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C PROGRAMMING NOTES

c notes
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C PROGRAMMING NOTES

c notes
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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“C” PROGRAMMING

C KEYWORDS AND IDENTIFIERS:

-CHARACTER SET:

A character set is a set of alphabets, letters and some special characters that are valid in C language.

-ALPHABETS:

UPPER CASE: A B C ………

LOWER CASE: a b c ………

C language accepts both lowercase and uppercase alphabets as Variables and Functions.

-DIGITS:

0123456789

-SPECIAL CHARACTERS:

Special Characters in C Programming

, < > . _

( ) ; $ :

% [ ] # ?

' & { } "

^ ! * / |

- \ ~ +

-WHITE SPACE CHARACTERS:

Blank space, newline, horizontal tab, carriage return and form feed.

-C KEYWORDS:
Keywords are predefined, reserved words used in programming that have special meanings to the
compiler. Keywords are part of the syntax and they cannot be used as an identifier. For example:

Int money;

Here, int is a keyword that indicates money is a variable of type int (integer).

As C is a case sensitive language, all keywords must be written in lowercase. Here is a list of all
keywords allowed in ANSI C.

C Keywords

auto double int struct

break else long switch

case enum register typedef

char extern return union

continue for signed void

do if static while

default goto sizeof volatile

const float short unsigned

auto

The auto keyword declares automatic variables. For example:

auto int var1;

This statement suggests that var1 is a variable of storage class auto and
type int.
Variables declared within function bodies are automatic by default. They
are recreated each time a function is executed.

Since automatic variables are local to a function, they are also called local
variables. To learn more visit C storage class.
break and continue

The break statement terminates the innermost loop immediately when it's
encountered. It's also used to terminate the switch statement.

The continue statement skips the statements after it inside the loop for the
iteration.

for (i=1;i<=10;++i){

if (i==3)

continue;

if (i==7)

break;

printf("%d ",i);

Output

1 2 4 5 6

When i is equal to 3, the continue statement comes into effect and skips 3.
When i is equal to 7, the break statement comes into effect and terminates
the for loop. To learn more, visit C break and continue statement
switch, case and default

The switch and case statement is used when a block of statements has to
be executed among many blocks. For example:

switch(expression)

case '1':
//some statements to execute when 1

break;

case '5':

//some statements to execute when 5

break;

default:

//some statements to execute when default;

Visit C switch statement to learn more.


char

The char keyword declares a character variable. For example:

char alphabet;

Here, alphabet is a character type variable.


To learn more, visit C data types.

const
An identifier can be declared constant by using the const keyword.

const int a = 5;

To learn more, visit C variables and constants.


do...while
int i;

do

printf("%d ",i);

i++;

while (i<10)

To learn more, visit C do...while loop

double and float


Keywords double and float are used for declaring floating type variables.
For example:

float number;

double longNumber;

Here, number is a single-precision floating type variable


whereas, longNumber is a double-precision floating type variable.
To learn more, visit C data types.
if and else
In C programming, if and else are used to make decisions.

if (i == 1)

printf("i is 1.")

else

printf("i is not 1.")

If the value of i is other than 1, the output will be :

i is not 1

To learn more, visit C if...else statement.

enum
Enumeration types are declared in C programming using keyword enum.
For example:

enum suit

hearts;

spades;

clubs;

diamonds;

};
Here, an enumerated variable suit is created having
tags: hearts , spades , clubs, and diamonds .

To learn more, visit C enum.

extern
The extern keyword declares that a variable or a function has external
linkage outside of the file it is declared.

To learn more, visit C storage type.

for
There are three types of loops in C programming. The for loop is written in
C programming using the keyword for . For example:

for (i=0; i< 9;++i){

printf("%d ",i);

Output

0 1 2 3 4 5 6 7 8

To learn more, visit C for loop.


goto
The goto statement is used to transfer control of the program to the
specified label. For example:

for(i=1; i<5; ++i)

if (i==10)

goto error;

printf("i is not 10");

error:

printf("Error, count cannot be 10.");

Output

Error, count cannot be 10.

To learn more, visit C goto.

int
The int keyword is used to declare integer type variables. For example:

int count;

Here, count is an integer variable.


To learn more, visit C data types.
short, long, signed and unsigned
The short, long, signed and unsigned keywords are type modifiers that alter
the meaning of a base data type to yield a new type.

short int smallInteger;

long int bigInteger;

signed int normalInteger;

unsigned int positiveInteger;

Range of int type data types

Data types Range

short int -32768 to 32767

long int -2147483648 to 214743648

signed int -32768 to 32767

unsigned int 0 to 65535

return
The return keyword terminates the function and returns the value.

int func() {

int b = 5;

return b;

}
This function func() returns 5 to the calling function. To learn more, visit C
user-defined functions.

sizeof
The sizeof keyword evaluates the size of data (a variable or a constant).

#include <stdio.h>

int main()

printf("%u bytes.",sizeof(char));

To learn more, visit C operators.


Output

1 bytes.

register
The register keyword creates register variables which are much faster than
normal variables.

register int var1;


static
The static keyword creates a static variable. The value of the static
variables persists until the end of the program. For example:

static int var;

struct
The struct keyword is used for declaring a structure. A structure can hold
variables of different types under a single name.

struct student{

char name[80];

float marks;

int age;

}s1, s2;

To learn more, visit C structures.

typedef
The typedef keyword is used to explicitly associate a type with an identifier.
typedef float kg;

kg bear, tiger;

union
A union is used for grouping different types of variables under a single
name.

union student {

char name[80];

float marks;

int age;

To learn more, visit C unions.

void
The void keyword meaning nothing or no value.

void testFunction(int a) {

.....

}
Here, the testFunction() function cannot return a value because its return
type is void.

volatile
The volatile keyword is used for creating volatile objects. A volatile object
can be modified in an unspecified way by the hardware.

const volatile number

Here, number is a volatile object.


Since number is a constant, the program cannot change it. However,
hardware can change it since it is a volatile object.

C Identifiers

Identifier refers to name given to entities such as variables,


functions, structures etc.

Identifiers must be unique. They are created to give a unique


name to an entity to identify it during the execution of the
program. For example:

int money;
double accountBalance;

Here, money and accountBalance are identifiers.


Also remember, identifier names must be different from
keywords. You cannot use int as an identifier because int is a
keyword.
Rules for naming identifiers

1. A valid identifier can have letters (both uppercase and


lowercase letters), digits and underscores.

2. The first letter of an identifier should be either a letter or an


underscore.

3. You cannot use keywords like int , while etc. as identifiers.


4. There is no rule on how long an identifier can be. However,
you may run into problems in some compilers if the identifier
is longer than 31 characters.

You can choose any name as an identifier if you follow the above
rule, however, give meaningful names to identifiers that make
sense.

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