, name, bases, attrs):
attrs['my_attribute'] = 42
return super().__new__(cls, name, bases,
attrs)
class MyClass(metaclass=MyMeta):
pass
print(MyClass.my_attribute) # Output: 42
In this example, the MyMeta metaclass adds an attribute
my_attribute to the class MyClass. When we access this attribute on
an instance of MyClass, we get the value 42.
These are just a few examples of how you can use metaclasses in
Python. With metaclasses, you have the power to customize the
behavior of classes in many different ways, so feel free to experiment
and see what you can do!
my_list = [1, 2, 3, 4, 5]
for item in my_list:
print(item)
In this code, we're directly iterating over the items in the list using a
for loop. This is the Pythonic way of looping through a list.
Looping through a dictionary:
Another common scenario is to loop through a dictionary. Here's an
example of a non-Pythonic way of doing this:
my_list = [1, 2, 3, 4, 5]
for i in range(len(my_list)):
if my_list[i] > 2:
print(my_list[i])
In this code, we're using the range function to generate a sequence
of integers that correspond to the indices of the list. We then use the
index to access each item in the list and check if it meets a condition.
While this code works, it's not very Pythonic. A better way to write
this code would be:
my_list = [1, 2, 3, 4, 5]
for item in my_list:
if item > 2:
print(item)
In this code, we're directly iterating over the items in the list using a
for loop and checking the condition using an if statement. This is the
Pythonic way of looping with a condition.
Using enumerate and zip
Python provides two built-in functions, enumerate and zip, that are
very useful for looping over sequences and iterating over multiple
sequences at the same time. In this note, we'll focus on how to use
enumerate and zip effectively in your Python code.
Using enumerate:
The enumerate function is used to iterate over a sequence and keep
track of the index of the current item. Here's an example of how to
use enumerate:
0 apple
1 banana
2 orange
This is a very common pattern in Python code, especially when you
need to access the index of the current item.
Using zip:
The zip function is used to iterate over multiple sequences at the
same time, combining their corresponding items into tuples. Here's an
example of how to use zip:
list_a = [1, 2, 3]
list_b = ['a', 'b', 'c']
for item_a, item_b in zip(list_a, list_b):
print(item_a, item_b)
In this code, we're using zip to loop through both list_a and list_b at
the same time, combining their corresponding items into tuples. The
output of this code would be:
1a
2b
3c
This is a very useful feature of Python when you need to iterate over
multiple sequences and process their corresponding items at the
same time.
Using enumerate and zip together:
One powerful pattern in Python is to use enumerate and zip together
to iterate over a sequence and its corresponding indices at the same
time. Here's an example of how to use enumerate and zip together:
0 apple 0
1 banana 1
2 orange 2
This is a powerful pattern in Python that allows you to iterate over a
sequence and its corresponding indices at the same time, without
having to generate the sequence of integers using range.
Enumerate and zip are powerful built-in functions in Python that can
make your code more concise and readable. They are especially
useful when you need to access the index of the current item in a
sequence, or when you need to iterate over multiple sequences at the
same time.
Using the ternary operator
x = 10
y = 20
max_num = x if x > y else y
In this code, we're using the ternary operator to assign the maximum
value of x and y to the max_num variable. This code is concise and
easy to read.
Another way to use the ternary operator in a clear and concise way is
to use it to conditionally execute code. For example:
x = 10
y = 20
result = x * 2 if x > y else y * 2
In this code, we're using the ternary operator to conditionally execute
the x * 2 expression if x is greater than y, and the y * 2 expression if y
is greater than or equal to x. This code is also concise and easy to
read.
Examples of idiomatic Python:
Here are some examples of using the ternary operator in idiomatic
Python code:
a, b = 10, 20
In this code, we're assigning the values 10 and 20 to the variables a
and b, respectively. This code is equivalent to writing:
a = 10
b = 20
Using multiple assignment can help you reduce the amount of code
you need to write and make your code more readable.
Writing idiomatic Python:
When using multiple assignment in Python, it's important to use it in a
way that is clear and concise. Here are some tips for writing idiomatic
Python using multiple assignment:
Use tuple packing and unpacking: Python allows you to pack multiple
values into a tuple and then unpack them into variables using multiple
assignment. For example:
a, b = b, a
In this code, we're swapping the values of a and b. This code is
equivalent to writing:
temp = a
a=b
b = temp
Using multiple assignment to swap variable values can make your
code more concise and readable.
Examples of idiomatic Python:
Here are some examples of using multiple assignment in idiomatic
Python code:
variable := expression
In this code, we're assigning the result of the expression to the
variable using the walrus operator. The := symbol is the walrus
operator.
Writing idiomatic Python:
When using the walrus operator in Python, it's important to use it in a
way that is clear and concise. Here are some tips for writing idiomatic
Python using the walrus operator:
Use it in list comprehensions: The walrus operator can be useful in list
comprehensions when you want to filter the list based on a condition
and then use the filtered list in the same expression. For example:
numbers = [1, 2, 3, 4, 5]
squares = [x ** 2 for x in numbers if (y := x **
2) > 10]
In this code, we're using the walrus operator to assign the result of x
** 2 to the variable y, and then using y in the same expression to filter
the list based on the condition y > 10.
Use it to simplify if-else statements: The walrus operator can also be
used to simplify if-else statements when you need to assign a value
to a variable based on a condition. For example:
import threading
lock = threading.Lock()
with lock:
# do some thread-safe operation here
In this example, the threading.Lock object is used as a context
manager in the with statement. The __enter__ method of the lock is
called when the with statement is executed, and the lock is acquired.
The __exit__ method of the lock is called when the with block is
exited, and the lock is released.
Now, let's look at some tips for writing more idiomatic Python code
using context managers:
import contextlib
import time
@contextlib.ContextDecorator
def timeit(func):
start = time.time()
yield
end = time.time()
print(f"{func.__name__} took {end - start}
seconds")
In this example, the timeit function is a context manager that
measures the time taken by a function. The function is passed as an
argument to the timeit function, and the yield statement is used to
indicate the point where the function should be executed. When the
with block is exited, the time taken by the function is printed to the
console.
Finally, here's an example of using contextlib.ExitStack to manage
multiple context managers:
import contextlib
class DatabaseConnection:
def __init__(self, database_url):
self.database_url = database_url
def connect(self):
# connect to database here
pass
def disconnect(self):
# disconnect from database here
pass
class HttpConnection:
def __init__(self, http_url):
self.http_url = http_url
def connect(self):
# connect to http server here
pass
def disconnect(self):
# disconnect from http server here
pass
Chapter 3:
Functions
Functions are an essential part of programming and are used in
almost every programming language. Functions are a set of
instructions that perform a specific task or set of tasks. They help in
organizing the code and make it easier to read, understand, and
maintain. In Python, functions are defined using the "def" keyword
and are an integral part of the language.
Python functions are powerful and flexible, allowing developers to
perform complex operations with ease. They can be used to
encapsulate code, which makes it reusable and reduces the amount
of code that needs to be written. This, in turn, reduces the chances of
introducing errors in the code.
Functions in Python can be simple or complex, depending on the task
they perform. Simple functions perform a single task, while complex
functions perform a set of tasks. Regardless of their complexity,
Python functions are easy to define, use, and understand.
One of the key features of Python functions is that they can be called
multiple times from different parts of the code. This makes it easy to
reuse code and avoid repetition. Functions in Python can also take
parameters, which allows them to be customized based on the needs
of the program.
Python functions can also return values, which makes it possible to
use them in complex operations. The return statement is used to
return a value from a function. The returned value can be used in
other parts of the program, making it possible to perform complex
operations with ease.
Python also has built-in functions that can be used without defining
them. These functions are part of the Python standard library and can
be used to perform common tasks. Some examples of built-in
functions include print(), len(), and input().
In Python, functions can also be defined inside other functions. These
are called nested functions and are used when a function performs a
specific task that is used only in the context of the main function.
Nested functions make it easy to organize code and make it more
readable.
Another important feature of functions in Python is recursion.
Recursion is a technique where a function calls itself, either directly or
indirectly. This technique is used when a function needs to perform a
specific task repeatedly.
In summary, functions are an essential part of programming in
Python. They are used to perform a specific task or set of tasks and
help in organizing the code, making it easier to read, understand, and
maintain. Python functions are powerful and flexible, allowing
developers to perform complex operations with ease. They can be
called multiple times from different parts of the code, take
parameters, return values, and can be defined inside other functions.
By mastering functions in Python, developers can write code that is
more efficient, flexible, and reusable.
Function basics
Function arguments and return values
Default Arguments
Variable-length Arguments
Positional Arguments:
Positional arguments are the most basic type of function argument.
These are the arguments that are passed to a function in the order
they are defined in the function definition.
def multiply_numbers(*args):
result = 1
for arg in args:
result *= arg
return result
result = multiply_numbers(2, 3, 4)
print(result) # Output: 24
def print_values(**kwargs):
for key, value in kwargs.items():
print(f"{key} = {value}")
print_values(name="John", age=30,
city="New York")
# Output:
# name = John
# age = 30
# city = New York
In the example above, we are using *args to accept an arbitrary
number of positional arguments in the multiply_numbers function, and
**kwargs to accept an arbitrary number of keyword arguments in the
print_values function.
Documenting functions
def greet(name):
"""
Greet the given name.
This function takes a name as input and prints a greeting message to
the console.
It does not return any value.
Args:
name (str): The name to greet.
Returns:
None
"""
print(f"Hello, {name}!")
Annotations in Python:
Function annotations are another way to document functions in
Python. Annotations are optional metadata that can be added to
function arguments and return values using the colon syntax.
Args:
name (str): The name to greet. Defaults
to "World".
args (str): Additional positional
arguments.
kwargs (str): Additional keyword
arguments.
Returns:
None
"""
print(f"Hello, {name}!")
if args:
print("Additional arguments:")
for arg in args:
print(f"- {arg}")
if kwargs:
print("Additional keyword arguments:")
for key, value in kwargs.items():
print(f"- {key}: {value}")
In the example above, we are using annotations to specify that the
name argument should be a string with a default value of "World", and
that *args should be an arbitrary number of positional string
arguments, and **kwargs should be an arbitrary number of keyword
string arguments.
Documenting functions in Python is an essential part of writing clean
and maintainable code. Docstrings and annotations are powerful tools
that can help other developers understand the purpose, inputs,
outputs, and any potential side effects of a function. By following best
practices for function documentation, we can make our code more
accessible and easier to maintain.
Writing doctests
>>> add(2, 3)
5
But what if you want to use the same function to add only one number
to a fixed value? You could modify the function to take a default value
for y:
>>> add(2)
2
And if you call add with two arguments, it will add them together as
before:
>>> add(2, 3)
5
You can also use default arguments to make a function more flexible
by allowing the user to customize some behavior without having to
modify the function code. For example, consider the following function
that prints a message:
>>> greet("Alice")
Hello, Alice!
But you can also provide a custom greeting:
>>> divide(10, 3)
3.33
But you can also provide a custom value for precision by using a
keyword argument:
In Python, you can use *args and **kwargs to define functions that
can accept an arbitrary number of arguments and keyword
arguments, respectively. These features can be particularly useful
when you don't know ahead of time how many arguments you will
need to pass to a function, or when you want to provide a flexible API
that can handle a variety of use cases.
*args is used to pass a variable number of positional arguments to a
function. When you use *args in a function definition, it tells Python to
collect any remaining positional arguments into a tuple. For example:
def my_function(*args):
for arg in args:
print(arg)
In this example, the function my_function() accepts any number of
positional arguments and prints each argument to the console. You
can call the function with any number of arguments:
my_function(1, 2, 3) # prints 1 2 3
my_function('a', 'b', 'c', 'd') # prints a b c d
my_function() # prints nothing
**kwargs is used to pass a variable number of keyword arguments to
a function. When you use **kwargs in a function definition, it tells
Python to collect any remaining keyword arguments into a dictionary.
For example:
def my_function(**kwargs):
for key, value in kwargs.items():
print(f"{key}: {value}")
In this example, the function my_function() accepts any number of
keyword arguments and prints each argument key-value pair to the
console. You can call the function with any number of keyword
arguments:
Function design
Writing pure functions
def impure_add_one():
global count
count += 1
In Python, functions with side effects are those that modify state
outside of their own scope. These side effects can take many forms,
such as modifying global variables, changing the state of an object, or
interacting with external systems like databases or files. While pure
functions are often preferred in functional programming, there are
cases where side effects are necessary to achieve a specific
functionality. In this note, we'll discuss how to write functions with side
effects in Python and provide some sample code to illustrate the
concept.
# Global variable
count = 0
class BankAccount:
def __init__(self, balance):
self.balance = balance
account = BankAccount(100)
account.deposit(50)
print(account.balance) # Output: 150
account.withdraw(25)
print(account.balance) # Output: 125
In this example, we have a class BankAccount that has methods
deposit and withdraw that modify the balance attribute. When we
create an instance of BankAccount, we can deposit or withdraw
funds by calling the respective methods. This allows us to
encapsulate the state of the object and provides a clean interface for
interacting with it.
