Advanced Operating
System
Professor Mangal Sain
Lecture 6
Virtual Memory
OBJECTIVES
To describe the benefits of a virtual memory
system
To explain the concepts of demand paging,
page-replacement algorithms, and allocation
of page frames
To discuss the principle of the working-set
model
To examine the relationship between shared
memory and memory-mapped files
To explore how kernel memory is managed
Lecture 6 – Part 1
Demand Paging
BACKGROUND
Code needs to be in memory to execute, but entire
program rarely used
Error code, unusual routines, large data structures
Entire program code not needed at same time
Consider ability to execute partially-loaded program
Program no longer constrained by limits of physical memory
Each program takes less memory while running -> more
programs run at the same time
Increased CPU utilization and throughput with no increase in
response time or turnaround time
Less I/O needed to load or swap programs into memory -> each
user program runs faster
BACKGROUND (CONT.)
Virtual memory – separation of user logical memory
from physical memory
Only part of the program needs to be in memory for
execution
Logical address space can therefore be much larger than
physical address space
Allows address spaces to be shared by several processes
Allows for more efficient process creation
More programs running concurrently
Less I/O needed to load or swap processes
BACKGROUND (CONT.)
Virtual address space – logical view of
how process is stored in memory
Usually start at address 0, contiguous addresses
until end of space
Meanwhile, physical memory organized in page
frames
MMU must map logical to physical
Virtual memory can be implemented via:
Demand paging
Demand segmentation
VIRTUAL MEMORY THAT IS LARGER THAN PHYSICAL MEMORY
VIRTUAL-ADDRESS SPACE
Usually design logical address space for stack to
start at Max logical address and grow “down” while
heap grows “up”
Maximizes address space use
Unused address space between the two is
hole
No physical memory needed until heap or
stack grows to a given new page
Enables sparse address spaces with holes left for
growth, dynamically linked libraries, etc
System libraries shared via mapping into virtual
address space
Shared memory by mapping pages read-write into
virtual address space
Pages can be shared during fork(), speeding
process creation
SHARED LIBRARY USING VIRTUAL MEMORY
DEMAND PAGING
Could bring entire process into memory at load
time
Or bring a page into memory only when it is
needed
Less I/O needed, no unnecessary I/O
Less memory needed
Faster response
More users
Similar to paging system with swapping
(diagram on right)
Page is needed reference to it
invalid reference abort
not-in-memory bring to memory
Lazy swapper – never swaps a page into
memory unless page will be needed
Swapper that deals with pages is a pager
BASIC CONCEPTS
With swapping, pager guesses which pages will
be used before swapping out again
Instead, pager brings in only those pages into
memory
How to determine that set of pages?
Need new MMU functionality to implement demand
paging
If pages needed are already memory resident
No difference from non demand-paging
If page needed and not memory resident
Need to detect and load the page into memory from
storage
Without changing program behavior
Without programmer needing to change code
VALID-INVALID BIT
With each page table entry a valid–invalid bit is associated
(v in-memory – memory resident, i not-in-memory)
Initially valid–invalid bit is set to i on all entries
Example of a page table snapshot:
During MMU address translation, if valid–invalid bit in page
table entry is i page fault
PAGE TABLE WHEN SOME PAGES ARE NOT IN MAIN MEMORY
PAGE FAULT
If there is a reference to a page, first reference to
that page will trap to operating system:
page fault
1. Operating system looks at another table to decide:
Invalid reference abort
Just not in memory
2. Find free frame
3. Swap page into frame via scheduled disk operation
4. Reset tables to indicate page now in memory
Set validation bit = v
5. Restart the instruction that caused the page fault
STEPS IN HANDLING A PAGE FAULT
ASPECTS OF DEMAND PAGING
Extreme case – start process with no pages in memory
OS sets instruction pointer to first instruction of process, non-
memory-resident -> page fault
And for every other process pages on first access
Pure demand paging
Actually, a given instruction could access multiple
pages -> multiple page faults
Consider fetch and decode of instruction which adds 2
numbers from memory and stores result back to memory
Pain decreased because of locality of reference
Hardware support needed for demand paging
Page table with valid / invalid bit
Secondary memory (swap device with swap space)
Instruction restart
INSTRUCTION RESTART
Consider an instruction that could access several
different locations
block move
auto increment/decrement location
Restart the whole operation?
