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This document provides character details for a level 1 half-elf sorcerer named Hamza. It lists his abilities, traits, spells, weapons, and equipment. As a draconic bloodline sorcerer with a blue dragon ancestor, he has darkvision, resistance to charm effects, and his AC is 15 without armor.

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Fatih Mert
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0% found this document useful (0 votes)
12 views4 pages

Boostgrams 124883213

This document provides character details for a level 1 half-elf sorcerer named Hamza. It lists his abilities, traits, spells, weapons, and equipment. As a draconic bloodline sorcerer with a blue dragon ancestor, he has darkvision, resistance to charm effects, and his AC is 15 without armor.

Uploaded by

Fatih Mert
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
Download as pdf or txt
Download as pdf or txt
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Sorcerer 1 boostgrams

CLASS & LEVEL PLAYER NAME


Hamza the Sorcerer
Half-Elf Acolyte (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+0 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +2 Dexterity
• +3 Constitution +2 15 8 --
+0 +1 Intelligence
CLASS
-1 Wisdom INITIATIVE HIT POINTS
10
• +5 Charisma
Total 1d6 SUCCESSES
Saving Throw Modifiers
Immunities - Magical Sleep
DEXTERITY FAILURES
Advantage against being charmed,
and magic can’t put you to sleep
+2 DEFENSES HIT DICE DEATH SAVES

15 SAVING THROWS INSPIRATION


=== WEAPONS ===
Crossbow, Light, Dagger, Dart, Quarterstaff,
CONSTITUTION +2 Acrobatics DEX Sling
+2 PROFICIENCY BONUS
+1 P
-1

+3
Animal Handling WIS
Arcana INT
=== LANGUAGES ===
Celestial, Common, Draconic, Dwarvish,
Elvish, Undercommon
13 P +2 Athletics STR
ABILITY SAVE DC
+3 Deception CHA
+1 History INT
INTELLIGENCE
P +1 Insight WIS
30 ft. (Walking)
+1 +3 Intimidation CHA
+1 Investigation INT
13 -1 Medicine WIS SPEED

+1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM -1 Perception WIS


P +5 Performance CHA === ACTIONS ===
-1 P +5 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
P +3 Religion INT
8 Opportunity Attack, Grapple, Shove, Improvise,
+2 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

+2 Stealth DEX
CHARISMA -1 Survival WIS

+3
17

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

9 PASSIVE WISDOM (PERCEPTION)


Dagger +4 1d4+2 Piercing Simple, Finesse, Light, Thrown, Range (20/60)

Fire Bolt +5 1d10 Fire V/S


11 PASSIVE WISDOM (INSIGHT)

Ray of Frost +5 1d8 Cold V/S


11 PASSIVE INTELLIGENCE (INVESTIGATION)
Unarmed Strike +2 1 Bludgeoning

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Sorcerer 1 boostgrams
CLASS & LEVEL PLAYER NAME
Hamza the Sorcerer
Half-Elf Acolyte (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== SORCERER FEATURES ===

* Hit Points • PHB 100

* Proficiencies • PHB 100

* Spellcasting • PHB 101


You can cast known sorcerer spells using CHA as your
spellcasting modifier (Spell DC 13, Spell Attack +5).
You can use an arcane focus as a spellcasting focus.

* Sorcerous Origin • PHB 101

| Draconic Bloodline

* Dragon Ancestor • PHB 102


You have a specific dragon type as your ancestor. You
can speak, read, and write Draconic and you double
your proficiency bonus for CHA checks involving
dragons.

| Blue Dragon • PHB

* Draconic Resilience • PHB 102


Your max HP increases by 1. When you aren’t wearing
armor, your AC equals 15.

=== HALF-ELF RACIAL TRAITS ===

* Darkvision • BR 39
You can see in darkness (shades of gray) up to 60 ft.

* Fey Ancestry • BR 39
You have advantage on saving throws against being
charmed, and magic can’t put you to sleep.

* Skill Versatility • BR 39
You gain proficiency in two skills of your choice.

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Dagger 1 1 lb.

Dagger 1 1 lb.

SP 0 Crossbow, light 1 5 lb.

Crossbow Bolts 20 1.5 lb.


EP 0 Backpack 1 5 lb.

Rod 1 2 lb.
GP 0 Bedroll 1 7 lb.

Mess Kit 1 1 lb.


PP 0 Rations (1 day) 10 20 lb.

Rope, Hempen (50 feet) 1 10 lb.


WEIGHT CARRIED

69.5 lb. Tinderbox 1 1 lb.

ENCUMBERED Torch 10 10 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

150 lb. Waterskin 1 5 lb.

PUSH/DRAG/LIFT

300 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
Hamza the Sorcerer
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
CHA 13 +5
Sorcerer
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Shape Water Sorcerer -- 1A 30 ft./5 ft. Cube S Instantaneous EE 164 5 ft. Cube, S

O Ray of Frost Sorcerer +5 1A 60 ft. V,S Instantaneous PHB 271 V/S

O Mage Hand Sorcerer -- 1A 30 ft. V,S 1 minute PHB 256 D: 1m, V/S

O Fire Bolt Sorcerer +5 1A 120 ft. V,S Instantaneous PHB 242 V/S

=== 1st LEVEL === 2 Slots OO

O Magic Missile Sorcerer -- 1A 120 ft. V,S Instantaneous PHB 257 V/S

O Ice Knife Sorcerer DEX 13 / +5 1A 60 ft./5 ft. Sphere S,M Instantaneous EE 157 5 ft. Sphere, S/M

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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