Interact with external systems using libraries:
Sometimes we need to interact with external systems like databases,
files, or web services to achieve a specific functionality. In Python, we
can use libraries and modules to abstract away the details of these
interactions and provide a clean interface for our functions.
import requests
def fetch_data(url):
response = requests.get(url)
return response.content
In this example, we have a function fetch_data that uses the requests
library to make an HTTP request to a given URL and return the
response content. By using a library, we can hide the complexity of
making network requests and provide a simple function for our code
to interact with.
In summary, functions with side effects in Python can be useful for
achieving specific functionality, but care should be taken to minimize
their impact on the rest of the program. By using global variables with
care, modifying object state with methods, and interacting with
external systems using libraries, we can write functions that are
easier to reason about and maintain.
Writing functions that modify mutable arguments
my_list = [1, 2, 3]
add_item_to_list(4, my_list)
print(my_list) # Output: [1, 2, 3, 4]
In this example, we have a function add_item_to_list that takes an
item and a list and appends the item to the list. When we call this
function with 4 and my_list, the list is modified in place and the new
value [1, 2, 3, 4] is printed.
Return a new object:
Another way to modify mutable arguments in a function is to create a
new object and return it. This approach can be useful when we want
to preserve the original object and create a modified copy.
def reverse_list(lst):
return lst[::-1]
my_list = [1, 2, 3]
reversed_list = reverse_list(my_list)
print(my_list) # Output: [1, 2, 3]
print(reversed_list) # Output: [3, 2, 1]
In this example, we have a function reverse_list that takes a list and
returns a reversed copy of the list. When we call this function with
my_list, the original list is not modified, but a new reversed list is
created and returned.
Combine both approaches:
In some cases, it can be useful to combine both approaches and
modify the original object in place and return a new copy.
def remove_duplicates(lst):
unique_lst = list(set(lst))
lst.clear()
lst.extend(unique_lst)
my_list = [1, 2, 2, 3, 3, 3]
remove_duplicates(my_list)
print(my_list) # Output: [1, 2, 3]
In this example, we have a function remove_duplicates that takes a
list, creates a new unique list, clears the original list, and extends it
with the unique values. When we call this function with my_list, the
original list is modified in place and the new value [1, 2, 3] is printed.
In summary, when writing functions that modify mutable arguments in
Python, it's important to consider whether we want to modify the
original object in place, return a new object, or use a combination of
both approaches. By following best practices and being intentional
about our approach, we can write functions that are easier to reason
about and maintain.
Using the @staticmethod and @classmethod
decorators
class MyClass:
@staticmethod
def my_static_method(arg1, arg2, ...):
# function body
Here, the @staticmethod decorator is used to define a static method
named my_static_method() that takes any number of arguments.
Here's an example of a static method that calculates the factorial of a
number:
class Math:
@staticmethod
def factorial(n):
if n == 0:
return 1
else:
return n * Math.factorial(n-1)
class MyClass:
@classmethod
def my_class_method(cls, arg1, arg2, ...):
# function body
Here, the @classmethod decorator is used to define a class method
named my_class_method() that takes any number of arguments,
including the cls parameter, which refers to the class itself.
Here's an example of a class method that creates an instance of a
class with specific attributes:
class Person:
def __init__(self, name, age):
self.name = name
self.age = age
@classmethod
def from_birth_year(cls, name, birth_year):
age = datetime.date.today().year -
birth_year
return cls(name, age)
person = Person.from_birth_year('Alice',
1990)
print(person.age) # Output: 33
In this example, the from_birth_year() method is defined as a class
method using the @classmethod decorator. This method takes the
class (cls) as the first parameter, followed by the name and
birth_year parameters. The method calculates the age based on the
birth year, and returns an instance of the class with the name and age
attributes set.
Note that the cls parameter is used instead of the class name to
create the instance of the class, which makes the method more
flexible and easier to maintain.
The @staticmethod and @classmethod decorators are powerful
features in Python that allow us to define methods that are
associated with a class rather than an instance of the class. They are
useful for creating utility functions and factory methods, respectively.
Using partial functions
double = partial(multiply, 2)
print(double(5)) # Output: 10
In this example, we define a multiply() function that takes two
arguments and returns their product. We then create a partial function
called double by calling the partial() function with the multiply()
function and the argument 2. The resulting partial function fixes the x
argument to 2, and can be called with the y argument to double a
number.
double = partial(multiply, 2)
triple = partial(multiply, z=3)
print(double(5, 2)) # Output: 20
print(triple(5, 2)) # Output: 30
In this example, we define a multiply() function that takes three
arguments and returns their product. We create two partial functions,
double and triple, that fix the x and z arguments to 2 and 3,
respectively. We can then call the partial functions with the remaining
arguments, which will be appended to the fixed arguments.
Using partial functions with lambda functions:
We can also create partial functions using lambda functions. This can
be useful when we have a simple function that we want to partially
apply without defining a separate function.
Here's an example of using a lambda function to create a partial
function:
double = partial(lambda x, y: x * y, 2)
print(double(5)) # Output: 10
In this example, we define a lambda function that takes two
arguments and returns their product. We then create a partial function
called double by calling the partial() function with the lambda function
and the argument 2. The resulting partial function fixes the x argument
to 2, and can be called with the y argument to double a number.
Partial functions in Python provide a powerful way of fixing arguments
to an existing function, creating a new function that is easier to use.
We can create partial functions using the functools module and the
partial() function, and pass additional arguments to them when we
call them. We can also use lambda functions to create partial
functions without defining a separate function.
def greeting_decorator(func):
def wrapper():
print("Hello!")
func()
return wrapper
@greeting_decorator
def say_hello():
print("Welcome to my program!")
say_hello()
In this example, we define a greeting_decorator() function that takes
the original function func as input, defines a new function wrapper()
that adds a greeting before calling func(), and returns wrapper(). We
then decorate the say_hello() function with @greeting_decorator,
which modifies it by adding a greeting before it is called.
When we call say_hello(), the output will be:
Hello!
Welcome to my program!
Passing Arguments to a Decorator:
We can also modify our decorator to accept arguments. This can be
useful when we want to modify the behavior of a function based on
some external parameter.
Here's an example of a decorator that accepts an argument:
def repeat(num):
def decorator(func):
def wrapper(*args, **kwargs):
for i in range(num):
func(*args, **kwargs)
return wrapper
return decorator
@repeat(3)
def say_hello(name):
print(f"Hello, {name}!")
say_hello("John")
In this example, we define a repeat() function that takes an argument
num, defines a decorator function that takes the original function func
as input, defines a new function wrapper() that repeats the call to
func() num times, and returns wrapper(). We then decorate the
say_hello() function with @repeat(3), which modifies it by repeating
the call to the function three times.
When we call say_hello("John"), the output will be:
Hello, John!
Hello, John!
Hello, John!
Using Multiple Decorators:
We can also use multiple decorators to modify a function. In this
case, the decorators are applied in order from top to bottom.
Here's an example of using multiple decorators:
def bold_decorator(func):
def wrapper(*args, **kwargs):
return f"<b>{func(*args, **kwargs)}</b>"
return wrapper
def italic_decorator(func):
def wrapper(*args, **kwargs):
return f"<i>{func(*args, **kwargs)}</i>"
return wrapper
@bold_decorator
@italic_decorator
def say_hello():
return "Hello!"
print(say_hello())
In this example, we define two decorators, bold_decorator() and
italic_decorator(), that modify the output of the original function by
adding HTML tags. We then decorate the say_hello() function with
@bold_decorator and @italic_decorator, which modifies it by adding
both decorators in sequence.
When we call say_hello(), the output will be:
<b><i>Hello!</i></b>
Writing decorators that take arguments
def repeat(num):
def decorator(func):
def wrapper(*args, **kwargs):
for i in range(num):
func(*args, **kwargs)
return wrapper
return decorator
@repeat(3)
def say_hello(name):
print(f"Hello, {name}!")
say_hello("John")
In this example, we define a repeat() function that takes an argument
num, defines a decorator function that takes the original function func
as input, defines a new function wrapper() that repeats the call to
func() num times, and returns wrapper(). We then decorate the
say_hello() function with @repeat(3), which modifies it by repeating
the call to the function three times.
When we call say_hello("John"), the output will be:
Hello, John!
Hello, John!
Hello, John!
Passing Arguments to the Decorator:
In some cases, we may want to pass arguments to the decorator
itself. In this case, we need to define a function that takes the
arguments and returns the decorator function.
Here's an example of a decorator that takes arguments:
def greeting_decorator(greeting):
def decorator(func):
def wrapper(*args, **kwargs):
print(greeting)
func(*args, **kwargs)
return wrapper
return decorator
@greeting_decorator("Welcome!")
def say_hello(name):
print(f"Hello, {name}!")
say_hello("John")
In this example, we define a greeting_decorator() function that takes
an argument greeting, defines a decorator function that takes the
original function func as input, defines a new function wrapper() that
adds the greeting before calling func(), and returns wrapper(). We
then decorate the say_hello() function with
@greeting_decorator("Welcome!"), which modifies it by adding a
greeting before it is called.
When we call say_hello("John"), the output will be:
Welcome!
Hello, John!
def add_version(cls):
cls.version = "1.0"
return cls
@add_version
class MyClass:
pass
def add_version(cls):
cls.version = "1.0"
return cls
def add_author(cls):
cls.author = "John Doe"
return cls
@add_version
@add_author
class MyClass:
pass
import time
def log_execution_time(cls):
for name, value in vars(cls).items():
if callable(value):
def new_func(*args, **kwargs):
start_time = time.time()
result = value(*args, **kwargs)
end_time = time.time()
print(f"Execution time of {name}:
{end_time - start_time}")
return result
setattr(cls, name, new_func)
return cls
@log_execution_time
class MyClass:
def method1(self):
time.sleep(1)
def method2(self):
time.sleep(2)
my_obj = MyClass()
my_obj.method1() # Output: Execution time
of method1: 1.000123
my_obj.method2() # Output: Execution time
of method2: 2.000234
In the example above, the log_execution_time function takes a class
cls as an argument and loops through all its attributes. If an attribute
is a method, a new function is created that logs the execution time of
the method using the time module. The setattr function is then used to
replace the original method with the new function.
The @log_execution_time decorator is then applied to the MyClass
class, which modifies it by replacing its methods with versions that log
their execution time.
Using closures
def outer_function(x):
def inner_function(y):
return x + y
return inner_function
closure = outer_function(10)
print(closure(5)) # Output: 15
In the example above, the outer_function takes a parameter x and
defines an inner function inner_function that takes another parameter
y. The inner function returns the sum of x and y.
When the outer_function is called with an argument of 10, it returns
the inner_function. This creates a closure that remembers the value
of x as 10. The closure is then assigned to the variable closure.
When the closure is called with an argument of 5, it invokes the
inner_function with y equal to 5 and returns the sum of x and y, which
is 15.
Closures are often used to create functions with persistent state. For
example, you can create a counter function using a closure like this:
def counter():
count = 0
def inner_function():
nonlocal count
count += 1
return count
return inner_function
my_counter = counter()
print(my_counter()) # Output: 1
print(my_counter()) # Output: 2
print(my_counter()) # Output: 3
In the example above, the counter function defines an inner function
inner_function that has access to a variable count in the outer
function's scope. The inner function increments the value of count
each time it is called and returns it.
When the counter function is called, it returns the inner_function. This
creates a closure that remembers the value of count as 0. The
closure is then assigned to the variable my_counter.
Each time my_counter is called, it invokes the inner_function and
returns the current value of count. Because the closure persists
between calls, the value of count is incremented each time and the
counter function behaves as expected.
In summary, closures are a powerful feature of Python that allow you
to create functions with persistent state. They are created by defining
a function inside another function and returning it. The inner function
has access to the variables in the outer function's scope, even after
the outer function has completed execution. Closures are often used
to create functions with persistent state, such as counters or
memoization functions.
Using functools.partial
print(double(5)) # Output: 10
In the example above, the multiply function takes two parameters x
and y and returns their product. The partial function is used to create
a new function double based on multiply, with y set to 2. This means
that double only takes one parameter x, and always multiplies it by 2.
When double is called with an argument of 5, it invokes the multiply
function with x equal to 5 and y equal to 2, and returns the product of
the two, which is 10.
partial can also be used to fill in multiple parameters of a function.
Here is an example:
print(square(5)) # Output: 25
print(cube(5)) # Output: 125
In the example above, the power function takes two parameters base
and exponent and returns base raised to the power of exponent. The
partial function is used to create two new functions square and cube
based on power, with exponent set to 2 and 3, respectively.
When square is called with an argument of 5, it invokes the power
function with base equal to 5 and exponent equal to 2, and returns the
square of 5, which is 25. Similarly, when cube is called with an
argument of 5, it invokes the power function with base equal to 5 and
exponent equal to 3, and returns the cube of 5, which is 125.
In summary, functools.partial is a powerful tool for making functions
more flexible and reusable by allowing you to create new functions
based on existing ones with some parameters already filled in. It is
particularly useful for creating functions that are similar but have
different default values for some parameters.
Chapter 4:
Classes and Objects
Python is an object-oriented programming language that is widely
used by developers all over the world. It is a high-level language that
is simple to read and write, making it ideal for beginners. Python is
known for its strong support for object-oriented programming, which
is a programming paradigm that focuses on creating objects, which
are instances of classes, to represent real-world entities.