What if source and destination overlap?
PERFORMANCE OF DEMAND PAGING
Stages in Demand Paging (worse case)
1. Trap to the operating system
2. Save the user registers and process state
3. Determine that the interrupt was a page fault
4. Check that the page reference was legal and determine the location of the page
on the disk
5. Issue a read from the disk to a free frame:
1. Wait in a queue for this device until the read request is serviced
2. Wait for the device seek and/or latency time
3. Begin the transfer of the page to a free frame
6. While waiting, allocate the CPU to some other user
7. Receive an interrupt from the disk I/O subsystem (I/O completed)
8. Save the registers and process state for the other user
9. Determine that the interrupt was from the disk
10. Correct the page table and other tables to show page is now in memory
11. Wait for the CPU to be allocated to this process again
12. Restore the user registers, process state, and new page table, and then resume
the interrupted instruction
PERFORMANCE OF DEMAND PAGING (CONT.)
Three major activities
Service the interrupt – careful coding means just several hundred
instructions needed
Read the page – lots of time
Restart the process – again just a small amount of time
Page Fault Rate 0 p 1
if p = 0 no page faults
if p = 1, every reference is a fault
Effective Access Time (EAT)
EAT = (1 – p) x memory access
+ p (page fault overhead
+ swap page out
+ swap page in )
DEMAND PAGING OPTIMIZATIONS
Swap space I/O faster than file system I/O even if on the same device
Swap allocated in larger chunks, less management needed than file
system
Copy entire process image to swap space at process load time
Then page in and out of swap space
Used in older BSD Unix
Demand page in from program binary on disk, but discard rather than
paging out when freeing frame
Used in Solaris and current BSD
Still need to write to swap space
Pages not associated with a file (like stack and heap) – anonymous
memory
Pages modified in memory but not yet written back to the file
system
Mobile systems
Typically don’t support swapping
Instead, demand page from file system and reclaim read-only pages
(such as code)
Lecture 6 – Part 2
Virtual Memory contd.
COPY-ON-WRITE
Copy-on-Write (COW) allows both parent and child processes to
initially share the same pages in memory
If either process modifies a shared page, only then is the page
copied
COW allows more efficient process creation as only modified pages
are copied
In general, free pages are allocated from a pool of zero-fill-on-
demand pages
Pool should always have free frames for fast demand page
execution
Don’t want to have to free a frame as well as other processing
on page fault
vfork() variation on fork() system call has parent suspend and
child using copy-on-write address space of parent
Designed to have child call exec()
Very efficient
BEFORE PROCESS 1 MODIFIES PAGE C
AFTER PROCESS 1 MODIFIES PAGE C
PAGE REPLACEMENT
Prevent over-allocation of memory by
modifying page-fault service routine to
include page replacement
Use modify (dirty) bit to reduce
overhead of page transfers – only modified
pages are written to disk
Page replacement completes separation
between logical memory and physical
memory – large virtual memory can be
provided on a smaller physical memory
NEED FOR PAGE REPLACEMENT
BASIC PAGE REPLACEMENT
1. Find the location of the desired page on disk
2. Find a free frame:
- If there is a free frame, use it
- If there is no free frame, use a page replacement
algorithm to select a victim frame
- Write victim frame to disk if dirty
3. Bring the desired page into the (newly) free frame; update
the page and frame tables
4. Continue the process by restarting the instruction that
caused the trap
Note now potentially 2 page transfers for page fault –
increasing EAT
PAGE REPLACEMENT
PAGE AND FRAME REPLACEMENT ALGORITHMS
Frame-allocation algorithm determines
How many frames to give each process
Which frames to replace
Page-replacement algorithm
Want lowest page-fault rate on both first access and re-access
Evaluate algorithm by running it on a particular string
of memory references (reference string) and computing
the number of page faults on that string
String is just page numbers, not full addresses
Repeated access to the same page does not cause a page fault
Results depend on number of frames available
GRAPH OF PAGE FAULTS VERSUS THE NUMBER OF FRAMES
FIRST-IN-FIRST-OUT (FIFO) ALGORITHM
Reference string: 7,0,1,2,0,3,0,4,2,3,0,3,0,3,2,1,2,0,1,7,0,1
3 frames (3 pages can be in memory at a time per process)
15 page faults
Can vary by reference string: consider
1,2,3,4,1,2,5,1,2,3,4,5
Adding more frames can cause more page faults!
