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Unit-2 (Data)

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0% found this document useful (0 votes)
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Unit-2 (Data)

Uploaded by

aaaryasingh1602
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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Java data types

In Java, data types are used to define the type of data that a variable can hold. Java is a statically typed language,
which means that you need to declare the data type of a variable before using it. Java has two categories of data
types: primitive data types and reference data types.

1. Primitive Data Types:

Integral Types:

• byte: 8-bit signed integer.


• short: 16-bit signed integer.
• int: 32-bit signed integer.
• long: 64-bit signed integer.

Floating-Point Types:

• float: 32-bit floating-point.


• double: 64-bit floating-point.

Character Type:

• char: 16-bit Unicode character.

Boolean Type:

• boolean: Represents true or false.

2. Reference Data Types:


Classes and Interfaces:
• Objects: Instances of classes.
• Arrays: Ordered collections of elements.

In Java, primitive data types are passed by value, meaning the actual value is passed. For reference data types, the
reference to the memory location is passed.

Understanding and selecting appropriate data types is essential for efficient memory usage and maintaining
program correctness.

java’s primitive data types:

What are important java keywords?


While all Java keywords play essential roles in different contexts, some keywords are particularly crucial and
commonly used. Here's a list of important Java keywords and a brief description of their significance:
1. class: Defines a class in Java, which is a blueprint for creating objects.
2. public: Specifies the visibility of a class, method, or variable, making it accessible from any other class.
3. static: Indicates that a method or variable belongs to the class rather than instances of the class. It can be
accessed without creating an instance of the class.
4. void: Specifies that a method does not return any value.
5. main: The entry point of a Java program. The main method is where program execution begins.
6. String: Represents a sequence of characters. It's a commonly used class for handling text in Java.
7. new: Creates a new instance of a class or an array.
8. this: Refers to the current instance of the class. It is often used to distinguish instance variables from local
variables with the same name.
9. super: Refers to the superclass or parent class. It is used to call methods or access fields from the superclass.
10. if, else: Used for conditional branching in the program. if tests a condition, and else provides an alternative
block of code to execute if the condition is not true.
11. for, while, do-while: Used for loop control structures. They facilitate repeated execution of a block of code.
12. return: Exits from a method, optionally returning a value.
13. break, continue: Used in loops to terminate the loop or skip to the next iteration.
14. try, catch, finally: Used for exception handling. try defines a block of code that may throw an exception,
catch handles the exception, and finally specifies a block of code that is always executed.
15. implements, extends: Used in class declarations. implements is used to declare that a class implements an
interface, and extends is used to declare that a class extends another class.
16. interface: Declares an interface, which is a collection of abstract methods.
17. package: Groups related classes and interfaces together. It helps in organizing code and avoiding naming
conflicts.
18. import: Used to bring classes or entire packages into scope, making them accessible in the current class.
19. throw, throws: throw is used to explicitly throw an exception, and throws is used in method signatures to
declare the exceptions that the method may throw.
20. final: Used to restrict the modification of classes, methods, or variables.
21. private, protected, public: Access modifiers that control the visibility of classes, methods, and variables.
22. static final: Often used together to create constants, indicating that the value of the variable cannot be
changed.

These keywords form the foundation of Java programming, and a solid understanding of their usage is crucial for
writing effective and maintainable Java code.

Java identifiers and constants?


In Java, identifiers and constants are fundamental elements used in programming to represent variables, methods,
classes, and values that remain constant throughout the program.

Java Identifiers:

An identifier is a name given to a variable, method, class, or other program elements. Identifiers must follow certain
rules:

1. Must begin with a letter (a to z or A to Z), underscore (_), or dollar sign ($).
2. Subsequent characters can be letters, digits (0 to 9), underscores, or dollar signs.
3. Java is case-sensitive, so uppercase and lowercase letters are distinct.
4. Cannot be a reserved word or keyword.

Examples of valid identifiers:

int myVariable;
String firstName;
void calculateTotalAmount();

Java Constants:

Constants are variables whose values do not change during the execution of a program. In Java, constants are
typically declared using the final keyword. This keyword indicates that the variable cannot be reassigned once a
value is assigned to it.

Here, PI , MAX_SIZE , and GREETING are constants, and their values cannot be modified. It is a common convention to
name constants in uppercase letters with underscores separating words for better readability.

Using constants is beneficial for code maintainability and understanding because it allows you to give meaningful
names to values that are used multiple times in the code. If you need to change the value, you only need to update
it in one place.

It's worth noting that while the final keyword is commonly used to create constants, it is not the only way. Enums
and interfaces with constant fields can also be used to define constants in Java.
Example:
final double PI = 3.14159;
final int MAX_SIZE = 100;
// Using constants in code
double circleArea = PI * radius * radius;

Java variable, java variable declaration and it's scope?

Java Variable:

A variable in Java is a named storage location that holds a value of a specific data type. Variables allow you to store
and manipulate data within a program. The value of a variable can change during the execution of the program. In
Java, variables must be declared with a specific data type before they can be used.

Java Variable Declaration:

Variable declaration is the process of specifying the type and name of a variable. The general syntax for declaring a
variable in Java is:

int myNumber = 42;

double pi = 3.14; // Declaration and initialization in one line

Here, data_type represents the type of the variable (e.g., int, double , String), and variable_name is the name given to the
variable. For example:

javaCopy code
int age; double salary; String name;

You can also initialize variables at the time of declaration:

javaCopy code
int count = 0 ; double pi = 3.14 ; String greeting = "Hello, Java!" ;

Java Variable Scope:

The scope of a variable refers to the region of the program where the variable can be used or accessed. In Java, the
scope of a variable is determined by where it is declared:

1. Local Variables:
• Declared inside a method, constructor, or a block of code.
• Exist only within the block of code where they are declared.
• Not accessible outside the block.
2. Instance Variables (Non-Static Fields):
• Declared within a class, outside any method or block.
• Exist as part of the instance of the class.
• Each instance of the class has its own copy of the instance variable.
3. Class Variables (Static Fields):
• Declared with the static keyword within a class, outside any method or block.
• Shared among all instances of the class.
• There is only one copy of the class variable shared by all instances.
4. Method Parameters:
• Variables passed into a method as arguments.
• Have scope within the method.
• Exist only during the execution of the method.

Understanding variable scope is crucial for writing correct and maintainable code. It helps prevent naming conflicts
and ensures that variables are used in the appropriate context.

Symbolic constant in java?


In Java, a symbolic constant is typically implemented using the final keyword to create a variable whose value
cannot be changed once it has been assigned. This variable is often used to represent a constant value that remains
the same throughout the program's execution. Symbolic constants are useful for improving code readability and
maintainability by giving meaningful names to values that are used multiple times.

Here's an example of creating a symbolic constant in Java:

In this example, PI, MAX_SIZE , and GREETING are symbolic constants. They are declared with the final keyword,
indicating that their values cannot be changed. These constants are then used in the main method to perform
calculations and output messages.

Using symbolic constants instead of literal values directly in your code has several advantages:

1. Readability: Constants with meaningful names make the code more readable and self-explanatory.
2. Maintainability: If the value of a constant needs to be changed, you only need to update it in one place.
3. Prevention of Magic Numbers: Magic numbers (hard-coded numerical values) can be replaced with named
constants, making the code more understandable.

By convention, names of symbolic constants are written in uppercase letters with underscores separating words. This
helps distinguish them from regular variables and makes their purpose clear.

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