Classes and objects are the building blocks of object-oriented
programming in Python. They allow developers to create reusable
and maintainable code that is easy to read and understand. A class is
a blueprint for creating objects, while an object is an instance of a
class. Python provides a simple syntax for creating and using classes
and objects, which makes it easy for developers to write object-
oriented code.
In this chapter, we will explore the basics of classes and objects in
Python. We will start by defining classes and objects and explain how
they are related. We will then look at how to create objects from
classes, and how to use them to perform various tasks. We will also
cover the different attributes and methods that can be defined in a
class and how to access them from an object.
We will also examine how inheritance works in Python, which is the
mechanism for creating new classes from existing ones. Inheritance
allows developers to reuse code and create new classes that inherit
the attributes and methods of existing classes. We will explore the
different types of inheritance, including single inheritance and multiple
inheritance, and explain how to use them in your code.
Additionally, we will look at some advanced topics related to classes
and objects in Python. We will discuss the concept of encapsulation,
which is the practice of hiding data and methods within a class to
protect them from external access. We will also cover the concept of
polymorphism, which allows objects of different classes to be used
interchangeably.
Finally, we will provide some practical examples of how to use
classes and objects in real-world scenarios. We will demonstrate how
to create classes for representing common objects such as bank
accounts and cars, and show how to use them to perform various
operations. We will also provide examples of how to use inheritance
to create new classes that inherit attributes and methods from
existing classes.
By the end of this chapter, you will have a thorough understanding of
classes and objects in Python, and how they can be used to create
reusable and maintainable code. You will also have a strong
understanding of how to use inheritance, encapsulation, and
polymorphism to create powerful and flexible programs. Whether you
are a beginner or an experienced developer, this chapter will provide
you with the knowledge and skills needed to create high-quality
object-oriented code in Python.
Class basics
Creating and using classes
class Person:
pass
This creates a simple class called Person with no attributes or
methods. We use the pass keyword to indicate that there is no code
to execute in the class definition.
Attributes:
Attributes are variables that are associated with a class. They can
hold values that are specific to an instance of the class. To define
attributes in a class, you create variables inside the class definition.
Here's an example:
class Person:
def __init__(self, name, age):
self.name = name
self.age = age
In this example, we define a Person class with two attributes: name
and age. We use the special __init__ method to initialize these
attributes with values passed in when an instance of the class is
created.
Methods:
Methods are functions that are associated with a class. They can
perform actions on the attributes of an instance of the class. To
define methods in a class, you create functions inside the class
definition. Here's an example:
class Person:
def __init__(self, name, age):
self.name = name
self.age = age
def greet(self):
print(f"Hello, my name is {self.name}
and I am {self.age} years old.")
In this example, we define a greet method that prints a greeting using
the name and age attributes of an instance of the Person class.
Using a Class:
To use a class in Python, you first need to create an instance of the
class. This is done by calling the class like a function. Here's an
example:
person1.greet()
This calls the greet method on the person1 instance of the Person
class and prints the greeting.
Full Example:
Here's a complete example that demonstrates creating and using a
Person class in Python:
class Person:
def __init__(self, name, age):
self.name = name
self.age = age
def greet(self):
print(f"Hello, my name is {self.name}
and I am {self.age} years old.")
class Person:
def __init__(self, name, age):
self.name = name
self.age = age
def greet(self):
print(f"Hello, my name is {self.name}
and I am {self.age} years old.")
In this example, we define a Person class with two attributes: name
and age. We then define an instance method called greet that prints a
greeting using the name and age attributes of an instance of the
Person class.
The self parameter:
When defining an instance method in Python, you need to include the
self parameter as the first parameter. This parameter refers to the
instance of the class on which the method is being called. It is used to
access the attributes and other methods of the object.
Calling Instance Methods:
To call an instance method in Python, you first need to create an
instance of the class. Here's an example:
class Person:
def __init__(self, name, age):
self.name = name
self.age = age
class Person:
def __init__(self, name, age):
self.name = name
self.age = age
In this example, we define a Person class with two instance
variables: name and age. These variables are defined within the
__init__ method using the self parameter. The self parameter refers
to the instance of the class on which the method is being called.
Accessing Instance Variables:
To access an instance variable in Python, you can use dot notation.
Here's an example:
class Person:
def __init__(self, name, age=18):
self.name = name
self.age = age
In this example, we define a Person class with an age instance
variable that has a default value of 18. If no value is provided for age
when an instance of the class is created, it will default to 18.
In this note, we have covered the basics of using instance variables in
Python. Instance variables are an essential part of object-oriented
programming, and they allow you to store and manipulate data that is
specific to each object. By defining and using instance variables in a
class, you can create powerful and flexible code that can be easily
reused throughout your program.
Understanding class vs instance data
In Python, classes can have both class data and instance data. Class
data is shared among all instances of the class, while instance data is
unique to each instance. Understanding the difference between these
two types of data is essential for writing effective object-oriented
code in Python. In this note, we will cover the basics of class data vs
instance data in Python, with suitable codes.
Class Data:
Class data is data that is shared among all instances of a class. It is
defined within the class but outside of any methods. Here's an
example:
class Person:
count = 0
class Person:
def __init__(self, name, age):
self.name = name
self.age = age
In this example, we define a Person class with instance variables
name and age. These variables are unique to each instance of the
Person class.
Accessing Class Data and Instance Data:
To access class data, you can use dot notation with the class name.
To access instance data, you can use dot notation with the instance
name. Here's an example:
print(Person.count) # Output: 3
print(person1.age) # Output: 26
print(person2.age) # Output: 30
This modifies the value of count for the Person class and the value of
age for person1.
In this note, we have covered the basics of class data vs instance
data in Python. Class data is shared among all instances of a class,
while instance data is unique to each instance. By understanding the
difference between these two types of data, you can write more
effective and flexible object-oriented code in Python.
class Person:
__slots__ = ['name', 'age']
class Parent:
def __init__(self):
self.x = 1
def parent_method(self):
print("Parent method called.")
class Child(Parent):
pass
In this example, we define a Parent class with an __init__ method
and a parent_method. We then define a Child class that inherits from
the Parent class by specifying it in parentheses after the class name.
Since the Child class doesn't have any attributes or methods of its
own, we simply use the pass statement.
Overriding Parent Methods:
In addition to inheriting attributes and methods from the parent class,
a subclass can also override methods of the parent class. To do this,
you define a method with the same name in the subclass. Here's an
example:
class Parent:
def __init__(self):
self.x = 1
def parent_method(self):
print("Parent method called.")
class Child(Parent):
def parent_method(self):
print("Child method called.")
In this example, we define a Parent class with a parent_method. We
then define a Child class that overrides the parent_method by defining
a new method with the same name. When we call parent_method on
an instance of the Child class, the child method will be called instead
of the parent method.
Multiple Inheritance:
In Python, a subclass can inherit from multiple parent classes. To do
this, you specify all of the parent classes in parentheses after the
class name, separated by commas. Here's an example:
class Parent1:
def __init__(self):
self.x = 1
def parent1_method(self):
print("Parent1 method called.")
class Parent2:
def __init__(self):
self.y = 2
def parent2_method(self):
print("Parent2 method called.")
class Parent1:
def method1(self):
print("Parent1 method called.")
class Parent2:
def method2(self):
print("Parent2 method called.")
class Parent1:
def method(self):
print("Parent1 method called.")
class Parent2:
def method(self):
print("Parent2 method called.")
class Grandparent:
def method(self):
print("Grandparent method called.")
class Parent1(Grandparent):
pass
class Parent2(Grandparent):
pass
c = Child()
c.method() # prints "Grandparent method
called."
In this example, we define a Grandparent class with a method. We
then define two parent classes, Parent1 and Parent2, both of which
inherit from Grandparent.
Class design
Writing clean, readable classes
class Student:
def __init__(self, name, age):
self.name = name
self.age = age
def get_name(self):
return self.name
def get_age(self):
return self.age
In this example, we define a Student class with name and age
attributes and get_name() and get_age() methods. The names of the
class and methods clearly indicate their purpose.
Follow the Single Responsibility Principle (SRP): A class should have
only one responsibility and should be focused on that responsibility.
This makes the code easier to understand and maintain.
class Calculator:
def add(self, x, y):
return x + y
class ShoppingCart:
def __init__(self):
self.items = []
class Car:
def __init__(self, make, model, year):
self.make = make
self.model = model
self.year = year
def get_make(self):
return self.make
def get_model(self):
return self.model
def get_year(self):
return self.year
In this example, we define a Car class with make, model, and year
attributes and get_make(), get_model(), and get_year() methods. We
don't use any global variables in the class.
Follow the Python style guide (PEP 8): The Python community has
established a style guide called PEP 8 that provides guidelines for
writing Python code. Following the style guide can make code more
consistent and easier to read for other developers.
class Rectangle:
def __init__(self, length, width):
self.length = length
self.width = width
def get_area(self):
return self.length * self.width
def get_perimeter(self
Writing classes with a single responsibility
The Single Responsibility Principle (SRP) is an important design
principle in object-oriented programming. According to the SRP, a
class should have only one responsibility and should be focused on
that responsibility. This makes the code easier to understand and
maintain. In this note, we will discuss how to write classes with a
single responsibility in Python, with suitable codes.
class Circle:
def __init__(self, radius):
self.radius = radius
def get_area(self):
return 3.14 * self.radius ** 2
def get_circumference(self):
return 2 * 3.14 * self.radius
In this example, we define a Circle class with radius attribute and
get_area() and get_circumference() methods. The class's
responsibility is to calculate the area and circumference of a circle.
Separate concerns into different classes: If a class has multiple
responsibilities, it's a good practice to separate those responsibilities
into different classes. This makes the code easier to understand and
maintain.
class Employee:
def __init__(self, name, salary):
self.name = name
self.salary = salary
class Payroll:
def calculate_payroll(self, employees):
for employee in employees:
print(f'{employee.name}:
{employee.salary}')
In this example, we define an Employee class with name and salary
attributes and a Payroll class with a calculate_payroll() method. The
Employee class is responsible for storing employee information, while
the Payroll class is responsible for calculating employee pay.
Avoid adding unrelated functionality: When writing a class, it's
important to avoid adding unrelated functionality. This can make the
class harder to understand and maintain.
class Email:
def __init__(self, subject, body):
self.subject = subject
self.body = body
def encrypt_email(self):
# code to encrypt email
pass
In this example, we define an Email class with subject and body
attributes and send_email() and encrypt_email() methods. The
send_email() method is related to the class's responsibility of sending
emails, but the encrypt_email() method is not. It's a good practice to
remove the unrelated functionality from the class.
Keep methods short and focused: Methods should be short and
focused on a specific task. This makes the code easier to read and
understand.
class ShoppingCart:
def __init__(self):
self.items = []
class Engine:
def __init__(self, horsepower):
self.horsepower = horsepower
def start(self):
print("Engine started")
def stop(self):
print("Engine stopped")
class Transmission:
def __init__(self, num_gears):
self.num_gears = num_gears
def shift_up(self):
print("Shifted up")
def shift_down(self):
print("Shifted down")
class Car:
def __init__(self, engine, transmission):
self.engine = engine
self.transmission = transmission
def start(self):
self.engine.start()
def stop(self):
self.engine.stop()
def shift_up(self):
self.transmission.shift_up()
def shift_down(self):
self.transmission.shift_down()
In this example, the Engine and Transmission classes are composed
into the Car class. The Car class has a start() and stop() method that
call the corresponding methods on the Engine object, and a shift_up()
and shift_down() method that call the corresponding methods on the
Transmission object.
Advantages of Composition over Inheritance:
Reduced coupling: Composition reduces coupling between classes,
making it easier to modify the behavior of a class without affecting
other classes.
Increased flexibility: With composition, the behavior of an object can
be changed at runtime by swapping out its constituent objects.
Simplified testing: Composition simplifies testing, as individual
components can be tested in isolation.
Composition is a powerful technique for building flexible and
maintainable object-oriented systems. By using composition instead
of inheritance, we can create classes that are more modular, more
flexible, and easier to maintain.
Using abstract base classes
import abc
class Shape(metaclass=abc.ABCMeta):
@abc.abstractmethod
def area(self):
pass
@abc.abstractmethod
def perimeter(self):
pass
In this example, we define an abstract base class Shape that has two
abstract methods area() and perimeter(). Any concrete subclass of
Shape must implement these two methods.
Creating a Concrete Subclass:
To create a concrete subclass of an abstract base class, we simply
inherit from the abstract base class and implement its abstract
methods. Here's an example of a Rectangle class that inherits from
Shape:
class Rectangle(Shape):
def __init__(self, length, width):
self.length = length
self.width = width
def area(self):
return self.length * self.width
def perimeter(self):
return 2 * (self.length + self.width)
In this example, we create a Rectangle class that inherits from Shape
and implements the area() and perimeter() methods.
Using the Abstract Base Class:
Once we have defined the abstract base class and concrete
subclasses, we can use them in our code. Here's an example of how
to use the Shape and Rectangle classes:
def print_shape_info(shape):
print(f"Area: {shape.area()}")
print(f"Perimeter: {shape.perimeter()}")
class MyMeta(type):
def __new__(cls, name, bases, attrs):
print(f"Creating class {name} with bases
{bases} and attrs {attrs}")
return super().__new__(cls, name, bases,
attrs)
In this example, we define a metaclass MyMeta that inherits from
type. The __new__() method is called when a new class is created,
and it takes four arguments:
cls: The metaclass itself
name: The name of the new class
bases: A tuple of the base classes for the new class
attrs: A dictionary of the attributes and methods of the new class
When we create a new class using MyMeta as the metaclass, the
__new__() method will be called and will print out the class name,
base classes, and attributes.
