AIMNECK.cpp
AIMNECK.cpp
#include <map>
#include <string>
#include <variant>
#include <optional>
#include <cmath>
class SettingsManager {
public:
using SettingValue = std::variant<int, double, bool, std::string>;
void applySettings() {
if (auto setting = getSetting("aim_smooth_factor")) {
float factor = std::get<double>(*setting);
factor = std::clamp(factor, 0.0, 1.0); [0, 1]
std::cout << "Aim smoothing factor set to: " << factor << std::endl;
}
if (auto setting =
getSetting("Key_act_allow.file_code_unlock_connectInject")) {
std::cout << "Unlock connect inject feature enabled." << std::endl;
}
private:
std::map<std::string, SettingValue> settings;
};
int main() {
SettingsManager settingsManager;
settingsManager.setSetting("aim_smooth_factor", 0.1);
settingsManager.setSetting("com.act_conf_seclect_sync_device", 100);
settingsManager.setSetting("Key_act_allow.file_code_unlock_connectInject",
"enabled");
settingsManager.setSetting("RDR_aimLockBase64", "0x7608F0");
settingsManager.setSetting("set", 100);
settingsManager.setSetting("on_auto_cws", 85); // Giá trị trong khoảng hợp lệ
settingsManager.applySettings();
settingsManager.displaySettings();
return 0;
}