Belady’s Anomaly
How to track ages of pages?
Just use a FIFO queue
FIFO ILLUSTRATING BELADY’S ANOMALY
OPTIMAL ALGORITHM
Replace page that will not be used for longest period of time
9 is optimal for the example
How do you know this?
Can’t read the future
Used for measuring how well your algorithm performs
LEAST RECENTLY USED (LRU) ALGORITHM
Use past knowledge rather than future
Replace page that has not been used in the most amount
of time
Associate time of last use with each page
12 faults – better than FIFO but worse than OPT
Generally good algorithm and frequently used
But how to implement?
LRU ALGORITHM (CONT.)
Counter implementation
Every page entry has a counter; every time page is referenced
through this entry, copy the clock into the counter
When a page needs to be changed, look at the counters to find
smallest value
Search through table needed
Stack implementation
Keep a stack of page numbers in a double link form:
Page referenced:
move it to the top
requires 6 pointers to be changed
But each update more expensive
No search for replacement
LRU and OPT are cases of stack algorithms that don’t
have Belady’s Anomaly
USE OF A STACK TO RECORD MOST RECENT PAGE REFERENCES
Lecture 6 – Part 3
Virtual Memory contd.
LRU APPROXIMATION ALGORITHMS
LRU needs special hardware and still slow
Reference bit
With each page associate a bit, initially = 0
When page is referenced bit set to 1
Replace any with reference bit = 0 (if one exists)
We do not know the order, however
Second-chance algorithm
Generally FIFO, plus hardware-provided reference bit
Clock replacement
If page to be replaced has
Reference bit = 0 -> replace it
reference bit = 1 then:
set reference bit 0, leave page in memory
replace next page, subject to same rules
SECOND-CHANCE (CLOCK) PAGE-REPLACEMENT ALGORITHM
ENHANCED SECOND-CHANCE ALGORITHM
Improve algorithm by using reference bit and modify bit (if
available) in concert
Take ordered pair (reference, modify)
1. (0, 0) neither recently used not modified – best page to replace
2. (0, 1) not recently used but modified – not quite as good, must
write out before replacement
3. (1, 0) recently used but clean – probably will be used again
soon
4. (1, 1) recently used and modified – probably will be used again
soon and need to write out before replacement
When page replacement called for, use the clock scheme but
use the four classes replace page in lowest non-empty class
Might need to search circular queue several times
COUNTING ALGORITHMS
Keep a counter of the number of references that
have been made to each page
Not common
Lease Frequently Used (LFU) Algorithm:
replaces page with smallest count
Most Frequently Used (MFU) Algorithm: based
on the argument that the page with the smallest
count was probably just brought in and has yet to be
used
PAGE-BUFFERING ALGORITHMS
Keep a pool of free frames, always
Then frame available when needed, not found at fault time
Read page into free frame and select victim to evict and add to
free pool
When convenient, evict victim
Possibly, keep list of modified pages
When backing store otherwise idle, write pages there and set to
non-dirty
Possibly, keep free frame contents intact and note what is
in them
If referenced again before reused, no need to load contents
again from disk
Generally useful to reduce penalty if wrong victim frame
selected
APPLICATIONS AND PAGE REPLACEMENT
All of these algorithms have OS guessing about future
page access
Some applications have better knowledge – i.e. databases
Memory intensive applications can cause double
buffering
OS keeps copy of page in memory as I/O buffer
Application keeps page in memory for its own work
Operating system can given direct access to the disk,
getting out of the way of the applications
Raw disk mode
Bypasses buffering, locking, etc
ALLOCATION OF FRAMES
Each process needs minimum number of frames
Example: IBM 370 – 6 pages to handle SS MOVE
instruction:
instruction is 6 bytes, might span 2 pages
2 pages to handle from
2 pages to handle to
Maximum of course is total frames in the system
Two major allocation schemes
fixed allocation