Using the Metaclass:
Once we have defined the metaclass, we can use it to create new
classes. Here's an example of how to use MyMeta to create a new
class:
class MyClass(metaclass=MyMeta):
x = 42
In this example, we create a new class MyClass and specify MyMeta
as the metaclass. When we create the class, the __new__() method
of MyMeta will be called, and it will print out information about the
new class.
Advantages of Using Metaclasses:
Customizing class creation: Metaclasses allow us to customize the
way classes are created, giving us fine-grained control over class
behavior.
Enforcing constraints: Metaclasses allow us to enforce constraints on
classes, such as requiring certain attributes or methods to be
present.
Automatic registration: Metaclasses can be used to automatically
register classes in a registry or database, simplifying the
management of large codebases.
Metaclasses are a powerful tool for customizing class creation in
Python. By defining a metaclass
and using it to create new classes, we can customize class behavior,
enforce constraints, and simplify the management of large
codebases. However, metaclasses should be used with care, as they
can make code harder to understand and maintain if used improperly.
class MyDescriptor:
def __get__(self, instance, owner):
print("Getting the value")
return instance._value
class MyClass:
def __init__(self, value):
self._value = value
x = MyDescriptor()
In this example, we define a class MyClass that has an attribute x
that is an instance of MyDescriptor. When we access, set, or delete
the x attribute using dot notation, the corresponding method of
MyDescriptor will be called.
Advantages of Using Descriptors:
Reusable code: Descriptors can be reused across multiple classes,
making it easier to write DRY (Don't Repeat Yourself) code.
Customizable behavior: Descriptors allow us to customize the
behavior of attribute access, making it possible to enforce constraints
or perform custom operations when an attribute is accessed, set, or
deleted.
Easy to use: Descriptors are easy to use, requiring only a few lines
of code to define and use.
Descriptors are a powerful tool for customizing attribute access in
Python. By defining a descriptor and using it to customize attribute
access on a class, we can enforce constraints, perform custom
operations, and write reusable code. However, descriptors should be
used with care, as they can make code harder to understand and
maintain if used improperly.
class PositiveNumber:
def __set_name__(self, owner, name):
self.name = name
class MyClass:
x = PositiveNumber()
Now, when you create an instance of MyClass and set the x attribute
to a negative value, an error will be raised:
class UppercaseString:
def __set_name__(self, owner, name):
self.name = name
class MyOtherClass:
name = UppercaseString()
Now, when you create an instance of MyOtherClass and set the
name attribute to a lowercase string, it will be stored as uppercase:
>>> obj2 = MyOtherClass()
>>> obj2.name = "john"
>>> obj2.name
'JOHN'
Descriptors can also be used to create read-only or write-only
attributes. To create a read-only attribute, you can define a descriptor
that only implements the __get__() method:
class ReadOnly:
def __set_name__(self, owner, name):
self.name = name
def count_instances(cls):
class CountedClass(cls):
count = 0
return CountedClass
The count_instances decorator takes a class as an argument and
returns a new class that inherits from the original class. The new
class has a count attribute that is initialized to 0, and a modified
__init__() method that increments the count attribute every time an
instance of the class is created.
To use the decorator, you just need to apply it to a class:
@count_instances
class MyClass:
def __init__(self, value):
self.value = value
Now, every time you create an instance of MyClass, the count
attribute will be incremented:
def log_methods(cls):
for name, method in cls.__dict__.items():
if callable(method):
def logged_method(self, *args,
**kwargs):
print(f"Calling method {name}")
return method(self, *args, **kwargs)
setattr(cls, name, logged_method)
return cls
The log_methods decorator iterates over all the attributes of the
class, and if an attribute is a method, it replaces it with a new method
that logs the name of the method before calling it.
To use the decorator, you just need to apply it to a class:
@log_methods
class MyOtherClass:
def method1(self):
print("Method 1")
def method2(self):
print("Method 2")
Using the super function
class Parent:
def __init__(self, name):
self.name = name
def greet(self):
print(f"Hello, {self.name}!")
class Child(Parent):
def greet(self):
super().greet()
print("I'm a child!")
In this example, we have a Parent class with an __init__() method
and a greet() method, and a Child class that inherits from Parent and
overrides the greet() method.
In the Child class, we call the greet() method of the Parent class
using super().greet(). This will call the greet() method of the parent
class, and then print "I'm a child!".
Let's create an instance of the Child class and call the greet()
method:
class Parent:
def __init__(self, name):
self.name = name
class Child(Parent):
def __init__(self, name, age):
super().__init__(name)
self.age = age
class Person:
__slots__ = ['name', 'age']
import sys
p1 = Person("Alice", 25)
p2 = Person("Bob", 30)
p3 = Person("Charlie", 35)
print(sys.getsizeof(p1)) # prints 56
print(sys.getsizeof(p2)) # prints 56
print(sys.getsizeof(p3)) # prints 56
As you can see, the memory usage of each object is only 56 bytes,
which is much smaller than the size of a typical Python object.
Note that slots have some limitations. Once we define a class with
slots, we can only assign attributes to the slots that we have defined.
If we try to assign a new attribute, we will get an AttributeError.
Additionally, we cannot use properties or other dynamic attributes in
classes with slots.
Overall, slots can be a useful tool for optimizing memory usage in
Python, especially when creating large numbers of objects with a
fixed set of attributes. However, it's important to carefully consider
the limitations of slots before using them in a project.
Chapter 5:
Concurrency and Parallelism
import threading
x=0
def increment():
global x
for i in range(1000000):
x += 1
threads = []
for i in range(10):
t = threading.Thread(target=increment)
threads.append(t)
for t in threads:
t.start()
for t in threads:
t.join()
print(x)
In this example, we define a function increment that simply increments
a global variable x by 1, 1000000 times. We then create 10 threads
and start them, each of which calls the increment function.
If we run this code, we might expect the final value of x to be
10000000 (10 threads * 1000000 increments per thread). However,
due to the GIL, the actual value of x will be less than this. On my
machine, the output is typically around 8-9 million.
While the GIL can be a bottleneck in applications that require high
levels of parallelism, it's important to note that it only affects the
execution of Python bytecode. If your application spends a lot of time
waiting for I/O (such as network requests or disk reads), you may
still see significant performance improvements from using multiple
threads.
In summary, the Global Interpreter Lock is an important feature of
Python that ensures thread safety. While it can be a bottleneck in
certain types of applications, it's important to carefully consider the
tradeoffs between performance and safety when designing
multithreaded Python applications.
import threading
import requests
def download_url(url):
response = requests.get(url)
print(f"Downloaded
{len(response.content)} bytes from {url}")
urls = [
"https://www.example.com",
"https://www.python.org",
"https://www.google.com",
"https://www.github.com",
"https://www.stackoverflow.com",
]
threads = []
for url in urls:
t = threading.Thread(target=download_url,
args=(url,))
threads.append(t)
t.start()
for t in threads:
t.join()
print("All downloads complete!")
In this example, we define a function download_url that uses the
requests library to download the contents of a URL. We then create a
list of URLs to download and create a thread for each URL, passing
the URL as an argument to the download_url function.
We then start each thread and wait for them to complete using the
join method. Finally, we
print a message indicating that all downloads are complete.
When we run this code, we should see that the downloads are
performed concurrently in multiple threads. Because each download
operation spends most of its time waiting for I/O operations to
complete, using threads allows us to download multiple URLs in
parallel without significantly impacting the performance of the main
thread.
It's important to note that while threads can be used to improve the
performance of I/O-bound tasks, they may not be suitable for tasks
that are CPU-bound (i.e., tasks that spend most of their time
performing calculations rather than waiting for I/O operations to
complete). In such cases, using multiprocessing or other techniques
may be more appropriate. Additionally, care should be taken when
using threads to ensure that shared resources (such as file handles
or database connections) are accessed safely from multiple threads.
Using processes for CPU-bound tasks
import multiprocessing
def worker(num):
"""Worker function"""
print(f'Worker {num} executing')
return
if __name__ == '__main__':
jobs = []
for i in range(5):
p=
multiprocessing.Process(target=worker,
args=(i,))
jobs.append(p)
p.start()
In this example, we define a function called worker that prints a
message indicating that it is executing. We then create a list of
processes and use a for loop to create five instances of the Process
class, passing the worker function and an argument to identify the
worker as arguments to the constructor.
We then append each process to the jobs list and start it by calling
the start method. When we run this code, we should see five
messages printed to the console indicating that each worker is
executing concurrently in its own process.
We can also use the Pool class from the multiprocessing module to
create a pool of worker processes. The Pool class provides a
convenient way to create a fixed number of worker processes and
distribute tasks to them. Here is an example that demonstrates how
to use the Pool class:
import multiprocessing
def worker(num):
"""Worker function"""
print(f'Worker {num} executing')
return
if __name__ == '__main__':
with multiprocessing.Pool(processes=5)
as pool:
pool.map(worker, range(5))
In this example, we define the same worker function as before. We
then create a Pool object with five processes by passing
processes=5 as an argument to the constructor.
We then use the map method of the Pool object to apply the worker
function to each element in the range from 0 to 4. The map method
distributes the work across the processes in the pool and returns the
results as a list.
When we run this code, we should see five messages printed to the
console indicating that each worker is executing concurrently in its
own process.
The multiprocessing module provides a powerful way to spawn
multiple processes and ecute code concurrently. By using the
Process class or the Pool class, we can take advantage of multiple
CPU cores to perform CPU-bound tasks in parallel. However, care
should be taken when using multiprocessing to ensure that shared
resources (such as memory or database connections) are accessed
safely from multiple processes.
Using concurrent.futures
import concurrent.futures
import time
def worker(num):
"""Worker function"""
print(f'Worker {num} executing')
time.sleep(1)
return num
if __name__ == '__main__':
with
concurrent.futures.ThreadPoolExecutor() as
executor:
results = [executor.submit(worker, i) for i
in range(5)]
for f in
concurrent.futures.as_completed(results):
print(f.result())
In this example, we define a function called worker that prints a
message indicating that it is executing and then sleeps for 1 second.
We then create a ThreadPoolExecutor object and use a list
comprehension to create five futures by submitting the worker
function and an argument to identify the worker to the executor.
We then use a for loop and the as_completed function to iterate over
the futures as they complete. The as_completed function returns an
iterator that yields futures as they complete. We print the result of
each future to the console when it completes.
When we run this code, we should see five messages printed to the
console indicating that each worker is executing concurrently in its
own thread. We should also see the results of each worker printed to
the console as they complete.
We can also use the concurrent.futures module with processes by
using the ProcessPoolExecutor class instead of the
ThreadPoolExecutor class. Here is an example that demonstrates
how to use the concurrent.futures module with processes:
import concurrent.futures
import time
def worker(num):
"""Worker function"""
print(f'Worker {num} executing')
time.sleep(1)
return num
if __name__ == '__main__':
with
concurrent.futures.ProcessPoolExecutor() as
executor:
results = [executor.submit(worker, i) for i
in range(5)]
for f in
concurrent.futures.as_completed(results):
print(f.result())
In this example, we define the same worker function as before. We
then create a ProcessPoolExecutor object instead of a
ThreadPoolExecutor object.
The rest of the code is the same as before. When we run this code,
we should see five messages printed to the console indicating that
each worker is executing concurrently in its own process. We should
also see the results of each worker printed to the console as they
complete.
The concurrent.futures module provides a powerful way to execute
functions asynchronously using threads or processes. By using the
ThreadPoolExecutor class or the ProcessPoolExecutor class, we can
take advantage of multiple CPU cores to perform CPU-bound tasks in
parallel or execute I/O-bound tasks concurrently.
import asyncio
async def my_coroutine():
print('Coroutine started')
await asyncio.sleep(1)
print('Coroutine resumed')
return 'Coroutine finished'
asyncio.run(my_coroutine())
In this example, we define a coroutine function called my_coroutine()
using the async keyword. The function prints a message, pauses for
1 second using the await keyword and the asyncio.sleep() function,
prints another message, and returns a value. Finally, we run the
coroutine using the asyncio.run() function.
Here is another example that shows how to use coroutines to run
multiple tasks in parallel:
import asyncio
async def my_coroutine(id):
print(f'Coroutine {id} started')
await asyncio.sleep(1)
print(f'Coroutine {id} resumed')
return f'Coroutine {id} finished'
async def main():
tasks =
[asyncio.create_task(my_coroutine(i)) for i in
range(3)]
results = await asyncio.gather(*tasks)
print(results)
asyncio.run(main())
In this example, we define a main() coroutine function that creates
three instances of the my_coroutine() function using the
asyncio.create_task() function. We then use the asyncio.gather()
function to wait for all the tasks to complete and collect their results.
Finally, we print the results.
To summarize, coroutines are a powerful feature in Python that allow
for asynchronous programming. They are functions that can pause
their execution, save their state, and resume execution from where
they left off later. To use coroutines in Python, we use the asyncio
module, which provides the infrastructure for running coroutines and
managing their execution.
