Computer Graphics MCQs
Computer Graphics MCQs
OBJECTIVES (2022)
(a) In a color CRT monitor, there are three beams, each for three primary colors, which are
red, green, and blue.
(b) The time it takes the emitted light from the screen to decay to one-tenth of its original
intensity is called persistence.
(d) Eliminating the portion of the object(s) that does not contribute to the final image is called
clipping.
(f) In a graphics program, applying color to a graphics object such as a rectangle, circle, or
polygon is referred to as filling.
(h) Phong reflection model is used to calculate the intensity of light that is reflected at a given
point on a surface.
2019
(c) A rectangular region in screen space used during clipping is called viewport.
(d) Directionless light that exists in an environment but does not seem to come from a
particular source is called ambient light.
(e) Aspect ratio is the ratio of the width 'w' to the height 'h' of the rectangle, expressed as a
ratio w
(f) A point that does not lie on the curve but is used to help control the shape of the curve is
called control point.
(h) In 2D & 3D transformations, moving an object from one position to another is called
translation.
(i) The coordinate system in which a scene is defined is the world coordinate system.
(j) Sweeping an object along a trajectory through space defines a new object called a sweep
object.
(a) Scanner: A scanner is a device used to convert physical documents or images into digital
format by capturing them using light and sensors.
(b) Shadow Mask: A shadow mask is a thin metal sheet with tiny holes used in CRT displays
to ensure electron beams hit the correct phosphor dots, producing clear colors.
(c) JPEG: JPEG (Joint Photographic Experts Group) is a commonly used image compression
format that reduces file size with minimal loss of image quality.
(d) Hypergraphics: Hypergraphics refers to the use of complex and advanced visual
representations to convey information, often combining text, images, and graphics for
enhanced communication.
(e) Polygon Mesh: A polygon mesh is a collection of connected polygons used to model 3D
objects in computer graphics, with each polygon representing a small facet of the surface.
(f) Halftoning: Halftoning is a printing technique that simulates continuous tones using dots
of varying sizes or spacing to create the illusion of gradients in black-and-white or color
images.
(g) Animation: Animation is the process of creating the illusion of motion by displaying a
sequence of images or frames rapidly, used in films, games, and digital media.
(i) Eight-way Symmetry of a Circle: Eight-way symmetry in a circle refers to the geometric
property where a circle looks the same when rotated by 45 degrees, allowing efficient
algorithms for drawing circles.
(j) Shearing: Shearing is a transformation that distorts an object by shifting its sides in one
direction, making shapes appear slanted without changing their overall area.
2015
True or False
B. Palette: A set of colors available for use in an image or graphic, typically defined for
graphics programs or display systems.
C. Persistence: The time it takes for a pixel on a display screen to decay to one-tenth of its
original brightness after being illuminated.
D. Video Controller Card: A hardware component responsible for rendering images, videos,
and graphics by converting digital signals to be displayed on the screen.
E. Shadow Mask: A metal sheet inside CRT monitors with tiny holes that guide electron
beams to strike specific phosphor dots, ensuring correct color rendering.
G. Halftoning: A printing technique that uses dots of varying sizes or spacing to simulate
gradients and continuous tones in images.
I. Clipping: The process of cutting off or limiting parts of an object that fall outside a defined
viewing area or boundary.
K. Image Resolution: The amount of detail an image holds, typically measured in pixels,
indicating the image's clarity and sharpness.