Rigging Animation
Rigging Animation
With the animation industry constantly evolving, this program will expose you to various animation styles
that have been developed to date and those that are currently emerging. You will have the opportunity
to explore different techniques and styles to create unique and engaging animations that meet the
industry standards.
What will you learn in this Program?
- Creation of proper control rigs as per project requirement.
- Creating rigs for Props, Mechanical and toon character.
- Understanding of using muscle rig for realistic human and creature character.
- Creation of custom rigs to increase productivity.
- Rigging set up to take care of CHF (Cloth, Hair, Fur) and other related Physics.
- Techniques to make the production pipeline better.
- Thorough understanding of Principles of Animation.
- Shot preparation using acting for animation.
- Achieve various Animation styles as per the project genre.
- Develop overall artistic sense and creativity
Applicable jobs after successful completion of this program:
- 3D Rigger - 3D Animator
- 3D Layout Artist
This program is aligned with MESC QPNOS: MES/Q0503, Q0507, Q0701, Q2501, Q2502, Q3501.
3,75,000
: Foundation (12 Months) *Few topics will be covered online
3ds Max - Fundamental (3D software for gaming, architecture and assets) 50
7 Maya - Foundation (Advanced 3D software for movies, series and visual effects) 220
480
: Intermediate (6 Months)
Maya (Skinning) 20
240
240
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