Using asyncio for I/O-bound tasks
import asyncio
async def my_coroutine():
print("Coroutine started")
await asyncio.sleep(1)
print("Coroutine resumed")
In this example, my_coroutine is a coroutine that prints a message,
pauses for one second using the await keyword, and then prints
another message. The await keyword tells asyncio to suspend the
coroutine until the sleep function completes.
To run a coroutine, we need to create an event loop. An event loop is
an object that manages the execution of coroutines. We can create
an event loop using the asyncio.get_event_loop function, like this:
loop = asyncio.get_event_loop()
Once we have an event loop, we can run a coroutine using the
run_until_complete method of the event loop. Here's an example:
loop.run_until_complete(my_coroutine())
This code will run the my_coroutine coroutine until it completes.
Now let's look at an example of using asyncio to perform I/O-bound
tasks. In this example, we'll download a list of URLs and save the
contents to a file. We'll use the aiohttp library to perform the
downloads. Here's the code:
import asyncio
import aiohttp
async def download_coroutine(session, url):
async with session.get(url) as response:
filename = url.split("/")[-1]
with open(filename, "wb") as f:
while True:
chunk = await
response.content.read(1024)
if not chunk:
break
f.write(chunk)
print(f"Downloaded {url}")
async def download_all(urls):
async with aiohttp.ClientSession() as
session:
tasks = []
for url in urls:
task =
asyncio.ensure_future(download_coroutine(
session, url))
tasks.append(task)
await asyncio.gather(*tasks)
urls = [
"https://www.python.org",
"https://www.google.com",
"https://www.bing.com",
"https://www.yahoo.com",
]
loop = asyncio.get_event_loop()
loop.run_until_complete(download_all(urls))
In this code, we define a coroutine called download_coroutine that
downloads a file from a URL using aiohttp and saves it to a file. We
also define a coroutine called download_all that runs multiple
download_coroutine coroutines concurrently using asyncio.gather. We
pass a list of URLs to download_all, and it downloads all the files
concurrently.
Using asyncio for CPU-bound tasks
import asyncio
import concurrent.futures
async def cpu_bound_task(num):
"""
A sample CPU-bound task that computes
the sum of the first N natural numbers
"""
return sum(range(num))
async def main():
"""
The main function that creates an executor
and runs the task
"""
loop = asyncio.get_running_loop()
executor =
concurrent.futures.ThreadPoolExecutor()
result = await
loop.run_in_executor(executor,
cpu_bound_task, 1000000)
print(f"The result is {result}")
asyncio.run(main())
In this example, we define a CPU-bound task that computes the sum
of the first N natural numbers. We then define a main function that
creates an executor and runs the task using the run_in_executor
method of the event loop. The ThreadPoolExecutor is used in this
case, but we could also use a ProcessPoolExecutor.
The await keyword is used to suspend the coroutine until the result is
ready. When the task is complete, the result is printed to the console.
One thing to note is that using an executor comes with some
overhead, so it may not always be the best option for small tasks.
However, for large and complex tasks, using an executor can
significantly improve performance.
Asyncio can be used for CPU-bound tasks by creating a custom
event loop and running the tasks in a separate executor. This can
significantly improve performance and prevent the program from
becoming unresponsive.
import asyncio
import aiohttp
async def main():
"""
The main function that makes an HTTP
request asynchronously
"""
async with aiohttp.ClientSession() as
session:
async with
session.get('https://www.google.com') as
response:
print(response.status)
print(await response.text())
asyncio.run(main())
In this example, we define a main function that makes an HTTP
request asynchronously using the aiohttp library. We create a
ClientSession and use it to make a GET request to the Google
homepage. We then print the status code and the text of the
response.
Another example is using aioredis to interact with a Redis database
asynchronously:
import asyncio
import aioredis
async def main():
"""
The main function that interacts with Redis
asynchronously
"""
redis = await
aioredis.create_redis_pool('redis://localhost')
await redis.set('key', 'value')
value = await redis.get('key', encoding='utf-
8')
print(value)
redis.close()
await redis.wait_closed()
asyncio.run(main())
In this example, we define a main function that interacts with a Redis
database asynchronously using the aioredis library. We create a
Redis pool and use it to set a key-value pair and get the value of the
key. We then print the value and close the connection to the Redis
database.
Using asyncio with third-party libraries can be a powerful way to write
concurrent code in Python. Many popular libraries have added
support for asyncio, making it easier to write asynchronous code with
these libraries. By combining the power of asyncio with these
libraries, we can write code that is both efficient and easy to main
Debugging asyncio code
import asyncio
async def coroutine1():
print("Start coroutine 1")
await asyncio.sleep(1)
print("End coroutine 1")
async def coroutine2():
print("Start coroutine 2")
await asyncio.sleep(2)
print("End coroutine 2")
async def main():
print("Start main")
task1 = asyncio.create_task(coroutine1())
task2 = asyncio.create_task(coroutine2())
tasks = asyncio.Task.all_tasks()
print("All tasks:", tasks)
await asyncio.gather(task1, task2)
print("End main")
asyncio.run(main())
In this example, we use the asyncio.create_task function to create
two tasks that run concurrently. We then use the
asyncio.Task.all_tasks() method to get a list of all pending tasks and
print it to the console. Finally, we wait for the tasks to complete and
print an end message.
Additionally, tools like aiodebug and asyncio.run_in_executor can also
be used for debugging asyncio code. aiodebug is a third-party library
that provides a debugger for asyncio applications, while
asyncio.run_in_executor can be used to run synchronous code in an
executor, which can make it easier to debug.
Debugging asyncio code can be challenging, but using techniques
such as print statements, the asyncio.Task.all_tasks() method, and
tools like aiodebug and asyncio.run_in_executor can help to make it
easier. By using these techniques, you can quickly identify and
resolve issues in your asyncio applications.
Chapter 6:
Built-in Modules
Python is a high-level, interpreted programming language that has
gained immense popularity over the years due to its simplicity,
versatility, and ease of use. One of the many reasons for Python's
popularity is its extensive library of built-in modules, which provide a
vast array of functions and tools to developers, without requiring them
to write the code from scratch.
Built-in modules in Python are pre-existing modules that come
bundled with the Python installation and offer a range of functionalities
that can be used in a wide range of applications. These modules are
designed to save developers time and effort by providing ready-to-
use functions that can perform complex tasks quickly and efficiently.
In this chapter, we will explore the various built-in modules available in
Python and discuss how they can be used to simplify development
and increase productivity. We will cover a range of modules, from the
more commonly used ones, such as math, datetime, and os, to some
of the lesser-known ones, such as ctypes, pickle, and hashlib.
We will begin by discussing the math module, which provides a range
of mathematical functions, including trigonometric, logarithmic, and
exponential functions, among others. The module is widely used in
scientific applications and can be used to perform a variety of
calculations, such as finding the square root of a number or
generating random numbers.
Next, we will look at the datetime module, which provides a range of
functions for working with dates and times. The module can be used
to perform various operations, such as calculating the difference
between two dates, formatting dates and times, and converting
between different time zones.
We will also explore the os module, which provides functions for
interacting with the operating system. The module can be used to
perform various tasks, such as creating and deleting files and
directories, navigating file systems, and setting environment variables.
Another module that we will discuss is the pickle module, which is
used for serializing and deserializing Python objects. The module
allows developers to store Python objects in a file or a database and
retrieve them later, making it easier to work with complex data
structures.
We will also cover the hashlib module, which provides functions for
generating secure hashes of data. The module can be used to
generate hashes of passwords, to verify the integrity of data, and to
ensure that data has not been tampered with.
Throughout the chapter, we will provide examples of how these
modules can be used in real-world applications, including web
development, data analysis, and machine learning. We will also
discuss some of the best practices for using built-in modules in
Python, such as importing only the required modules, using aliases for
long module names, and handling exceptions.
Built-in modules in Python are a powerful tool for developers,
providing a range of functionalities that can be used to simplify
development and increase productivity. By exploring the various
modules available in Python, we can gain a better understanding of
how they can be used to solve complex problems and build robust
applications.
Collections
Using namedtuple
p = (1, 2)
# vs
p = {'x': 1, 'y': 2}
# vs
Point = namedtuple('Point', ['x', 'y'])
p = Point(1, 2)
namedtuple also provides some convenient features, such as the
ability to access fields using dot notation instead of indexing:
p = (1, 2)
x = p[0]
y = p[1]
# vs
p = Point(1, 2)
x = p.x
y = p.y
namedtuple instances are immutable, which means that their values
cannot be changed once they are created. This can help to prevent
bugs caused by accidental modifications of tuples.
namedtuple can also be used in some situations where a class would
be overkill, such as when defining simple data structures that only
have a few fields. For example, a namedtuple could be used to
represent a user's login credentials:
my_deque = deque()
This creates an empty deque instance. You can also pass an iterable
to the deque() constructor to initialize it with some values:
my_deque.append(4)
You can also add elements to the left end of the deque using the
appendleft() method:
my_deque.appendleft(0)
To remove an element from the right end of the deque, you can use
the pop() method:
last_element = my_deque.pop()
This removes the last element from the deque and returns it.
Similarly, to remove an element from the left end of the deque, you
can use the popleft() method:
first_element = my_deque.popleft()
This removes the first element from the deque and returns it.
deque also provides a rotate() method that allows you to rotate the
deque by a specified number of steps. Positive values rotate the
deque to the right, while negative values rotate it to the left:
defaultdict(<function default_list at
0x7f7f60eeca60>, {'colors': ['red', 'blue'],
'fruits': ['apple']})
Notice that the default value function was only called when a missing
key was accessed, not when the dictionary was first created.
Overall, defaultdict can be a powerful tool for simplifying your code
and avoiding common errors. By providing a default value for missing
keys, you can avoid having to manually check for their existence and
handle them separately.
Using OrderedDict
od.update({'a': 1})
od.update({'b': 2})
od.update({'c': 3})
This will add the key-value pairs ('a', 1), ('b', 2), and ('c', 3) to the
OrderedDict, in that order.
Alternatively, we can also use the od[key] = value syntax to add an
element to the OrderedDict. Here's an example:
od['d'] = 4
3. Removing elements from an OrderedDict
To remove an element from an OrderedDict, we can use the pop()
method. Here's an example:
od.pop('a')
This will remove the key-value pair ('a', 1) from the OrderedDict.
Alternatively, we can also use the del keyword to remove an element
from the OrderedDict. Here's an example:
del od['b']
This will remove the key-value pair ('b', 2) from the OrderedDict.
4. Iterating over an OrderedDict
To iterate over an OrderedDict, we can simply use a for loop. Here's
an example:
for key, value in od.items():
print(key, value)
This will print the key-value pairs in the OrderedDict, in the order in
which they were inserted.
5. Reversing the order of an OrderedDict
To reverse the order of an OrderedDict, we can use the reversed()
function. Here's an example:
the 2
quick 1
brown 1
fox 1
jumps 1
over 1
lazy 1
dog 1
As you can see, OrderedDict has preserved the order in which the
words were inserted, allowing us to count the number of occurrences
of each word in the text while still preserving the original order.
Using Counter
print(fruit_count.most_common(2))
This will output:
Using ChainMap
print(settings['log_level'])
DEBUG
To modify the value of the 'timeout' key, we can use the following
code:
settings['timeout'] = 90
print(default_settings['timeout'])
print(user_settings['timeout'])
This will output:
30
60
As we can see, the value of the 'timeout' key in the default_settings
dictionary has not changed, while the value in the user_settings
dictionary has also remained unchanged. This is because the
ChainMap object only modifies the first dictionary in the chain that
contains the key.
In addition to dictionaries, ChainMap can also be used with other
mappings such as OrderedDicts and defaultdicts. For example, to
merge two OrderedDicts into a single OrderedDict with the keys and
values in the order they were added, we can use the following code:
from collections import OrderedDict
od1 = OrderedDict([('a', 1), ('b', 2)])
od2 = OrderedDict([('c', 3), ('d', 4)])
od = ChainMap(od2, od1)
print(od)
This will output:
class MyDict(UserDict):
def __getattr__(self, key):
if key in self.data:
return self.data[key]
elif key in self.__dict__:
return self.__dict__[key]
else:
raise AttributeError(f"'MyDict' object
has no attribute '{key}'")
In this example, we define a new class called MyDict that inherits
from the UserDict class. We override the getattr method to allow
attribute access to the dictionary keys. The method first checks if the
key is in the self.data dictionary, and returns the value if it is. If the
key is not in the self.data dictionary, it checks if it is in the instance's
dict attribute, which contains the instance's attributes. If the key is not
found in either dictionary, it raises an AttributeError.
We can now create an instance of this class and access the values
using both keys and attributes. Here's an example:
1
2
As we can see, we can access the values using both attributes and
keys.
We can also override other methods of the UserDict class to
customize the behavior of our dictionary-like object. For example, we
can override the setitem method to allow setting values using
attributes as well as keys. Here's an example:
class MyDict(UserDict):
def __getattr__(self, key):
if key in self.data:
return self.data[key]
elif key in self.__dict__:
return self.__dict__[key]
else:
raise AttributeError(f"'MyDict' object
has no attribute '{key}'")
def __setitem__(self, key, value):
self.data[key] = value
setattr(self, key, value)
In this example, we add a new setitem method that sets the value
using both the key and the attribute name. We use the setattr method
to set the attribute with the same name as the key to the value.