priority allocation
Many variations
GLOBAL VS. LOCAL ALLOCATION
Global replacement – process selects a
replacement frame from the set of all frames;
one process can take a frame from another
But then process execution time can vary greatly
But greater throughput so more common
Local replacement – each process selects
from only its own set of allocated frames
More consistent per-process performance
But possibly underutilized memory
NON-UNIFORM MEMORY ACCESS
So far all memory accessed equally
Many systems are NUMA – speed of access to memory
varies
Consider system boards containing CPUs and memory,
interconnected over a system bus
Optimal performance comes from allocating memory
“close to” the CPU on which the thread is scheduled
And modifying the scheduler to schedule the thread on the
same system board when possible
Solved by Solaris by creating lgroups
Structure to track CPU / Memory low latency groups
Used my schedule and pager
When possible schedule all threads of a process and allocate all
memory for that process within the lgroup
ALLOCATING KERNEL MEMORY
Treated differently from user memory
Often allocated from a free-memory pool
Kernel requests memory for structures of varying sizes
Some kernel memory needs to be contiguous
I.e. for device I/O
BUDDY SYSTEM
Allocates memory from fixed-size segment consisting of
physically-contiguous pages
Memory allocated using power-of-2 allocator
Satisfies requests in units sized as power of 2
Request rounded up to next highest power of 2
When smaller allocation needed than is available, current chunk
split into two buddies of next-lower power of 2
Continue until appropriate sized chunk available
For example, assume 256KB chunk available, kernel requests
21KB
Split into AL and AR of 128KB each
One further divided into BL and BR of 64KB
One further into CL and CR of 32KB each – one used to satisfy request
Advantage – quickly coalesce unused chunks into larger
chunk
Disadvantage - fragmentation
BUDDY SYSTEM ALLOCATOR
SLAB ALLOCATOR
Alternate strategy
Slab is one or more physically contiguous pages
Cache consists of one or more slabs
Single cache for each unique kernel data structure
Each cache filled with objects – instantiations of the data
structure
When cache created, filled with objects marked as
free
When structures stored, objects marked as used
If slab is full of used objects, next object allocated from
empty slab
If no empty slabs, new slab allocated
Benefits include no fragmentation, fast memory
request satisfaction
SLAB ALLOCATION
OTHER CONSIDERATIONS -- PREPAGING
Prepaging
To reduce the large number of page faults that occurs
at process startup
Prepage all or some of the pages a process will need,
before they are referenced
But if prepaged pages are unused, I/O and memory
was wasted
Assume s pages are prepaged and α of the pages is
used
Is cost of s * α save pages faults > or < than the cost of
prepaging
s * (1- α) unnecessary pages?
α near zero prepaging loses
OTHER ISSUES – PAGE SIZE
Sometimes OS designers have a choice
Especially if running on custom-built CPU
Page size selection must take into consideration:
Fragmentation
Page table size
Resolution
I/O overhead
Number of page faults
Locality
TLB size and effectiveness
Always power of 2, usually in the range 212 (4,096
bytes) to 222 (4,194,304 bytes)
On average, growing over time
OTHER ISSUES – TLB REACH
TLB Reach - The amount of memory accessible from
the TLB
TLB Reach = (TLB Size) X (Page Size)
Ideally, the working set of each process is stored in the
TLB
Otherwise there is a high degree of page faults
Increase the Page Size
This may lead to an increase in fragmentation as not all
applications require a large page size
Provide Multiple Page Sizes
This allows applications that require larger page sizes the
opportunity to use them without an increase in
fragmentation
OTHER ISSUES – I/O INTERLOCK
I/O Interlock – Pages
must sometimes be locked
into memory
Consider I/O - Pages that
are used for copying a file
from a device must be
locked from being selected
for eviction by a page
replacement algorithm
Pinning of pages to lock
into memory