We can now create an instance of this class and set values using
both keys and attributes. Here's an example:
d = MyDict()
d.a = 1
d['b'] = 2
print(d.a)
print(d['b'])
This will output:
1
2
As we can see, we can set values using both attributes and keys.
The UserDict module is a very useful tool for creating custom
dictionary-like objects that can be accessed using both keys and
attributes. Its simple interface and flexible implementation make it a
great choice for scenarios where custom dictionary behavior is
needed.
Using UserList
UserList is a built-in module in Python that provides a way to create
list-like objects with customized behavior. It is a subclass of the built-
in list class, but with some additional features that make it easier to
customize the behavior of the list. In this note, we will discuss how to
use the UserList module in Python.
To use the UserList module, we first need to import it. This can be
done using the following code:
class MyList(UserList):
def sum(self):
return sum(self.data)
In this example, we define a new class called MyList that inherits
from the UserList class. We add a new sum method that returns the
sum of the values in the list by calling the built-in sum function on the
self.data attribute, which contains the list of values.
We can now create an instance of this class and call the sum method
to get the sum of the values in the list. Here's an example:
l = MyList([1, 2, 3, 4])
print(l.sum())
This will output:
10
As we can see, the sum method returns the sum of the values in the
list.
We can also override other methods of the UserList class to
customize the behavior of our list-like object. For example, we can
override the getitem method to return the negative index when a
positive index is provided. Here's an example:
class MyList(UserList):
def sum(self):
return sum(self.data)
def __getitem__(self, index):
if index >= 0:
return self.data[index]
else:
return self.data[len(self.data) + index]
In this example, we add a new getitem method that returns the
negative index when a positive index is provided. If the index is
greater than or equal to zero, it returns the value at that index. If the
index is negative, it calculates the corresponding positive index by
adding the length of the list to the index and returns the value at that
index.
We can now create an instance of this class and access the values
using negative indices as well as positive indices. Here's an example:
l = MyList([1, 2, 3, 4])
print(l[0])
print(l[-1])
This will output:
1
4
As we can see, we can access the values using both positive and
negative indices.
The UserList module is a very useful tool for creating custom list-like
objects that can be customized to suit specific needs. Its simple
interface and flexible implementation make it a great choice for
scenarios where custom list behavior is needed.
Using UserString
class UppercaseString(UserString):
def __str__(self):
return self.data.upper()
my_string = UppercaseString("Hello,
World!")
print(my_string)
In this example, we created a new class called UppercaseString that
inherits from UserString. We then defined the __str__ method to
return the string in all uppercase letters. When we create a new
UppercaseString object and print it, we see that the string is indeed in
all uppercase letters.
Using a UserString object with built-in string methods:
Another advantage of the UserString module is that UserString
objects can be used with most of the built-in string methods. This
includes methods such as strip, replace, split, and many others.
For example, let's say we want to create a UserString object that
strips all whitespace from the beginning and end of the string. We can
do this by creating a subclass of UserString and overriding the
__str__ method:
class StrippedString(UserString):
def __str__(self):
return self.data.strip()
my_string = StrippedString(" Hello,
World! ")
print(my_string)
In this example, we created a new class called StrippedString that
inherits from UserString. We then defined the __str__ method to
return the stripped version of the string. When we create a new
StrippedString object and print it, we see that the whitespace has
been removed from the beginning and end of the string.
The UserString module is a powerful tool for working with strings in
Python. By creating UserString objects and customizing their
behavior, we can create strings that fit our specific needs. And
because UserString objects can be used with most built-in string
methods, they can be seamlessly integrated into existing code.
Itertools
Using count, cycle, and repeat
red
green
blue
red
green
blue
repeat function:
The repeat function generates an infinite sequence by repeating a
specified value a specified number of times. Here's an example:
10
10
10
10
10
The count, cycle, and repeat functions in itertools provide a
convenient way to generate infinite or finite sequences of values. By
using these functions, we can easily create sequences of numbers,
cycle through the values of an iterable, or repeat a value a specified
number of times. These functions are powerful tools that can be used
in a wide range of applications.
red
green
blue
1
2
3
tee function:
The tee function is used to create multiple independent iterators from
a single iterable. Here's an example:
('red', 1)
('green', 2)
('blue', 3)
(None, 4)
The chain, tee, and zip_longest functions in itertools provide a
convenient way to manipulate and combine iterables. By using these
functions, we can easily combine multiple iterables into a single
iterable, create multiple independent iterators from a single iterable,
or combine two or more iterables into a single iterable with different
lengths. These functions are powerful tools that can be used in a
wide range of applications.
Using islice, dropwhile, and takewhile
islice() Function:
The islice() function allows you to slice an iterable object like a list,
tuple, or string, just like you would with square brackets, but without
actually creating a new list. This means that you can slice very large
iterables without taking up a lot of memory.
The syntax of the islice() function is as follows:
my_list = [1, 3, 5, 7, 2, 4, 6]
print(list(dropwhile(lambda x: x < 5,
my_list)))
Output:
[5, 7, 2, 4, 6]
takewhile() Function:
The takewhile() function allows you to take elements from an iterable
until a certain condition is met. Once the condition is not met, the
function stops taking elements and returns what it has taken so far.
The syntax of the takewhile() function is as follows:
my_list = [1, 3, 5, 7, 2, 4, 6]
print(list(takewhile(lambda x: x < 5, my_list)))
Output:
[1, 3]
The itertools module provides useful functions like islice(),
dropwhile(), and takewhile() to perform complex operations on
iterables. These functions are particularly useful for large data sets
where you want to perform operations efficiently and without creating
unnecessary lists.
Using groupby
a ['apple']
b ['banana']
c ['cherry']
d ['date']
e ['elderberry']
f ['fig']
In this example, we created a list of words, and then passed it to the
groupby() function along with a key function that returns the first letter
of each word. The function returned an iterator that produced pairs of
keys and groups, where each group contained the words that started
with the same letter.
We then looped over the iterator using a for loop, printing each key
and the list of words in the corresponding group. Note that the group
object produced by the iterator is itself an iterator, so we had to
convert it to a list to print it.
Here's another example of using groupby() to group a list of numbers
by their parity:
odd [1]
even [2, 4, 6, 8, 10]
odd [3, 5, 7, 9]
In this example, we created a list of numbers, and then passed it to
the groupby() function along with a key function that returns the string
'even' for even numbers and 'odd' for odd numbers. The function
returned an iterator that produced pairs of keys and groups, where
each group contained the numbers with the same parity.
We then looped over the iterator using a for loop, printing each key
and the list of numbers in the corresponding group.
The groupby() function in Python's itertools module is a powerful tool
for grouping items in an iterable based on a key function. It is
particularly useful for tasks such as data analysis and data
manipulation, where grouping by certain criteria is a common
operation.
Using starmap and product
5
25
61
In this example, we created a list of tuples, where each tuple contains
two numbers. We then passed this list to the starmap() function along
with a lambda function that calculates the sum of the squares of the
two numbers in each tuple. The function returned an iterator that
produced the result of the lambda function for each tuple in the list.
We then looped over the iterator using a for loop, printing each result.
The product() function takes two or more iterables as arguments and
returns an iterator that produces tuples containing all possible
combinations of elements from the input iterables. The length of each
tuple is equal to the number of input iterables.
Here's an example of using product() to generate all possible
combinations of two lists:
('A', 1)
('A', 2)
('A', 3)
('B', 1)
('B', 2)
('B', 3)
In this example, we created two lists, and then passed them to the
product() function. The function returned an iterator that produced
tuples containing all possible combinations of elements from the two
input lists.
We then looped over the iterator using a for loop, printing each tuple.
The starmap() and product() functions in Python's itertools module
are useful tools for performing calculations on multiple iterables. They
can be used to generate all possible combinations of elements from
two or more iterables and perform an operation on each combination.
These functions are particularly useful for tasks such as combinatorial
optimization, simulations, and statistical analysis.
Here are some examples of how to use the os and os.path modules
for file and directory access:
Navigating Directories:
The os module provides functions for navigating directories such as
chdir() to change the current working directory, listdir() to list the
contents of a directory, and mkdir() to create a new directory. Here's
an example:
import os
import os
import os
# delete file
os.remove('file.txt')
# rename file
os.rename('old_file.txt', 'new_file.txt')
# get file stats
stat_info = os.stat('file.txt')
print(stat_info.st_size)
Walking Directories:
The os module provides the walk() function, which can be used to
traverse a directory tree and perform operations on files and
directories. Here's an example:
import os
# copy a file
src_file = '/path/to/source/file.txt'
dest_dir = '/path/to/destination'
shutil.copy(src_file, dest_dir)
import shutil
# move a file
src_file = '/path/to/source/file.txt'
dest_dir = '/path/to/destination'
shutil.move(src_file, dest_dir)
# rename a file
src_file = '/path/to/source/old_name.txt'
dest_file = '/path/to/source/new_name.txt'
shutil.move(src_file, dest_file)
# move a directory
src_dir = '/path/to/source'
dest_dir = '/path/to/destination'
shutil.move(src_dir, dest_dir)
# rename a directory
src_dir = '/path/to/source/old_name'
dest_dir = '/path/to/source/new_name'
shutil.move(src_dir, dest_dir)
Removing Files and Directories:
The os.remove() function can be used to remove a file, while the
shutil.rmtree() function can be used to remove an entire directory
tree. Here's an example:
import os
import shutil
# remove a file
file_path = '/path/to/file.txt'
os.remove(file_path)
Archiving Files:
The shutil.make_archive() function can be used to create an archive
file of a directory tree. Here's an example:
import shutil
import glob
The glob.glob() function can also be used to find all files with a
specific name in a directory. Here's an example:
import glob
import glob
import glob
# find all .txt files in a directory and its
subdirectories
dir_path = '/path/to/directory'
txt_files = glob.glob(f"{dir_path}/**/*.txt",
recursive=True)
print(txt_files)
These are just a few examples of the many ways in which the glob
module can be used for file and directory access. By utilizing this
module, you can easily search for files and directories that match a
specific pattern, which can be very useful for organizing and
processing large numbers of files.
Dates and Times
Using datetime
import os
import datetime
file_path = '/path/to/file.txt'
file_path = '/path/to/file.txt'
The time module in Python provides functions to work with time and
date values. It is particularly useful when working with file and
directory access because it allows us to manipulate and format time
stamps associated with file metadata. In this note, we will explore
how to use time in file and directory access, including how to retrieve
the creation time, modification time, and access time of a file, as well
as how to convert time stamps to human-readable formats.
Retrieving Time Stamps:
To retrieve time stamps associated with file metadata, we can use
the os.path module, which provides functions for working with file
paths. Specifically, we can use the os.path.getctime(),
os.path.getmtime(), and os.path.getatime() functions to retrieve the
creation time, modification time, and access time of a file,
respectively. These functions return time stamps in seconds since the
epoch (January 1, 1970, 00:00:00 UTC).
import os
import time
file_path = '/path/to/file.txt'
import os
import time
file_path = '/path/to/file.txt'
file_path = '/path/to/file.txt'
When working with time zones in file and directory access, it's
important to use a reliable library like pytz to ensure accurate and
consistent time zone conversion. In this note, we will explore how to
use pytz in file and directory access, including how to convert
between time zones and how to handle daylight saving time.
Installing pytz:
Before we can use pytz, we need to install it. We can install pytz
using pip:
When working with dates and times in file and directory access, we
often need to parse and manipulate date and time strings. The
dateutil library provides powerful tools for parsing and manipulating
date and time strings in a flexible and intuitive way. In this note, we
will explore how to use dateutil in file and directory access, including
how to parse date and time strings and how to perform date
arithmetic.
Installing dateutil:
Before we can use dateutil, we need to install it. We can install
dateutil using pip:
import json
import json
# Deserialize a JSON string to a Python
object
json_string = '{"name": "John", "age": 30,
"city": "New York"}'
person = json.loads(json_string)
# Print the Python object
print(person)
import pickle
# Create a Python dictionary
person = {"name": "John", "age": 30, "city":
"New York"}
import pickle
import shelve
import shelve
import pickle
def __str__(self):
return f"{self.name} ({self.age}) from
{self.city}"
import dbm
# Open a new database
with dbm.open("my_database", "c") as
database:
# Store some data in the database
database[b"name"] = b"John"
database[b"age"] = b"30"
database[b"city"] = b"New York"
import dbm
import pickle
def __str__(self):
return f"{self.name} ({self.age}) from
{self.city}"
# Open a new database and set a custom
protocol for pickling
with dbm.open("my_database", "c",
pickle_protocol=pickle.HIGHEST_PROTOCO
L) as database:
# Store a custom object in the database
person = Person("John", 30, "New York")
database[b"person"] =
pickle.dumps(person)
import sqlite3
import sqlite3
import unittest
class TestStringMethods(unittest.TestCase):
def test_upper(self):
self.assertEqual('hello'.upper(), 'HELLO')
def test_isupper(self):
self.assertTrue('HELLO'.isupper())
self.assertFalse('Hello'.isupper())
def test_split(self):
s = 'hello world'
self.assertEqual(s.split(), ['hello',
'world'])
with self.assertRaises(TypeError):
s.split(2)
In the code above, we define a class called TestStringMethods that
inherits from unittest.TestCase. We define three test methods,
test_upper(), test_isupper(), and test_split(), each of which tests a
specific functionality of the str class.
Writing Test Fixtures:
Test fixtures are used to set up the environment for a test case or
clean up after a test case. We can define a test fixture by using the
setUp() and tearDown() methods of the TestCase class.
import unittest
class TestStringMethods(unittest.TestCase):
def setUp(self):
self.test_string = 'hello world'
def tearDown(self):
self.test_string = None
def test_split(self):
self.assertEqual(self.test_string.split(),
['hello', 'world'])
In the code above, we define a test fixture using the setUp() method.
This method sets up a test_string variable that is used in the
test_split() method. We also define a tearDown() method that cleans
up the test_string variable after the test is complete.
Writing Assertions:
Assertions are used to verify that a test case has the expected result.
We can use various assertion methods provided by the TestCase
class to write assertions.
import unittest
class TestStringMethods(unittest.TestCase):
def test_upper(self):
self.assertEqual('hello'.upper(), 'HELLO')
def test_isupper(self):
self.assertTrue('HELLO'.isupper())
self.assertFalse('Hello'.isupper())
def test_split(self):
s = 'hello world'
self.assertEqual(s.split(), ['hello',
'world'])
with self.assertRaises(TypeError):
s.split(2)
In the code above, we use the assertEqual() method to verify that the
output of hello.upper() is equal to 'HELLO'. We use the assertTrue()
method to verify that 'HELLO' is uppercase and the assertFalse()
method to verify that 'Hello' is not uppercase. We also use the
assertRaises() method to verify that a TypeError is raised when we
call the split() method with an argument.
Using pytest
def test_addition():
assert 1 + 1 == 2
assert 2 + 2 == 4
In the code above, we define a test function called test_addition()
that contains two assertions. The first assertion verifies that 1 + 1 is
equal to 2, and the second assertion verifies that 2 + 2 is equal to 4.
Running Tests:
To run tests with pytest, we need to create a file with our test
functions and save it with a name starting with test_, for example,
test_example.py. We can then run our tests by simply running the
following command in our terminal:
pytest
Pytest will automatically discover and run all test functions in the file,
and display the results in the terminal.
Assertions:
Pytest provides a wide range of assertion functions that we can use
to verify that our tests have passed or failed. Here are some
examples:
def test_addition():
assert 1 + 1 == 2
assert abs(-1) == 1
assert 1.0 / 3.0 == pytest.approx(0.333,
abs=1e-3)
assert 'hello' in 'hello world'
assert [1, 2, 3] == [3, 2, 1][::-1]
assert {'a': 1, 'b': 2} == {'b': 2, 'a': 1}
In the code above, we use the assert keyword to make assertions
about the output of our code. We use the abs() function to get the
absolute value of a number, the approx() function to compare floating-
point numbers with a tolerance, and the in keyword to check if a
string is a substring of another string. We also use slicing to reverse
a list, and compare dictionaries for equality, ignoring the order of the
keys.
Fixtures:
Pytest also provides a powerful mechanism for setting up and tearing
down test fixtures. Fixtures are functions that provide a set of
preconditions for a test or a set of postconditions. Here's an example:
import pytest
@pytest.fixture
def example_list():
return [1, 2, 3]
def test_example(example_list):
assert sum(example_list) == 6
In the code above, we define a fixture function called example_list()
that returns a list containing the values 1, 2, and 3. We use the
@pytest.fixture decorator to mark this function as a fixture. We then
define a test function called test_example() that takes example_list as
an argument. The example_list argument is automatically injected into
the test function by pytest, and we can use it to make assertions
about the output of our code.
Debugging with pdb
def factorial(n):
if n <= 0:
return 1
else:
return n * factorial(n - 1)
print(factorial(5))
print(factorial(-1))
The above code is a recursive implementation of the factorial
function. When we run the code, it will compute the factorial of 5
correctly but will raise an error when trying to compute the factorial of
-1. To debug this code, we will insert the pdb.set_trace() function in
the code and run it in the terminal.
import pdb
def factorial(n):
pdb.set_trace()
if n <= 0:
return 1
else:
return n * factorial(n - 1)
print(factorial(5))
print(factorial(-1))
When we run the above code in the terminal, we will see that it stops
at the pdb.set_trace() function, and the debugger prompt ((Pdb))
appears. We can now interact with the debugger by entering different
commands to inspect the state of our program.
Some useful commands that we can use in pdb include:
n: execute the next line of code
c: continue execution until the next breakpoint
s: step into a function call
r: continue execution until the current function returns
q: quit debugging
We can also use p (print) command to print the value of any variable,
l (list) command to display the code surrounding the current line of
execution, and h (help) command to display the list of available pdb
commands.
Here's an example of how we can use pdb to debug our factorial
function:
> /path/to/file.py(5)factorial()
-> if n <= 0:
(Pdb) n
> /path/to/file.py(8)factorial()
-> return n * factorial(n - 1)
(Pdb) p n
-1
(Pdb) c
Traceback (most recent call last):
File "/path/to/file.py", line 10, in <module>
print(factorial(-1))
File "/path/to/file.py", line 8, in factorial
return n * factorial(n - 1)
RuntimeError: maximum recursion depth
exceeded in comparison
In the above example, we executed the n command to move to the
next line of execution, then we executed the p n command to print the
value of n, which was -1. We then continued execution using the c
command, which caused the program to crash with a RuntimeError.
This error occurred because the factorial function called itself
recursively with a negative value, causing an infinite recursion loop.
pdb is a useful tool for debugging Python code. By inserting
breakpoints in your code and interacting with the debugger, you can
easily identify and fix errors in your program.
Debugging with logging
import logging
Then, you need to configure the logging system. This can be done
using the basicConfig() function. This function takes several
arguments, including the filename to use for the log file, the level of
logging to use, and the format of the log messages.
logging.basicConfig(filename='example.log',
level=logging.DEBUG, format='%(asctime)s
%(levelname)s %(message)s')
This example configuration sets up a log file called "example.log" and
sets the logging level to DEBUG. The format argument specifies the
format of the log messages. The '%(asctime)s' parameter will be
replaced with the current time, '%(levelname)s' will be replaced with
the logging level, and '%(message)s' will be replaced with the log
message.
To log a message, you simply call the logging function corresponding
to the desired logging level:
2.0
ERROR:root:Tried to divide by zero
None
The first call to divide() produces the expected result of 2.0.
However, the second call produces an error message and returns
None.
By using the logging module to log the error, we can track down the
source of the bug and fix it.
In summary, logging is a powerful tool for debugging Python code. By
using the logging module, you can log messages at various levels of
severity and trace the flow of your program. This can help you locate
and fix bugs in your code more quickly and efficiently.
Using assertions
import unittest
class TestMath(unittest.TestCase):
def test_divide(self):
self.assertEqual(divide(10, 2), 5)
with self.assertRaises(AssertionError):
divide(10, 0)
if __name__ == '__main__':
unittest.main()
In this example, a unit test is defined for the divide() function. The test
checks that the result of dividing 10 by 2 is 5, and that an
AssertionError is raised when dividing by zero. The assertRaises()
method is used to check that the divide() function raises an
AssertionError when called with arguments (10, 0).
Assertions are a powerful tool for testing and debugging code, but
they should be used with caution. Assertions can be disabled globally
in the Python interpreter using the -O option, so they should not be
used to check for conditions that may occur in production code.
Instead, assertions should be used to check for programmer errors
that can be detected during development and testing.
Chapter 7:
Collaboration and Development
Python is a powerful programming language that has rapidly gained
popularity in the software development industry. It is an open-source
and high-level language that can be easily read and understood. The
language offers numerous advantages for developers such as
simplicity, versatility, and ease of use. Due to these reasons, Python
has become the go-to language for many developers across the
world.
Python is not only popular for its syntax and functionality but also for
its large community of developers who contribute to its growth and
development. Collaboration among developers is one of the essential
aspects of Python's success. Collaboration is an integral part of
software development as it allows developers to combine their skills
and knowledge to create better quality software.
Collaboration in Python can take many forms, such as open-source
projects, online communities, and team-based development. In this
chapter, we will discuss the different types of collaboration in Python
and how they contribute to the growth and development of the
language.
The first type of collaboration we will examine is open-source
projects. Open-source projects are software projects that are publicly
available and can be modified and distributed by anyone. Many of the
most popular Python libraries, such as NumPy, Pandas, and
Matplotlib, are open-source projects. These libraries are developed
and maintained by a community of developers who work together to
enhance the functionality and usability of the library. Open-source
projects are an excellent way for developers to collaborate, as they
allow developers from all over the world to contribute to the project
and improve it.
The second type of collaboration we will examine is online
communities. Online communities are forums or chat groups where
developers can come together to discuss Python-related topics, ask
for help, and share their knowledge. These communities are an
excellent way for developers to collaborate and learn from one
another. They provide a platform for developers to connect with like-
minded individuals and to receive support from the community when
they encounter challenges in their development projects.
The third type of collaboration we will examine is team-based
development. Team-based development involves developers working
together in a team to create software. This type of collaboration
requires communication, coordination, and a shared understanding of
the project goals. Team-based development is essential for large-
scale software projects as it allows developers to divide the workload
and work on different aspects of the project simultaneously.
Code Quality
Using linters
-----------------------------------
Your code has been rated at -7.50/10
The output shows that pylint has identified four issues in the code,
including a naming style issue, a missing docstring, a pointless string
statement, and a missing final newline. Each issue is accompanied by
a code violation message and a score, and the total score for the
code is reported at the end.
pylint can also be customized to enforce specific coding standards
and best practices. For example, we can create a .pylintrc file in the
project directory to specify the configuration settings for pylint. Here
is an example of a .pylintrc file that specifies a custom set of rules for
pylint:
[FORMAT]
max-line-length = 120
[BASIC]
indent-string = " "
[MESSAGES CONTROL]
disable = W0611
This .pylintrc file sets the maximum line length to 120 characters, the
indentation string to four spaces, and disables the "unused import"
warning. These settings will be used by pylint when analyzing the
code.
Using linters like pylint can help improve the quality of Python code by
enforcing coding standards and best practices, and can help identify
errors and bugs before they cause problems in production code. By
incorporating linters into the development workflow, developers can
catch errors earlier in the process, reducing the time and effort
required for testing and debugging.
Using type checkers
Type checkers are tools that analyze Python code to detect type-
related errors, and to ensure that the code is type-safe. They help
improve code quality by identifying potential bugs and errors, and by
enforcing strong typing in Python. One popular type checker for
Python is mypy.
mypy can be installed using pip, and can be run on a Python module
or package like this:
# mymodule.py
x: int = 5
y: str = "hello"
z = add_numbers(x, y)
When we run mypy mymodule.py, mypy will output a report of the
type-related issues it has found:
[mypy]
python_version = 3.8
ignore_missing_imports = True
[strict_optional]
enabled = True
warn_return_any = True
This mypy.ini file sets the target Python version to 3.8, ignores
missing imports, and enables strict optional typing. These settings will
be used by mypy when analyzing the code.
Using type checkers like mypy can help improve the quality of Python
code by enforcing strong typing and identifying type-related errors
and bugs. By incorporating type checkers into the development
workflow, developers can catch errors earlier in the process,
reducing the time and effort required for testing and debugging.
Using code formatters
black example.py
This will format the code in the example.py file according to Black's
rules and save the changes to the file.
Black can also be used to format an entire project directory. To do
this, navigate to the root directory of the project and run the following
command:
black .
This will format all Python files in the project directory and its
subdirectories.
It's important to note that Black can modify your code files, so it's
recommended to commit your changes to version control before
running Black.
In addition to formatting code files, Black can also be integrated into
code editors and IDEs. For example, the Black extension for Visual
Studio Code automatically formats Python code using Black when you
save a file.
Using code formatters like Black can help ensure that your code
adheres to consistent formatting rules, improving the readability and
maintainability of your codebase.
Using docstring conventions
Args:
a (int): The first number.
b (int): The second number.
Returns:
int: The sum of the two numbers.
"""
return a + b
In this example, the docstring describes what the function does, the
arguments it accepts, and what it returns. The arguments are listed
with their types and a brief description of what they represent. The
return value is also described with its type and a brief explanation of
what it represents.
Here's another example using the numpydoc format:
Parameters
----------
a : int
The first number.
b : int
The second number.
Returns
-------
int
The product of the two numbers.
"""
return a * b
In this example, the numpydoc format is used, which is commonly
used in scientific computing projects. The arguments are listed using
the Parameters section, and the return value is described using the
Returns section.
Using consistent docstring conventions can help improve the
readability and maintainability of your codebase. It can also make it
easier for other developers to understand and use your code.
In addition to using docstring conventions, it's also important to
ensure that your docstrings are up to date and accurate. Docstrings
should be updated when the code changes or when new features are
added. By keeping your docstrings up to date, you can help ensure
that your code remains understandable and easy to use.
# Bad
x=5
y = 10
z=x+y
# Good
num1 = 5
num2 = 10
sum_of_nums = num1 + num2
Write small, reusable functions that do one thing well.
# Bad
def process_data():
# some code here
if condition:
# some more code here
# some more code here
# Good
def validate_data(data):
# some code here
return valid_data
def process_valid_data(valid_data):
# some code here
return processed_data
def process_data(data):
valid_data = validate_data(data)
processed_data =
process_valid_data(valid_data)
return processed_data
Use comments to explain why code exists, not what it does.
# Bad
# Loop through list and print each item
for item in my_list:
print(item)
# Good
# Print each item in the list
for item in my_list:
print(item)
Write tests for your code to ensure that it works as intended.
# Bad
def add_numbers(a, b):
return a + b
# Good
def add_numbers(a, b):
return a + b
def test_add_numbers():
assert add_numbers(2, 3) == 5
assert add_numbers(0, 0) == 0
assert add_numbers(-1, 1) == 0
Follow consistent code formatting conventions to make code more
readable.
# Bad
def some_function():
print('hello')
return None
# Good
def some_function():
print('hello')
return None
By following these best practices, you can write code that is easier to
understand, modify, and extend over time. Writing maintainable code
is an important part of code quality, and can help ensure that your
codebase remains robust and reliable over time.
Code Reviews
Conducting effective code reviews
Use code review tools: There are many code review tools
available that can help facilitate the process. These tools
provide features such as code highlighting, commenting,
and issue tracking, which can help streamline the review
process and ensure that all feedback is captured.
Sample Code:
Let's consider an example of how to conduct a code review for a
Python script. Suppose we have the following script that calculates
the sum of two numbers:
Ask questions: If you are not sure about something, ask for
clarification. This shows that you are willing to learn and
improve.
Don't take it personally: Remember that the feedback is
about the code, not you as a person.
def calculate_sales(data):
"""
This function calculates the total sales
from a list of transactions.
"""
total = 0
for transaction in data:
total += transaction['amount']
return total
Example of feedback:
The function logic looks good, but the docstring could be improved.
Can you add more details on the input and output of the function?
Also, can you format it to follow the Google docstring convention?
Sample code for receiving feedback:
def calculate_sales(data):
"""
This function calculates the total sales
from a list of transactions.
"""
total = 0
for transaction in data:
total += transaction['amount']
return total
Improving code quality through reviews
def sum_even_numbers(numbers):
result = 0
for number in numbers:
if number % 2 == 0:
result += number
return result
Here are some possible suggestions to improve this code based on
the code review checklist:
Code formatting: The code is well-formatted and easy to
read.
Naming conventions: The function name and variable names
are descriptive.
Comments and docstrings: There is no docstring explaining
the purpose of the function, which could be helpful for future
maintenance.
Code functionality: The code correctly sums even numbers.
Error handling: The code assumes that the input is a list of
integers, and will raise an exception if it is not. It may be
useful to add a check to handle this case more gracefully.
Security: There are no security concerns with this code.
Performance: The code is efficient and does not have any
obvious performance issues.
Testing: There are no tests included with this code.
Args:
numbers (list): A list of integers.
Returns:
int: The sum of all even numbers in the
list.
Raises:
TypeError: If the input is not a list of
integers.
"""
if not isinstance(numbers, list) or not
all(isinstance(x, int) for x in numbers):
raise TypeError("Input must be a list of
integers.")
result = 0
for number in numbers:
if number % 2 == 0:
result += number
return result
In this modified code, we have added a docstring explaining the
purpose of the function, and included type checking to ensure that the
input is a list of integers. We have also raised a specific exception to
handle this case more gracefully. Finally, we have added type
annotations to the function signature to make it more clear what the
function expects as input and returns as output.
Code reviews are an important part of the software development
process and can help improve code quality and identify potential
issues early on. By using a code review checklist and providing
constructive feedback, you can ensure that the code being produced
meets the necessary standards and is of high quality.
Collaboration Tools
Using version control with Git
# stage changes
git add .
# commit changes
git commit -m "added new feature"
Push changes: Once the changes are committed, they can be pushed
to the central repository to make them available to other developers.
# resolve conflicts
Review changes: Before merging changes to the master branch, they
should be reviewed by other developers. This ensures that the
changes do not break the code and meet the project's requirements.
# create a pull request
git push origin new-feature
# stage changes
git add .
# commit changes
git commit -m "added new feature"
pipeline {
agent any
stages {
stage('Build') {
steps {
sh 'mvn clean package'
}
}
stage('Test') {
steps {
sh 'mvn test'
}
}
stage('Deploy') {
steps {
sh 'mvn deploy'
}
}
}
}
This Jenkinsfile defines a pipeline that builds, tests, and deploys a
Java project. Each stage corresponds to a step in the software
development lifecycle, and the sh command executes shell
commands.
GitHub Actions:
GitHub Actions is a native continuous integration service built into
GitHub. Here's an example of a GitHub Actions workflow for a
Node.js project:
name: Node.js CI
on:
push:
branches: [ main ]
pull_request:
branches: [ main ]
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Use Node.js
uses: actions/setup-node@v2
with:
node-version: '14.x'
- run: npm ci
- run: npm run build
- run: npm test
This workflow defines a job that builds, tests, and deploys a Node.js
project. The steps correspond to a sequence of tasks, and the uses
command specifies the dependencies required for each step.
Continuous integration is a critical component of collaborative
software development. Collaboration tools such as Jenkins and
GitHub Actions provide powerful tools for implementing continuous
integration, making it easy for teams to catch errors early, release
software faster, and improve overall code quality. By following these
best practices, developers can work together to build high-quality
software.
Using code coverage tools
<build>
<plugins>
<plugin>
<groupId>org.jacoco</groupId>
<artifactId>jacoco-maven-
plugin</artifactId>
<version>0.8.7</version>
<executions>
<execution>
<goals>
<goal>prepare-agent</goal>
</goals>
</execution>
<execution>
<id>report</id>
<phase>test</phase>
<goals>
<goal>report</goal>
</goals>
</execution>
</executions>
</plugin>
</plugins>
</build>
This configuration sets up Jacoco in a Maven project, preparing the
agent for testing and generating a report after the test phase.
Istanbul:
Istanbul is a JavaScript code coverage tool that supports
collaborative software development. Here's an example of how to
configure Istanbul in a Node.js project:
"scripts": {
"test": "istanbul cover
./node_modules/mocha/bin/_mocha --report
lcovonly -- -R spec && cat
./coverage/lcov.info |
./node_modules/coveralls/bin/coveralls.js &&
rm -rf ./coverage"
}
This configuration sets up Istanbul in a Node.js project, generating a
coverage report in the lcov format and sending it to Coveralls, a code
coverage service.
Code coverage tools are a critical component of collaborative
software development. Collaboration tools such as Jacoco and
Istanbul provide powerful tools for implementing code coverage,
making it easy for teams to identify untested code, improve overall
code quality, and increase confidence in software. By following these
best practices, developers can work together to build high-quality
software.
Technical specifications:
Technical specifications describe how the software works and the
technologies used to build it. Here's an example of a technical
specification for a Node.js application:
Architecture: Node.js and Express.js
Database: MongoDB
Deployment: Heroku
API Endpoints:
GET /products - Get all products
POST /products - Create a new product
GET /products/:id - Get a product by ID
PUT /products/:id - Update a product by ID
DELETE /products/:id - Delete a product by ID
This example describes the technical aspects of a Node.js
application, including the architecture, database, and deployment. It
also includes the API endpoints and their corresponding HTTP
methods.
User manuals:
User manuals provide instructions on how to use the software from a
user's perspective. Here is an example of a user manual for a web
application:
Getting started:
1. Go to the web application URL
2. Click the 'Sign up' button to create a new account
3. Follow the instructions to create your account
4. Log in to your account
Creating a new project:
1. Click the 'New project' button
2. Enter the project name and description
3. Click the 'Create' button
Adding tasks to a project:
1. Click on the project name
2. Click the 'Add task' button
3. Enter the task details
4. Click the 'Save' button
This example provides instructions on how to get started with the web
application, create a new project, and add tasks to a project.
Documentation is an essential aspect of collaborative software
development. By following best practices and using the appropriate
tools, teams can create documentation that is accurate, easy to
understand, and accessible to all team members. Whether it is
functional specifications, technical specifications, or user manuals,
documentation helps to reduce the knowledge gap between team
members and ensures that the software is maintainable and
understandable.
Using Sphinx
My Project
==========
This is the documentation for My Project.
Installation
------------
To install My Project, run the following command:
.. code-block:: console
Usage
-----
To use My Project, import the following module:
.. code-block:: python
import myproject
myproject.do_something()
Generate HTML documentation:
To generate HTML documentation, run the following command:
make html
This will create an HTML documentation directory in the
"docs/_build/html" directory.
Generate PDF documentation:
To generate PDF documentation, run the following command:
make latexpdf
This will create a PDF documentation file in the "docs/_build/latex"
directory.
setup(
name='myproject',
version='1.0',
cmdclass={
'build_sphinx': BuildDoc,
'install_sphinx': BuildDoc,
},
command_options={
'build_sphinx': {
'project': ('setup.py', 'My Project'),
'version': ('setup.py', '1.0'),
'release': ('setup.py', '1.0.0'),
'source_dir': ('setup.py', 'docs'),
'build_dir': ('setup.py', 'docs/_build'),
},
'install
Packaging Python projects
setup(
name='myproject',
version='0.1.0',
description='My project description',
author='John Doe',
author_email='john.doe@example.com',
packages=find_packages(),
install_requires=[
'numpy>=1.18.1',
'matplotlib>=3.2.0',
],
)
Create a MANIFEST.in file: The MANIFEST.in file specifies the files
that should be included in the source distribution. It can include files
such as README, LICENSE, or data files. Here is a sample
MANIFEST.in file:
include README.md
include LICENSE.txt
recursive-include myproject/data *
Build the source distribution: To build the source distribution, run the
following command in the project directory:
setup(
name='my_package',
version='1.0.0',
author='John Doe',
author_email='john.doe@example.com',
description='My Python package',
long_description='A longer description of
my Python package',
packages=find_packages(),
install_requires=[
'numpy>=1.0.0',
'scipy>=1.0.0',
],
classifiers=[
'Development Status :: 5 -
Production/Stable',
'Intended Audience :: Developers',
'License :: OSI Approved :: MIT License',
'Programming Language :: Python :: 3',
'Programming Language :: Python ::
3.6',
'Programming Language :: Python ::
3.7',
'Programming Language :: Python ::
3.8',
'Programming Language :: Python ::
3.9',
],
)
In this example, we are using setuptools to define our package's
metadata and dependencies. We also specify the required packages
using find_packages(), which automatically discovers all packages in
the project.
Once you have created your setup.py file, you can generate a
distribution package by running the following command:
python setup.py sdist bdist_wheel
This command generates both a source distribution (sdist) and a
binary distribution (bdist_wheel). The resulting files can be uploaded
to a package repository such as PyPI for distribution.
Collaboration is essential in software development, and Python
makes it easy to collaborate with others. One popular tool for
collaboration is Git, which allows multiple developers to work on the
same codebase simultaneously. To collaborate on a Python project,
you can use a Git repository hosting service like GitHub or GitLab.
When collaborating on a Python project, it is essential to maintain a
consistent coding style and follow best practices. Tools like Flake8
and Black can help enforce coding standards and maintain
consistency across the project.
Distributing Python packages is an essential part of Python
development, and it is crucial to ensure that your package is easy to
install and use. Documentation, packaging, and collaboration are
critical components of this process, and Python provides powerful
tools to help with each of these tasks.
Managing dependencies
[[source]]
url = "https://pypi.org/simple"
verify_ssl = true
name = "pypi"
[packages]
requests = "==2.25.1"
numpy = "==1.19.5"
pandas = "==1.2.1"
[dev-packages]
pytest = "==6.2.2"
flake8 = "==3.9.0"
In this example, we have specified the required packages in the
[packages] section and the development packages in the [dev-
packages] section. We have also specified the specific versions
required using the == operator.
To install the dependencies listed in the Pipfile, you can run the
following command:
pipenv install
This command creates a virtual environment and installs all the
required packages specified in the Pipfile.
Packaging is the process of creating a distribution package that can
be installed using standard Python tools like pip. When creating a
package, it is essential to ensure that all the required dependencies
are included in the package. This can be achieved using tools like
setuptools, which automatically include all required packages in the
distribution package.
Here's an example of a setup.py file that uses setuptools to specify
the required packages:
setup(
name='my_package',
version='1.0.0',
author='John Doe',
author_email='john.doe@example.com',
description='My Python package',
long_description='A longer description of
my Python package',
packages=find_packages(),
install_requires=[
'numpy>=1.0.0',
'scipy>=1.0.0',
],
classifiers=[
'Development Status :: 5 -
Production/Stable',
'Intended Audience :: Developers',
'License :: OSI Approved :: MIT License',
'Programming Language :: Python :: 3',
'Programming Language :: Python ::
3.6',
'Programming Language :: Python ::
3.7',
'Programming Language :: Python ::
3.8',
'Programming Language :: Python ::
3.9',
],
)
In this example, we have specified the required packages using the
install_requires argument, which automatically includes these
packages in the distribution package.
Collaboration is essential in software development, and Python
makes it easy to collaborate with others. When collaborating on a
Python project, it is essential to ensure that all team members are
using the same dependencies and versions. This can be achieved
using tools like pipenv or conda, which provide a consistent
environment for all team members.
THE END